#pragma once #include #include "slic3r/Utils/json_diff.hpp" namespace Slic3r { class MachineObject; class DevBed { public: DevBed(MachineObject *obj) : m_owner(obj), bed_temp(0.0f), bed_temp_target(0.0f) {} float GetBedTemp() { return bed_temp; }; float GetBedTempTarget() { return bed_temp_target; }; public: static void ParseV1_0(const json &print_json, DevBed *system); static void ParseV2_0(const json &print_json, DevBed *system); private: float bed_temp; float bed_temp_target; MachineObject* m_owner = nullptr; }; } // namespace Slic3r