Commit Graph

  • 95f5b82d6a Improved MM priming lines placement on circular beds (#6459) Lukas Matena 2021-04-30 13:11:26 +02:00
  • 9fbba855ef Clipper optimization: 1) Removed the already commented-out scaling / unscaling when doing "safe offsetting" 2) Removed some of the "safe offsetting" at calls where it never was used. 3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces as input parameters without conversion to ClipperLib::Paths. This should save a lot of memory allocation and copying. 4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons / ExPolygons to use the move operator to avoid many unnecessary allocations. 5) Reworked some "union with safe ofsetting" to "offset_ex", which should be cheaper. Vojtech Bubnik 2021-04-30 11:49:57 +02:00
  • 8f11017fd6 Merge remote-tracking branch 'origin/et_custom_gcode_detection' enricoturri1966 2021-04-29 11:09:36 +02:00
  • 28d01542ed Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-29 11:07:47 +02:00
  • b327314b02 Layer::make_perimeters() - when merging regions, use OffsetEx instead of safety offset of UnionEx, which may not be robust. Vojtech Bubnik 2021-04-29 11:05:11 +02:00
  • 3a28fe62b5 Fixed missing ending cap for toolpaths having a single segment enricoturri1966 2021-04-29 09:09:49 +02:00
  • 9086542a08 Follow-up of 2c6472ebc3 -> Ensure backward compatibility enricoturri1966 2021-04-28 16:06:49 +02:00
  • 628af89c4a Small refactoring into variable_layer_height.fs shader enricoturri1966 2021-04-28 16:04:24 +02:00
  • a3f03ac188 Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files enricoturri1966 2021-04-28 16:02:51 +02:00
  • 1863d622b5 Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers enricoturri1966 2021-04-28 13:58:16 +02:00
  • c58572deaa Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields enricoturri1966 2021-04-28 11:07:15 +02:00
  • a83cd647da Small refactoring in GLCanvas3D::LayersEditing enricoturri1966 2021-04-28 08:49:32 +02:00
  • 7ae77c06d0 Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams enricoturri1966 2021-04-27 15:12:45 +02:00
  • 15f376e468 Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac enricoturri1966 2021-04-27 11:11:21 +02:00
  • 2c6472ebc3 Replace label Skirt with Skirt/Brim in preview legend enricoturri1966 2021-04-27 10:46:42 +02:00
  • 076fdc90c0 Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview enricoturri1966 2021-04-27 09:45:15 +02:00
  • 576c5b78e9 Added seed fill for MMU segmentation Lukáš Hejl 2021-04-27 06:48:09 +02:00
  • be1b4ce18c Fixed compiler warnings Lukáš Hejl 2021-04-27 00:41:20 +02:00
  • 8a19cf9d64 Extended support of MMU segmentation backed for more than three colors. Lukáš Hejl 2021-04-27 00:37:49 +02:00
  • db55bd706e Fixed case in MMU segmentation when the infinity-edge in the Voronoi diagram has vertex0(), and vertex1() equals nullptr. Lukáš Hejl 2021-04-27 00:36:22 +02:00
  • 1b144e80bd Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder. Lukáš Hejl 2021-04-21 07:18:02 +02:00
  • da702ab135 Fixed a memory leak when repairing an external stl Lukas Matena 2021-04-26 20:44:53 +02:00
  • 978b359492 Fix normal direction when exporting STL (#6406) The export function does not depend on Model/ModelObject::mesh() family of functions, changing them might break the already too brittle code. Lukas Matena 2021-04-26 19:56:28 +02:00
  • d1cfdcb49e Refactoring of StaticPrintConfig & derived classes: 1) Using boost::preprocessor to reduce code duplicities when defining new configuration values. 2) Implemented static hash() and operator== on StaticPrintConfig derived classes to support hash tables of instances thereof. Vojtech Bubnik 2021-04-26 18:37:10 +02:00
  • 5783cc62fb Wipe tower priming lines are placed at origin with custom bed shapes Custom shapes were previously detected as circular and the lines were placed off the bed Lukas Matena 2021-04-26 09:21:16 +02:00
  • 9f4e9da5c6 Merge branch 'tm_vb_clipper_eigen' Vojtech Bubnik 2021-04-23 11:44:25 +02:00
  • 1d588dad90 Fixed Perl bindings of Clipper after Clipper was adapted to Slic3r::Point Vojtech Bubnik 2021-04-23 11:02:16 +02:00
  • b600540411 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo enricoturri1966 2021-04-23 09:11:55 +02:00
  • d4695827ce Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo enricoturri1966 2021-04-23 08:29:29 +02:00
  • 70ec034281 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-22 15:30:27 +02:00
  • 52583bbe30 Extrusions in custom start g-code forced to be at first layer height level enricoturri1966 2021-04-22 15:15:19 +02:00
  • 8f385aac44 Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances enricoturri1966 2021-04-22 13:18:36 +02:00
  • 38bb7d2950 1) New methods PrintObject::num_regions() and ::has_region() to make the code more readable and to highlight where PrintObject::region_volumes are actually set and consumed. 2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order of their parameters, thus hopefully no new bugs were introduced. 3) Some refactoring of MultiMaterialSegmentation for efficiency. Vojtech Bubnik 2021-04-22 11:41:26 +02:00
  • ea26581959 Move iterator stuff from polygon to multipoint tamasmeszaros 2021-04-22 09:44:08 +02:00
  • 3b86cb3a3c Added missing files Vojtech Bubnik 2021-04-22 09:26:07 +02:00
  • 8d0950ce12 Convincing ClipperLib to use Slic3r's own Point type internally. Vojtech Bubnik 2021-04-21 20:15:49 +02:00
  • a15c16d40d Use new libnest backend for MinAreaBoundingBox wrapper tamasmeszaros 2021-04-21 17:20:20 +02:00
  • 657d19482b Minor code refinements tamasmeszaros 2021-04-21 16:49:11 +02:00
  • d069591514 Write hollow flag to SL1 files if any object is hollowed. tamasmeszaros 2021-04-21 16:29:12 +02:00
  • 949b0e63e8 Fix integer overflows in libnest2d tests tamasmeszaros 2021-04-14 08:51:54 +02:00
  • dca67822d1 Eliminate warnings caused by changes to aid new libslic3r backend tamasmeszaros 2021-04-21 15:50:46 +02:00
  • ad19ab219d New custom backend for libnest2d using libslic3r types tamasmeszaros 2021-04-21 16:02:25 +02:00
  • bb8112f099 and the final Perl unit test fix Vojtech Bubnik 2021-04-21 15:47:28 +02:00
  • dcfa1d10cf Yet another Perl test Vojtech Bubnik 2021-04-21 15:46:47 +02:00
  • ee53894c40 Another last perl unit test fix Vojtech Bubnik 2021-04-21 15:43:41 +02:00
  • 39deffdf5b One more perl unit test fix Vojtech Bubnik 2021-04-21 15:40:43 +02:00
  • c013b73308 Fixing perl unit tests Vojtech Bubnik 2021-04-21 15:38:00 +02:00
  • 542d95a593 Fixing unit tests Vojtech Bubnik 2021-04-21 15:31:06 +02:00
  • 82d577645e Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-21 14:52:52 +02:00
  • 0c1953a929 Further fixes of the first_layer_height refactoring. Vojtech Bubnik 2021-04-21 14:34:43 +02:00
  • 4ce7ea40f0 Updated splashscreen images YuSanka 2021-04-21 13:49:24 +02:00
  • 16c55a3e4c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-21 13:45:37 +02:00
  • ba94fa4867 Fixed unit tests. Vojtech Bubnik 2021-04-21 13:30:32 +02:00
  • c8b83ae011 Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed enricoturri1966 2021-04-21 12:41:43 +02:00
  • c7771a576b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-21 12:32:17 +02:00
  • d9ed9149ae 1) Moved first_layer_heigth frrom PrintObjectConfig to PrintConfig. Thus the first_layer_height is no more object specific. That makes a lot of sense due to the brim calculation being performed over all layers at once and due to future merging of supports of different objects at first layer. 2) Because now first_layer_height is print specific, the relative first layer height derived from the object layer height was partially disabled: First the relative first layer height is converted to an absolute value when importing config, second the side text was changed from "mm or %" to "mm". Still the UI allows entering %. Vojtech Bubnik 2021-04-21 12:09:36 +02:00
  • 49928e131c Added missing include (GCC 9.3) Lukáš Hejl 2021-04-21 06:08:46 +02:00
  • 8b41285e31 0.0.16 Updated CR6-SE start g-code. Added and updated filament profiles. rtyr 2021-04-20 20:38:27 +02:00
  • b71fa0d634 Bumped up version to 0.0.16 rtyr 2021-04-20 20:35:49 +02:00
  • e25adaf221 Merge pull request #6394 from pmjdebruijn/creality rtyr 2021-04-20 20:33:39 +02:00
  • 2cb268c947 Revert "creality.ini: Extrudr NX2 slightly lower temps" Pascal de Bruijn 2021-04-20 18:13:21 +02:00
  • d50c2872bd creality.ini: disable explicit ABL for CR6-SE (#6383) Pascal de Bruijn 2021-04-20 18:12:08 +02:00
  • 9cd5ba13f2 Some refactoring into ProjectDirtyStateManager enricoturri1966 2021-04-20 16:07:39 +02:00
  • 4f950343c8 MMU segmentation refactoring: Most of the MMU segmentation code was extracted to its own file. Vojtech Bubnik 2021-04-20 15:07:00 +02:00
  • bf1fc7d436 Info in ObjectList: Added variable layer height Lukas Matena 2021-04-19 15:42:57 +02:00
  • e48bc7a5e8 Info in ObjectList: Settings should be above the new info items, info items are selectable Lukas Matena 2021-04-19 11:51:56 +02:00
  • 61528cbdc8 Show info about custom supports and seam in ObjectList Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList Lukas Matena 2021-04-14 07:38:50 +02:00
  • 9153874041 Disabled thick bridges, updated support settings. Bundle refactoring. rtyr 2021-04-19 15:48:07 +02:00
  • 6be2a1be2c Removed mutable members from class GLVolume enricoturri1966 2021-04-20 12:55:23 +02:00
  • 0e3090fb28 Removed mutable members from class GLCanvas3D enricoturri1966 2021-04-20 12:16:55 +02:00
  • b0bb1e7b1d Removed mutable members from class OpenGLManager::GLInfo enricoturri1966 2021-04-20 11:42:34 +02:00
  • f486dedb52 Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW enricoturri1966 2021-04-20 10:41:38 +02:00
  • f191c06f17 Merge branch 'dk_notifications' David Kocik 2021-04-20 09:19:40 +02:00
  • 453884f908 Check of correct suffix during PrintHostSend dialog. David Kocik 2021-04-13 08:39:07 +02:00
  • 429675db2d Error appearance of upload notification and dividing lines with lesser impotance of spaces David Kocik 2021-04-11 11:47:20 +02:00
  • d7b385f144 compare upload notification by id and not show id in text David Kocik 2021-03-30 21:03:59 +02:00
  • fb645c6394 two line text for upload progress bar notification David Kocik 2021-03-29 18:25:44 +02:00
  • c140974bf4 Changed ToolpathOuside error notification from plater to slicing error notification type so it is grayed out correctly David Kocik 2021-03-26 09:18:07 +01:00
  • 9118de4e3c Upload notification text fix David Kocik 2021-03-23 14:46:55 +01:00
  • 78e61eddf8 typo fix David Kocik 2021-03-23 09:43:09 +01:00
  • 441cf62ad3 fix of notification states and upload progress bar notification fadeout David Kocik 2021-03-22 22:36:09 +01:00
  • c691464659 Project dirty state manager -> Improvements update of plater dirty state after save commands enricoturri1966 2021-04-20 09:09:06 +02:00
  • 3e09334162 Removed mutable members from class Bed3D enricoturri1966 2021-04-20 08:53:56 +02:00
  • 40d9e51b5e WIP: Added support for top and bottom layers for MMU segmentation. Lukáš Hejl 2021-04-19 19:21:06 +02:00
  • ffe036df1f Merge branch 'lm_info_in_object_list' Lukas Matena 2021-04-19 16:11:58 +02:00
  • dfe926ef63 Info in ObjectList: Added variable layer height Lukas Matena 2021-04-19 15:42:57 +02:00
  • df3fb31268 Info in ObjectList: Settings should be above the new info items, info items are selectable Lukas Matena 2021-04-19 11:51:56 +02:00
  • 548ceb7acc Show info about custom supports and seam in ObjectList Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList Lukas Matena 2021-04-14 07:38:50 +02:00
  • 321a2b7639 Disabled thick bridges, updated support settings. Bundle refactoring. rtyr 2021-04-19 15:48:07 +02:00
  • 368b48b0a0 WIP: Allows regions of MMU segmentation to be trimmed by chosen width. Lukáš Hejl 2021-04-19 07:12:42 +02:00
  • f49ceb1e0f WIP: MMU segmentation without top and bottom layers Lukáš Hejl 2021-04-19 07:04:50 +02:00
  • e3c33844d5 WIP: Duplicated the FDM support gizmo for the MMU segmentation Lukáš Hejl 2021-04-19 07:01:11 +02:00
  • d33cffdd1e creality.ini: remove parentheses for galaxy pla filament Pascal de Bruijn 2021-04-16 19:32:32 +02:00
  • 2ffcf97be1 creality.ini: more accurate spool weights for Devil Design Pascal de Bruijn 2021-04-16 19:30:33 +02:00
  • 4da8de5f49 Removed mutable members from class GLToolbar enricoturri1966 2021-04-16 15:49:37 +02:00
  • 4c464b35f9 Removed mutable members from class Selection enricoturri1966 2021-04-16 15:25:03 +02:00
  • a393df59d7 Further refactoring into struct Camera enricoturri1966 2021-04-16 14:05:55 +02:00
  • 074a44833e Removed mutable members from struct Camera enricoturri1966 2021-04-16 13:44:01 +02:00
  • dabac92755 Fixed flickering of 3D scene GUI when the scene's bounding box gets very big enricoturri1966 2021-04-16 12:49:57 +02:00
  • 66f6c8c786 Fixed conversion to utf8 of strings entered using Custom G-code dialog enricoturri1966 2021-04-16 09:48:22 +02:00