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Author SHA1 Message Date
Hanif Koh 769c885052 Keep UploadFinished Paired with UploadStarted When an Upload Throws
The exception from a throwing upload was caught around perform_job, so
the UploadFinished lifecycle event was skipped and plugins saw an
upload start that never finished.

The catch now sits around the upload call. The error is reported
through the job's error callback and UploadFinished is fired with an
error code, as for any other failed upload. The worker keeps running
for the next job. The started, upload and finished sequence moved to
PrintHostJobQueue::upload_job so it can be tested without the dialog.
2026-09-29 22:37:13 +08:00
Hanif Koh 77248a7e9d Stop Malformed Network Responses from Crashing the App
Duet, MKS and UltiMaker parsed print host replies with boost read_json
inside the HTTP completion callback with no try, so an HTML or truncated
reply threw out of the Physical Printer Test button and terminated the app,
or killed the upload queue thread. The five identical copies of the parser
(ESP3D's and Flashforge's were unused) are replaced by one shared
PrintHost::get_err_code_from_body that reports a non-JSON reply as an error.
The upload queue now catches a failing job per job, so one bad upload no
longer leaves later jobs queued forever.

Flashforge read material station slots with nlohmann value(), which throws
on off-type fields or non-object entries. The parsing moves into
Flashforge::parse_material_slots, which reads fields leniently with the
existing try_parse_json_int and skips bad entries.

UserManager::parse_json parsed the payload before its try block; the parse
now happens inside it.
2026-09-29 22:37:13 +08:00
HanifKoh e68694dbaf Percent-Encode Local File URLs for Embedded Web Pages (#15961)
* Percent-Encode Local File URLs for Embedded Web Pages

The Home tab, setup wizard, Project tab and other embedded pages were
loaded from file:// URLs built by pasting the resources path into a
string. A '#', '%' or '?' in the install path was then read as a URL
fragment, escape or query, so the pages failed to load, for example a
portable install under D:\#OneDrive showed a directory listing instead
of the setup wizard.

Add file_url_from_path(), built on wxFileSystem::FileNameToURL, and use
it wherever a local page or image URL is built from a path. Queries such
as ?lang= are appended after the path is encoded. The wizard's printer
cover images are passed to the page as file URLs too.

* Encode the Login Error Page URL and Cover More Windows Path Forms

The login dialog's error page was still loaded from a raw resources path;
it now uses file_url_from_path like the other local pages.

The Windows file URL tests now also cover a resources path joined with a
forward-slash relative path, as the callers build them, and a UNC path.

* Build the Flush Dialog Page URLs with the Shared Helper

WipingDialog and NozzleListTable still called
wxFileSystem::FileNameToURL directly. They now go through
file_url_from_path like every other local page, so the URLs are built
in one place.

Adds a test for a resources directory with a '#' in its name, which the
plugin page check did not recognise before.
2026-09-29 22:30:56 +08:00
Kris Austin 72cfe71b81 fix: link webkit2gtk and X11 on every Linux build, not only Flatpak (#15972)
libslic3r_gui calls webkit_* directly, and OrcaSlicer.cpp and libspnav
call Xlib, but both libraries were only linked when FLATPAK was set.
The default build links because the bundled static wxWidgets lists
them in wx-config. A shared wxWidgets does not, so any build against
one, like the Flatpak build or a distro package, fails with undefined
webkit_* and X* symbols.
2026-09-29 08:04:48 -03:00
55 changed files with 1066 additions and 1532 deletions
-67
View File
@@ -1,11 +1,7 @@
#include <algorithm>
#include <cmath>
#include <limits>
#include <numeric>
#include <unordered_map>
#include <tbb/parallel_for.h>
#include "ClipperUtils.hpp"
#include "Geometry.hpp"
#include "ShortestPath.hpp"
@@ -817,69 +813,6 @@ Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r
{ return _clipper_ex(ClipperLib::ctIntersection, ClipperUtils::SurfacesProvider(subject), ClipperUtils::SurfacesProvider(clip), do_safety_offset); }
Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset)
{ return _clipper_ex(ClipperLib::ctIntersection, ClipperUtils::SurfacesPtrProvider(subject), ClipperUtils::ExPolygonsProvider(clip), do_safety_offset); }
namespace ClipperUtils {
std::vector<ExPolygonsTile> tile_expolygons(const ExPolygons &expolygons, size_t per_tile)
{
BoundingBox extent;
std::vector<BoundingBox> bboxes;
bboxes.reserve(expolygons.size());
for (const ExPolygon &expoly : expolygons) {
bboxes.emplace_back(get_extents(expoly));
extent.merge(bboxes.back());
}
if (! extent.defined)
return {};
const int tiles = std::clamp(int(std::sqrt(double(expolygons.size()) / double(std::max<size_t>(per_tile, 1)))), 1, 32);
const Point size = extent.size();
const coord_t tile_w = std::max<coord_t>(1, size.x() / tiles + 1), tile_h = std::max<coord_t>(1, size.y() / tiles + 1);
std::vector<ExPolygonsTile> out(size_t(tiles * tiles));
for (size_t i = 0; i < expolygons.size(); ++ i) {
const Point c = bboxes[i].center();
ExPolygonsTile &tile = out[size_t(std::clamp(int((c.y() - extent.min.y()) / tile_h), 0, tiles - 1) * tiles +
std::clamp(int((c.x() - extent.min.x()) / tile_w), 0, tiles - 1))];
tile.members.emplace_back(i);
tile.bbox.merge(bboxes[i]);
}
out.erase(std::remove_if(out.begin(), out.end(), [](const ExPolygonsTile &tile) { return tile.members.empty(); }), out.end());
return out;
}
}
static Slic3r::ExPolygons clipper_ex_by_piece(ClipperLib::ClipType clipType, const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{
// A few dozen subject ExPolygons to a tile, each tile one ClipperLib call with the clip cut to the tile's box.
const std::vector<ClipperUtils::ExPolygonsTile> tiles = ClipperUtils::tile_expolygons(subject, 32);
std::vector<BoundingBox> clip_bboxes;
clip_bboxes.reserve(clip.size());
for (const Polygon &polygon : clip)
clip_bboxes.emplace_back(get_extents(polygon));
std::vector<Slic3r::ExPolygons> out_tiles(tiles.size());
tbb::parallel_for(size_t(0), tiles.size(), [&](size_t tile_idx) {
const ClipperUtils::ExPolygonsTile &tile = tiles[tile_idx];
Slic3r::ExPolygons local_subject;
local_subject.reserve(tile.members.size());
for (size_t i : tile.members)
local_subject.emplace_back(subject[i]);
// Grown so that the cut edges of the clip stay clear of the subject, also after the safety offset.
const BoundingBox bbox = tile.bbox.inflated(SCALED_EPSILON);
Polygons local_clip;
for (size_t i = 0; i < clip.size(); ++i)
if (clip_bboxes[i].overlap(bbox))
if (Polygon clipped = ClipperUtils::clip_clipper_polygon_with_subject_bbox(clip[i], bbox); ! clipped.empty())
local_clip.emplace_back(std::move(clipped));
out_tiles[tile_idx] = _clipper_ex(clipType, ClipperUtils::ExPolygonsProvider(local_subject), ClipperUtils::PolygonsProvider(local_clip), do_safety_offset);
});
Slic3r::ExPolygons out;
for (Slic3r::ExPolygons &out_tile : out_tiles)
append(out, std::move(out_tile));
return out;
}
Slic3r::ExPolygons diff_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{ return clipper_ex_by_piece(ClipperLib::ctDifference, subject, clip, do_safety_offset); }
Slic3r::ExPolygons intersection_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{ return clipper_ex_by_piece(ClipperLib::ctIntersection, subject, clip, do_safety_offset); }
// May be used to "heal" unusual models (3DLabPrints etc.) by providing fill_type (pftEvenOdd, pftNonZero, pftPositive, pftNegative).
Slic3r::ExPolygons union_ex(const Slic3r::Polygons &subject, ClipperLib::PolyFillType fill_type)
{ return _clipper_ex(ClipperLib::ctUnion, ClipperUtils::PolygonsProvider(subject), ClipperUtils::EmptyPathsProvider(), ApplySafetyOffset::No, fill_type); }
-15
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@@ -2,7 +2,6 @@
#define slic3r_ClipperUtils_hpp_
#include "libslic3r.h"
#include "BoundingBox.hpp"
#include "clipper.hpp"
#include "ExPolygon.hpp"
#include "Polygon.hpp"
@@ -322,15 +321,6 @@ namespace ClipperUtils {
[[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygon &src, const BoundingBox &bbox, const bool get_entire_polygons = false);
[[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygons &src, const BoundingBox &bbox, const bool get_entire_polygons = false);
// Splits ExPolygons into tiles by the centres of their boxes, about `per_tile` of them to a tile, to run ClipperLib on a
// layer of many pieces tile by tile. Returns the non-empty tiles, each with the indices of its ExPolygons and their box.
struct ExPolygonsTile
{
BoundingBox bbox;
std::vector<size_t> members;
};
[[nodiscard]] std::vector<ExPolygonsTile> tile_expolygons(const ExPolygons &expolygons, size_t per_tile);
}
// Perform union of input polygons using the non-zero rule, convert to ExPolygons.
@@ -528,11 +518,6 @@ Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r
Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
// diff_ex() / intersection_ex() of the subject split into tiles, each against only the part of the clip near it, the tiles in
// parallel. The same area as the operation on the whole subject when its ExPolygons do not overlap, and much faster for a
// subject of thousands of pieces spread over a layer: ClipperLib slows down with the number of edges crossing a scan line.
Slic3r::ExPolygons diff_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::ExPolygons intersection_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygon &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygon &clip);
+12 -31
View File
@@ -9,8 +9,6 @@
#include "../PrintConfig.hpp"
#include "../Surface.hpp"
#include <tbb/parallel_for.h>
#include "AABBTreeLines.hpp"
#include "ExtrusionEntity.hpp"
#include "Fill.hpp"
@@ -632,28 +630,24 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
if (!line_based_pattern) {
const coord_t scaled_spacing = scaled<coord_t>(fill.params.spacing);
// Each expolygon is split on its own, so they run in parallel and are collected in their original order.
std::vector<std::pair<ExPolygons, ExPolygons>> split_parts(fill.expolygons.size()); // normal, narrow
tbb::parallel_for(size_t(0), fill.expolygons.size(), [&](size_t idx) {
const ExPolygon &expolygon = fill.expolygons[idx];
for (const ExPolygon &expolygon : fill.expolygons) {
Polygons filled_area = to_polygons(expolygon);
// "Core" area: open (erode+dilate) to drop thin features, then clamp back to the original polygon.
Polygons inner_area = intersection(filled_area, opening(filled_area, scaled_spacing, scaled_spacing));
if (inner_area.empty()) {
split_parts[idx].second.emplace_back(expolygon);
return;
narrow_infill.emplace_back(expolygon);
continue;
}
ExPolygons inner_ex = union_ex(inner_area);
ExPolygons expolys{expolygon};
split_parts[idx].second = diff_ex(expolys, inner_ex); // narrow infill area
split_parts[idx].first = intersection_ex(expolys, inner_ex); // normal infill area
});
for (auto &[normal_ex, narrow_ex] : split_parts) {
append(normal_infill, std::move(normal_ex));
append(narrow_infill, std::move(narrow_ex));
ExPolygons narrow_ex = diff_ex(expolys, inner_ex);
ExPolygons normal_ex = intersection_ex(expolys, inner_ex);
append(normal_infill, normal_ex); // normal infill area
append(narrow_infill, narrow_ex); // narrow infill area
}
return;
@@ -675,10 +669,7 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
}
const double aligning_angle = -base_angle + PI;
// Each expolygon is reconstructed on its own, so they run in parallel and are collected in their original order.
std::vector<Polygons> split_reconstructed(fill.expolygons.size());
tbb::parallel_for(size_t(0), fill.expolygons.size(), [&](size_t expolygon_idx) {
const ExPolygon &expolygon = fill.expolygons[expolygon_idx];
for (const ExPolygon &expolygon : fill.expolygons) {
Polygons filled_area = to_polygons(expolygon);
polygons_rotate(filled_area, aligning_angle);
BoundingBox bb = get_extents(filled_area);
@@ -809,10 +800,8 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
}
}
split_reconstructed[expolygon_idx] = std::move(reconstructed_area);
});
for (Polygons &reconstructed_area : split_reconstructed)
polygons_append(normal_fill_areas, std::move(reconstructed_area));
polygons_append(normal_fill_areas, reconstructed_area);
}
polygons_rotate(normal_fill_areas, -aligning_angle);
@@ -1420,15 +1409,7 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
// Orca: Reuse the body origin used for bridge anchoring, resetting it for each surface.
f->set_bounding_box(infill_bounding_box(*this, surface_fill, expoly, bbox));
// Only the part of the layer-wide no-overlap area under this expolygon matters, so clip it to the
// expolygon's box first (padded past the safety offset, which grows the clip side). The result is
// identical; the cost is not: a layer split into many small fills, e.g. by colour painting,
// otherwise intersects every one of them with the whole layer.
BoundingBox no_overlap_bbox = get_extents(expoly);
no_overlap_bbox.offset(SCALED_EPSILON);
f->no_overlap_expolygons = intersection_ex(
ClipperUtils::clip_clipper_polygons_with_subject_bbox(surface_fill.no_overlap_expolygons, no_overlap_bbox),
ExPolygons() = {expoly}, ApplySafetyOffset::Yes);
f->no_overlap_expolygons = intersection_ex(surface_fill.no_overlap_expolygons, ExPolygons() = {expoly}, ApplySafetyOffset::Yes);
if (params.symmetric_infill_y_axis) {
params.symmetric_y_axis = f->extended_object_bounding_box().center().x();
expoly.symmetric_y(params.symmetric_y_axis);
+1 -66
View File
@@ -10,7 +10,6 @@
#include <limits>
#include <numeric>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
@@ -135,79 +134,15 @@ bool tsp_remove_crossings(std::vector<size_t>& path, const Points& centers)
return {std::numeric_limits<size_t>::max(), std::numeric_limits<size_t>::max()};
};
// For many islands, the same scan with the edges binned in a uniform grid over their boxes, so each edge is only tested against the edges sharing a
// cell with it - two edges whose boxes overlap always do. It returns the same crossing as the all-pairs scan
// (smallest i, then smallest j), so the result is unchanged; with thousands of islands on a layer the all-pairs
// scan, repeated after every reversal, never finished. Rebuilding the grid costs more than it saves on small inputs.
constexpr size_t grid_min_size = 500;
BoundingBox extent;
for (size_t idx : path)
extent.merge(centers[idx]);
const int grid_n = std::clamp(int(std::sqrt(double(pn))), 1, 256);
const coord_t cell_w = std::max<coord_t>(1, (extent.max.x() - extent.min.x()) / grid_n + 1);
const coord_t cell_h = std::max<coord_t>(1, (extent.max.y() - extent.min.y()) / grid_n + 1);
const auto for_cells = [&](const Point& a, const Point& b, auto&& fn) {
const int x0 = int((std::min(a.x(), b.x()) - extent.min.x()) / cell_w), x1 = int((std::max(a.x(), b.x()) - extent.min.x()) / cell_w);
const int y0 = int((std::min(a.y(), b.y()) - extent.min.y()) / cell_h), y1 = int((std::max(a.y(), b.y()) - extent.min.y()) / cell_h);
for (int y = y0; y <= y1; ++y)
for (int x = x0; x <= x1; ++x)
fn(y * grid_n + x);
};
std::vector<std::vector<size_t>> edge_cells(size_t(grid_n) * grid_n);
auto find_crossing_grid = [&]() -> std::pair<size_t, size_t> {
for (std::vector<size_t>& cell : edge_cells)
cell.clear();
for (size_t j = 0; j < n_edges; ++j)
for_cells(centers[path[j]], centers[path[(j + 1) % pn]], [&](int cell) { edge_cells[cell].emplace_back(j); });
for (size_t i = 0; i < n_edges; ++i) {
const Point& ai = centers[path[i]];
const Point& bi = centers[path[(i + 1) % pn]];
size_t first_j = std::numeric_limits<size_t>::max();
for_cells(ai, bi, [&](int cell) {
for (size_t j : edge_cells[cell]) {
if (j < i + 2 || j >= first_j) continue;
// Skip the (0, pn-1) pair: edges (0,1) and (pn-1,0) share node 0.
if (i == 0 && j == pn - 1) continue;
const Point& aj = centers[path[j]];
const Point& bj = centers[path[(j + 1) % pn]];
if (!bboxes_overlap(ai, bi, aj, bj)) continue;
if (Geometry::segments_intersect(ai, bi, aj, bj))
first_j = j;
}
});
if (first_j != std::numeric_limits<size_t>::max())
return {i, first_j};
}
return {std::numeric_limits<size_t>::max(), std::numeric_limits<size_t>::max()};
};
// Process crossings one at a time: find first, reverse it, restart scan.
// Cap iterations to prevent infinite loops on collinear/overlapping segments.
int max_iters = static_cast<int>(pn * pn);
bool improved = false;
// Reversing between two segments that only touch or overlap along a line need not remove the intersection, and on
// islands laid out on a regular grid (a tiled texture, an array of parts) the loop cycled through the same orderings
// until the pn * pn cap - effectively forever. Stop as soon as an ordering repeats: until then this is the same loop.
std::unordered_set<uint64_t> seen_paths;
const auto path_hash = [&path]() {
uint64_t h = 1469598103934665603ull; // FNV-1a
for (size_t idx : path)
h = (h ^ uint64_t(idx)) * 1099511628211ull;
return h;
};
seen_paths.insert(path_hash());
while (max_iters-- > 0) {
auto [ci, cj] = pn >= grid_min_size ? find_crossing_grid() : find_crossing();
auto [ci, cj] = find_crossing();
if (ci == std::numeric_limits<size_t>::max()) break;
improved = true;
std::reverse(path.begin() + ci + 1, path.begin() + cj + 1);
if (!seen_paths.insert(path_hash()).second)
break;
}
return improved;
}
+13 -18
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@@ -8,7 +8,6 @@
#include <boost/log/trivial.hpp>
#include <random>
#include <algorithm>
#include <limits>
#include <queue>
#include <unordered_map>
@@ -1179,21 +1178,21 @@ std::optional<std::pair<size_t, size_t>> SeamPlacer::find_next_seam_in_layer(
const size_t layer_idx, const float max_distance,
const SeamPlacerImpl::SeamComparator &comparator) const {
using namespace SeamPlacerImpl;
// Find the best nearby point and the nearest one. A layer of a fine relief has tens of thousands of candidates within
// the radius, so they are looked at as the search finds them rather than collected into a vector first.
constexpr size_t none = std::numeric_limits<size_t>::max();
size_t best_nearby_point_index = none;
size_t nearest_point_index = none;
visit_nearby_points(*layers[layer_idx].points_tree, projected_position, max_distance,
[&layers, &comparator, &projected_position, layer_idx, &best_nearby_point_index, &nearest_point_index]
(size_t nearby_point_index) {
if (best_nearby_point_index == none) {
// The first point found starts both, as the first of the collected ones did.
best_nearby_point_index = nearest_point_index = nearby_point_index;
}
std::vector<size_t> nearby_points_indices = find_nearby_points(*layers[layer_idx].points_tree, projected_position,
max_distance);
if (nearby_points_indices.empty()) {
return {};
}
size_t best_nearby_point_index = nearby_points_indices[0];
size_t nearest_point_index = nearby_points_indices[0];
// Now find best nearby point, nearest point, and corresponding indices
for (const size_t &nearby_point_index : nearby_points_indices) {
const SeamCandidate &point = layers[layer_idx].points[nearby_point_index];
if (point.perimeter.finalized) {
return; // skip over finalized perimeters, try to find some that is not finalized
continue; // skip over finalized perimeters, try to find some that is not finalized
}
if (comparator.is_first_better(point, layers[layer_idx].points[best_nearby_point_index],
projected_position.head<2>())
@@ -1205,10 +1204,6 @@ std::optional<std::pair<size_t, size_t>> SeamPlacer::find_next_seam_in_layer(
|| layers[layer_idx].points[nearest_point_index].perimeter.finalized) {
nearest_point_index = nearby_point_index;
}
});
if (best_nearby_point_index == none) {
return {};
}
const SeamCandidate &best_nearby_point = layers[layer_idx].points[best_nearby_point_index];
-30
View File
@@ -313,36 +313,6 @@ std::vector<size_t> find_nearby_points(const KDTreeIndirectType &kdtree, const P
return visitor.result;
}
// Visits the points within max_distance of center, in the order find_nearby_points() would collect them, and hands
// each of them to `visitor_fn` instead of returning them all: a search over a dense set spends more on collecting the
// points into a vector than on the search itself, and its caller usually keeps only a few of them.
template<typename KDTreeIndirectType, typename PointType, typename VisitorFn>
void visit_nearby_points(const KDTreeIndirectType &kdtree, const PointType &center,
const typename KDTreeIndirectType::CoordType &max_distance, VisitorFn visitor_fn)
{
using CoordType = typename KDTreeIndirectType::CoordType;
struct Visitor {
const KDTreeIndirectType &kdtree;
const PointType center;
const CoordType max_distance_squared;
VisitorFn visitor_fn;
unsigned int operator()(size_t idx, size_t dimension) {
auto dist = CoordType(0);
for (size_t i = 0; i < KDTreeIndirectType::NumDimensions; ++i) {
CoordType d = center[i] - kdtree.coordinate(idx, i);
dist += d * d;
}
if (dist < max_distance_squared)
visitor_fn(idx);
return kdtree.descent_mask(center[dimension], max_distance_squared, idx, dimension);
}
} visitor { kdtree, center, max_distance * max_distance, visitor_fn };
kdtree.visit(visitor);
}
template<typename KDTreeIndirectType, typename PointType>
std::vector<size_t> find_nearby_points(const KDTreeIndirectType &kdtree, const PointType &center,
const typename KDTreeIndirectType::CoordType& max_distance)
+1 -2
View File
@@ -72,11 +72,10 @@ void LayerRegion::slices_to_fill_surfaces_clipped()
by_surface[size_t(surface.surface_type)].emplace_back(&surface);
// Trim surfaces by the fill_boundaries.
this->fill_surfaces.surfaces.clear();
const Polygons fill_boundaries = to_polygons(this->fill_expolygons);
for (size_t surface_type = 0; surface_type < size_t(stCount); ++ surface_type) {
const SurfacesPtr &this_surfaces = by_surface[surface_type];
if (! this_surfaces.empty())
this->fill_surfaces.append(intersection_ex_by_piece(to_expolygons(this_surfaces), fill_boundaries), SurfaceType(surface_type));
this->fill_surfaces.append(intersection_ex(this_surfaces, this->fill_expolygons), SurfaceType(surface_type));
}
}
+72 -274
View File
@@ -8,7 +8,6 @@
#include "MutablePolygon.hpp"
#include "format.hpp"
#include <numeric>
#include <utility>
#include <unordered_set>
@@ -1312,15 +1311,10 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
}
#endif // MM_SEGMENTATION_DEBUG_TOP_BOTTOM
// When the upper surface of an object is occluded, it should no longer be considered the upper surface.
// Every (colour, layer) pair is trimmed on its own, so they all run at once: the painted faces of a finely
// textured part project hundreds of thousands of triangles onto one layer, which used to be trimmed serially.
// When the upper surface of an object is occluded, it should no longer be considered the upper surface
{
const size_t occluded_pairs = num_facets_states * layers.size();
tbb::parallel_for(tbb::blocked_range<size_t>(0, occluded_pairs), [&](const tbb::blocked_range<size_t> &range) {
for (size_t pair_idx = range.begin(); pair_idx < range.end(); ++pair_idx) {
const size_t extruder_idx = pair_idx / layers.size();
const size_t layer_idx = pair_idx % layers.size();
for (size_t extruder_idx = 0; extruder_idx < num_facets_states; ++extruder_idx) {
for (size_t layer_idx = 0; layer_idx < layers.size(); ++layer_idx) {
if (!top_raw[extruder_idx].empty() && !top_raw[extruder_idx][layer_idx].empty() && layer_idx + 1 < layers.size()) {
top_raw[extruder_idx][layer_idx] = diff(top_raw[extruder_idx][layer_idx], input_expolygons[layer_idx + 1]);
}
@@ -1328,7 +1322,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
bottom_raw[extruder_idx][layer_idx] = diff(bottom_raw[extruder_idx][layer_idx], input_expolygons[layer_idx - 1]);
}
}
});
}
}
std::vector<std::vector<ExPolygons>> triangles_by_color_bottom(num_facets_states);
@@ -1384,62 +1378,13 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
return out;
};
// Projects a painted top or bottom face `ex` of layer `layer_idx` onto the shell layers below or above it (in
// `shell_layers`, nearest first), one more perimeter in on each, stopping at the first layer where nothing is left.
// Only the slices within the deepest offset of `ex` (three times that with the miter joins) decide the result, so the
// work is done per tile of `ex`'s ExPolygons on the slices cut to the tile's box grown by that much: the same result, but
// each ClipperLib call stays the size of a tile rather than of a layer cut through a fine relief, and the tiles run in
// parallel.
const auto project_to_shells = [&input_expolygons](const ExPolygons &ex, size_t layer_idx, const std::vector<size_t> &shell_layers,
const LayerColorStat &stat, std::vector<ExPolygons> &dst, size_t dst_offset) {
std::vector<float> offsets(shell_layers.size());
float offset = 0.f;
for (size_t i = 0; i < shell_layers.size(); ++i) {
//BBS: offset width should be 2*spacing to avoid too narrow area which has overlap of wall line
offset -= (stat.extrusion_spacing + stat.extrusion_width);
offsets[i] = offset;
}
if (offsets.empty())
return;
const coord_t reach = coord_t(std::ceil(DefaultMiterLimit * std::abs(offsets.back()))) + 10 * SCALED_EPSILON;
const std::vector<ClipperUtils::ExPolygonsTile> tiles = ClipperUtils::tile_expolygons(ex, 16);
// [shell layer][tile]
std::vector<std::vector<ExPolygons>> shells(shell_layers.size(), std::vector<ExPolygons>(tiles.size()));
tbb::parallel_for(size_t(0), tiles.size(), [&](size_t tile_idx) {
const ClipperUtils::ExPolygonsTile &tile = tiles[tile_idx];
const BoundingBox bbox = tile.bbox.inflated(reach);
ExPolygons tile_ex;
tile_ex.reserve(tile.members.size());
for (size_t i : tile.members)
tile_ex.emplace_back(ex[i]);
Polygons layer_slices_trimmed = ClipperUtils::clip_clipper_polygons_with_subject_bbox(input_expolygons[layer_idx], bbox);
for (size_t i = 0; i < shell_layers.size() && ! layer_slices_trimmed.empty(); ++i) {
const ExPolygons trimmed = intersection_ex(layer_slices_trimmed, ClipperUtils::clip_clipper_polygons_with_subject_bbox(input_expolygons[shell_layers[i]], bbox));
shells[i][tile_idx] = opening_ex(intersection_ex(tile_ex, offset_ex(trimmed, offsets[i])), stat.small_region_threshold);
layer_slices_trimmed = to_polygons(trimmed);
}
});
for (size_t i = 0; i < shell_layers.size(); ++i) {
bool empty = true;
for (ExPolygons &shell : shells[i])
if (! shell.empty()) {
append(dst[shell_layers[i] + dst_offset], std::move(shell));
empty = false;
}
if (empty)
break;
}
};
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers, granularity), [&granularity, &num_layers, &num_facets_states, &layer_color_stat, &top_raw, &triangles_by_color_top,
&throw_on_cancel_callback, &bottom_raw, &triangles_by_color_bottom, &project_to_shells,
&throw_on_cancel_callback, &input_expolygons, &bottom_raw, &triangles_by_color_bottom,
&shell_triangles_by_color_top, &shell_triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) {
size_t group_idx = range.begin() / granularity;
size_t layer_idx_offset = (group_idx & 1) * num_layers;
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
// Each colour writes only its own vectors, so the colours run in parallel: a painted top or bottom face
// projects onto a single layer, which otherwise did all of its colours on one thread.
tbb::parallel_for(size_t(0), size_t(num_facets_states), [&](size_t color_idx) {
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx) {
throw_on_cancel_callback();
LayerColorStat stat = layer_color_stat(layer_idx, color_idx);
if (std::vector<Polygons> &top = top_raw[color_idx]; ! top.empty() && ! top[layer_idx].empty())
@@ -1448,10 +1393,18 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
top_ex = opening_ex(top_ex, stat.small_region_threshold);
if (! top_ex.empty()) {
append(triangles_by_color_top[color_idx][layer_idx + layer_idx_offset], top_ex);
std::vector<size_t> shell_layers;
for (int last_idx = int(layer_idx) - 1; last_idx > std::max(int(layer_idx - stat.top_shell_layers), int(0)); --last_idx)
shell_layers.emplace_back(size_t(last_idx));
project_to_shells(top_ex, layer_idx, shell_layers, stat, shell_triangles_by_color_top[color_idx], layer_idx_offset);
float offset = 0.f;
ExPolygons layer_slices_trimmed = input_expolygons[layer_idx];
for (int last_idx = int(layer_idx) - 1; last_idx > std::max(int(layer_idx - stat.top_shell_layers), int(0)); --last_idx) {
//BBS: offset width should be 2*spacing to avoid too narrow area which has overlap of wall line
//offset -= stat.extrusion_width ;
offset -= (stat.extrusion_spacing + stat.extrusion_width);
layer_slices_trimmed = intersection_ex(layer_slices_trimmed, input_expolygons[last_idx]);
ExPolygons last = opening_ex(intersection_ex(top_ex, offset_ex(layer_slices_trimmed, offset)), stat.small_region_threshold);
if (last.empty())
break;
append(shell_triangles_by_color_top[color_idx][last_idx + layer_idx_offset], std::move(last));
}
}
}
if (std::vector<Polygons> &bottom = bottom_raw[color_idx]; ! bottom.empty() && ! bottom[layer_idx].empty())
@@ -1460,13 +1413,21 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
bottom_ex = opening_ex(bottom_ex, stat.small_region_threshold);
if (! bottom_ex.empty()) {
append(triangles_by_color_bottom[color_idx][layer_idx + layer_idx_offset], bottom_ex);
std::vector<size_t> shell_layers;
for (size_t last_idx = layer_idx + 1; last_idx < std::min(layer_idx + stat.bottom_shell_layers, num_layers); ++last_idx)
shell_layers.emplace_back(last_idx);
project_to_shells(bottom_ex, layer_idx, shell_layers, stat, shell_triangles_by_color_bottom[color_idx], layer_idx_offset);
float offset = 0.f;
ExPolygons layer_slices_trimmed = input_expolygons[layer_idx];
for (size_t last_idx = layer_idx + 1; last_idx < std::min(layer_idx + stat.bottom_shell_layers, num_layers); ++last_idx) {
//BBS: offset width should be 2*spacing to avoid too narrow area which has overlap of wall line
//offset -= stat.extrusion_width;
offset -= (stat.extrusion_spacing + stat.extrusion_width);
layer_slices_trimmed = intersection_ex(layer_slices_trimmed, input_expolygons[last_idx]);
ExPolygons last = opening_ex(intersection_ex(bottom_ex, offset_ex(layer_slices_trimmed, offset)), stat.small_region_threshold);
if (last.empty())
break;
append(shell_triangles_by_color_bottom[color_idx][last_idx + layer_idx_offset], std::move(last));
}
}
}
});
}
}
});
@@ -1476,25 +1437,22 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
&shell_triangles_by_color_top, &shell_triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
throw_on_cancel_callback();
// The per-colour unions below are independent of each other, so they run in parallel (a painted top or
// bottom face puts all of its colours on one layer); whatever combines the colours stays in colour order.
const auto merge_colour_union = [&](size_t color_idx) {
ExPolygons painted_exploys;
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx) {
auto &self = triangles_by_color_merged[color_idx][layer_idx];
append(self, std::move(triangles_by_color_bottom[color_idx][layer_idx]));
append(self, std::move(triangles_by_color_bottom[color_idx][layer_idx + num_layers]));
append(self, std::move(triangles_by_color_top[color_idx][layer_idx]));
append(self, std::move(triangles_by_color_top[color_idx][layer_idx + num_layers]));
self = union_ex(self);
};
tbb::parallel_for(size_t(0), triangles_by_color_merged.size(), merge_colour_union);
ExPolygons painted_exploys;
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx)
append(painted_exploys, triangles_by_color_merged[color_idx][layer_idx]);
append(painted_exploys, self);
}
painted_exploys = union_ex(painted_exploys);
//BBS: merge the top and bottom shell layers
tbb::parallel_for(size_t(0), triangles_by_color_merged.size(), [&](size_t color_idx) {
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx) {
auto &self = triangles_by_color_merged[color_idx][layer_idx];
auto top_area = diff_ex(union_ex(shell_triangles_by_color_top[color_idx][layer_idx],
@@ -1508,7 +1466,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
append(self, top_area);
append(self, bottom_area);
self = union_ex(self);
});
}
// Trim one region by the other if some of the regions overlap.
ExPolygons painted_regions;
for (size_t color_idx = 1; color_idx < triangles_by_color_merged.size(); ++color_idx) {
@@ -1875,69 +1833,7 @@ static void remove_multiple_edges_in_vertices(MMU_Graph &graph, const std::vecto
}
}
// Finds the islands (layer ExPolygons) a region piece overlaps. A top or bottom region is projected from the neighbouring
// layers and may reach past the island it belongs to, or over several islands.
class IslandLocator
{
public:
explicit IslandLocator(const ExPolygons &islands) : m_islands(islands)
{
m_bboxes.reserve(islands.size());
for (const ExPolygon &island : islands) {
m_bboxes.emplace_back(get_extents(island));
m_extent.merge(m_bboxes.back());
}
if (!m_extent.defined)
return;
const Point size = m_extent.size();
m_cell_w = std::max<coord_t>(1, size.x() / GRID + 1);
m_cell_h = std::max<coord_t>(1, size.y() / GRID + 1);
m_grid.assign(GRID * GRID, {});
for (size_t i = 0; i < m_bboxes.size(); ++i)
for_cells(m_bboxes[i], [&](int cell) { m_grid[cell].emplace_back(i); });
}
void find(const ExPolygon &piece, std::vector<size_t> &out) const
{
out.clear();
const BoundingBox bbox = get_extents(piece);
if (!m_extent.defined || !m_extent.overlap(bbox))
return;
for_cells(bbox, [&](int cell) {
for (size_t i : m_grid[cell])
if (m_bboxes[i].overlap(bbox))
out.emplace_back(i);
});
sort_remove_duplicates(out);
if (out.size() > 1)
out.erase(std::remove_if(out.begin(), out.end(), [&](size_t i) {
const BoundingBox common(m_bboxes[i].min.cwiseMax(bbox.min), m_bboxes[i].max.cwiseMin(bbox.max));
return intersection(ClipperUtils::clip_clipper_polygons_with_subject_bbox(piece, common.inflated(SCALED_EPSILON)),
ClipperUtils::clip_clipper_polygons_with_subject_bbox(m_islands[i], common.inflated(SCALED_EPSILON))).empty();
}), out.end());
}
private:
static constexpr int GRID = 64;
template<typename Fn> void for_cells(const BoundingBox &bb, Fn &&fn) const
{
const int x0 = std::clamp(int((bb.min.x() - m_extent.min.x()) / m_cell_w), 0, GRID - 1), x1 = std::clamp(int((bb.max.x() - m_extent.min.x()) / m_cell_w), 0, GRID - 1);
const int y0 = std::clamp(int((bb.min.y() - m_extent.min.y()) / m_cell_h), 0, GRID - 1), y1 = std::clamp(int((bb.max.y() - m_extent.min.y()) / m_cell_h), 0, GRID - 1);
for (int y = y0; y <= y1; ++y)
for (int x = x0; x <= x1; ++x)
fn(y * GRID + x);
}
const ExPolygons &m_islands;
std::vector<BoundingBox> m_bboxes;
BoundingBox m_extent;
coord_t m_cell_w = 1, m_cell_h = 1;
std::vector<std::vector<size_t>> m_grid;
};
static std::vector<std::vector<ExPolygons>> merge_segmented_layers(const std::vector<ExPolygons> &input_expolygons,
const std::vector<std::vector<ExPolygons>> &segmented_regions,
static std::vector<std::vector<ExPolygons>> merge_segmented_layers(const std::vector<std::vector<ExPolygons>> &segmented_regions,
std::vector<std::vector<ExPolygons>> &&top_and_bottom_layers,
const size_t num_facets_states,
const std::function<void()> &throw_on_cancel_callback)
@@ -1948,91 +1844,33 @@ static std::vector<std::vector<ExPolygons>> merge_segmented_layers(const std::ve
assert(!top_and_bottom_layers.size() || num_facets_states == top_and_bottom_layers.size());
BOOST_LOG_TRIVIAL(debug) << "Print object segmentation - Merging segmented layers in parallel - Begin";
// Every region of a layer is merged together with the regions of the islands it overlaps, and the islands are further
// apart than the dimple removal below reaches, so this gives the same result as merging the layer at once. On a layer
// cut through a fine relief every region shares thousands of hole contours with every other, and ClipperLib, splitting
// and re-linking one huge polygon over and over, took anything up to half an hour for a layer; per island each operation
// stays the size of the island, and the islands run in parallel.
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&](const tbb::blocked_range<size_t> &range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&segmented_regions, &top_and_bottom_layers, &segmented_regions_merged, &num_facets_states, &throw_on_cancel_callback](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
assert(segmented_regions[layer_idx].size() == num_facets_states);
throw_on_cancel_callback();
// Group the islands joined by a region overlapping several of them; the last group takes the regions lying
// outside every island.
const ExPolygons &islands = input_expolygons[layer_idx];
const IslandLocator locator(islands);
std::vector<size_t> parent(islands.size() + 1);
std::iota(parent.begin(), parent.end(), 0);
const auto root = [&parent](size_t i) {
while (parent[i] != i)
i = parent[i] = parent[parent[i]];
return i;
};
// Islands of every piece: side regions of colours 1.., then top/bottom regions of colours 0..
std::vector<const ExPolygon *> pieces;
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id)
for (const ExPolygon &piece : segmented_regions[layer_idx][extruder_id])
pieces.emplace_back(&piece);
if (!top_and_bottom_layers.empty())
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx)
for (const ExPolygon &piece : top_and_bottom_layers[color_idx][layer_idx])
pieces.emplace_back(&piece);
std::vector<std::vector<size_t>> overlapped(pieces.size());
tbb::parallel_for(size_t(0), pieces.size(), [&](size_t i) { locator.find(*pieces[i], overlapped[i]); });
std::vector<size_t> piece_island(pieces.size());
for (size_t i = 0; i < pieces.size(); ++i) {
piece_island[i] = overlapped[i].empty() ? islands.size() : overlapped[i].front();
for (size_t island : overlapped[i])
parent[root(island)] = root(piece_island[i]);
}
std::vector<size_t> bucket_of(parent.size(), size_t(-1));
size_t num_buckets = 0;
for (size_t i = 0; i < parent.size(); ++i)
if (size_t &b = bucket_of[root(i)]; b == size_t(-1))
b = num_buckets++;
// [bucket][colour]
std::vector<std::vector<ExPolygons>> sides(num_buckets, std::vector<ExPolygons>(num_facets_states));
std::vector<std::vector<ExPolygons>> tops(num_buckets, std::vector<ExPolygons>(num_facets_states));
size_t piece_idx = 0;
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id)
for (const ExPolygon &piece : segmented_regions[layer_idx][extruder_id])
sides[bucket_of[root(piece_island[piece_idx++])]][extruder_id].emplace_back(piece);
if (!top_and_bottom_layers.empty())
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx)
for (const ExPolygon &piece : top_and_bottom_layers[color_idx][layer_idx])
tops[bucket_of[root(piece_island[piece_idx++])]][color_idx].emplace_back(piece);
// Side regions minus the top/bottom regions of every colour.
std::vector<std::vector<ExPolygons>> merged(num_buckets, std::vector<ExPolygons>(num_facets_states));
tbb::parallel_for(size_t(0), num_buckets, [&](size_t bucket) {
Polygons tops_all;
for (const ExPolygons &t : tops[bucket])
polygons_append(tops_all, t);
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id)
if (!sides[bucket][extruder_id].empty())
merged[bucket][extruder_id] = tops_all.empty() ? std::move(sides[bucket][extruder_id]) :
diff_ex_by_piece(sides[bucket][extruder_id], tops_all);
});
// Then this colour's top/bottom regions, with the dimples removed (#7235) when the layer has side regions left.
// Zero is skipped because it is the default color of the volume
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id) {
if (top_and_bottom_layers.empty() || top_and_bottom_layers[extruder_id][layer_idx].empty()) {
for (size_t bucket = 0; bucket < num_buckets; ++bucket)
append(segmented_regions_merged[layer_idx][extruder_id - 1], std::move(merged[bucket][extruder_id]));
continue;
throw_on_cancel_callback();
if (!segmented_regions[layer_idx][extruder_id].empty()) {
ExPolygons segmented_regions_trimmed = segmented_regions[layer_idx][extruder_id];
if (!top_and_bottom_layers.empty()) {
for (const std::vector<ExPolygons> &top_and_bottom_by_extruder : top_and_bottom_layers) {
if (!top_and_bottom_by_extruder[layer_idx].empty() && !segmented_regions_trimmed.empty()) {
segmented_regions_trimmed = diff_ex(segmented_regions_trimmed, top_and_bottom_by_extruder[layer_idx]);
}
}
}
segmented_regions_merged[layer_idx][extruder_id - 1] = std::move(segmented_regions_trimmed);
}
if (!top_and_bottom_layers.empty() && !top_and_bottom_layers[extruder_id][layer_idx].empty()) {
bool was_top_and_bottom_empty = segmented_regions_merged[layer_idx][extruder_id - 1].empty();
append(segmented_regions_merged[layer_idx][extruder_id - 1], top_and_bottom_layers[extruder_id][layer_idx]);
// Remove dimples (#7235) appearing after merging side segmentation of the model with tops and bottoms painted layers.
if (!was_top_and_bottom_empty)
segmented_regions_merged[layer_idx][extruder_id - 1] = offset2_ex(union_ex(segmented_regions_merged[layer_idx][extruder_id - 1]), float(SCALED_EPSILON), -float(SCALED_EPSILON));
}
bool was_top_and_bottom_empty = true;
for (size_t bucket = 0; bucket < num_buckets && was_top_and_bottom_empty; ++bucket)
was_top_and_bottom_empty = merged[bucket][extruder_id].empty();
tbb::parallel_for(size_t(0), num_buckets, [&](size_t bucket) {
ExPolygons &region = merged[bucket][extruder_id];
append(region, tops[bucket][extruder_id]);
if (!was_top_and_bottom_empty && !region.empty())
region = offset2_ex(union_ex(region), float(SCALED_EPSILON), -float(SCALED_EPSILON));
});
for (size_t bucket = 0; bucket < num_buckets; ++bucket)
append(segmented_regions_merged[layer_idx][extruder_id - 1], std::move(merged[bucket][extruder_id]));
}
}
}); // end of parallel_for
@@ -2319,56 +2157,16 @@ std::vector<std::vector<ExPolygons>> segmentation_by_painting(const PrintObject
assert(!color_poly.empty());
assert(!color_poly.front().empty());
// Each island (an ExPolygon with its holes) is segmented on its own. Any point of an island is closer to
// that island's contours than to any other island's - the way out crosses its own boundary first - so its
// Voronoi cells, and with them its colour regions, depend on nothing else. A layer cut through a fine relief
// has thousands of islands, and one Voronoi diagram over all of them degenerated into overlapping regions
// that every boolean afterwards had to untangle. Per island the diagrams stay small and the islands run in
// parallel; an island in a single colour needs no diagram at all.
const ExPolygons &islands = input_expolygons[layer_idx];
std::vector<std::pair<size_t, size_t>> island_contours(islands.size()); // [first, last) into color_poly
{
// The same order EdgeGrid::Grid::create() lists the contours in, and so colorize_contours().
size_t idx = 0;
for (size_t island_idx = 0; island_idx < islands.size(); ++island_idx) {
const size_t first = idx;
if (!islands[island_idx].contour.empty())
++idx;
for (const Polygon &hole : islands[island_idx].holes)
if (!hole.empty())
++idx;
island_contours[island_idx] = {first, idx};
}
assert(idx == color_poly.size());
if (has_layer_only_one_color(color_poly)) {
// If the whole layer is painted using the same color, it is not needed to construct a Voronoi diagram for the segmentation of this layer.
segmented_regions[layer_idx][size_t(color_poly.front().front().color)] = input_expolygons[layer_idx];
} else {
MMU_Graph graph = build_graph(layer_idx, color_poly);
remove_multiple_edges_in_vertices(graph, color_poly);
graph.remove_nodes_with_one_arc();
segmented_regions[layer_idx] = extract_colored_segments(graph, num_facets_states);
//segmented_regions[layer_idx] = extract_colored_segments(color_poly, num_extruders, layer_idx);
}
std::vector<std::vector<ExPolygons>> island_regions(islands.size());
tbb::parallel_for(size_t(0), islands.size(), [&](size_t island_idx) {
const auto [first, last] = island_contours[island_idx];
if (first == last)
return;
const std::vector<ColoredLines> island_poly(color_poly.begin() + first, color_poly.begin() + last);
std::vector<ExPolygons> &regions = island_regions[island_idx];
if (has_layer_only_one_color(island_poly)) {
regions.assign(num_facets_states, ExPolygons());
regions[size_t(island_poly.front().front().color)].emplace_back(islands[island_idx]);
} else {
MMU_Graph graph = build_graph(layer_idx, island_poly);
remove_multiple_edges_in_vertices(graph, island_poly);
graph.remove_nodes_with_one_arc();
regions = extract_colored_segments(graph, num_facets_states);
// The faces of one colour tile it without overlapping; merged here, where an island is small,
// every later boolean gets a few regions instead of thousands of faces sharing their edges. An
// island with many holes keeps its faces: merged, each colour would be one region with thousands
// of holes, and subtracting from that is far slower than from the faces one at a time.
if (island_poly.size() <= 64)
for (ExPolygons &faces : regions)
if (faces.size() > 1)
faces = union_ex(faces);
}
});
for (std::vector<ExPolygons> &regions : island_regions)
for (size_t color_idx = 0; color_idx < regions.size(); ++color_idx)
append(segmented_regions[layer_idx][color_idx], std::move(regions[color_idx]));
#ifdef MM_SEGMENTATION_DEBUG_REGIONS
export_regions_to_svg(debug_out_path("3-mm-regions-sides-%d-%d.svg", layer_idx, iRun), segmented_regions[layer_idx], input_expolygons[layer_idx]);
@@ -2391,7 +2189,7 @@ std::vector<std::vector<ExPolygons>> segmentation_by_painting(const PrintObject
throw_on_cancel_callback();
}
std::vector<std::vector<ExPolygons>> segmented_regions_merged = merge_segmented_layers(input_expolygons, segmented_regions, std::move(top_and_bottom_layers), num_facets_states, throw_on_cancel_callback);
std::vector<std::vector<ExPolygons>> segmented_regions_merged = merge_segmented_layers(segmented_regions, std::move(top_and_bottom_layers), num_facets_states, throw_on_cancel_callback);
throw_on_cancel_callback();
#ifdef MM_SEGMENTATION_DEBUG_REGIONS
+2 -4
View File
@@ -19,13 +19,11 @@ public:
MultiPoint() {}
MultiPoint(const MultiPoint &other) : points(other.points) {}
MultiPoint(MultiPoint &&other) noexcept : points(std::move(other.points)) {}
MultiPoint(MultiPoint &&other) : points(std::move(other.points)) {}
MultiPoint(std::initializer_list<Point> list) : points(list) {}
explicit MultiPoint(const Points &_points) : points(_points) {}
// Without it, the derived classes' move constructors passing std::move(points) here copied them.
explicit MultiPoint(Points &&_points) noexcept : points(std::move(_points)) {}
MultiPoint& operator=(const MultiPoint &other) { points = other.points; return *this; }
MultiPoint& operator=(MultiPoint &&other) noexcept { points = std::move(other.points); return *this; }
MultiPoint& operator=(MultiPoint &&other) { points = std::move(other.points); return *this; }
virtual ~MultiPoint() = default;
void scale(double factor);
void scale(double factor_x, double factor_y);
+363 -387
View File
@@ -17,8 +17,6 @@
#include <cassert>
#include <unordered_set>
#include <thread>
#include <tbb/blocked_range.h>
#include <tbb/parallel_for.h>
#include "libslic3r/AABBTreeLines.hpp"
#include "Print.hpp"
static const int overhang_sampling_number = 6;
@@ -2483,443 +2481,421 @@ void PerimeterGenerator::process_arachne()
const bool only_one_wall_first_layer = this->config->only_one_wall_first_layer && has_bottom_shell_layers(*this->config);
// we need to process each island separately because we might have different
// extra perimeters for each one
// Each island is independent up to its outputs, so they are generated in parallel - a layer split into thousands
// of islands (e.g. by colour painting) otherwise ran on one thread - and the outputs are then committed in the
// original island order, which is what the extra overhang perimeters (applied to the last island's loops and to
// all fill surfaces so far) depend on.
struct ArachneSurfaceResult
{
ExtrusionEntityCollection loops;
bool has_loops = false;
ExPolygons infill;
ExPolygons no_overlap;
};
std::vector<ArachneSurfaceResult> results(all_surfaces.size());
tbb::parallel_for(tbb::blocked_range<size_t>(0, all_surfaces.size()), [&](const tbb::blocked_range<size_t> &range) {
for (size_t surface_idx = range.begin(); surface_idx < range.end(); ++surface_idx) {
const Surface &surface = all_surfaces[surface_idx];
ArachneSurfaceResult &result = results[surface_idx];
coord_t bead_width_0 = ext_perimeter_spacing;
// detect how many perimeters must be generated for this island
int loop_number = this->config->wall_loops + surface.extra_perimeters - 1; // 0-indexed loops
int sparse_infill_density = this->config->sparse_infill_density.value;
if (this->config->alternate_extra_wall && this->layer_id % 2 == 1 && !m_spiral_vase && sparse_infill_density > 0) // add alternating extra wall
loop_number++;
for (const Surface& surface : all_surfaces) {
coord_t bead_width_0 = ext_perimeter_spacing;
// detect how many perimeters must be generated for this island
int loop_number = this->config->wall_loops + surface.extra_perimeters - 1; // 0-indexed loops
int sparse_infill_density = this->config->sparse_infill_density.value;
if (this->config->alternate_extra_wall && this->layer_id % 2 == 1 && !m_spiral_vase && sparse_infill_density > 0) // add alternating extra wall
loop_number++;
// Set the bottommost layer to be one wall
const bool is_bottom_layer = (this->layer_id == object_config->raft_layers) ? true : false;
if (is_bottom_layer && only_one_wall_first_layer)
loop_number = 0;
// Set the bottommost layer to be one wall
const bool is_bottom_layer = (this->layer_id == object_config->raft_layers) ? true : false;
if (is_bottom_layer && only_one_wall_first_layer)
loop_number = 0;
// Orca: set the topmost layer to be one wall according to the config
const bool is_topmost_layer = (this->upper_slices == nullptr) ? true : false;
if (is_topmost_layer && loop_number > 0 && only_one_wall_top)
loop_number = 0;
// Orca: set the topmost layer to be one wall according to the config
const bool is_topmost_layer = (this->upper_slices == nullptr) ? true : false;
if (is_topmost_layer && loop_number > 0 && only_one_wall_top)
loop_number = 0;
auto apply_precise_outer_wall = config->precise_outer_wall && config->wall_sequence == WallSequence::InnerOuter;
// Orca: properly adjust offset for the outer wall if precise_outer_wall is enabled.
ExPolygons last = offset_ex(surface.expolygon.simplify_p(surface_simplify_resolution),
apply_precise_outer_wall? -float(ext_perimeter_width - ext_perimeter_spacing )
: -float(ext_perimeter_width / 2. - ext_perimeter_spacing / 2.));
auto apply_precise_outer_wall = config->precise_outer_wall && config->wall_sequence == WallSequence::InnerOuter;
// Orca: properly adjust offset for the outer wall if precise_outer_wall is enabled.
ExPolygons last = offset_ex(surface.expolygon.simplify_p(surface_simplify_resolution),
apply_precise_outer_wall? -float(ext_perimeter_width - ext_perimeter_spacing )
: -float(ext_perimeter_width / 2. - ext_perimeter_spacing / 2.));
Arachne::WallToolPathsParams input_params = Arachne::make_paths_params(this->layer_id, *object_config, *print_config);
// Set params is_top_or_bottom_layer for adjusting short-wall removal sensitivity.
input_params.is_top_or_bottom_layer = (is_bottom_layer || is_topmost_layer) ? true : false;
Arachne::WallToolPathsParams input_params = Arachne::make_paths_params(this->layer_id, *object_config, *print_config);
// Set params is_top_or_bottom_layer for adjusting short-wall removal sensitivity.
input_params.is_top_or_bottom_layer = (is_bottom_layer || is_topmost_layer) ? true : false;
coord_t wall_0_inset = 0;
if (apply_precise_outer_wall)
wall_0_inset = -coord_t(ext_perimeter_width / 2 - ext_perimeter_spacing / 2);
coord_t wall_0_inset = 0;
if (apply_precise_outer_wall)
wall_0_inset = -coord_t(ext_perimeter_width / 2 - ext_perimeter_spacing / 2);
//PS: One wall top surface for Arachne
ExPolygons top_expolygons;
// Calculate how many inner loops remain when TopSurfaces is selected.
const int inner_loop_number = (only_one_wall_top && upper_slices != nullptr) ? loop_number - 1 : -1;
//PS: One wall top surface for Arachne
ExPolygons top_expolygons;
// Calculate how many inner loops remain when TopSurfaces is selected.
const int inner_loop_number = (only_one_wall_top && upper_slices != nullptr) ? loop_number - 1 : -1;
// Set one perimeter when TopSurfaces is selected.
if (only_one_wall_top && loop_number > 0)
loop_number = 0;
// Set one perimeter when TopSurfaces is selected.
if (only_one_wall_top && loop_number > 0)
loop_number = 0;
Arachne::WallToolPathsParams input_params_tmp = input_params;
Arachne::WallToolPathsParams input_params_tmp = input_params;
Polygons last_p = to_polygons(last);
Arachne::WallToolPaths wallToolPaths(last_p, bead_width_0, perimeter_spacing, coord_t(loop_number + 1),
wall_0_inset, layer_height, input_params_tmp);
std::vector<Arachne::VariableWidthLines> perimeters = wallToolPaths.getToolPaths();
ExPolygons infill_contour = union_ex(wallToolPaths.getInnerContour());
Polygons last_p = to_polygons(last);
Arachne::WallToolPaths wallToolPaths(last_p, bead_width_0, perimeter_spacing, coord_t(loop_number + 1),
wall_0_inset, layer_height, input_params_tmp);
std::vector<Arachne::VariableWidthLines> perimeters = wallToolPaths.getToolPaths();
ExPolygons infill_contour = union_ex(wallToolPaths.getInnerContour());
// Check if there are some remaining perimeters to generate (the number of perimeters
// is greater than one together with enabled the single perimeter on top surface feature).
if (inner_loop_number >= 0) {
assert(upper_slices != nullptr);
// Check if there are some remaining perimeters to generate (the number of perimeters
// is greater than one together with enabled the single perimeter on top surface feature).
if (inner_loop_number >= 0) {
assert(upper_slices != nullptr);
// Infill contour bounding box.
BoundingBox infill_contour_bbox = get_extents(infill_contour);
infill_contour_bbox.offset(SCALED_EPSILON);
// Infill contour bounding box.
BoundingBox infill_contour_bbox = get_extents(infill_contour);
infill_contour_bbox.offset(SCALED_EPSILON);
coord_t perimeter_width = this->perimeter_flow.scaled_width();
coord_t perimeter_width = this->perimeter_flow.scaled_width();
// Get top ExPolygons from current infill contour.
Polygons upper_slices_clipped;
if (object_config->interface_shells) {
auto upper_slicer_same_region = to_expolygons(this->upper_slices_same_region->surfaces);
upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(upper_slicer_same_region, infill_contour_bbox);
} else
upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*upper_slices, infill_contour_bbox);
// Get top ExPolygons from current infill contour.
Polygons upper_slices_clipped;
if (object_config->interface_shells) {
auto upper_slicer_same_region = to_expolygons(this->upper_slices_same_region->surfaces);
upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(upper_slicer_same_region, infill_contour_bbox);
} else
upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*upper_slices, infill_contour_bbox);
top_expolygons = diff_ex(infill_contour, upper_slices_clipped);
top_expolygons = diff_ex(infill_contour, upper_slices_clipped);
if (!top_expolygons.empty()) {
if (lower_slices != nullptr) {
const float bridge_offset = float(std::max<coord_t>(ext_perimeter_spacing, perimeter_width));
const Polygons lower_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*lower_slices, infill_contour_bbox);
const ExPolygons current_slices_bridges = offset_ex(diff_ex(top_expolygons, lower_slices_clipped), bridge_offset);
if (!top_expolygons.empty()) {
if (lower_slices != nullptr) {
const float bridge_offset = float(std::max<coord_t>(ext_perimeter_spacing, perimeter_width));
const Polygons lower_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*lower_slices, infill_contour_bbox);
const ExPolygons current_slices_bridges = offset_ex(diff_ex(top_expolygons, lower_slices_clipped), bridge_offset);
// Remove bridges from top surface polygons.
top_expolygons = diff_ex(top_expolygons, current_slices_bridges);
}
// Filter out areas that are too thin and expand top surface polygons a bit to hide the wall line.
// ORCA: skip if the top surface area is smaller than "min_width_top_surface"
const float top_surface_min_width = std::max<float>(float(ext_perimeter_spacing) / 4.f + scaled<float>(0.00001), float(scale_(config->min_width_top_surface.get_abs_value(unscale_(perimeter_width)))) / 4.f);
// Shrink the polygon to remove the small areas, then expand it back out plus a maragin to hide the wall line a little.
// ORCA: Expand the polygon with half the perimeter width in addition to the contracted amount,
// not the full perimeter width as PS does, to enable thin lettering to print on the top surface without nozzle collisions
// due to thin lines being generated
top_expolygons = offset2_ex(top_expolygons, -top_surface_min_width, top_surface_min_width + float(perimeter_width * 0.85));
// Get final top ExPolygons (bridges were excluded above, so they stay walled).
top_expolygons = intersection_ex(top_expolygons, infill_contour);
// ORCA: onion the real region (inside the outer wall) so the remaining walls follow the actual
// geometry, then cut away the parts over the top surface. Re-onioning the non-top complement
// instead - the fallback when there is no top fill - walls the top/non-top interface and rings
// top-surface islands with inner walls that don't exist when the feature is disabled.
const bool clip_walls_over_top = top_fill_replaces_inner_walls(*this->config);
const Polygons inner_region = to_polygons(offset_ex(clip_walls_over_top ? infill_contour
: diff_ex(infill_contour, top_expolygons),
wall_0_inset));
Arachne::WallToolPaths inner_wall_tool_paths(inner_region, perimeter_spacing, perimeter_spacing, coord_t(inner_loop_number + 1), 0, layer_height, input_params_tmp);
std::vector<Arachne::VariableWidthLines> inner_perimeters = inner_wall_tool_paths.getToolPaths();
if (clip_walls_over_top) {
Polygons kept_over_top;
clip_inner_walls_over_top(inner_perimeters, top_expolygons, perimeter_width, kept_over_top);
// Route the top fill around the walls kept despite grazing the top.
if (! kept_over_top.empty())
top_expolygons = diff_ex(top_expolygons, kept_over_top);
}
// Recalculate indexes of inner perimeters before merging them: they come after the single outer wall.
if (!perimeters.empty())
for (Arachne::VariableWidthLines &inner_perimeter : inner_perimeters)
for (Arachne::ExtrusionLine &el : inner_perimeter)
++el.inset_idx;
perimeters.insert(perimeters.end(), inner_perimeters.begin(), inner_perimeters.end());
infill_contour = union_ex(top_expolygons, inner_wall_tool_paths.getInnerContour());
} else {
// There is no top surface ExPolygon, so we call Arachne again with parameters
// like when the single perimeter feature is disabled.
Arachne::WallToolPaths no_single_perimeter_tool_paths(last_p, bead_width_0, perimeter_spacing, coord_t(inner_loop_number + 2), wall_0_inset, layer_height, input_params_tmp);
perimeters = no_single_perimeter_tool_paths.getToolPaths();
infill_contour = union_ex(no_single_perimeter_tool_paths.getInnerContour());
// Remove bridges from top surface polygons.
top_expolygons = diff_ex(top_expolygons, current_slices_bridges);
}
// Filter out areas that are too thin and expand top surface polygons a bit to hide the wall line.
// ORCA: skip if the top surface area is smaller than "min_width_top_surface"
const float top_surface_min_width = std::max<float>(float(ext_perimeter_spacing) / 4.f + scaled<float>(0.00001), float(scale_(config->min_width_top_surface.get_abs_value(unscale_(perimeter_width)))) / 4.f);
// Shrink the polygon to remove the small areas, then expand it back out plus a maragin to hide the wall line a little.
// ORCA: Expand the polygon with half the perimeter width in addition to the contracted amount,
// not the full perimeter width as PS does, to enable thin lettering to print on the top surface without nozzle collisions
// due to thin lines being generated
top_expolygons = offset2_ex(top_expolygons, -top_surface_min_width, top_surface_min_width + float(perimeter_width * 0.85));
// Get final top ExPolygons (bridges were excluded above, so they stay walled).
top_expolygons = intersection_ex(top_expolygons, infill_contour);
// ORCA: onion the real region (inside the outer wall) so the remaining walls follow the actual
// geometry, then cut away the parts over the top surface. Re-onioning the non-top complement
// instead - the fallback when there is no top fill - walls the top/non-top interface and rings
// top-surface islands with inner walls that don't exist when the feature is disabled.
const bool clip_walls_over_top = top_fill_replaces_inner_walls(*this->config);
const Polygons inner_region = to_polygons(offset_ex(clip_walls_over_top ? infill_contour
: diff_ex(infill_contour, top_expolygons),
wall_0_inset));
Arachne::WallToolPaths inner_wall_tool_paths(inner_region, perimeter_spacing, perimeter_spacing, coord_t(inner_loop_number + 1), 0, layer_height, input_params_tmp);
std::vector<Arachne::VariableWidthLines> inner_perimeters = inner_wall_tool_paths.getToolPaths();
if (clip_walls_over_top) {
Polygons kept_over_top;
clip_inner_walls_over_top(inner_perimeters, top_expolygons, perimeter_width, kept_over_top);
// Route the top fill around the walls kept despite grazing the top.
if (! kept_over_top.empty())
top_expolygons = diff_ex(top_expolygons, kept_over_top);
}
// Recalculate indexes of inner perimeters before merging them: they come after the single outer wall.
if (!perimeters.empty())
for (Arachne::VariableWidthLines &inner_perimeter : inner_perimeters)
for (Arachne::ExtrusionLine &el : inner_perimeter)
++el.inset_idx;
perimeters.insert(perimeters.end(), inner_perimeters.begin(), inner_perimeters.end());
infill_contour = union_ex(top_expolygons, inner_wall_tool_paths.getInnerContour());
} else {
// There is no top surface ExPolygon, so we call Arachne again with parameters
// like when the single perimeter feature is disabled.
Arachne::WallToolPaths no_single_perimeter_tool_paths(last_p, bead_width_0, perimeter_spacing, coord_t(inner_loop_number + 2), wall_0_inset, layer_height, input_params_tmp);
perimeters = no_single_perimeter_tool_paths.getToolPaths();
infill_contour = union_ex(no_single_perimeter_tool_paths.getInnerContour());
}
//PS
}
//PS
loop_number = int(perimeters.size()) - 1;
loop_number = int(perimeters.size()) - 1;
#ifdef ARACHNE_DEBUG
{
static int iRun = 0;
export_perimeters_to_svg(debug_out_path("arachne-perimeters-%d-%d.svg", layer_id, iRun++), to_polygons(last), perimeters, union_ex(wallToolPaths.getInnerContour()));
}
#endif
#ifdef ARACHNE_DEBUG
{
static int iRun = 0;
export_perimeters_to_svg(debug_out_path("arachne-perimeters-%d-%d.svg", layer_id, iRun++), to_polygons(last), perimeters, union_ex(wallToolPaths.getInnerContour()));
}
#endif
// All closed ExtrusionLine should have the same the first and the last point.
// But in rare cases, Arachne produce ExtrusionLine marked as closed but without
// equal the first and the last point.
assert([&perimeters = std::as_const(perimeters)]() -> bool {
for (const Arachne::VariableWidthLines& perimeter : perimeters)
for (const Arachne::ExtrusionLine& el : perimeter)
if (el.is_closed && el.junctions.front().p != el.junctions.back().p)
return false;
return true;
}());
// All closed ExtrusionLine should have the same the first and the last point.
// But in rare cases, Arachne produce ExtrusionLine marked as closed but without
// equal the first and the last point.
assert([&perimeters = std::as_const(perimeters)]() -> bool {
for (const Arachne::VariableWidthLines& perimeter : perimeters)
for (const Arachne::ExtrusionLine& el : perimeter)
if (el.is_closed && el.junctions.front().p != el.junctions.back().p)
return false;
return true;
}());
int start_perimeter = int(perimeters.size()) - 1;
int end_perimeter = -1;
int direction = -1;
int start_perimeter = int(perimeters.size()) - 1;
int end_perimeter = -1;
int direction = -1;
bool is_outer_wall_first =
this->config->wall_sequence == WallSequence::OuterInner ||
this->config->wall_sequence == WallSequence::InnerOuterInner;
bool is_outer_wall_first =
this->config->wall_sequence == WallSequence::OuterInner ||
this->config->wall_sequence == WallSequence::InnerOuterInner;
if (layer_id == 0){ // disable inner outer inner algorithm after the first layer
is_outer_wall_first =
this->config->wall_sequence == WallSequence::OuterInner;
}
if (is_outer_wall_first) {
start_perimeter = 0;
end_perimeter = int(perimeters.size());
direction = 1;
if (layer_id == 0){ // disable inner outer inner algorithm after the first layer
is_outer_wall_first =
this->config->wall_sequence == WallSequence::OuterInner;
}
if (is_outer_wall_first) {
start_perimeter = 0;
end_perimeter = int(perimeters.size());
direction = 1;
}
std::vector<Arachne::ExtrusionLine*> all_extrusions;
for (int perimeter_idx = start_perimeter; perimeter_idx != end_perimeter; perimeter_idx += direction) {
if (perimeters[perimeter_idx].empty())
continue;
for (Arachne::ExtrusionLine& wall : perimeters[perimeter_idx])
all_extrusions.emplace_back(&wall);
}
// Find topological order with constraints from extrusions_constrains.
std::vector<size_t> blocked(all_extrusions.size(), 0); // Value indicating how many extrusions it is blocking (preceding extrusions) an extrusion.
std::vector<std::vector<size_t>> blocking(all_extrusions.size()); // Each extrusion contains a vector of extrusions that are blocked by this extrusion.
std::unordered_map<const Arachne::ExtrusionLine*, size_t> map_extrusion_to_idx;
for (size_t idx = 0; idx < all_extrusions.size(); idx++)
map_extrusion_to_idx.emplace(all_extrusions[idx], idx);
auto extrusions_constrains = Arachne::WallToolPaths::getRegionOrder(all_extrusions, is_outer_wall_first);
for (auto [before, after] : extrusions_constrains) {
auto after_it = map_extrusion_to_idx.find(after);
++blocked[after_it->second];
blocking[map_extrusion_to_idx.find(before)->second].emplace_back(after_it->second);
}
std::vector<bool> processed(all_extrusions.size(), false); // Indicate that the extrusion was already processed.
Point current_position = all_extrusions.empty() ? Point::Zero() : all_extrusions.front()->junctions.front().p; // Some starting position.
std::vector<PerimeterGeneratorArachneExtrusion> ordered_extrusions; // To store our result in. At the end we'll std::swap.
ordered_extrusions.reserve(all_extrusions.size());
while (ordered_extrusions.size() < all_extrusions.size()) {
size_t best_candidate = 0;
double best_distance_sqr = std::numeric_limits<double>::max();
bool is_best_closed = false;
std::vector<size_t> available_candidates;
for (size_t candidate = 0; candidate < all_extrusions.size(); ++candidate) {
if (processed[candidate] || blocked[candidate])
continue; // Not a valid candidate.
available_candidates.push_back(candidate);
}
std::vector<Arachne::ExtrusionLine*> all_extrusions;
for (int perimeter_idx = start_perimeter; perimeter_idx != end_perimeter; perimeter_idx += direction) {
if (perimeters[perimeter_idx].empty())
std::sort(available_candidates.begin(), available_candidates.end(), [&all_extrusions](const size_t a_idx, const size_t b_idx) -> bool {
return all_extrusions[a_idx]->is_closed < all_extrusions[b_idx]->is_closed;
});
for (const size_t candidate_path_idx : available_candidates) {
auto& path = all_extrusions[candidate_path_idx];
if (path->junctions.empty()) { // No vertices in the path. Can't find the start position then or really plan it in. Put that at the end.
if (best_distance_sqr == std::numeric_limits<double>::max()) {
best_candidate = candidate_path_idx;
is_best_closed = path->is_closed;
}
continue;
for (Arachne::ExtrusionLine& wall : perimeters[perimeter_idx])
all_extrusions.emplace_back(&wall);
}
// Find topological order with constraints from extrusions_constrains.
std::vector<size_t> blocked(all_extrusions.size(), 0); // Value indicating how many extrusions it is blocking (preceding extrusions) an extrusion.
std::vector<std::vector<size_t>> blocking(all_extrusions.size()); // Each extrusion contains a vector of extrusions that are blocked by this extrusion.
std::unordered_map<const Arachne::ExtrusionLine*, size_t> map_extrusion_to_idx;
for (size_t idx = 0; idx < all_extrusions.size(); idx++)
map_extrusion_to_idx.emplace(all_extrusions[idx], idx);
auto extrusions_constrains = Arachne::WallToolPaths::getRegionOrder(all_extrusions, is_outer_wall_first);
for (auto [before, after] : extrusions_constrains) {
auto after_it = map_extrusion_to_idx.find(after);
++blocked[after_it->second];
blocking[map_extrusion_to_idx.find(before)->second].emplace_back(after_it->second);
}
std::vector<bool> processed(all_extrusions.size(), false); // Indicate that the extrusion was already processed.
Point current_position = all_extrusions.empty() ? Point::Zero() : all_extrusions.front()->junctions.front().p; // Some starting position.
std::vector<PerimeterGeneratorArachneExtrusion> ordered_extrusions; // To store our result in. At the end we'll std::swap.
ordered_extrusions.reserve(all_extrusions.size());
while (ordered_extrusions.size() < all_extrusions.size()) {
size_t best_candidate = 0;
double best_distance_sqr = std::numeric_limits<double>::max();
bool is_best_closed = false;
std::vector<size_t> available_candidates;
for (size_t candidate = 0; candidate < all_extrusions.size(); ++candidate) {
if (processed[candidate] || blocked[candidate])
continue; // Not a valid candidate.
available_candidates.push_back(candidate);
}
std::sort(available_candidates.begin(), available_candidates.end(), [&all_extrusions](const size_t a_idx, const size_t b_idx) -> bool {
return all_extrusions[a_idx]->is_closed < all_extrusions[b_idx]->is_closed;
});
for (const size_t candidate_path_idx : available_candidates) {
auto& path = all_extrusions[candidate_path_idx];
if (path->junctions.empty()) { // No vertices in the path. Can't find the start position then or really plan it in. Put that at the end.
if (best_distance_sqr == std::numeric_limits<double>::max()) {
best_candidate = candidate_path_idx;
is_best_closed = path->is_closed;
}
continue;
}
const Point candidate_position = path->junctions.front().p;
double distance_sqr = (current_position - candidate_position).cast<double>().norm();
if (distance_sqr < best_distance_sqr) { // Closer than the best candidate so far.
if (path->is_closed || (!path->is_closed && best_distance_sqr != std::numeric_limits<double>::max()) || (!path->is_closed && !is_best_closed)) {
best_candidate = candidate_path_idx;
best_distance_sqr = distance_sqr;
is_best_closed = path->is_closed;
}
const Point candidate_position = path->junctions.front().p;
double distance_sqr = (current_position - candidate_position).cast<double>().norm();
if (distance_sqr < best_distance_sqr) { // Closer than the best candidate so far.
if (path->is_closed || (!path->is_closed && best_distance_sqr != std::numeric_limits<double>::max()) || (!path->is_closed && !is_best_closed)) {
best_candidate = candidate_path_idx;
best_distance_sqr = distance_sqr;
is_best_closed = path->is_closed;
}
}
auto& best_path = all_extrusions[best_candidate];
ordered_extrusions.push_back({ best_path, best_path->is_contour() });
processed[best_candidate] = true;
for (size_t unlocked_idx : blocking[best_candidate])
blocked[unlocked_idx]--;
if (!best_path->junctions.empty()) { //If all paths were empty, the best path is still empty. We don't upate the current position then.
if (best_path->is_closed)
current_position = best_path->junctions[0].p; //We end where we started.
else
current_position = best_path->junctions.back().p; //Pick the other end from where we started.
}
}
// printf("New Layer: Layer ID %d\n",layer_id); //debug - new layer
if (this->config->wall_sequence == WallSequence::InnerOuterInner && layer_id > 0) { // only enable inner outer inner algorithm after first layer
if (ordered_extrusions.size() > 2) { // 3 walls minimum needed to do inner outer inner ordering
int position = 0; // index to run the re-ordering for multiple external perimeters in a single island.
int arr_i, arr_j = 0; // indexes to run through the walls in the for loops
int outer, first_internal, second_internal, max_internal, current_perimeter; // allocate index values
// To address any remaining scenarios where the outer perimeter contour is not first on the list as arachne sometimes reorders the perimeters when clustering
// for OI mode that is used the basis for IOI
bringContoursToFront(ordered_extrusions);
std::vector<PerimeterGeneratorArachneExtrusion> reordered_extrusions;
// Debug statement to print spacing values:
//printf("External threshold - Ext perimeter: %d Ext spacing: %d Int perimeter: %d Int spacing: %d\n", this->ext_perimeter_flow.scaled_width(),this->ext_perimeter_flow.scaled_spacing(),this->perimeter_flow.scaled_width(), this->perimeter_flow.scaled_spacing());
auto& best_path = all_extrusions[best_candidate];
ordered_extrusions.push_back({ best_path, best_path->is_contour() });
processed[best_candidate] = true;
for (size_t unlocked_idx : blocking[best_candidate])
blocked[unlocked_idx]--;
// Get searching thresholds. For an external perimeter we take the external perimeter spacing/2 plus the internal perimeter spacing/2 and expand by the factor
// rounding errors. When precise wall is enabled, the external perimeter full spacing is used.
coord_t threshold_external = (apply_precise_outer_wall)
// Precise outer wall ⇒ use “full external spacing”
? ( this->ext_perimeter_flow.scaled_spacing()
+ this->perimeter_flow.scaled_spacing()/2.0 )
// Normal ⇒ half ext spacing + half int spacing
: ( this->ext_perimeter_flow.scaled_spacing()/2.0
+ this->perimeter_flow.scaled_spacing()/2.0 );
if (!best_path->junctions.empty()) { //If all paths were empty, the best path is still empty. We don't upate the current position then.
if (best_path->is_closed)
current_position = best_path->junctions[0].p; //We end where we started.
else
current_position = best_path->junctions.back().p; //Pick the other end from where we started.
}
}
// printf("New Layer: Layer ID %d\n",layer_id); //debug - new layer
if (this->config->wall_sequence == WallSequence::InnerOuterInner && layer_id > 0) { // only enable inner outer inner algorithm after first layer
if (ordered_extrusions.size() > 2) { // 3 walls minimum needed to do inner outer inner ordering
int position = 0; // index to run the re-ordering for multiple external perimeters in a single island.
int arr_i, arr_j = 0; // indexes to run through the walls in the for loops
int outer, first_internal, second_internal, max_internal, current_perimeter; // allocate index values
// For the intenal perimeter threshold, the distance is the internal perimeter spacing expanded by the factor to cover rounding errors.
coord_t threshold_internal = this->perimeter_flow.scaled_spacing();
// To address any remaining scenarios where the outer perimeter contour is not first on the list as arachne sometimes reorders the perimeters when clustering
// for OI mode that is used the basis for IOI
bringContoursToFront(ordered_extrusions);
std::vector<PerimeterGeneratorArachneExtrusion> reordered_extrusions;
// Re-order extrusions based on distance
// Alorithm will aggresively optimise for the appearance of the outermost perimeter
ordered_extrusions = reorderPerimetersByProximity(ordered_extrusions,threshold_external,threshold_internal );
reordered_extrusions = ordered_extrusions; // copy them into the reordered extrusions vector to allow for IOI operations to be performed below without altering the base ordered extrusions list.
// Debug statement to print spacing values:
//printf("External threshold - Ext perimeter: %d Ext spacing: %d Int perimeter: %d Int spacing: %d\n", this->ext_perimeter_flow.scaled_width(),this->ext_perimeter_flow.scaled_spacing(),this->perimeter_flow.scaled_width(), this->perimeter_flow.scaled_spacing());
// Get searching thresholds. For an external perimeter we take the external perimeter spacing/2 plus the internal perimeter spacing/2 and expand by the factor
// rounding errors. When precise wall is enabled, the external perimeter full spacing is used.
coord_t threshold_external = (apply_precise_outer_wall)
// Precise outer wall ⇒ use “full external spacing”
? ( this->ext_perimeter_flow.scaled_spacing()
+ this->perimeter_flow.scaled_spacing()/2.0 )
// Normal ⇒ half ext spacing + half int spacing
: ( this->ext_perimeter_flow.scaled_spacing()/2.0
+ this->perimeter_flow.scaled_spacing()/2.0 );
// Now start the sandwich mode wall re-ordering using the reordered_extrusions as the basis
// scan to find the external perimeter, first internal, second internal and last perimeter in the island.
// We then advance the position index to move to the second island and continue until there are no more
// perimeters left.
while (position < reordered_extrusions.size()) {
outer = first_internal = second_internal = current_perimeter = -1; // initialise all index values to -1
max_internal = reordered_extrusions.size()-1; // initialise the maximum internal perimeter to the last perimeter on the extrusion list
// run through the walls to get the index values that need re-ordering until the first one for each
// is found. Start at "position" index to enable the for loop to iterate for multiple external
// perimeters in a single island
// printf("Reorder Loop. Position %d, extrusion list size: %d, Outer index %d, inner index %d, second inner index %d\n", position, reordered_extrusions.size(),outer,first_internal,second_internal);
for (arr_i = position; arr_i < reordered_extrusions.size(); ++arr_i) {
// printf("Perimeter: extrusion inset index %d, ordered extrusions array position %d\n",reordered_extrusions[arr_i].extrusion->inset_idx, arr_i);
switch (reordered_extrusions[arr_i].extrusion->inset_idx) {
case 0: // external perimeter
if (outer == -1)
outer = arr_i;
break;
case 1: // first internal wall
if (first_internal==-1 && arr_i>outer && outer!=-1){
first_internal = arr_i;
}
break;
case 2: // second internal wall
if (second_internal == -1 && arr_i > first_internal && outer!=-1){
second_internal = arr_i;
}
break;
}
if(outer >-1 && first_internal>-1 && reordered_extrusions[arr_i].extrusion->inset_idx == 0){ // found a new external perimeter after we've found at least a first internal perimeter to re-order.
// This means we entered a new island.
arr_i=arr_i-1; //step back one perimeter
max_internal = arr_i; // new maximum internal perimeter is now this as we have found a new external perimeter, hence a new island.
break; // exit the for loop
}
}
// printf("Layer ID %d, Outer index %d, inner index %d, second inner index %d, maximum internal perimeter %d \n",layer_id,outer,first_internal,second_internal, max_internal);
if (outer > -1 && first_internal > -1 && second_internal > -1) { // found all three perimeters to re-order? If not the perimeters will be processed outside in.
std::vector<PerimeterGeneratorArachneExtrusion> inner_outer_extrusions; // temporary array to hold extrusions for reordering
inner_outer_extrusions.resize(max_internal - position + 1); // reserve array containing the number of perimeters before a new island. Variables are array indexes hence need to add +1 to convert to position allocations
// printf("Allocated array size %d, max_internal index %d, start position index %d \n",max_internal-position+1,max_internal,position);
for (arr_j = max_internal; arr_j >=position; --arr_j){ // go inside out towards the external perimeter (perimeters in reverse order) and store all internal perimeters until the first one identified with inset index 2
if(arr_j >= second_internal){
//printf("Inside out loop: Mapped perimeter index %d to array position %d\n", arr_j, max_internal-arr_j);
inner_outer_extrusions[max_internal-arr_j] = reordered_extrusions[arr_j];
current_perimeter++;
// For the intenal perimeter threshold, the distance is the internal perimeter spacing expanded by the factor to cover rounding errors.
coord_t threshold_internal = this->perimeter_flow.scaled_spacing();
// Re-order extrusions based on distance
// Alorithm will aggresively optimise for the appearance of the outermost perimeter
ordered_extrusions = reorderPerimetersByProximity(ordered_extrusions,threshold_external,threshold_internal );
reordered_extrusions = ordered_extrusions; // copy them into the reordered extrusions vector to allow for IOI operations to be performed below without altering the base ordered extrusions list.
// Now start the sandwich mode wall re-ordering using the reordered_extrusions as the basis
// scan to find the external perimeter, first internal, second internal and last perimeter in the island.
// We then advance the position index to move to the second island and continue until there are no more
// perimeters left.
while (position < reordered_extrusions.size()) {
outer = first_internal = second_internal = current_perimeter = -1; // initialise all index values to -1
max_internal = reordered_extrusions.size()-1; // initialise the maximum internal perimeter to the last perimeter on the extrusion list
// run through the walls to get the index values that need re-ordering until the first one for each
// is found. Start at "position" index to enable the for loop to iterate for multiple external
// perimeters in a single island
// printf("Reorder Loop. Position %d, extrusion list size: %d, Outer index %d, inner index %d, second inner index %d\n", position, reordered_extrusions.size(),outer,first_internal,second_internal);
for (arr_i = position; arr_i < reordered_extrusions.size(); ++arr_i) {
// printf("Perimeter: extrusion inset index %d, ordered extrusions array position %d\n",reordered_extrusions[arr_i].extrusion->inset_idx, arr_i);
switch (reordered_extrusions[arr_i].extrusion->inset_idx) {
case 0: // external perimeter
if (outer == -1)
outer = arr_i;
break;
case 1: // first internal wall
if (first_internal==-1 && arr_i>outer && outer!=-1){
first_internal = arr_i;
}
}
for (arr_j = position; arr_j < second_internal; ++arr_j){ // go outside in and map the remaining perimeters (external and first internal wall(s)) using the outside in wall order
// printf("Outside in loop: Mapped perimeter index %d to array position %d\n", arr_j, current_perimeter+1);
inner_outer_extrusions[++current_perimeter] = reordered_extrusions[arr_j];
}
for(arr_j = position; arr_j <= max_internal; ++arr_j) // replace perimeter array with the new re-ordered array
ordered_extrusions[arr_j] = inner_outer_extrusions[arr_j-position];
break;
case 2: // second internal wall
if (second_internal == -1 && arr_i > first_internal && outer!=-1){
second_internal = arr_i;
}
break;
}
if(outer >-1 && first_internal>-1 && reordered_extrusions[arr_i].extrusion->inset_idx == 0){ // found a new external perimeter after we've found at least a first internal perimeter to re-order.
// This means we entered a new island.
arr_i=arr_i-1; //step back one perimeter
max_internal = arr_i; // new maximum internal perimeter is now this as we have found a new external perimeter, hence a new island.
break; // exit the for loop
}
// go to the next perimeter from the current position to continue scanning for external walls in the same island
position = arr_i + 1;
}
// printf("Layer ID %d, Outer index %d, inner index %d, second inner index %d, maximum internal perimeter %d \n",layer_id,outer,first_internal,second_internal, max_internal);
if (outer > -1 && first_internal > -1 && second_internal > -1) { // found all three perimeters to re-order? If not the perimeters will be processed outside in.
std::vector<PerimeterGeneratorArachneExtrusion> inner_outer_extrusions; // temporary array to hold extrusions for reordering
inner_outer_extrusions.resize(max_internal - position + 1); // reserve array containing the number of perimeters before a new island. Variables are array indexes hence need to add +1 to convert to position allocations
// printf("Allocated array size %d, max_internal index %d, start position index %d \n",max_internal-position+1,max_internal,position);
for (arr_j = max_internal; arr_j >=position; --arr_j){ // go inside out towards the external perimeter (perimeters in reverse order) and store all internal perimeters until the first one identified with inset index 2
if(arr_j >= second_internal){
//printf("Inside out loop: Mapped perimeter index %d to array position %d\n", arr_j, max_internal-arr_j);
inner_outer_extrusions[max_internal-arr_j] = reordered_extrusions[arr_j];
current_perimeter++;
}
}
for (arr_j = position; arr_j < second_internal; ++arr_j){ // go outside in and map the remaining perimeters (external and first internal wall(s)) using the outside in wall order
// printf("Outside in loop: Mapped perimeter index %d to array position %d\n", arr_j, current_perimeter+1);
inner_outer_extrusions[++current_perimeter] = reordered_extrusions[arr_j];
}
for(arr_j = position; arr_j <= max_internal; ++arr_j) // replace perimeter array with the new re-ordered array
ordered_extrusions[arr_j] = inner_outer_extrusions[arr_j-position];
}
// go to the next perimeter from the current position to continue scanning for external walls in the same island
position = arr_i + 1;
}
}
}
bool steep_overhang_contour = false;
bool steep_overhang_hole = false;
if (!config->overhang_reverse) {
// Skip steep overhang detection no reverse is specified
steep_overhang_contour = true;
steep_overhang_hole = true;
}
if (ExtrusionEntityCollection extrusion_coll = traverse_extrusions(*this, ordered_extrusions, steep_overhang_contour, steep_overhang_hole); !extrusion_coll.empty()) {
if (config->overhang_reverse) {
reorient_perimeters(extrusion_coll, steep_overhang_contour, steep_overhang_hole,
this->config->overhang_reverse_internal_only);
}
defer_unsupported_loops(*this, extrusion_coll);
result.loops = std::move(extrusion_coll);
result.has_loops = true;
bool steep_overhang_contour = false;
bool steep_overhang_hole = false;
if (!config->overhang_reverse) {
// Skip steep overhang detection no reverse is specified
steep_overhang_contour = true;
steep_overhang_hole = true;
}
if (ExtrusionEntityCollection extrusion_coll = traverse_extrusions(*this, ordered_extrusions, steep_overhang_contour, steep_overhang_hole); !extrusion_coll.empty()) {
if (config->overhang_reverse) {
reorient_perimeters(extrusion_coll, steep_overhang_contour, steep_overhang_hole,
this->config->overhang_reverse_internal_only);
}
defer_unsupported_loops(*this, extrusion_coll);
this->loops->append(extrusion_coll);
}
const coord_t spacing = (perimeters.size() == 1) ? ext_perimeter_spacing2 : perimeter_spacing;
const coord_t spacing = (perimeters.size() == 1) ? ext_perimeter_spacing2 : perimeter_spacing;
if (offset_ex(infill_contour, -float(spacing / 2.)).empty())
infill_contour.clear(); // Infill region is too small, so let's filter it out.
if (offset_ex(infill_contour, -float(spacing / 2.)).empty())
infill_contour.clear(); // Infill region is too small, so let's filter it out.
// create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the
// non-collapsing regions
coord_t inset =
(loop_number < 0) ? 0 :
(loop_number == 0) ?
// one loop
ext_perimeter_spacing :
// two or more loops?
perimeter_spacing;
coord_t top_inset = inset;
// create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the
// non-collapsing regions
coord_t inset =
(loop_number < 0) ? 0 :
(loop_number == 0) ?
// one loop
ext_perimeter_spacing :
// two or more loops?
perimeter_spacing;
coord_t top_inset = inset;
top_inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset))));
if(is_topmost_layer || is_bottom_layer)
inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset))));
else
inset = coord_t(scale_(this->config->infill_wall_overlap.get_abs_value(unscale<double>(inset))));
top_inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset))));
if(is_topmost_layer || is_bottom_layer)
inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset))));
else
inset = coord_t(scale_(this->config->infill_wall_overlap.get_abs_value(unscale<double>(inset))));
// simplify infill contours according to resolution
Polygons pp;
for (ExPolygon& ex : infill_contour)
ex.simplify_p(m_scaled_resolution, &pp);
ExPolygons not_filled_exp = union_ex(pp);
// collapse too narrow infill areas
const auto min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
// simplify infill contours according to resolution
Polygons pp;
for (ExPolygon& ex : infill_contour)
ex.simplify_p(m_scaled_resolution, &pp);
ExPolygons not_filled_exp = union_ex(pp);
// collapse too narrow infill areas
const auto min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
ExPolygons infill_exp = offset2_ex(
ExPolygons infill_exp = offset2_ex(
not_filled_exp,
float(-min_perimeter_infill_spacing / 2.),
float(inset + min_perimeter_infill_spacing / 2.));
// append infill areas to fill_surfaces
if (!top_expolygons.empty()) {
infill_exp = union_ex(infill_exp, offset_ex(top_expolygons, double(top_inset)));
}
this->fill_surfaces->append(infill_exp, stInternal);
apply_extra_perimeters(infill_exp);
// BBS: get the no-overlap infill expolygons
{
ExPolygons polyWithoutOverlap;
polyWithoutOverlap = offset2_ex(
not_filled_exp,
float(-min_perimeter_infill_spacing / 2.),
float(inset + min_perimeter_infill_spacing / 2.));
// append infill areas to fill_surfaces
if (!top_expolygons.empty()) {
infill_exp = union_ex(infill_exp, offset_ex(top_expolygons, double(top_inset)));
}
result.infill = std::move(infill_exp);
// BBS: get the no-overlap infill expolygons
{
ExPolygons polyWithoutOverlap;
polyWithoutOverlap = offset2_ex(
not_filled_exp,
float(-min_perimeter_infill_spacing / 2.),
float(+min_perimeter_infill_spacing / 2.));
if (!top_expolygons.empty())
polyWithoutOverlap = union_ex(polyWithoutOverlap, top_expolygons);
result.no_overlap = std::move(polyWithoutOverlap);
}
}
});
for (ArachneSurfaceResult &result : results) {
if (result.has_loops)
this->loops->append(result.loops);
this->fill_surfaces->append(result.infill, stInternal);
apply_extra_perimeters(result.infill);
this->fill_no_overlap->insert(this->fill_no_overlap->end(), result.no_overlap.begin(), result.no_overlap.end());
float(+min_perimeter_infill_spacing / 2.));
if (!top_expolygons.empty())
polyWithoutOverlap = union_ex(polyWithoutOverlap, top_expolygons);
this->fill_no_overlap->insert(this->fill_no_overlap->end(), polyWithoutOverlap.begin(), polyWithoutOverlap.end());
}
}
}
+2 -2
View File
@@ -27,7 +27,7 @@ public:
explicit Polygon(const Points &points) : MultiPoint(points) {}
Polygon(std::initializer_list<Point> points) : MultiPoint(points) {}
Polygon(const Polygon &other) : MultiPoint(other.points) {}
Polygon(Polygon &&other) noexcept : MultiPoint(std::move(other.points)) {}
Polygon(Polygon &&other) : MultiPoint(std::move(other.points)) {}
static Polygon new_scale(const std::vector<Vec2d> &points) {
Polygon pgn;
pgn.points.reserve(points.size());
@@ -36,7 +36,7 @@ public:
return pgn;
}
Polygon& operator=(const Polygon &other) { points = other.points; return *this; }
Polygon& operator=(Polygon &&other) noexcept { points = std::move(other.points); return *this; }
Polygon& operator=(Polygon &&other) { points = std::move(other.points); return *this; }
Point& operator[](Points::size_type idx) { return this->points[idx]; }
const Point& operator[](Points::size_type idx) const { return this->points[idx]; }
+2 -2
View File
@@ -20,7 +20,7 @@ class Polyline : public MultiPoint {
public:
Polyline() {};
Polyline(const Polyline& other) : MultiPoint(other.points), fitting_result(other.fitting_result) {}
Polyline(Polyline &&other) noexcept : MultiPoint(std::move(other.points)), fitting_result(std::move(other.fitting_result)) {}
Polyline(Polyline &&other) : MultiPoint(std::move(other.points)), fitting_result(std::move(other.fitting_result)) {}
Polyline(std::initializer_list<Point> list) : MultiPoint(list) {
fitting_result.clear();
}
@@ -41,7 +41,7 @@ public:
fitting_result = other.fitting_result;
return *this;
}
Polyline& operator=(Polyline&& other) noexcept {
Polyline& operator=(Polyline&& other) {
points = std::move(other.points);
fitting_result = std::move(other.fitting_result);
return *this;
+186 -357
View File
@@ -30,7 +30,6 @@
#include <cstddef>
#include <float.h>
#include <array>
#include <iterator>
#include <mutex>
#include <string>
@@ -43,7 +42,6 @@
#include <boost/log/trivial.hpp>
#include <tbb/parallel_for.h>
#include <tbb/parallel_invoke.h>
#include <tbb/spin_mutex.h>
#include <tbb/concurrent_unordered_set.h>
@@ -1666,9 +1664,7 @@ void PrintObject::detect_surfaces_type()
bool interface_shells = ! spiral_mode && m_config.interface_shells.value;
size_t num_layers = spiral_mode ? std::min(size_t(this->printing_region(0).config().bottom_shell_layers), m_layers.size()) : m_layers.size();
// The regions of a layer do not see each other here, and a layer cut through a fine relief takes far longer than the
// others, so the regions run next to each other instead of one after another, each still over all layers.
tbb::parallel_for(size_t(0), this->num_printing_regions(), [&](size_t region_id) {
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " in parallel - start";
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (Layer *layer : m_layers)
@@ -1726,7 +1722,7 @@ void PrintObject::detect_surfaces_type()
if (upper_layer) {
ExPolygons upper_slices = interface_shells ?
diff_ex(layerm_slices_surfaces, upper_layer->m_regions[region_id]->slices.surfaces, ApplySafetyOffset::Yes) :
diff_ex_by_piece(layerm_slices_surfaces, to_polygons(upper_layer->lslices), ApplySafetyOffset::Yes);
diff_ex(layerm_slices_surfaces, upper_layer->lslices, ApplySafetyOffset::Yes);
surfaces_append(top, opening_ex(upper_slices, offset), stTop);
} else {
// if no upper layer, all surfaces of this one are solid
@@ -1752,7 +1748,7 @@ void PrintObject::detect_surfaces_type()
surfaces_append(
bottom,
opening_ex(
diff_ex_by_piece(layerm_slices_surfaces, to_polygons(lower_layer->lslices), ApplySafetyOffset::Yes),
diff_ex(layerm_slices_surfaces, lower_layer->lslices, ApplySafetyOffset::Yes),
offset),
surface_type_bottom_other);
// if user requested internal shells, we need to identify surfaces
@@ -1783,44 +1779,34 @@ void PrintObject::detect_surfaces_type()
// and top surfaces; let's do an intersection to discover them and consider them
// as bottom surfaces (to allow for bridge detection)
if (! top.empty() && ! bottom.empty()) {
const auto cracks = intersection_ex_by_piece(to_expolygons(top), to_polygons(bottom));
const auto cracks = intersection_ex(top, bottom);
if (!cracks.empty()) {
if (lower_layer) { // Only detect small cracks for non-first layer, because first layer should always be bottom
const float small_crack_threshold = -layerm->flow(frExternalPerimeter).scaled_width() * 1.5;
// Only the bottom surfaces near a crack can take part: one that contains it must contain its box,
// and one whose box misses the grown crack is left unchanged by removing it. A layer cut through
// a fine relief has thousands of both, which made this loop quadratic.
for (const auto& crack : cracks) {
if (offset_ex(crack, small_crack_threshold).empty()) {
// For small cracks, if it's part of a large bottom surface, then it should be added to bottom as well
const BoundingBox crack_bbox = get_extents(crack);
if (std::any_of(bottom.begin(), bottom.end(), [&crack, &crack_bbox, small_crack_threshold](const Surface& s) {
if (std::any_of(bottom.begin(), bottom.end(), [&crack, small_crack_threshold](const Surface& s) {
const auto& se = s.expolygon;
return get_extents(se).inflated(SCALED_EPSILON).contains(crack_bbox)
&& diff_ex(crack, se, ApplySafetyOffset::Yes).empty()
return diff_ex(crack, se, ApplySafetyOffset::Yes).empty()
&& se.area() > crack.area() * 2
&& !offset_ex(diff_ex(se, crack), small_crack_threshold).empty();
})) continue;
// Crack too small, leave it as part of the top surface, remove it from bottom surfaces
const ExPolygons grown_crack = offset_ex(crack, -small_crack_threshold);
const BoundingBox grown_bbox = get_extents(grown_crack);
Surfaces bot_tmp;
for (auto& b : bottom) {
if (get_extents(b.expolygon).overlap(grown_bbox))
surfaces_append(bot_tmp, diff_ex(b.expolygon, grown_crack), b.surface_type);
else
bot_tmp.emplace_back(std::move(b));
surfaces_append(bot_tmp, diff_ex(b.expolygon, offset_ex(crack, -small_crack_threshold)), b.surface_type);
}
bottom = std::move(bot_tmp);
}
}
}
ExPolygons top_expolygons = to_expolygons(std::move(top));
Polygons top_polygons = to_polygons(std::move(top));
top.clear();
surfaces_append(top, diff_ex_by_piece(top_expolygons, to_polygons(bottom)), stTop);
surfaces_append(top, diff_ex(top_polygons, bottom), stTop);
}
}
@@ -1911,7 +1897,7 @@ void PrintObject::detect_surfaces_type()
{
Polygons topbottom = to_polygons(top);
polygons_append(topbottom, to_polygons(bottom));
surfaces_append(surfaces_out, diff_ex_by_piece(surfaces_prev_expolys, topbottom), stInternal);
surfaces_append(surfaces_out, diff_ex(surfaces_prev_expolys, topbottom), stInternal);
}
surfaces_append(surfaces_out, std::move(top));
@@ -2088,31 +2074,29 @@ void PrintObject::detect_surfaces_type()
}
}
);
// ==============================================================================================================
// === ORCA: Interim workaround - for now the new stInternalAfterExternalBridge surfaace is re-classified ==============
// === back to a bottom bridge. As a starting point, this improves bridging reliability as it extrudes ==========
// === two external bridge layers. However, TODO: Implement a new surface type throughout the codebase ==========
// ==============================================================================================================
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
tbb::parallel_for( tbb::blocked_range<size_t>(0, m_layers.size()), [this, region_id](const tbb::blocked_range<size_t> &range) {
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) {
Surfaces &surfs = m_layers[idx_layer]->m_regions[region_id]->slices.surfaces;
for (Surface &s : surfs) {
if (s.surface_type == stInternalAfterExternalBridge) {
s.surface_type = stBottomBridge;
}
}
}
}
);
}
}
// ==============================================================================================================
// === ORCA: End of second external bridge layer changes =======================================================
// ==============================================================================================================
}); // for each this->print->region_count
// ==============================================================================================================
// === ORCA: Interim workaround - for now the new stInternalAfterExternalBridge surfaace is re-classified ==============
// === back to a bottom bridge. As a starting point, this improves bridging reliability as it extrudes ==========
// === two external bridge layers. However, TODO: Implement a new surface type throughout the codebase ==========
// ==============================================================================================================
// Once all the regions have their second bridge layer, and before their slices are trimmed into fill surfaces below.
if ((this->config().enable_extra_bridge_layer.value == eblApplyToAll) || (this->config().enable_extra_bridge_layer.value == eblExternalBridgeOnly)) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, m_layers.size()), [this](const tbb::blocked_range<size_t> &range) {
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer)
for (LayerRegion *layerm : m_layers[idx_layer]->regions())
for (Surface &s : layerm->slices.surfaces)
if (s.surface_type == stInternalAfterExternalBridge)
s.surface_type = stBottomBridge;
});
m_print->throw_if_canceled();
}
tbb::parallel_for(size_t(0), this->num_printing_regions(), [&](size_t region_id) {
BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " - clipping in parallel - start";
// Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
tbb::parallel_for(
@@ -2129,7 +2113,7 @@ void PrintObject::detect_surfaces_type()
});
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " - clipping in parallel - end";
});
} // for each this->print->region_count
// Mark the object to have the region slices classified (typed, which also means they are split based on whether they are supported, bridging, top layers etc.)
m_typed_slices = true;
@@ -2196,10 +2180,8 @@ void PrintObject::process_external_surfaces()
BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - end";
}
BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces in parallel - start";
// The regions of a layer do not see each other here, and a layer cut through a fine relief takes far longer than the
// others, so the regions run next to each other instead of one after another, each still over all layers.
tbb::parallel_for(size_t(0), this->num_printing_regions(), [this, &surfaces_covered](size_t region_id) {
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - start";
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this, &surfaces_covered, region_id](const tbb::blocked_range<size_t>& range) {
@@ -2214,9 +2196,9 @@ void PrintObject::process_external_surfaces()
}
}
);
});
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces in parallel - end";
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - end";
}
}
void PrintObject::discover_vertical_shells()
@@ -2255,10 +2237,10 @@ void PrintObject::discover_vertical_shells()
// The "ensure vertical wall thickness" feature is not applicable to any of the regions. Quit.
return;
BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - start : cache top / bottom";
// One layer per task: on a layer cut through a fine relief the unions below take far longer than elsewhere, and a
// few such layers next to each other must not end up in one task.
//FIXME Improve the heuristics for a grain size.
size_t grain_size = std::max(num_layers / 16, size_t(1));
tbb::parallel_for(
tbb::blocked_range<size_t>(0, num_layers, 1),
tbb::blocked_range<size_t>(0, num_layers, grain_size),
[this, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
const std::initializer_list<SurfaceType> surfaces_bottom { stBottom, stBottomBridge };
const size_t num_regions = this->num_printing_regions();
@@ -2266,198 +2248,67 @@ void PrintObject::discover_vertical_shells()
m_print->throw_if_canceled();
const Layer &layer = *m_layers[idx_layer];
DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[idx_layer];
const auto top_bottom_expansion = [&layer](size_t region_id) {
return float(layer.m_regions[region_id]->flow(frSolidInfill).scaled_spacing()) * top_bottom_expansion_coeff;
};
// Simulate single set of perimeters over all merged regions.
float perimeter_offset = 0.f;
float perimeter_min_spacing = FLT_MAX;
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
static size_t debug_idx = 0;
++ debug_idx;
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// The top surfaces, the bottom surfaces and the holes are independent of each other.
tbb::parallel_invoke(
[&]() {
for (size_t region_id = 0; region_id < num_regions; ++ region_id)
append(cache.top_surfaces, offset(layer.m_regions[region_id]->slices.filter_by_type(stTop), top_bottom_expansion(region_id)));
// append(cache.top_surfaces, offset(layerm.fill_surfaces.filter_by_type(stTop), top_bottom_expansion));
// Save some computing time by reducing the number of polygons.
cache.top_surfaces = union_(cache.top_surfaces);
},
[&]() {
for (size_t region_id = 0; region_id < num_regions; ++ region_id)
append(cache.bottom_surfaces, offset(layer.m_regions[region_id]->slices.filter_by_types(surfaces_bottom), top_bottom_expansion(region_id)));
// append(cache.bottom_surfaces, offset(layerm.fill_surfaces.filter_by_types(surfaces_bottom), top_bottom_expansion));
cache.bottom_surfaces = union_(cache.bottom_surfaces);
},
[&]() {
// Simulate single set of perimeters over all merged regions.
float perimeter_offset = 0.f;
float perimeter_min_spacing = FLT_MAX;
for (size_t region_id = 0; region_id < num_regions; ++ region_id) {
const LayerRegion &layerm = *layer.m_regions[region_id];
// Calculate the maximum perimeter offset as if the slice was extruded with a single extruder only.
// First find the maxium number of perimeters per region slice.
unsigned int perimeters = 0;
for (const Surface &s : layerm.slices.surfaces)
perimeters = std::max<unsigned int>(perimeters, s.extra_perimeters);
perimeters += layerm.region().config().wall_loops.value;
// Then calculate the infill offset.
if (perimeters > 0) {
Flow extflow = layerm.flow(frExternalPerimeter);
Flow flow = layerm.flow(frPerimeter);
perimeter_offset = std::max(perimeter_offset,
0.5f * float(extflow.scaled_width() + extflow.scaled_spacing()) + (float(perimeters) - 1.f) * flow.scaled_spacing());
perimeter_min_spacing = std::min(perimeter_min_spacing, float(std::min(extflow.scaled_spacing(), flow.scaled_spacing())));
}
polygons_append(cache.holes, to_polygons(layerm.fill_expolygons));
}
// For a multi-material print, simulate perimeter / infill split as if only a single extruder has been used for the whole print.
if (perimeter_offset > 0.) {
// The layer.lslices are forced to merge by expanding them first.
polygons_append(cache.holes, offset2(layer.lslices, 0.3f * perimeter_min_spacing, - perimeter_offset - 0.3f * perimeter_min_spacing));
for (size_t region_id = 0; region_id < num_regions; ++ region_id) {
LayerRegion &layerm = *layer.m_regions[region_id];
float top_bottom_expansion = float(layerm.flow(frSolidInfill).scaled_spacing()) * top_bottom_expansion_coeff;
// Top surfaces.
append(cache.top_surfaces, offset(layerm.slices.filter_by_type(stTop), top_bottom_expansion));
// append(cache.top_surfaces, offset(layerm.fill_surfaces.filter_by_type(stTop), top_bottom_expansion));
// Bottom surfaces.
append(cache.bottom_surfaces, offset(layerm.slices.filter_by_types(surfaces_bottom), top_bottom_expansion));
// append(cache.bottom_surfaces, offset(layerm.fill_surfaces.filter_by_types(surfaces_bottom), top_bottom_expansion));
// Calculate the maximum perimeter offset as if the slice was extruded with a single extruder only.
// First find the maxium number of perimeters per region slice.
unsigned int perimeters = 0;
for (Surface &s : layerm.slices.surfaces)
perimeters = std::max<unsigned int>(perimeters, s.extra_perimeters);
perimeters += layerm.region().config().wall_loops.value;
// Then calculate the infill offset.
if (perimeters > 0) {
Flow extflow = layerm.flow(frExternalPerimeter);
Flow flow = layerm.flow(frPerimeter);
perimeter_offset = std::max(perimeter_offset,
0.5f * float(extflow.scaled_width() + extflow.scaled_spacing()) + (float(perimeters) - 1.f) * flow.scaled_spacing());
perimeter_min_spacing = std::min(perimeter_min_spacing, float(std::min(extflow.scaled_spacing(), flow.scaled_spacing())));
}
polygons_append(cache.holes, to_polygons(layerm.fill_expolygons));
}
// Save some computing time by reducing the number of polygons.
cache.top_surfaces = union_(cache.top_surfaces);
cache.bottom_surfaces = union_(cache.bottom_surfaces);
// For a multi-material print, simulate perimeter / infill split as if only a single extruder has been used for the whole print.
if (perimeter_offset > 0.) {
// The layer.lslices are forced to merge by expanding them first.
polygons_append(cache.holes, offset2(layer.lslices, 0.3f * perimeter_min_spacing, - perimeter_offset - 0.3f * perimeter_min_spacing));
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.lslices));
svg.draw(layer.lslices, "blue");
svg.draw(union_ex(cache.holes), "red");
svg.draw_outline(union_ex(cache.holes), "black", "blue", scale_(0.05));
svg.Close();
}
{
Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.lslices));
svg.draw(layer.lslices, "blue");
svg.draw(union_ex(cache.holes), "red");
svg.draw_outline(union_ex(cache.holes), "black", "blue", scale_(0.05));
svg.Close();
}
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
}
cache.holes = union_(cache.holes);
});
}
cache.holes = union_(cache.holes);
}
});
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - end : cache top / bottom";
}
// With one top/bottom cache for all regions, the shell and hole accumulation in the loop below depends on nothing
// region-specific but the shell settings and the external perimeter spacing, so a region sharing them with an earlier
// one reuses its result instead of repeating it: that accumulation is a union over several layers of top/bottom
// surfaces, and a multi-material print has a region per filament.
using AccumulationKey = std::array<double, 5>;
struct ShellAccumulation
{
AccumulationKey key;
Polygons shell;
Polygons holes;
};
const auto accumulation_key = [](const PrintRegionConfig &region_config, const LayerRegion *layerm) {
return AccumulationKey{ double(region_config.top_shell_layers.value), region_config.top_shell_thickness.value,
double(region_config.bottom_shell_layers.value), region_config.bottom_shell_thickness.value,
double(layerm->flow(frExternalPerimeter).scaled_spacing()) };
};
const auto accumulate_shell = [this, &cache_top_botom_regions](size_t idx_layer, const PrintRegionConfig &region_config,
const LayerRegion *layerm, Polygons &shell, Polygons &holes) {
const Layer *layer = m_layers[idx_layer];
polygons_append(holes, cache_top_botom_regions[idx_layer].holes);
auto combine_holes = [&holes](const Polygons &holes2) {
if (holes.empty() || holes2.empty())
holes.clear();
else
holes = intersection(holes, holes2);
};
auto combine_shells = [&shell](const Polygons &shells2) {
if (shell.empty())
shell = std::move(shells2);
else if (! shells2.empty()) {
polygons_append(shell, shells2);
// Running the union_ using the Clipper library piece by piece is cheaper
// than running the union_ all at once.
shell = union_(shell);
}
};
static constexpr const bool one_more_layer_below_top_bottom_surfaces = false;
if (int n_top_layers = region_config.top_shell_layers.value; n_top_layers > 0) {
// Gather top regions projected to this layer.
coordf_t print_z = layer->print_z;
int i = int(idx_layer) + 1;
int itop = int(idx_layer) + n_top_layers;
bool at_least_one_top_projected = false;
for (; i < int(cache_top_botom_regions.size()) &&
(i < itop || m_layers[i]->print_z - print_z < region_config.top_shell_thickness - EPSILON);
++ i) {
at_least_one_top_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.top_surfaces);
}
if (!at_least_one_top_projected && i < int(cache_top_botom_regions.size())) {
// Lets consider this a special case - with only 1 top solid and minimal shell thickness settings, the
// boundaries of solid layers are not anchored over/under perimeters, so lets fix it by adding at least one
// perimeter width of area
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].top_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i < int(cache_top_botom_regions.size()) &&
(i <= itop || m_layers[i]->bottom_z() - print_z < region_config.top_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
if (int n_bottom_layers = region_config.bottom_shell_layers.value; n_bottom_layers > 0) {
// Gather bottom regions projected to this layer.
coordf_t bottom_z = layer->bottom_z();
int i = int(idx_layer) - 1;
int ibottom = int(idx_layer) - n_bottom_layers;
bool at_least_one_bottom_projected = false;
for (; i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->bottom_z() < region_config.bottom_shell_thickness - EPSILON);
-- i) {
at_least_one_bottom_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.bottom_surfaces);
}
if (!at_least_one_bottom_projected && i >= 0) {
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].bottom_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->print_z < region_config.bottom_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
};
std::vector<std::vector<ShellAccumulation>> shell_accumulations(top_bottom_surfaces_all_regions ? num_layers : 0);
if (! shell_accumulations.empty()) {
// Every (layer, key) pair is accumulated once, before the regions, so that nothing in the loop below is shared
// between them and they can run next to each other.
std::vector<std::array<size_t, 3>> todo; // layer, its slot, a region holding the key
for (size_t idx_layer = 0; idx_layer < num_layers; ++ idx_layer) {
std::vector<ShellAccumulation> &accumulations = shell_accumulations[idx_layer];
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
if (this->printing_region(region_id).config().ensure_vertical_shell_thickness.value != evstAll)
continue;
const LayerRegion *layerm = m_layers[idx_layer]->m_regions[region_id];
const AccumulationKey key = accumulation_key(layerm->region().config(), layerm);
if (std::none_of(accumulations.begin(), accumulations.end(), [&key](const ShellAccumulation &a) { return a.key == key; })) {
todo.push_back({ idx_layer, accumulations.size(), region_id });
accumulations.push_back({ key, {}, {} });
}
}
}
tbb::parallel_for(size_t(0), todo.size(), [this, &todo, &shell_accumulations, &accumulate_shell](size_t i) {
m_print->throw_if_canceled();
const LayerRegion *layerm = m_layers[todo[i][0]]->m_regions[todo[i][2]];
ShellAccumulation &out = shell_accumulations[todo[i][0]][todo[i][1]];
accumulate_shell(todo[i][0], layerm->region().config(), layerm, out.shell, out.holes);
});
m_print->throw_if_canceled();
}
const auto process_region = [&](size_t region_id) {
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
const PrintRegion &region = this->printing_region(region_id);
if (region.config().ensure_vertical_shell_thickness.value != evstAll )
// This region will be handled by discover_horizontal_shells().
return;
continue;
//FIXME Improve the heuristics for a grain size.
size_t grain_size = std::max(num_layers / 16, size_t(1));
@@ -2497,7 +2348,7 @@ void PrintObject::discover_vertical_shells()
grain_size = 1;
tbb::parallel_for(
tbb::blocked_range<size_t>(0, num_layers, grain_size),
[this, region_id, &shell_accumulations, &accumulation_key, &accumulate_shell]
[this, region_id, &cache_top_botom_regions]
(const tbb::blocked_range<size_t>& range) {
// printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end());
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
@@ -2547,19 +2398,80 @@ void PrintObject::discover_vertical_shells()
}
}
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
const AccumulationKey key = accumulation_key(region_config, layerm);
const ShellAccumulation *reused = shell_accumulations.empty() ? nullptr :
[&]() -> const ShellAccumulation * {
for (const ShellAccumulation &a : shell_accumulations[idx_layer])
if (a.key == key)
return &a;
return nullptr;
}();
if (reused != nullptr) {
shell = reused->shell;
holes = reused->holes;
} else
accumulate_shell(idx_layer, region_config, layerm, shell, holes);
polygons_append(holes, cache_top_botom_regions[idx_layer].holes);
auto combine_holes = [&holes](const Polygons &holes2) {
if (holes.empty() || holes2.empty())
holes.clear();
else
holes = intersection(holes, holes2);
};
auto combine_shells = [&shell](const Polygons &shells2) {
if (shell.empty())
shell = std::move(shells2);
else if (! shells2.empty()) {
polygons_append(shell, shells2);
// Running the union_ using the Clipper library piece by piece is cheaper
// than running the union_ all at once.
shell = union_(shell);
}
};
static constexpr const bool one_more_layer_below_top_bottom_surfaces = false;
if (int n_top_layers = region_config.top_shell_layers.value; n_top_layers > 0) {
// Gather top regions projected to this layer.
coordf_t print_z = layer->print_z;
int i = int(idx_layer) + 1;
int itop = int(idx_layer) + n_top_layers;
bool at_least_one_top_projected = false;
for (; i < int(cache_top_botom_regions.size()) &&
(i < itop || m_layers[i]->print_z - print_z < region_config.top_shell_thickness - EPSILON);
++ i) {
at_least_one_top_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.top_surfaces);
}
if (!at_least_one_top_projected && i < int(cache_top_botom_regions.size())) {
// Lets consider this a special case - with only 1 top solid and minimal shell thickness settings, the
// boundaries of solid layers are not anchored over/under perimeters, so lets fix it by adding at least one
// perimeter width of area
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].top_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i < int(cache_top_botom_regions.size()) &&
(i <= itop || m_layers[i]->bottom_z() - print_z < region_config.top_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
if (int n_bottom_layers = region_config.bottom_shell_layers.value; n_bottom_layers > 0) {
// Gather bottom regions projected to this layer.
coordf_t bottom_z = layer->bottom_z();
int i = int(idx_layer) - 1;
int ibottom = int(idx_layer) - n_bottom_layers;
bool at_least_one_bottom_projected = false;
for (; i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->bottom_z() < region_config.bottom_shell_thickness - EPSILON);
-- i) {
at_least_one_bottom_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.bottom_surfaces);
}
if (!at_least_one_bottom_projected && i >= 0) {
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].bottom_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->print_z < region_config.bottom_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", debug_idx), get_extents(shell));
@@ -2653,8 +2565,11 @@ void PrintObject::discover_vertical_shells()
Polygons object_volume;
Polygons internal_volume;
{
if (idx_layer > 0 && idx_layer + 1 < m_layers.size())
object_volume = to_polygons(intersection_ex_by_piece(m_layers[idx_layer - 1]->lslices, to_polygons(m_layers[idx_layer + 1]->lslices)));
Polygons shrinked_bottom_slice = idx_layer > 0 ? to_polygons(m_layers[idx_layer - 1]->lslices) : Polygons{};
Polygons shrinked_upper_slice = (idx_layer + 1) < m_layers.size() ?
to_polygons(m_layers[idx_layer + 1]->lslices) :
Polygons{};
object_volume = intersection(shrinked_bottom_slice, shrinked_upper_slice);
internal_volume = closing(polygonsInternal, SCALED_EPSILON);
}
@@ -2665,34 +2580,15 @@ void PrintObject::discover_vertical_shells()
// the in-model condition is there due to small sloping surfaces, e.g. top of the hull of the benchy
// 2. the area does not fully cover an internal polygon
// This is there mainly for a very thin parts, where the solid layers would be missing if the part area is quite small
// Both tests below compare a small piece against the whole layer. Done literally, that is
// quadratic in the number of pieces, which is what a layer split up by colour painting has,
// so each is restricted to the part of the layer near the piece with an identical result:
// object_volume is clipped to the piece's box, and only the internal polygons whose box meets
// the expanded piece take part in the count, since the others pass through the difference
// unchanged and add the same number to both sides of it.
std::vector<BoundingBox> internal_bboxes;
internal_bboxes.reserve(internal_volume.size());
for (const Polygon &poly : internal_volume)
internal_bboxes.emplace_back(get_extents(poly));
regularized_shell.erase(std::remove_if(regularized_shell.begin(), regularized_shell.end(),
[&internal_volume, &internal_bboxes, &min_perimeter_infill_spacing,
[&internal_volume, &min_perimeter_infill_spacing,
&object_volume](const ExPolygon &p) {
const bool small = p.area() < min_perimeter_infill_spacing * scaled(1.5) ||
(p.area() < min_perimeter_infill_spacing * scaled(8.0) &&
diff(to_polygons(p),
ClipperUtils::clip_clipper_polygons_with_subject_bbox(
object_volume, get_extents(p).inflated(SCALED_EPSILON)))
.empty());
if (!small)
return false;
const Polygons expanded = expand(to_polygons(p), min_perimeter_infill_spacing);
const BoundingBox bbox = get_extents(expanded);
Polygons nearby;
for (size_t i = 0; i < internal_volume.size(); ++i)
if (internal_bboxes[i].overlap(bbox))
nearby.emplace_back(internal_volume[i]);
return diff(nearby, expanded).size() >= nearby.size();
return (p.area() < min_perimeter_infill_spacing * scaled(1.5) ||
(p.area() < min_perimeter_infill_spacing * scaled(8.0) &&
diff(to_polygons(p), object_volume).empty())) &&
diff(internal_volume,
expand(to_polygons(p), min_perimeter_infill_spacing))
.size() >= internal_volume.size();
}),
regularized_shell.end());
}
@@ -2714,9 +2610,8 @@ void PrintObject::discover_vertical_shells()
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// Trim the internal & internalvoid by the shell.
const Polygons regularized_shell_polygons = to_polygons(regularized_shell);
Slic3r::ExPolygons new_internal = diff_ex_by_piece(to_expolygons(layerm->fill_surfaces.filter_by_type(stInternal)), regularized_shell_polygons);
Slic3r::ExPolygons new_internal_void = diff_ex_by_piece(to_expolygons(layerm->fill_surfaces.filter_by_type(stInternalVoid)), regularized_shell_polygons);
Slic3r::ExPolygons new_internal = diff_ex(layerm->fill_surfaces.filter_by_type(stInternal), regularized_shell);
Slic3r::ExPolygons new_internal_void = diff_ex(layerm->fill_surfaces.filter_by_type(stInternalVoid), regularized_shell);
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
@@ -2743,15 +2638,7 @@ void PrintObject::discover_vertical_shells()
layerm->export_region_fill_surfaces_to_svg_debug("3_discover_vertical_shells-final");
}
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
}; // for each region
if (top_bottom_surfaces_all_regions)
// Nothing is shared between the regions, and a layer cut through a fine relief takes far longer than the others,
// so they run next to each other instead of one after another.
tbb::parallel_for(size_t(0), this->num_printing_regions(), process_region);
else
// Here every region fills the one top/bottom cache with its own surfaces first.
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id)
process_region(region_id);
} // for each region
} // void PrintObject::discover_vertical_shells()
// #define DEBUG_BRIDGE_OVER_INFILL
@@ -3272,16 +3159,6 @@ void PrintObject::bridge_over_infill()
vertical_lines[i].b = Point{x, y_max};
}
// The vertical lines only span the bridged area's x range, so anchors entirely outside it can never be
// hit. Leaving them out gives the same intersections without building a tree over the whole layer's
// boundary for every bridge.
const coord_t scan_x_min = bb_x.min.x();
const coord_t scan_x_max = bb_x.min.x() + coord_t(n_vlines) * scan_spacing;
anchors.erase(std::remove_if(anchors.begin(), anchors.end(),
[scan_x_min, scan_x_max](const Line &l) {
return std::max(l.a.x(), l.b.x()) < scan_x_min || std::min(l.a.x(), l.b.x()) > scan_x_max;
}),
anchors.end());
auto anchors_and_walls_tree = AABBTreeLines::LinesDistancer<Line>{std::move(anchors)};
auto bridged_area_tree = AABBTreeLines::LinesDistancer<Line>{to_lines(bridged_area)};
@@ -3526,63 +3403,28 @@ void PrintObject::bridge_over_infill()
std::vector<CandidateSurface> expanded_surfaces;
expanded_surfaces.reserve(surfaces_by_layer[lidx].size());
// The expanded fill boundary depends only on the bridging flow, and total_fill_area is not
// modified below, so build it once per spacing rather than once per candidate. A layer split
// into many candidates (e.g. by colour painting) otherwise repeats a layer-wide offset for each.
std::map<coord_t, Polylines> boundary_by_spacing;
// expansion_area is a clean, non-overlapping set, so uniting it with a bridge or cutting a bridge
// out of it only changes the polygons near that bridge. The rest are passed through untouched
// instead of being fed to ClipperLib with the whole layer again for every candidate.
// Not `near`/`far`: the Windows headers still define those as macros, and they expand to
// nothing, which turns the declaration below into an empty one.
const auto split_near = [](const Polygons &polys, const BoundingBox &bbox, Polygons &rest) {
Polygons nearby;
for (const Polygon &p : polys)
(get_extents(p).overlap(bbox) ? nearby : rest).emplace_back(p);
return nearby;
};
for (const CandidateSurface &candidate : surfaces_by_layer[lidx]) {
const auto &region_config = candidate.region->region().config();
const bool turning_pattern = region_config.sparse_infill_pattern == ipHilbertCurve ||
region_config.sparse_infill_pattern == ipOctagramSpiral;
const Flow &flow = candidate.region->bridging_flow(frSolidInfill, true);
Polygons area_to_be_bridge = expand(candidate.new_polys, flow.scaled_spacing());
// deep_infill_area and internal_unsupported_area cover the whole layer; only their part under
// this candidate can change the results, so they are clipped to its box first.
if (!area_to_be_bridge.empty())
area_to_be_bridge = intersection(area_to_be_bridge,
ClipperUtils::clip_clipper_polygons_with_subject_bbox(
deep_infill_area, get_extents(area_to_be_bridge).inflated(SCALED_EPSILON)));
area_to_be_bridge = intersection(area_to_be_bridge, deep_infill_area);
area_to_be_bridge.erase(std::remove_if(area_to_be_bridge.begin(), area_to_be_bridge.end(),
[&internal_unsupported_area](const Polygon &p) {
return intersection({p}, ClipperUtils::clip_clipper_polygons_with_subject_bbox(
internal_unsupported_area,
get_extents(p).inflated(SCALED_EPSILON)))
.empty();
[internal_unsupported_area](const Polygon &p) {
return intersection({p}, internal_unsupported_area).empty();
}),
area_to_be_bridge.end());
Polygons limiting_area = union_(area_to_be_bridge, expansion_area);
if (area_to_be_bridge.empty())
continue;
Polygons limiting_area;
const Polygons near_expansion = split_near(expansion_area, get_extents(area_to_be_bridge).inflated(SCALED_EPSILON),
limiting_area);
append(limiting_area, union_(area_to_be_bridge, near_expansion));
auto boundary_it = boundary_by_spacing.find(flow.scaled_spacing());
if (boundary_it == boundary_by_spacing.end())
boundary_it = boundary_by_spacing
.emplace(flow.scaled_spacing(), to_polylines(expand(total_fill_area, 1.3 * flow.scaled_spacing())))
.first;
Polylines boundary_plines = boundary_it->second;
Polylines boundary_plines = to_polylines(expand(total_fill_area, 1.3 * flow.scaled_spacing()));
{
// No offset here: flow.spacing() is in mm, so the expand(limiting_area, 0.3 * flow.spacing())
// this used to be moved the outline by 0.135 scaled units - nothing beyond rounding - while
// costing a whole-layer ClipperLib pass for every candidate. limiting_area is already a clean
// union, so its own outline is the same boundary.
Polylines limiting_plines = to_polylines(limiting_area);
Polylines limiting_plines = to_polylines(expand(limiting_area, 0.3*flow.spacing()));
boundary_plines.insert(boundary_plines.end(), limiting_plines.begin(), limiting_plines.end());
}
@@ -3656,12 +3498,9 @@ void PrintObject::bridge_over_infill()
// Check collision with other expanded surfaces
{
bool reconstruct = false;
Polygons tmp_expanded_area = expand(bridging_area, 3.0 * flow.scaled_spacing());
const BoundingBox tmp_expanded_bbox = get_extents(tmp_expanded_area);
Polygons tmp_expanded_area = expand(bridging_area, 3.0 * flow.scaled_spacing());
for (const CandidateSurface &s : expanded_surfaces) {
// Surfaces whose boxes miss each other cannot intersect, which is most pairs on a busy layer.
if (get_extents(s.new_polys).overlap(tmp_expanded_bbox) &&
!intersection(s.new_polys, tmp_expanded_area).empty()) {
if (!intersection(s.new_polys, tmp_expanded_area).empty()) {
bridging_angle = s.bridge_angle;
reconstruct = true;
break;
@@ -3685,20 +3524,10 @@ void PrintObject::bridge_over_infill()
bridging_area = union_(bridging_area, construct_anchored_polygon(bridging_area, to_lines(boundary_plines), flow,
bridging_angle, scan_spacing, true));
}
// Each of these meets one bridge with the whole layer, so the layer side is first cut down to the
// bridge's box (and expansion_area split as above); the result is the same.
if (!bridging_area.empty()) {
const BoundingBox bridging_bbox = get_extents(bridging_area).inflated(SCALED_EPSILON);
bridging_area = intersection(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(limiting_area, bridging_bbox));
bridging_area = intersection(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(total_fill_area, bridging_bbox));
bridging_area = diff(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(total_top_area, bridging_bbox));
}
if (!bridging_area.empty()) {
Polygons kept;
const Polygons cut = split_near(expansion_area, get_extents(bridging_area).inflated(SCALED_EPSILON), kept);
append(kept, diff(cut, bridging_area));
expansion_area = std::move(kept);
}
bridging_area = intersection(bridging_area, limiting_area);
bridging_area = intersection(bridging_area, total_fill_area);
bridging_area = diff(bridging_area, total_top_area);
expansion_area = diff(expansion_area, bridging_area);
#ifdef DEBUG_BRIDGE_OVER_INFILL
debug_draw(std::to_string(lidx) + "_" + std::to_string(cluster_idx) + "_" + std::to_string(job_idx) + "_" + "_expanded_bridging" + std::to_string(r),
+1 -1
View File
@@ -929,9 +929,9 @@ public:
::fread(&y, sizeof(coord_t), 1, file);
poly.points.emplace_back(Point(x * scale, y * scale));
}
printf("Polygon %d, area: %lf\n", i, area(poly.points));
if (which == -1 || which == i)
m_support_polygons_deserialized.emplace_back(std::move(poly));
printf("Polygon %d, area: %lf\n", i, area(poly.points));
}
::fread(&n_polygons, 4, 1, file);
m_trimming_polygons_deserialized.reserve(n_polygons);
+1 -31
View File
@@ -854,41 +854,11 @@ void TreeSupport::detect_overhangs(bool check_support_necessity/* = false*/)
if (is_auto(stype) && config_detect_sharp_tails)
{
// BBS detect sharp tail
// Each island is tested only against the lower islands whose box meets its own: overlaps() tries every
// pair, which on a layer cut through a fine relief (thousands of islands above thousands) never ends.
std::vector<BoundingBox> lower_bboxes;
lower_bboxes.reserve(lower_polys.size());
for (const ExPolygon &lower : lower_polys)
lower_bboxes.emplace_back(get_extents(lower));
for (const ExPolygon& expoly : curr_polys) {
bool is_sharp_tail = false;
// 1. nothing below
// this is a sharp tail region if it's floating and non-ignorable
const ExPolygons expanded = offset_ex(expoly, 0.1 * extrusion_width_scaled);
const BoundingBox bbox = get_extents(expanded);
ExPolygons lower_nearby;
for (size_t i = 0; i < lower_polys.size(); ++i)
if (lower_bboxes[i].overlap(bbox))
lower_nearby.emplace_back(lower_polys[i]);
// As overlaps(expanded, lower_nearby), with each lower island cut to the island's box first: below
// a fine relief the lower layer is a few islands with thousands of holes, whose whole boundary
// was otherwise intersected again for every island above.
const auto overlaps_nearby = [&]() {
for (const ExPolygon &a : expanded) {
if (a.empty())
continue;
const BoundingBox a_bbox = get_extents(a);
for (const ExPolygon &b : lower_nearby) {
if (b.empty() || !get_extents(b).overlap(a_bbox))
continue;
const Polygons b_near = ClipperUtils::clip_clipper_polygons_with_subject_bbox(b, a_bbox.inflated(SCALED_EPSILON));
if (!intersection_pl(to_polylines(b_near), a).empty() || b.contains(a.contour.points.front()))
return true;
}
}
return false;
};
if (!overlaps_nearby()) {
if (!overlaps(offset_ex(expoly, 0.1 * extrusion_width_scaled), lower_polys)) {
is_sharp_tail = !offset_ex(expoly, -0.1 * extrusion_width_scaled).empty();
}
+2 -2
View File
@@ -61,7 +61,7 @@ public:
thickness(other.thickness), thickness_layers(other.thickness_layers),
bridge_angle(other.bridge_angle), extra_perimeters(other.extra_perimeters)
{};
Surface(Surface &&rhs) noexcept
Surface(Surface &&rhs)
: surface_type(rhs.surface_type), expolygon(std::move(rhs.expolygon)),
thickness(rhs.thickness), thickness_layers(rhs.thickness_layers),
bridge_angle(rhs.bridge_angle), extra_perimeters(rhs.extra_perimeters)
@@ -87,7 +87,7 @@ public:
return *this;
}
Surface& operator=(Surface &&rhs) noexcept
Surface& operator=(Surface &&rhs)
{
surface_type = rhs.surface_type;
expolygon = std::move(rhs.expolygon);
+4 -4
View File
@@ -162,10 +162,10 @@ inline void append(std::vector<T, Alloc> &dest, std::vector<T, Alloc> &&src)
{
if (dest.empty())
dest = std::move(src);
else
// insert() grows the capacity geometrically; reserving exactly the new size reallocated on every call, which
// made appending piece by piece quadratic.
dest.insert(dest.end(), std::make_move_iterator(src.begin()), std::make_move_iterator(src.end()));
else {
dest.reserve(dest.size() + src.size());
std::move(std::begin(src), std::end(src), std::back_inserter(dest));
}
src.clear();
src.shrink_to_fit();
}
+2 -7
View File
@@ -1019,14 +1019,9 @@ if (UNIX AND NOT APPLE)
find_package(GTK${SLIC3R_GTK} REQUIRED)
pkg_check_modules(LIBSECRET REQUIRED libsecret-1)
pkg_check_modules(webkit2gtk REQUIRED webkit2gtk-4.1)
if (FLATPAK)
# I don't know why this is needed, but for whatever reason slic3r isn't
# linking to X11 and webkit2gtk. force it.
find_package(X11 REQUIRED)
target_link_libraries(libslic3r_gui ${X11_LIBRARIES} ${webkit2gtk_LIBRARIES})
endif()
find_package(X11 REQUIRED)
target_include_directories(libslic3r_gui SYSTEM PRIVATE ${GTK${SLIC3R_GTK}_INCLUDE_DIRS} ${LIBSECRET_INCLUDE_DIRS} ${webkit2gtk_INCLUDE_DIRS})
target_link_libraries(libslic3r_gui ${GTK${SLIC3R_GTK}_LIBRARIES} fontconfig ${LIBSECRET_LIBRARIES})
target_link_libraries(libslic3r_gui ${GTK${SLIC3R_GTK}_LIBRARIES} fontconfig ${LIBSECRET_LIBRARIES} ${webkit2gtk_LIBRARIES} ${X11_LIBRARIES})
# Propagate GDK backend detection results as compile definitions so that
# LinuxDisplayBackend.cpp can include the right GDK headers.
+8
View File
@@ -14,6 +14,9 @@
#include <boost/algorithm/string/predicate.hpp>
#include <boost/any.hpp>
#include <wx/filename.h>
#include <wx/filesys.h>
#if __APPLE__
#import <IOKit/pwr_mgt/IOPMLib.h>
#elif _WIN32
@@ -531,6 +534,11 @@ boost::filesystem::path into_path(const wxString &str)
return boost::filesystem::path(str.wx_str());
}
wxString file_url_from_path(const boost::filesystem::path &path)
{
return wxFileSystem::FileNameToURL(wxFileName(from_path(path)));
}
void about()
{
AboutDialog dlg;
+3
View File
@@ -76,6 +76,9 @@ std::string into_u8(const wxString &str);
wxString from_path(const boost::filesystem::path &path);
// boost path from wxString
boost::filesystem::path into_path(const wxString &str);
// file:// URL of a local path, percent-encoded so characters such as '#', '%' and '?' stay part of the path.
// Append any query or fragment to the result.
wxString file_url_from_path(const boost::filesystem::path &path);
// Display an About dialog
extern void about();
+1 -4
View File
@@ -98,10 +98,7 @@ void MarkdownTip::LoadStyle()
ph /= "tooltip/styled.html";
_data_dir = false;
}
auto url = ph.string();
std::replace(url.begin(), url.end(), '\\', '/');
url = "file:///" + url;
_tipView->LoadURL(from_u8(url));
_tipView->LoadURL(file_url_from_path(ph));
_lastTip.clear();
}
+1 -1
View File
@@ -3672,7 +3672,7 @@ void Sidebar::update_all_preset_comboboxes()
wxString url = from_u8(PrintHost::get_print_host_webui(&cfg));
wxString apikey;
if(url.empty())
url = wxString::Format("file://%s/web/orca/missing_connection.html", from_u8(resources_dir()));
url = file_url_from_path(boost::filesystem::path(resources_dir()) / "web/orca/missing_connection.html");
else {
const auto host_type = cfg.option<ConfigOptionEnum<PrintHostType>>("host_type")->value;
if (cfg.has("printhost_apikey") && (host_type != htSimplyPrint))
+1 -3
View File
@@ -57,9 +57,7 @@ PrivacyUpdateDialog::PrivacyUpdateDialog(wxWindow* parent, wxWindowID id, const
fs::path ph(resources_dir());
ph /= "tooltip/privacyupdate.html";
m_host_url = ph.string();
std::replace(m_host_url.begin(), m_host_url.end(), '\\', '/');
m_host_url = "file:///" + m_host_url;
m_host_url = into_u8(file_url_from_path(ph));
m_vebview_release_note->LoadURL(from_u8(m_host_url));
m_sizer_right->Add(m_vebview_release_note, 0, wxEXPAND | wxRIGHT | wxLEFT, FromDIP(15));
+2 -2
View File
@@ -45,10 +45,10 @@ const std::vector<std::string> license_list = {
ProjectPanel::ProjectPanel(wxWindow *parent, wxWindowID id, const wxPoint &pos, const wxSize &size, long style) : wxPanel(parent, id, pos, size, style)
{
SetBackgroundColour(*wxWHITE);
m_project_home_url = wxString::Format("file://%s/web/model/index.html", from_u8(resources_dir()));
m_project_home_url = file_url_from_path(boost::filesystem::path(resources_dir()) / "web/model/index.html");
wxString strlang = wxGetApp().current_language_code_safe();
if (strlang != "")
m_project_home_url = wxString::Format("file://%s/web/model/index.html?lang=%s", from_u8(resources_dir()), strlang);
m_project_home_url += "?lang=" + strlang;
wxBoxSizer* main_sizer = new wxBoxSizer(wxVERTICAL);
+1 -1
View File
@@ -510,7 +510,7 @@ void UpdateVersionDialog::update_version_info(wxString release_note, wxString ve
out_buf->append(text, size);
}, (void*) &html_source, MD_DIALECT_GITHUB | MD_FLAG_STRIKETHROUGH | MD_FLAG_WIKILINKS, 0);
html_source.append("</body></html>");
m_vebview_release_note->LoadURL("file://" + (boost::filesystem::path (resources_dir()) / "web/guide/0/index.html").string());
m_vebview_release_note->LoadURL(file_url_from_path(boost::filesystem::path(resources_dir()) / "web/guide/0/index.html"));
SetMinSize(GetSize());
SetMaxSize(GetSize());
+5 -4
View File
@@ -31,14 +31,15 @@ int UserManager::parse_json(std::string payload)
{
bool restored_json = false;
json j;
json j_pre = json::parse(payload);
if (j_pre.empty()) {
return -1;
}
//bind/unbind
try {
json j_pre = json::parse(payload);
if (j_pre.empty()) {
return -1;
}
if (j_pre.contains("bind")) {
if (j_pre["bind"].contains("command")) {
+1 -3
View File
@@ -38,9 +38,7 @@ DownPluginFrame::DownPluginFrame(GUI_App *pGUI) : wxDialog((wxWindow *) (pGUI->m
// set the frame icon
wxBoxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
wxString TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/6/index.html").make_preferred().string());
TargetUrl = "file://" + TargetUrl;
wxString TargetUrl = file_url_from_path(boost::filesystem::path(resources_dir()) / "web/guide/6/index.html");
// Create the webview
m_browser = WebView::CreateWebView(this, TargetUrl);
+12 -12
View File
@@ -218,37 +218,38 @@ wxString GuideFrame::SetStartPage(GuidePage startpage, bool load)
m_page = startpage;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__<< boost::format(" enter, load=%1%, start_page=%2%")%load%int(startpage);
//wxLogMessage("GUIDE: webpage_1 %s", (boost::filesystem::path(resources_dir()) / "web\\guide\\1\\index.html").make_preferred().string().c_str() );
wxString TargetUrl = from_u8( (boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=1").make_preferred().string() );
const wxString guide_url = file_url_from_path(boost::filesystem::path(resources_dir()) / "web/guide/0/index.html");
wxString TargetUrl = guide_url + "?target=1";
//wxLogMessage("GUIDE: webpage_2 %s", TargetUrl.mb_str());
if (startpage == BBL_WELCOME){
SetTitle(_L("Setup Wizard"));
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=1").make_preferred().string());
TargetUrl = guide_url + "?target=1";
} else if (startpage == BBL_REGION) {
SetTitle(_L("Setup Wizard"));
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=11").make_preferred().string());
TargetUrl = guide_url + "?target=11";
} else if (startpage == BBL_MODELS) {
SetTitle(_L("Setup Wizard"));
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=21").make_preferred().string());
TargetUrl = guide_url + "?target=21";
} else if (startpage == BBL_FILAMENTS) {
SetTitle(_L("Setup Wizard"));
int nSize = m_ProfileJson["model"].size();
if (nSize>0)
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=22").make_preferred().string());
TargetUrl = guide_url + "?target=22";
else
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=21").make_preferred().string());
TargetUrl = guide_url + "?target=21";
} else if (startpage == BBL_FILAMENT_ONLY) {
SetTitle("");
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=23").make_preferred().string());
TargetUrl = guide_url + "?target=23";
} else if (startpage == BBL_MODELS_ONLY) {
SetTitle("");
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=24").make_preferred().string());
TargetUrl = guide_url + "?target=24";
}
else {
SetTitle(_L("Setup Wizard"));
TargetUrl = from_u8((boost::filesystem::path(resources_dir()) / "web/guide/0/index.html?target=21").make_preferred().string());
TargetUrl = guide_url + "?target=21";
}
wxString strlang = wxGetApp().current_language_code_safe();
@@ -256,7 +257,6 @@ wxString GuideFrame::SetStartPage(GuidePage startpage, bool load)
if (strlang != "")
TargetUrl = wxString::Format("%s&lang=%s", w2s(TargetUrl), strlang);
TargetUrl = "file://" + TargetUrl;
if (load)
load_url(TargetUrl);
@@ -1284,7 +1284,7 @@ bool GuideFrame::BuildProfileJson(const PresetBundle& bundle, bool require_all_r
entry["vendor"] = vp.id;
entry["nozzle_diameter"] = nozzle_str;
entry["materials"] = materials_str;
entry["cover"] = cover_path.string();
entry["cover"] = into_u8(file_url_from_path(cover_path));
entry["nozzle_selected"] = "";
entry["sub_path"] = "";
m_ProfileJson["model"].push_back(entry);
@@ -1732,7 +1732,7 @@ int GuideFrame::LoadProfileFamily(std::string strVendor, std::string strFilePath
cover_path = (boost::filesystem::absolute(boost::filesystem::path(resources_dir()) / "/web/image/printer/") / cover_file)
.make_preferred();
}
OneModel["cover"] = cover_path.string();
OneModel["cover"] = into_u8(file_url_from_path(cover_path));
OneModel["nozzle_selected"] = "";
+1 -1
View File
@@ -599,7 +599,7 @@ void ZUserLogin::OnScriptResponseMessage(wxCommandEvent &WXUNUSED(evt))
bool ZUserLogin::ShowErrorPage()
{
wxString ErrortUrl = from_u8((boost::filesystem::path(resources_dir()) / "web\\login\\error.html").make_preferred().string());
wxString ErrortUrl = file_url_from_path(boost::filesystem::path(resources_dir()) / "web/login/error.html");
load_url(ErrortUrl);
return true;
+2 -2
View File
@@ -36,10 +36,10 @@ namespace GUI {
WebViewPanel::WebViewPanel(wxWindow *parent)
: wxPanel(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize)
{
wxString url = wxString::Format("file://%s/web/homepage/index.html", from_u8(resources_dir()));
wxString url = file_url_from_path(boost::filesystem::path(resources_dir()) / "web/homepage/index.html");
wxString strlang = wxGetApp().current_language_code_safe();
if (strlang != "")
url = wxString::Format("file://%s/web/homepage/index.html?lang=%s", from_u8(resources_dir()), strlang);
url += "?lang=" + strlang;
wxBoxSizer* topsizer = new wxBoxSizer(wxVERTICAL);
+2 -4
View File
@@ -1,5 +1,6 @@
#include "MultiNozzleSync.hpp"
#include "../GUI.hpp"
#include "../GUI_App.hpp"
#include "../I18N.hpp"
#include "../Plater.hpp"
@@ -21,8 +22,6 @@
#include <set>
#include <wx/choice.h>
#include <wx/filename.h>
#include <wx/filesys.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
@@ -641,8 +640,7 @@ NozzleListTable::NozzleListTable(wxWindow* parent) : wxPanel(parent,wxID_ANY,wxD
m_web_view->AddScriptMessageHandler("nozzleListTable");
m_web_view->EnableContextMenu(false);
fs::path filepath = fs::path(resources_dir()) / "web/flush/NozzleListTable.html";
wxFileName fn(wxString::FromUTF8(filepath.string()));
wxString url = wxFileSystem::FileNameToURL(fn);
wxString url = file_url_from_path(filepath);
m_web_view->LoadURL(url);
auto sizer = new wxBoxSizer(wxVERTICAL);
+5 -6
View File
@@ -48,20 +48,19 @@ constexpr char ORCA_BRIDGE_JS[] = R"JS(
wxString bootstrap_url()
{
return wxString("file://") + from_u8((boost::filesystem::path(resources_dir()) / BOOTSTRAP_PAGE).make_preferred().string());
return file_url_from_path(boost::filesystem::path(resources_dir()) / BOOTSTRAP_PAGE);
}
wxString content_base_url()
{
const std::string dir = (boost::filesystem::path(resources_dir()) / "web").make_preferred().string();
return wxString("file://") + from_u8(dir) + "/";
return file_url_from_path(boost::filesystem::path(resources_dir()) / "web") + "/";
}
bool is_content_url(const wxString& url)
{
// The web view reports the URL it parsed, which escapes anything the resources path holds
// (a space, a non-ASCII character), while content_base_url() is the raw path.
return wxURI::Unescape(url.BeforeFirst('#')) == content_base_url();
// The web view reports the URL it parsed, which may escape the resources path differently
// from content_base_url().
return wxURI::Unescape(url.BeforeFirst('#')) == wxURI::Unescape(content_base_url());
}
const char* orca_bridge_script() { return ORCA_BRIDGE_JS; }
+2 -2
View File
@@ -192,7 +192,7 @@ bool WebViewHostDialog::create_webview(const std::string& resource_path,
wxString WebViewHostDialog::build_resource_url(const std::string& resource_path) const
{
wxString target_url = from_u8((boost::filesystem::path(resources_dir()) / resource_path).make_preferred().string());
wxString target_url = file_url_from_path(boost::filesystem::path(resources_dir()) / resource_path);
if (append_language_to_url()) {
const wxString lang = wxGetApp().current_language_code_safe();
@@ -202,7 +202,7 @@ wxString WebViewHostDialog::build_resource_url(const std::string& resource_path)
}
}
return wxString("file://") + target_url;
return target_url;
}
void WebViewHostDialog::load_url(const wxString& url)
+1 -1
View File
@@ -464,7 +464,7 @@ WipingDialog::WipingDialog(wxWindow* parent, const int max_flush_volume) :
wxString filepath_str = from_path(filepath);
wxFileName fn(filepath_str);
if(fn.FileExists()) {
wxString url = wxFileSystem::FileNameToURL(fn);
wxString url = file_url_from_path(filepath);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__<< "File exists and load url " << url.ToStdString();
m_webview->LoadURL(url);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__<< "Successfully loaded url: " << url.ToStdString();
-9
View File
@@ -274,13 +274,4 @@ bool Duet::start_print(wxString &msg, const std::string &filename, ConnectionTyp
return res;
}
int Duet::get_err_code_from_body(const std::string &body) const
{
pt::ptree root;
std::istringstream iss (body); // wrap returned json to istringstream
pt::read_json(iss, root);
return root.get<int>("err", 0);
}
}
-1
View File
@@ -40,7 +40,6 @@ private:
ConnectionType connect(wxString &msg) const;
void disconnect(ConnectionType connectionType) const;
bool start_print(wxString &msg, const std::string &filename, ConnectionType connectionType, bool simulationMode) const;
int get_err_code_from_body(const std::string &body) const;
};
}
-9
View File
@@ -146,15 +146,6 @@ bool ESP3D::start_print(wxString& msg, const std::string& filename) const
return ret;
}
int ESP3D::get_err_code_from_body(const std::string& body) const
{
pt::ptree root;
std::istringstream iss(body); // wrap returned json to istringstream
pt::read_json(iss, root);
return root.get<int>("err", 0);
}
// ESP3D only accepts 8.3 filenames else it crashes marlin and other undefined behaviour
std::string ESP3D::get_short_name(const std::string& filename) const
{
-1
View File
@@ -33,7 +33,6 @@ private:
std::string m_console_port;
bool start_print(wxString& msg, const std::string& filename) const;
int get_err_code_from_body(const std::string& body) const;
std::string get_short_name(const std::string& filename) const;
std::string format_command(const std::string& path, const std::string& arg, const std::string& val) const;
};
+1 -3
View File
@@ -340,9 +340,7 @@ namespace Slic3r {
if (classify_printer_model(config->opt_string("printer_model")) != ElegooPrinterType::CC2)
return fallback_webui;
std::string web_path = resources_dir() + "/web/elegoolink/lan_service_web/index.html";
std::replace(web_path.begin(), web_path.end(), '\\', '/');
web_path = "file://" + web_path;
std::string web_path = GUI::into_u8(GUI::file_url_from_path(boost::filesystem::path(resources_dir()) / "web/elegoolink/lan_service_web/index.html"));
const std::string token = get_cc2_token(config->opt_string("printhost_apikey"));
const std::string host_ip = Http::get_host_header_value(host);
+25 -15
View File
@@ -510,12 +510,22 @@ bool Flashforge::fetch_material_slots(std::vector<FlashforgeMaterialSlot>& slots
if (!request_local_api_json("detail", json{{"serialNumber", m_serial_number}, {"checkCode", m_check_code}}.dump(), body, msg))
return false;
const auto parsed = json::parse(body, nullptr, false, true);
if (parsed.is_discarded()) {
if (!parse_material_slots(body, slots, supports_material_station)) {
msg = _(L("Flashforge returned an invalid JSON response."));
return false;
}
return true;
}
bool Flashforge::parse_material_slots(const std::string& body, std::vector<FlashforgeMaterialSlot>& slots, bool* supports_material_station)
{
slots.clear();
const auto parsed = json::parse(body, nullptr, false, true);
if (parsed.is_discarded())
return false;
const auto& detail = parsed.contains("detail") ? parsed["detail"] : parsed;
const auto& station = detail.contains("matlStationInfo") ? detail["matlStationInfo"] :
detail.contains("MatlStationInfo") ? detail["MatlStationInfo"] : json();
@@ -542,12 +552,21 @@ bool Flashforge::fetch_material_slots(std::vector<FlashforgeMaterialSlot>& slots
if (supports_material_station != nullptr)
*supports_material_station = reports_material_station;
// Fields are read leniently: firmware may send numbers as strings or flags as numbers.
for (const auto& slot : slot_infos) {
if (!slot.is_object())
continue;
FlashforgeMaterialSlot info;
info.slot_id = slot.value("slotId", static_cast<int>(slots.size()) + 1);
info.has_filament = slot.value("hasFilament", false);
info.material_name = slot.value("materialName", std::string());
info.material_color = slot.value("materialColor", std::string());
info.slot_id = static_cast<int>(slots.size()) + 1;
if (const auto it = slot.find("slotId"); it != slot.end())
try_parse_json_int(*it, info.slot_id);
int has_filament = 0;
if (const auto it = slot.find("hasFilament"); it != slot.end() && try_parse_json_int(*it, has_filament))
info.has_filament = has_filament != 0;
if (const auto it = slot.find("materialName"); it != slot.end() && it->is_string())
info.material_name = it->get<std::string>();
if (const auto it = slot.find("materialColor"); it != slot.end() && it->is_string())
info.material_color = it->get<std::string>();
slots.emplace_back(std::move(info));
}
@@ -670,13 +689,4 @@ std::string Flashforge::extract_host_name() const
return out;
}
int Flashforge::get_err_code_from_body(const std::string& body) const
{
pt::ptree root;
std::istringstream iss(body); // wrap returned json to istringstream
pt::read_json(iss, root);
return root.get<int>("err", 0);
}
} // namespace Slic3r
+2 -1
View File
@@ -45,6 +45,8 @@ public:
PrintHostPostUploadActions get_post_upload_actions() const override { return PrintHostPostUploadAction::StartPrint; }
std::string get_host() const override { return m_host; }
bool fetch_material_slots(std::vector<FlashforgeMaterialSlot>& slots, bool* supports_material_station, wxString& msg) const;
// Parses a local API "detail" reply. Returns false when the body is not valid JSON.
static bool parse_material_slots(const std::string& body, std::vector<FlashforgeMaterialSlot>& slots, bool* supports_material_station);
static bool discover_printers(std::vector<FlashforgeDiscoveredPrinter>& printers, wxString& msg, int timeout_ms = 10000, int idle_timeout_ms = 1500, int max_retries = 3);
private:
@@ -68,7 +70,6 @@ private:
bool request_local_api_json(const std::string& path, const std::string& body, std::string& response_body, wxString& error_msg) const;
std::string make_http_url(const std::string& path) const;
std::string extract_host_name() const;
int get_err_code_from_body(const std::string &body) const;
bool connect(wxString& msg) const;
bool start_print(wxString& msg, const std::string& filename) const;
};
-9
View File
@@ -141,13 +141,4 @@ bool MKS::start_print(wxString& msg, const std::string& filename) const
return ret;
}
int MKS::get_err_code_from_body(const std::string& body) const
{
pt::ptree root;
std::istringstream iss(body); // wrap returned json to istringstream
pt::read_json(iss, root);
return root.get<int>("err", 0);
}
} // Slic3r
-1
View File
@@ -34,7 +34,6 @@ private:
std::string get_upload_url(const std::string& filename) const;
bool start_print(wxString& msg, const std::string& filename) const;
int get_err_code_from_body(const std::string& body) const;
};
}
+42 -9
View File
@@ -3,10 +3,13 @@
#include <vector>
#include <thread>
#include <exception>
#include <sstream>
#include <boost/optional.hpp>
#include <boost/log/trivial.hpp>
#include <boost/filesystem.hpp>
#include <nlohmann/json.hpp>
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <wx/string.h>
#include <wx/app.h>
@@ -172,6 +175,20 @@ std::string moonraker_error_reason(const std::string &body)
} // namespace
int PrintHost::get_err_code_from_body(const std::string &body)
{
boost::property_tree::ptree root;
std::istringstream iss(body);
try {
boost::property_tree::read_json(iss, root);
} catch (const std::exception &ex) {
BOOST_LOG_TRIVIAL(error) << "PrintHost: response is not valid JSON: " << ex.what();
return -1;
}
return root.get<int>("err", 0);
}
wxString PrintHost::format_error(const std::string &body, const std::string &error, unsigned status) const
{
if (status != 0) {
@@ -415,12 +432,10 @@ void PrintHostJobQueue::priv::remove_source()
source_to_remove.clear();
}
void PrintHostJobQueue::priv::perform_job(PrintHostJob the_job)
bool PrintHostJobQueue::upload_job(PrintHostJob &job, PrintHost::ProgressFn progress_fn, PrintHost::ErrorFn error_fn, PrintHost::InfoFn info_fn)
{
emit_progress(0); // Indicate the upload is starting
// Captured before upload_data is moved into upload() below.
const std::string upload_filename = the_job.upload_data.source_path.filename().string();
const std::string upload_filename = job.upload_data.source_path.filename().string();
{
LifecycleEventContext ctx;
@@ -429,19 +444,37 @@ void PrintHostJobQueue::priv::perform_job(PrintHostJob the_job)
fire_lifecycle_event(LifecycleEvent::UploadStarted, ctx);
}
bool success = the_job.printhost->upload(std::move(the_job.upload_data),
[this](Http::Progress progress, bool &cancel) { this->progress_fn(std::move(progress), cancel); },
[this](wxString error) { this->error_fn(std::move(error)); },
[this](wxString tag, wxString host) { this->info_fn(std::move(tag), std::move(host)); }
);
bool success = false;
std::string error;
// A throwing upload must not stop the worker, or later jobs would stay queued forever.
try {
success = job.printhost->upload(std::move(job.upload_data), std::move(progress_fn), error_fn, std::move(info_fn));
} catch (const std::exception &e) {
error = e.what();
error_fn(error);
}
{
LifecycleEventContext ctx;
ctx.name = upload_filename;
ctx.code = success ? LifecycleEvtCode::Ok : LifecycleEvtCode::Error;
ctx.msg = error;
fire_lifecycle_event(LifecycleEvent::UploadFinished, ctx);
}
return success;
}
void PrintHostJobQueue::priv::perform_job(PrintHostJob the_job)
{
emit_progress(0); // Indicate the upload is starting
bool success = PrintHostJobQueue::upload_job(the_job,
[this](Http::Progress progress, bool &cancel) { this->progress_fn(std::move(progress), cancel); },
[this](wxString error) { this->error_fn(std::move(error)); },
[this](wxString tag, wxString host) { this->info_fn(std::move(tag), std::move(host)); }
);
if (success) {
emit_progress(100);
if (the_job.switch_to_device_tab) {
+6
View File
@@ -87,6 +87,8 @@ public:
static PrintHost* get_print_host(DynamicPrintConfig *config);
static std::string get_print_host_webui(DynamicPrintConfig *config);
// Reads the "err" field of a JSON reply, 0 when absent. Returns -1 when the body is not valid JSON.
static int get_err_code_from_body(const std::string &body);
//Support for cloud webui login
virtual bool is_cloud() const { return false; }
@@ -150,6 +152,10 @@ public:
void enqueue(PrintHostJob job);
void cancel(size_t id);
// Uploads the job, firing UploadStarted and a matching UploadFinished. An exception thrown by
// the upload is reported through error_fn and makes the upload fail.
static bool upload_job(PrintHostJob &job, PrintHost::ProgressFn progress_fn, PrintHost::ErrorFn error_fn, PrintHost::InfoFn info_fn);
private:
struct priv;
std::shared_ptr<priv> p;
-9
View File
@@ -654,13 +654,4 @@ bool UltiMaker::start_print(wxString &msg, const std::string &filename, Connecti
return res;
}
int UltiMaker::get_err_code_from_body(const std::string &body) const
{
pt::ptree root;
std::istringstream iss (body); // wrap returned json to istringstream
pt::read_json(iss, root);
return root.get<int>("err", 0);
}
}
-1
View File
@@ -64,7 +64,6 @@ private:
void set_auth(Http& http) const;
void disconnect(ConnectionType connectionType) const;
bool start_print(wxString &msg, const std::string &filename, ConnectionType connectionType) const;
int get_err_code_from_body(const std::string &body) const;
};
}
-1
View File
@@ -28,7 +28,6 @@ add_executable(${_TEST_NAME}_tests
test_filament_mixer.cpp
test_fill_plane_path.cpp
test_geometry.cpp
test_kdtree.cpp
test_multimaterial_segmentation.cpp
test_placeholder_parser.cpp
test_polygon.cpp
-44
View File
@@ -299,47 +299,3 @@ TEST_CASE("Traversing Clipper PolyTree", "[ClipperUtils]") {
REQUIRE(count_polys(output) == reference.size());
}
}
TEST_CASE("Tiled diff and intersection cover the same area as the plain calls", "[ClipperUtils]") {
// A grid of disjoint framed squares, enough of them to be split into several tiles.
const int n = 40;
const coord_t cell = scaled<coord_t>(2.), side = scaled<coord_t>(1.5), frame = scaled<coord_t>(0.3);
ExPolygons subject;
for (int y = 0; y < n; ++ y)
for (int x = 0; x < n; ++ x) {
const Point o(x * cell, y * cell);
ExPolygon square(Polygon({ o, o + Point(side, 0), o + Point(side, side), o + Point(0, side) }));
Polygon hole({ o + Point(frame, frame), o + Point(frame, side - frame), o + Point(side - frame, side - frame), o + Point(side - frame, frame) });
square.holes.emplace_back(std::move(hole));
subject.emplace_back(std::move(square));
}
// Clip polygons crossing many squares, one of them large with holes of its own.
Polygons clip;
const coord_t span = n * cell;
for (int i = 0; i < 8; ++ i) {
const coord_t y0 = coord_t(i) * span / 8, y1 = y0 + scaled<coord_t>(0.9);
clip.emplace_back(Polygon({ Point(- cell, y0), Point(span, y0 + cell * 3), Point(span, y1 + cell * 3), Point(- cell, y1) }));
}
ExPolygon big(Polygon({ Point(span / 4, span / 4), Point(3 * span / 4, span / 4), Point(3 * span / 4, 3 * span / 4), Point(span / 4, 3 * span / 4) }));
for (int i = 0; i < 4; ++ i) {
const Point o(span / 4 + scaled<coord_t>(3.1) + i * scaled<coord_t>(9.7), span / 4 + scaled<coord_t>(5.3));
big.holes.emplace_back(Polygon({ o, o + Point(0, scaled<coord_t>(20.)), o + Point(scaled<coord_t>(5.), scaled<coord_t>(20.)), o + Point(scaled<coord_t>(5.), 0) }));
}
polygons_append(clip, to_polygons(big));
const auto xor_area = [](const ExPolygons &a, const ExPolygons &b) { return area(diff_ex(a, b)) + area(diff_ex(b, a)); };
const ApplySafetyOffset safety = GENERATE(ApplySafetyOffset::No, ApplySafetyOffset::Yes);
const double tolerance = double(scaled<coord_t>(0.001)) * double(span);
const ExPolygons diff_plain = diff_ex(subject, clip, safety);
const ExPolygons diff_tiled = diff_ex_by_piece(subject, clip, safety);
REQUIRE(area(diff_plain) > 0.);
CHECK_THAT(area(diff_tiled), Catch::Matchers::WithinRel(area(diff_plain), 1e-9));
CHECK(xor_area(diff_tiled, diff_plain) < tolerance);
const ExPolygons intersection_plain = intersection_ex(subject, clip, safety);
const ExPolygons intersection_tiled = intersection_ex_by_piece(subject, clip, safety);
REQUIRE(area(intersection_plain) > 0.);
CHECK_THAT(area(intersection_tiled), Catch::Matchers::WithinRel(area(intersection_plain), 1e-9));
CHECK(xor_area(intersection_tiled, intersection_plain) < tolerance);
}
-67
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@@ -1,67 +0,0 @@
#include <catch2/catch_all.hpp>
#include <numeric>
#include <random>
#include <vector>
#include "libslic3r/KDTreeIndirect.hpp"
#include "libslic3r/Point.hpp"
using namespace Slic3r;
TEST_CASE("Visiting the nearby points gives what collecting them gives", "[KDTree]") {
std::mt19937 rng(19937);
std::uniform_real_distribution<float> coord(-50.f, 50.f);
// Points in a box, so that a radius search returns anything from none of them to all of them.
std::vector<Vec3f> points(2000);
for (Vec3f &p : points)
p = Vec3f(coord(rng), coord(rng), coord(rng));
auto coordinate = [&points](size_t idx, size_t dimension) { return points[idx](int(dimension)); };
KDTreeIndirect<3, float, decltype(coordinate)> tree(coordinate);
std::vector<size_t> indices(points.size());
std::iota(indices.begin(), indices.end(), 0);
tree.build(indices);
const float radius = GENERATE(0.5f, 5.f, 25.f, 200.f);
for (int i = 0; i < 20; ++ i) {
const Vec3f center(coord(rng), coord(rng), coord(rng));
const std::vector<size_t> collected = find_nearby_points(tree, center, radius);
std::vector<size_t> visited;
visit_nearby_points(tree, center, radius, [&visited](size_t idx) { visited.emplace_back(idx); });
// Same points, and in the same order: a caller that keeps the first of several equally good ones
// must get the same answer either way.
REQUIRE(visited == collected);
}
}
TEST_CASE("A radius search returns every point within the radius and no other", "[KDTree]") {
std::mt19937 rng(2024);
std::uniform_real_distribution<float> coord(-20.f, 20.f);
std::vector<Vec3f> points(500);
for (Vec3f &p : points)
p = Vec3f(coord(rng), coord(rng), coord(rng));
auto coordinate = [&points](size_t idx, size_t dimension) { return points[idx](int(dimension)); };
KDTreeIndirect<3, float, decltype(coordinate)> tree(coordinate);
std::vector<size_t> indices(points.size());
std::iota(indices.begin(), indices.end(), 0);
tree.build(indices);
const Vec3f center(1.f, -2.f, 3.f);
const float radius = 7.f;
std::vector<size_t> expected;
for (size_t i = 0; i < points.size(); ++ i)
if ((points[i] - center).squaredNorm() < radius * radius)
expected.emplace_back(i);
std::vector<size_t> visited;
visit_nearby_points(tree, center, radius, [&visited](size_t idx) { visited.emplace_back(idx); });
std::sort(visited.begin(), visited.end());
REQUIRE(! expected.empty());
REQUIRE(visited == expected);
}
+2
View File
@@ -27,6 +27,8 @@ add_executable(${_TEST_NAME}_tests
test_plugin_cloud_metadata.cpp
test_plugin_audit.cpp
test_shortcuts.cpp
test_file_url.cpp
test_user_manager.cpp
../fff_print/test_helpers.cpp
)
+74
View File
@@ -0,0 +1,74 @@
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "slic3r/GUI/GUI.hpp"
#include <boost/filesystem/path.hpp>
#include <wx/uri.h>
using namespace Slic3r::GUI;
#ifndef _WIN32
TEST_CASE("A file URL keeps characters special to URLs in its path", "[FileUrl]")
{
const std::string path = GENERATE(as<std::string>{},
"/opt/test#dir/resources/web/homepage/index.html",
"/opt/test%20x/resources/web/homepage/index.html",
"/opt/Orca Slicer/resources/web/homepage/index.html",
"/opt/what?/resources/web/homepage/index.html",
"/home/Jos\xC3\xA9/\xE8\xB5\x84\xE6\xBA\x90/resources/web/homepage/index.html");
const wxString url = file_url_from_path(boost::filesystem::path(path));
CAPTURE(path, url.utf8_string());
// WebView::CreateWebView() and WebView::LoadUrl() re-parse the URL before loading it.
const wxURI uri(wxURI(url).BuildURI());
CHECK(uri.GetScheme() == "file");
CHECK(!uri.HasQuery());
CHECK(!uri.HasFragment());
CHECK(wxURI::Unescape(uri.GetPath()).utf8_string() == path);
}
TEST_CASE("A file URL of a plain path is the path behind file://", "[FileUrl]")
{
const std::string path = "/opt/OrcaSlicer/resources/web/homepage/index.html";
CHECK(file_url_from_path(boost::filesystem::path(path)) == "file://" + path);
}
TEST_CASE("A query appended to a file URL stays separate from its path", "[FileUrl]")
{
const std::string path = "/opt/test#dir%20x/resources/web/guide/0/index.html";
const wxURI uri(file_url_from_path(boost::filesystem::path(path)) + "?target=21&lang=de");
CHECK(wxURI::Unescape(uri.GetPath()).utf8_string() == path);
CHECK(uri.GetQuery() == "target=21&lang=de");
CHECK(!uri.HasFragment());
}
#else
TEST_CASE("A file URL of a Windows path has a drive letter and forward slashes", "[FileUrl]")
{
const auto [path, url] = GENERATE(table<std::wstring, std::string>({
{ L"C:\\Program Files\\OrcaSlicer\\resources\\web\\homepage\\index.html",
"file:///C:/Program%20Files/OrcaSlicer/resources/web/homepage/index.html" },
{ L"D:\\#OneDrive\\OrcaSlicer\\resources\\web\\guide\\0\\index.html",
"file:///D:/%23OneDrive/OrcaSlicer/resources/web/guide/0/index.html" },
{ L"D:\\100%\\OrcaSlicer\\resources\\web\\homepage\\index.html",
"file:///D:/100%25/OrcaSlicer/resources/web/homepage/index.html" },
// Callers join the resources directory with a forward-slash relative path.
{ L"D:\\#OneDrive\\OrcaSlicer\\resources/web/homepage/index.html",
"file:///D:/%23OneDrive/OrcaSlicer/resources/web/homepage/index.html" },
{ L"\\\\server\\share\\OrcaSlicer\\resources\\web\\homepage\\index.html",
"file://server/share/OrcaSlicer/resources/web/homepage/index.html" },
}));
CHECK(file_url_from_path(boost::filesystem::path(path)).utf8_string() == url);
}
TEST_CASE("A query appended to a Windows file URL stays separate from its path", "[FileUrl]")
{
const wxURI uri(file_url_from_path(boost::filesystem::path(L"D:\\#OneDrive\\OrcaSlicer\\resources\\web\\guide\\0\\index.html")) +
"?target=21&lang=de");
CHECK(wxURI::Unescape(uri.GetPath()) == "/D:/#OneDrive/OrcaSlicer/resources/web/guide/0/index.html");
CHECK(uri.GetQuery() == "target=21&lang=de");
CHECK(!uri.HasFragment());
}
#endif
+18 -6
View File
@@ -16,6 +16,8 @@
#include <string>
#include <wx/uri.h>
namespace py = pybind11;
namespace {
@@ -210,23 +212,33 @@ TEST_CASE("A reloaded plugin page is recognised by its base URL, fragment aside"
{
using namespace Slic3r::GUI::web_hosting;
// A resources path holding a space, which the web view reports escaped.
// A resources path holding a space, which the web view may report escaped differently.
const Slic3r::ScopedResourcesDir resources("web content check");
// The swapped-in page, then after an in-page anchor and a reload.
CHECK(is_content_url(content_base_url()));
CHECK(is_content_url(content_base_url() + "#tab2"));
wxString escaped = content_base_url();
escaped.Replace(" ", "%20");
REQUIRE(escaped != content_base_url());
CHECK(is_content_url(escaped));
CHECK(is_content_url(escaped + "#tab2"));
const wxString unescaped = wxURI::Unescape(content_base_url());
REQUIRE(unescaped != content_base_url());
CHECK(is_content_url(unescaped));
CHECK(is_content_url(unescaped + "#tab2"));
// A page the plugin linked to keeps its own URL and must be left alone.
CHECK_FALSE(is_content_url(content_base_url() + "guide.html"));
CHECK_FALSE(is_content_url("https://example.com/"));
CHECK_FALSE(is_content_url(""));
}
TEST_CASE("A reloaded plugin page is recognised when the resources path holds a '#'", "[PluginHost]")
{
using namespace Slic3r::GUI::web_hosting;
const Slic3r::ScopedResourcesDir resources("web#content check");
CHECK(is_content_url(content_base_url()));
CHECK(is_content_url(content_base_url() + "#tab2"));
CHECK_FALSE(is_content_url(content_base_url() + "guide.html"));
}
TEST_CASE("Plugin host API exposes model geometry and structure to Python", "[PluginHost][Python]")
{
using Catch::Matchers::WithinAbs;
+161
View File
@@ -1,8 +1,15 @@
#include <catch2/catch_all.hpp>
#include <memory>
#include <stdexcept>
#include <string>
#include <vector>
#include <nlohmann/json.hpp>
#include "libslic3r/LifecycleEvents.hpp"
#include "slic3r/Utils/PrintHost.hpp"
#include "slic3r/Utils/Flashforge.hpp"
using namespace Slic3r;
@@ -24,6 +31,41 @@ public:
std::string get_host() const override { return {}; }
};
class ThrowingPrintHost : public TestPrintHost
{
public:
bool upload(PrintHostUpload, ProgressFn, ErrorFn, InfoFn) const override { throw std::runtime_error("reply could not be read"); }
};
struct UploadEvents
{
std::vector<LifecycleEvent> events;
std::vector<LifecycleEvtCode> codes;
std::vector<std::string> errors;
bool uploaded{false};
explicit UploadEvents(std::unique_ptr<PrintHost> host)
{
set_lifecycle_hook_fn([this](LifecycleEvent event, const LifecycleEventContext& ctx) {
events.push_back(event);
codes.push_back(ctx.code);
});
PrintHostJob job;
job.printhost = std::move(host);
job.upload_data.source_path = "plate.gcode";
try {
uploaded = PrintHostJobQueue::upload_job(job, [](Http::Progress, bool&) {},
[this](wxString error) { errors.push_back(error.ToStdString()); },
[](wxString, wxString) {});
} catch (...) {
set_lifecycle_hook_fn(nullptr);
throw;
}
set_lifecycle_hook_fn(nullptr);
}
};
std::string format_error(const std::string& body, const std::string& error, unsigned status)
{
return TestPrintHost().format_error(body, error, status).ToStdString();
@@ -46,6 +88,14 @@ std::string moonraker_error(int code, const std::string& message, const std::str
constexpr const char* k_busy_file_403 =
R"JSON({"error": {"code": 403, "message": "Forbidden", "traceback": "Traceback (most recent call last):\n\n File \"/home/lava/moonraker/moonraker/components/file_manager/file_manager.py\", line 1017, in _finish_gcode_upload\n can_start = self._handle_operation_check(check_path)\n ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n\nmoonraker.utils.exceptions.ServerError: File currently in use\n\nDuring handling of the above exception, another exception occurred:\n\nTraceback (most recent call last):\n\n File \"/home/lava/moonraker/moonraker/components/application.py\", line 1069, in post\n raise tornado.web.HTTPError(\ntornado.web.HTTPError: HTTP 403: Forbidden (File is loaded, upload not permitted)\n"}})JSON";
// Replies a print host can send instead of JSON: a proxy or login page, nothing, a cut-off body.
const std::vector<std::string> non_json_replies = {
"<html><body>proxy login required</body></html>",
"",
"{\"err\":",
"{\"detail\":{\"matlStationInfo\":{\"slotInfos\":[{\"slotId\":1,",
};
} // namespace
TEST_CASE("A Klipper upload error shows its reason instead of a Python traceback", "[PrintHost][Regression]")
@@ -211,3 +261,114 @@ TEST_CASE("Error bodies that are not a Moonraker envelope are left unchanged", "
CHECK(format_error("", "curl:Could not connect", 0) == "curl:Could not connect");
}
}
TEST_CASE("Print host error code is read from a JSON reply", "[PrintHost]")
{
CHECK(PrintHost::get_err_code_from_body(R"({"err":0})") == 0);
CHECK(PrintHost::get_err_code_from_body(R"({"err":2})") == 2);
CHECK(PrintHost::get_err_code_from_body(R"({"status":"ok"})") == 0);
}
TEST_CASE("Print host error code reports a reply that is not JSON as an error", "[PrintHost]")
{
const std::string body = GENERATE(from_range(non_json_replies));
int err = 0;
REQUIRE_NOTHROW(err = PrintHost::get_err_code_from_body(body));
CHECK(err != 0);
}
TEST_CASE("Print host error code tolerates a wrongly typed err field", "[PrintHost]")
{
const std::string body = GENERATE(as<std::string>{}, R"({"err":"busy"})", R"({"err":{"code":1}})", R"([1,2])");
CHECK_NOTHROW(PrintHost::get_err_code_from_body(body));
}
TEST_CASE("Flashforge material slots are read from a well-formed reply", "[PrintHost][Flashforge]")
{
const std::string body = R"({"code":0,"detail":{"hasMatlStation":true,"matlStationInfo":{"slotCnt":2,"slotInfos":[
{"slotId":1,"hasFilament":true,"materialName":"PLA","materialColor":"#FFFFFF"},
{"slotId":2,"hasFilament":false,"materialName":"","materialColor":""}]}}})";
std::vector<FlashforgeMaterialSlot> slots;
bool supports_station = false;
REQUIRE(Flashforge::parse_material_slots(body, slots, &supports_station));
CHECK(supports_station);
REQUIRE(slots.size() == 2);
CHECK(slots[0].slot_id == 1);
CHECK(slots[0].has_filament);
CHECK(slots[0].material_name == "PLA");
CHECK(slots[0].material_color == "#FFFFFF");
CHECK(slots[1].slot_id == 2);
CHECK_FALSE(slots[1].has_filament);
}
TEST_CASE("Flashforge material slots accept numbers as strings and flags as numbers", "[PrintHost][Flashforge]")
{
const std::string body = R"({"detail":{"matlStationInfo":{"slotInfos":[
{"slotId":"3","hasFilament":1,"materialName":null,"materialColor":7}]}}})";
std::vector<FlashforgeMaterialSlot> slots;
REQUIRE_NOTHROW(Flashforge::parse_material_slots(body, slots, nullptr));
REQUIRE(slots.size() == 1);
CHECK(slots[0].slot_id == 3);
CHECK(slots[0].has_filament);
CHECK(slots[0].material_name.empty());
CHECK(slots[0].material_color.empty());
}
TEST_CASE("Flashforge material slots skip entries that are not objects", "[PrintHost][Flashforge]")
{
const std::string body = R"({"detail":{"matlStationInfo":{"slotInfos":[5,"slot",null,[],
{"slotId":4,"hasFilament":true,"materialName":"PETG"}]}}})";
std::vector<FlashforgeMaterialSlot> slots;
REQUIRE_NOTHROW(Flashforge::parse_material_slots(body, slots, nullptr));
REQUIRE(slots.size() == 1);
CHECK(slots[0].slot_id == 4);
CHECK(slots[0].material_name == "PETG");
}
TEST_CASE("Flashforge material slots tolerate slot info that is not a list", "[PrintHost][Flashforge]")
{
const std::string body = GENERATE(as<std::string>{},
R"({"detail":{"matlStationInfo":{"slotInfos":5}}})",
R"({"detail":{"matlStationInfo":{"slotInfos":"none"}}})",
R"({"detail":{"matlStationInfo":7}})",
R"({"detail":"offline"})");
std::vector<FlashforgeMaterialSlot> slots;
bool ok = false;
REQUIRE_NOTHROW(ok = Flashforge::parse_material_slots(body, slots, nullptr));
CHECK(ok);
CHECK(slots.empty());
}
TEST_CASE("Flashforge material slots reject a reply that is not JSON", "[PrintHost][Flashforge]")
{
const std::string body = GENERATE(from_range(non_json_replies));
std::vector<FlashforgeMaterialSlot> slots;
bool ok = true;
REQUIRE_NOTHROW(ok = Flashforge::parse_material_slots(body, slots, nullptr));
CHECK_FALSE(ok);
CHECK(slots.empty());
}
TEST_CASE("An upload that throws still finishes with an error", "[PrintHost][LifecycleEvents]")
{
UploadEvents run(std::make_unique<ThrowingPrintHost>());
CHECK_FALSE(run.uploaded);
CHECK(run.errors == std::vector<std::string>{"reply could not be read"});
CHECK(run.events == std::vector<LifecycleEvent>{LifecycleEvent::UploadStarted, LifecycleEvent::UploadFinished});
CHECK(run.codes == std::vector<LifecycleEvtCode>{LifecycleEvtCode::Ok, LifecycleEvtCode::Error});
}
TEST_CASE("A successful upload finishes without an error", "[PrintHost][LifecycleEvents]")
{
UploadEvents run(std::make_unique<TestPrintHost>());
CHECK(run.uploaded);
CHECK(run.errors.empty());
CHECK(run.events == std::vector<LifecycleEvent>{LifecycleEvent::UploadStarted, LifecycleEvent::UploadFinished});
CHECK(run.codes == std::vector<LifecycleEvtCode>{LifecycleEvtCode::Ok, LifecycleEvtCode::Ok});
}
+23
View File
@@ -0,0 +1,23 @@
#include <catch2/catch_all.hpp>
#include <string>
#include "slic3r/GUI/UserManager.hpp"
using namespace Slic3r;
TEST_CASE("User message that is not JSON is rejected without throwing", "[UserManager]")
{
const std::string payload = GENERATE(as<std::string>{}, "not json", "", "<html></html>", "{\"bind\":");
UserManager manager;
int result = 0;
REQUIRE_NOTHROW(result = manager.parse_json(payload));
CHECK(result == -1);
}
TEST_CASE("User message without a successful bind is ignored", "[UserManager]")
{
const std::string payload = GENERATE(as<std::string>{}, "{}", R"({"bind":{"command":"unbind"}})", R"({"bind":"bind"})", "[1]");
UserManager manager;
CHECK(manager.parse_json(payload) == -1);
}