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Author SHA1 Message Date
SoftFever 30e48183e3 Merge branch 'main' into feature/texdisp-3mf-persistence
# Conflicts:
#	src/libslic3r/TextureDisplacement.hpp
#	tests/libslic3r/test_texture_displacement.cpp
2026-10-12 16:58:03 +08:00
SoftFever a243941b72 Add favorite filaments to AMS filament dropdown (#13946)
# Description

## Summary:

Adds favorite filament support to the AMS material selection dropdown.

Users can now click a star icon next to a selectable filament in the AMS Materials Setting dialog to mark it as a favorite. Favorited filaments appear in a new `Favorite filaments` section at the top of the dropdown, while all compatible filaments remain available in the `All filaments` section.

This PR also adds generic right-side action icon support to Orca's custom dropdown widget:

- Adds optional action icons to `DropDown::Item`.
- Adds a new `EVT_DROPDOWN_ITEM_ACTION` event for clicks on the action icon.
- Relays the action event through `ComboBox`.
- Adds `ComboBox::RefreshDropdownIfOpen()` so callers can refresh an already-open dropdown without changing normal `ForceDropdownOpen()` behavior.

The AMS favorites implementation:

- Uses existing bundled star assets:
  - `score_star_dark` for non-favorited filaments
  - `score_star_light` for favorited filaments
- Stores favorite filament IDs in app config under `ams_favorite_filament_ids`.
- Stores stable filament IDs instead of display names
- Uses existing C-style string escaping helpers for persistence.
- Keeps Bambu/RFID/read-only slot behavior unchanged

No new external dependencies.

**Note:** `AMSMaterialsSetting` now uses Orca's custom `ComboBox` on macOS as well, because the favorite-star UI depends on the custom `DropDown` item renderer. I was able to test this on Windows, but macOS/Linux smoke testing is still needed and would be appreciated.

# Screenshots/Recordings:

https://github.com/user-attachments/assets/41e881be-d4de-4a7d-8f99-4297567adef2

<img width="494" height="36" alt="Screenshot 2026-05-30 103432" src="https://github.com/user-attachments/assets/e7c34ed3-db7a-4705-a1cd-4bfe7ac1616a" />


## Tests

Tested on Windows:

- Built OrcaSlicer locally
- Opened the Device tab with Bambu Lab printer with AMS
- Opened the AMS Materials Setting dialog from an editable AMS slot
- Confirmed clicking a star toggles favorite state.
- Star clicks do not select the filament row.
- Dropdown remains open after toggling a favorite.
- Confirmed favorited filaments appear under `Favorite filaments`.
- All compatible filaments remain visible under `All filaments`.
- Confirmed Filament still selected as before
- Confirmed favorites persist after closing and reopening the dialog.
- Confirmed favorites persist after restarting OrcaSlicer.
- Confirmed the favorite IDs are saved in `OrcaSlicer.conf` under `ams_favorite_filament_ids`.
- Bambu/RFID/read-only filament slots continue using the existing read-only display behavior.

Not tested:

- macOS
- Linux/Wayland

These should be tested, `ComboBox` behavior not tested on macOS.

[How to Download Pull Requests Artifacts for Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-10-12 16:37:29 +08:00
SoftFever 6a1a5d51e9 Show an outline star for filaments that are not favorites 2026-10-12 16:03:49 +08:00
SoftFever 01b340dee1 Fix regressions in the AMS filament favorites dropdown 2026-10-12 14:54:17 +08:00
SoftFever 00d11a7ba0 Merge branch 'main' into UI-changes 2026-10-12 12:17:21 +08:00
ExPikaPaka 8ecfee6a21 Save where the panel was left, and recover a texture the archive lacks
The project carried the layer stack but not the user's place in it: a reopened
project landed on slot 0 in Standard, whatever they had been editing. The active
layer and Standard/Pro now live on the volume, next to the rest of its options,
and come back with it. Docked/undocked goes to the application config instead -
it describes the user's window, not the model, so opening someone else's project
must not move their panel.

A layer whose image_data was empty at save time was written with no texture and
came back with none. It now falls back to the file the layer came from, which the
importer put in the user's own texture library, so a project reopened on the same
machine keeps its pixels.

The texture is always stored as .png: the importer converts whatever the user
picked, so the extension was being taken from a name that no longer described the
bytes.

Also adds v2_flip_edges to the cereal field list, which the undo stack was
silently dropping.
2026-10-09 09:35:35 +02:00
ExPikaPaka fbf4652e12 Fix the build and clang-tidy failures in the persistence change
The round-trip test named a TextureTileMethod enumerator that does not
exist (MirroredRepeat, not Mirror) and used a bare Approx, which Catch2 v3
keeps in its own namespace. The rest of the file compares floats with
WithinAbs, so these follow it rather than reaching for Catch::Approx.

bbs_3mf.cpp reads and writes the layer JSON but picked up the declarations
through another header, and the same for boost::to_lower.
2026-10-09 09:05:42 +02:00
ExPikaPaka be9ff50130 Merge remote-tracking branch 'origin/main' into feature/texdisp-3mf-persistence
# Conflicts:
#	src/libslic3r/TextureDisplacement.cpp
2026-10-09 09:03:51 +02:00
SoftFever dee1f1715f Merge branch 'main' into feature/texdisp-3mf-persistence 2026-10-09 12:15:16 +08:00
ExPikaPaka fcb1f62bd9 Save texture displacement in the project file
A painted relief did not survive closing the project: nothing about the feature
was written to the .3mf, so the layers, their textures and the paint mask were
all lost on save. The layer struct's cereal save()/load() serve the undo/redo
stack only, which is one session and one binary stream.

Write the layer stack and the per-volume options as JSON in the archive, and
each layer's texture as the image file it was loaded from, both referenced by
path - the same split EmbossShape already makes for its SVG. The image stays
out of the XML deliberately: it is binary and routinely megabytes, and base64
in an attribute would bloat the one file every reader parses just to list the
objects. JSON rather than the cereal stream next to it because that one is
positional and unversioned, which would make every future field a
project-breaking change; an unknown key is ignored and a missing one keeps its
default, so a project written by either side keeps loading.

The paint masks go in as one attribute per layer slot, mirroring paint_color.
Older readers ignore attributes they do not know, so a project written here
still opens in a build without the feature - it loses the relief, which is all
it could have done with it anyway.

The layers are restored while the volume is being built rather than after the
archive is walked: volumes are constructed only once the whole archive has been
read, so a hook placed after the walk ran before any volume existed and
restored nothing.
2026-10-05 08:36:22 +02:00
SoftFever a13089d357 Merge branch 'main' into UI-changes 2026-06-02 14:40:05 +08:00
KrishManan fb6c93963d Add AMS filament favorites 2026-05-30 17:45:03 +08:00
KrishManan 7688f7a16c Add dropdown item action icons 2026-05-30 17:45:03 +08:00
13 changed files with 918 additions and 72 deletions
+3
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@@ -0,0 +1,3 @@
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</svg>

After

Width:  |  Height:  |  Size: 876 B

+169 -1
View File
@@ -22,6 +22,7 @@
#include "libslic3r/BrimEarsPoint.hpp" #include "libslic3r/BrimEarsPoint.hpp"
#include "libslic3r/Config.hpp" #include "libslic3r/Config.hpp"
#include "libslic3r/CustomGCode.hpp" #include "libslic3r/CustomGCode.hpp"
#include "libslic3r/TextureDisplacement.hpp"
#include "libslic3r_version.h" #include "libslic3r_version.h"
#include "bbs_3mf.hpp" #include "bbs_3mf.hpp"
@@ -63,6 +64,7 @@
#include <ostream> #include <ostream>
#include <sstream> #include <sstream>
#include <set> #include <set>
#include <iterator>
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <map> #include <map>
@@ -354,6 +356,13 @@ static constexpr const char* CUSTOM_SUPPORTS_ATTR = "paint_supports";
static constexpr const char* CUSTOM_FUZZY_SKIN_ATTR = "paint_fuzzy_skin"; static constexpr const char* CUSTOM_FUZZY_SKIN_ATTR = "paint_fuzzy_skin";
static constexpr const char* CUSTOM_SEAM_ATTR = "paint_seam"; static constexpr const char* CUSTOM_SEAM_ATTR = "paint_seam";
static constexpr const char* MMU_SEGMENTATION_ATTR = "paint_color"; static constexpr const char* MMU_SEGMENTATION_ATTR = "paint_color";
// Texture displacement. One paint mask per layer slot, mirroring paint_color; the layer stack itself is
// a JSON file in the archive, named by the volume metadata key below (see add_texture_displacement()).
static constexpr const char* TEXTURE_DISPLACEMENT_ATTRS[Slic3r::TEXTURE_DISPLACEMENT_MAX_LAYERS] = {
"paint_texture_0", "paint_texture_1", "paint_texture_2", "paint_texture_3",
"paint_texture_4", "paint_texture_5", "paint_texture_6", "paint_texture_7" };
static constexpr const char* TEXTURE_DISPLACEMENT_KEY = "texture_displacement";
static constexpr const char* TEXTURE_DISPLACEMENT_DIR = "Metadata/texture_displacement/";
// BBS // BBS
static constexpr const char* FACE_PROPERTY_ATTR = "face_property"; static constexpr const char* FACE_PROPERTY_ATTR = "face_property";
@@ -847,6 +856,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
std::vector<std::string> custom_seam; std::vector<std::string> custom_seam;
std::vector<std::string> mmu_segmentation; std::vector<std::string> mmu_segmentation;
std::vector<std::string> fuzzy_skin; std::vector<std::string> fuzzy_skin;
// One per texture displacement layer slot, each parallel to `triangles` like the masks above.
std::vector<std::string> texture_displacement[TEXTURE_DISPLACEMENT_MAX_LAYERS];
// BBS // BBS
std::vector<std::string> face_properties; std::vector<std::string> face_properties;
@@ -867,6 +878,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
custom_seam.clear(); custom_seam.clear();
mmu_segmentation.clear(); mmu_segmentation.clear();
fuzzy_skin.clear(); fuzzy_skin.clear();
for (std::vector<std::string> &slot : texture_displacement)
slot.clear();
} }
}; };
@@ -1200,6 +1213,11 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
/*IdToSlaSupportPointsMap m_sla_support_points; /*IdToSlaSupportPointsMap m_sla_support_points;
IdToSlaDrainHolesMap m_sla_drain_holes;*/ IdToSlaDrainHolesMap m_sla_drain_holes;*/
PathToEmbossShapeFileMap m_path_to_emboss_shape_files; PathToEmbossShapeFileMap m_path_to_emboss_shape_files;
// Texture displacement: every file under Metadata/texture_displacement/, by archive path. Volumes
// are built only after the whole archive has been walked, so by the time a volume names its JSON
// every file it could refer to is already in here, whatever order the archive happened to be in.
std::map<std::string, std::string> m_texture_displacement_files;
void _apply_texture_displacement(ModelVolume &volume, const std::string &json_path);
std::string m_curr_metadata_name; std::string m_curr_metadata_name;
std::string m_curr_characters; std::string m_curr_characters;
std::string m_name; std::string m_name;
@@ -2073,6 +2091,13 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
else if (_is_svg_shape_file(name)) { else if (_is_svg_shape_file(name)) {
_extract_embossed_svg_shape_file(name, archive, stat); _extract_embossed_svg_shape_file(name, archive, stat);
} }
else if (boost::algorithm::istarts_with(name, TEXTURE_DISPLACEMENT_DIR)) {
std::string contents(stat.m_uncomp_size, '\0');
if (mz_zip_reader_extract_to_mem(&archive, stat.m_file_index, contents.data(), stat.m_uncomp_size, 0))
m_texture_displacement_files.emplace(name, std::move(contents));
else
add_error("Error while reading texture displacement data");
}
else if (!dont_load_config && boost::algorithm::iequals(name, SLICE_INFO_CONFIG_FILE)) { else if (!dont_load_config && boost::algorithm::iequals(name, SLICE_INFO_CONFIG_FILE)) {
m_parsing_slice_info = true; m_parsing_slice_info = true;
//extract slice info from archive //extract slice info from archive
@@ -3310,6 +3335,59 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
} }
}*/ }*/
// Restores one volume's texture displacement stack from the JSON it named. Called while the volume is
// being built, which is after the whole archive has been walked - so every file it can refer to is
// already extracted, and no deferral is needed.
//
// A missing or malformed JSON leaves the volume with no layers but keeps the paint mask it already
// loaded, which is the same state as a project saved by a build without the feature: recoverable by
// picking the texture again rather than a hard failure.
void _BBS_3MF_Importer::_apply_texture_displacement(ModelVolume &volume, const std::string &json_path)
{
const auto json = m_texture_displacement_files.find(json_path);
if (json == m_texture_displacement_files.end()) {
add_error("Missing texture displacement data: " + json_path);
return;
}
std::vector<TextureDisplacementLayer> layers;
TextureDisplacementOptions options;
if (!texture_displacement_layers_from_json(json->second, layers, options)) {
add_error("Malformed texture displacement data: " + json_path);
return;
}
// A layer the archive carries no image for - saved while its texture had not been loaded, or
// written by a build that stored only the path - falls back to the file it came from. The
// importer copies every texture into the user's own library, so that path resolves on the
// machine the project was made on and quietly resolves nowhere else, which is the old
// behaviour: settings restored, pixels not.
const auto load_image_from_disk = [](TextureDisplacementLayer &layer) {
boost::system::error_code ec;
if (layer.path.empty() || !boost::filesystem::is_regular_file(layer.path, ec) || ec)
return;
boost::nowide::ifstream file(layer.path, std::ios::binary);
if (!file.good())
return;
std::vector<unsigned char> bytes((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
if (!bytes.empty())
layer.image_data = std::make_shared<std::vector<unsigned char>>(std::move(bytes));
};
for (TextureDisplacementLayer &layer : layers) {
if (!layer.path_in_3mf.empty()) {
if (const auto image = m_texture_displacement_files.find(layer.path_in_3mf);
image != m_texture_displacement_files.end()) {
layer.image_data = std::make_shared<std::vector<unsigned char>>(image->second.begin(),
image->second.end());
continue;
}
add_error("Missing texture displacement image: " + layer.path_in_3mf);
}
load_image_from_disk(layer);
}
volume.texture_displacement_layers = std::move(layers);
volume.texture_displacement_options = options;
}
void _BBS_3MF_Importer::_extract_embossed_svg_shape_file(const std::string &filename, mz_zip_archive &archive, const mz_zip_archive_file_stat &stat){ void _BBS_3MF_Importer::_extract_embossed_svg_shape_file(const std::string &filename, mz_zip_archive &archive, const mz_zip_archive_file_stat &stat){
assert(m_path_to_emboss_shape_files.find(filename) == m_path_to_emboss_shape_files.end()); assert(m_path_to_emboss_shape_files.find(filename) == m_path_to_emboss_shape_files.end());
auto file = std::make_unique<std::string>(stat.m_uncomp_size, '\0'); auto file = std::make_unique<std::string>(stat.m_uncomp_size, '\0');
@@ -3966,6 +4044,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
m_curr_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR)); m_curr_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
m_curr_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR)); m_curr_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
m_curr_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR)); m_curr_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot)
m_curr_object->geometry.texture_displacement[slot].push_back(
bbs_get_attribute_value_string(attributes, num_attributes, TEXTURE_DISPLACEMENT_ATTRS[slot]));
// BBS // BBS
m_curr_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR)); m_curr_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
} }
@@ -5317,6 +5398,18 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
volume->mmu_segmentation_facets.touch(); volume->mmu_segmentation_facets.touch();
volume->fuzzy_skin_facets.shrink_to_fit(); volume->fuzzy_skin_facets.shrink_to_fit();
volume->fuzzy_skin_facets.touch(); volume->fuzzy_skin_facets.touch();
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot) {
const std::vector<std::string> &mask = sub_object->geometry.texture_displacement[slot];
if (mask.empty())
continue; // written by a build without the feature
FacetsAnnotation &facets = volume->texture_displacement_facet(slot);
facets.reserve(triangles_count);
for (size_t i = 0; i < triangles_count && i < mask.size(); ++i)
if (!mask[i].empty())
facets.set_triangle_from_string(i, mask[i]);
facets.shrink_to_fit();
facets.touch();
}
} }
volume->set_type(volume_data->part_type); volume->set_type(volume_data->part_type);
@@ -5332,6 +5425,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
for (const Metadata& metadata : volume_data->metadata) { for (const Metadata& metadata : volume_data->metadata) {
if (metadata.key == NAME_KEY) if (metadata.key == NAME_KEY)
volume->name = metadata.value; volume->name = metadata.value;
else if (metadata.key == TEXTURE_DISPLACEMENT_KEY)
_apply_texture_displacement(*volume, metadata.value);
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1")) //else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER); // volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
//for old format //for old format
@@ -5496,12 +5591,28 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
volume->seam_facets.shrink_to_fit(); volume->seam_facets.shrink_to_fit();
volume->mmu_segmentation_facets.shrink_to_fit(); volume->mmu_segmentation_facets.shrink_to_fit();
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot) {
const std::vector<std::string> &mask = geometry.texture_displacement[slot];
if (mask.empty())
continue; // written by a build without the feature
FacetsAnnotation &facets = volume->texture_displacement_facet(slot);
facets.reserve(triangles_count);
for (size_t i = 0; i < triangles_count; ++i) {
const size_t index = volume_data.first_triangle_id + i;
if (index < mask.size() && !mask[index].empty())
facets.set_triangle_from_string(i, mask[index]);
}
facets.shrink_to_fit();
facets.touch();
}
volume->set_type(volume_data.part_type); volume->set_type(volume_data.part_type);
// apply the remaining volume's metadata // apply the remaining volume's metadata
for (const Metadata& metadata : volume_data.metadata) { for (const Metadata& metadata : volume_data.metadata) {
if (metadata.key == NAME_KEY) if (metadata.key == NAME_KEY)
volume->name = metadata.value; volume->name = metadata.value;
else if (metadata.key == TEXTURE_DISPLACEMENT_KEY)
_apply_texture_displacement(*volume, metadata.value);
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1")) //else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER); // volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
//for old format //for old format
@@ -5805,6 +5916,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
current_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR)); current_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
current_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR)); current_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
current_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR)); current_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot)
current_object->geometry.texture_displacement[slot].push_back(
bbs_get_attribute_value_string(attributes, num_attributes, TEXTURE_DISPLACEMENT_ATTRS[slot]));
// BBS // BBS
current_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR)); current_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
} }
@@ -6808,6 +6922,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
stream << " <Default Extension=\"rels\" ContentType=\"application/vnd.openxmlformats-package.relationships+xml\"/>\n"; stream << " <Default Extension=\"rels\" ContentType=\"application/vnd.openxmlformats-package.relationships+xml\"/>\n";
stream << " <Default Extension=\"model\" ContentType=\"application/vnd.ms-package.3dmanufacturing-3dmodel+xml\"/>\n"; stream << " <Default Extension=\"model\" ContentType=\"application/vnd.ms-package.3dmanufacturing-3dmodel+xml\"/>\n";
stream << " <Default Extension=\"png\" ContentType=\"image/png\"/>\n"; stream << " <Default Extension=\"png\" ContentType=\"image/png\"/>\n";
stream << " <Default Extension=\"jpg\" ContentType=\"image/jpeg\"/>\n";
stream << " <Default Extension=\"jpeg\" ContentType=\"image/jpeg\"/>\n";
stream << " <Default Extension=\"json\" ContentType=\"application/json\"/>\n";
stream << " <Default Extension=\"gcode\" ContentType=\"text/x.gcode\"/>\n"; stream << " <Default Extension=\"gcode\" ContentType=\"text/x.gcode\"/>\n";
stream << "</Types>"; stream << "</Types>";
@@ -7651,6 +7768,20 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
output_buffer += "\""; output_buffer += "\"";
} }
// One attribute per texture displacement layer slot. Older readers ignore attributes they do
// not know, so a project written here still opens in a build without the feature - it just
// loses the paint, which is also all it could have done with it.
for (int slot = 0; slot < TEXTURE_DISPLACEMENT_MAX_LAYERS; ++slot) {
const std::string texture_paint = volume->texture_displacement_facet(slot).get_triangle_as_string(i);
if (texture_paint.empty())
continue;
output_buffer += " ";
output_buffer += TEXTURE_DISPLACEMENT_ATTRS[slot];
output_buffer += "=\"";
output_buffer += texture_paint;
output_buffer += "\"";
}
// BBS // BBS
if (i < its.properties.size()) { if (i < its.properties.size()) {
std::string prop_str = its.properties[i].to_string(); std::string prop_str = its.properties[i].to_string();
@@ -8100,7 +8231,42 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
return file_path; return file_path;
} }
bool _BBS_3MF_Exporter::_add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, PlateDataPtrs& plate_data_list, const ObjectToObjectDataMap &objects_data, const DynamicPrintConfig& config, int export_plate_idx, bool save_gcode, bool use_loaded_id) // Writes a volume's texture displacement stack into the archive and points the volume's metadata at it.
// The layer settings go in as JSON and each layer's texture as the image file it was loaded from, both
// referenced by path - the same split EmbossShape makes for its SVG. The image deliberately stays out of
// the XML: it is binary and routinely megabytes, and base64 in an attribute would bloat the one file
// every reader has to parse just to list the objects.
static void add_texture_displacement(std::stringstream &stream, const ModelVolume &volume, mz_zip_archive &archive,
const std::string &id)
{
if (volume.texture_displacement_layers.empty())
return;
// A copy, because path_in_3mf is only meaningful inside the archive being written and the volume
// being exported is const (and may be saved again, elsewhere, with different paths).
std::vector<TextureDisplacementLayer> layers = volume.texture_displacement_layers;
for (TextureDisplacementLayer &layer : layers) {
layer.path_in_3mf.clear();
if (!layer.image_data || layer.image_data->empty())
continue;
// Always .png: the importer converts whatever the user picked (jpg, bmp, ...) to an 8-bit
// greyscale PNG, so image_data is PNG whatever layer.path happens to be named.
const std::string path = std::string(TEXTURE_DISPLACEMENT_DIR) + id + "_" + std::to_string(layer.slot) + ".png";
// No deflate: a PNG is already compressed, so a second pass only costs time.
if (mz_zip_writer_add_mem(&archive, path.c_str(), layer.image_data->data(), layer.image_data->size(),
MZ_NO_COMPRESSION))
layer.path_in_3mf = path;
}
const std::string json = texture_displacement_layers_to_json(layers, volume.texture_displacement_options);
const std::string json_path = std::string(TEXTURE_DISPLACEMENT_DIR) + id + ".json";
if (!mz_zip_writer_add_mem(&archive, json_path.c_str(), json.data(), json.size(), MZ_DEFAULT_COMPRESSION))
return;
stream << " <" << METADATA_TAG << " " << KEY_ATTR << "=\"" << TEXTURE_DISPLACEMENT_KEY << "\" "
<< VALUE_ATTR << "=\"" << xml_escape(json_path) << "\"/>\n";
}
bool _BBS_3MF_Exporter::_add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, PlateDataPtrs& plate_data_list, const ObjectToObjectDataMap &objects_data, const DynamicPrintConfig& config, int export_plate_idx, bool save_gcode, bool use_loaded_id)
{ {
std::stringstream stream; std::stringstream stream;
// Store mesh transformation in full precision, as the volumes are stored transformed and they need to be transformed back // Store mesh transformation in full precision, as the volumes are stored transformed and they need to be transformed back
@@ -8211,6 +8377,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
if (const std::optional<EmbossShape> &es = volume->emboss_shape; es.has_value()) { if (const std::optional<EmbossShape> &es = volume->emboss_shape; es.has_value()) {
to_xml(stream, *es, *volume, archive, m_fullpath_sources); to_xml(stream, *es, *volume, archive, m_fullpath_sources);
} }
add_texture_displacement(stream, *volume, archive, std::to_string(volume->id().id));
if (const std::optional<TextConfiguration> &tc = volume->text_configuration; if (const std::optional<TextConfiguration> &tc = volume->text_configuration;
tc.has_value()) tc.has_value())
+245
View File
@@ -19,6 +19,7 @@
#include <mutex> #include <mutex>
#include <numeric> #include <numeric>
#include <optional> #include <optional>
#include "nlohmann/json.hpp"
#include <queue> #include <queue>
#include <ratio> #include <ratio>
#include <string> #include <string>
@@ -5166,5 +5167,249 @@ indexed_triangle_set cut_mesh_at_steps(const indexed_triangle_set &mesh, const s
return out; return out;
} }
// ---------------------------------------------------------------------------------------------
// Project persistence. See the declarations in TextureDisplacement.hpp for why this is JSON rather
// than the cereal stream next to them.
// ---------------------------------------------------------------------------------------------
namespace {
nlohmann::json vec2_to_json(const Vec2f &v) { return nlohmann::json::array({ v.x(), v.y() }); }
nlohmann::json vec3_to_json(const Vec3f &v) { return nlohmann::json::array({ v.x(), v.y(), v.z() }); }
Vec2f vec2_from_json(const nlohmann::json &j, const Vec2f &fallback)
{
if (!j.is_array() || j.size() != 2)
return fallback;
return Vec2f(j[0].get<float>(), j[1].get<float>());
}
Vec3f vec3_from_json(const nlohmann::json &j, const Vec3f &fallback)
{
if (!j.is_array() || j.size() != 3)
return fallback;
return Vec3f(j[0].get<float>(), j[1].get<float>(), j[2].get<float>());
}
// Reads key `k` into `out` when it is present and of the expected type, leaving `out` alone otherwise.
// That "leave it alone" is the whole point: every member starts at its struct default, so a project
// written by an older build simply keeps the defaults for whatever it did not know about.
template<class T> void read(const nlohmann::json &j, const char *k, T &out)
{
const auto it = j.find(k);
if (it == j.end())
return;
try {
out = it->get<T>();
} catch (...) {
}
}
void read_enum(const nlohmann::json &j, const char *k, int &out)
{
const auto it = j.find(k);
if (it != j.end() && it->is_number_integer())
out = it->get<int>();
}
} // namespace
std::string texture_displacement_layers_to_json(const std::vector<TextureDisplacementLayer> &layers,
const TextureDisplacementOptions &options)
{
nlohmann::json root;
root["version"] = 1;
nlohmann::json &opt = root["options"];
opt["displace_border"] = options.displace_border;
opt["smooth_enabled"] = options.smooth_enabled;
opt["smooth_strength"] = options.smooth_strength;
opt["smooth_iterations"] = options.smooth_iterations;
opt["smooth_skip_border"] = options.smooth_skip_border;
opt["pipeline_v2"] = options.pipeline_v2;
opt["v2_refine_mm"] = options.v2_refine_mm;
opt["v2_regularize"] = options.v2_regularize;
opt["v2_max_triangles_k"] = options.v2_max_triangles_k;
opt["v2_relocate"] = options.v2_relocate;
opt["v2_flip_edges"] = options.v2_flip_edges;
opt["color_mix_enabled"] = options.color_mix_enabled;
opt["color_despeckle"] = options.color_despeckle;
opt["color_mix_count"] = options.color_mix_count;
opt["active_slot"] = options.active_slot;
opt["panel_mode"] = options.panel_mode;
nlohmann::json &arr = root["layers"];
arr = nlohmann::json::array();
for (const TextureDisplacementLayer &l : layers) {
nlohmann::json j;
j["slot"] = l.slot;
j["name"] = l.name;
j["path"] = l.path;
j["path_in_3mf"] = l.path_in_3mf;
j["depth_mm"] = l.depth_mm;
j["tiling_scale"] = l.tiling_scale;
j["rotation_deg"] = l.rotation_deg;
j["offset"] = vec2_to_json(l.offset);
j["invert"] = l.invert;
j["midlevel"] = l.midlevel;
j["smoothing"] = l.smoothing;
j["edge_smoothing"] = l.edge_smoothing;
j["edge_smoothing_amount"] = l.edge_smoothing_amount;
j["auto_connect_islands"] = l.auto_connect_islands;
j["tile_enabled"] = l.tile_enabled;
j["tile_method"] = int(l.tile_method);
j["projection_method"] = int(l.projection_method);
j["blend_mode"] = int(l.blend_mode);
j["color_enabled"] = l.color_enabled;
j["lscm_seam_angle_deg"] = l.lscm_seam_angle_deg;
j["island_padding_mm"] = l.island_padding_mm;
j["view_project_right"] = vec3_to_json(l.view_project_right);
j["view_project_up"] = vec3_to_json(l.view_project_up);
j["view_project_projective"] = l.view_project_projective;
j["view_project_matrix"] = l.view_project_matrix;
// Flat pairs rather than nested arrays: shorter, and the reader can simply ignore a trailing
// odd element instead of having to validate every sub-array.
nlohmann::json &seams = j["lscm_seam_edges"];
seams = nlohmann::json::array();
for (const auto &[a, b] : l.lscm_seam_edges) {
seams.push_back(a);
seams.push_back(b);
}
nlohmann::json &islands = j["islands"];
islands = nlohmann::json::array();
for (const TextureIsland &island : l.islands)
islands.push_back(nlohmann::json::array(
{ island.offset.x(), island.offset.y(), island.rotation_deg, island.scale }));
j["island_groups"] = l.island_groups;
nlohmann::json &overrides = j["lscm_uv_overrides"];
overrides = nlohmann::json::array();
for (const auto &[key, uv] : l.lscm_uv_overrides)
overrides.push_back(nlohmann::json::array({ key, uv.x(), uv.y() }));
arr.push_back(std::move(j));
}
return root.dump();
}
bool texture_displacement_layers_from_json(const std::string &text,
std::vector<TextureDisplacementLayer> &layers,
TextureDisplacementOptions &options)
{
nlohmann::json root;
try {
root = nlohmann::json::parse(text);
} catch (...) {
return false;
}
if (!root.is_object())
return false;
TextureDisplacementOptions out_options;
if (const auto it = root.find("options"); it != root.end() && it->is_object()) {
const nlohmann::json &opt = *it;
read(opt, "displace_border", out_options.displace_border);
read(opt, "smooth_enabled", out_options.smooth_enabled);
read(opt, "smooth_strength", out_options.smooth_strength);
read(opt, "smooth_iterations", out_options.smooth_iterations);
read(opt, "smooth_skip_border", out_options.smooth_skip_border);
read(opt, "pipeline_v2", out_options.pipeline_v2);
read(opt, "v2_refine_mm", out_options.v2_refine_mm);
read(opt, "v2_regularize", out_options.v2_regularize);
read(opt, "v2_max_triangles_k", out_options.v2_max_triangles_k);
read(opt, "v2_relocate", out_options.v2_relocate);
read(opt, "v2_flip_edges", out_options.v2_flip_edges);
read(opt, "color_mix_enabled", out_options.color_mix_enabled);
read(opt, "color_despeckle", out_options.color_despeckle);
read(opt, "color_mix_count", out_options.color_mix_count);
read(opt, "active_slot", out_options.active_slot);
read(opt, "panel_mode", out_options.panel_mode);
out_options.active_slot = std::clamp(out_options.active_slot, 0, int(TEXTURE_DISPLACEMENT_MAX_LAYERS) - 1);
out_options.panel_mode = std::clamp(out_options.panel_mode, 0, 1);
}
std::vector<TextureDisplacementLayer> out_layers;
if (const auto it = root.find("layers"); it != root.end() && it->is_array()) {
for (const nlohmann::json &j : *it) {
if (!j.is_object())
continue;
TextureDisplacementLayer l;
read(j, "slot", l.slot);
read(j, "name", l.name);
read(j, "path", l.path);
read(j, "path_in_3mf", l.path_in_3mf);
read(j, "depth_mm", l.depth_mm);
read(j, "tiling_scale", l.tiling_scale);
read(j, "rotation_deg", l.rotation_deg);
if (const auto o = j.find("offset"); o != j.end())
l.offset = vec2_from_json(*o, l.offset);
read(j, "invert", l.invert);
read(j, "midlevel", l.midlevel);
read(j, "smoothing", l.smoothing);
read(j, "edge_smoothing", l.edge_smoothing);
read(j, "edge_smoothing_amount", l.edge_smoothing_amount);
read(j, "auto_connect_islands", l.auto_connect_islands);
read(j, "tile_enabled", l.tile_enabled);
read(j, "color_enabled", l.color_enabled);
int tile_method = int(l.tile_method), projection = int(l.projection_method), blend = int(l.blend_mode);
read_enum(j, "tile_method", tile_method);
read_enum(j, "projection_method", projection);
read_enum(j, "blend_mode", blend);
l.tile_method = TextureTileMethod(tile_method);
l.projection_method = TextureProjectionMethod(std::clamp(projection, 0, 4));
l.blend_mode = TextureBlendMode(blend);
read(j, "lscm_seam_angle_deg", l.lscm_seam_angle_deg);
read(j, "island_padding_mm", l.island_padding_mm);
if (const auto v = j.find("view_project_right"); v != j.end())
l.view_project_right = vec3_from_json(*v, l.view_project_right);
if (const auto v = j.find("view_project_up"); v != j.end())
l.view_project_up = vec3_from_json(*v, l.view_project_up);
read(j, "view_project_projective", l.view_project_projective);
if (const auto v = j.find("view_project_matrix"); v != j.end() && v->is_array() && v->size() == 12)
for (size_t i = 0; i < 12; ++i)
l.view_project_matrix[i] = (*v)[i].get<float>();
if (const auto v = j.find("lscm_seam_edges"); v != j.end() && v->is_array())
for (size_t i = 0; i + 1 < v->size(); i += 2)
l.lscm_seam_edges.emplace_back((*v)[i].get<int>(), (*v)[i + 1].get<int>());
if (const auto v = j.find("islands"); v != j.end() && v->is_array())
for (const nlohmann::json &e : *v) {
if (!e.is_array() || e.size() != 4)
continue;
TextureIsland island;
island.offset = Vec2f(e[0].get<float>(), e[1].get<float>());
island.rotation_deg = e[2].get<float>();
island.scale = e[3].get<float>();
l.islands.push_back(island);
}
read(j, "island_groups", l.island_groups);
if (const auto v = j.find("lscm_uv_overrides"); v != j.end() && v->is_array())
for (const nlohmann::json &e : *v) {
if (!e.is_array() || e.size() != 3)
continue;
l.lscm_uv_overrides.emplace_back(e[0].get<int>(), Vec2f(e[1].get<float>(), e[2].get<float>()));
}
out_layers.push_back(std::move(l));
}
}
layers = std::move(out_layers);
options = out_options;
return true;
}
} // namespace Slic3r } // namespace Slic3r
+25 -1
View File
@@ -397,14 +397,38 @@ struct TextureDisplacementOptions
// finer than the mesh leaves behind, without eating features that are genuinely a facet wide. // finer than the mesh leaves behind, without eating features that are genuinely a facet wide.
int color_despeckle = 2; int color_despeckle = 2;
// Where the panel was left, rather than anything the bake reads. It lives with the volume because
// that is what it describes: reopening a project should put the user back on the layer they were
// editing, in the mode they were editing it in, not on slot 0 in Standard.
int active_slot = 0;
int panel_mode = 0; // 0 Standard, 1 Pro
template<class Archive> void serialize(Archive &ar) template<class Archive> void serialize(Archive &ar)
{ {
ar(displace_border, smooth_enabled, smooth_strength, smooth_iterations, smooth_skip_border, ar(displace_border, smooth_enabled, smooth_strength, smooth_iterations, smooth_skip_border,
pipeline_v2, v2_refine_mm, v2_regularize, v2_max_triangles_k, pipeline_v2, v2_refine_mm, v2_regularize, v2_max_triangles_k,
v2_relocate, color_mix_enabled, color_despeckle, color_mix_count); v2_relocate, v2_flip_edges, color_mix_enabled, color_despeckle, color_mix_count,
active_slot, panel_mode);
} }
}; };
// Project persistence (see bbs_3mf.cpp). The layer stack and the per-volume options are written to the
// .3mf as JSON rather than through the cereal save()/load() above: those two are positional and
// unversioned, which is right for the undo/redo stack they serve (one session, one binary) but would
// make every future field a project-breaking change. A JSON object tolerates both directions - an
// unknown key is ignored, a missing one keeps the member's default - so old projects keep loading and
// new ones degrade gracefully in older builds.
//
// The texture image itself is *not* in here. It is a binary blob that belongs in the archive as a file
// of its own, exactly as EmbossShape stores its SVG; `path_in_3mf` names that file, and the caller is
// responsible for writing it and for filling `image_data` back in on load.
std::string texture_displacement_layers_to_json(const std::vector<TextureDisplacementLayer> &layers,
const TextureDisplacementOptions &options);
// Returns false and leaves both outputs untouched when the text is not valid JSON.
bool texture_displacement_layers_from_json(const std::string &text,
std::vector<TextureDisplacementLayer> &layers,
TextureDisplacementOptions &options);
// How much detail a height texture carries: central differences of the grey image, the mean gradient // How much detail a height texture carries: central differences of the grey image, the mean gradient
// and the share of texels steeper than 30 grey levels, mapped to how many texels one mesh edge may // and the share of texels steeper than 30 grey levels, mapped to how many texels one mesh edge may
// span (1 for a hard-edged image, 4 for a smooth one). Cached per image, like the decode. // span (1 for a hard-edged image, 4 for a smooth one). Cached per image, like the decode.
+173 -49
View File
@@ -16,6 +16,7 @@
#include <wx/checklst.h> #include <wx/checklst.h>
#include "slic3r/GUI/GUI_Utils.hpp" #include "slic3r/GUI/GUI_Utils.hpp"
#include "slic3r/GUI/Widgets/Button.hpp" #include "slic3r/GUI/Widgets/Button.hpp"
#include "slic3r/GUI/Widgets/DropDown.hpp"
#include "slic3r/GUI/Widgets/Label.hpp" #include "slic3r/GUI/Widgets/Label.hpp"
#include <utility> #include <utility>
#include "slic3r/GUI/wxExtensions.hpp" #include "slic3r/GUI/wxExtensions.hpp"
@@ -172,7 +173,26 @@ void AMSMaterialsSetting::create()
Bind(wxEVT_PAINT, &AMSMaterialsSetting::paintEvent, this); Bind(wxEVT_PAINT, &AMSMaterialsSetting::paintEvent, this);
Bind(EVT_SELECTED_COLOR, &AMSMaterialsSetting::on_picker_color, this); Bind(EVT_SELECTED_COLOR, &AMSMaterialsSetting::on_picker_color, this);
m_comboBox_filament->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_filament), NULL, this); m_comboBox_filament->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_filament), NULL, this);
m_comboBox_filament->Bind(EVT_DROPDOWN_ITEM_ACTION, &AMSMaterialsSetting::on_toggle_favorite_filament, this);
// Favorites toggled in the open list are regrouped just before it opens again, so rows never move
// under the cursor. These handlers run ahead of ComboBox's own, which then measure and show the
// rebuilt rows; wxEVT_COMBOBOX_DROPDOWN would be too late, as ComboBox sends it after showing the list.
auto regroup_favorites = [this]() {
if (!m_favorites_regroup || m_comboBox_filament->is_drop_down())
return;
const FilamentInfos* info = selected_filament_info();
const std::string filament_id = info ? info->filament_id : std::string();
rebuild_filament_dropdown_items(filament_id);
};
m_comboBox_filament->Bind(wxEVT_LEFT_DOWN, [regroup_favorites](wxMouseEvent& e) { regroup_favorites(); e.Skip(); });
m_comboBox_filament->Bind(wxEVT_LEFT_DCLICK, [regroup_favorites](wxMouseEvent& e) { regroup_favorites(); e.Skip(); });
m_comboBox_filament->Bind(wxEVT_KEY_DOWN, [regroup_favorites](wxKeyEvent& e) {
if (e.GetKeyCode() == WXK_RETURN || e.GetKeyCode() == WXK_SPACE) // the keys that open the list
regroup_favorites();
e.Skip();
});
m_comboBox_cali_result->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_cali_result), NULL, this); m_comboBox_cali_result->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_cali_result), NULL, this);
} }
@@ -191,11 +211,9 @@ void AMSMaterialsSetting::create_panel_normal(wxWindow* parent)
m_sizer_filament->Add(0, 0, 0, wxEXPAND, 0); m_sizer_filament->Add(0, 0, 0, wxEXPAND, 0);
#ifdef __APPLE__
m_comboBox_filament = new wxComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, AMS_MATERIALS_SETTING_COMBOX_WIDTH, 0, nullptr, wxCB_READONLY);
#else
m_comboBox_filament = new ::ComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, AMS_MATERIALS_SETTING_COMBOX_WIDTH, 0, nullptr, wxCB_READONLY); m_comboBox_filament = new ::ComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, AMS_MATERIALS_SETTING_COMBOX_WIDTH, 0, nullptr, wxCB_READONLY);
#endif m_star_filled = ScalableBitmap(this, "score_star_light", 16);
m_star_empty = ScalableBitmap(this, "score_star_outline", 16);
m_sizer_filament->Add(m_comboBox_filament, 1, wxALIGN_CENTER, 0); m_sizer_filament->Add(m_comboBox_filament, 1, wxALIGN_CENTER, 0);
@@ -420,6 +438,7 @@ void AMSMaterialsSetting::paintEvent(wxPaintEvent &evt)
AMSMaterialsSetting::~AMSMaterialsSetting() AMSMaterialsSetting::~AMSMaterialsSetting()
{ {
m_comboBox_filament->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_filament), NULL, this); m_comboBox_filament->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_filament), NULL, this);
m_comboBox_filament->Unbind(EVT_DROPDOWN_ITEM_ACTION, &AMSMaterialsSetting::on_toggle_favorite_filament, this);
m_comboBox_cali_result->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_cali_result), NULL, this); m_comboBox_cali_result->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_cali_result), NULL, this);
} }
@@ -531,10 +550,9 @@ void AMSMaterialsSetting::on_select_reset(wxCommandEvent& event) {
std::string selected_ams_id; std::string selected_ams_id;
PresetBundle *preset_bundle = wxGetApp().preset_bundle; PresetBundle *preset_bundle = wxGetApp().preset_bundle;
if (preset_bundle) { if (preset_bundle) {
const FilamentInfos* selected_info = selected_filament_info();
for (auto it = preset_bundle->filaments.begin(); it != preset_bundle->filaments.end(); it++) { for (auto it = preset_bundle->filaments.begin(); it != preset_bundle->filaments.end(); it++) {
auto filament_item = map_filament_items[m_comboBox_filament->GetValue().ToStdString()]; if (selected_info && it->filament_id.compare(selected_info->filament_id) == 0) {
std::string filament_id = filament_item.filament_id;
if (it->filament_id.compare(filament_id) == 0) {
selected_ams_id = it->filament_id; selected_ams_id = it->filament_id;
break; break;
} }
@@ -682,12 +700,13 @@ void AMSMaterialsSetting::on_select_ok(wxCommandEvent &event)
ams_setting_id = ""; ams_setting_id = "";
// the combobox item // the combobox item
auto filament_item = map_filament_items[m_comboBox_filament->GetValue().ToStdString()]; const FilamentInfos* selected_info = selected_filament_info();
const std::string filament_id = selected_info ? selected_info->filament_id : std::string();
// check filament info (rack-gated per-nozzle blacklist evaluation) // check filament info (rack-gated per-nozzle blacklist evaluation)
PresetBundle* preset_bundle = wxGetApp().preset_bundle; PresetBundle* preset_bundle = wxGetApp().preset_bundle;
const auto& fila_check_res = sCheckFilamentInfo(preset_bundle, obj, ams_id, slot_id, const auto& fila_check_res = sCheckFilamentInfo(preset_bundle, obj, ams_id, slot_id,
filament_item.filament_id, ams_filament_id, ams_setting_id); filament_id, ams_filament_id, ams_setting_id);
if (const auto& prohibit_items = fila_check_res.get_items_by_action("prohibition"); !prohibit_items.empty()) { if (const auto& prohibit_items = fila_check_res.get_items_by_action("prohibition"); !prohibit_items.empty()) {
wxString info_msg; wxString info_msg;
@@ -986,6 +1005,133 @@ static void _collect_filament_info(const wxString& shown_name,
query_filament_types[shown_name] = filament.config.get_filament_type(); query_filament_types[shown_name] = filament.config.get_filament_type();
} }
static const char* AMS_FAVORITE_FILAMENT_IDS_KEY = "ams_favorite_filament_ids";
const AMSMaterialsSetting::FilamentInfos* AMSMaterialsSetting::selected_filament_info() const
{
const int selection = m_comboBox_filament->GetSelection();
if (selection < 0 || selection >= int(m_filament_list_items.size()) || !m_filament_list_items[selection].is_filament)
return nullptr;
return &m_filament_list_items[selection].filament;
}
std::set<std::string> AMSMaterialsSetting::load_favorite_filament_ids() const
{
std::set<std::string> favorite_ids;
std::vector<std::string> values;
const std::string serialized = wxGetApp().app_config->get(AMS_FAVORITE_FILAMENT_IDS_KEY);
if (!serialized.empty() && Slic3r::unescape_strings_cstyle(serialized, values)) {
favorite_ids.insert(values.begin(), values.end());
}
return favorite_ids;
}
void AMSMaterialsSetting::save_favorite_filament_ids(const std::set<std::string>& favorite_ids)
{
std::vector<std::string> values(favorite_ids.begin(), favorite_ids.end());
wxGetApp().app_config->set(AMS_FAVORITE_FILAMENT_IDS_KEY, Slic3r::escape_strings_cstyle(values));
wxGetApp().app_config->save();
}
void AMSMaterialsSetting::rebuild_filament_dropdown_items(const std::string& selected_filament_id)
{
std::vector<DropDown::Item> items;
m_filament_list_items.clear();
auto append_header = [&items, this](const wxString& label) {
DropDown::Item item;
item.text = label;
item.style = DD_ITEM_STYLE_SPLIT_ITEM | DD_ITEM_STYLE_DISABLED;
items.push_back(item);
m_filament_list_items.push_back(FilamentListItem{});
};
auto append_filament = [&items, this](const wxString& name) {
auto info_it = map_filament_items.find(name);
if (info_it == map_filament_items.end())
return;
DropDown::Item item;
item.text = name;
items.push_back(item);
m_filament_list_items.push_back(FilamentListItem{info_it->second, true});
};
// Favorites are listed again at the top under their own header. Without any, the list is the
// plain filament list.
const std::set<std::string> favorite_ids = load_favorite_filament_ids();
std::vector<wxString> favorites;
for (const wxString& name : m_sorted_filament_items) {
auto info_it = map_filament_items.find(name);
if (info_it != map_filament_items.end() && favorite_ids.count(info_it->second.filament_id) > 0)
favorites.push_back(name);
}
if (!favorites.empty()) {
append_header(_L("Favorite filaments"));
for (const wxString& name : favorites)
append_filament(name);
append_header(_L("All filaments"));
}
for (const wxString& name : m_sorted_filament_items)
append_filament(name);
int selection_idx = -1;
if (!selected_filament_id.empty()) {
for (int i = 0; i < int(m_filament_list_items.size()); ++i) {
if (m_filament_list_items[i].is_filament && m_filament_list_items[i].filament.filament_id == selected_filament_id) {
selection_idx = i;
break;
}
}
}
// Clear() first: SetItems() keeps the old selection, and SetSelection() ignores an index equal to it,
// which would leave the previous filament's name on the combo.
m_comboBox_filament->Clear();
m_comboBox_filament->SetItems(items);
update_favorite_stars();
m_comboBox_filament->SetSelection(selection_idx);
m_favorites_regroup = false;
}
void AMSMaterialsSetting::update_favorite_stars()
{
const std::set<std::string> favorite_ids = load_favorite_filament_ids();
for (size_t i = 0; i < m_filament_list_items.size(); ++i) {
const FilamentListItem& row = m_filament_list_items[i];
if (row.is_filament) {
const bool favorite = favorite_ids.count(row.filament.filament_id) > 0;
m_comboBox_filament->SetItemActionBitmap(i, favorite ? m_star_filled.bmp() : m_star_empty.bmp());
}
}
}
void AMSMaterialsSetting::toggle_favorite_filament(const std::string& filament_id)
{
if (filament_id.empty())
return;
std::set<std::string> favorite_ids = load_favorite_filament_ids();
auto iter = favorite_ids.find(filament_id);
if (iter == favorite_ids.end())
favorite_ids.insert(filament_id);
else
favorite_ids.erase(iter);
save_favorite_filament_ids(favorite_ids);
}
void AMSMaterialsSetting::on_toggle_favorite_filament(wxCommandEvent& evt)
{
const int index = evt.GetInt();
if (index < 0 || index >= int(m_filament_list_items.size()) || !m_filament_list_items[index].is_filament)
return;
toggle_favorite_filament(m_filament_list_items[index].filament.filament_id);
update_favorite_stars();
m_favorites_regroup = true;
}
void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_min, wxString temp_max, wxString k, wxString n) void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_min, wxString temp_max, wxString k, wxString n)
{ {
if (!obj) return; if (!obj) return;
@@ -999,13 +1145,12 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
m_input_k_val->GetTextCtrl()->SetValue(k); m_input_k_val->GetTextCtrl()->SetValue(k);
m_input_n_val->GetTextCtrl()->SetValue(n); m_input_n_val->GetTextCtrl()->SetValue(n);
wxArrayString filament_items;
wxString bambu_filament_name; wxString bambu_filament_name;
wxString hint_filament_name; // the hint type to be selected
std::unordered_map<wxString, wxString> query_filament_vendors;// some information for sort std::unordered_map<wxString, wxString> query_filament_vendors;// some information for sort
std::unordered_map<wxString, wxString> query_filament_types; // std::unordered_map<wxString, wxString> query_filament_types; //
std::set<std::string> filament_id_set; std::set<std::string> filament_id_set;
m_sorted_filament_items.clear();
// The alias keyed map has to start empty: it is a member, so a stale alias left by an earlier // The alias keyed map has to start empty: it is a member, so a stale alias left by an earlier
// popup (a different printer, a different nozzle) would resolve to that printer's filament_id. // popup (a different printer, a different nozzle) would resolve to that printer's filament_id.
map_filament_items.clear(); map_filament_items.clear();
@@ -1035,7 +1180,7 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
if (alias.empty()) if (alias.empty())
continue; continue;
filament_items.push_back(alias); m_sorted_filament_items.push_back(alias);
_collect_filament_info(alias, *filament_it, query_filament_vendors, query_filament_types); _collect_filament_info(alias, *filament_it, query_filament_vendors, query_filament_types);
FilamentInfos filament_infos; FilamentInfos filament_infos;
@@ -1044,7 +1189,6 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
map_filament_items[alias] = filament_infos; map_filament_items[alias] = filament_infos;
if (filament_it->filament_id == ams_filament_id) { if (filament_it->filament_id == ams_filament_id) {
hint_filament_name = from_u8(alias);
bambu_filament_name = from_u8(alias); bambu_filament_name = from_u8(alias);
@@ -1215,24 +1359,11 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
return name_compare != 0 ? name_compare < 0 : left < right; return name_compare != 0 ? name_compare < 0 : left < right;
}; };
std::sort(filament_items.begin(), filament_items.end(), _filament_sorter); std::sort(m_sorted_filament_items.begin(), m_sorted_filament_items.end(), _filament_sorter);
} }
// traverse the hint selection idx rebuild_filament_dropdown_items(ams_filament_id);
int selection_idx = -1; int selection_idx = m_comboBox_filament->GetSelection();
{
for(int i = 0; i < filament_items.size(); i++)
{
if (hint_filament_name == filament_items[i])
{
selection_idx = i;
break;
}
}
}
m_comboBox_filament->Set(filament_items);
m_comboBox_filament->SetSelection(selection_idx);
post_select_event(selection_idx); post_select_event(selection_idx);
if (selection_idx < 0) { if (selection_idx < 0) {
@@ -1289,6 +1420,7 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
int* from_printer = static_cast<int*>(m_comboBox_filament->GetClientData()); int* from_printer = static_cast<int*>(m_comboBox_filament->GetClientData());
m_filament_type = ""; m_filament_type = "";
const FilamentInfos* selected_info = selected_filament_info();
PresetBundle* preset_bundle = wxGetApp().preset_bundle; PresetBundle* preset_bundle = wxGetApp().preset_bundle;
if (preset_bundle) { if (preset_bundle) {
std::ostringstream stream; std::ostringstream stream;
@@ -1309,9 +1441,8 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
std::string nozzle_diameter_str = stream.str(); std::string nozzle_diameter_str = stream.str();
// Resolve the selection against the same list Popup() built the dropdown from, so the two // Resolve the selection against the same list Popup() built the dropdown from, so the two
// halves of the dialog cannot disagree about which filaments this machine can use. // halves of the dialog cannot disagree about which filaments this machine can use.
const std::string selected = m_comboBox_filament->GetValue().ToStdString(); if (selected_info) {
if (!selected.empty()) { const std::string& filament_id = selected_info->filament_id;
const std::string filament_id = map_filament_items[selected].filament_id;
for (Preset *it : preset_bundle->get_filament_presets_for_machine( for (Preset *it : preset_bundle->get_filament_presets_for_machine(
DevPrinterConfigUtil::get_printer_display_name(obj->printer_type), nozzle_diameter_str, obj->is_support_user_preset)) { DevPrinterConfigUtil::get_printer_display_name(obj->printer_type), nozzle_diameter_str, obj->is_support_user_preset)) {
if (it->filament_id != filament_id) if (it->filament_id != filament_id)
@@ -1364,7 +1495,7 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
//reset cali //reset cali
int cali_select_idx = -1; int cali_select_idx = -1;
if ( !this->obj || m_filament_selection < 0) { if ( !this->obj || m_filament_selection < 0 || !selected_info) {
m_input_k_val->Enable(false); m_input_k_val->Enable(false);
m_input_n_val->Enable(false); m_input_n_val->Enable(false);
m_button_confirm->Disable(); // ORCA No need to change style m_button_confirm->Disable(); // ORCA No need to change style
@@ -1383,21 +1514,9 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
ams_filament_id = ""; ams_filament_id = "";
ams_setting_id = ""; ams_setting_id = "";
if (preset_bundle) { if (selected_info) {
for (auto it = preset_bundle->filaments.begin(); it != preset_bundle->filaments.end(); it++) { ams_filament_id = selected_info->filament_id;
auto itor = map_filament_items.find(m_comboBox_filament->GetValue().ToStdString()); ams_setting_id = selected_info->setting_id;
if ( itor != map_filament_items.end()) {
ams_filament_id = itor->second.filament_id;
ams_setting_id = itor->second.setting_id;
break;
}
if (it->alias.compare(m_comboBox_filament->GetValue().ToStdString()) == 0) {
ams_filament_id = it->filament_id;
ams_setting_id = it->setting_id;
break;
}
}
} }
wxArrayString items; wxArrayString items;
@@ -1529,6 +1648,11 @@ void AMSMaterialsSetting::on_dpi_changed(const wxRect &suggested_rect)
m_button_reset->Rescale(); // ORCA m_button_reset->Rescale(); // ORCA
m_button_confirm->Rescale(); // ORCA m_button_confirm->Rescale(); // ORCA
m_button_close->Rescale(); // ORCA m_button_close->Rescale(); // ORCA
// An open list would keep the measurements of the old stars, so close it before replacing them.
m_comboBox_filament->CloseDropdown();
m_star_filled.msw_rescale();
m_star_empty.msw_rescale();
update_favorite_stars();
this->Refresh(); this->Refresh();
} }
+21 -6
View File
@@ -31,6 +31,7 @@
#include "slic3r/GUI/Widgets/StateColor.hpp" #include "slic3r/GUI/Widgets/StateColor.hpp"
#include <wx/panel.h> #include <wx/panel.h>
#include <map> #include <map>
#include <set>
#define AMS_MATERIALS_SETTING_DEF_COLOUR wxColour(255, 255, 255) #define AMS_MATERIALS_SETTING_DEF_COLOUR wxColour(255, 255, 255)
#define AMS_MATERIALS_SETTING_GREY900 wxColour(38, 46, 48) #define AMS_MATERIALS_SETTING_GREY900 wxColour(38, 46, 48)
@@ -156,6 +157,7 @@ protected:
void create_panel_kn(wxWindow* parent); void create_panel_kn(wxWindow* parent);
void on_dpi_changed(const wxRect &suggested_rect) override; void on_dpi_changed(const wxRect &suggested_rect) override;
void on_select_filament(wxCommandEvent& evt); void on_select_filament(wxCommandEvent& evt);
void on_toggle_favorite_filament(wxCommandEvent& evt);
void on_select_cali_result(wxCommandEvent &evt); void on_select_cali_result(wxCommandEvent &evt);
void on_select_ok(wxCommandEvent &event); void on_select_ok(wxCommandEvent &event);
void on_select_reset(wxCommandEvent &event); void on_select_reset(wxCommandEvent &event);
@@ -163,6 +165,11 @@ protected:
void on_clr_picker(wxMouseEvent &event); void on_clr_picker(wxMouseEvent &event);
bool is_virtual_tray(); bool is_virtual_tray();
void update_widgets(); void update_widgets();
void rebuild_filament_dropdown_items(const std::string& selected_filament_id);
void update_favorite_stars();
std::set<std::string> load_favorite_filament_ids() const;
void save_favorite_filament_ids(const std::set<std::string>& favorite_ids);
void toggle_favorite_filament(const std::string& filament_id);
void update_filament_editing(bool is_printing); void update_filament_editing(bool is_printing);
// Orca: the variant index of the filament's per-variant options on the nozzle this tray feeds // Orca: the variant index of the filament's per-variant options on the nozzle this tray feeds
@@ -202,12 +209,7 @@ protected:
int m_pa_cali_select_id = 0; int m_pa_cali_select_id = 0;
// Orca: native wxComboBox on macOS (the custom ComboBox mis-renders the filament dropdown there)
#ifdef __APPLE__
wxComboBox *m_comboBox_filament;
#else
ComboBox *m_comboBox_filament; ComboBox *m_comboBox_filament;
#endif
ComboBox * m_comboBox_cali_result; ComboBox * m_comboBox_cali_result;
TextInput* m_readonly_filament; TextInput* m_readonly_filament;
@@ -215,7 +217,20 @@ protected:
std::string filament_id; std::string filament_id;
std::string setting_id; std::string setting_id;
}; };
std::map<std::string, FilamentInfos> map_filament_items; struct FilamentListItem {
FilamentInfos filament;
bool is_filament{false};
};
const FilamentInfos* selected_filament_info() const;
// Keyed by the same wxString the dropdown shows, so a row's name never has to be converted back.
std::map<wxString, FilamentInfos> map_filament_items;
std::vector<wxString> m_sorted_filament_items;
std::vector<FilamentListItem> m_filament_list_items;
ScalableBitmap m_star_filled;
ScalableBitmap m_star_empty;
// Favorites changed while the list was open; their rows are regrouped before it opens again.
bool m_favorites_regroup{false};
}; };
wxDECLARE_EVENT(EVT_SELECTED_COLOR, wxCommandEvent); wxDECLARE_EVENT(EVT_SELECTED_COLOR, wxCommandEvent);
@@ -3558,6 +3558,7 @@ const ModelVolume* GLGizmoTextureDisplacement::texture_volume() const
void GLGizmoTextureDisplacement::update_model_object() void GLGizmoTextureDisplacement::update_model_object()
{ {
store_panel_state();
bool updated = false; bool updated = false;
ModelObject *mo = m_c->selection_info()->model_object(); ModelObject *mo = m_c->selection_info()->model_object();
int idx = -1; int idx = -1;
@@ -3593,6 +3594,24 @@ void GLGizmoTextureDisplacement::update_from_model_object(bool first_update)
{ {
wxBusyCursor wait; wxBusyCursor wait;
// Opening the gizmo puts the panel back where it was left: the layer and the mode come off the
// volume, because they are the user's place in this model's stack, and the dock state off the
// application config, because it is about their window. Only on open - this also runs on an
// undo/redo and on a layer switch, where overriding what the user is doing now would be wrong.
if (first_update) {
if (const ModelVolume *mv = texture_volume(); mv != nullptr) {
const TextureDisplacementOptions &opts = mv->texture_displacement_options;
m_panel_mode = std::clamp(opts.panel_mode, 0, 1);
// Only if that slot still holds a layer: the stack can have been edited by anything that
// does not go through the panel, and a selection pointing at nothing shows an empty panel.
const auto &stack = mv->texture_displacement_layers;
if (std::any_of(stack.begin(), stack.end(),
[&opts](const TextureDisplacementLayer &l) { return l.slot == opts.active_slot; }))
m_active_layer_slot = opts.active_slot;
}
m_undocked = wxGetApp().app_config->get_bool(UNDOCKED_CONFIG_KEY);
}
const ModelObject *mo = m_c->selection_info()->model_object(); const ModelObject *mo = m_c->selection_info()->model_object();
m_triangle_selectors.clear(); m_triangle_selectors.clear();
// The base keeps the last mesh a fill tool hovered, and render_painter_gizmo() reads it as a hover that is // The base keeps the last mesh a fill tool hovered, and render_painter_gizmo() reads it as a hover that is
@@ -3641,6 +3660,14 @@ void GLGizmoTextureDisplacement::update_from_model_object(bool first_update)
rebuild_preview(); rebuild_preview();
} }
void GLGizmoTextureDisplacement::store_panel_state()
{
if (ModelVolume *mv = texture_volume(); mv != nullptr) {
mv->texture_displacement_options.active_slot = m_active_layer_slot;
mv->texture_displacement_options.panel_mode = m_panel_mode;
}
}
void GLGizmoTextureDisplacement::set_active_layer(int slot) void GLGizmoTextureDisplacement::set_active_layer(int slot)
{ {
if (slot == m_active_layer_slot) if (slot == m_active_layer_slot)
@@ -3649,6 +3676,7 @@ void GLGizmoTextureDisplacement::set_active_layer(int slot)
// reflect - otherwise they would be silently lost. // reflect - otherwise they would be silently lost.
update_model_object(); update_model_object();
m_active_layer_slot = slot; m_active_layer_slot = slot;
store_panel_state();
update_from_model_object(false); update_from_model_object(false);
// The on-canvas gizmo (if on) is anchored to whichever layer is active - keep it in sync // The on-canvas gizmo (if on) is anchored to whichever layer is active - keep it in sync
// instead of leaving it pointing at the previous layer's (now stale) paint patch. // instead of leaving it pointing at the previous layer's (now stale) paint patch.
@@ -5986,6 +6014,7 @@ void GLGizmoTextureDisplacement::on_render_input_window(float x, float y, float
"not what you wanted and you know why.")); "not what you wanted and you know why."));
if (clicked && !on) { if (clicked && !on) {
m_panel_mode = m; m_panel_mode = m;
store_panel_state();
if (!pro_mode()) { if (!pro_mode()) {
// Leaving the subdivision preview open would strand a wireframe whose controls just // Leaving the subdivision preview open would strand a wireframe whose controls just
// disappeared, so close it as part of the switch. // disappeared, so close it as part of the switch.
@@ -6008,6 +6037,7 @@ void GLGizmoTextureDisplacement::on_render_input_window(float x, float y, float
_L("Detach this panel so it can be dragged anywhere over the 3D view, or dock it back beside " _L("Detach this panel so it can be dragged anywhere over the 3D view, or dock it back beside "
"the toolbar."))) "the toolbar.")))
m_undocked = !m_undocked; m_undocked = !m_undocked;
wxGetApp().app_config->set_bool(UNDOCKED_CONFIG_KEY, m_undocked);
} }
ImGui::Separator(); ImGui::Separator();
@@ -262,6 +262,9 @@ private:
// Standard is active so what Preview shows is always what Bake will do. Returns true if it actually // Standard is active so what Preview shows is always what Bake will do. Returns true if it actually
// changed something, so the caller can invalidate the preview. // changed something, so the caller can invalidate the preview.
bool apply_standard_mode_presets(ModelVolume *mv); bool apply_standard_mode_presets(ModelVolume *mv);
// Copies the panel's own state (active layer, Standard/Pro) onto the volume, so the project file
// can carry it. Cheap and idempotent - called wherever either of the two changes.
void store_panel_state();
// Standard mode's Bake: remesh to an even density, refine where the texture bends, then displace. // Standard mode's Bake: remesh to an even density, refine where the texture bends, then displace.
// The order matters and is the whole reason this is one button - a height map can only move // The order matters and is the whole reason this is one button - a height map can only move
// existing vertices, so the mesh has to be prepared first, and remeshing after painting would drop // existing vertices, so the mesh has to be prepared first, and remeshing after painting would drop
@@ -971,9 +974,12 @@ private:
PatchUnwrap m_uv_editor_unwrap; PatchUnwrap m_uv_editor_unwrap;
// When set, the panel is a free-floating window the user can drag anywhere (with a title bar to // When set, the panel is a free-floating window the user can drag anywhere (with a title bar to
// grab), instead of being pinned to the right of the gizmo toolbar. Persisted across gizmo // grab), instead of being pinned to the right of the gizmo toolbar. Kept in the application
// open/close within a session, so the choice sticks while working. // config rather than in the project: it describes the user's window, not the model, so opening
// someone else's project must not move their panel.
bool m_undocked = false; bool m_undocked = false;
// The config key behind m_undocked.
static constexpr const char *UNDOCKED_CONFIG_KEY = "texture_displacement_panel_undocked";
// Smooth scrolling for the panel body (everything between the header and the pinned Bake footer). // Smooth scrolling for the panel body (everything between the header and the pinned Bake footer).
// ImGui jumps a fixed number of lines per wheel notch, which on tall layer cards reads as a hard // ImGui jumps a fixed number of lines per wheel notch, which on tall layer cards reads as a hard
+29 -9
View File
@@ -82,6 +82,11 @@ ComboBox::ComboBox(wxWindow *parent,
e.SetId(GetId()); e.SetId(GetId());
GetEventHandler()->ProcessEvent(e); GetEventHandler()->ProcessEvent(e);
}); });
drop.Bind(EVT_DROPDOWN_ITEM_ACTION, [this](wxCommandEvent &e) {
e.SetEventObject(this);
e.SetId(GetId());
GetEventHandler()->ProcessEvent(e);
});
drop.Bind(EVT_DISMISS, [this](auto &) { drop.Bind(EVT_DISMISS, [this](auto &) {
drop_down = false; drop_down = false;
wxCommandEvent e(wxEVT_COMBOBOX_CLOSEUP); wxCommandEvent e(wxEVT_COMBOBOX_CLOSEUP);
@@ -251,7 +256,7 @@ int ComboBox::Append(const wxString &text,
int style) int style)
{ {
auto valid_bit_map = bitmap.IsOk() ? bitmap : wxNullBitmap; auto valid_bit_map = bitmap.IsOk() ? bitmap : wxNullBitmap;
Item item{text, wxEmptyString, valid_bit_map, valid_bit_map, clientData, group_key, group_label}; Item item{text, wxEmptyString, valid_bit_map, valid_bit_map, wxNullBitmap, clientData, group_key, group_label};
item.style = style; item.style = style;
items.push_back(item); items.push_back(item);
SetClientDataType(wxClientData_Void); SetClientDataType(wxClientData_Void);
@@ -297,6 +302,12 @@ void ComboBox::ForceDropdownOpen()
} }
} }
void ComboBox::CloseDropdown()
{
if (drop.IsShown())
drop.DismissAndNotify();
}
unsigned int ComboBox::GetCount() const { return items.size(); } unsigned int ComboBox::GetCount() const { return items.size(); }
void ComboBox::set_replace_text(wxString text, wxString image_name) void ComboBox::set_replace_text(wxString text, wxString image_name)
@@ -350,6 +361,13 @@ void ComboBox::SetItemBitmap(unsigned int n, wxBitmap const &bitmap)
drop.Invalidate(); drop.Invalidate();
} }
void ComboBox::SetItemActionBitmap(unsigned int n, wxBitmap const &bitmap)
{
if (n >= items.size()) return;
items[n].action_icon = bitmap.IsOk() ? bitmap : wxNullBitmap;
drop.Invalidate();
}
int ComboBox::DoInsertItems(const wxArrayStringsAdapter &items, int ComboBox::DoInsertItems(const wxArrayStringsAdapter &items,
unsigned int pos, unsigned int pos,
void ** clientData, void ** clientData,
@@ -357,7 +375,7 @@ int ComboBox::DoInsertItems(const wxArrayStringsAdapter &items,
{ {
if (pos > this->items.size()) return -1; if (pos > this->items.size()) return -1;
for (int i = 0; i < items.GetCount(); ++i) { for (int i = 0; i < items.GetCount(); ++i) {
Item item { items[i], wxEmptyString, wxNullBitmap, wxNullBitmap, clientData ? clientData[i] : NULL }; Item item { items[i], wxEmptyString, wxNullBitmap, wxNullBitmap, wxNullBitmap, clientData ? clientData[i] : NULL };
this->items.insert(this->items.begin() + pos, item); this->items.insert(this->items.begin() + pos, item);
++pos; ++pos;
} }
@@ -419,16 +437,18 @@ void ComboBox::keyDown(wxKeyEvent& event)
case WXK_UP: case WXK_UP:
case WXK_DOWN: case WXK_DOWN:
case WXK_LEFT: case WXK_LEFT:
case WXK_RIGHT: case WXK_RIGHT: {
if ((event.GetKeyCode() == WXK_UP || event.GetKeyCode() == WXK_LEFT) && GetSelection() > 0) { // Step over disabled rows: the mouse cannot select them either.
SetSelection(GetSelection() - 1); const int step = (event.GetKeyCode() == WXK_UP || event.GetKeyCode() == WXK_LEFT) ? -1 : 1;
} else if ((event.GetKeyCode() == WXK_DOWN || event.GetKeyCode() == WXK_RIGHT) && GetSelection() + 1 < items.size()) { int n = GetSelection() + step;
SetSelection(GetSelection() + 1); while (n >= 0 && n < int(items.size()) && (items[n].style & DD_ITEM_STYLE_DISABLED))
} else { n += step;
if (n < 0 || n >= int(items.size()))
break; break;
} SetSelection(n);
sendComboBoxEvent(); sendComboBoxEvent();
break; break;
}
case WXK_TAB: case WXK_TAB:
HandleAsNavigationKey(event); HandleAsNavigationKey(event);
break; break;
+2
View File
@@ -96,10 +96,12 @@ public:
wxBitmap GetItemBitmap(unsigned int n); wxBitmap GetItemBitmap(unsigned int n);
void SetItemBitmap(unsigned int n, wxBitmap const &bitmap); void SetItemBitmap(unsigned int n, wxBitmap const &bitmap);
void SetItemActionBitmap(unsigned int n, wxBitmap const &bitmap);
bool is_drop_down(){return drop_down;} bool is_drop_down(){return drop_down;}
void DeleteOneItem(unsigned int pos) { DoDeleteOneItem(pos); } void DeleteOneItem(unsigned int pos) { DoDeleteOneItem(pos); }
void ForceDropdownOpen(); void ForceDropdownOpen();
void CloseDropdown();
protected: protected:
virtual int DoInsertItems(const wxArrayStringsAdapter &items, virtual int DoInsertItems(const wxArrayStringsAdapter &items,
+64 -4
View File
@@ -30,6 +30,7 @@
#include "slic3r/GUI/wxExtensions.hpp" #include "slic3r/GUI/wxExtensions.hpp"
wxDEFINE_EVENT(EVT_DISMISS, wxCommandEvent); wxDEFINE_EVENT(EVT_DISMISS, wxCommandEvent);
wxDEFINE_EVENT(EVT_DROPDOWN_ITEM_ACTION, wxCommandEvent);
BEGIN_EVENT_TABLE(DropDown, PopupWindow) BEGIN_EVENT_TABLE(DropDown, PopupWindow)
@@ -242,6 +243,19 @@ static wxSize GetBmpSize(wxBitmap & bmp)
#endif #endif
} }
// The x-range [first, second) of the column at the right of the rows that holds the items' action
// icons, empty when no item has one. render() draws the icons in it and mouseReleased() hit-tests
// clicks against it, so the drawn icon and its clickable area always match.
std::pair<int, int> DropDown::actionColumn() const
{
if (actionIconWidth <= 0)
return {0, 0};
int right = rowSize.x;
if (rowSize.y * count > GetSize().y) // position bar
right -= 6;
return {right - actionIconWidth - FromDIP(16), right};
}
static void _DrawSplitItem(const wxWindow* w, wxDC& dc, wxString split_text, wxPoint start_pt, int item_width, int item_height) static void _DrawSplitItem(const wxWindow* w, wxDC& dc, wxString split_text, wxPoint start_pt, int item_width, int item_height)
{ {
// save dc // save dc
@@ -371,6 +385,10 @@ void DropDown::render(wxDC &dc)
rcContent.width -= szBmp.x + 5; rcContent.width -= szBmp.x + 5;
} }
const auto action_column = actionColumn();
if (action_column.second > action_column.first)
rcContent.width = action_column.first - rcContent.x;
std::set<wxString> groups; std::set<wxString> groups;
// draw texts & icons // draw texts & icons
int index = 0; int index = 0;
@@ -434,13 +452,24 @@ void DropDown::render(wxDC &dc)
auto text = group.IsEmpty() auto text = group.IsEmpty()
? (item.group_key.IsEmpty() ? item.text : item.group_label) ? (item.group_key.IsEmpty() ? item.text : item.group_label)
: item.text; : item.text;
if (item.action_icon.IsOk()) {
auto action_size = GetBmpSize(item.action_icon);
wxPoint action_pt(action_column.second - action_size.x - FromDIP(8),
rcContent.y + (rcContent.height - action_size.y) / 2);
dc.DrawBitmap(item.action_icon, action_pt);
}
if (!text_off && !text.IsEmpty()) { if (!text_off && !text.IsEmpty()) {
wxSize tSize = dc.GetMultiLineTextExtent(text); wxSize tSize = dc.GetMultiLineTextExtent(text);
if (pt.x + tSize.x > rcContent.GetRight()) { if (pt.x + tSize.x > rcContent.GetRight()) {
if (is_hover && item.tip.IsEmpty()) int max_text_width = rcContent.GetRight() - pt.x;
SetToolTip(text); if (max_text_width <= 0) {
text = wxControl::Ellipsize(text, dc, wxELLIPSIZE_END, text.clear();
rcContent.GetRight() - pt.x); } else {
if (is_hover && item.tip.IsEmpty())
SetToolTip(text);
text = wxControl::Ellipsize(text, dc, wxELLIPSIZE_END, max_text_width);
}
} }
pt.y += (rcContent.height - textSize.y) / 2; pt.y += (rcContent.height - textSize.y) / 2;
dc.SetFont(GetFont()); dc.SetFont(GetFont());
@@ -529,6 +558,7 @@ void DropDown::messureSize()
if (!need_sync) return; if (!need_sync) return;
textSize = wxSize(); textSize = wxSize();
iconSize = wxSize(); iconSize = wxSize();
actionIconWidth = 0;
count = 0; count = 0;
wxClientDC dc(GetParent() ? GetParent() : this); wxClientDC dc(GetParent() ? GetParent() : this);
dc.SetFont(GetFont()); dc.SetFont(GetFont());
@@ -565,8 +595,13 @@ void DropDown::messureSize()
size1.x += size2.x + (text_off ? 0 : 5); size1.x += size2.x + (text_off ? 0 : 5);
} }
} }
if (item.action_icon.IsOk())
actionIconWidth = std::max(actionIconWidth, GetBmpSize(item.action_icon).x);
if (size1.x > textSize.x) textSize = size1; if (size1.x > textSize.x) textSize = size1;
} }
// Every row leaves room for the action column, as render() and actionColumn() lay it out.
if (actionIconWidth > 0)
textSize.x += actionIconWidth + FromDIP(16);
if (!align_icon) iconSize.x = 0; if (!align_icon) iconSize.x = 0;
wxSize szContent = textSize; wxSize szContent = textSize;
if (szContent.x < FromDIP(120) && !use_content_width) if (szContent.x < FromDIP(120) && !use_content_width)
@@ -636,6 +671,11 @@ void DropDown::messureSize()
e.SetId(GetId()); e.SetId(GetId());
GetEventHandler()->ProcessEvent(e); GetEventHandler()->ProcessEvent(e);
}); });
subDropDown->Bind(EVT_DROPDOWN_ITEM_ACTION, [this](wxCommandEvent &e) {
e.SetEventObject(this);
e.SetId(GetId());
GetEventHandler()->ProcessEvent(e);
});
} }
need_sync = false; need_sync = false;
} }
@@ -714,6 +754,15 @@ void DropDown::mouseReleased(wxMouseEvent& event)
if (hover_item < 0) if (hover_item < 0)
return; return;
if (hover_item >= 0 && (subDropDown == nullptr || subDropDown->group.empty())) { // not moved if (hover_item >= 0 && (subDropDown == nullptr || subDropDown->group.empty())) { // not moved
int index = hoverIndex();
if (index >= 0 && items[index].action_icon.IsOk()) {
const auto action_column = actionColumn();
if (event.GetX() >= action_column.first && event.GetX() < action_column.second) {
sendDropDownActionEvent(index);
paintNow();
return;
}
}
sendDropDownEvent(); sendDropDownEvent();
if (mainDropDown) if (mainDropDown)
mainDropDown->hover_item = -1; // To Dismiss mainDropDown mainDropDown->hover_item = -1; // To Dismiss mainDropDown
@@ -830,6 +879,17 @@ void DropDown::sendDropDownEvent()
GetEventHandler()->ProcessEvent(event); GetEventHandler()->ProcessEvent(event);
} }
void DropDown::sendDropDownActionEvent(int index)
{
if (index < 0 || index >= int(items.size()) || (items[index].style & DD_ITEM_STYLE_DISABLED))
return;
wxCommandEvent event(EVT_DROPDOWN_ITEM_ACTION, GetId());
event.SetEventObject(this);
event.SetInt(index);
event.SetString(items[index].text);
GetEventHandler()->ProcessEvent(event);
}
void DropDown::Dismiss() void DropDown::Dismiss()
{ {
if (subDropDown && subDropDown->IsShown()) if (subDropDown && subDropDown->IsShown())
+6
View File
@@ -5,6 +5,7 @@
#include <wx/event.h> #include <wx/event.h>
#include <vector> #include <vector>
#include <cstddef> #include <cstddef>
#include <utility>
#include <wx/gdicmn.h> #include <wx/gdicmn.h>
#include "slic3r/GUI/Widgets/StateColor.hpp" #include "slic3r/GUI/Widgets/StateColor.hpp"
#include <boost/date_time/posix_time/ptime.hpp> #include <boost/date_time/posix_time/ptime.hpp>
@@ -27,6 +28,7 @@ class wxWindow;
#define DD_ITEM_STYLE_DIMMED 0x0004 // gray text, but still selectable #define DD_ITEM_STYLE_DIMMED 0x0004 // gray text, but still selectable
wxDECLARE_EVENT(EVT_DISMISS, wxCommandEvent); wxDECLARE_EVENT(EVT_DISMISS, wxCommandEvent);
wxDECLARE_EVENT(EVT_DROPDOWN_ITEM_ACTION, wxCommandEvent);
class DropDown : public PopupWindow class DropDown : public PopupWindow
{ {
@@ -37,6 +39,7 @@ public:
wxString text_static_tips;// display static tips for TextInput.eg.PrinterInfoBox wxString text_static_tips;// display static tips for TextInput.eg.PrinterInfoBox
wxBitmap icon; wxBitmap icon;
wxBitmap icon_textctrl;// display icon for TextInput.eg.PrinterInfoBox wxBitmap icon_textctrl;// display icon for TextInput.eg.PrinterInfoBox
wxBitmap action_icon;
void * data{nullptr}; void * data{nullptr};
wxString group_key{}; wxString group_key{};
wxString group_label{}; wxString group_label{};
@@ -65,6 +68,7 @@ private:
wxSize textSize; wxSize textSize;
wxSize iconSize; wxSize iconSize;
int actionIconWidth = 0;
wxSize rowSize; wxSize rowSize;
StateHandler state_handler; StateHandler state_handler;
@@ -135,6 +139,7 @@ private:
int hoverIndex(); int hoverIndex();
int selectedItem(); int selectedItem();
std::pair<int, int> actionColumn() const;
friend class ComboBox; friend class ComboBox;
void messureSize(); void messureSize();
@@ -148,6 +153,7 @@ private:
void mouseWheelMoved(wxMouseEvent &event); void mouseWheelMoved(wxMouseEvent &event);
void sendDropDownEvent(); void sendDropDownEvent();
void sendDropDownActionEvent(int index);
DECLARE_EVENT_TABLE() DECLARE_EVENT_TABLE()
@@ -2157,6 +2157,149 @@ TEST_CASE("A second bake beside a first comes out as fine as a single bake", "[T
CHECK(second <= single * 5 / 4); CHECK(second <= single * 5 / 4);
} }
// The .3mf stores the layer stack as JSON (see texture_displacement_layers_to_json). Two properties
// matter: everything the UV editor and the panel can set has to survive a round trip, and a document
// written by a build that knew fewer fields has to keep loading, with the missing ones left at their
// defaults rather than zeroed.
TEST_CASE("Texture displacement layers survive a JSON round trip", "[TextureDisplacement]")
{
std::vector<TextureDisplacementLayer> layers(2);
TextureDisplacementLayer &a = layers[0];
a.slot = 0;
a.name = "Bark";
a.path = "/textures/bark.png";
a.depth_mm = 1.25f;
a.tiling_scale = 7.5f;
a.rotation_deg = 30.f;
a.offset = Vec2f(0.25f, -0.5f);
a.invert = true;
a.midlevel = 0.125f;
a.smoothing = 0.75f;
a.edge_smoothing = true;
a.edge_smoothing_amount = 0.25f;
a.auto_connect_islands = false;
a.tile_enabled = false;
a.tile_method = TextureTileMethod::MirroredRepeat;
a.projection_method = TextureProjectionMethod::LSCM;
a.blend_mode = TextureBlendMode::Subtract;
a.color_enabled = true;
a.lscm_seam_angle_deg = 45.f;
a.island_padding_mm = 0.5f;
a.lscm_seam_edges = { { 1, 2 }, { 3, 5 } };
a.islands = { TextureIsland{ Vec2f(1.f, 2.f), 15.f, 1.5f }, TextureIsland{} };
a.island_groups = { 0, 0 };
a.lscm_uv_overrides = { { -4, Vec2f(0.5f, 0.75f) } };
TextureDisplacementLayer &b = layers[1];
b.slot = 1;
b.projection_method = TextureProjectionMethod::ViewProjected;
b.view_project_right = Vec3f(0.f, 1.f, 0.f);
b.view_project_up = Vec3f(0.f, 0.f, 1.f);
b.view_project_projective = true;
for (size_t i = 0; i < b.view_project_matrix.size(); ++i)
b.view_project_matrix[i] = float(i) + 0.5f;
TextureDisplacementOptions options;
options.displace_border = false;
options.smooth_enabled = true;
options.smooth_strength = 0.6f;
options.smooth_iterations = 5;
options.pipeline_v2 = false;
options.v2_max_triangles_k = 250;
options.color_mix_count = 3;
options.color_despeckle = 4;
options.active_slot = 3;
options.panel_mode = 1;
const std::string json = texture_displacement_layers_to_json(layers, options);
std::vector<TextureDisplacementLayer> read_layers;
TextureDisplacementOptions read_options;
REQUIRE(texture_displacement_layers_from_json(json, read_layers, read_options));
REQUIRE(read_layers.size() == layers.size());
const TextureDisplacementLayer &ra = read_layers[0];
CHECK(ra.name == a.name);
CHECK(ra.path == a.path);
CHECK_THAT(ra.depth_mm, WithinAbs(a.depth_mm, 1e-6f));
CHECK_THAT(ra.tiling_scale, WithinAbs(a.tiling_scale, 1e-6f));
CHECK_THAT(ra.rotation_deg, WithinAbs(a.rotation_deg, 1e-6f));
CHECK(ra.offset.isApprox(a.offset));
CHECK(ra.invert == a.invert);
CHECK_THAT(ra.midlevel, WithinAbs(a.midlevel, 1e-6f));
CHECK_THAT(ra.smoothing, WithinAbs(a.smoothing, 1e-6f));
CHECK(ra.edge_smoothing == a.edge_smoothing);
CHECK_THAT(ra.edge_smoothing_amount, WithinAbs(a.edge_smoothing_amount, 1e-6f));
CHECK(ra.auto_connect_islands == a.auto_connect_islands);
CHECK(ra.tile_enabled == a.tile_enabled);
CHECK(ra.tile_method == a.tile_method);
CHECK(ra.projection_method == a.projection_method);
CHECK(ra.blend_mode == a.blend_mode);
CHECK(ra.color_enabled == a.color_enabled);
CHECK_THAT(ra.lscm_seam_angle_deg, WithinAbs(a.lscm_seam_angle_deg, 1e-6f));
CHECK_THAT(ra.island_padding_mm, WithinAbs(a.island_padding_mm, 1e-6f));
CHECK(ra.lscm_seam_edges == a.lscm_seam_edges);
REQUIRE(ra.islands.size() == a.islands.size());
CHECK(ra.islands[0].offset.isApprox(a.islands[0].offset));
CHECK_THAT(ra.islands[0].rotation_deg, WithinAbs(a.islands[0].rotation_deg, 1e-6f));
CHECK_THAT(ra.islands[0].scale, WithinAbs(a.islands[0].scale, 1e-6f));
CHECK(ra.island_groups == a.island_groups);
REQUIRE(ra.lscm_uv_overrides.size() == 1);
CHECK(ra.lscm_uv_overrides[0].first == -4);
CHECK(ra.lscm_uv_overrides[0].second.isApprox(Vec2f(0.5f, 0.75f)));
const TextureDisplacementLayer &rb = read_layers[1];
CHECK(rb.projection_method == TextureProjectionMethod::ViewProjected);
CHECK(rb.view_project_right.isApprox(b.view_project_right));
CHECK(rb.view_project_up.isApprox(b.view_project_up));
CHECK(rb.view_project_projective);
CHECK(rb.view_project_matrix == b.view_project_matrix);
CHECK(read_options.displace_border == options.displace_border);
CHECK(read_options.smooth_enabled == options.smooth_enabled);
CHECK_THAT(read_options.smooth_strength, WithinAbs(options.smooth_strength, 1e-6f));
CHECK(read_options.smooth_iterations == options.smooth_iterations);
CHECK(read_options.pipeline_v2 == options.pipeline_v2);
CHECK(read_options.v2_max_triangles_k == options.v2_max_triangles_k);
CHECK(read_options.color_mix_count == options.color_mix_count);
CHECK(read_options.color_despeckle == options.color_despeckle);
// Where the panel was left comes back with the rest, so a reopened project is on the same layer.
CHECK(read_options.active_slot == options.active_slot);
CHECK(read_options.panel_mode == options.panel_mode);
}
TEST_CASE("Texture displacement JSON keeps defaults for keys it does not carry", "[TextureDisplacement]")
{
// What a build that knew fewer fields would have written: one layer, almost nothing set.
const std::string sparse = R"({"version":1,"layers":[{"slot":2,"name":"Old","depth_mm":0.75}]})";
std::vector<TextureDisplacementLayer> layers;
TextureDisplacementOptions options;
REQUIRE(texture_displacement_layers_from_json(sparse, layers, options));
REQUIRE(layers.size() == 1);
const TextureDisplacementLayer &l = layers[0];
const TextureDisplacementLayer fresh;
const TextureDisplacementOptions defaults;
CHECK(l.slot == 2);
CHECK(l.name == "Old");
CHECK_THAT(l.depth_mm, WithinAbs(0.75f, 1e-6f));
// Everything absent keeps the struct's own default rather than becoming zero.
CHECK_THAT(l.tiling_scale, WithinAbs(fresh.tiling_scale, 1e-6f));
CHECK(l.auto_connect_islands == fresh.auto_connect_islands);
CHECK(l.tile_enabled == fresh.tile_enabled);
CHECK(l.projection_method == fresh.projection_method);
CHECK_THAT(l.lscm_seam_angle_deg, WithinAbs(fresh.lscm_seam_angle_deg, 1e-6f));
CHECK(options.color_mix_count == defaults.color_mix_count);
CHECK(options.pipeline_v2 == defaults.pipeline_v2);
CHECK(options.active_slot == defaults.active_slot);
CHECK(options.panel_mode == defaults.panel_mode);
std::vector<TextureDisplacementLayer> unused_layers;
TextureDisplacementOptions unused_options;
CHECK(!texture_displacement_layers_from_json("not json at all", unused_layers, unused_options));
}
TEST_CASE("whether a layer's texture has colour agrees with its decode", "[TextureDisplacement]") TEST_CASE("whether a layer's texture has colour agrees with its decode", "[TextureDisplacement]")
{ {
TextureDisplacementLayer gray; TextureDisplacementLayer gray;