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https://github.com/OrcaSlicer/OrcaSlicer.git
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Compare commits
4
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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fcb1f62bd9 | ||
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9d71125495 | ||
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88f05d3060 | ||
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4743d00793 |
@@ -45,7 +45,7 @@ on:
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|||||||
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||||||
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||||||
schedule:
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schedule:
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||||||
- cron: '0 17 * * *' # run once a day at 1 AM Singapore time (UTC+8)
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- cron: '15 2 * * *' # 10:15 AM Singapore time (UTC+8), when macOS runners are least busy
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||||||
|
|
||||||
workflow_dispatch: # allows for manual dispatch
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workflow_dispatch: # allows for manual dispatch
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||||||
inputs:
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inputs:
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||||||
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|||||||
@@ -0,0 +1,28 @@
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|||||||
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# Reports the newest push build of main that was not cancelled, for the README badge.
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||||||
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name: Main build status
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||||||
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|
||||||
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on:
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||||||
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workflow_run:
|
||||||
|
workflows: ["Build all"]
|
||||||
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types: [completed]
|
||||||
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branches: [main]
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||||||
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workflow_dispatch:
|
||||||
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|
||||||
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permissions:
|
||||||
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actions: read
|
||||||
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|
||||||
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jobs:
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||||||
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status:
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||||||
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if: github.repository == 'OrcaSlicer/OrcaSlicer'
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||||||
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runs-on: ubuntu-latest
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||||||
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steps:
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||||||
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- env:
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||||||
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GH_TOKEN: ${{ github.token }}
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||||||
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run: |
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||||||
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for attempt in 1 2 3; do
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||||||
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conclusion=$(gh api "repos/${{ github.repository }}/actions/workflows/build_all.yml/runs?branch=main&event=push&status=completed&per_page=100" \
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||||||
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--jq '[.workflow_runs[] | select(.conclusion != "cancelled")][0].conclusion') && break
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||||||
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sleep 10
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||||||
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done
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||||||
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echo "Latest finished push build of main: $conclusion"
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||||||
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[ "$conclusion" = success ]
|
||||||
@@ -303,7 +303,7 @@ jobs:
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|||||||
- name: Mint profiles-repo token
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- name: Mint profiles-repo token
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||||||
id: token
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id: token
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||||||
if: steps.vendors.outputs.vendors != ''
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if: steps.vendors.outputs.vendors != ''
|
||||||
uses: actions/create-github-app-token@v3
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uses: actions/create-github-app-token@v1
|
||||||
with:
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with:
|
||||||
app-id: ${{ secrets.PROFILES_APP_ID }}
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app-id: ${{ secrets.PROFILES_APP_ID }}
|
||||||
private-key: ${{ secrets.PROFILES_APP_PRIVATE_KEY }}
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private-key: ${{ secrets.PROFILES_APP_PRIVATE_KEY }}
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||||||
|
|||||||
@@ -6,7 +6,7 @@
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|||||||
|
|
||||||
<a href="https://trendshift.io/repositories/15552" target="_blank"><img src="https://trendshift.io/api/badge/repositories/15552" alt="OrcaSlicer%2FOrcaSlicer | Trendshift" style="width: 250px; height: 55px;" width="250" height="55"/></a>
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<a href="https://trendshift.io/repositories/15552" target="_blank"><img src="https://trendshift.io/api/badge/repositories/15552" alt="OrcaSlicer%2FOrcaSlicer | Trendshift" style="width: 250px; height: 55px;" width="250" height="55"/></a>
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||||||
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||||||
[](https://github.com/OrcaSlicer/OrcaSlicer/stargazers) [](https://github.com/OrcaSlicer/OrcaSlicer/actions/workflows/build_all.yml)
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[](https://github.com/OrcaSlicer/OrcaSlicer/stargazers) [](https://github.com/OrcaSlicer/OrcaSlicer/actions/workflows/build_all.yml)
|
||||||
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|
||||||
OrcaSlicer: an open source Next-Gen Slicing Software for Precision 3D Prints.
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OrcaSlicer: an open source Next-Gen Slicing Software for Precision 3D Prints.
|
||||||
Optimize your prints with ultra-fast slicing, intelligent support generation, and seamless printer compatibility—engineered for perfection.
|
Optimize your prints with ultra-fast slicing, intelligent support generation, and seamless printer compatibility—engineered for perfection.
|
||||||
|
|||||||
@@ -298,6 +298,13 @@ static constexpr const char* CUSTOM_SUPPORTS_ATTR = "paint_supports";
|
|||||||
static constexpr const char* CUSTOM_FUZZY_SKIN_ATTR = "paint_fuzzy_skin";
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static constexpr const char* CUSTOM_FUZZY_SKIN_ATTR = "paint_fuzzy_skin";
|
||||||
static constexpr const char* CUSTOM_SEAM_ATTR = "paint_seam";
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static constexpr const char* CUSTOM_SEAM_ATTR = "paint_seam";
|
||||||
static constexpr const char* MMU_SEGMENTATION_ATTR = "paint_color";
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static constexpr const char* MMU_SEGMENTATION_ATTR = "paint_color";
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||||||
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// Texture displacement. One paint mask per layer slot, mirroring paint_color; the layer stack itself is
|
||||||
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// a JSON file in the archive, named by the volume metadata key below (see add_texture_displacement()).
|
||||||
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static constexpr const char* TEXTURE_DISPLACEMENT_ATTRS[Slic3r::TEXTURE_DISPLACEMENT_MAX_LAYERS] = {
|
||||||
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"paint_texture_0", "paint_texture_1", "paint_texture_2", "paint_texture_3",
|
||||||
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"paint_texture_4", "paint_texture_5", "paint_texture_6", "paint_texture_7" };
|
||||||
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static constexpr const char* TEXTURE_DISPLACEMENT_KEY = "texture_displacement";
|
||||||
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static constexpr const char* TEXTURE_DISPLACEMENT_DIR = "Metadata/texture_displacement/";
|
||||||
// BBS
|
// BBS
|
||||||
static constexpr const char* FACE_PROPERTY_ATTR = "face_property";
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static constexpr const char* FACE_PROPERTY_ATTR = "face_property";
|
||||||
|
|
||||||
@@ -785,6 +792,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
std::vector<std::string> custom_seam;
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std::vector<std::string> custom_seam;
|
||||||
std::vector<std::string> mmu_segmentation;
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std::vector<std::string> mmu_segmentation;
|
||||||
std::vector<std::string> fuzzy_skin;
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std::vector<std::string> fuzzy_skin;
|
||||||
|
// One per texture displacement layer slot, each parallel to `triangles` like the masks above.
|
||||||
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std::vector<std::string> texture_displacement[TEXTURE_DISPLACEMENT_MAX_LAYERS];
|
||||||
// BBS
|
// BBS
|
||||||
std::vector<std::string> face_properties;
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std::vector<std::string> face_properties;
|
||||||
|
|
||||||
@@ -805,6 +814,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
custom_seam.clear();
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custom_seam.clear();
|
||||||
mmu_segmentation.clear();
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mmu_segmentation.clear();
|
||||||
fuzzy_skin.clear();
|
fuzzy_skin.clear();
|
||||||
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for (std::vector<std::string> &slot : texture_displacement)
|
||||||
|
slot.clear();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -1138,6 +1149,11 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
/*IdToSlaSupportPointsMap m_sla_support_points;
|
/*IdToSlaSupportPointsMap m_sla_support_points;
|
||||||
IdToSlaDrainHolesMap m_sla_drain_holes;*/
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IdToSlaDrainHolesMap m_sla_drain_holes;*/
|
||||||
PathToEmbossShapeFileMap m_path_to_emboss_shape_files;
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PathToEmbossShapeFileMap m_path_to_emboss_shape_files;
|
||||||
|
// Texture displacement: every file under Metadata/texture_displacement/, by archive path. Volumes
|
||||||
|
// are built only after the whole archive has been walked, so by the time a volume names its JSON
|
||||||
|
// every file it could refer to is already in here, whatever order the archive happened to be in.
|
||||||
|
std::map<std::string, std::string> m_texture_displacement_files;
|
||||||
|
void _apply_texture_displacement(ModelVolume &volume, const std::string &json_path);
|
||||||
std::string m_curr_metadata_name;
|
std::string m_curr_metadata_name;
|
||||||
std::string m_curr_characters;
|
std::string m_curr_characters;
|
||||||
std::string m_name;
|
std::string m_name;
|
||||||
@@ -2004,6 +2020,13 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
else if (_is_svg_shape_file(name)) {
|
else if (_is_svg_shape_file(name)) {
|
||||||
_extract_embossed_svg_shape_file(name, archive, stat);
|
_extract_embossed_svg_shape_file(name, archive, stat);
|
||||||
}
|
}
|
||||||
|
else if (boost::algorithm::istarts_with(name, TEXTURE_DISPLACEMENT_DIR)) {
|
||||||
|
std::string contents(stat.m_uncomp_size, '\0');
|
||||||
|
if (mz_zip_reader_extract_to_mem(&archive, stat.m_file_index, contents.data(), stat.m_uncomp_size, 0))
|
||||||
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m_texture_displacement_files.emplace(name, std::move(contents));
|
||||||
|
else
|
||||||
|
add_error("Error while reading texture displacement data");
|
||||||
|
}
|
||||||
else if (!dont_load_config && boost::algorithm::iequals(name, SLICE_INFO_CONFIG_FILE)) {
|
else if (!dont_load_config && boost::algorithm::iequals(name, SLICE_INFO_CONFIG_FILE)) {
|
||||||
m_parsing_slice_info = true;
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m_parsing_slice_info = true;
|
||||||
//extract slice info from archive
|
//extract slice info from archive
|
||||||
@@ -3239,6 +3262,41 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
}
|
}
|
||||||
}*/
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}*/
|
||||||
|
|
||||||
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// Restores one volume's texture displacement stack from the JSON it named. Called while the volume is
|
||||||
|
// being built, which is after the whole archive has been walked - so every file it can refer to is
|
||||||
|
// already extracted, and no deferral is needed.
|
||||||
|
//
|
||||||
|
// A missing or malformed JSON leaves the volume with no layers but keeps the paint mask it already
|
||||||
|
// loaded, which is the same state as a project saved by a build without the feature: recoverable by
|
||||||
|
// picking the texture again rather than a hard failure.
|
||||||
|
void _BBS_3MF_Importer::_apply_texture_displacement(ModelVolume &volume, const std::string &json_path)
|
||||||
|
{
|
||||||
|
const auto json = m_texture_displacement_files.find(json_path);
|
||||||
|
if (json == m_texture_displacement_files.end()) {
|
||||||
|
add_error("Missing texture displacement data: " + json_path);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
std::vector<TextureDisplacementLayer> layers;
|
||||||
|
TextureDisplacementOptions options;
|
||||||
|
if (!texture_displacement_layers_from_json(json->second, layers, options)) {
|
||||||
|
add_error("Malformed texture displacement data: " + json_path);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (TextureDisplacementLayer &layer : layers) {
|
||||||
|
if (layer.path_in_3mf.empty())
|
||||||
|
continue;
|
||||||
|
const auto image = m_texture_displacement_files.find(layer.path_in_3mf);
|
||||||
|
if (image == m_texture_displacement_files.end()) {
|
||||||
|
add_error("Missing texture displacement image: " + layer.path_in_3mf);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
layer.image_data = std::make_shared<std::vector<unsigned char>>(image->second.begin(),
|
||||||
|
image->second.end());
|
||||||
|
}
|
||||||
|
volume.texture_displacement_layers = std::move(layers);
|
||||||
|
volume.texture_displacement_options = options;
|
||||||
|
}
|
||||||
|
|
||||||
void _BBS_3MF_Importer::_extract_embossed_svg_shape_file(const std::string &filename, mz_zip_archive &archive, const mz_zip_archive_file_stat &stat){
|
void _BBS_3MF_Importer::_extract_embossed_svg_shape_file(const std::string &filename, mz_zip_archive &archive, const mz_zip_archive_file_stat &stat){
|
||||||
assert(m_path_to_emboss_shape_files.find(filename) == m_path_to_emboss_shape_files.end());
|
assert(m_path_to_emboss_shape_files.find(filename) == m_path_to_emboss_shape_files.end());
|
||||||
auto file = std::make_unique<std::string>(stat.m_uncomp_size, '\0');
|
auto file = std::make_unique<std::string>(stat.m_uncomp_size, '\0');
|
||||||
@@ -3888,6 +3946,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
m_curr_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
|
m_curr_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
|
||||||
m_curr_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
|
m_curr_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
|
||||||
m_curr_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
|
m_curr_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
|
||||||
|
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot)
|
||||||
|
m_curr_object->geometry.texture_displacement[slot].push_back(
|
||||||
|
bbs_get_attribute_value_string(attributes, num_attributes, TEXTURE_DISPLACEMENT_ATTRS[slot]));
|
||||||
// BBS
|
// BBS
|
||||||
m_curr_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
|
m_curr_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
|
||||||
}
|
}
|
||||||
@@ -5214,6 +5275,18 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
volume->mmu_segmentation_facets.touch();
|
volume->mmu_segmentation_facets.touch();
|
||||||
volume->fuzzy_skin_facets.shrink_to_fit();
|
volume->fuzzy_skin_facets.shrink_to_fit();
|
||||||
volume->fuzzy_skin_facets.touch();
|
volume->fuzzy_skin_facets.touch();
|
||||||
|
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot) {
|
||||||
|
const std::vector<std::string> &mask = sub_object->geometry.texture_displacement[slot];
|
||||||
|
if (mask.empty())
|
||||||
|
continue; // written by a build without the feature
|
||||||
|
FacetsAnnotation &facets = volume->texture_displacement_facet(slot);
|
||||||
|
facets.reserve(triangles_count);
|
||||||
|
for (size_t i = 0; i < triangles_count && i < mask.size(); ++i)
|
||||||
|
if (!mask[i].empty())
|
||||||
|
facets.set_triangle_from_string(i, mask[i]);
|
||||||
|
facets.shrink_to_fit();
|
||||||
|
facets.touch();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
volume->set_type(volume_data->part_type);
|
volume->set_type(volume_data->part_type);
|
||||||
@@ -5229,6 +5302,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
for (const Metadata& metadata : volume_data->metadata) {
|
for (const Metadata& metadata : volume_data->metadata) {
|
||||||
if (metadata.key == NAME_KEY)
|
if (metadata.key == NAME_KEY)
|
||||||
volume->name = metadata.value;
|
volume->name = metadata.value;
|
||||||
|
else if (metadata.key == TEXTURE_DISPLACEMENT_KEY)
|
||||||
|
_apply_texture_displacement(*volume, metadata.value);
|
||||||
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
|
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
|
||||||
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
|
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
|
||||||
//for old format
|
//for old format
|
||||||
@@ -5393,12 +5468,28 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
volume->seam_facets.shrink_to_fit();
|
volume->seam_facets.shrink_to_fit();
|
||||||
volume->mmu_segmentation_facets.shrink_to_fit();
|
volume->mmu_segmentation_facets.shrink_to_fit();
|
||||||
|
|
||||||
|
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot) {
|
||||||
|
const std::vector<std::string> &mask = geometry.texture_displacement[slot];
|
||||||
|
if (mask.empty())
|
||||||
|
continue; // written by a build without the feature
|
||||||
|
FacetsAnnotation &facets = volume->texture_displacement_facet(slot);
|
||||||
|
facets.reserve(triangles_count);
|
||||||
|
for (size_t i = 0; i < triangles_count; ++i) {
|
||||||
|
const size_t index = volume_data.first_triangle_id + i;
|
||||||
|
if (index < mask.size() && !mask[index].empty())
|
||||||
|
facets.set_triangle_from_string(i, mask[index]);
|
||||||
|
}
|
||||||
|
facets.shrink_to_fit();
|
||||||
|
facets.touch();
|
||||||
|
}
|
||||||
volume->set_type(volume_data.part_type);
|
volume->set_type(volume_data.part_type);
|
||||||
|
|
||||||
// apply the remaining volume's metadata
|
// apply the remaining volume's metadata
|
||||||
for (const Metadata& metadata : volume_data.metadata) {
|
for (const Metadata& metadata : volume_data.metadata) {
|
||||||
if (metadata.key == NAME_KEY)
|
if (metadata.key == NAME_KEY)
|
||||||
volume->name = metadata.value;
|
volume->name = metadata.value;
|
||||||
|
else if (metadata.key == TEXTURE_DISPLACEMENT_KEY)
|
||||||
|
_apply_texture_displacement(*volume, metadata.value);
|
||||||
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
|
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
|
||||||
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
|
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
|
||||||
//for old format
|
//for old format
|
||||||
@@ -5695,6 +5786,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
current_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
|
current_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
|
||||||
current_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
|
current_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
|
||||||
current_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
|
current_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
|
||||||
|
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot)
|
||||||
|
current_object->geometry.texture_displacement[slot].push_back(
|
||||||
|
bbs_get_attribute_value_string(attributes, num_attributes, TEXTURE_DISPLACEMENT_ATTRS[slot]));
|
||||||
// BBS
|
// BBS
|
||||||
current_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
|
current_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
|
||||||
}
|
}
|
||||||
@@ -6698,6 +6792,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
stream << " <Default Extension=\"rels\" ContentType=\"application/vnd.openxmlformats-package.relationships+xml\"/>\n";
|
stream << " <Default Extension=\"rels\" ContentType=\"application/vnd.openxmlformats-package.relationships+xml\"/>\n";
|
||||||
stream << " <Default Extension=\"model\" ContentType=\"application/vnd.ms-package.3dmanufacturing-3dmodel+xml\"/>\n";
|
stream << " <Default Extension=\"model\" ContentType=\"application/vnd.ms-package.3dmanufacturing-3dmodel+xml\"/>\n";
|
||||||
stream << " <Default Extension=\"png\" ContentType=\"image/png\"/>\n";
|
stream << " <Default Extension=\"png\" ContentType=\"image/png\"/>\n";
|
||||||
|
stream << " <Default Extension=\"jpg\" ContentType=\"image/jpeg\"/>\n";
|
||||||
|
stream << " <Default Extension=\"jpeg\" ContentType=\"image/jpeg\"/>\n";
|
||||||
|
stream << " <Default Extension=\"json\" ContentType=\"application/json\"/>\n";
|
||||||
stream << " <Default Extension=\"gcode\" ContentType=\"text/x.gcode\"/>\n";
|
stream << " <Default Extension=\"gcode\" ContentType=\"text/x.gcode\"/>\n";
|
||||||
stream << "</Types>";
|
stream << "</Types>";
|
||||||
|
|
||||||
@@ -7541,6 +7638,20 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
output_buffer += "\"";
|
output_buffer += "\"";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// One attribute per texture displacement layer slot. Older readers ignore attributes they do
|
||||||
|
// not know, so a project written here still opens in a build without the feature - it just
|
||||||
|
// loses the paint, which is also all it could have done with it.
|
||||||
|
for (int slot = 0; slot < TEXTURE_DISPLACEMENT_MAX_LAYERS; ++slot) {
|
||||||
|
const std::string texture_paint = volume->texture_displacement_facet(slot).get_triangle_as_string(i);
|
||||||
|
if (texture_paint.empty())
|
||||||
|
continue;
|
||||||
|
output_buffer += " ";
|
||||||
|
output_buffer += TEXTURE_DISPLACEMENT_ATTRS[slot];
|
||||||
|
output_buffer += "=\"";
|
||||||
|
output_buffer += texture_paint;
|
||||||
|
output_buffer += "\"";
|
||||||
|
}
|
||||||
|
|
||||||
// BBS
|
// BBS
|
||||||
if (i < its.properties.size()) {
|
if (i < its.properties.size()) {
|
||||||
std::string prop_str = its.properties[i].to_string();
|
std::string prop_str = its.properties[i].to_string();
|
||||||
@@ -7990,7 +8101,44 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
return file_path;
|
return file_path;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool _BBS_3MF_Exporter::_add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, PlateDataPtrs& plate_data_list, const ObjectToObjectDataMap &objects_data, const DynamicPrintConfig& config, int export_plate_idx, bool save_gcode, bool use_loaded_id)
|
// Writes a volume's texture displacement stack into the archive and points the volume's metadata at it.
|
||||||
|
// The layer settings go in as JSON and each layer's texture as the image file it was loaded from, both
|
||||||
|
// referenced by path - the same split EmbossShape makes for its SVG. The image deliberately stays out of
|
||||||
|
// the XML: it is binary and routinely megabytes, and base64 in an attribute would bloat the one file
|
||||||
|
// every reader has to parse just to list the objects.
|
||||||
|
static void add_texture_displacement(std::stringstream &stream, const ModelVolume &volume, mz_zip_archive &archive,
|
||||||
|
const std::string &id)
|
||||||
|
{
|
||||||
|
if (volume.texture_displacement_layers.empty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
// A copy, because path_in_3mf is only meaningful inside the archive being written and the volume
|
||||||
|
// being exported is const (and may be saved again, elsewhere, with different paths).
|
||||||
|
std::vector<TextureDisplacementLayer> layers = volume.texture_displacement_layers;
|
||||||
|
for (TextureDisplacementLayer &layer : layers) {
|
||||||
|
layer.path_in_3mf.clear();
|
||||||
|
if (!layer.image_data || layer.image_data->empty())
|
||||||
|
continue;
|
||||||
|
std::string ext = boost::filesystem::path(layer.path).extension().string();
|
||||||
|
boost::to_lower(ext);
|
||||||
|
if (ext != ".png" && ext != ".jpg" && ext != ".jpeg")
|
||||||
|
ext = ".png"; // the library ships PNG; anything unrecognised is stored under a type a reader expects
|
||||||
|
const std::string path = std::string(TEXTURE_DISPLACEMENT_DIR) + id + "_" + std::to_string(layer.slot) + ext;
|
||||||
|
// No deflate: PNG and JPEG are already compressed, so a second pass only costs time.
|
||||||
|
if (mz_zip_writer_add_mem(&archive, path.c_str(), layer.image_data->data(), layer.image_data->size(),
|
||||||
|
MZ_NO_COMPRESSION))
|
||||||
|
layer.path_in_3mf = path;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string json = texture_displacement_layers_to_json(layers, volume.texture_displacement_options);
|
||||||
|
const std::string json_path = std::string(TEXTURE_DISPLACEMENT_DIR) + id + ".json";
|
||||||
|
if (!mz_zip_writer_add_mem(&archive, json_path.c_str(), json.data(), json.size(), MZ_DEFAULT_COMPRESSION))
|
||||||
|
return;
|
||||||
|
stream << " <" << METADATA_TAG << " " << KEY_ATTR << "=\"" << TEXTURE_DISPLACEMENT_KEY << "\" "
|
||||||
|
<< VALUE_ATTR << "=\"" << xml_escape(json_path) << "\"/>\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
bool _BBS_3MF_Exporter::_add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, PlateDataPtrs& plate_data_list, const ObjectToObjectDataMap &objects_data, const DynamicPrintConfig& config, int export_plate_idx, bool save_gcode, bool use_loaded_id)
|
||||||
{
|
{
|
||||||
std::stringstream stream;
|
std::stringstream stream;
|
||||||
// Store mesh transformation in full precision, as the volumes are stored transformed and they need to be transformed back
|
// Store mesh transformation in full precision, as the volumes are stored transformed and they need to be transformed back
|
||||||
@@ -8101,6 +8249,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
|
|||||||
if (const std::optional<EmbossShape> &es = volume->emboss_shape; es.has_value()) {
|
if (const std::optional<EmbossShape> &es = volume->emboss_shape; es.has_value()) {
|
||||||
to_xml(stream, *es, *volume, archive, m_fullpath_sources);
|
to_xml(stream, *es, *volume, archive, m_fullpath_sources);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
add_texture_displacement(stream, *volume, archive, std::to_string(volume->id().id));
|
||||||
|
|
||||||
if (const std::optional<TextConfiguration> &tc = volume->text_configuration;
|
if (const std::optional<TextConfiguration> &tc = volume->text_configuration;
|
||||||
tc.has_value())
|
tc.has_value())
|
||||||
|
|||||||
@@ -14,6 +14,7 @@
|
|||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <numeric>
|
#include <numeric>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
#include "nlohmann/json.hpp"
|
||||||
#include <queue>
|
#include <queue>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <tuple>
|
#include <tuple>
|
||||||
@@ -5041,4 +5042,245 @@ indexed_triangle_set cut_mesh_at_steps(const indexed_triangle_set &mesh, const s
|
|||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------------------------
|
||||||
|
// Project persistence. See the declarations in TextureDisplacement.hpp for why this is JSON rather
|
||||||
|
// than the cereal stream next to them.
|
||||||
|
// ---------------------------------------------------------------------------------------------
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
nlohmann::json vec2_to_json(const Vec2f &v) { return nlohmann::json::array({ v.x(), v.y() }); }
|
||||||
|
nlohmann::json vec3_to_json(const Vec3f &v) { return nlohmann::json::array({ v.x(), v.y(), v.z() }); }
|
||||||
|
|
||||||
|
Vec2f vec2_from_json(const nlohmann::json &j, const Vec2f &fallback)
|
||||||
|
{
|
||||||
|
if (!j.is_array() || j.size() != 2)
|
||||||
|
return fallback;
|
||||||
|
return Vec2f(j[0].get<float>(), j[1].get<float>());
|
||||||
|
}
|
||||||
|
Vec3f vec3_from_json(const nlohmann::json &j, const Vec3f &fallback)
|
||||||
|
{
|
||||||
|
if (!j.is_array() || j.size() != 3)
|
||||||
|
return fallback;
|
||||||
|
return Vec3f(j[0].get<float>(), j[1].get<float>(), j[2].get<float>());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reads key `k` into `out` when it is present and of the expected type, leaving `out` alone otherwise.
|
||||||
|
// That "leave it alone" is the whole point: every member starts at its struct default, so a project
|
||||||
|
// written by an older build simply keeps the defaults for whatever it did not know about.
|
||||||
|
template<class T> void read(const nlohmann::json &j, const char *k, T &out)
|
||||||
|
{
|
||||||
|
const auto it = j.find(k);
|
||||||
|
if (it == j.end())
|
||||||
|
return;
|
||||||
|
try {
|
||||||
|
out = it->get<T>();
|
||||||
|
} catch (...) {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void read_enum(const nlohmann::json &j, const char *k, int &out)
|
||||||
|
{
|
||||||
|
const auto it = j.find(k);
|
||||||
|
if (it != j.end() && it->is_number_integer())
|
||||||
|
out = it->get<int>();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
std::string texture_displacement_layers_to_json(const std::vector<TextureDisplacementLayer> &layers,
|
||||||
|
const TextureDisplacementOptions &options)
|
||||||
|
{
|
||||||
|
nlohmann::json root;
|
||||||
|
root["version"] = 1;
|
||||||
|
|
||||||
|
nlohmann::json &opt = root["options"];
|
||||||
|
opt["displace_border"] = options.displace_border;
|
||||||
|
opt["smooth_enabled"] = options.smooth_enabled;
|
||||||
|
opt["smooth_strength"] = options.smooth_strength;
|
||||||
|
opt["smooth_iterations"] = options.smooth_iterations;
|
||||||
|
opt["smooth_skip_border"] = options.smooth_skip_border;
|
||||||
|
opt["pipeline_v2"] = options.pipeline_v2;
|
||||||
|
opt["v2_refine_mm"] = options.v2_refine_mm;
|
||||||
|
opt["v2_regularize"] = options.v2_regularize;
|
||||||
|
opt["v2_max_triangles_k"] = options.v2_max_triangles_k;
|
||||||
|
opt["v2_relocate"] = options.v2_relocate;
|
||||||
|
opt["v2_flip_edges"] = options.v2_flip_edges;
|
||||||
|
opt["color_mix_enabled"] = options.color_mix_enabled;
|
||||||
|
opt["color_mix_mode"] = int(options.color_mix_mode);
|
||||||
|
opt["color_despeckle"] = options.color_despeckle;
|
||||||
|
|
||||||
|
nlohmann::json &arr = root["layers"];
|
||||||
|
arr = nlohmann::json::array();
|
||||||
|
for (const TextureDisplacementLayer &l : layers) {
|
||||||
|
nlohmann::json j;
|
||||||
|
j["slot"] = l.slot;
|
||||||
|
j["name"] = l.name;
|
||||||
|
j["path"] = l.path;
|
||||||
|
j["path_in_3mf"] = l.path_in_3mf;
|
||||||
|
|
||||||
|
j["depth_mm"] = l.depth_mm;
|
||||||
|
j["tiling_scale"] = l.tiling_scale;
|
||||||
|
j["rotation_deg"] = l.rotation_deg;
|
||||||
|
j["offset"] = vec2_to_json(l.offset);
|
||||||
|
j["invert"] = l.invert;
|
||||||
|
j["midlevel"] = l.midlevel;
|
||||||
|
j["smoothing"] = l.smoothing;
|
||||||
|
|
||||||
|
j["edge_smoothing"] = l.edge_smoothing;
|
||||||
|
j["edge_smoothing_amount"] = l.edge_smoothing_amount;
|
||||||
|
j["auto_connect_islands"] = l.auto_connect_islands;
|
||||||
|
|
||||||
|
j["tile_enabled"] = l.tile_enabled;
|
||||||
|
j["tile_method"] = int(l.tile_method);
|
||||||
|
j["projection_method"] = int(l.projection_method);
|
||||||
|
j["blend_mode"] = int(l.blend_mode);
|
||||||
|
j["color_enabled"] = l.color_enabled;
|
||||||
|
|
||||||
|
j["lscm_seam_angle_deg"] = l.lscm_seam_angle_deg;
|
||||||
|
j["island_padding_mm"] = l.island_padding_mm;
|
||||||
|
|
||||||
|
j["view_project_right"] = vec3_to_json(l.view_project_right);
|
||||||
|
j["view_project_up"] = vec3_to_json(l.view_project_up);
|
||||||
|
j["view_project_projective"] = l.view_project_projective;
|
||||||
|
j["view_project_matrix"] = l.view_project_matrix;
|
||||||
|
|
||||||
|
// Flat pairs rather than nested arrays: shorter, and the reader can simply ignore a trailing
|
||||||
|
// odd element instead of having to validate every sub-array.
|
||||||
|
nlohmann::json &seams = j["lscm_seam_edges"];
|
||||||
|
seams = nlohmann::json::array();
|
||||||
|
for (const auto &[a, b] : l.lscm_seam_edges) {
|
||||||
|
seams.push_back(a);
|
||||||
|
seams.push_back(b);
|
||||||
|
}
|
||||||
|
|
||||||
|
nlohmann::json &islands = j["islands"];
|
||||||
|
islands = nlohmann::json::array();
|
||||||
|
for (const TextureIsland &island : l.islands)
|
||||||
|
islands.push_back(nlohmann::json::array(
|
||||||
|
{ island.offset.x(), island.offset.y(), island.rotation_deg, island.scale }));
|
||||||
|
|
||||||
|
j["island_groups"] = l.island_groups;
|
||||||
|
|
||||||
|
nlohmann::json &overrides = j["lscm_uv_overrides"];
|
||||||
|
overrides = nlohmann::json::array();
|
||||||
|
for (const auto &[key, uv] : l.lscm_uv_overrides)
|
||||||
|
overrides.push_back(nlohmann::json::array({ key, uv.x(), uv.y() }));
|
||||||
|
|
||||||
|
arr.push_back(std::move(j));
|
||||||
|
}
|
||||||
|
return root.dump();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool texture_displacement_layers_from_json(const std::string &text,
|
||||||
|
std::vector<TextureDisplacementLayer> &layers,
|
||||||
|
TextureDisplacementOptions &options)
|
||||||
|
{
|
||||||
|
nlohmann::json root;
|
||||||
|
try {
|
||||||
|
root = nlohmann::json::parse(text);
|
||||||
|
} catch (...) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!root.is_object())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
TextureDisplacementOptions out_options;
|
||||||
|
if (const auto it = root.find("options"); it != root.end() && it->is_object()) {
|
||||||
|
const nlohmann::json &opt = *it;
|
||||||
|
read(opt, "displace_border", out_options.displace_border);
|
||||||
|
read(opt, "smooth_enabled", out_options.smooth_enabled);
|
||||||
|
read(opt, "smooth_strength", out_options.smooth_strength);
|
||||||
|
read(opt, "smooth_iterations", out_options.smooth_iterations);
|
||||||
|
read(opt, "smooth_skip_border", out_options.smooth_skip_border);
|
||||||
|
read(opt, "pipeline_v2", out_options.pipeline_v2);
|
||||||
|
read(opt, "v2_refine_mm", out_options.v2_refine_mm);
|
||||||
|
read(opt, "v2_regularize", out_options.v2_regularize);
|
||||||
|
read(opt, "v2_max_triangles_k", out_options.v2_max_triangles_k);
|
||||||
|
read(opt, "v2_relocate", out_options.v2_relocate);
|
||||||
|
read(opt, "v2_flip_edges", out_options.v2_flip_edges);
|
||||||
|
read(opt, "color_mix_enabled", out_options.color_mix_enabled);
|
||||||
|
read(opt, "color_despeckle", out_options.color_despeckle);
|
||||||
|
int mix_mode = int(out_options.color_mix_mode);
|
||||||
|
read_enum(opt, "color_mix_mode", mix_mode);
|
||||||
|
out_options.color_mix_mode = ColorMixMode(std::clamp(mix_mode, 0, 2));
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<TextureDisplacementLayer> out_layers;
|
||||||
|
if (const auto it = root.find("layers"); it != root.end() && it->is_array()) {
|
||||||
|
for (const nlohmann::json &j : *it) {
|
||||||
|
if (!j.is_object())
|
||||||
|
continue;
|
||||||
|
TextureDisplacementLayer l;
|
||||||
|
read(j, "slot", l.slot);
|
||||||
|
read(j, "name", l.name);
|
||||||
|
read(j, "path", l.path);
|
||||||
|
read(j, "path_in_3mf", l.path_in_3mf);
|
||||||
|
|
||||||
|
read(j, "depth_mm", l.depth_mm);
|
||||||
|
read(j, "tiling_scale", l.tiling_scale);
|
||||||
|
read(j, "rotation_deg", l.rotation_deg);
|
||||||
|
if (const auto o = j.find("offset"); o != j.end())
|
||||||
|
l.offset = vec2_from_json(*o, l.offset);
|
||||||
|
read(j, "invert", l.invert);
|
||||||
|
read(j, "midlevel", l.midlevel);
|
||||||
|
read(j, "smoothing", l.smoothing);
|
||||||
|
|
||||||
|
read(j, "edge_smoothing", l.edge_smoothing);
|
||||||
|
read(j, "edge_smoothing_amount", l.edge_smoothing_amount);
|
||||||
|
read(j, "auto_connect_islands", l.auto_connect_islands);
|
||||||
|
|
||||||
|
read(j, "tile_enabled", l.tile_enabled);
|
||||||
|
read(j, "color_enabled", l.color_enabled);
|
||||||
|
int tile_method = int(l.tile_method), projection = int(l.projection_method), blend = int(l.blend_mode);
|
||||||
|
read_enum(j, "tile_method", tile_method);
|
||||||
|
read_enum(j, "projection_method", projection);
|
||||||
|
read_enum(j, "blend_mode", blend);
|
||||||
|
l.tile_method = TextureTileMethod(tile_method);
|
||||||
|
l.projection_method = TextureProjectionMethod(std::clamp(projection, 0, 4));
|
||||||
|
l.blend_mode = TextureBlendMode(blend);
|
||||||
|
|
||||||
|
read(j, "lscm_seam_angle_deg", l.lscm_seam_angle_deg);
|
||||||
|
read(j, "island_padding_mm", l.island_padding_mm);
|
||||||
|
|
||||||
|
if (const auto v = j.find("view_project_right"); v != j.end())
|
||||||
|
l.view_project_right = vec3_from_json(*v, l.view_project_right);
|
||||||
|
if (const auto v = j.find("view_project_up"); v != j.end())
|
||||||
|
l.view_project_up = vec3_from_json(*v, l.view_project_up);
|
||||||
|
read(j, "view_project_projective", l.view_project_projective);
|
||||||
|
if (const auto v = j.find("view_project_matrix"); v != j.end() && v->is_array() && v->size() == 12)
|
||||||
|
for (size_t i = 0; i < 12; ++i)
|
||||||
|
l.view_project_matrix[i] = (*v)[i].get<float>();
|
||||||
|
|
||||||
|
if (const auto v = j.find("lscm_seam_edges"); v != j.end() && v->is_array())
|
||||||
|
for (size_t i = 0; i + 1 < v->size(); i += 2)
|
||||||
|
l.lscm_seam_edges.emplace_back((*v)[i].get<int>(), (*v)[i + 1].get<int>());
|
||||||
|
|
||||||
|
if (const auto v = j.find("islands"); v != j.end() && v->is_array())
|
||||||
|
for (const nlohmann::json &e : *v) {
|
||||||
|
if (!e.is_array() || e.size() != 4)
|
||||||
|
continue;
|
||||||
|
TextureIsland island;
|
||||||
|
island.offset = Vec2f(e[0].get<float>(), e[1].get<float>());
|
||||||
|
island.rotation_deg = e[2].get<float>();
|
||||||
|
island.scale = e[3].get<float>();
|
||||||
|
l.islands.push_back(island);
|
||||||
|
}
|
||||||
|
|
||||||
|
read(j, "island_groups", l.island_groups);
|
||||||
|
|
||||||
|
if (const auto v = j.find("lscm_uv_overrides"); v != j.end() && v->is_array())
|
||||||
|
for (const nlohmann::json &e : *v) {
|
||||||
|
if (!e.is_array() || e.size() != 3)
|
||||||
|
continue;
|
||||||
|
l.lscm_uv_overrides.emplace_back(e[0].get<int>(), Vec2f(e[1].get<float>(), e[2].get<float>()));
|
||||||
|
}
|
||||||
|
|
||||||
|
out_layers.push_back(std::move(l));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
layers = std::move(out_layers);
|
||||||
|
options = out_options;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Slic3r
|
} // namespace Slic3r
|
||||||
|
|||||||
@@ -420,6 +420,23 @@ struct TextureDisplacementOptions
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Project persistence (see bbs_3mf.cpp). The layer stack and the per-volume options are written to the
|
||||||
|
// .3mf as JSON rather than through the cereal save()/load() above: those two are positional and
|
||||||
|
// unversioned, which is right for the undo/redo stack they serve (one session, one binary) but would
|
||||||
|
// make every future field a project-breaking change. A JSON object tolerates both directions - an
|
||||||
|
// unknown key is ignored, a missing one keeps the member's default - so old projects keep loading and
|
||||||
|
// new ones degrade gracefully in older builds.
|
||||||
|
//
|
||||||
|
// The texture image itself is *not* in here. It is a binary blob that belongs in the archive as a file
|
||||||
|
// of its own, exactly as EmbossShape stores its SVG; `path_in_3mf` names that file, and the caller is
|
||||||
|
// responsible for writing it and for filling `image_data` back in on load.
|
||||||
|
std::string texture_displacement_layers_to_json(const std::vector<TextureDisplacementLayer> &layers,
|
||||||
|
const TextureDisplacementOptions &options);
|
||||||
|
// Returns false and leaves both outputs untouched when the text is not valid JSON.
|
||||||
|
bool texture_displacement_layers_from_json(const std::string &text,
|
||||||
|
std::vector<TextureDisplacementLayer> &layers,
|
||||||
|
TextureDisplacementOptions &options);
|
||||||
|
|
||||||
// How much detail a height texture carries: central differences of the grey image, the mean gradient
|
// How much detail a height texture carries: central differences of the grey image, the mean gradient
|
||||||
// and the share of texels steeper than 30 grey levels, mapped to how many texels one mesh edge may
|
// and the share of texels steeper than 30 grey levels, mapped to how many texels one mesh edge may
|
||||||
// span (1 for a hard-edged image, 4 for a smooth one). Cached per image, like the decode.
|
// span (1 for a hard-edged image, 4 for a smooth one). Cached per image, like the decode.
|
||||||
|
|||||||
@@ -2112,3 +2112,139 @@ TEST_CASE("A second bake beside a first comes out as fine as a single bake", "[T
|
|||||||
CHECK(second <= single * 5 / 4);
|
CHECK(second <= single * 5 / 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// The .3mf stores the layer stack as JSON (see texture_displacement_layers_to_json). Two properties
|
||||||
|
// matter: everything the UV editor and the panel can set has to survive a round trip, and a document
|
||||||
|
// written by a build that knew fewer fields has to keep loading, with the missing ones left at their
|
||||||
|
// defaults rather than zeroed.
|
||||||
|
TEST_CASE("Texture displacement layers survive a JSON round trip", "[TextureDisplacement]")
|
||||||
|
{
|
||||||
|
std::vector<TextureDisplacementLayer> layers(2);
|
||||||
|
TextureDisplacementLayer &a = layers[0];
|
||||||
|
a.slot = 0;
|
||||||
|
a.name = "Bark";
|
||||||
|
a.path = "/textures/bark.png";
|
||||||
|
a.depth_mm = 1.25f;
|
||||||
|
a.tiling_scale = 7.5f;
|
||||||
|
a.rotation_deg = 30.f;
|
||||||
|
a.offset = Vec2f(0.25f, -0.5f);
|
||||||
|
a.invert = true;
|
||||||
|
a.midlevel = 0.125f;
|
||||||
|
a.smoothing = 0.75f;
|
||||||
|
a.edge_smoothing = true;
|
||||||
|
a.edge_smoothing_amount = 0.25f;
|
||||||
|
a.auto_connect_islands = false;
|
||||||
|
a.tile_enabled = false;
|
||||||
|
a.tile_method = TextureTileMethod::Mirror;
|
||||||
|
a.projection_method = TextureProjectionMethod::LSCM;
|
||||||
|
a.blend_mode = TextureBlendMode::Subtract;
|
||||||
|
a.color_enabled = true;
|
||||||
|
a.lscm_seam_angle_deg = 45.f;
|
||||||
|
a.island_padding_mm = 0.5f;
|
||||||
|
a.lscm_seam_edges = { { 1, 2 }, { 3, 5 } };
|
||||||
|
a.islands = { TextureIsland{ Vec2f(1.f, 2.f), 15.f, 1.5f }, TextureIsland{} };
|
||||||
|
a.island_groups = { 0, 0 };
|
||||||
|
a.lscm_uv_overrides = { { -4, Vec2f(0.5f, 0.75f) } };
|
||||||
|
|
||||||
|
TextureDisplacementLayer &b = layers[1];
|
||||||
|
b.slot = 1;
|
||||||
|
b.projection_method = TextureProjectionMethod::ViewProjected;
|
||||||
|
b.view_project_right = Vec3f(0.f, 1.f, 0.f);
|
||||||
|
b.view_project_up = Vec3f(0.f, 0.f, 1.f);
|
||||||
|
b.view_project_projective = true;
|
||||||
|
for (size_t i = 0; i < b.view_project_matrix.size(); ++i)
|
||||||
|
b.view_project_matrix[i] = float(i) + 0.5f;
|
||||||
|
|
||||||
|
TextureDisplacementOptions options;
|
||||||
|
options.displace_border = false;
|
||||||
|
options.smooth_enabled = true;
|
||||||
|
options.smooth_strength = 0.6f;
|
||||||
|
options.smooth_iterations = 5;
|
||||||
|
options.pipeline_v2 = false;
|
||||||
|
options.v2_max_triangles_k = 250;
|
||||||
|
options.color_mix_mode = ColorMixMode::XYDither;
|
||||||
|
options.color_despeckle = 4;
|
||||||
|
|
||||||
|
const std::string json = texture_displacement_layers_to_json(layers, options);
|
||||||
|
|
||||||
|
std::vector<TextureDisplacementLayer> read_layers;
|
||||||
|
TextureDisplacementOptions read_options;
|
||||||
|
REQUIRE(texture_displacement_layers_from_json(json, read_layers, read_options));
|
||||||
|
REQUIRE(read_layers.size() == layers.size());
|
||||||
|
|
||||||
|
const TextureDisplacementLayer &ra = read_layers[0];
|
||||||
|
CHECK(ra.name == a.name);
|
||||||
|
CHECK(ra.path == a.path);
|
||||||
|
CHECK(ra.depth_mm == Approx(a.depth_mm));
|
||||||
|
CHECK(ra.tiling_scale == Approx(a.tiling_scale));
|
||||||
|
CHECK(ra.rotation_deg == Approx(a.rotation_deg));
|
||||||
|
CHECK(ra.offset.isApprox(a.offset));
|
||||||
|
CHECK(ra.invert == a.invert);
|
||||||
|
CHECK(ra.midlevel == Approx(a.midlevel));
|
||||||
|
CHECK(ra.smoothing == Approx(a.smoothing));
|
||||||
|
CHECK(ra.edge_smoothing == a.edge_smoothing);
|
||||||
|
CHECK(ra.edge_smoothing_amount == Approx(a.edge_smoothing_amount));
|
||||||
|
CHECK(ra.auto_connect_islands == a.auto_connect_islands);
|
||||||
|
CHECK(ra.tile_enabled == a.tile_enabled);
|
||||||
|
CHECK(ra.tile_method == a.tile_method);
|
||||||
|
CHECK(ra.projection_method == a.projection_method);
|
||||||
|
CHECK(ra.blend_mode == a.blend_mode);
|
||||||
|
CHECK(ra.color_enabled == a.color_enabled);
|
||||||
|
CHECK(ra.lscm_seam_angle_deg == Approx(a.lscm_seam_angle_deg));
|
||||||
|
CHECK(ra.island_padding_mm == Approx(a.island_padding_mm));
|
||||||
|
CHECK(ra.lscm_seam_edges == a.lscm_seam_edges);
|
||||||
|
REQUIRE(ra.islands.size() == a.islands.size());
|
||||||
|
CHECK(ra.islands[0].offset.isApprox(a.islands[0].offset));
|
||||||
|
CHECK(ra.islands[0].rotation_deg == Approx(a.islands[0].rotation_deg));
|
||||||
|
CHECK(ra.islands[0].scale == Approx(a.islands[0].scale));
|
||||||
|
CHECK(ra.island_groups == a.island_groups);
|
||||||
|
REQUIRE(ra.lscm_uv_overrides.size() == 1);
|
||||||
|
CHECK(ra.lscm_uv_overrides[0].first == -4);
|
||||||
|
CHECK(ra.lscm_uv_overrides[0].second.isApprox(Vec2f(0.5f, 0.75f)));
|
||||||
|
|
||||||
|
const TextureDisplacementLayer &rb = read_layers[1];
|
||||||
|
CHECK(rb.projection_method == TextureProjectionMethod::ViewProjected);
|
||||||
|
CHECK(rb.view_project_right.isApprox(b.view_project_right));
|
||||||
|
CHECK(rb.view_project_up.isApprox(b.view_project_up));
|
||||||
|
CHECK(rb.view_project_projective);
|
||||||
|
CHECK(rb.view_project_matrix == b.view_project_matrix);
|
||||||
|
|
||||||
|
CHECK(read_options.displace_border == options.displace_border);
|
||||||
|
CHECK(read_options.smooth_enabled == options.smooth_enabled);
|
||||||
|
CHECK(read_options.smooth_strength == Approx(options.smooth_strength));
|
||||||
|
CHECK(read_options.smooth_iterations == options.smooth_iterations);
|
||||||
|
CHECK(read_options.pipeline_v2 == options.pipeline_v2);
|
||||||
|
CHECK(read_options.v2_max_triangles_k == options.v2_max_triangles_k);
|
||||||
|
CHECK(read_options.color_mix_mode == options.color_mix_mode);
|
||||||
|
CHECK(read_options.color_despeckle == options.color_despeckle);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_CASE("Texture displacement JSON keeps defaults for keys it does not carry", "[TextureDisplacement]")
|
||||||
|
{
|
||||||
|
// What a build that knew fewer fields would have written: one layer, almost nothing set.
|
||||||
|
const std::string sparse = R"({"version":1,"layers":[{"slot":2,"name":"Old","depth_mm":0.75}]})";
|
||||||
|
|
||||||
|
std::vector<TextureDisplacementLayer> layers;
|
||||||
|
TextureDisplacementOptions options;
|
||||||
|
REQUIRE(texture_displacement_layers_from_json(sparse, layers, options));
|
||||||
|
REQUIRE(layers.size() == 1);
|
||||||
|
|
||||||
|
const TextureDisplacementLayer &l = layers[0];
|
||||||
|
const TextureDisplacementLayer fresh;
|
||||||
|
const TextureDisplacementOptions defaults;
|
||||||
|
CHECK(l.slot == 2);
|
||||||
|
CHECK(l.name == "Old");
|
||||||
|
CHECK(l.depth_mm == Approx(0.75f));
|
||||||
|
// Everything absent keeps the struct's own default rather than becoming zero.
|
||||||
|
CHECK(l.tiling_scale == Approx(fresh.tiling_scale));
|
||||||
|
CHECK(l.auto_connect_islands == fresh.auto_connect_islands);
|
||||||
|
CHECK(l.tile_enabled == fresh.tile_enabled);
|
||||||
|
CHECK(l.projection_method == fresh.projection_method);
|
||||||
|
CHECK(l.lscm_seam_angle_deg == Approx(fresh.lscm_seam_angle_deg));
|
||||||
|
CHECK(options.color_mix_mode == defaults.color_mix_mode);
|
||||||
|
CHECK(options.pipeline_v2 == defaults.pipeline_v2);
|
||||||
|
|
||||||
|
std::vector<TextureDisplacementLayer> unused_layers;
|
||||||
|
TextureDisplacementOptions unused_options;
|
||||||
|
CHECK(!texture_displacement_layers_from_json("not json at all", unused_layers, unused_options));
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user