Commit Graph
179 Commits
Author SHA1 Message Date
Lam Wei Lun 8f4e3dde55 Merge main 2026-09-18 15:59:00 +08:00
SoftFever f1f68ffc3f Merge branch 'main' into cad-mainline 2026-09-18 14:01:23 +08:00
Lam Wei Lun 81458dae86 Add category headers. Alphabetical sorting when no search query. Recent count adjustments 2026-09-11 14:56:59 +08:00
Tommaso Bianchi edb6aa1722 Sync cad-mainline with upstream main and carry the value-field + rename work on top 2026-09-10 11:01:24 +02:00
Tommaso Bianchi 31a15cc5e5 Rename snaporca/SnapOrca to orca_cad so the OrcaSlicer PR carries no Snapmaker naming 2026-09-10 10:58:46 +02:00
Ian Chua eb0b67740e Merge branch 'main' into fix/opc-support-for-ota 2026-09-10 15:42:14 +08:00
SoftFever 994d2de5d6 Merge branch 'main' into pr/tommasobbianchi/15238 2026-09-08 21:54:22 +08:00
SoftFever 12d43433dc Merge branch 'main' into pr/tommasobbianchi/15238 2026-09-08 14:28:31 +08:00
Maximilian Ghazanfar bcb4f17d9a fix(cli): resolve inherited presets through vendor manifests (#15438)
* fix(cli): resolve inherited presets through vendor manifests

* fix(cli): resolve typeless inherited presets

Probe the configured preset collections when a preset JSON omits its type. Reject missing, cross-type, and duplicate identities instead of silently selecting a candidate.

* fix(cli): allow missing app config during preset resolution

* fix(cli): tolerate malformed app config during preset resolution
2026-09-08 12:12:55 +08:00
Ian Chua 07dafaf299 fix: default enable-ota flag and fixing startup missing vendor 2026-09-03 17:13:09 +08:00
53c26a5724 fix: save 3d mouse settings (#15397)
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-09-02 20:21:27 -03:00
Tommaso BianchiandClaude Opus 5 8b568b7b9d The viewport and the kernel now answer "is this joint closed?" with one number
Tommaso asked the question that names the real defect: if the sketch was open, why was
the same sketch shaded closed and offered for extrude? Because the two halves used
different tolerances. region_loops shades a region closed at 1e-3 mm; connected_loop
chained at 1e-3; the kernel welded at 1e-4 and OCCT matched vertices at 1e-7. The
2.28e-5 mm gap in the reported sketch did not cause that disagreement, it only made it
visible — and fixing the gap alone would have left the contradiction in place, ready to
reappear anywhere in (1e-4, 1e-3].

kSketchJoinTol now lives in SketchEngine.hpp and is the only place the number exists.
region_loops, loop_report, connected_loop and entities_to_wires all read it through
sketch_join_tol(). The viewport cannot promise a region the kernel refuses to build.

The welding is optional, because a kernel that silently closes loops should let you say
no: "Auto-close sketch loops" in Preferences, default ON, no restart. OFF means only
exactly coincident endpoints join — and since both halves read the same value, the
viewport simply stops shading the region closed, so an open loop is visible rather than
welded behind your back. No separate UI needed for that; it falls out of sharing one
number.

Details that matter. The kernel defaults to auto-close ON independently of the GUI, so
headless and MCP callers behave like the viewport instead of inheriting an unset
preference. With the tolerance at 0 the comparisons become <=, because OFF must mean
exact, not broken. OCCT never receives a zero vertex tolerance — it is clamped to
Precision::Confusion.

The preference is pushed from EVERY entry that starts a sketch session, not just
begin(): a Constrain session enters through begin_constrain / begin_constrain_entities
and uses region_loops and connected_loop, so a single push site would have left those
sessions running on whatever the previous one set. begin_imported_transform is excluded
deliberately — it works on imported regions, not chained entities.

Tests: a loop with one joint open by 9e-4 mm, given out of traversal order, builds a
closed four-edge wire; with auto-close off the same loop yields no wire; and an exactly
closed loop still builds with auto-close off, proving OFF means exact. Kernel 66104
assertions / 606 cases green.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-02 14:34:17 +02:00
Ian Chua b585d9f3d9 feat: add new profiles over ota & updater url via app config 2026-08-31 17:45:29 +08:00
SoftFever 0fc62d03b9 Hide the Design tab behind an experimental CAD preference
The tab is now gated on a new enable_cad_feature app-config key, off by
default, exposed in Preferences under General > Features. When off, the
page is never created, so the Design-only camera option is hidden too.
Takes effect on restart, like the other feature toggles.
2026-08-29 01:56:48 +08:00
SoftFever 7fc97a81bd Build only the OCCT and solver pieces the Design tab needs
SLIC3R_CAD=OFF now builds without SolveSpace or OCCT's ModelingAlgorithms
module, leaving the dependency set identical to upstream's, and the Design
tab's mate connector preference no longer appears in builds without the tab.
When the deps prefix and the project disagree about the option, the configure
fails naming the cause, rather than failing at link time or at first launch
on Windows. The Windows packaging step stages exactly the toolkits libslic3r
links.
2026-08-28 12:59:39 +08:00
SoftFever a1110b0050 Revert unrelated Stealth mode and cloud login changes 2026-08-27 23:13:41 +08:00
SoftFever 0aeb6df122 Merge branch 'main' into cad-mainline 2026-08-27 17:06:37 +08:00
Ian Chua dc75ce6811 feat: printer agent isolation across devices (#15147)
# Description

Printers discovered/bound under one printer agent (e.g. built-in BBL)
were leaking into another, independent agent's "My Device"/"Other
Device" lists and inheriting its saved access code, since neither the
device list nor bind state was ever scoped by which agent found them.

- Add printer_agent_id to MachineObject/BBLocalMachine, stamped at
  discovery/bind time; filter get_my_machine_list(),
  get_my_cloud_machine_list(), and update_other_devices() by it.
- clear_other_devices() now drops entries stamped by the outgoing
  agent on swap, so the incoming agent's own discovery re-inserts and
  re-stamps them fresh instead of leaving them stale-tagged forever.
- Scope access_code by (dev_id, printer_agent_id) on BBLocalMachine
  (LAN only since cloud's userMachineList is always refreshed live from
  the account API, so it isn't at risk the same way), with a
  BBL-only legacy fallback to the old flat access_code/user_access_code
  keys so existing bindings keep working.

# Screenshots/Recordings/Graphs

<!--
> Please attach relevant screenshots to showcase the UI changes.
> Please attach images that can help explain the changes.
-->

## Tests

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> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->

<!--
> A guide for users on how to download the artifacts from this PR.
-->

[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-08-20 16:08:17 +08:00
SoftFever 6a0524ea85 Merge branch 'main' into pr/tommasobbianchi/15238 2026-08-19 19:15:38 +08:00
SoftFever 1e87d56482 Micro-refactor 2026-08-19 14:08:19 +08:00
Tommaso BianchiandClaude Opus 5 b4d6abc57a Design: draw the mate connector as a bear face, with the disc kept behind a preference
Tommaso's decision (snaporca-x0kd): face orientation is hardwired perception -- a toddler reads
a face's roll and verse with no instruction -- so the connector is a face by default and the
conventional disc + roll quadrant stays, selectable, for users who expect it.

  Preferences > Control > Camera > "Draw mate connectors as a face", default ON, key
  design_connector_face_glyph. Read every frame rather than latched, so toggling takes effect on
  the next repaint -- a look you cannot A/B without restarting will not get compared. Verified on
  the rig: unchecking it switches the viewport to the disc live, no restart.

WHY A RELIEF AND NOT A DRAWING. A flat face in the connector's plane foreshortens by
sin(elevation) and collapses at a grazing view exactly like the quadrant it replaces -- measured,
the quadrant falls 89 -> 20 -> 3 -> 0 lit pixels from 47 degrees to edge-on. The relief does not:
its silhouette carries the information. So the glyph is a small shaded solid, painter-sorted,
lambert-shaded against a light fixed in CAMERA space so orbiting does not swing the shading.

THE MUZZLE, AND THE MISTAKE THAT NEARLY LOST IT. It is the only feature standing along +Z, so it
says which way the connector points and it is all that survives edge-on. Two errors on the way:

  1. I built its footprint from height*tan(draft) and got a needle. The real base OVERHANGS the
     crest at both ends (0.062 nose, 0.034 tail) and that overhang is what makes it a wedge. Base
     now lifted straight off the mesh.

  2. Worse, I chased fidelity. Scaled honestly the ridge is 11.3 mm on an 83.3 mm face -- 13.6 %
     of the width -- and at 22-48 px that is a scratch. Tommaso looked at it and could not find
     the muzzle at all, which is the only test that counts. A glyph is a symbol, not a scale
     model, so it now gets two deliberate exaggerations, and COLOUR does most of the work:
     muzzle share of lit pixels at 90/16/6 deg -- body tone 14.8/11.3/17.5 %, accent gold
     18.3/19.2/23.9 %, accent gold at 1.8x width 23.5/25.2/31.2 %.

  The accent is the same gold the disc spends on its roll quadrant, so it stays this tab's "here
  is the direction that matters" colour. Polarity is still on the Z arrow's head; nothing collides.

A connector whose ROLL COULD NOT BE DERIVED keeps the disc treatment whatever the preference says.
A face asserts a definite orientation, and asserting one for a roll that was never derived is the
same confident lie that got billboarding rejected.

Geometry is emitted from the part by docs/design/mate-connectors/emit_glyph_table.py, not
hand-drawn, so glyph and printed connector cannot drift: 12-vertex outline, two eyes, chin bar,
cheek dot, and the snout wedge. Crest 29.0 mm / 6.58 mm drop / 13.1 deg against the review's
28.3 / 6.61 / 13.1 on the B-rep.

Also fixes extract_outline.py, which walked w.Edges: OCC returns them in storage order, not ring
order, ignoring per-edge orientation, so the outline was scrambled -- 45 points and perimeter
6.380 where a clean ring gives 31 and 3.335. Every measurement in the design notes was re-run.
The correction reversed one earlier finding: handedness does NOT read on its own (5.4/8.0/9.1 %
different from its mirror, not the 32-35 % the scrambled ring produced), so the cheek dot is
required rather than merely nice.

RIG-VERIFIED on Xvfb :12 against a 60x40x10 box with a face+edge connector: the face renders with
both eyes, ears, chin bar, cheek dot and a gold muzzle standing proud; the Z arrow degenerates to
its ring when viewed down the axis; and the preference switches to the disc live.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-16 18:26:50 +02:00
Tommaso BianchiandClaude Opus 5 7d313159df Fix cloud features staying off after login when the setup wizard was closed
Reported on #15239: after signing in to Orca Cloud on a fresh install, no sync
prompt appears and File > Sync Presets is greyed out with nothing to explain why.

CAUSE. AppConfig::get_stealth_mode() returns true whenever `firstguide/finish` is
unset, and that flag is written in exactly one place — GuideFrame::SaveProfile(),
i.e. only when the setup wizard is COMPLETED. Closing the wizard is what people do
today to reach the login (the wizard never offers it, which is #15239 itself), so a
new user ends up permanently in a stealth mode they never chose. Every cloud gate
keyed on get_stealth_mode() then switches off silently, including:

  * GUI_App::on_user_login_handle(), which returns EARLY on stealth — so the whole
    post-login flow is skipped: preset migration, plugin fetch, user-preset load and
    show_sync_dialog(). That is the missing sync prompt.
  * the Sync Presets item in both the top menu and the File menu, whose enable
    lambda was `is_user_login() && !get_stealth_mode()`. That is the greyed item.

The result is indistinguishable from real Stealth mode, and nothing in the UI says
so, because the one place that DOES explain it — the "Quit Stealth Mode" dialog in
handle_web_request() — only covers the homepage login commands.

FIX, two parts.

1. The pre-wizard value is a DEFAULT for "the user has not been asked yet", not a
   setting, so it must not survive the user answering. Signing in to a cloud account
   is that answer. AppConfig now carries a session-only `m_cloud_logged_in` mirrored
   from the network agent (on login, on logout, and at agent start so a restored
   session counts), and get_stealth_mode() consults it before falling back to the
   pre-wizard default. An explicit Stealth mode setting is untouched and still wins:
   a user who turned it on deliberately stays offline whether or not they sign in.

2. Sync Presets no longer greys itself out. Both refusal paths already had a message
   to show — "You must be logged in…" and now one for Stealth mode naming the
   Preferences toggle — and the enable lambda was making both unreachable. A disabled
   item that cannot say why is the reason this took a bug report to find.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-15 21:14:35 +02:00
Ian Chua 54fe28ab08 feat: add max visible pages to app config under Preferences -> General -> Plugins 2026-08-11 17:50:20 +08:00
Ian Chua 5d6008eed2 Merge branch 'main' into feat/printer-agent-isolation 2026-08-11 12:20:21 +08:00
Ian Chua 159e577543 feat: Isolate devices across different printer agents 2026-08-06 16:11:44 +08:00
Dipl.-Ing. Raoul Rubien, BSc 23bd320076 Fixes 2 Bugs and 13 Compiler Warnings (#10670)
* fixes: %g directive writing between 1 and 13 bytes into a region of size between 6 and 18 [-Wformat-overflow=]

* fixes: %5s directive writing between 5 and 63 bytes into a region of size 58 [-Wformat-overflow=]

* fixes: catching polymorphic type by value [-Wcatch-value=]

* fixes: [-Wcomment]; removes whitespaces

* increases buffer size from 71B to 90B to avoid potential ovfl.
2026-08-05 21:41:04 +08:00
Ian Chua 38cb1ae8d1 Add developer flag for printer agents (#15110) 2026-08-05 13:40:05 +08:00
Ian Chua 01493d4e3a Add developer flag for printer agents 2026-08-04 18:12:19 +08:00
2d4b431d5f Improve dimmed layers (#15001)
Co-authored-by: yw4z <yw4z@outlook.com>
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-07-29 16:27:15 -03:00
Ian Bassi 4e4e867502 Dim lower layers (#14705) 2026-07-20 18:14:01 -03:00
SoftFever 0d31325df0 feat: Filament Track Switch (H2-series O2L-FTS) support
The Filament Track Switch (H2-series accessory, product code O2L-FTS) feeds
every AMS to both extruders through a two-track switch. Port full support
across the device layer, project config, and GUI.

Device / config:
- Model the switch-aware AMS binding (the set of extruders an AMS can feed
  and which input track A/B feeds it), switch readiness, the O2L-FTS firmware
  module, and the fun2 capability bit for checking a slice against installed
  hardware.
- Register has_filament_switcher and enable_filament_dynamic_map as project
  config that persists with the project and restores from a saved 3mf, and
  force both back to false on every project/printer/CLI load path. Live
  device sync is the only thing that sets them true.

GUI:
- Sidebar sync activates the switch from live device state, attributes each
  AMS to the extruder its input track feeds, shows a floating status icon
  (ready / not-calibrated), and surfaces a one-time tip / not-calibrated
  warning.
- Send dialog gains a non-blocking slice-vs-hardware mismatch warning and a
  blocking error when a slice needs dynamic nozzle mapping but the switch is
  missing or not set up.
- AMS load/unload guards, AMS-view routing glyph + un-calibrated banner +
  hidden external-spool road, and mapping-popup external-spool lockout.
- Filament pickers collapse the per-extruder split into a single deduplicated
  "AMS filaments" group with a smart-assign toggle when the switch is ready.
- Firmware-upgrade panel lists the O2L-FTS accessory and its version.
- Device-provided filament-change steps (ams.cfs) drive the change-step
  display when firmware sends them, including the three switch steps.
- "Load current filament" asks which extruder to feed via a
  FeedDirectionDialog when the switch is calibrated.

Inert without the accessory: every path is gated on the switch being
installed (MQTT aux bit 29, default off) or ready, both project flags default
false, and the per-extruder AMS attribution is byte-identical, so AMS state,
the send/load UI, and sliced g-code are unchanged for every printer that does
not report a Filament Track Switch.
2026-07-09 18:57:05 +08:00
SoftFever 237ef41b06 feat(libslic3r): multi-nozzle slicing engine for H2C/A2L
Port BambuStudio's dual-nozzle slicing core: H2C-era config keys, filament-to-nozzle grouping with per-layer dynamic regrouping, filament/nozzle/hotend gcode placeholder vocabulary, multi-nozzle wipe tower pre-heat/pre-cool, the two-pass pre-cooling injector, and corexy farthest-point timelapse.
2026-07-09 01:16:25 +08:00
Ian Bassiandyw4z 8309a9e8ee Exposing STEP import values (#14484)
Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-07-03 17:19:24 -03:00
Rodrigo Faselli 115d6dde46 ENABLE_SMOOTH_NORMALS (#14080)
* ENABLE_SMOOTH_NORMALS

* Remove definition of macro L if defined

* Update GLModel.cpp

* suavizado ajustado en 5 grados

5 grados

3,5 grados

* Ajuste de brillo menos intenso

* opcion smooth normals

Update GLModel.cpp

test

test 3

* cleaning macros

* tooltip

* Apply suggestion from @RF47

* Apply suggestion from @RF47

* Apply suggestions from code review

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-06-19 09:42:12 +08:00
cf8bb38dc6 Realistic View: Phong Shading + Ambient Oclusion + Cast Shadows (#13704)
* Phong Shading

* Add shader selection to graphics preferences

* SSAO

* 3D canvas menu

Co-Authored-By: yw4z <yw4z@outlook.com>

* better SSAO

* Adjust

* phong in preview mode

* cast shadows

sombra 3

sombra 2

* fix 1

* SSAO independent

* Fix 2

* clean 1

* shadows availables with gouraud

* Update Preferences.cpp

* tweeks

* No Normal textures

* Depth texture allocation

* avoid rebinding/redefining state each render.

* free SSAO

* set shadow fill color

* remove duplicated code

* cached model to avoid per-frame uploads

* yw4z suggestion

Co-Authored-By: yw4z <yw4z@outlook.com>

* Update Preferences.cpp

Co-Authored-By: yw4z <yw4z@outlook.com>

* Update GLCanvas3D.cpp

* only gouraud for preview mode

* Apply suggestions from code review

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Add new OpenGL shading model setting

* Update src/slic3r/GUI/GLCanvas3D.cpp

* Apply suggestion from @RF47

* Title Case

* normal textures

* gamma 2.2

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>

* Revert "gamma 2.2"

This reverts commit 909a84af604a080b3f4b8dd67d13956473a77afe.

* Reapply "gamma 2.2"

This reverts commit 0f0c3d9ec0d2c9647ce06afac4fe9266b5ffda97.

* AO blend

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>

* Revert "AO blend"

This reverts commit c5c9a3aa6b295704e71299451b937648e5c5f109.

* 4.0 pixel radius

* windows light effect

direccion

brillo

* smoothing

* ajuste de brillo

* ajustes de brillo

* No SSAO  for bed

* disable realistic view on paint gismos

* Update ssao.fs

* circular panel

---------

Co-authored-by: yw4z <yw4z@outlook.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-06-04 18:22:06 +08:00
Noisyfoxandyw4z 58a8722a69 Don't show unsupported presets in drop down list (#13959)
* Don't show unsupported presets in drop down list, since it's not useful

* Add option to show unsupported presets

* Explicitly set the default value to `false`

* update filament list without restart on preference change

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-06-04 09:02:09 +08:00
SoftFever 372f7823ac Feature/tweak stealth mode (#13963)
* Update the stealth mode description to reflect the current code changes in 2.4.

* disable HMS if bambu network plugin is not installed or in stealth mode

* fix build err

* add hide_login_side_panel to control whether to show login panel in home page
2026-05-31 18:04:06 +08:00
1447602d43 Add ability to assign None/Pan/Rotate to mouse buttons (#10736)
* Add logic to handle the left, middle and right buttons being assigned to do nothing, pan or rotate

* Add entries for setting the drag actions to preferences

* Allow the label text in preferences to wrap

* Show mouse mappings in Help -> Keyboard Shortcuts

* Re-add preferences in updated layout

* Add camera mouse options under camera

* Change mouse action strings to use L() for localization

* Display "None" when it is selected instead of blank in keyboard shortcuts

---------

Co-authored-by: Rob O <robertolabode@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-05-18 08:54:21 +08:00
Ian BassiandNoisyfox 873d0ed26e Graphics Preferences: Anti-aliasing + FPS (#13538)
* Expose Antialiasing velues

Expose Antialiasing multipliers.
Default to 4 as current implementation but enables the user to disable it to improve performante or increase sampling to improve quality.

* FXAA

* Improve descriptions

* Require restart when MSAA setting changes

Detect changes to the OpenGL MSAA (multisample anti-aliasing) preference when opening Preferences and prompt the user to restart the application to apply the change. Adds a constant key for the MSAA setting, stores the previous value, checks for changes (similar to the existing FXAA handling), and shows a warning dialog explaining the restart will close the current project without saving. If the user accepts, recreate_GUI is invoked to apply the MSAA change immediately.

* Revert "Require restart when MSAA setting changes"

This reverts commit dde134d346c3849598c91d025d2faed1b51c8a22.

* Menu and FPS options

* Fix FPS limiter and remove VSYNC

* Grouped FPS settings and mode up rigth fps counter

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-05-17 13:31:51 +08:00
SoftFever 2167378bbe Enhancement: eliminate UI freeze during cloud preset sync on startup (#13673)
fix: eliminate UI freeze during cloud preset sync on startup
  Move synchronous HTTP calls off the main thread in
  GUI_App::start_sync_user_preset():

  - Call scan_orphaned_info_files() and process_delete_presets() in
    the background sync thread instead of the UI thread, so their
    HTTP DELETE calls don't block startup.
  - Call reload_settings() directly from the background thread
    instead of via CallAfter, so get_user_presets() (HTTP GET) and
    load/save_user_presets (file I/O) run off the main thread.
  - Guard update_side_preset_ui() and app_config->save() with
    is_main_thread_active() / CallAfter so they're safe when called
    from a worker thread.
  - Simplifiy finishFn lambdas: the progress-dialog case only
    destroys the dialog; the no-dialog case is a no-op.
2026-05-15 19:45:24 +08:00
SoftFever cb033455fa improve log 2026-05-09 02:35:50 +08:00
Ian ChuaandSoftFever 70fb1a9578 Feature/per vendor update (#13394)
* init work - refactored OrcaSlice side
backend is not updated yet

* end-to-end flow

* Delete task.md

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-01 18:03:19 +08:00
SoftFever c04be9ab37 Introducing Orca Cloud: https://cloud.orcaslicer.com (#13414)
* Add OrcaCloud sync platform and preset bundle sharing system

  Introduce OrcaCloud, a cloud sync platform for user presets, alongside
  a preset bundle system that enables sharing printer/filament/process
  profiles as local exportable bundles or subscribed cloud bundles.

  OrcaCloud platform:
  - Auth to Orca Cloud
  - Encrypted token storage (file-based or system keychain)
  - User preset sync with
  - Profile migration from default/bambu folders on first login
  - Homepage integration with entrance to cloud.orcaslicer.com

  Preset bundles:
  - Local bundle import/export with bundle_structure.json metadata
  - Subscribed cloud bundles with version-based update checking
  - Thread-safe concurrent bundle access with read-write mutex
  - Canonical bundle preset naming (_local/<id>/... and _subscribed/<id>/...)
  - Bundle presets are read-only; grouped under subheaders in combo boxes
  - PresetBundleDialog with auto-sync toggle, refresh, update notifications
  - Hyperlinked bundle names to cloud bundle pages

  Co-authored-by: Sabriel Koh <sabrielkcr@gmail.com>
  Co-authored-by: Derrick <derrick992110@gmail.com>
  Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
  Co-authored-by: Ian Chua <iancrb00@gmail.com>
  Co-authored-by: Draginraptor <draginraptor@gmail.com>
  Co-authored-by: ExPikaPaka <112851715+ExPikaPaka@users.noreply.github.com>
  Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
  Co-authored-by: Ocraftyone <Ocraftyone@users.noreply.github.com>
  Co-authored-by: yw4z <ywsyildiz@gmail.com>
  Co-authored-by: peterm-m <101202951+peterm-m@users.noreply.github.com>

* Fixed an issue on Windows it failed to login Orca Cloud with Google account
2026-05-01 18:01:29 +08:00
yw4z 66eb5fc4f4 Add option to place window buttons on left side for Linux (#12831)
init
2026-04-24 16:51:00 +08:00
Ian Bassi 16727644bb Reduce size by Json Fromatting (#13163)
Reduce the size of current and new JSONs by standardising them with 1 tab indentation instead of 4 spaces.
This effectively reduces the size by almost 20 MB.

| Current | New |
|---|---|
| 85.2 Mib | 67 Mib |

Used [JQ](https://jqlang.org/) `--tab` to automatically format every current JSON.

> [!NOTE]
> Some profiles had the arrays on the same line, but those created by Orca were in the standard format (each object below the previous one). In some cases, this increases the number of tabs due to the new lines, but the increase is negligible, and this way both the base profiles and those created by Orca maintain the same style.
2026-04-15 22:58:12 +08:00
yw4z 095b5116ac Add option for hiding / showing gridlines (#10545)
Might be useful who want to use custom grid line system with textures. or a clean look

### PROBLEM / SCENARIOS
• Custom made textures overlapping with grid system. so it might be confusing for user if want to use specific markings
• User may found its a distracting item and wants a clean look

### SOLUTION
added to view menu
<img width="477" height="434" alt="Screenshot-20251230192707" src="https://github.com/user-attachments/assets/e298d9b2-5f8f-4e33-af22-ea7c84c9b5b8" />

added to canvas menu
<img width="278" height="297" alt="Screenshot-20251230192717" src="https://github.com/user-attachments/assets/a9952408-a361-4e64-ad9a-72e2480c74cf" />

Clean look without gridlines
<img width="1669" height="1157" alt="Screenshot-20250827144140" src="https://github.com/user-attachments/assets/9229f330-9543-4d39-a8fc-01deb9b61336" />

<img width="1669" height="1157" alt="Screenshot-20250827144212" src="https://github.com/user-attachments/assets/ab3848fb-74d7-4618-8bc7-0cdff10a3804" />


Few Examples with custom made textures / markings without gridlines
<img width="1669" height="1157" alt="Screenshot-20250827140008" src="https://github.com/user-attachments/assets/5d7b17ab-e97a-489c-9e4d-99157a37b6b7" />

<img width="1669" height="1157" alt="Screenshot-20250827141904" src="https://github.com/user-attachments/assets/a7e0f360-a85a-489d-9bc2-39286984643a" />
2026-03-01 00:19:04 +08:00
yw4z 5e6a8e4daf Add preference for filament area height to reduce scrolling while using 16+ filaments (#12317)
Fixes https://github.com/OrcaSlicer/OrcaSlicer/issues/12284

Adds a preference for filaments area height since every user has different amount of MM units and external filaments
so users can set a value that fits their setups this way

we might see 3 or 6 filaments for each unit on future. thats why i set value as int

used 10 as default value. its good for 2 multimaterial units ( 8 filaments ) and 1 external filament

min value is 8.  might be good when no external filaments in use

max value is 99. UI works same as 2.3.1 version

<img width="562" height="122" alt="Screenshot-20260215194149" src="https://github.com/user-attachments/assets/309cec36-8b83-48f3-875f-d5f22a9631e7" />

**BEFORE**
Scrollable area fixed for 10 items. that causes a lot of scrolling whe user has 3 or 4 ams units

<img width="411" height="237" alt="Screenshot-20260215194816" src="https://github.com/user-attachments/assets/fc7823c0-d82a-4d1f-bb5b-56e8dd47abd2" />

**AFTER**
value 10. - 2 multimaterial units ( 8 filaments ) and 1 external filament
<img width="1002" height="250" alt="Screenshot-20260215195243" src="https://github.com/user-attachments/assets/e3238cd1-788e-4ed2-b048-89c63bd323db" />

value 18  - 4 multimaterial units ( 16 filaments ) and 1 external filament
<img width="1001" height="355" alt="Screenshot-20260215195127" src="https://github.com/user-attachments/assets/afe0305e-fcb4-4a51-b8dc-e70a063aa391" />
2026-02-23 12:56:09 +08:00
Argo ffc8a3e307 Adds (AMS) filament sync options: Only sync color / sync all (#12169)
This PR adds a new filament sync mode setting for device-based filament synchronization.
Users can now choose between syncing both filament preset + color (current behavior) or syncing color only, so calibrated local filament profiles are preserved while still updating slot colors from the printer.
It also includes small UI improvements for the new preference entry and sync status messaging.

<img width="665" height="671" alt="image" src="https://github.com/user-attachments/assets/23980846-0113-48ab-84aa-adf5cdab8ab6" />
2026-02-10 09:12:30 +08:00
Sabriel-Koh cae1567726 fix: Show Labels and Show Overhang toggles not being saved (#12218)
* fix: Show Labels and Show Overhang toggles not being saved

* refactor: use get_bool and add comments
2026-02-09 22:27:03 +08:00
bb30999673 Add support for Draco (.drc) format (#10681)
* Add read support for Google's Draco (.drc) format.

* Fix build on Linux

* Use boost instead of fstat.

* Switch to boost memory-mapped file to save RAM and potentially improve performance.

* Trim trailing whitespace.

* Initial Draco write support.

Currently always exports with 16-bit precision and speed 0 (best compression).
The back-end function does have arguments to specify them, it's just not hooked into the GUI.

* Add Draco to the About dialogue.

* Fix Linux compile (hopefully)

* Add an option to associate DRC files on Windows.

* Implement a Preferences option to set Draco position quantization bits

* Update src/slic3r/GUI/Preferences.cpp

Co-authored-by: Ian Bassi <ian.bassi@outlook.com>

* Some slight changes to ianalexis's suggestion.

* Implement a create_item_spinctrl() function for numeric inputs, and use that instead of create_item_input().

* Move "bits" to inside the spinctrl box.

* Refactor following yw4z's feedback

* Update src/slic3r/GUI/Preferences.cpp

Co-authored-by: Ian Bassi <ian.bassi@outlook.com>

* Change to 0 bits as the default setting for Draco export precision.

* Change to a lossy checkbox and a bits field with a range of 8-30.

* Proper SpinInput code from yw4z

* Revert "Proper SpinInput code from yw4z"

This reverts commit 7e9c85f31a.

* Revert "Change to a lossy checkbox and a bits field with a range of 8-30."

This reverts commit d642c9bcc0.

* Redo preferences based on SoftFever's feedback

* Refactor to minimize code duplication

* Fix padding

* Improve Draco export quality level tooltip clarity

Clarify that 0 means lossless compression (not uncompressed),
document the valid lossy range (8-30), and better explain the
tradeoff between file size and geometric detail.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
2026-02-06 18:27:17 +08:00