* Fix gizmo being closed after releasing mouse outside the gizmo floating window
The left up event of a drag started on the gizmo floating window (e.g.
selecting text in an input field) and released over the bed was treated
as a click on the plate, which deselected the objects and closed the
active gizmo. Add the ignore_left_up guard to the plate select branch,
matching the deselect branch above.
Co-Authored-By: Claude <noreply@anthropic.com>
* Fix Emboss gizmo being closed after releasing mouse outside its floating window
The Emboss gizmo has its own close-on-click-away handler
(on_mouse_change_selection) that was not protected against left up events
originating from ImGui windows, so the gizmo was still closed when a drag
started on its floating window (e.g. selecting text in the input field)
ended over the 3D scene. Expose the canvas's ignore_left_up state to
gizmos and skip the close check for such releases.
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
* unify footer
adds "Done" Buttons,
standardize "Reset" Buttons,
adds disabled logic to "Reset" Buttons
* adds ImGuiWrapper::COL_WARNING = ColorRGB:Warning,
replaces ColorRGB::Warning
* consistently display warnings,
moves assermbly warning after footer,
make cut warnings warning color
* adds separator above cut warnings
* adds tooltip entry in move, rotate & scale for auto-drop
* use wrapper tooltip in wrapper->button for consistent text color
* restructures brim ears button,
renames "Reset" button in painting tools to "Erase All",
small styling fixes
* small adjustments,
moves "Edge detection" checkbox in painting tool underneath,
moves "Section View" in Brim ears tool after buttons,
moves warnings in Assemble tool under footer
* small brim ear tool structure changes,
adds separator between "Head Diameter" and "Max angle",
adds tooltip to "Auto-generate" button,
rewords shortcut descriptions to match other tools
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
* Add logic to handle the left, middle and right buttons being assigned to do nothing, pan or rotate
* Add entries for setting the drag actions to preferences
* Allow the label text in preferences to wrap
* Show mouse mappings in Help -> Keyboard Shortcuts
* Re-add preferences in updated layout
* Add camera mouse options under camera
* Change mouse action strings to use L() for localization
* Display "None" when it is selected instead of blank in keyboard shortcuts
---------
Co-authored-by: Rob O <robertolabode@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* Expose Antialiasing velues
Expose Antialiasing multipliers.
Default to 4 as current implementation but enables the user to disable it to improve performante or increase sampling to improve quality.
* FXAA
* Improve descriptions
* Require restart when MSAA setting changes
Detect changes to the OpenGL MSAA (multisample anti-aliasing) preference when opening Preferences and prompt the user to restart the application to apply the change. Adds a constant key for the MSAA setting, stores the previous value, checks for changes (similar to the existing FXAA handling), and shows a warning dialog explaining the restart will close the current project without saving. If the user accepts, recreate_GUI is invoked to apply the MSAA change immediately.
* Revert "Require restart when MSAA setting changes"
This reverts commit dde134d346c3849598c91d025d2faed1b51c8a22.
* Menu and FPS options
* Fix FPS limiter and remove VSYNC
* Grouped FPS settings and mode up rigth fps counter
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
refactors tooltipbutton,
one common implementation,
one common shortcut data structure,
add tooltip button to text gizmo,
consistent shortcut wording
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
* Add runtime display backend detection for Wayland support
Add LinuxDisplayBackend utility to detect X11 vs Wayland at runtime
using GDK_IS_X11_DISPLAY / GDK_IS_WAYLAND_DISPLAY macros. This is
the foundation for removing the forced GDK_BACKEND=x11 and enabling
native Wayland support.
- New files: LinuxDisplayBackend.hpp/.cpp with get_linux_display_backend(),
is_running_on_wayland(), and is_running_on_x11()
- Propagate wxHAVE_GDK_X11 / wxHAVE_GDK_WAYLAND from FindGTK3.cmake
as compile definitions to libslic3r_gui
- No-op on non-Linux platforms (returns Unknown / false)
* Fix Phase 1 code quality: pragma once, source ordering, static cache
* Make X11 initialization conditional for Wayland support
Remove the unconditional GDK_BACKEND=x11 force that blocked native
Wayland. Replace with conditional logic:
- EGL safety fallback: re-force X11 only when wxUSE_GLCANVAS_EGL is
off and WAYLAND_DISPLAY is set, with a warning log
- XInitThreads() only called when DISPLAY is set (X11 in use)
- __GLX_VENDOR_LIBRARY_NAME only set when DISPLAY is present (GLX-specific)
- WEBKIT_DISABLE_COMPOSITING_MODE only set under XWayland (both
DISPLAY and WAYLAND_DISPLAY present)
- Guard X11/Xlib.h include with __has_include for robustness
- Restore display validation to accept either DISPLAY or WAYLAND_DISPLAY
This is Phase 2 of the Wayland support plan.
* Fix Phase 2: safer EGL macro check, add clarifying comments
* Add GLAD2 library and replace GLEW linkage in build system
Set up GLAD2 as a static library to replace GLEW for OpenGL loading.
GLAD2 supports both GLX and EGL, which is required for Wayland support.
- Create src/glad/ with pre-generated GLAD2 sources (GL 4.6 compat)
- Add src/glad/CMakeLists.txt building glad as a static library
- Wire glad into src/CMakeLists.txt before libvgcode
- Modify libvgcode to use shared glad for GL path (keeps local copy
only for GLES2/Emscripten) to avoid duplicate symbol conflicts
- Replace GLEW::GLEW with glad in libslic3r_gui link libraries
Note: GLEW is kept in deps for OpenCSG. Code migration from GL/glew.h
to glad/gl.h headers will follow in Phase 3B+3C.
* Fix Phase 3A+3D: libvgcode GLAD include, dead files, dlopen dep, OpenGL link var
* Migrate from GLEW to GLAD: replace headers and API calls across codebase
Replace all #include <GL/glew.h> with <glad/gl.h> across 49 source files.
Migrate GLEW API calls to GLAD equivalents:
- glewInit/glewExperimental -> gladLoaderLoadGL()
- GLEW_EXT_* / GLEW_ARB_* extension checks -> GLAD_GL_EXT_* / GLAD_GL_ARB_*
- Remove GLEW-specific EGL/GLX mismatch #error guards (not needed with GLAD)
- Replace unavailable EXT symbols with core GL equivalents in
GLCanvas3D.cpp (GL_MAX_SAMPLES, glRenderbufferStorageMultisample,
glBlitFramebuffer, GL_READ/DRAW_FRAMEBUFFER)
- Update log messages from glewInit to gladLoadGL
* Fix Phase 3B+3C: remove GLEW find, clean EXT symbols, update attribution
- Remove find_package(GLEW) block from root CMakeLists.txt since GLEW
is no longer linked by any main application code
- Remove "glew" from SLIC3R_STATIC option description
- Replace all remaining EXT framebuffer symbols with core equivalents
in render_thumbnail_framebuffer_ext and _rectangular_selection_picking_pass
- Update AboutDialog credits from GLEW to GLAD
* Enable EGL in wxWidgets and add runtime GLX/EGL selection for Wayland
- Set wxUSE_GLCANVAS_EGL=ON in wxWidgets build and Flatpak manifest
- Add PreferGLX() call on X11 sessions for driver compatibility
- Remove Phase 2 safety fallback (EGL is now always compiled in)
- Guard SwapBuffers against hidden canvases to prevent Wayland stalls
* Fix Phase 4: move PreferGLX to app startup, fix FPS counter guard
Move wxGLCanvas::PreferGLX() from OpenGLManager::create_wxglcanvas()
(static initializer) to GUI_App::on_init_inner() before any wxGLCanvas
is constructed. This prevents a race where SkipPartCanvas could trigger
wxGLBackend::Init() before the GLX preference is set. The new location
also adds explicit is_running_on_wayland() detection with a warning for
unknown backends.
Move increment_fps_counter() inside the IsShownOnScreen() guard so FPS
is only counted when a frame is actually swapped.
* Update GLFW from 3.3.7 to 3.4 for runtime Wayland/X11 backend selection
Replace the compile-time GLFW_USE_WAYLAND flag (which locked to a single
backend) with GLFW 3.4's GLFW_BUILD_WAYLAND + GLFW_BUILD_X11 flags that
build both backends and auto-select at runtime based on the available
display server. This enables the CLI thumbnail renderer to work on both
Wayland and X11 sessions without separate builds.
* wayland: Fix UI call sites that rely on global screen coordinates
On Wayland, wxGetMousePosition() returns (0,0) and SetPosition() is a
no-op for top-level windows. Fix the highest-impact call sites:
- GLCanvas3D: Use cached m_mouse.position from event handlers instead
of wxGetMousePosition() + ScreenToClient() in get_local_mouse_position()
- Plater: Use event-relative coords via ClientToScreen(e.GetPosition())
instead of wxGetMousePosition() in 3 leave-window handlers
- BBLTopbar: Use event.GetPosition() and FindToolByPosition() directly
in mouse handlers instead of wxGetMousePosition()/FindToolByCurrentPosition()
- Search: Use focus-based dismiss logic on Wayland instead of
wxGetMousePosition()-based rect checks in SearchDialog and
SearchObjectDialog
- GUI_App: Skip SetPosition() in window_pos_restore() on Wayland where
it is a no-op; still restore size and maximize state
- Button: Position tooltip relative to button widget via ClientToScreen
instead of wxGetMousePosition()
* Fix SearchDialog Wayland dismiss: guard against search_line focus
* flatpak: Add Wayland socket permission for native Wayland support
* spec
* Fix crash on Wayland when wxWidgets lacks EGL support
Restore the safety fallback that forces GDK_BACKEND=x11 when wxWidgets
was not built with wxUSE_GLCANVAS_EGL=ON. Without this, the GLX backend
tries to access a non-existent X11 display on native Wayland, crashing
in wxGLCanvas::IsDisplaySupported() with SIGSEGV at offset 0xe4.
Also add a defense-in-depth guard in detect_multisample() that skips
the IsDisplaySupported call entirely on Wayland without EGL.
Root cause: deps/wxWidgets must be rebuilt after enabling EGL. The
compile-time check in OrcaSlicer.cpp detects the mismatch and falls
back safely.
* Fix EGL detection: use wxHAS_EGL instead of wxUSE_GLCANVAS_EGL
wxUSE_GLCANVAS_EGL is a CMake build option, NOT a C++ preprocessor
macro. The actual macro defined in wxWidgets setup.h is wxHAS_EGL.
All compile-time EGL checks were using the wrong macro, causing
the safety fallback to always trigger even with a properly built
EGL-enabled wxWidgets.
* Fix GL function pointers invalidated on Wayland/EGL
gladLoaderLoadGL() dlopen's libGL.so.1 to resolve GL function pointers
via dlsym, then immediately dlclose's the handle. On X11/GLX this is
fine because the GLX context keeps libGL.so mapped. On Wayland/EGL,
nothing else holds libGL.so open, so dlclose unmaps it and all function
pointers become dangling — causing SIGSEGV on the first GL call.
Fix: on Wayland, use gladLoadGL(eglGetProcAddress) which resolves
function pointers through the EGL loader without opening/closing
libGL.so.
* fix crash on start and various rendering issues
* fix crash on close
* small refactor
* move GPU selection to desktop file
* clean up a bit
* clean up more
* fix appimage error
* Add checks to snap wipe tower back to origin when it was loaded outside the plate boundary
* Fix Wipe Tower preview outside plate boundary and warning notification
- snaps wipe tower preview to nearest edge if it was loaded outside of plate boundary.
- Added warning notification to notify position change
* Bugfixes
* Reduce size of diff
to avoid merge conflicts when we cherry-pick from upstream :)
* remove extraneous space
---------
Co-authored-by: Andrew Sun <as-com@users.noreply.github.com>
Includes (but is not limited to) the following commits:
SPE-2218 - libvgcode - Fixed color of wipe moves for speed range view
SPE-2218 - libvgcode - Fixed detection of fan speed range
SPE-2218 - libvgcode - Fixed detection of temperature range
SPE-2218 - libvgcode - Fixed colors for Actual volumetric flow rate view
SPE-2214 - Fixed detection of toolpaths bounding box in GCodeViewer
SPE-2206 - Modified LibBGCode.cmake to get latest version of libbgcode which fixed parsing of gcode lines G4
libvgcode - Fixed potential out of bound access in ViewerImpl::update_view_full_range()
Tech ENABLE_GL_CORE_PROFILE set as default
Tech ENABLE_OPENGL_ES replaced by build option SLIC3R_OPENGL_ES
libvgcode - Precompiler definition of ENABLE_OPENGL_ES moved into CMakeLists.txt
Added missing include
libvgcode - Textures setup modified to work when building using emscripten
libvgcode - small optimization
libvgcode - fixed OpenGLWrapper::unload_opengl()
libvgcode - CMakeLists.txt modified to work with emscripten
libvgcode - Replace 'glVertexAttribIPointer()' with 'glVertexAttribPointer()' in SegmentTemplate::init() for OpenGL ES
libvgcode - Replace 'xor' with '^' Bitset.hpp
libvgcode - Newer glad library for OpenGL 4.6 and OpenGL ES 3.0
libvgcode - Alternate fix in method ViewerImpl::update_heights_widths() for OpenGL ES
libvgcode - Fixes in glAssertRecentCallImpl()
libvgcode - Fixes in method ViewerImpl::update_heights_widths() for OpenGL ES
Fixed ES shaders so they work with OpenGL ES 3.0
libvgcode - Use multiple plain textures in place of texture buffers for OpenGL ES
libvgcode - Use plain textures in place of texture buffers for OpenGL ES (partial implementation using one texture per buffer)
libvgcode - refactoring of class OpenGLWrapper
libvgcode - small refactoring in shaders
libvgcode - replacement of glMapBuffer() call for OpenGL ES
Fixed warning
libvgcode - Changes into CMakeLists.txt
Fixed debug export of gcode data to be configuration indipendent
Disabled tech ENABLE_NEW_GCODE_VIEWER_DEBUG
Removed obsolete tech ENABLE_GCODE_VIEWER_DATA_CHECKING
Code cleanup and techs removal - completed
Code cleanup and techs removal - step 1
SPE-1872: Implemented G2/G3 lines discretization for gcfMarlinFirmware firmware flavour
SPE-1872: Corrections into GCodeProcessor::process_G2_G3() to match firmware code
SPE-1872: Actual speed profile - Further enhancements of imgui debug window
SPE-1872: Actual speed profile - Rework in its calculation + enhanced imgui debug window
SPE-1872: New imgui widget to show actual speed profile
SPE-1872: Fixed actual speed for seam moves and at extrusion/travel/wipe start
SPE-1872: Fixed rendering of wipe moves when actual speed view is selected
SPE-1872: Actual speed profile extended to travel and wipe moves
SPE-1872: Fixes in function recalculate_trapezoids() and method GCodeProcessor::TimeMachine::calculate_time() to smooth actual speed profile
SPE-1872: Added debug graphic to show move actual speed profile
SPE-1872: libvgcode library: replace volumetric flow rate data with mm3_per_mm to reduce memory usage
SPE-1872: Added visualization of actual volumetric flow rate
SPE-1872: Fixes in calculating actual speed
SPE-1872: Added visualization of actual speed in gcode preview
SPE-2124: Added command line option 'opengl-aa' to allow the user to turn on the automatic selection of max number of supported samples for OpenGL antialising
#12117: Reduced moire patterns by using the highest number of samples available for multisampling
New gcode visualization integration - Partially enabled imgui debug window
New gcode visualization integration - Fixed center of gravity calculation and rendering
New gcode visualization library - Interface for estimated times
New gcode visualization library - Tool marker rendering
New gcode visualization library - Axes aligned bounding boxes calculation
Removed obsolete debug code
New gcode visualization library - Added statistic of used memory
New gcode visualization library - Separation of tool colors and color changes colors to simplify client code
Added missing include
New gcode visualization library - Added print color changes detection
New gcode visualization library - Modified OpenGL ES context detection
New gcode visualization library - Another makefile cleanup
New gcode visualization library - Makefiles cleanup
New gcode visualization library - Added suppression of error 'This function or variable may be unsafe' in VS2022
New gcode visualization library - Compatibility with OpenGL ES
New gcode visualization library - Interface cleanup and documentation
New gcode visualization library - Extended interface to give access to estimated times
New gcode visualization integration - Toggling of top layer only view state
New gcode visualization integration - Removed imperial units from tool position data
Small refactoring
New gcode visualization library - Custom values for travel and wipe moves radius
New gcode visualization library - Allow customization of range colors
New gcode visualization library - Partial update of interface comments/documentation
New gcode visualization integration - Follow-up of 35ee55e29bb231fd01a2eb71ae293832a37ca65d - Better fix for toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed toolpaths reset
New gcode visualization library - Fixed method set_option_color()
New gcode visualization library - Fixed method ViewerImpl::set_extrusion_role_color()
New gcode visualization library - Added methods to release gpu resources on demand.
New gcode visualization library - Travel and wipe moves as options
New gcode visualization integration - Fixed toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed management of gcode preview view type
New gcode visualization - Fixed wrong include
New gcode visualization - Added missing headers
New gcode visualization - Refactoring + added missing headers
New gcode visualization - New code set as standalone library + embed glad library to load OpenGL functions
New gcode visualization - Fixed errors and warnings when building the new code as a standalone library
New gcode visualization integration - Fixed layers ordering in pre-gcode preview
New gcode visualization integration - Fixed objects' tool colors in pre-gcode preview
Code cleanup
New gcode visualization integration - Tool position properties data window
New gcode visualization integration - Fixed in export toolpaths to obj
New gcode visualization - Inlining in source code
Refactoring
New gcode visualization integration - Export toolpaths to obj
Some refactoring and warning fix
New gcode visualization integration - Customizable travel moves colors
New gcode visualization integration - Customizable options colors
New gcode visualization integration - Customizable extrusion roles colors
New gcode visualization integration - Fixed pre-gcode preview layers times
New gcode visualization integration - Modify pre-gcode preview to use the new toolpaths renderer, objects WIP
New gcode visualization - Modify pre-gcode preview to use the new toolpaths renderer, WIP (brim/skirt/wipe tower)
New gcode visualization integration - Do not reset visible range when toggling options/roles visibility
New gcode visualization - Fixed color of first vertex of top layer (when top layer only option is enabled)
New gcode visualization - Customizable travels and wipes segment radius
New gcode visualization integration - Removed tech ENABLE_GCODE_VIEWER_STATISTICS
New gcode visualization integration - Added check of OpenGL version
New gcode visualization integration - Removed GCodeProcessorResult::spiral_vase_layers
Another bunch of warnings fixes
Fixed warnings
New gcode visualization integration - Removal of old visualization
Fixed includes
New gcode visualization integration - File structure of new code separated in api + src
New gcode visualization integration - View ranges management moved to new visualizer
New gcode visualization integration - Fixed top layer only visualization for MMU printers
New gcode visualization integration - Removed dependency on imgui from new visualizer
Some refactoring
New gcode visualization integration - Removed dependency on Slic3r::GCodeProcessorResult from new visualizer
New gcode visualization integration - Moves' data conversion moved to client side
New gcode visualization: layers times refactoring
A bunch of fixes for the new gcode visualization
New gcode visualization: render in gray color layers containing pause print or custom gcode options when in Color Print view
New gcode visualization integration - Tool colors
New gcode visualization integration - Layers times
New gcode visualization integration - Travels and Extrusion roles times
Fixed detection of start/end of contiguous extrusion paths
New gcode visualization integration - Extrusion roles
New gcode visualization integration - Colors
New gcode visualization integration - Tool position
Center of gravity and tool marker may both be rendered with fixed screen size and a scaling factor
Fixed rendering of options in new gcode visualization
Tool marker NOT rendered by the new visualization code
Center of gravity marker NOT rendered by the new visualization code
Fixed toolpaths_cog shaders
Tool position window for new gcode visualization
Top layer only coloring for neww gcode visualization
Refactoring in preview's new visualization
Hidden imgui debug dialog for new visualization in preview
Synchronization of moves between old and new visualization
Fixed missing gcode window in new visualization
Rendering of debug imgui dialog moved from class libvgcode::Viewer to class libvgcode::Toolpaths + warnings fixing
Some functionality moved from class libvgcode::Viewer to class libvgcode::Toolpaths
Some refactoring and cleanup
Refatoring of PathVertex and Toolpaths::load()
SPE-1982: Tech ENABLE_NEW_GCODE_VIEWER - 1st installment of new toolpaths rendering code (WIP)
The prime tower is not allowed to extend beyond the plate boundary when moving it.
jira: STUDIO-11817 & STUDIO-12313
Change-Id: Icbb85dad26531b0ac01f088fc086b4ff499ac423
(cherry picked from commit 8f4d5f44d721fa9cae70cd9b47735c93151f2b81)
to support different printable height of multi_extruder
jira:none
Change-Id: I265c65e15fc8f598c3456556557bb6977b5de820
(cherry picked from commit 933adbaaf0eaf361e39f131dd5536dca91214d43)
for some obvious error, we identified it and show to user
JIRA: no-jira
Change-Id: Id0365e89c4121ccccb9b5627a98428704432ab58
(cherry picked from commit 270ae086fbca576b75901313959c92cbfb913db6)
* NEW:add move and rotate gizmo in assemble view
Cherry-picked from bambulab/BambuStudio@d9e47bd9a9
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* Deselect other parts if Alt is pressed when selecting
Cherry-picked from bambulab/BambuStudio@f5eb2899e7
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:z offset is error after copy and paste several objects
jira: STUDIO-6753 STUDIO-7135
Change-Id: I6d9c8eb0c957ff1e3194709704ceb6c3920baa4f
(cherry picked from commit 847a7141a6f47e409566b19e73c0ebdeb08f39e2)
(cherry picked from commit a5cc52beb7eef5848368e660ca4f14e95ad5f7d5)
* FIX:arrow direction in scaling tool is incorrect
Jira: STUDIO-5672
Change-Id: I82c0ab336805e34c8380f93e64d3b9dbbf283805
(cherry picked from commit f6f27b700f0305854fcdbcb1191af25a4b8bdbe4)
* FIX:world cs is displayed incorrectly
The value of world coordinate system for model_volume
is displayed incorrectly
Jira: STUDIO-6399
code is from PrusaSlicer
thanks for PrusaSlicer and enricoturri1966
commit 325709c5ae9b937867b36103a41d12a102c99292
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Thu Jan 26 15:49:00 2023 +0100
SPE-1419 - Fixed reset skew resetting mirror, reset scale resetting mirror, changed labels in Object Manipulator panel, scale of instances using the Object Manipulator panel always made as absolute
Change-Id: I30fdd39effd73b8dc027e4263fa7e64937b84326
Cherry-picked from bambulab/BambuStudio@0b46b9848b
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
* FIX:fix scale problem
add tool tip for move,rotate,scale gizmo
Jira: STUDIO-6425 STUDIO-6419
Change-Id: I0b89c9b70f83cde21c6a407bcecd78c925515cfa
Cherry-picked from bambulab/BambuStudio@6dad59102b
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* NEW:add Object coordinates in move gizmo
jira: none
Part of the code references PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit c12eeee12f9e2c91a9dfe7905f1370143805f038
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Mon Oct 2 14:26:36 2023 +0200
SPE-1926: Tech ENABLE_CGAL_BOUNDING_SPHERE - Use selection's bounding sphere center as pivot for rotations
Change-Id: Iae7e4539c198af3ff1aa99e1c0ce015fbcf80256
(cherry picked from commit 2b73bc915ee27218c9803ba0a01b0d3e47adf1da)
Cherry-picked from bambulab/BambuStudio@98cce3b656
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:fix imgui style at Object coordinate
in move tool
jira:STUDIO-7141
Change-Id: Ib2900012c28878c4e7ad97eb0cf319f693cb9f6f
(cherry picked from commit b7b09c82897678c4f3615713bc5d1cc7a3b17b19)
(cherry picked from commit c89732a04619a6d910b723c126515bae802f7167)
* ENH:use local cs for non_model_part better
jira: STUDIO-7234
Change-Id: I0f0e99429e5e0b7cc4932a661eceffcff4a495f6
(cherry picked from commit b4305a3bfc9e5ae05c1785a710238a70f2dfb44a)
(cherry picked from commit b28ac4f812f0024ec619c5d1b3c96e4cef4debdb)
* ENH:add a cross mark for object cs
jira: STUDIO-6947
Change-Id: Iaaab4f072045756ac3ba12c3f65e1c7f04ba65b8
(cherry picked from commit a2a2f49b4d94f257d36c9d17b4ec952e5dc9f0eb)
Cherry-picked from bambulab/BambuStudio@8400e162a7
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* NEW:add tip button for move,rotate,scale
jira: STUDIO-7273
Change-Id: I44aeecd8aaa17ec49ac1d8ff2bee5c3729c52061
(cherry picked from commit 998f33b4ce588f59cef345e327a97f6f669f6089)
(cherry picked from commit f5eb2899e7252ea3ff0f8a79ef8d55c6009ebb28)
* FIX:scale and size sholud >0 in scale tool
jira: STUDIO-7433
Change-Id: Ibd4d00d9ca4762d002049e97a6d0819649f464db
(cherry picked from commit eaaf11031ee49009af14abbd05bb4a07c88aceda)
(cherry picked from commit 0d393d64b804ba7ae05454bf158de470cc74a6a6)
* Fix crossmark rendering
* Use combox as coord selection
Cherry-picked from bambulab/BambuStudio@56f628dac1
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* NEW:add "world coordinates" scale for scale gizmo
upgrade Transformation class
jira:none
about 75% code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit b32e9366606dce7d4f8de8db84fd902113bdbe28
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Tue Mar 7 14:32:18 2023 +0100
Rework of constrained scaling
Change-Id: I1248ea586e6b8f2fb6cdf3aa901ed7f525c3f111
(cherry picked from commit e10381aad1412b0c47afa340b634faa3af9d1a1f)
Cherry-picked from bambulab/BambuStudio@c0536c09b4
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* ENH:set "Rotate (relative)"
jira:none
code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit 243985173e70c189ad9a86eefaaea0757d9749cb
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Thu May 12 14:33:41 2022 +0200
Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Allow for relative rotations
Change-Id: I851939093ffb6881542fb21b434e17cc31a6dab2
(cherry picked from commit e412fa3492fa2ef59b84a84be1ede80935fb8a8d)
* FIX:limit scaling ratio by grabber in scale tool
jira: none
Change-Id: I20a4404d4e4025ae230ab46ba8d8d3e5ffed10e3
(cherry picked from commit 97f63f167e80e859fec49666c8986f5a01f61838)
* FIX:selection should be not empty when update_ui_from_settings
jira: none
Change-Id: I74b76733eba03d148dfd70279ec2ba65f19cc39a
(cherry picked from commit f402685aee747fe5c3740b2cb80fc2a60e129918)
* ENH:add "volume selection" checkbox
jira: none
Change-Id: I68b5f54e37ea2ab9e2b65ac84abc834060f400df
(cherry picked from commit eec7de441bd40408fe688587d2834b0c42c0d66f)
* FIX:add can_sequential_clearance_show_in_gizmo api
jira: STUDIO-7836
Change-Id: Ie0cded272596bafee4e491e379722dcc23035dc4
(cherry picked from commit 715d2b9b7840939663e99e0ecbfcefd8ecf2904f)
* FIX:select all should ban in paint,cut and so on gizmo
jira: STUDIO-7872
Change-Id: Ic6496dbdd892814e1fc41625ee34ffc46f171657
(cherry picked from commit 95e8ca728553081db4ecbb3d865c8b999a6ff2fa)
* FIX:add wipe tower'position in move gizmo
jira: STUDIO-7861
Change-Id: I8147717bc61ba06a7e1fba45532cdadc2ba1174e
(cherry picked from commit 065dddb890d3ec81643b9767397bdad72ae69ebd)
* ENH:fix text coordinate system calculation
jira: STUDIO-6449
Change-Id: I36214c14c348e8f52b96501cd027205819b0dabc
(cherry picked from commit 44287812a0cb212f1bf6fe70e32e1075f532886d)
Cherry-picked from bambulab/BambuStudio@4091f3e042
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:delete old selection.translate api
jira: STUDIO-8201
code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit 88ce6ccdef5f680709ea8b676688784a7af287dd
Author: enricoturri1966 <enricoturri@seznam.cz>
Date: Wed May 11 10:54:42 2022 +0200
Tech ENABLE_TRANSFORMATIONS_BY_MATRICES -
Change-Id: Iafe963f0f7bf9028f32a4fb4a4cc8cc609662283
Change-Id: Ibbc36c004734f35564f0028dd1e537ac926a2f1f
Cherry-picked from bambulab/BambuStudio@c6d9f2685e
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
* FIX:add protection for null pointer
jira: none
Change-Id: I9a9231bab893f5d2afa008f65165269ae176c962
(cherry picked from commit f27a713aaf77b1109fc57b8650efa6b23081f799)
* FIX:when two dir is perpendicular to each other,scale error
(plane_normal.dot(ray_dir))
jira:STUDIO-8274
Change-Id: Ib3145ab75e18c832d20065d204aa41b75f73b673
(cherry picked from commit fbdc9cd580f835d1a873d08ed64baed3b3db6f9a)
* ENH:add "reset real zeros" button in rotate gizmo
jira: STUDIO-8291
Change-Id: Ia10e4d8a2a3a073c22a1306aeab9ffa3e7b77c2b
(cherry picked from commit 738e3f004daa9082709800e4e3d0d9bbe1b7ed7e)
* FIX:add "absolute rotation" in rotate gizmo
jira: STUDIO-8726
Change-Id: I23deb4ab11cf24ca4f0f0c5a35a74268c34f60f6
(cherry picked from commit d26b8f9fcadf8f7709a302991e43be711560e84e)
(cherry picked from commit 496d69f9d1b91c6bd84804e57a276bccf79f0cbd)
* Fix tooltip button size
* Fix issue that reative rotation history not cleared after gizmo closed
* Show selection box in assemble view
* ENH:add an tip icon for assembly view
jira: STUDIO-7155
Change-Id: Ie9e4fa578c8aa5bda9ff771d82f396f8b51026bb
(cherry picked from commit 515f9473347fb912a9dc8c365f1c318506096083)
---------
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: SoftFever <softfeverever@gmail.com>