Commit Graph
6 Commits
Author SHA1 Message Date
ExPikaPakaandSoftFever 5ed56eb876 Cache system presets to eliminate startup and wizard load times (#14217)
* Add caching system for presets

* Removing user\bundle serialization and keeping it only for system presets

* Integrate caching into WebGuideDialog which speeds up time of SetupWizzard and PrinterSelection dialog

* Add CI\CD step to prepare cache file in ahead of time so user does not need to wait

* Add partial cache generation when only one of the vendros is changed to speed up recalculation time

* Handle corrupted files

* Add cache to GuideDialog as previos version didn't work as expected

* Add inspecting tool and fix CI cache generation

* Generate cache per vendor

* Simplify code by mergin it in PresetBundle

* Simplify code a bit more

* Add cereal serialize() to VendorProfile, PrinterModel, Preset, and Semver

* Remove CachedPrinterModel/VendorProfile/Preset mirror structs from VendorCache

* Fix use-after-free in CallAfter lambda; replace raw thread pointer with unique_ptr

* Use get_vendor_cache_key() to match cache keys written by the app

* Remove BOM added by VSC

* Skip invalid vendors

* Remove leftover cache file

* Fix build for windows arm64

* Revert json cache back

* Update check for stale cache

* Serealize all value fields for Preset class to minimize regression later

* Minimize field duplication by moving Cache thing into PresetBundle

* Add tests for Cache system

* Add a bit more tests

* Merge branch 'main' into feature/cache_profiles_and_optimize_loading_speed

* Rvert from per-verndor to single cache file

Replace N per-vendor .cache files with a single system_presets.cache
that holds all vendors and presets in one serialized blob.

Cache load is now all-or-nothing: on hit all vendors are applied from
the bundle (sub-second); on miss all vendors are parsed from JSON and
a fresh bundle is written to the user cache dir.

Invalidation is driven by bundle_key - a sorted concatenation of all
vendor JSON version strings. Any vendor update invalidates the whole
cache and triggers re-parse on next launch.

Guide wizard (WebGuideDialog) loads the bundled cache into a plain
PresetBundle instead of a separate VendorGuideData struct, removing
the duplicate data model.

generate_system_cache simplified from a per-vendor loop to a single
save_system_presets_cache() call producing one output file.

* Transfer all Preset fields from cache via move assignmet

apply_vendor_preset_group was copying fields manually and missed
bundle_id, user_id, base_id, sync_info, updated_time, key_values,
ini_str. Replace field-by-field copy with move assignment of the
fully-deserialized Preset, then restore the vendor pointer which
is excluded from serialization.

* Ignore cache for future

* Remove not used files

* Ship one preset cache per vendor in place of the profile JSONs

Each vendor's system presets serialize into a single <vendor>.opc built at
package time, and a shipped build carries that file alone — the profile JSON
and its sub-file tree are pruned. The vendor loader, the setup wizard's profile
list and the resource installer all read a vendor through its cache, falling
back to parsing whenever one is absent, stale or unreadable, so the cache stays
an optimization and never a source of truth. Caches hold presets in source form
and resolve inheritance at load, through the same code the JSON path uses.

* Make the preset cache self-describing and load each vendor from the system folder alone

The cached DynamicPrintConfig is keyed by name, through a per-file dictionary of the
distinct opt_keys, the type each was written as, and the distinct enum value names,
instead of by serialization_key_ordinal — a position assigned by declaration order at
static init, where inserting one option shifts every later ordinal and the lookup then
succeeds on the wrong option. Because a name-keyed payload drops the options this build
cannot place rather than being rejected wholesale, the schema fingerprint goes, and with
it the two fallbacks that existed only because an installed cache died on every app
upgrade: the second lookup tier into resources/profiles and the parse fallback to the
same place. A vendor is loaded from <data_dir>/system/ and nowhere else, as on main —
which is what makes the app write its .opc files there again.

* Simplify the preset cache internals after review

* Use the shared temp-dir helper in the preset bundle loading test

* Bound stamp string reads in the preset cache

* Speed up the setup wizard with a profile-data cache

The wizard's per-vendor fast path threw on vendors present only in
resources, falling back to a ~29 s raw JSON scan on every open. Each
vendor now loads from the directory it was found in, and the derived
model/machine/filament/process catalog is cached whole in
<data_dir>/cache/wizard_profile_data.json, stamped by each vendor's
name and version - a fresh cache makes an open one file read, with no
bundle built and no presets installed (~0.2 s vs ~2 s).

* Remove debug SVG dump from a geometry test

* Move the per-vendor cache file format into PresetCacheFormat

* Move the vendor install helpers from PresetBundle into Utils

* rename

* fix flatpak

* change cache version to 1

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-08-21 16:56:52 +08:00
SoftFever 374f78c768 Revert to WxWidgets 3.1.5 (#3249)
* revert to WxWidgets 3.1.5

* update nanosvg unicode path
2023-12-23 17:44:09 +08:00
25a055491e Update wxWidgets to v3.2.1 (#2905)
* Upgrade wxWidgets to 3.2.1
Based on prusa3d/PrusaSlicer@9a7e024

Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>

* Implement BitmapCache

* update wxExtensions while keeping legacy items

* update dc.DrawBitmap calls to use get_bitmap

* Fix GetSize/Width/Height calls

* update BitmapComboBox

* fix ifndef in wxExtensions.hpp

* update my todos to OcraftyoneTODO

* Get to a compilable state
Everything seems to be working (including the plater). I am not seeing any graphical issues

* fix extruder color icons

* fix crash on opening support tab

* remove GetBmpSize method from DropDown.cpp

* Update TextInput to use bitmap bundles

* update a TODO after testing

* fix the rendering of the icons on combobox

* fix a few todos

* fix WipeTowerDialog.cpp

* Overhaul WipeTowerDialog

Removed simple version of the dialog since BBS removed the functionality but left the code.
Center the table (only seen when the table is smaller than the minimum size of the dialog)
Fix issue where editing a value causes the m_min_flush_label to change colors slightly
Fix an issue where changing a value or running an auto calc changes the disabled value from "-" to "0"

* update a few todos

* Update some todos

* Show dropdown when editing is started

* Update NanoSVG.cmake

Update NanoSVG to work with PR #2780

* Dim the icon on ComboBox when disabled

* solve ObjectDataViewModel todos

leaving colPrint and colEditing cases alone as it does not seem to impact anything

* Update names in wxExtensions

-Rename msw_rescale to sys_color_changed
-Replace GetBmpSize, GetBmpWidth, GetBmpHeight with renamed version (same name without "Bmp")

Both of these changes were also made by PrusaSlicer.

Original Commit: Prusa3D/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>

* update BitmapCache::from_svg

disable finding bundle in the cache to match load_svg
update to match values used in load_svg

* Update ScalableButton

change the signature and remove functions/vars pertaining to a default bmp
fix TODOs in ScalableButton

Original Commit: Prusa3D/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>

* fix up some more todos in wxExtensions

* update ScalableBitmap to use bmp bundles

use wxBitmapBundle by default
add flag to use old scaled bitmap function (specifically to solve issue with advanced toggle)

* attempt to fix macos deps build

* fix ubuntu build

* Revert "attempt to fix macos deps build"

Mistakenly made change to wrong file

This reverts commit d9c20b5121.

* update wxWidgets patch

an attempt to fix macOS build

* Remove duplicate variable from OrcaSlicer.cpp

* Fix macOS build issue

* Fix blank DataViewItem being added to objects list

* Filament ComboBox editor updates

-Add show drop down feature to ObjectTable
-Call finish editing when ComboBox is closed in ObjectList

* remove Apple specific declarations missed during refactor

* delete old wxWidgets patch

* fix ubuntu seg fault

* include patch from #2926

* update patch to include wxWidgets/wxWidgets@991a74c

* fix deps not compiling on Windows

* update WipeTowerDialog

relocates the recalculate button back to its previous position
changes the wording of the tip message label
add spacing below the matrix

* finish patching wxWidgets

from prusa3d/PrusaSlicer@f8477d1 and prusa3d/PrusaSlicer@066b567

Co-authored-by: YuSanka <yusanka@gmail.com>

* fix combobox crash

* revert outside plate changes

---------

Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
Co-authored-by: YuSanka <yusanka@gmail.com>
2023-12-04 15:21:49 +00:00
tao wang 6f4e80bbb6 NEW:added dark mode
Change-Id: I3f61f1d93020e0a9dfba2c7d6cf6bf5194effcfa
2022-12-15 04:38:15 -05:00
liz.li 0b84ca62bf NEW: add custom printer config wizard
Change-Id: I48f34039635803c3f1cee4cc2c853a0ffa5b451a
Signed-off-by: Stone Li <stone.li@bambulab.com>
(cherry picked from commit 387ba2a5aac05d3b3af0923f88415188ae8cb44e)
Signed-off-by: Stone Li <stone.li@bambulab.com>
2022-12-15 04:33:48 -05:00
lane.wei 1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00