Commit Graph
1210 Commits
Author SHA1 Message Date
HanifKoh c44f2d6324 Remove the Unreachable MakerWorld Publish Dialog (#16121) 2026-10-05 14:12:00 +08:00
TheLegendTubaGuy 73a4ff9b16 Fix adding filaments with incomplete mixed metadata (#15728) 2026-10-04 13:03:42 -03:00
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
Kiss Lorand 1241dd5521 Fix per-plate bed type handling (#15916) 2026-10-02 21:02:36 -03:00
Ian Bassi a1ad2b4425 Add section view feature for 3D canvas (#15879) 2026-10-02 11:50:43 -03:00
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00
SoftFever 8aa5b1130a Allow nozzle variants to specify different cooling parameters (#16007)
# Description

Include variant-aware validation, temperature and pressure controls,
named nozzle selection, and filament sidebar refresh.

## Support nozzle-specific filament cooling and tuning

Filament presets can require different cooling and tuning for Standard
and High Flow nozzle variants. This change makes part and auxiliary
cooling, pressure advance, temperature limits, and multitool ramming
settings follow the selected variant, with matching UI controls and
profile validation.

The Snapmaker U1 profiles in #15755 / Snorca illustrate why this
matters:

| Profile | Standard cooling | High Flow cooling |
|---|---|---|
| Snapmaker ABS | Part fan: 15–15% | Part fan: 10–60% |
| Snapmaker PETG HF, 0.4 mm | Part fan: 20–40% | Part fan: 30–60% |
| Snapmaker PETG-CF | Part fan: 0–20%; auxiliary: 0% | Part fan: 5–40%;
auxiliary: 20% |
| Snapmaker PLA Matte | Auxiliary: 80% | Auxiliary: 100% |

These differences need to survive variant selection, editing, and
slicing. Shared single values continue to apply across variants, and
short filament arrays fall back to element zero, matching the loader.

### Additional changes

- Preserve named nozzle selections when refreshing the diameter
selector.
- Enable or disable the pressure-advance input for the selected variant.
- Initialize profile-validation slicing with the printer’s declared
nozzle volume type.
- Refresh filament controls after preset loading.

Profile changes remain separate in `u1-hf`.

### Validation

- All 13 focused variant-tool tests passed.
- Broader checks encountered an existing Windows path-separator
assertion failure, reproduced with upstream code.
- C++ build and GUI validation have not been run.

[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-10-01 13:53:22 +08:00
SoftFever ba361d9882 Texture displacement (#14662)
## Summary

Adds a new paint-style **Texture Displacement** gizmo that stamps
grayscale
height-map textures onto a model's surface and turns them into real
relief -
engraved or embossed detail - either as a live preview or baked into
actual mesh
geometry.

You paint where a texture applies, stack up to **8 blended texture
layers**
(image-editor semantics: Add / Subtract / Multiply / Divide), choose how
each is
projected onto the surface (Triplanar / Cylindrical / Spherical / LSCM
unwrap /
From-view), and - for the LSCM projection - lay the charts out by hand
in a new
dockable 2D **UV Editor** pane. Coarse models can be **Subdivided** or
**Remeshed** first so there are enough vertices to carry fine detail,
and the
result is committed with **Bake**, restricted to the painted area only.

The tool only ever affects the **painted** region; everything left
unpainted
keeps its original surface, and bake blends the relief seamlessly into
it with no
remeshing or hole-filling at the seam.

---

## User-facing features

- **Paint the affected area** with Brush (circle/sphere), single-Face,
or
Connected-area flood fill; or **Select whole model** - reusing the
existing
`TriangleSelector` / `FacetsAnnotation` painting machinery, one full
mask per
  layer slot.
- **Up to 8 texture layers**, each with its own paint mask, texture, and
  parameters, combined in slot order like image layers.
- **Per-layer controls:** Depth, Tile size, Rotation, Midlevel
(bidirectional
  emboss/engrave), Smoothing, Edge smoothing, Invert, Blend mode, Tile
  (Repeat / Mirrored-repeat / decal), and Projection.
- **Projection methods:** Triplanar (blended, seam-free across sharp
edges),
  Cylindrical, Spherical, **Unwrap (LSCM)** - a real CGAL conformal
  parameterization - and **From view** (slide-projector decals).
- **UV Editor pane** for LSCM layers: move / rotate / scale / snap / cut
/ join
islands, average texel density, Checker and Distortion overlays, manual
mark-
  seam workflow, live model update while dragging.
- **View modes:** Normal (true displaced geometry = what Bake produces),
Fast
(GPU bump-shaded approximation of the active layer), Checker, Distortion
  heatmap, and an independent Wireframe toggle.
- **Mesh prep:** Subdivide (1–5* uniform 1->4 split) with cyan-wireframe
preview,
  and CGAL isotropic **Remesh** to a target edge length.
- **Texture library:** 10 shipped seamless 512×512 grayscale height
maps, plus
import of any PNG/JPG/BMP (converted to an 8-bit grayscale map and
copied into
  the user data dir so app updates can't clobber it).
- **Bake** runs in the background (off the UI thread); the preview is
free to
  explore and only Bake changes the real mesh.

---

## How it works (implementation)

- **Bake is accumulate-then-displace and topology-preserving.** The
output mesh
  has exactly the input's vertices and triangles in the same order; only
displaced vertex positions differ. Each layer is evaluated against the
**base
mesh** and folded per-vertex into a shared accumulator via its blend
mode, then
every touched vertex moves once along its precomputed undisplaced
normal. This
replaced an earlier sequential re-mesh-per-layer design that was the
root cause
of the "second layer never applies" bug and made blend modes impossible.
- **Boundary vertices are pinned.** Any vertex shared with an unpainted
triangle
is never displaced, which is what keeps bakes seamless with zero
remeshing.
- **LSCM unwrap** uses a new `MeshBoolean::cgal::parameterize_lscm()`
built on
CGAL's already-vendored `Surface_mesh_parameterization` package - **no
new
  external dependency**.
- **Fast GPU preview** perturbs the shading normal from the height
gradient
(analytic mm-per-mm slope for triplanar; Mikkelsen's
screen-space-derivative
method for the conformal LSCM path), so apparent depth matches the bake.
- **Background jobs:** preview compute and bake both run off the UI
thread on the
shared job worker (queued, not `replace_job`, so a preview never cancels
an
  in-flight bake); a generation counter discards stale results.
- **UV Editor** shares the app's single real `wxGLContext` and reuses
the
registered `flat`/`flat_texture` shaders; island drags update one affine
matrix
  per island rather than re-uploading geometry.


---


## Backward compatibility & constraints

- **Feature is fully gated behind the new gizmo** - it adds no new
default
behavior and does not touch existing slicing, profiles, or defaults.
Models
  that never open the tool are unaffected.
- **Cross-platform** - pure `libslic3r` / `libslic3r_gui` /
`libslic3r_cgal`
code; no new dependency and no `deps/` rebuild. (Built and tested on
Windows;
  no platform-specific APIs introduced.)
- **`.3mf` compatibility:** **baked** relief round-trips fine, since it
becomes
ordinary mesh geometry via the existing serialization path. **Unbaked**
paint
masks and layer definitions are **not yet serialized** - see
Limitations. No
  existing project data is affected.

---

## Testing

Unit tests in `tests/libslic3r/test_texture_displacement.cpp` - **run
and
passing** (7 cases, 116 assertions). Coverage:

- `decode_height_texture` round-trip
- Empty-layer no-op
- Full-cube uniform displacement
- Boundary-vertex pinning on a hand-built fan mesh
- Regression: a **second layer over the same area actually contributes**
(the
  bug the bake rewrite fixed)
- Table-driven check of all four blend modes
- The lowest painted layer ignoring its blend mode

`BUILD_TESTS` is `OFF` in the checked-in cache; enable to run:

```bash
cmake -S . -B build -DBUILD_TESTS=ON
cmake --build build --config Release --target libslic3r_tests -- -m
./build/tests/libslic3r/Release/libslic3r_tests.exe "[TextureDisplacement]" --order rand
```

---
2026-10-01 12:40:33 +08:00
SoftFever e1da47a72b Keep the printer preset when reselecting its nozzle diameter
Printers without a named nozzle variant no longer switch profiles when their
current diameter is picked in the sidebar. The filament tab reads the selected
variant through one helper.
2026-10-01 02:54:18 +08:00
SoftFever e493289b62 Merge branch 'main' into nozzle-variant-cooling 2026-10-01 00:34:32 +08:00
a5413efc37 refactor: printer agent infrastructure changes to work with other printer agents aside from bambu (#15710)
* Add developer flag for printer agents

* Parse user print info on the UI thread to prevent heap corruption (#119)

get_user_print_info()'s HTTP fetch can run on a worker thread (e.g. BindJob),
but parse_user_print_info() mutates userMachineList (insert/erase/delete
MachineObject). on_machine_alive (SSDP) mutates the same maps on the UI thread
without locking, so parsing off-thread races the map and frees MachineObjects
out from under it -> heap corruption.

Keep all device-list mutation on the UI thread: parse inline when already on
the main thread, otherwise marshal via CallAfter so it stays serialized with
on_machine_alive.

* Prevent loss of user access code on LAN reselect

Keep user access code intact to maintain access rights even if
device slot is unpopulated, ensuring continuous connection
and status message reception.

* Harden send flow and separate upload failure recovery (#111)

* fix(send): harden FT send path + IP pre-flight UX

* Remove early returns

* Working Moonraker and Qidi printer agent transport (#104)

Folds the Qidi AMS box-mapping print
overrides (apply_box_mapping +
start_* wrappers) that the transport
fix builds on.

* Add support for runtime error status in plugins

Distinguish a loaded plugin whose
capability errored (RuntimeError,
warn-styled, stays checked) from a
load-time Error. Status now derives
via resolve_plugin_status(); enum
ordinal keeps dialog sort priority.
Unloading clears stale errors.

* Resolve duplicate agent ID conflicts

Reject a printer-agent capability
whose agent ID is already owned by
another capability or built-in:
flag the plugin error, disable the
capability, and warn the user
instead of silently ignoring it.

* fix: checkbox should depend on plugin is_loaded status

* Replace fake-enum printer agent dropdown (#121)

A dedicated PrinterAgentChoice field
reads rows straight from the live
agent registry and stores the agent
id string, replacing the fake-coEnum
index mapping. The field moves to
TabPrinter and registers with the
searcher so UnsavedChanges renders
it; the PhysicalPrinterDialog copy
and its update hook are removed
(#125). switch_printer_agent now
resolves ids via
resolve_printer_agent_id.

* Reset device selection on agent swap or unload (#124)

set_live_printer_agent centralizes
the swap: deselect the machine,
clear stale sidebar state and the
previous agent's Other Devices, then
install the new agent (or null when
its provider vanished). Plugin
load/unload callbacks refresh the
dropdown and re-run agent selection.
load_last_machine no longer falls
back to the first available machine.

* Gate agent mode behind use_printer_agents toggle

Replace per-printer auto-activation
(is_current_printer_agent_plugin)
with a global experimental AppConfig
toggle, default off: legacy
print-host behavior is unchanged
until the user opts in. The toggle
drives device-tab routing, print
button defaults, connect-button
visibility and sidebar layout, and
dedups machine-select dialog opens.

* Track BBLPrinterAgentPlugin.py

* Add printer-agent and plugin status tests

Ports the agent lifecycle, duplicate
agent-id, built-in-id clash and
status-resolution tests. The loader
runs on a detached worker thread, so
the lifecycle tests live in their own
executable. Tests install the
production unload-side registry
wiring themselves (no GUI in the
test binary) and register agents
manually so concurrent loads stay
deterministic.

* fix: pin HTTP to prevent connection refusal

Set `use_ssl` to false to ensure Moonraker
connectivity, as the service uses HTTP rather
than HTTPS, preventing connection issues. Initialize
device info early for reliable name resolution.

* Bring Moonraker device panel to feature parity

The monitor panel showed wrong or missing
data for Moonraker printers, and its
controls did nothing.

Push payload now carries layer number and
total layers. Remaining time replaces the
wrong total_duration - print_duration
formula. The chamber light toggle maps to
Klipper SET_PIN / SET_LED, and pause,
resume and stop post to
/printer/print/{action}. Task thumbnails
resolve via /server/files/thumbnails onto
a new MachineObject thumbnail url.

Filament sync switches to pull mode so the
agent is queried on demand.

Not compiled or run.

* Stop blocking print on unreported nozzle data

* fix: make Klipper macro lamp control reliable

* Surface Moonraker webcams and gate unrunnable controls

* Keep Bambu AMS dialect out of the agent waist

M620 is Bambu firmware dialect, not a
neutral command. Composing it in
MachineObject let non-Bambu agents
(Moonraker/Klipper) forward it and
report success on firmware that
cannot run it.

Agents now own the dialect: the
default refusal on IPrinterAgent
returns not-supported so the UI
can say so; BBLPrinterAgent keeps
the byte-identical composition.

* Fix multi-color filament logic

Reuse color decoding across functions to improve
code readability and maintain consistency in
multi-color filament handling.

* Move Moonraker commands off the UI thread

Pause/resume/stop, g-code sends, temps, and
light ran synchronous HTTP on the UI thread,
freezing the app up to 10s per click on slow
or unreachable printers.

Run them on a single agent-owned FIFO worker
so g-code ordering is preserved, while command
translation stays synchronous so unsupported-
command dialogs still work.

Add a pending-disabled state to the pause,
resume, and abort buttons for Moonraker-family
printers: the icon only flips once the
WebSocket reports the real state, which also
rules out double-click races.

* Show Snapmaker U1 camera in Device tab

The U1 exposes no /server/webcams/list entry;
its camera only captures after an explicit
camera.start_monitor RPC, which the Moonraker
websocket executes unauthenticated but only
answers over MQTT - so the call is fire and
forget.

Start the camera when the camera view is
shown and renew every 300 s: the printer
retires the capture task at ~362 s and
stop_monitor is accepted but ineffective,
so teardown is simply to stop renewing.

Frames land in monitor.jpg as still JPEGs
(~2 fps at interval 0), so the webview loads
a local HTML wrapper that repolls with a
cache buster.

* fix: start stream when camera URL changes

* fix: stop Qidi slot parse throwing on null

* Keep printer-agent progress in sync

Keep the shared task progress aligned with agent
reports that lack Bambu cloud task identity.

Release the lazily allocated task during reset to
avoid leaks when machine objects reconnect.

* docs: document the printer-agent subsystem

* fix: merge access codes into one

* Reconcile implementation split with PR tip

* feat: abstract remaining gcode commands in devicemanager

* refactor: abstract bambu specific protocol to printer agent

* refactor: push bbl workflows to bbl printer agent

* remove unused

* fix: default impl

* fix callback error

* fix: remove redundant cache

* specify api for getting file transfer url

* revert file transfer abstraction

* fix: ams filament mapping workflow

* feat: update qidi to use subscription based filament sync mode

* fix: resolve stubgen byte header conflict

* fix: ams sync info and periodic ams sync via subscription workflow

* fix: skip filament sync dialog if filamentSyncMode is none

* feat: parse nozzle information for qidi and moonraker printer agents

* fix: extend access code requirements t 0, 8 or more characters.

* remove irrelevant docs

* fix: remove heavy includes from IPrinterAgent

* fix: defer filesystem and camera abstractions

* fix: remote do_fetch_filament_info from tests

* cleanup moonraker and snapmaker printer agents

* fix: access codes regression

* fix: tests

* fix: printer agent switching on preset change

* fix: remove unused variable

* fix: snapmaker U1 SelectMachineDialog blocking print

* fix: merge artifact

* fix: clear up some unrelated changes

* feat: connect to cloud printer and monitor

* feat: connect to cloud printer and monitor

* feat: generic camera stream support for http snapshot and rtsp

* fix: build & access code UI

* feat: generic camera stream support for http snapshot and rtsp

* fix: build & access code UI

* feat: connect to cloud printer and monitor

* feat: connect to cloud printer and monitor

* fix: build errors

* feat: camera via webrtc

* fix: build

* fix: cmake

* feat: remove frame assembler and change config to set protocol

* fix: orcaprinteragent refactor

* fix: LAN paths and camera stream

* feat: use ffmpeg to render http camera stream

* fix: make model_id/dev_type optional instead of blocking

* fix: connect via ip dialog

* feat: LAN impl for Orca Printer Agent

* fix: model_id resolution method for non bambu printers

* fix: ffmpeg http camera stream jittering due to incomplete frames

* fix: revert sdcard check

* feat: check printer storage status before sending

* fix: moonraker printer agent hang on printer power cut

* fix: shim layer for any compatibiliity changes

* fix: cloud printers were using the wrong MQTT endpoint

* feat: cloud download via HTTP

* temp: doc for intended change

* fix: warnings

* fix: warnings

* fix: camera auto-play on startup

* fix: split infra from impl

* fix: uninitialized ams state blocking print

* Fixes nullptr deref

* Log first before std::move

* fix: printer agent virutal optional functions

* fix: parameterize orcaslicer_copy_test_dlls() for printer_agent_plugin_tests

* Revert "fix: parameterize orcaslicer_copy_test_dlls() for printer_agent_plugin_tests"

This reverts commit 2f566e3779.

* Guard libdatachannel. Remove unused code

* fix: unit tests & unused variables

* fix(ci): deps build order for datachannel

* Resolve printer agent first before getting cloud printer agent

* fix(ci): set depends openssl

* fix: re-include apply header guarded by ifdef __APPLE__

* fix(ci): add libdatachannel to flatpak manifest

* fix: add internal_developer_mode chekc back to MediaPlayCtrl::load()

* fix: invoke js clearInterval on WebMediaController::stop

* fix: change rtc log level

* fix: inject provider, agent id and generation to get_user_print_info to ensure correct metadata

* fix: revert moonraker specific behavior

* fix: remove stale comment

* fix: use ORCA_CLOUD_PROVIDER instead of hardcoded string

* fix: remove hardcoded ICE servers

* feat: enable https camera stream mode

* fix: move non-mandatory printer agent function stubs to IPrinterAgent

* fix: dedupe compatible printer type check

* fix: stop the correct media controller

* fix: scope get_my_machine_list to printers listed under the current printer agent

* fix: move printer agent plugin tests into test_plugin_lifecycle.cpp

* fix: always build bundled DataChannel dep

* fix: disable unused DataChannel media support

* revert: filament sync work

* fix: wrap command_* with small wrapper

* fix: regression bug, connecting to bambu needs bblp username

* fix: default impl for vendor agnostic gcode commansd

* refactor: media controller playback routing and ownership

* fix: bump libdatachannel ver & update flatpak to use tar instead

* fix: stop flatpak DataChannel build from re-cloning over the sandboxed network

* fix: update windows ffmpeg prebuild

* fix: update printer agent plugin API

* fix: shift camera signaling channel to network agent

* fix: follow external-packages for flatpak libdatachannel deps & add flatpak path to use source_dir

* feat: add printer-agent.md doc to HLSD

* fix: guard DeviceManager command dispatch when no printer agent is bound

* fix: port BBL implementations from #15711

* refactor: connect_printer api and dialog

* fix(tests): make omitted printer agent operations answer like a missing agent

* fix: preserve printer agent defaults in PrinterAgentPluginCapabilityTrampoline

* test: cover printer agent default command dispatch

* fix: validate windows FFmpeg avformat library

* feat: extend optional printer model warnings to calibration & ams workflows

* fix: handle malformed printer progress values safely

* fix: clear webview document on stop

* chore: reduce diagnostic logging level to trace

* refactor: centralize printer compatibility checks

* tests: add device manager integration coverage

* tests: cover WebMediaController lifecycle with wxWebView stub

* fix: make integration tests headless

* refactor: collapse command_ams_refresh_rfid and command_ams_refresh_rfid2

* refactor: make printer connection SSL agent-specific

* fix: persist input printer host and port

* fix: use correct device id for Moonraker connections

* fix: make moonraker gcode commands asynchronous

* fix: preserve moonraker device names

* fix: add include for non BBL_RELEASE_TO_PUBLIC path in BBLPrinterAgent

---------

Co-authored-by: Andrew <159703254+andrewsoonqn@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Lam Wei Lun <weilun.lam@gmail.com>
2026-10-01 00:30:44 +08:00
SoftFever 1e4489eb16 Merge branch 'main' into feature/texture_displacement 2026-09-30 15:28:08 +08:00
Eric McCannandCodex 0eb6e6814e Preserve nozzle variant tuning and cooling controls
Include variant-aware validation, temperature and pressure controls, named nozzle selection, and filament sidebar refresh.

Co-authored-by: Codex <codex@openai.com>
2026-09-29 22:42:30 -04:00
SoftFever dd9b5dc0d4 Tune pressure advance separately for each extruder variant (#15986)
* Tune pressure advance separately for each extruder variant

Pressure advance, adaptive pressure advance and its model can now take a
different value for each extruder variant of a filament, such as Standard and
High Flow nozzles, like the other per-variant filament settings. Projects
saved with one value per filament apply it to every variant of that filament,
and the addnorth BBL filaments in the Orca Filament Library are updated to the
per-variant layout.

* Move Nozzle type to each extruder's settings page

Editing other settings on an Extruder page of a single-extruder
multi-material printer no longer triggers the nozzle diameter prompt.

* Fix command-line slicing when a filament leaves out a per-variant setting
2026-09-29 23:23:08 +08:00
HanifKoh e68694dbaf Percent-Encode Local File URLs for Embedded Web Pages (#15961)
* Percent-Encode Local File URLs for Embedded Web Pages

The Home tab, setup wizard, Project tab and other embedded pages were
loaded from file:// URLs built by pasting the resources path into a
string. A '#', '%' or '?' in the install path was then read as a URL
fragment, escape or query, so the pages failed to load, for example a
portable install under D:\#OneDrive showed a directory listing instead
of the setup wizard.

Add file_url_from_path(), built on wxFileSystem::FileNameToURL, and use
it wherever a local page or image URL is built from a path. Queries such
as ?lang= are appended after the path is encoded. The wizard's printer
cover images are passed to the page as file URLs too.

* Encode the Login Error Page URL and Cover More Windows Path Forms

The login dialog's error page was still loaded from a raw resources path;
it now uses file_url_from_path like the other local pages.

The Windows file URL tests now also cover a resources path joined with a
forward-slash relative path, as the callers build them, and a UNC path.

* Build the Flush Dialog Page URLs with the Shared Helper

WipingDialog and NozzleListTable still called
wxFileSystem::FileNameToURL directly. They now go through
file_url_from_path like every other local page, so the URLs are built
in one place.

Adds a test for a resources directory with a '#' in its name, which the
plugin page check did not recognise before.
2026-09-29 22:30:56 +08:00
SoftFever ef0c656932 Tune pressure advance separately for each extruder variant
Pressure advance, adaptive pressure advance and its model can now take a
different value for each extruder variant of a filament, such as Standard and
High Flow nozzles, like the other per-variant filament settings. Projects
saved with one value per filament apply it to every variant of that filament,
and the addnorth BBL filaments in the Orca Filament Library are updated to the
per-variant layout.
2026-09-29 17:52:13 +08:00
ExPikaPaka 75b6175988 Merge remote-tracking branch 'origin/main' into feature/texture_displacement 2026-09-29 08:36:11 +02:00
HanifKoh 41eeaf3883 Sanitize Server-Supplied Download File Names (#15955)
* Sanitize Server-Supplied Download File Names

The URL downloader used the file name from the Content-Disposition header
as given, without the cleaning and unused-name search applied to the
URL-derived name.

Reduce the header name to a sanitized base name with the new
sanitize_file_basename helper, which splits on both path separators and
rejects names made only of dots and spaces. Run the result through the
same unused-name search as the URL-derived name, now shared in
find_unused_filename, and fall back to the URL-derived name when nothing
usable remains.

* Sanitize Download Names Before Choosing an Unused One

The unused-name search probed the name as given and sanitized the
result afterwards, so a name whose special characters are replaced
could be mapped onto a file that already exists.

Move the search into libslic3r as find_unused_filename, sanitize first
and probe the name that is actually written. The download marker path
is shared through download_marker_path. Restore the last tried name in
the error reported when no free name is found, and cover the search
with unit tests.

* Keep Downloads on an Unused Name Until They Complete

When the server supplied the name, the download marker stayed under the
URL-derived name, so the adopted name was not reserved against other
downloads. The final rename also replaced any file that took the name
while the download ran.

Move the marker to the adopted name before any data is written, and
check the name again right before the final rename, picking the next
free name if it is taken by then.

* Sanitize the File Name of Model Import Links

The model import took the file name from the link as given and only
avoided an existing file with a substring match on the folder listing.

Reduce the name to a sanitized base name, falling back to untitled.3mf,
choose the name with the shared unused-name search, and check it again
before the final rename.

* Handle Filesystem Errors When Finishing a Model Import Download

Choosing the final name and moving the downloaded project into place
could throw from inside the download callback. Any such error now removes
the temporary file and reports the existing import failure message.
2026-09-29 02:19:24 +08:00
SoftFever 71bb400e46 Add multi-variant support to the app 2026-09-28 19:08:35 +08:00
Ian Chua 3040ebaac1 Merge branch 'main' into fix/slicing-evt-name 2026-09-28 12:19:59 +08:00
Kiss Lorand bd65cce3f4 Unify GUI scroll rates (#15902)
Use DPI-aware 20 DIP vertical scrolling for general-purpose GUI
scroll areas.

Keep list-based views aligned to their item height so one wheel increment follows the visible row rhythm.

This makes Preferences and other dialogs scroll consistently across
Windows DPI settings.
2026-09-27 16:58:10 +03:00
Ian Chua d347a80ef8 Merge branch 'main' into fix/slicing-evt-name 2026-09-27 17:57:40 +08:00
peachismomo e340a13c18 fix: use current print for slicing lifecycle identity 2026-09-27 17:53:41 +08:00
peachismomo 9e16cdb23b fix: comment above reset_export 2026-09-27 17:29:25 +08:00
Ian Chua 9ed459e132 fix: slicing event name and ID 2026-09-25 13:25:45 +08:00
SoftFever b535a81064 Fix: support per-nozzle top_solid_infill_flow_ratio 2026-09-24 23:52:55 +08:00
Kris Austin 66b300987b feat: faster startup by lazy-loading main window panels on idle or first use (#15811) 2026-09-23 19:11:10 -03:00
Kris Austin 9bae19fcb3 fix: the 3D scene is drawn in the wrong view for the first half second of startup (#15830) 2026-09-23 18:21:16 -03:00
ExPikaPaka 944f01c68a Merge branch 'feature/texture_displacement' of https://github.com/OrcaSlicer/OrcaSlicer into feature/texture_displacement 2026-09-23 14:08:47 +02:00
ExPikaPaka 7fd12ed1ee Block undo and redo while a background job runs
A job is queued against the model as it stands, so undoing underneath it
left the bake landing on geometry it was never computed for.
2026-09-23 09:51:17 +02:00
Ian Chua 01fcd71aa3 Merge branch 'main' into feat/plugin-lifecycle-evts 2026-09-23 03:16:07 +08:00
HanifKoh 2876374b45 Add a Dockable HTML Panel API for Plugins (#15736)
orca.host.ui.create_dock_panel(html, title, width, height, on_message,
on_close, dock) hosts plugin HTML in a pane of the Plater's dock manager,
next to the sidebar, and returns a UiDockPanel handle
(post/show/hide/close/is_open). The arguments follow create_window(). The
panel uses the window.orca bridge of plugin windows, restores its position
and size from the saved window layout, hides with the Plater off the Prepare
and Preview tabs when floating, and is closed with its plugin; plugin panes
are removed in MainFrame::shutdown().

The web view hosting moves out of PluginPage into a shared WebPanel base:
bootstrap page and swap to the plugin HTML, theme, element-default and
bridge scripts, window.orca message parsing, delivery to the page, and live
re-theming, also re-applied on every load after the swap. Pages tabs and
docked panels both derive from it. Pages tabs now re-theme in place on a
theme change instead of being reloaded, and a window.orca call a host does
not support is logged.

What the hosts share no longer lives in one of them: the bootstrap page, the
base URL and the plugin-window bridge move to Widgets/WebHosting, used by
WebDialog and WebPanel alike. The Plater restores plugin panes with a new
saved-layout parser, GUI/AuiPaneLayout, kept in its own small header so
slic3rutils can test it without pulling in the Plater.

The web hosting classes carry no plugin name, so other hosts can reuse them:
PluginWebDialog becomes WebDialog (its bootstrap page moves to
resources/web/dialog/WebDialog), and destroy_for_plugin(),
load_plugin_content() and plugin_defaults_user_script() become
destroy_silently(), load_page_html() and element_defaults_user_script().

Includes a sample plugin (sandboxes/orca_dock_panel_plugin_any.py) and
binding and layout-helper tests in slic3rutils.
2026-09-22 14:52:25 +08:00
SoftFever 211dd7daaa Merge branch 'main' into feature/texture_displacement 2026-09-22 14:46:36 +08:00
Ian Chua 8240984ca8 Merge branch 'main' into feat/plugin-lifecycle-evts 2026-09-22 14:21:36 +08:00
Kris Austin 824b216f18 feat(gui): assignable keyboard shortcuts (#15706) 2026-09-21 17:36:04 -03:00
Ian Bassi bfe458507b Add X-Ray view mode to 3D viewport (#15770) 2026-09-21 14:23:32 -03:00
yw4zandNoisyfox c5f9257878 Compact bbl nozzle UI (#15083)
* init

* drop usage of StaticGroup for ExtruderGroup

* completely remove StaticGroup from project

* fix alignment of "Not installed" text

* fix crash on linux while clicking edit button

* Fix background color on macOS

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-09-18 23:43:42 +08:00
Ian Chua 8fd93907fd Merge branch 'main' into feat/plugin-lifecycle-evts 2026-09-18 21:35:09 +08:00
SoftFever 56561242a7 Merge branch 'main' into feature/texture_displacement 2026-09-18 16:33:18 +08:00
Lam Wei Lun 8f4e3dde55 Merge main 2026-09-18 15:59:00 +08:00
SoftFever f1f68ffc3f Merge branch 'main' into cad-mainline 2026-09-18 14:01:23 +08:00
Lam Wei Lun 435336a3cf Merge branch 'main' into weilun/speed_dial 2026-09-16 10:20:13 +08:00
Valerii Bokhan 3e1daccd7c Feature: Add inward wipe for external perimeters (#15407) 2026-09-15 20:01:39 -03:00
ExPikaPaka 78f873a27f Texture gizmo: one-run pipeline by default, auto resolution, colour fixes, debug view 2026-09-15 08:58:26 +02:00
Lam Wei Lun 966e029b95 Code refactoring for better maintainability 2026-09-11 17:15:57 +08:00
Lam Wei Lun 40693a4c94 merge main and fix conflicts 2026-09-11 15:46:20 +08:00
HanifKoh 8d874cdc36 Register Instance Copies and Moves with Their Plate (#15613)
# Description

Each plate keeps a registry of the instances it holds
(`PartPlate::obj_to_instance_set`). The plate's filament list
(`get_extruders`), its wipe tower preview and position clamp, the object
list grouping and the saved project's per-plate instance list all read
it. Two paths left it stale:

* `Plater::increase_instances` (the `+` key / toolbar) adds the copy to
the model but never registers it with any plate.
* `GLCanvas3D::do_move` (drag release and arrow keys) ended with
`notify_instance_update(-1, 0)`, so only instance 0 of each selected
object was re-registered. Rotate, scale and mirror already notify every
instance.

So a copy created with `+` and dragged onto another plate stayed unknown
to that plate: the project saved afterwards listed it on no plate, and a
multi-filament copy moved onto a single-filament plate drew no wipe
tower there and never got its tower position clamped. The Print side
selects instances by geometry, so the plate still sliced, which is why
this went unnoticed.

This PR

* registers new copies with their plate at creation;
* has `do_move` notify exactly the instances it moved (every instance of
the object when a part was moved in Volume mode), rather than instance 0
or all instances - notifying an instance that stayed put invalidates its
plate's slice result, so `(-1, -1)` as used by rotate would have
un-sliced every plate holding a sibling copy;
* drops the registry entry again when `decrease_instances` removes a
copy.

A second commit finishes the switch #15532 started with
`contain_any_instance_totally()`: `get_extruders_without_support()`,
`check_single_extruder_mixed_filament_risk()` and
`check_compatible_of_nozzle_and_filament()` still tested instance 0
only, so an object whose copy - not its original - sits on the plate was
skipped by all three.

No new options, no format change. The `is_new` flag is deliberately not
passed for the copies: a copy landing on a spiral-vase plate gets the
same "apply spiral mode settings?" prompt a dragged instance gets,
instead of a silent rewrite of the object's settings.

# Screenshots/Recordings/Graphs
Before:
<img width="1920" height="1080" alt="05-moved"
src="https://github.com/user-attachments/assets/3cf9f5a9-1a4e-41e8-8c57-578f849d8c29"
/>

After:
<img width="1920" height="1080" alt="05-moved"
src="https://github.com/user-attachments/assets/1b801a7e-b7cd-4ffb-bd1d-b701f90dade6"
/>


## Tests

Re-run after the rebase, both binaries driven through the same headless
harness (Xvfb 1920x1080, llvmpipe) on the same fixture: `cubeA`
(filament 1) alone on plate 1, `cubeB` (a two-part object, filaments 2
and 1) alone on plate 2, so plate 1 shows no wipe tower at load. Select
the plate-2 object, press `+`, walk the copy onto plate 1 with 36 x Left
(10 mm per press, one `do_move` each), save, slice plate 1.

Before is main `8af92214d0` - i.e. with #15532's
`contain_any_instance_totally()` already in place, so the only
difference is this PR.

* **Before:** the saved `model_settings.config` lists plate 1 with
`cubeA` only and plate 2 with `cubeB` instance 0. The copy (instance 1)
is listed **on no plate at all**, and plate 1 draws no wipe tower even
though a two-filament object is sitting on it.
* **After:** plate 1 lists `cubeA` **and** `cubeB` instance 1; plate 2
still lists instance 0. The plate-1 tower preview appears, and slicing
plate 1 succeeds with the tower actually generated - the filament panel
reports 1.10 m / 0.48 m in its Tower column over 51 filament changes,
and the G-code carries `EXCLUDE_OBJECT_END NAME=cubeB.stl_id_1_copy_0`.

Same camera and fixture on both runs, so the screenshots above are
directly comparable.
2026-09-11 11:18:36 +08:00
Lam Wei Lun f520af9901 Merge branch 'main' into weilun/speed_dial 2026-09-10 16:39:47 +08:00
Hanif Koh a5d0d33df3 Register Instance Copies and Moves with Their Plate
An instance added with "+" was never registered with the plate it landed on,
and moving an instance only re-registered instance 0 of its object, so a copy
dragged onto another plate stayed unknown to that plate's registry. The
plate's filament list, its wipe tower preview and the position clamp all read
that registry, so a multi-filament copy moved onto a single-filament plate
drew no tower there and its tower position was never clamped.

Register new copies at creation, notify exactly the instances a move changed
(every instance of the object when one of its parts moved), and drop the
registry entry when a copy is removed again.
2026-09-10 12:39:55 +08:00
Lam Wei Lun 9e4f8aac80 Merge and fix conflicts 2026-09-10 12:11:20 +08:00