Second half of the Prepare alignment. The 14 tool forms were plain 2-column
wxFlexGridSizers whose control column never grew, so every control sat at its
natural width right next to its label — nothing lined up, and it looked nothing
like Prepare's "label ......... [value]" rows.
- two_col_form() builds the grid with a growable control column; all 14 forms use
it and their 56 controls are added with wxEXPAND, so controls fill one aligned
column at the panel edge.
- The sketch-session Plane row is a box sizer, not a grid, so it gets a stretch
spacer for the same effect.
- The DoF readout collapses when empty, and the Bodies block starts hidden — both
reserved a blank line on a fresh document, leaving dead space above the action
buttons that Prepare does not have.
Verified on :10: Extrude edit shows Extrude dist / End / 2nd dist / Taper /
Result as aligned label+control rows; Plane row right-aligns; no Bodies box on an
empty document.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
The two tabs used different idioms for the same concepts, which reads as two
different apps: Design was 264 px against Prepare's ~467 (the canvas edge jumped
on every tab switch), used bare micro-labels where Prepare uses icon + Head_14
card headers with a rule, hung its row actions on a loose strip under the tree
instead of in the section header, and drew raw OS-default wxButtons next to
Prepare's Orca-styled ones.
- Width now tracks Prepare's sidebar at runtime (sync_sidebar_width() reads the
live width on tab activation) rather than being hardcoded, so the two cannot
drift apart if Orca changes its sidebar.
- "Feature tree" and "Bodies" use the card_header() helper the panel already had
(icon + Label::Head_14) plus a wxStaticLine, exactly as the tool cards do.
- The six row actions moved into the Feature tree header, Prepare-style, at
header weight (24 px) instead of 36 px control weight.
- Buttons are Orca Buttons (ButtonType::Expanded, full width); Commit to Plate
gets ButtonStyle::Confirm as the tab's primary action.
- Margins/spacing come from SidebarProps (ContentMargin/TitlebarMargin/
ElementSpacing) instead of hardcoded 12/6/4.
Verified on :10: sidebars are the same width and share the header idiom.
Still to do: label-left/control-right rows inside the tool dialogs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Bodies were appended INSIDE the feature tree, after the features, and only when
there was more than one body. Two consequences:
- With a single body — sketch + extrude, the common case — no body row existed
at all, so the solid could not be selected from the tree. That also blocked
Move (it requires a selected body), the show/hide eye and every body-targeted
op; the viewport was the only way to select.
- With several features the Bodies group was pushed past the tree's auto-sized
height (capped at 9 rows) and clipped out of view, so bodies became
unreachable as history grew.
Bodies now live in their own list under the feature tree, mirroring Onshape's
Features + Parts split that the rest of the tab already follows. The list is
hidden while empty, sizes to its content (scrolls past 6), keeps the selected
row across a recompute, and greys hidden bodies as before. Selecting in either
list clears the other, so only one thing is ever "the target".
Verified on :10: single body -> Body 1 listed, selectable, Move opens the gizmo
on it (previously impossible); two imported solids -> both listed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
The Design gizmo already had both move arrows and rotation rings, but drew them
at a fixed 70 px arm regardless of the body: on a 40 mm cube everything
collapsed into a ~100 px tangle buried inside the solid, so the rings were
effectively invisible and the tool read as "move only, no rotate".
Orca's Prepare gizmos size themselves from the selection's bounding sphere
(GLGizmoRotate3D: m_radius = Offset + sphere radius) so the handles always clear
the object. Same rule here: DesignPanel passes the body's bounding-sphere radius
(scale-aware) into the gizmo, and move_gizmo_arm() returns
max(70 px, 1.25 * radius) — the screen-space floor keeps it grabbable on a tiny
body or when zoomed far out. Ring radius and BOTH hit-tests derive from that one
helper, so picking cannot drift from what is drawn.
Verified on a 40 mm cube: rings now encircle the body, arrow drag moves with a
live mm readout, ring drag rotates live.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
query_topology: indexing a body face-by-face was quadratic — face_by_index
re-walks the explorer and edge_by_index rebuilds the whole indexed map on every
single call. On a 15.7k-face / 25.6k-edge imported solid this blew past the
MCP 15 s main-thread timeout with the UI frozen throughout. GeometryEngine
gains faces_of()/edges_of(), which enumerate once in the very same order (ids
stay interchangeable with the _by_index accessors, so fillet/up_to_face targets
are unaffected). Measured on that body: 15 s timeout -> 0.46 s.
Feature ops: every commit-time m_doc.recompute() (fillet, cut, shell, boolean,
extrude, ...) now goes through recompute_guarded(), which runs the rebuild on a
worker thread. Live-preview/drag paths stay inline on purpose — yielding inside
a drag would be worse than the stall.
run_off_ui_thread(): the progress dialog is now created only after 300 ms, so a
fast op does not flash a dialog, while input stays blocked (wxWindowDisabler)
for the whole operation since the worker owns the document.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Viewport: GLCanvas3D::on_idle() cleared m_dirty even when
_refresh_if_shown_on_screen() rendered nothing because the canvas was not on
screen yet — a frame requested while the notebook was still showing a page got
silently swallowed and the viewport stayed blank until some later event dirtied
it again. _refresh_if_shown_on_screen() now reports whether it rendered, and
on_idle keeps the canvas dirty when it did not. Covers Design/Prepare/Preview.
Freeze: a big STEP (17.8 MB) spent ~40-50 s inside OCCT on the UI thread
(read_step_solids + recompute), so the window stopped repainting and the
compositor marked the app unresponsive. Both now run on a worker thread behind
an app-modal pulsing progress dialog: the UI keeps painting and the document
cannot be touched while the worker owns it. OCCT's Standard_Failure is not a
std::exception, so the worker catches it explicitly — an escaping exception
would terminate the process.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
request_repaint() only invalidates the canvas (Refresh()) on the hardware-GL
path and relies on a wxEVT_PAINT to follow. When the notebook re-shows the
Design page, that invalidation is issued mid-show and dropped: no paint event
arrives, the canvas never renders, and the pane stays blank until another tab
switch forces an expose. Software GL renders directly, so it never showed there.
force_repaint() defers past the show, then Refresh() + Update() for a
synchronous paint. Called from on_tab_shown().
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Opening an STL/OBJ in the Design pane now rebuilds it into a real OCCT B-rep
solid that the face/edge feature tools can operate on, instead of a print mesh.
GeometryEngine::mesh_to_brep is a native C++ port of mesh2step
(github.com/tommasobbianchi/mesh2step): vertices and edges are shared across
triangles at construction time (vertex cache by deduped index, edge cache by
unordered index pair), so no BRepBuilderAPI_Sewing pass is needed to rebuild the
topology afterwards, and watertightness falls out of the edge-usage counts for
free. An open mesh is returned as a shell and reported as such — never dressed up
as a fake solid.
It runs in-process on the OCCT kernel libslic3r already links, so no STEP file is
written or re-read. That is not an optimisation but the whole point: a faceted
STEP of a 62k-triangle mesh is ~149 MB and OCCT's STEPControl_Reader takes >300 s
to parse it back, so routing this through a file would hang the GUI.
Coplanar neighbours are merged (ShapeUpgrade_UnifySameDomain, 5° default) so the
body arrives with pickable CAD faces rather than one face per triangle — on the
20,656-triangle test part that is 20,614 faces down to 4,784. Without it the
import is technically a solid but nothing you can meaningfully fillet or extrude.
- Design pane: "Import mesh" button + Shift+M; warns above 50k triangles.
- MCP: import_mesh {path, tolerance, merge_angle_deg}, returning the full
conversion stats so a caller can tell an honest solid from an open shell.
- Catch2: cube round-trip (exact volume, 12 faceted faces, 6 after merge), open
mesh stays a shell, and the scale-independent sliver rule that a naive
area < tolerance^2 test would get wrong.
Verified end-to-end on the real 20,656-triangle ir3v2 hotend STL: reproduces
mesh2step's Python run exactly (20,614 kept, 42 degenerate, 0 boundary edges,
2 non-manifold edges, not watertight) and the resulting body's bbox matches the
one FreeCAD reports for the same part.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Hole: with no face explicitly picked, the tool fell back to the XY datum at
z=0 (the model's underside), so placing a hole from a top view read parallax-
shifted. Default to the solid's top face (top_face_index_of) so the footprint
sits on the surface being viewed; the XY/XZ/YZ dropdown still overrides.
Internal thread: the bore was re-cut at the nominal radius, which coincides
with an existing hole's wall — the coincident faces fouled the groove boolean
so it removed ~nothing (invisible thread). Cut the bore at the minor diameter
(radius - depth) instead: strictly inside any existing wall, leaving it clean
for the groove; on solid stock it forms the tap-drill.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
- Keyboard shortcuts (Onshape-style, three scoped layers): feature tools on
Shift+letter, 2D sketch tools on single letters (in-sketch), view/nav on
single letters (out-of-sketch). Dispatched via the DesignPanel CHAR_HOOK.
- View toggles: P = origin planes, A = world axis triad (render_view_helpers).
- Section view (non-destructive): a single horizontal clip that hides half the
model to inspect inside, showing only the solid remaining half (no ghost).
Left-panel "Section View" button or X toggles it; PageUp/PageDown move the
plane; "Flip Section" button or F shows the opposite half. Never a body/Cut.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Six fixes to the Design tab, all live-verified on :10:
- Datum-plane re-pick: wxEVT_CHOICE on m_draw_plane re-planes the live sketch
- Delete-feature dismisses its lingering settings card (on_delete_feature)
- Revert rotation-orbit regression (no feed_bodies/reload on close_tool)
- Sketch undo/delete via focus-independent CHAR_HOOK (Ctrl+Z/Y, Delete)
- Fix undo hang: reset_autoedit() clears dangling auto-edit sequence
- Titled value fields: each inline dim field shows its role (Width, Height,
Radius, Angle, Length, Side, Distance, Major, Minor)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Closes the gizmo-parity gap (bd snaporca-4h5): the five solid features that were
card-only now give in-canvas feedback like their siblings.
Draft — angle-arc drag gizmo (clone of the Revolve gizmo): once a side face is
picked, a cyan arc anchored at the face centroid shows the taper angle; drag the
tip or type the angle, the live ghost tapers with it. Axis = world +Z (the neutral
pull direction), clamped [-89, 89].
Cut — plane offset-arrow + cutting-plane rectangle (clone of the Shell arrow, adds
a wire rectangle in the cut plane sized to the target body bbox). The arrow drags
the signed offset along the plane normal; the rectangle rides at the cut position;
the ghost splits live. (Also covers bd snaporca-1gh / snaporca-mmr.)
Boolean / Sweep / Loft — operand highlighting (new by-index highlight infra):
- Boolean tints the target body teal-green and the tool body orange (per-index
body tint added to the DesignCanvas GLVolume colour loop + set_operand_bodies).
- Sweep tints the profile sketch cyan and the path sketch magenta.
- Loft tints every selected profile sketch green.
Sketch tints reuse the DisplaySketch overlay via a feature-index -> colour map
(sketch_hl_color); DisplaySketch struct unchanged. All self-gate by active tool
and clear on close_tool.
Wiring mirrors the existing gizmo pattern 1:1 (m_*_active / render_* / set_* /
clear_* / update_* in refresh_preview / DesignCanvas passthroughs / render dispatch
+ on_mouse drag branch). Both forks; DesignSketchTool.{cpp,hpp} + DesignCanvas.hpp
+ DesignPanel.hpp byte-identical across forks. Built clean on both. Draft, Cut and
Boolean highlight live-verified on :10; Sweep/Loft sketch tint is code-complete and
build-clean (visual check pending — needs hand-drawn profile/path sketches).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Sketch dimension labels — now identical to the Prepare/Preview Measure gizmo:
- draw_text repurposed to draw_dim_label: white ImGui text in a translucent-white box,
mirroring GLGizmoMeasure::render_dimensioning exactly (push_common_window_style sets the
text colour, BringWindowToDisplayFront, imgui_internal.h).
- ROOT-CAUSE FIX: world_to_screen_px multiplied two Eigen Transform3d objects
((proj * view).matrix()); a projection is not affine so Eigen mangled it -> garbage screen
coords, so labels never appeared. Now proj.matrix() * view.matrix() like Measure. (That
helper was previously [[maybe_unused]] dead code, never exercised.)
- Leaders: offset clear of the sketch line (no longer coincident with the geometry), single
point-to-point dimension line + arrows, neutral colour, width 0.6 -> 0.2.
- dim_text appends mm/in on linear dims (angles keep the degree sign).
New Design + delete:
- New "New Design" button wipes the whole document (confirm dialog) — the clear-all the
per-row Delete can't give. CadDocument::clear() now also clears bodies + display_body_meshes
(it left them stale, so solids lingered after a clear).
- on_delete_feature: a Body-row selection now shows a helpful hint (bodies are recomputed
results with no directly-removable feature) instead of silently doing nothing.
Feature tree: auto-fits its content (refresh_tree clamps height 1..9 rows, scrolls past),
instead of a fixed 140px block.
i18n (Design tab pinned English, per the UX contract):
- Restore the lost #undef _L / #define _L(s) wxString::FromUTF8(s) override atop DesignPanel.cpp;
wrap all ~54 dropdown options in _L so the single lever governs them. feature_type_name left
untranslated (machine-facing MCP JSON).
UX: per-card Value Confirm/Cancel buttons removed — the single ribbon action bar owns value
confirm/cancel via an m_value_cont guard in tool_confirm/tool_cancel. "needs a body" status
messages unified.
Both forks; DesignSketchTool.{cpp,hpp} + CadDocument.cpp byte-identical across forks. Built
clean; New Design / feature-delete / rotation / tree auto-fit live-verified on :10.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Dimensions (uniform with Prepare/Preview):
- Repurpose DesignSketchTool::draw_text -> new draw_dim_label that renders each
sketch dimension as the exact Prepare "Measure" gizmo label: white ImGui text
in a translucent-white box, positioned via the existing world_to_screen_px
projection inside the active ImGui frame. All 29 label call sites convert with
no churn; the bespoke Hershey vector font is retired.
- dim_text appends mm/in on linear dims (angles keep the degree sign).
- Placed-dimension leaders simplified to a single point-to-point line + arrows in
a neutral colour (no extension lines), matching the Measure look.
i18n (Design tab pinned English, per the UX contract):
- Restore the lost "#undef _L / #define _L(s) wxString::FromUTF8(s)" override atop
DesignPanel.cpp so one lever de-translates the whole tab, ending the half-EN/IT
state. Wrap all ~54 dropdown options in _L so the single lever governs them.
- feature_type_name left untranslated (it feeds the MCP JSON, machine-facing).
UX consistency:
- Remove the per-card Confirm/Cancel buttons from the Value card; the single ribbon
action bar now owns value confirm/cancel via an m_value_cont guard in
tool_confirm/tool_cancel (one confirm surface, per contract).
- Unify the eight divergent "needs a body" status messages to one template.
Both forks; DesignSketchTool.{cpp,hpp} byte-identical across forks. Built clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Add an "Export STEP…" button to the Design panel that writes every body to a
.step file as native B-rep (not mesh).
- CadDocument::export_step: compound all bodies (applying their per-body Move
display transform so the STEP matches what Commit ships) and write via OCCT
STEPControl_Writer (AsIs). Full error handling incl. OCCT Standard_Failure.
- DesignPanel::on_export_step: bake any open preview, wxFileDialog save, export
at the displayed body positions, status feedback.
Kernel write path verified with a standalone OCCT box->STEP->readback check
(1 solid, non-null) against the same OCCT build.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Boolean features can now be re-edited from the feature tree (op, target/tool
body, keep-tool, fuzzy tolerance), funnelling through the same replace_feature
path as every other editable feature.
- on_edit_feature: route CadFeatureType::Boolean to the Boolean card.
- load_feature_into_dialog: populate the Boolean card from the saved feature.
- populate_body_choices(as_of_feature): when re-editing, list the bodies as they
existed just before the boolean (replay the recipe truncated to that slot) so a
consumed tool body still appears and the saved target/tool selections round-trip
instead of collapsing to one entry.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Port of the snaporca CAD work to the mainline fork.
- Onshape default planes (XY/XZ/YZ) at the bed centre (transparent, labelled);
modeling origin unified to the bed centre (CadDocument::modeling_origin);
world-axis triad moved to the bed centre on the Design canvas only.
- Datum plane: clickable ghost-plane base pick + draggable offset arrow.
- Slot: dims reassessed to inter-centre distance / radius / angle; fixed the
duplicate cap-arc radius quote.
- Hole: 3D cube move-handle on the face; binds to the face on the first click;
decluttered side-distance construction lines.
- Thread: derive the M spec (diameter/pitch/depth) from a picked cylindrical
surface or circular edge (GeometryEngine::circle_of_edge); fuse the helical
ridge onto the existing body; MakePipeShell fixed-binormal sweep (uniform, no
twist) + self-intersection/param guards.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Mirror of snaporca-cad 75045ff. Re-editing an Extrude spawned a NEW misplaced
box: build_candidate() rebuilt the feature from live tool state, but GUI
extrudes store their profile as `entities` (sketch_ref = -1) which the edit
card never restores, so the candidate had an empty profile and replace_feature
swapped in a degenerate extrude. Fix: when editing, seed the candidate from the
feature being edited and skip add-time structural re-derivation (profile source,
up-to-face, target body); the card still overrides scalar params.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Mirror of snaporca-cad a82cb0d. snaporca-88g — three [CadDocument] tests
proving recompute() replays the whole timeline, so editing any feature (not
just the last) rebuilds downstream: mid-timeline extrude edit -> fillet
rebuilds; first-feature sketch edit propagates the chain; the same survives
serialize_recipe()/deserialize_recipe(); a sketch->extrude->hole->chamfer
chain rebuilds hole+chamfer on a mid-edited extrude. All 3 pass (34 assertions,
Catch2 v3). on_edit_feature edits the tree-selected feature at any position
(13/16 types); Import/Boolean/Cut get a status message instead of a silent
no-op (full dialogs = follow-up snaporca-nu9).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Mirror of snaporca-cad 0f53a09. DesignPanel.cpp pinned every _L() to
wxString::FromUTF8 via a TU-local #define, hardcoding English and bypassing
the gettext catalog — a hard review-blocker for upstream (OrcaSlicer ships
~20 locales). Remove the override so the 463 _L("...") call-sites route
through the real Slic3r::GUI::I18N::translate (wxGetTranslation). All args
are string literals; untranslated strings fall back to the source msgid, so
English is byte-identical while other locales now translate when .po entries
exist. xgettext scans source text, so .pot extraction is unaffected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Dual-fork mandate: port the parametric-recipe 3MF persistence from
snaporca-cad commits ed19eac+147e1c4 so a saved project reopens with the
editable CAD feature tree, not just the baked mesh.
Shared kernel/format/GUI (identical to snaporca-cad):
- CadDocument serialize_recipe/deserialize_recipe (cereal BinaryArchive,
versioned) + CadFeature split save/load + imported_solid<->BRep string.
- Model::cad_recipe carried through 3MF zip entry Metadata/SnapOrca_cad.bin
(writer + binary-verbatim reader branch).
- DesignPanel on_commit() stamps the recipe; on_tab_shown() rehydrates a
loaded project via load_recipe() (deserialize -> feed_bodies + refresh_tree).
Mainline-only adapters (no snaporca-cad counterpart — Catch2 v3 vs v2):
- tests/libslic3r/test_caddocument.cpp: <catch2/catch_all.hpp> +
`using Catch::Approx;` (v3 scopes Approx under Catch::).
- tests/libslic3r/CMakeLists.txt: register test_caddocument.cpp (the
original CAD port had left it out of the test build).
Verified on behemoth (snaporca-deps toolchain): libslic3r_tests clean;
[CadDocument] 17/18 (only the pre-existing tangent-to-circle SIGABRT fails,
identical to snaporca-tkz); K1 serialize round-trip + version-reject pass
(13 assertions); new [3mf] "CAD recipe blob survives a 3mf save/load cycle"
passes byte-for-byte; orca-slicer GUI links clean (186/186, DesignPanel.cpp
compiled). Interactive :10 click-through pending (no Design-tab automation).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q