Delete a sketch on a document that still has a body and you could not start a new
one. Pressing Sketch said "click a face or a reference plane in the viewport" —
while update_reference_planes had already called clear_base_pick, because a body
existed. The instruction named something that was no longer there, and short of
finding a face to click there was no way back into sketching at all.
The planes are now offered when there is no solid yet OR while the UI is in
Sketch mode, and set_ui_mode refreshes them so they appear the moment you press
Sketch rather than at the next tree rebuild — which is not an event that pressing
Sketch causes.
Deliberately not always-on. m_dbp_active both RENDERS and picks, so leaving it
set would float three translucent planes over every finished model. Tying them to
the mode shows them exactly when they are the thing being chosen and takes them
away again on Finish.
Safe against stealing clicks: a base-plane pick is the last resort in on_mouse,
firing only on a click that hit no geometry, so solids and committed sketches
still win where they overlap.
Found on the rig by Tommaso: "if i remove a sketch, i cannot create sketches
anymore".
A rectangle with a circle inside it extruded to a plain box. Tommaso reported it
exactly right on the first attempt — "no intersection selectable, hence no plate
with hole" — and it was a causal chain, not a guess.
Two things were wrong and they compounded.
region_loops() returned N independent filled polygons with no notion of nesting,
so the only selectable things were the rectangle alone and the circle alone. The
region a user actually wants — the bounded area WITH its hole — did not exist to
be pointed at. Worse, the first polygon containing the click won, so clicking
inside the circle selected the rectangle.
And extrude_uses_loop() hands selected_loop_entities() to add_extrude_entities,
which copied only that one loop's entities into the feature. So the circle never
reached the kernel, build_sketch_face saw a single loop, and the multi-loop path
added in 5c4ced91e7 never ran. Proven from his saved project: Sketch1 held 5
entities, Extrude2 held 4, and the committed mesh was 8 vertices — a box of
260.40 x 220.91 x 10.00. Eight vertices cannot describe a bore.
A RegionLoop now carries the loops nested inside it. Containment is decided by
testing one vertex, which is sufficient because loops in a well-formed sketch do
not cross, and each loop is assigned to the SMALLEST loop containing it so a hole
belongs to the region that actually bounds it. Picking respects holes: a click in
the plate selects the plate, a click in the bore selects the disc. The selection
hands over the region's own entities plus its holes', which is what finally
reaches the kernel. The highlight lights the holes with their region, because it
has to show what will be extruded.
The status line said "Loop selected"; it now says "Region selected". What is
selected is a bounded area that may contain holes, not a single closed curve —
the old wording described the old, broken behaviour.
snaporca-txp8, and it is what makes snaporca-88v reachable from the GUI at all:
the kernel could build the holed face all along (verified on his own recipe:
2 closed loops, wires_to_face OK, area 74812.119 mm2), but nothing could ask it to.
Reviewed and compiled (RC=0). NOT exercised — the rig check is the point.
The AppImage dependency closure resolves each bundled ELF's DT_NEEDED
entries with plain ldd, which cannot resolve the deps-built FFmpeg stack
(libavcodec/libavutil/libswscale) once it is copied into the bundle:
those libs are not installed in any standard loader path and carry no
RUNPATH of their own, so ldd reports the siblings as missing and the
build aborts. Extend the loader path with the bundle directory plus the
source directories of already-bundled files (mirroring
scripts/check_appimage_libs.sh), and key the dedup set on the bundled
file path instead of the source path so dependencies resolved from the
bundle directory are not copied onto themselves.
Co-Authored-By: Claude <noreply@anthropic.com>
Modelling in the Design tab and pressing Ctrl+S saved a project with no feature
history at all, and the app reported success. Found on the rig: a project saved
after drawing a rectangle and a circle contained twelve archive entries, none of
them Metadata/SnapOrca_cad.bin, and a 3dmodel.model with zero vertices.
plater->model().cad_recipe was assigned in exactly one place — on_commit(),
immediately after load_mesh_object. The 3MF exporter was never at fault: it
faithfully wrote whatever the Model held, and on a save that had not gone through
Commit to Plate that string had never been set. The recipe reached the Model only
as a side effect of a different user action.
It now tracks the document instead. sync_recipe_to_model() is called after a
successful recompute, after tree edits (deletes, reorders and suppressions bypass
recompute_guarded), and from on_commit, which delegates rather than repeating the
rule. Only on success — a failed recompute leaves the document mid-edit, and
persisting that would save a model the user never had. An empty document still
clears it, so a non-CAD project carries no stale recipe.
Doing it here rather than in the save path is deliberate: Ctrl+S, Save As,
autosave and crash recovery all read model.cad_recipe, so keeping it current
after each change makes every one of them correct at once, instead of teaching
each save path to ask the Design tab. Commit to Plate means "send this to the
slicer" — making saving depend on it was the bug, not the cure.
Cost is one serialization per recompute, tens of KB against an OCCT rebuild that
has just run.
Why nothing caught it: the kernel round-trip tests serialize a CadDocument
directly, and the 3MF tests exercise the exporter with a recipe already present.
Neither can observe that the GUI never populates it, and every save in testing
happened to follow a Commit to Plate.
snaporca-vjk5. Reviewed and compiled (RC=0); persistence NOT yet confirmed on the
rig — that check is the reason the issue stays open.
wxMediaCtrl_OnSize referenced wxMediaCtrl2's private m_gtk_video_window,
which does not compile on Linux/GTK. Move the resizing into
wxMediaCtrl2::DoSetSize where the member is in scope.
This script builds only libslic3r_tests, which links libslic3r and no GUI code —
but cmake still processed the whole if(SLIC3R_GUI) block and every find_package
inside it, so the kernel suite silently depended on the GUI's dependency set.
That came due the moment upstream added wxInspector as a REQUIRED find_package:
the orcacad-deps image predates it, so configure died pointing at
src/CMakeLists.txt:92 with nothing about the kernel having changed. Turning the
block off is not a workaround for that one dependency — it is the suite finally
declaring what it actually needs, so the next GUI-side dependency added upstream
cannot break it either.
Surfaced by taking SoftFever's merge of main into the PR branch.
He merged upstream main into the PR branch himself on 2026-08-13. Taking it into
the local branch rather than force-pushing over it: the fork copy is what PR
#15238 shows, and discarding a maintainer's merge to make my own push
fast-forward would be both rude and a loss of 130 upstream commits.
Brings the branch far closer to main than the 2026-07-24 merge-base the PR body
describes, which is most of what snaporca-36u9 was filed for.
Every version bump so far has permanently orphaned every project saved before
it. deserialize_recipe refused anything that was not exactly the current
version, and with no migration path v2 and v3 projects are unopenable today —
the 3MF still carries the mesh, so the user gets a frozen solid and no feature
history, which is the whole point of the subsystem silently absent.
The cause was the shape of the data, not the gate. save/load is one flat
symmetric list of ~90 fields with no framing, so a reader has no way to know
where a feature ends unless it agrees on every field.
Each feature is now written as its own cereal stream behind a length prefix, and
the same few lines handle both directions of mismatch. Older file, newer build:
the sub-stream ends early, the read throws, and the fields already assigned are
kept while the rest default — cereal assigns sequentially, so a mid-list throw
leaves the earlier fields set, and that is what makes this work. Newer file,
older build: the sub-stream holds more bytes than the reader knows; it reads what
it knows and stops, and the outer stream is untouched because the length prefix
was consumed in full. A field a project predates is not a corrupt project, so
neither case is an error.
v4 keeps its own pre-framing flat path and opens exactly as before —
cad_recipe_v4.bin is untouched and now serves as the witness for that. v2 and v3
stay refused, by name: their field lists no longer exist in this code. This fixes
the future, not the past, and the comment says so rather than implying otherwise.
From here a new field only needs appending to save/load — no bump, no orphaned
projects. That removes the cost that had blocked snaporca-44m and snaporca-dgv.
The helix round-trip test was reading the blob back flat, reaching into the
format instead of through it; framing necessarily breaks that, so it now goes
through deserialize_recipe, which is a stronger assertion than it made before.
Every field check it carried is unchanged.
Tests: four new [CadDocument][recipe] cases, including the one the change exists
for — a deliberately truncated feature blob must LOAD, keeping what it could read.
Suite 177 -> 181 cases, 2366 -> 2411 assertions.
snaporca-2txy.
deserialize_recipe distinguishes three cases that matter very differently to the
person reading the message — saved by a NEWER build, saved by an OLDER one, or
genuinely unreadable — and names the version in each. load_recipe threw all of
that away and printed one generic sentence, so the user could not tell "update
SnapOrca" from "your file is damaged", and had no way to find out.
Same error-loss class as the 31 McpControl sites fixed in 1de72de9ed: the message
existed, it was simply not passed on. The generic sentence stays as the fallback
for the case where the kernel really has nothing to say.
This does not make old projects loadable — that is snaporca-2txy, which the audit
behind this change opened. It only stops the reason being withheld.
snaporca-2txy (partial). Reviewed and compiled (RC=0), not exercised.
entities_to_wire handled exactly two shapes of sketch: one lone Circle/Ellipse, or
any number of Line/Arc/EllipseArc/BSpline pushed into a single MakeWire. Everything
else fell off the end as a null wire, so a circle drawn inside a rectangle — the
most ordinary thing in this whole program — refused with "not supported yet". Two
separate closed polygons were quietly worse: both went into one MakeWire, which
does not mean "two loops" to OCCT.
entities_to_wires now returns one wire per loop. A Circle or Ellipse is a loop on
its own; chain entities are grouped by shared endpoints (union-find, 1e-6 in sketch
coordinates), and an open chain still comes back as a wire because a sweep path is
legitimately open. It is all-or-nothing: one loop that fails to build poisons the
whole result, because a partial profile would extrude a shape the user did not draw
— the failure 2e6a8f9e91 was written to stop.
entities_to_wire survives as a two-line wrapper returning the single wire when
there is exactly one loop and a null wire otherwise, so all nine of its call sites
keep their exact contract and Revolve/Sweep/Loft/Surface* are untouched. What a
holed profile means for each of those is a separate question.
wires_to_face takes the largest-area loop as the outer boundary and adds the rest
reversed, which is how OCCT is told a wire is a hole. Containment is CHECKED with
BRepClass_FaceClassifier, not assumed: a loop outside the largest one is a second
island, and one sketch producing several solids is a much bigger feature, so it is
refused by name ("two disjoint regions") rather than guessed at.
Only the Extrude case consumes the new face. Tapered extrudes of a holed profile
are refused — offsetting inner loops has to go the opposite way — and the guard
counts wires on the face already built rather than rebuilding every wire to ask how
many there are, which is also the more honest test: what matters is the profile
being extruded.
Tests: six new [CadDocument][sketchwire] cases, proved by VOLUME rather than by not
throwing — plate-with-hole, two holes, and two regression guards that a lone circle
and a lone polygon extrude exactly as before. Suite 177 cases / 2366 assertions.
No serialized field, recipe version untouched, golden fixtures unchanged.
snaporca-88v.
Third and last piece of the selection model. The other two turned out to be
built already — the rubber band is pick_bodies_in_rectangle and vertex picking
is SolidSel::Vertex with its camera-facing square, both live — so this closes
what the issue actually still described.
Vertex beats edge beats face is a rule the user cannot see until after they have
committed to a click. Showing the outcome under the pointer is what makes the
precedence learnable at all, and is the charter's L5 read honestly: one click,
one visible change means the change has to be predictable BEFORE the click, not
only explicable after it.
The resolution is now one function, resolve_solid_pick, const and writing only
into its out-parameter. The click applies it and then runs its escalation
unchanged; the hover applies nothing. Split this way the promise cannot drift
from the act — a second implementation of "what is under the cursor" would
eventually disagree with the first, and the disagreement would look like a
picking bug rather than a duplication one.
Rendering is likewise one function called twice. The pre-highlight draws first
so the committed selection paints over it, and is suppressed entirely when the
two are the same thing: two coats of the same colour reads as a rendering fault,
and a promise about a click that would change nothing is not worth making. It is
desaturated toward white rather than given its own hue — a distinct colour would
read as a distinct KIND of selection, when it is the same selection one moment
earlier.
Two things that would have been silent bugs. The edge ribbon and the vertex
square render with GL_BLEND off, so an alpha below 1 there is ignored; those two
are quietened by a muted rgb and only the blended face fill takes the alpha
multiplier. And the pre-highlight is cleared in clear_solid_selection, because it
names a face by an index into a shape a recompute has just rebuilt — left behind,
it would keep glowing on whatever now sits at that index, a real entity but not
the one meant.
Hover runs on plain motion only, with no button down and no band running: during
a drag the pointer is doing something else and a promise about clicking would be
a lie. It returns false so the event still reaches the camera — it asks for a
repaint, it does not consume the gesture.
snaporca-9xw. Reviewed and compiled (RC=0), not exercised.
Tommaso reported the array controls as missing. They were not — Shift+N opens a
Pattern card with every control correct — but the report was fair. With no body
the button accepts the click, opens nothing, and writes its refusal somewhere
other than where the click happened. From the user's seat that is
indistinguishable from a dead button, and the icon is one unlabelled glyph among
fourteen, which is how I mis-clicked it into Section view while reproducing this.
A control that cannot act should look like it cannot act, before it is pressed.
The three FEATURE buttons carrying a body-count guard — Pattern and Cut at one
body, Boolean at two — are now greyed below their threshold with a tooltip
naming what is missing.
Only those three. The same guard shape also appears on rows INSIDE the flyouts,
and those stay live: a drawer holds sketch-only entries too, so disabling the
drawer would hide tools that are perfectly usable. The keyboard shortcuts keep
running the guarded action rather than being gated — a key press has no
greyed-out state to see, so the sentence is the only feedback there is.
Re-evaluated in feed_bodies(), before its viewport early-return since this is
about the toolbar and not the canvas, and once after the toolbar is built: an
empty document is the state the bug was reported in and feed_bodies has not run
yet on a fresh tab.
snaporca-o9j. Reviewed and compiled (RC=0), not exercised.
Two independent leftovers, both in the same status area.
snaporca-752: the "N degrees of freedom" line described a sketch's constraint
state and stayed on screen after Confirm, Cancel and the Escape downgrade, in
Feature mode where it means nothing — visible in every Feature-mode screenshot of
the 2026-07-27 sweep. Cleared in set_ui_mode rather than at those three exits,
because that is the one place all of them pass through and a fourth exit added
later would otherwise reintroduce it. Constrain mode keeps the readout: that is
where the number is the whole point.
snaporca-8cc: moving the status out of the panel and into the viewport HUD
removed the clipping, but not the underlying problem. The chip is a top-level
popup that Fit()s to its text, so a long sentence grew past the right edge of the
canvas and hung over the window instead of being cut off inside it — the same
silent length limit wearing a different hat. The label now wraps to the room
actually available (canvas width minus the view-cube inset), which is what makes
the earlier promise that "a sentence can be a sentence" true at 1366 as well as
at 1920.
SetLabel + Wrap + Fit are now one function called from both the text change and
the placement. Wrap() rewrites the label it is handed, so it has to follow a
fresh SetLabel every time, and the placement path runs on resize — a chip wrapped
for the old width either overhangs a narrowed canvas or wastes a widened one.
The left inset is one constant now because the wrap width and the anchor have to
agree, or the chip wraps to a width it is not then given.
snaporca-752, snaporca-8cc. Reviewed and compiled (RC=0), not exercised.
The .pot, the Italian .po and list.txt are build product: 27,314 of the added
lines in this branch were regenerated catalogues rather than code, and a reviewer
running git diff --shortstat met that number before anything else. Restored to
the merge-base so their diff is zero; they regenerate from source with
scripts/run_gettext.sh whenever the maintainers want them refreshed.
The Romanian catalogue goes with them, for a different reason: it is a complete
new translation and deserves its own PR rather than riding along inside a CAD
feature, where nobody qualified to review it would think to look.
Nothing here changes what the Design tab does. The strings are still marked for
translation in the sources; only the generated catalogues are out.
m_hole_on_face and m_thread_on_face are cleared only by their tool's flyout and by
their plane combobox, so after any on-face hole or thread the flag stays true for
the rest of the session. load_feature_into_dialog restored the stored plane into
the dropdown but never touched the latch, so re-editing from the feature tree
ignored the plane it had just restored: hole_plane() returned the still-latched
face plane, which may belong to a different face, a different body, or a body
since rebuilt. Silent until snaporca-200 added the "On face" row, which then read
as a confidently wrong answer rather than as nothing.
The latch is now rebuilt from the stored feature, which is the only source that
describes THIS hole. Not from the dropdown row: index_from_plane snaps an
arbitrary face plane to the nearest XY/XZ/YZ, so driving the re-edit from the row
would MOVE a hole drilled on a slanted or offset face — that was the reason the
other candidate fix was rejected.
is_base_plane() decides which of the two a stored plane is. It compares the origin
as well as the axes (a plane parallel to XY but 12 mm up snaps to row 0 and would
come back at z=0), and adds modeling_origin before comparing, because hole_plane()
and thread_plane() add it to the dropdown plane before the feature stores it — a
document with a shifted origin would otherwise mistake every dropdown hole for a
face pick. Vector norms, not isApprox, which is relative to magnitude and useless
against the zero origin.
The face's (u,v) extent is not serialized, so m_hole_has_bounds is cleared: the
gizmo's footprint clamp goes unbounded, which is honest, where another face's
bounds are not. The label says which body the face belongs to instead of a face
number the feature does not carry; "(none — uses Hole plane)" is the one thing
that is definitely false there.
snaporca-uif9. Reviewed and compiled (RC=0), not exercised.
refresh_preview() listed Tool::Mate among the features that produce no solid and
cleared the ghost, with a comment saying a mate has no 3D ghost. The kernel never
agreed: preview() routes a Mate candidate through apply_mate on a throwaway copy
of the bodies, and build_candidate already filled the mate fields. That one early
return was the whole of epic gap G3.
A mate makes no NEW geometry but it MOVES a body, and the moved assembly is the
ghost worth showing. Both the Mate card and the offer's mate palette now show it:
hovering a palette row previews that kind, leaving the row drops it, and choosing
one commits. Nothing is written to the document until the click.
The committed bodies are hidden while the ghost is up — it is the whole assembly
in its post-mate pose, not an added lump, so leaving them visible would draw the
mated body twice and z-fight every other body against its own copy. Same reason
Dressup and Draft hide them.
Cleanup is after PopupMenu rather than on a close event: PopupMenu is modal, so by
then the menu is gone and any command it raised has run. A flag distinguishes a
ghost this menu put up from a preview that was already on screen.
snaporca-b4sp. Reviewed and compiled (RC=0), not exercised.
src/slic3r/GUI/wxMediaCtrl3.cpp:181:23: error: ‘info’ was not declared in this scope
181 | BOOST_LOG_TRIVIAL(info) << msg.ToUTF8().data();
| ^~~~
src/slic3r/GUI/wxMediaCtrl3.cpp:181:5: error: ‘BOOST_LOG_TRIVIAL’ was not declared in this scope
181 | BOOST_LOG_TRIVIAL(info) << msg.ToUTF8().data();
| ^~~~~~~~~~~~~~~~~
(cherry picked from commit c5c41e20ca2fc7f3b53a4c769961f73df6992008)
src/slic3r/GUI/wxMediaCtrl3.cpp: In member function ‘void wxMediaCtrl3::paintEvent(wxPaintEvent&)’:
src/slic3r/GUI/wxMediaCtrl3.cpp:121:5: error: ‘wxPaintDC’ was not declared in this scope; did you mean ‘wxPoint’?
121 | wxPaintDC dc(this);
| ^~~~~~~~~
| wxPoint
(cherry picked from commit 9ab5009235d212699f91e01d7f930f92849ed1e3)
src/slic3r/GUI/wxMediaCtrl2.cpp: In lambda function:
src/slic3r/GUI/wxMediaCtrl2.cpp:170:13: error: ‘wxMessageBox’ was not declared in this scope; did you mean ‘wxInfoMessageBox’?
170 | wxMessageBox(_L("Your system is missing H.264 codecs for GStreamer, which are required to play video. (Try installing the gstreamer1.0-plugins-bad or gstreamer1.0-libav packages, then restart Bambu Studio?)"), _L("Error"), wxOK);
| ^~~~~~~~~~~~
| wxInfoMessageBox
src/slic3r/GUI/wxMediaCtrl2.cpp: In member function ‘void wxMediaCtrl2::Load(wxURI)’:
src/slic3r/GUI/wxMediaCtrl2.cpp:179:5: error: ‘wxLog’ has not been declared
179 | wxLog::EnableLogging(false);
| ^~~~~
(cherry picked from commit 73908d38d8b1f7c8dcae92d55711bc08cbfff23c)
In file included from src/slic3r/GUI/AVVideoDecoder.cpp:1:
src/slic3r/GUI/AVVideoDecoder.hpp:28:20: error: ‘wxImage’ has not been declared
28 | bool toWxImage(wxImage &image, wxSize const &size);
| ^~~~~~~
src/slic3r/GUI/AVVideoDecoder.hpp:28:36: error: ‘wxSize’ has not been declared
28 | bool toWxImage(wxImage &image, wxSize const &size);
| ^~~~~~
src/slic3r/GUI/AVVideoDecoder.hpp:38:10: error: ‘vector’ in namespace ‘std’ does not name a template type
38 | std::vector<uint8_t> bits_;
| ^~~~~~
src/slic3r/GUI/AVVideoDecoder.hpp:9:1: note: ‘std::vector’ is defined in header ‘<vector>’; did you forget to ‘#include <vector>’?
8 | #include <libswscale/swscale.h>
+++ |+#include <vector>
9 | }
src/slic3r/GUI/AVVideoDecoder.cpp:145:89: error: invalid use of incomplete type ‘class wxBitmap’
145 | bitmap = wxBitmap((char const *) bits_.data(), size.GetWidth(), size.GetHeight(), 32);
| ^
(cherry picked from commit 781ce14e061366da64fdc2d0d592fa35ee57e67e)
src/slic3r/GUI/wxMediaCtrl3.h:80:10: error: ‘condition_variable’ in namespace ‘std’ does not name a type
80 | std::condition_variable m_cond;
| ^~~~~~~~~~~~~~~~~~
src/slic3r/GUI/wxMediaCtrl3.h:27:1: note: ‘std::condition_variable’ is defined in header ‘<condition_variable>’; did you forget to ‘#include <condition_variable>’?
26 | #include "Printer/BambuTunnel.h"
+++ |+#include <condition_variable>
27 |
src/slic3r/GUI/wxMediaCtrl3.h:81:10: error: ‘thread’ in namespace ‘std’ does not name a type
81 | std::thread m_thread;
| ^~~~~~
src/slic3r/GUI/wxMediaCtrl3.h:27:1: note: ‘std::thread’ is defined in header ‘<thread>’; did you forget to ‘#include <thread>’?
26 | #include "Printer/BambuTunnel.h"
+++ |+#include <thread>
27 |
In file included from src/slic3r/GUI/MediaPlayCtrl.h:17,
from src/slic3r/GUI/MediaPlayCtrl.cpp:1:
src/slic3r/GUI/wxMediaCtrl3.h:77:13: error: field ‘m_frame’ has incomplete type ‘wxImage’
77 | wxImage m_frame;
| ^~~~~~~
(cherry picked from commit 727a73333bd67acf5ff2b1c51ff284c2bacdb413)