* Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
* Make the libslic3r Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.
* Add the Includes Missing From the Hand-Fixed libslic3r Headers
clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.
* Keep Windows Setup Ahead of the Added libslic3r Includes
Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.
* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration
Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
/run/build/BambuStudio/src/libslic3r/GCode/ToolOrderUtils.hpp:14:26: error: ‘numeric_limits’ is not a member of ‘std’
14 | const int INF = std::numeric_limits<int>::max();
| ^~~~~~~~~~~~~~
/run/build/BambuStudio/src/libslic3r/GCode/ToolOrderUtils.cpp:545:66: error: ‘unordered_set’ in namespace ‘std’ does not name a template type
545 | static std::vector<T> collect_filaments_in_groups(const std::unordered_set<unsigned int>& group, const std::vector<unsigned int>& filament_list) {
| ^~~~~~~~~~~~~
(cherry picked from commit 059e18aa38ccc715a6c1f2dc1ceb9af1940c7a17)
1.Use max flow network to handle limit
2.Support setting master extruder id
3.Fix the issue in the KMedoids algorithm where data is overwritten
after each retry.
jira:NONE
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Idd2bedf39f61e7a65eb4199852f60b8fbebe0a7d
(cherry picked from commit 3cfb49a1b9dc2c76066ec441f1028f99a4bf99c4)
1.Use min cost max flow to solve the tool order
jira:NEW
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I909845039b67c7fe3ddd42580ad3f1d71d52262d
(cherry picked from commit 0716b8518ef62e0eac7c45de8bafb1458d8f9a8e)