* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
* Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
* Make the libslic3r Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.
* Add the Includes Missing From the Hand-Fixed libslic3r Headers
clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.
* Keep Windows Setup Ahead of the Added libslic3r Includes
Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.
* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration
Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
Revolve failed on a sketch whose profile was closed. Decoding the reported 3mf: four
entities forming a proper closed loop (joints open by 4.44e-06 mm, well inside
tolerance) plus one stray 1.82 mm Line at (-24.2, 80.3), inside the shaded region,
touching nothing.
The viewport's region_loops discards open chains ON PURPOSE — it exists to find
EXTRUDABLE regions — so the user saw one clean closed region. entities_to_wires kept
the stray as its own one-edge loop, so it returned two wires, and Revolve goes through
entities_to_wire which demands exactly one. Extrude would have failed one step later in
wires_to_face, because a one-edge open wire bounds no face. Same class as the tolerance
split fixed in 8b568b7b: the viewport and the kernel disagreeing about the sketch — this
time about what BELONGS to the profile.
entities_to_wires/entities_to_wire/build_sketch_wire take closed_only. It is not a
blanket rule: a SurfaceExtrude builds a sheet FROM an open profile and a Sweep PATH is
normally open, so all ten call sites are classified individually — true for the face
fallback, Extrude-taper, Revolve, the Sweep PROFILE and Loft profiles; false for
SurfaceExtrude/Revolve/Loft/Fill and the Sweep path.
A component counts as open when some welded node has DEGREE 1. The first attempt used
"the traversal did not return to its starting node", which regressed the bridged C
profile: a closed loop that also carries a second edge across the same two nodes has no
free endpoint, but its Eulerian walk ends elsewhere. Degree-1 is the property that
actually distinguishes a stray segment from a closed profile; the suite caught the
difference.
Behaviour change decided by Tommaso: a stray is IGNORED, not refused. The test that
required refusal dates from when ignoring meant falling through to a default rectangle —
geometry nobody drew. That fallback is gone, so ignoring now builds the circle the user
actually drew. Its assertion is updated with the reason.
The bridge round-trip test extruded an ENTIRELY open chain and "worked" only because
OCCT will make a face from an open wire. It gets a genuinely closed profile: the test is
about serialization, and deserialize_recipe recomputes, so the document has to be one
that legitimately builds.
Failures now say WHERE. sketch_open_ends reports free endpoints under the same weld
tolerance the wire build uses, and open_loop_message is shared by both throws, because
Extrude fails through build_sketch_face and Revolve through build_sketch_wire — enriching
only one would have left the commoner path the less informative one.
Kernel 66115 assertions / 608 cases green.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
Port of snaporca e635627b81. Parity OK: 17 files identical, 8 diverging at their
expected counts.
The last reference an industrial sketcher offers that this one did not: Onshape's
Use, SolidWorks' Convert Entities. Project already turned a body's 3D edges into
2D Lines, Circles and Arcs on a plane, but the result landed in its OWN feature,
so while drawing in one sketch you could not borrow an existing body's edge and
constrain to it.
No new geometry code: Project's per-edge conversion loop is factored into
project_edges_to_entities() and called from a second entry point that appends
into an EXISTING sketch with construction = true. The loop appears once now,
not twice.
Construction is what makes it cheap and safe: SketchEngine already skips
construction entities when building wires, so the references guide without being
built, and being otherwise ordinary entities every constraint from this epic --
Collinear, EqualRadius, the axis-projected distances, PointOnLine, Symmetric --
works against them for free.
Part of this refactors working code, so Project's behaviour identity is the
invariant; the existing [CadDocument][project] cases guard it and a new case
asserts a Project feature still emits construction == false.
project_edges_into_sketch returns the number of entities appended, or -1 on a bad
reference rather than throwing.
VERIFICATION LIMIT, as with the previous four commits: this fork's kernel suite
still cannot run (find_package(assimp) at configure time, snaporca-w80c). Shared
sources are byte-identical to snaporca's, where kernel is 7700 assertions / 270
cases and ALL LADDERS HELD 7/7.
The recipe's 3MF entry moved from Metadata/SnapOrca_cad.bin to
Metadata/orca_cad.bin, so projects saved by earlier builds opened with an
empty Design tab. Both 3MF backends now read either name and write only the
new one; the recipe version advances to 6 to mark the move.
Port of snaporca 1bb9825db0. Four defects from an independent 20-agent audit,
each verified in the code first; two further findings from the same report were
verified OUT and are not in this commit.
remove_feature()/move_feature() remapped Extrude::sketch_ref and a Mate's two
connectors and nothing else, leaving seven of the nine index-bearing fields —
sweep_path_ref, loft_profile_refs[], pattern_curve_sketch, rib_sketch_ref, and
sketch_ref on Revolve, Sweep, Rib and the Surface* family — pointing at whatever
slid into the slot. Quiet by construction: the shifted index still names a real
feature, recompute() succeeds, the solid is built from the wrong profile. The
comment above the loop already required "EVERY field holding a feature index"; the
code under it handled two, because a type switch is only correct on the day it is
written. for_each_feature_ref() visits the FIELDS instead, so a feature type added
later is covered the moment it reuses one. plane_base and axis_plane_a/b are
excluded on purpose and documented at the helper — they encode an ordinal into the
datum-plane list, not an index into features[], and are filed separately. The
delete cascade got the same field-based treatment.
The regression test was run against the pre-fix code to prove it bites: all three
sections fail there, and move_feature returns TRUE while leaving sketch_ref == 1
where it must be 0 — success with the wrong answer, which is what makes this class
expensive.
apply_constraint, commit_entity_constraints and delete_constraint mutated the
recipe with no checkpoint() and no sync_recipe_to_model(), alone among seventeen
mutation sites in that file: Ctrl+Z reached past the constraint edit and discarded
unrelated work, and saving persisted the pre-constraint blob. A rejected constraint
now calls abandon_checkpoint() rather than leaving an undo step that does nothing.
MCP: params["generation"].get<uint64_t>() sat outside the try inside a bare
CallAfter lambda, so one malformed string terminated the process through the wx
event loop; it is type-checked now and the lambda lets nothing escape. The socket
bound with no mode of its own in a world-writable directory — umask around bind()
plus chmod, and it refuses to listen rather than listen wide. The reply write is no
longer a bare write(), which could SIGPIPE the app when a client hung up.
Kernel suite on this fork: 190 cases / 2562 assertions, green. GUI target compiles.
The full ladder gate ran on snaporca (ALL LADDERS HELD — gestures 98/98, offer
108/108, corpus and corpus-scale green) and fork-check parity holds at 17 identical
/ 8 diverging as expected, which is what makes that gate transferable here.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MrMzTpAf78U4NG2M8jfvHY
User report 2026-08-23, and it is right: "you have renamed the feature extrusion,
not the body. i clicked rename on the body feature tree and the feature extrude
changed name. this means that you consider the extrusion = the body. this is very
far from truth as a body can contain several extrusions."
That is exactly what the previous commit did. It resolved a selected body to
CadBody::source_feature and renamed THAT feature, on the reasoning that a body has
no name of its own. The reasoning described an implementation detail — CadBody::
name is derived and restamped on every recompute — and mistook it for the user's
model. An Extrude, a Cut and a Fillet all land on the same body: the maker is one
operation in its history, and renaming it renames the wrong object.
A body now has a name of its own. CadBody::user_name, set only by a rename, is:
- carried across recompute() by body index, next to the per-body colour override
and under the same index contract the GUI already relies on for visibility and
Move — without which a name would survive exactly until the next feature;
- written into the recipe, because bodies are recomputed and never serialised, so
a name has nowhere else to live and would otherwise vanish on reopen;
- shown on the Bodies row ahead of the derived maker name, as "Body N — name",
with the number still leading because every status line, the interference
report and the mate errors identify a body that way.
The recipe block is APPENDED after the variables block rather than given a version
bump. A build that predates it reads features and variables, returns, and never
looks at the trailing bytes — so yesterday's projects open here and today's
projects still open there. A bump would have cost every project written today its
readability by the previous build, for one optional field.
Renaming a FEATURE is unchanged. The feature tree renames features; the Bodies
list renames bodies; neither reaches into the other.
WHAT THIS COST, and why it is written down. Getting here took two wrong turns
inside one fix, both mine:
1. UnselectAll() -> Unselect(). Both trees are wxTR_SINGLE, where UnselectAll()
— the MULTI-selection call — does nothing. That was the one-word reason the
rename had been vetoed everywhere (BEGIN_LABEL_EDIT refuses while
tree_body_selection() >= 0). Fixing it turned a pair of harmless no-ops into
a real loop: the two lists clear each other so "the target" is unambiguous,
so clicking a body row ran apply_body_row -> m_tree->Unselect() -> the feature
tree's SEL_CHANGED -> m_parts->Unselect(), which cleared the row just clicked.
The handler now clears the other list only when it actually holds a selection.
2. Trusting a screenshot taken after a polluted run. A leftover Rib card had
shifted the whole panel, so a click measured against it landed nowhere near
the row. Relaunch, then measure.
VERIFIED, on the rig and in the kernel:
body renamed ('Extrude', user_name=False) -> ('Bracket', user_name=True)
features untouched ['Sketch', 'Extrude'] before and after
survives a recompute add a Hole to the same body: features become
['Sketch', 'Extrude', 'Hole'], body stays 'Bracket'
survives the recipe serialize -> deserialize -> 'Bracket'
New kernel test "a body carries its own name, through recompute and the recipe"
pins all three properties; the suite is 189 cases / 2547 assertions.
Gate green: ALL LADDERS HELD — offer table matches the atlas, kernel suite,
engine rungs 1-8, 977-sheet corpus + the heaviest sheets, gesture ladder 98/98,
offer ladder 108/108.
and a ladder that draws with the mouse
Three commits carried across (snaporca 4ffd60eacb, 421055c2ec, b71216ce0b):
1. A design made only of sketches must survive being saved. CadDocument::recompute
returned false with "no solid-producing features" for a document that has no
solid, and two callers read that as "unusable": the GUI syncs the 3MF recipe
only after a successful recompute, so a sketch-only design was saved with no
recipe at all, and deserialize_recipe ends with `return recompute()`, so even a
project that carried one was refused on load. Having nothing to build is now a
success; a feature that MEANT to build a solid and produced none still fails.
DesignPanel::refresh_tree syncs the recipe too, for the paths that call
m_doc.recompute() directly.
2. Scripted geometry arrives exact. The Horizontal/Vertical inference window and
the endpoint weld window both close to zero for add_entities_scripted; void
attribution probes from a point strictly inside each loop instead of from its
first vertex. Corpus rung 39 graded / 39 fully clean, was 35 with 6 failures.
3. scripts/gui-ladder.py — 17 rungs, 84 properties, all driven by synthetic clicks
and typed values rather than through the socket.
Parity 17 identical / 8 diverging as expected. Kernel suite here: 188 cases /
2532 assertions.
snaporca-mtav, snaporca-8xg1, snaporca-5hvl, snaporca-730j
Review request on PR #15238: "Place CAD-related files (e.g. CadDocument/
GeometryEngine) into a separate folder."
src/libslic3r/CAD/ the kernel — CadDocument, GeometryEngine, the four
Sketch* units, SketchSolver, ThreadStandards
src/slic3r/GUI/CAD/ the tab — DesignPanel, DesignCanvas, DesignSketchTool,
SketchInlineEditor, McpControl, generated DesignOffer
Pure relocation: no line of logic changes. Two include rewrites follow from it —
files that moved re-spell their own neighbours against src/ (already on the
include path), and files that did not move pick up the new folder. docs and
docs/ux/mockups/gen_offer_table.py follow the same paths.
Verified: libslic3r, libslic3r_gui and libslic3r_tests all build, CAD suite green
at 2518 assertions in 194 test cases, and the sibling fork builds identically —
17 shared sources still byte-identical, 8 diverging by their expected counts.