* Escape Project Metadata in the Project Page and Restrict Accessory Opening
The Project page rendered the model and profile name, author, description
and accessory file names from the 3MF as live HTML. Names, authors and file
names are now set as text, and the file list is built from DOM nodes with
bound click handlers instead of concatenated markup. Descriptions can
legitimately carry rich-text HTML, so they are rebuilt from an inert
DOMParser document, keeping only plain formatting tags, http(s) links and
http(s) images, with every other attribute dropped.
Opening an accessory from the page now only launches regular files that
lie inside the project's extracted auxiliary directory. The containment
check is a new libslic3r helper, is_absolute_path_within_root, built on
is_path_within_root so symlinks leading out of the root are rejected too.
* Tighten Project Page Description Rendering and Keep More Formatting
Link and image URLs in descriptions must now start with an http or https
scheme as written and parse as such with the URL parser. Preview images are
built as DOM nodes like the file list, and accessory names show their full
text as a tooltip.
Descriptions keep more plain formatting: del, ins, figure, figcaption, dl,
dt, dd, caption, q, abbr, kbd and wbr, plus alt, title, width and height on
images, colspan and rowspan on table cells and start on ordered lists.
Numeric attributes must be plain integers. Embedded YouTube players become
a link to the video.
* Confirm Before Opening Program Attachments and Load Only HTTPS Images
Opening a project attachment whose type runs as a program or script
(executables, installers, shortcuts, shell and PowerShell scripts, macOS
command files and apps, Linux desktop entries) now asks for confirmation
first. The check lives in libslic3r as is_executable_file_name and ignores
the trailing dots and spaces Windows strips from file names.
Images in project descriptions are kept only when they load over https,
so opening the Project tab no longer issues plain-http requests.
* Open Project Attachments Through One Guarded Helper
The Edit Project Info view launched attachments directly, without the
checks the project page has. Both now call
desktop_open_project_attachment, which checks that the file is inside
the auxiliary directory, asks for confirmation where needed and then
opens it.
The auxiliary root was built through encode_path, which returns code
page bytes on Windows, while boost::filesystem reads a narrow string as
UTF-8. With a non-ASCII temporary directory the root never matched and
no attachment opened. It is now built from the UTF-8 path directly.
The list of program extensions could not be kept complete and let
unknown types open without a prompt. It is replaced by
is_safe_to_open_file_name, a list of plain document, image, model and
video types that open directly. Everything else asks first.
* Confine Updater Archive Extraction to the Target Directory
The preset updater extracted downloaded archives by appending each entry
name to the cache directory, and the network plugin installer did the same
for the plugin folder, without checking that the result stays inside it.
Move the updater's extraction into libslic3r as extract_archive_confined,
which validates every entry with is_path_within_root before writing
anything and fails the whole archive if one entry resolves outside the
target. The plugin installer now rejects such an entry the same way. Well
formed archives extract exactly as before.
* Harden Archive Extraction Against Symlinks
The plugin installer now creates a symlink entry only when its target is
relative and, joined to the link's own directory, passes
is_path_within_root, via the new is_symlink_target_within_root helper.
Before writing any entry it checks the destination with symlink_status, so
an existing symlink, dangling or not, is replaced rather than followed, and
it creates parent directories inside the existing error handling.
extract_archive_confined replaces a symlink at a destination file the same
way.
is_path_within_root now ignores a trailing separator on the root, which
previously made every path fail the check.
* Validate Plugin Symlink Targets Before Replacing Existing Files
A symlink entry's target is now read and checked before anything already
at its destination is removed or renamed aside, so an archive rejected
for its link target leaves the installed plugin files in place.
* Reject Paths with an Embedded NUL When Confining Extraction
is_path_within_root compared each component with "..", so a name such
as "..\0" passed the check. The filesystem calls stop at the NUL and
act on a shorter path than the one that was checked: a symlink target
read from a plugin archive as raw bytes was created as "..", pointing
out of the plugin directory.
A path containing a NUL is now rejected before anything touches the
filesystem, which covers every caller, including entry names taken from
the Unicode Path extra field.
* Sanitize Server-Supplied Download File Names
The URL downloader used the file name from the Content-Disposition header
as given, without the cleaning and unused-name search applied to the
URL-derived name.
Reduce the header name to a sanitized base name with the new
sanitize_file_basename helper, which splits on both path separators and
rejects names made only of dots and spaces. Run the result through the
same unused-name search as the URL-derived name, now shared in
find_unused_filename, and fall back to the URL-derived name when nothing
usable remains.
* Sanitize Download Names Before Choosing an Unused One
The unused-name search probed the name as given and sanitized the
result afterwards, so a name whose special characters are replaced
could be mapped onto a file that already exists.
Move the search into libslic3r as find_unused_filename, sanitize first
and probe the name that is actually written. The download marker path
is shared through download_marker_path. Restore the last tried name in
the error reported when no free name is found, and cover the search
with unit tests.
* Keep Downloads on an Unused Name Until They Complete
When the server supplied the name, the download marker stayed under the
URL-derived name, so the adopted name was not reserved against other
downloads. The final rename also replaced any file that took the name
while the download ran.
Move the marker to the adopted name before any data is written, and
check the name again right before the final rename, picking the next
free name if it is taken by then.
* Sanitize the File Name of Model Import Links
The model import took the file name from the link as given and only
avoided an existing file with a substring match on the folder listing.
Reduce the name to a sanitized base name, falling back to untitled.3mf,
choose the name with the shared unused-name search, and check it again
before the final rename.
* Handle Filesystem Errors When Finishing a Model Import Download
Choosing the final name and moving the downloaded project into place
could throw from inside the download callback. Any such error now removes
the temporary file and reports the existing import failure message.
Opening a model with a relative path, for example `orca-slicer ./some.3mf`,
failed with "Loading of a model file failed." and "The file does not contain
any geometry data.", while the same file opened by an absolute path or by
drag and drop worked.
GUI_App::init_app_config() changes the working directory to <data_dir>/log,
and it runs from the GUI_App constructor because the app config is needed
early for instance checking. The input files are opened much later, in
post_init(), so a path still relative at that point resolved against the log
directory instead of the directory OrcaSlicer was started from, and the 3MF
reader failed to open it.
Resolve the input paths in CLI::setup(), which runs before GUI_App is
constructed and therefore before the working directory moves. Absolute paths
are returned unchanged, so the forms that open today are unaffected, and
custom open protocol URLs are passed through since post_init() hands those to
the downloader rather than the file loader.
The working directory change is left alone. It was added in #3248 so the TUTK
logs land in the data directory instead of the working directory (#3209).
fix: report the real error when a Windows G-code export fails
copy_file built its failure message as "Error: " + errCode. Adding a DWORD
to a string literal is pointer arithmetic, not concatenation, so the pointer
lands errCode bytes into an 8-byte literal and runs past its end for any code
above 7. std::string then calls strlen on it and throws length_error, and the
catch(...) in BackgroundSlicingProcess::finalize_gcode replaces the diagnosis
with "Unknown error occurred during exporting G-code."
Every code a user is likely to hit is past the end: write-protected media is
19, no media 21, a full disk 112, and a destination held open by another
program 32. Codes 1 to 7 stay inside the literal and produce a truncated
message instead. So the "Maybe the SD card is write locked?" text has not
been reachable on Windows since this path was added in #2923.
Now that it is reachable, that guess only fits removable media, so it is
conditional on m_export_path_on_removable_media. The existing string is
untouched and keeps its 23 translations; the fixed-drive case adds one string.
On Linux every account shares /tmp, but slicing builds temp paths there under
fixed, app-owned names via temporary_dir() (model backups, STEP import,
part-skip). The first user to slice creates and owns those dirs, so the next
user cannot write under them and slicing crashes with "No such file or
directory".
Tag the app temp root with the user id at startup (<temp>/orcaslicer_<uid>)
so every temporary_dir() consumer is isolated at once. The id stays at the
top level of the world-writable system temp so each user's dir is created
directly there; a shared parent dir would be owned by whichever user made it
first. The root is pre-created because STEP import writes into it directly.
Windows keeps the plain temp dir since it is already per-user.
Fixes#10108. Same root cause as #5969.