Commit Graph
8 Commits
Author SHA1 Message Date
ExPikaPaka be6c67758a Texture displacement: per-layer bake, UV pane redesign, unwrap and layer view fixes
- Bake: each layer is sampled only on its own painted area; analytic
  projections used to stack every layer over every painted region, so the
  top layer's texture showed on all of them (colour sampler too)
- Auto resolution follows the texture's texel size and sharpness again
- Unwrap: charts cut by each face's own normal (a cube gives 6 islands, not
  12 triangles); non-disk charts (tubes, closed shells) are split until they
  flatten; connected nets test real triangle overlap, grow from the largest
  chart and are packed side by side
- UV edits are stored per unwrapped copy, so dragging a seam vertex no
  longer moves its copies in neighbouring islands
- UV pane: tool strip with unwrap settings moved in from the panel, sharp
  HiDPI icons, clearer island/edge/selection drawing with hover, texture
  picker from the thumbnail, texture no longer lost on reopen (GL state
  from the 3D view, background upload retries)
- Panel: whole-model select/erase as icons in the tools row; inactive
  layers' paint shown muted; colour textures shown in colour in the picker
- Built-in displacement texture library
- Tests for unwrap segmentation, connected nets, UV edits and per-layer
  sampling
2026-09-21 08:59:26 +02:00
ExPikaPaka 2f4c9ab66d Texture gizmo: one-run pipeline by default, auto resolution, colour fixes, debug view 2026-09-15 08:58:26 +02:00
ExPikaPaka d855bab19d Add color suport for textures 2026-08-31 07:58:48 +02:00
ExPikaPaka 6166bac17a Improve adaptive subdivision at border & fix some visual bugs 2026-08-26 09:13:50 +02:00
ExPikaPaka d926f7c490 Add Parallax preview & fix Undo\Redo history 2026-08-12 10:14:38 +02:00
ExPikaPaka 2db770b672 Displace the painted patch border and add post-process smoothing 2026-07-29 08:44:16 +02:00
ExPikaPaka 61d2d4355a Cleanup 2026-07-21 10:12:09 +02:00
ExPikaPaka 7f2598d0d6 POC 2026-07-08 08:50:47 +02:00