Selecting the web Device tab loaded the printer's web UI from the selected discovered machine
when the preset carried no host. That arm was lost merging main into this branch — two of the
three Plater.cpp hunks from #15134 survived, this one did not — leaving the tab blank, since
PrinterWebView starts on an empty URL and nothing else navigates it.
In printer-agents mode the legacy web page was appended under Notebook::PAGE_MONITOR, which
resolves to the same "monitor" id as the native Device tab. FindPageByName returns the first
match, so PluginPages::relayout() — which saves the selection by name and restores it after
rebuilding the tab strip — moved the user off the web tab onto the native one. The tab also
disagreed with its own label, being created as "Device (legacy)" and renamed to "Device (Web)"
on the next show_device() call.
Per material slot, the Publish dialog can now embed the entire filament preset ("Full Publish") and require a curated filament type and/or colour:
- On export, full-publish vector options are masked to the author's slot so unrelated slot data never leaks into the published file.
- On load, slots are matched by the published type: a match keeps the receiver's material (full dumps ignored, partial keys applied); a mismatch replaces the slot with the first visible same-type library filament, falling back to a temporary embedded preset or skipped keys when none exists. Required colours apply regardless of the type match.
- The receiver's slot count grows only to the highest published slot.
- Published 3MFs load as a new project: the file's path is not adopted as the project filename, published metadata is stripped from the model, and the file is added to recent projects.
- Notifications list replaced slots, and the edited filament preset is refreshed so applied values surface in the GUI.
- Dialog: "Full Publish" toggle replaces the material opt-in and select-all headers; new Color/Type requirement rows with swatches.
- Add Ctrl+Shift+E shortcut for the Publish dialog (menu, key handling, and the keyboard shortcuts dialog).
- Tests for export slot masking, metadata round-trip, replacement semantics, slot growth, and skipped-key reporting.
wxMediaCtrl3 and AVVideoDecoder are platform-neutral C++ compiled on
all three platforms, so list them once in the common SLIC3R_GUI_SOURCES
instead of duplicating them in the APPLE and non-APPLE branches. The
else() branch is now empty and drops out entirely.
Co-Authored-By: Claude <noreply@anthropic.com>
gstbambusrc was the GStreamer source element for the old wxMediaCtrl2
Wayland player, its only consumer (deleted in the previous commit).
The new FFmpeg player handles bambu:/// URIs through the Bambu C API
instead. Drop the plugin and the gstreamer-1.0 / gstreamer-base-1.0
REQUIRED pkg-config dependencies that existed solely for it.
Co-Authored-By: Claude <noreply@anthropic.com>
wxMediaCtrl2 was never instantiated on any platform (USE_WX_MEDIA_CTRL_2
is 0 everywhere); wxMediaCtrl3 replaced it. Delete wxMediaCtrl2.cpp/h,
drop them from the Win/Linux source list and the gettext list.txt, and
collapse the preprocessor-dead #if USE_WX_MEDIA_CTRL_2 gate in
MediaPlayCtrl.h.
Co-Authored-By: Claude <noreply@anthropic.com>
The AppImage dependency closure resolves each bundled ELF's DT_NEEDED
entries with plain ldd, which cannot resolve the deps-built FFmpeg stack
(libavcodec/libavutil/libswscale) once it is copied into the bundle:
those libs are not installed in any standard loader path and carry no
RUNPATH of their own, so ldd reports the siblings as missing and the
build aborts. Extend the loader path with the bundle directory plus the
source directories of already-bundled files (mirroring
scripts/check_appimage_libs.sh), and key the dedup set on the bundled
file path instead of the source path so dependencies resolved from the
bundle directory are not copied onto themselves.
Co-Authored-By: Claude <noreply@anthropic.com>