* Update eigen from v3.3.7 to v5.0.1.
This updates eigen from v3.3.7 released on December 11, 2018-12-11 to v5.0.1
released on 2025-11-11. There have be a large number of bug-fixes,
optimizations, and improvements between these releases. See the details at;
https://gitlab.com/libeigen/eigen/-/releases
It retains the previous custom minimal `CMakeLists.txt`, and adds a
README-OrcaSlicer.md that explains what version and parts of the upstream
eigen release have been included, and where the full release can be found.
* Update libigl from v2.0.0 (or older) to v2.6.0.
This updates libigl from what was probably v2.0.0 released on 2018-10-16 to
v2.6.0 released on 2025-05-15. It's possible the old version was even older
than that but there is no version indicators in the code and I ran out of
patience identifying missing changes and only went back as far as v2.0.0.
There have been a large number of bug-fixes, optimizations, and improvements
between these versions. See the following for details;
https://github.com/libigl/libigl/releases
I retained the minimal custom `CMakeLists.txt`, added `README.md` from the
libigl distribution which identifies the version, and added a
README-OrcaSlicer.md that details the version and parts that have been
included.
* Update libslic3r for libigl v2.6.0 changes.
This updates libslic3r for all changes moving to eigen v5.0.1 and libigl
v2.6.0. Despite the large number of updates to both dependencies, no changes
were required for the eigen update, and only one change was required for the
libigl update.
For libigl, `igl::Hit` was changed to a template taking the Scalar type to
use. Previously it was hard-coded to `float`, so to minimize possible impact
I've updated all places it is used from `igl::Hit` to `igl::Hit<float>`.
* Add compiler option `-DNOMINMAX` for libigl with MSVC.
MSVC by default defines `min(()` and `max()` macros that break
`std::numeric_limits<>::max()`. The upstream cmake that we don't include
adds `-DNOMINMAX` for the libigl module when compiling with MSVC, so we need
to add the same thing here.
* Fix src/libslic3r/TriangleMeshDeal.cpp for the unmodified upstream libigl.
This fixes `TriangleMeshDeal.cpp` to work with the unmodified upstream
libigl v2.6.0. loop.{h,cpp} implementation.
This file and feature was added in PR "BBS Port: Mesh Subdivision" (#12150)
which included changes to `loop.{h,cpp}` in the old version of libigl. This PR
avoids modifying the included dependencies, and uses the updated upstream
versions of those files without any modifications, which requires fixing
TriangleMeshDeal.cpp to work with them.
In particular, the modifications made to `loop.{h,cpp}` included changing the
return type from void to bool, adding additional validation checking of the
input meshes, and returning false if they failed validation. These added
checks looked unnecessary and would only have caught problems if the input
mesh was very corrupt.
To make `TriangleMeshDeal.cpp` work without this built-in checking
functionality, I removed checking/handling of any `false` return value.
There was also a hell of a lot of redundant copying and casting back and forth
between float and double, so I cleaned that up. The input and output meshs use
floats for the vertexes, and there would be no accuracy benefits from casting
to and from doubles for the simple weighted average operations done by
igl::loop(). So this just uses `Eigen:Map` to use the original input mesh
vertex data directly without requiring any copy or casting.
* Move eigen from included `deps_src` to externaly fetched `deps`.
This copys what PrusaSlicer did and moved it from an included dependency under
`deps_src` to an externaly fetched dependency under `deps`. This requires
updating some `CMakeList.txt` configs and removing the old and obsolete
`cmake/modules/FindEigen3.cmake`. The details of when this was done in
PrusaSlicer and the followup fixes are at;
* 21116995d7
* https://github.com/prusa3d/PrusaSlicer/issues/13608
* https://github.com/prusa3d/PrusaSlicer/pull/13609
* e3c277b9ee
For some reason I don't fully understand this also required fixing
`src/slic3r/GUI/GUI_App.cpp` by adding `#include <boost/nowide/cstdio.hpp>` to
fix an `error: ‘remove’ is not a member of ‘boost::nowide'`. The main thing I
don't understand is how it worked before. Note that this include is in the
PrusaSlicer version of this file, but it also significantly deviates from what
is currently in OrcaSlicer in many other ways.
* Whups... I missed adding the deps/Eigen/Eigen.cmake file...
* Tidy some whitespace indenting in CMakeLists.txt.
* Ugh... tabs indenting needing fixes.
* Change the include order of deps/Eigen.
It turns out that although Boost includes some references to Eigen, Eigen also
includes some references to Boost for supporting some of it's additional
numeric types.
I don't think it matters much since we are not using these features, but I
think technically its more correct to say Eigen depends on Boost than the
other way around, so I've re-ordered them.
* Add source for Eigen 5.0.1 download to flatpak yml config.
* Add explicit `DEPENDS dep_Boost to deps/Eigen.
I missed this before. This ensures we don't rely on include orders to make
sure Boost is installed before we configure Eigen.
* Add `DEPENDS dep_Boost dep_GMP dep_MPFR` to deps/Eigen.
It turns out Eigen can also use GMP and MPFR for multi-precision and
multi-precision-rounded numeric types if they are available.
Again, I don't think we are using these so it doesn't really matter, but it is
technically correct and ensures they are there if we ever do need them.
* Fix deps DEPENDENCY ordering for GMP, MPFR, Eigen, and CGAL.
I think this is finally correct. Apparently CGAL also optionally depends on
Eigen, so the correct dependency order from lowest to highest is GMP, MPFR, Eigen, and CGAL.
---------
Co-authored-by: Donovan Baarda <dbaarda@google.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA)
to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and micro-adjusting
Z height to follow the actual surface geometry.
Key changes:
- Add ContourZ.cpp raycasting algorithm (~330 lines)
- Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3)
- Template arc fitting for 2D/3D compatibility
- Change ExtrusionPath::polyline from Polyline to Polyline3
- Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.)
- Add posContouring pipeline step in PrintObject
- Update GCode writer for 3D coordinate output
- Add ZAA settings UI in Print Settings > Quality
- Add docs/ZAA.md with usage and implementation details
ZAA is opt-in and disabled by default. When disabled, the slicing pipeline
is unchanged.
* Add read support for Google's Draco (.drc) format.
* Fix build on Linux
* Use boost instead of fstat.
* Switch to boost memory-mapped file to save RAM and potentially improve performance.
* Trim trailing whitespace.
* Initial Draco write support.
Currently always exports with 16-bit precision and speed 0 (best compression).
The back-end function does have arguments to specify them, it's just not hooked into the GUI.
* Add Draco to the About dialogue.
* Fix Linux compile (hopefully)
* Add an option to associate DRC files on Windows.
* Implement a Preferences option to set Draco position quantization bits
* Update src/slic3r/GUI/Preferences.cpp
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Some slight changes to ianalexis's suggestion.
* Implement a create_item_spinctrl() function for numeric inputs, and use that instead of create_item_input().
* Move "bits" to inside the spinctrl box.
* Refactor following yw4z's feedback
* Update src/slic3r/GUI/Preferences.cpp
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Change to 0 bits as the default setting for Draco export precision.
* Change to a lossy checkbox and a bits field with a range of 8-30.
* Proper SpinInput code from yw4z
* Revert "Proper SpinInput code from yw4z"
This reverts commit 7e9c85f31a.
* Revert "Change to a lossy checkbox and a bits field with a range of 8-30."
This reverts commit d642c9bcc0.
* Redo preferences based on SoftFever's feedback
* Refactor to minimize code duplication
* Fix padding
* Improve Draco export quality level tooltip clarity
Clarify that 0 means lossless compression (not uncompressed),
document the valid lossy range (8-30), and better explain the
tradeoff between file size and geometric detail.
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Clipper2 from BBS
* Fix
* Clipper2 Update: 1.5.2 -> 2.1.5.4
* Replace Clipper2Lib::Area calls with Clipper2LibArea
Updated area calculation calls to use Clipper2LibArea<T> instead of Clipper2Lib::Area<T> in multiple locations. This change likely reflects a refactor or renaming of the area calculation function.
* Revert "Replace Clipper2Lib::Area calls with Clipper2LibArea"
This reverts commit c92a9a1522e8d7b0f1f8557d4c752a8b8c8fc279.
* Revert "Clipper2 Update: 1.5.2 -> 2.1.5.4"
This reverts commit a745894bdc9cda4ce4d19e0705d214b78091acad.
* Update project version
* Auto generate CMAKE_PREFIX_PATH/DESTDIR
* Auto set CMAKE_INSTALL_PREFIX
* Always default SLIC3R_STATIC to on
* Only allow one value for CMAKE_OSX_ARCHITECTURES
* Set arch for OpenSSL from CMAKE_OSX_ARCHITECTURES
* Set CMAKE_INSTALL_RPATH from CMAKE_PREFIX_PATH
* Default CMAKE_MACOSX_RPATH and CMAKE_MACOSX_BUNDLE to on
* Auto set BBL_RELEASE_TO_PUBLIC based on build config
* Default to GTK 3
* Fix linux debug build
Update find modules to also look for the debug variant of the libraries
* Set DEP_DEBUG and ORCA_INCLUDE_DEBUG_INFO based on CMAKE_BUILD_TYPE
* Add a fallback value for Windows SDK if the env variables are not set
* Reflect CMake changes in the build scripts
* Add missing line
* Fix auto setting DEP_DEBUG and ORCA_INCLUDE_DEBUG_INFO
* Update dep folder name for linux in GH actions
* Invert dep-folder-name conditions
`''` is considered a falsy value, which was causing the value to always be set to 'OrcaSlicer_dep'
* Properly handle finding the debug version of libnoise
* Convert FindNLopt.cmake to a config mode wrapper
* Use separate build directory for debug builds on Linux
* Move find_package for libnoise
* Cleanup and improve linux build script
- Add dry run
- Add build in RelWithDebInfo
- Add function to print and run commands
* Remove linux destdir deprecation and cleanup
* Fix flatpak build
* Disable fail fast for flatpak builds
* Flatpak improvements
- Build wxWidgets using deps cmake
- Improve handling of space freeing commands while building deps
- Allow cmake to directly download deps
- Set needed flags within cmake instead of the build manifest
* Print clean build commands
* Implement shellcheck recommendations
* Cleanup
* Fix CMakeLists.txt syntax by replacing empty elseif with else statement
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
* New materials
* Temps
* Full filament type list
* Improve nozzle temperature range validation messages
Separates minimum and maximum recommended temperature warnings for nozzle configuration + generig °c usage.
Co-Authored-By: Alexandre Folle de Menezes <afmenez@gmail.com>
* Material Updates
Co-Authored-By: Rodrigo <162915171+RF47@users.noreply.github.com>
* petg-cf10 should be petg-cf
options.
* Pla reduced range
* Adjust some temps
* FilamentTempType Temperature-based logic
* chamber temps
* Fromatting
* Filament chamber temperature range support
Introduces get_filament_chamber_temp_range to retrieve safe chamber temperature limits for filament types. Updates ConfigManipulation to use these limits instead of hardcoded values.
* add adhesion coefficient and yield strength
Replaces hardcoded material checks for adhesion coefficient and yield strength with lookup functions using extended FilamentType struct.
* Thermal length
* Fix
* Refactor filament type data to MaterialType class
Moved filament type properties and related lookup functions from PrintConfig.cpp into a new MaterialType class.
* Fix adhesion_coefficient
Co-Authored-By: SoftFever <softfeverever@gmail.com>
---------
Co-authored-by: Alexandre Folle de Menezes <afmenez@gmail.com>
Co-authored-by: Rodrigo <162915171+RF47@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
* fixes: 999 CMake Warnings at src/dev-utils/CMakeLists.txt:39 (add_custom_command)
* cmake clenup: adds PUBLIC/PRIVATE to libslic3r; attempt to reduce warnigns from eigen
* src/*/CMakeLists.txt: adds SYSTEM to arget_include_directories()
* src/*/CMakeLists.txt: removes duplicate sources from lisbslic3r_sources and SLIC3R_GUI_SOURCES"
* .gititnore: adds CMakeLists.txt.user and CMakeLists.txt.autosave
* deps_src/*/CMakeLists.txt: adds SYSTEM to arget_include_directories()
* removes #pragma once from .cpp file
1.When n<10, calc all case cost
2.When n>10, first k-medoids algorithm first
3.Enable setting group size
jira:NEW
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I625f47e0235c70e440c6d489b052a156fbffca3f
(cherry picked from commit 9ec276d3d7114fff7a33213c3b47ce88df85f2ee)
Move many third-party components' source codes from the src folder to a new folder called deps_src. The goal is to make the code structure clearer and easier to navigate.
* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.
(cherry picked from commit 2c06c81159f7aadd6ac20c7a7583c8f4959a5601)
* SPE-2585: Fix empty layers when multi-material painting and modifiers are used.
(cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e)
* Update project structure to match Prusa
* SPE-2486: Add a new gizmo for fuzzy skin painting.
(cherry picked from commit 886faac74ebe6978b828f51be62d26176e2900e5)
* Fix render
* Remove duplicated painting gizmo `render_triangles` code
* SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.
(cherry picked from commit 519f5eea8e3be0d7c2cd5d030323ff264727e3d0)
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* SPE-2486: Implement segmentation of layers based on fuzzy skin painting.
(cherry picked from commit 800b742b950438c5ed8323693074b6171300131c)
* SPE-2486: Separate fuzzy skin implementation into the separate file.
(cherry picked from commit efd95c1c66dc09fca7695fb82405056c687c2291)
* Move more fuzzy code to separate file
* Don't hide fuzzy skin option, so it can be applied to paint on fuzzy
* Fix build
* Add option group for fuzzy skin
* Update icon color
* Fix reset painting
* Update UI style
* Store fuzzy painting in bbs_3mf
* Add missing fuzzy paint code
* SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.
This reduces the possibility of artifacts that could happen during regions merging.
(cherry picked from commit fa2663f02647f80b239da4f45d92ef66f5ce048a)
* Update icons
---------
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Make the region compatible check a separate function
* Only warn about multi-material if it's truly multi-perimeters
* Improve gizmo UI & tooltips
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Clipper: Verify range of int32 coordinates on input.
Cherry-picked from prusa3d/PrusaSlicer@fa7debf49d
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* ClipperLib: Optimized PointInPolygon() to calculate cross products
with int64s instead of doubles.
Cherry-picked from prusa3d/PrusaSlicer@9dca8403fe
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Reworked the ClipperLib / Polygon types to use
the tbb::scallable_allocator to better scale on multiple threads.
Cherry-picked from prusa3d/PrusaSlicer@9cde96993e
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* use tbb::scallable_allocator for Polygons and ExPolygon::holes
to better scale on multiple threads
Cherry-picked from prusa3d/PrusaSlicer@b67ad6434d
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Fixed compilation on GCC and CLang
Cherry-picked from prusa3d/PrusaSlicer@b3b44681a9
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Remove clipper2 which is not used
* Removed shiny profiler from clipperlib
Cherry-picked from prusa3d/PrusaSlicer@7e77048593
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* ClipperLib: Further optimization of memory allocation using scalable_allocator.
ClipperLib: SimplifyPolygon() - changed default winding number to positive,
added strictly_simple parameter.
ClipperUtlis simplify_polygons() - removed "remove_collinear" parameter
Cherry-picked from prusa3d/PrusaSlicer@a7e17df25f
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* ClipperLib: emplace_back() instead of push_back().
Cherry-picked from prusa3d/PrusaSlicer@2e150795b1
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Fixed issue in a 32bit clipper, where IntersectPoint() checked for
the Y coordinate of the calculated intersection point for validity,
but the Y coordinate was already rounded to 32bits, thus an overflow
may have in rare cases masked invalidity of the result.
Cherry-picked from prusa3d/PrusaSlicer@b39c33414f
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Fixed Vojtech's out of boundary assert in Clipper library.
Cherry-picked from prusa3d/PrusaSlicer@0a202dcff3
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Update clipper to 6.4.2.
Cherry-picked from prusa3d/PrusaSlicer@b8b3cccb40
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* Try fix cmake opencv
---------
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
1. add rectilinear interface pattern for organic support
jira: STUDIO-7181
2. add tree support optgroup
Change-Id: I94882bc34a61c6adc06b8ecbc9f2323f9b039aac
(cherry picked from commit a8142ab3f37e0bd140a31a7e635b8475f471d7e3)
(cherry picked from commit 69cf816b9431bc21ca0187c7db1148e2d2e898ab)
* Add support for perlin noise fuzzy skin
* Support multiple types of coherent noise
* Updated tooltips for more clarity.
* Reorder options as suggested by @discip
* Fix accidental removal of &
* Move libnoise to deps
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Revert "SPE-1950: Optimization of computation complexity of perimeter ordering for Arachne generator."
This reverts commit 47ec9b9b06.
* Revert "SPE-1963: Improve ordering of perimeters with Arachne perimeter generator"
This reverts commit babb84c70a.
* SPE-1950: Reimplement algorithm for filtering vibrating extractions inside the ensuring infill to make it less computation complex.
Cherry-picked from prusa3d/PrusaSlicer@b3510ac808
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* Remove unused file
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Especially in cases when the object is composed only of 2 external perimeters and 1 or 2 internal perimeters, the order of perimeters wasn't optimal and differed from the Classic perimeter generator. That caused unnecessary long travels before the external contour was printed.
The ordering of perimeters is slightly inspired by the latest changes in CuraEngine.
Cherry-picked from prusa3d/PrusaSlicer@10875082de
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* Pass all compatible regions to perimeter generator
* Simplify & unify fuzzify detection
* Simplify `to_thick_polyline`
* Group regions by fuzzy skin settings
* Initial code structure of multi-regional fuzzy skin
* Determine fuzzy type by all compatible regions
* Add fuzzy region debug
* Implement the line split algorithm
* Do splitted fuzzy in classic mode
* Disable debug macros
* Fix infinit loop issue when segment points are out of order
* Fix path connection
* Implement splitted fuzzy in Arachne mode
* Adaptive Pressure advance options setup
* Dynamic PA - PCHIP interpolator code and tests
* Integrate dynamic PA with slicing code - emit new PA values per speed change
* Link adaptive PA to role change instead of speed change
* Adaptive PA - Alpha 2
Reduce the frequency of requested PA changes by introducing a "state" variable.
Implement user toggle for adapting PA for external walls for overhangs
* Hide adaptive PA for overhangs
* Convert Adaptive PA to use volumetric flow model and start preparing for converting to Gcode post processor
* Converted Dynamic PA to a post processing filter. Reverted changes in GCode cpp and created tagging mechanism to allow filter to apply PA changes.
* Removed adaptive PA for overhangs
* Foundations for two dimensional adaptive PA based on acceleration and volumetric flow speed
* Minor code cleanup and updating of tooltips
* Renaming files for better clarity and generate classes documentation
* Update src/libslic3r/PrintConfig.cpp
Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com>
* Update src/libslic3r/PrintConfig.cpp
Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com>
* Update src/libslic3r/PrintConfig.cpp
Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com>
* Introduce average mm3_mm over the length of a multipath for adaptive PA
* Updates for multipath handling part 2
* Introduce average mm3_mm over the length of a multipath for adaptive PA
* Trigger PA evaluation more frequently to catch edge cases where speed changes across islands of the same feature type.
* Updates for multipath handling part 2
* Adaptive PA: Implement average flow estimation on loops
* Code formatting
* Fix adaptive PA not adapting for small disconnected external wall line segments.
* Updated to take max print speed of upcoming feature to calculate new PA value.
This is to resolve issue of incorrect PA value used when starting a new feature at an overhang.
* Code clean up
* Performance tuning
* Further performance tuning by reducing use of regex commands in the nested loops and fix bug preventing gcode line output
* Further performance tuning and tweaks to stop searching for max speed after the first travel move.
* Reduce debug information
* Updated debug info
* Fix an issue on seams on specific models when wipe before external perimeter was enabled. Also cleanup documentation and add new to-do's
* Prepare for adaptive PA for overhangs, fix wipe bug & clean up code and comments
* Initial commit for adapting PA when extruding fully overhanging perimeters
* Ignore wipe command when identifying current print speed
* Option to evaluate adaptive PA on overhang regions in preparation for Klipper experimental option testing
* Update to issue PA changes for varying flow conditions within the same feature
* Fix bug where adaptive PA was enabled erroneously for role changes and ignoring user's preference.
* Refactored some code
* More refactoring
* Some bug fixes and enabled comments only when verbose g-code is enabled
* Introduced dedicated PA option for bridges
* Code refactoring to optimise initialisation of PA processor (making it faster). Fix a bug where PA was not always set after a toolchange. Improve general error handling and robustness.
* Updates to adaptive PA tooltips
* Bridging PA check with Epsilon instead of 0.
* Adaptive PA: addressing comments
---------
Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com>