Brings the upstream color-mixing feature and its follow-ups onto the branch so the
IMEX placement and primary-routing checks are built and tested against them for the
first time.
Merged clean, no conflicts. Not yet exercised together: a mixed filament is a virtual
slot no nozzle carries, while physical_extruder_map routes logical slots to physical
heads, so the IMEX pem lookups have no defined answer for one. Print::extruders()
lists mixed slots under their own id while tool_ordering.all_extruders() lists them
post-expansion, and the IMEX code reads both.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Plater::validate_current_plate() runs the same background_process.validate() as
update_background_process(), and on success clears update_apply_result_invalid(false)
and closes the ValidateError notification -- but it never consulted
imex_placement_violation(). Any event reaching it wiped a live IMEX placement error
and re-enabled the Slice button on a plate the slicer still refused; pressing Slice
then hit the check in reslice() and returned early, so the job simply never started.
Reproduce by clicking the bed with the prime tower overlapping a reserved area.
Plater::select_plate_by_hover_id() -> select_plate() calls validate_current_plate()
unconditionally, even when the clicked plate is already current, and deselects as a
side effect -- which makes it look as though deselecting the tower cleared the error.
Escape and clicks off the bed go through selection_changed(), which only renders and
clears nothing.
Extract the violation-to-message mapping into one helper and call it from both paths.
model_fits is set alongside err.string in validate_current_plate, mirroring the
missing-plugin block below it: the slice is already gated by m_apply_invalid, but
leaving m_ready_for_slice true would trap a future consumer that reads it alone.
These are the only two sites that matter. NotificationType::ValidateError has exactly
three references in the tree and update_apply_result_invalid exactly four; the other
slice-ready writers can only touch m_ready_for_slice, never m_apply_invalid, so they
cannot re-enable Slice on their own.
Three adjacent gaps are left alone, all pre-existing: "Slice all" is hard-coded
always-enabled regardless of plate state; a slice-all batch halts silently at a
violating plate because reslice() returns above the line that queues the advance; and
object_list_changed() computes its own can_slice from geometry, harmless only because
the result is ANDed with PartPlate::can_slice().
This is a hole in the shipped tower-zone check rather than a regression from rotating
the tower hull -- it was simply invisible until a tower could be placed in violation.
No automated gate: Plater is GUI-only, the helper is file-local and unlinkable, and
imex_placement_violation() needs a live wxApp and preset bundle. "Both call sites
consult it" is a call-graph property no unit test can express. The grep for a single
imex_placement_violation reference is a future regression tripwire, not evidence this
refactor happened -- it already returned 1 beforehand.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Brings in 54 upstream commits, the bulk of them the BambuStudio-ported color
mixing / mixed filament subsystem (#15347) plus its follow-ups, along with the
Assimp-backed colored OBJ import, warning-policy build changes, and assorted
profile and localization updates.
Two conflicts, both "each side added at the same point", resolved by keeping
both:
- Print::validate() -- our IMEX multi-color block and upstream's new gradient
mixed filament warning were inserted at the same spot after the empty
extruders check. They test unrelated conditions, so both are kept, each with
its own closing brace.
- tests/libslic3r/test_3mf.cpp -- our three IMEX per-plate round-trip scenarios
and upstream's mixed-filament round-trip scenario both append to the end of
the file, and each side added one include. All four scenarios and both
includes are kept.
Everything else merged cleanly, including GCode.cpp, ToolOrdering.cpp,
PartPlate.cpp and PrintConfig.cpp. Upstream left the is_extruder_used block
untouched, so the IMEX supplement still applies, and estimate_wipe_tower_polygon
is unchanged, so the prime tower hull work is unaffected.
Not addressed here, and worth its own change: a mixed filament is a virtual slot
that no nozzle carries, while physical_extruder_map routes logical slots to
physical heads. Print::extruders() lists mixed slots under their own id whereas
tool_ordering.all_extruders() lists them post-expansion, so the IMEX pem lookups
have no defined answer for a mixed slot. Upstream's own guards reject a mixed
filament where a physical slot is required; IMEX likely wants the same.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
# Description
This PR ports the color mixing feature from BambuStudio.
The port is based on the previous work by @ianalexis in #15231.
This PR completes the port and fixes various bugs.
Several improvements were also made during the porting process.
WIP
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* chore: mark every declaration that overrides a base virtual
clang-cl reports 42 member functions across 28 files that override a
base virtual without being marked `override`, inside classes that
already mark their other overrides. That is every occurrence of
-Winconsistent-missing-override in the tree, so the category drops to
zero and -Werror=inconsistent-missing-override becomes available as a
guard against it coming back.
Behaviour is unchanged. Each keyword goes only where clang had already
resolved the declaration to a base virtual, so it records what the
compiler already worked out and cannot affect overload resolution or
dispatch. If any of these signatures had not really overridden a base
method, the build would have failed rather than warned.
Where a declaration already carried `virtual` it is left alone and the
keyword appended, matching the surrounding declarations. Plain
`override` is used rather than the wxWidgets `wxOVERRIDE` macro, which
wx/defs.h defines as `override` beneath a comment marking it obsolete,
and which the rest of src/slic3r already avoids by 1742 occurrences to
113.
A full clang-cl build takes -Winconsistent-missing-override from 1,146
warning lines to 0. Those 42 declarations produce that many lines
because a header is re-diagnosed in every translation unit that
includes it. CalibrationWizardStartPage.hpp alone accounts for 336 of
them from 4 declarations.
* chore: drop unused lambda captures in GUI/Widgets
clang-cl reports 10 lambda captures in src/slic3r/GUI/Widgets that are
never read. Removing them changes nothing at runtime.
Every capture removed is `this` or a raw pointer. clang does not report
a capture whose type has a non-trivial destructor, since such a capture
can be held purely for its effect on an object's lifetime, so nothing
that owns or extends a lifetime is touched. The std::weak_ptr captured
beside the removed `this` in MultiNozzleSync.cpp stays.
This clears the category in GUI/Widgets only. A full clang-cl build
takes -Wunused-lambda-capture from 312 warning lines to 302, leaving
235 sites in other directories for a follow-up.
Adds a new "Length" row to the sequential marker position popup in GCodeViewer and updates row capacity accordingly.
For arc commands (G2/G3) that are split into multiple vertices, it now sums segment distances across vertices with the same gcode_id so the displayed value reflects the full move length instead of a single chord.
The sidebar Mixed Filament list, the extruder icons, the color painting
gizmo and the canvas filament bar now show the same bottom-to-top fade the
Edit Mixed Filament preview shows, custom gradient curves included, instead
of a horizontal fade between the two component colours. Ordinary and vendor
multi-colour filaments are drawn exactly as before.
Mixed-colour slots are virtual and never flushed. Guard auto_calc_flushing_volumes_internal against them as BambuStudio does, and make the flushing dialog's default matrix and the sidebar 'modified' comparison physical-only so the untouched mixed rows no longer count as a user edit and the Re-calculate result matches the physical-only table.
imex_wipe_tower_hull() took the axis-aligned box estimate_wipe_tower_polygon()
returns and compared it to the IMEX collision zones as-is. The real tower is
rotated about its anchor corner before placement -- first_layer_wipe_tower_corners
builds the box in tower-local coordinates, rotates about the local origin, then
translates by wipe_tower_x/y -- so a rotated tower's true footprint fell outside
the hull and the placement check passed on a tower that intrudes into a
carriage's reserved space.
The gap was documented in place and previously harmless, because
wipe_tower_rotation_angle was read from the project config after it had been
moved to the print preset, so the setting did nothing. Upstream repaired that
read ("Fix prime tower rotation angle setting not working"), which makes the
angle reachable and the stale hull wrong.
Rotation is applied to the hull alone. estimate_wipe_tower_polygon() still
returns an unrotated box and still leaves ArrangePolygon::rotation unset, since
the arranger consumes that field separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Upstream replaced MainFrame's fixed-index TabPosition enum with string-based
page ids ("feat: refactor notebook/tabs to be string based instead of fixed
index based"). The IMEX toolhead-visibility menu item was the only consumer of
that enum left on this branch, so its enable check now compares
m_tabpanel->GetSelectedPageName() against TAB_ID_PREVIEW -- the same form the
neighbouring upstream menu items use.
That mismatch is what broke CI: the branch built on its own, but the merge
commit CI builds no longer had TabPosition declared. No other conflicts.
666/666 tests pass in Release.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
SceneRaycasterItem keeps the MeshRaycaster it was registered with as a raw
pointer, while PickingModel::reset() destroys it through a unique_ptr. Rebuilding
an icon therefore invalidates any registration still referring to it.
refresh_imex_icon(), reached only from Plater::on_config_change when is_imex or
the bed shape changes, rebuilt the IMEX mode icon without touching the
SceneRaycaster. The stale entry survived, and the next picking pass dereferenced
freed memory inside AABBMesh::intersect_ray.
Swap that one registration in place, matching how calc_vertex_for_plate_name()
handles the name-edit icon. Only the mode icon is registered for picking -- the
warning badge beside it is a plain GLModel -- so a single id is affected and the
blanket remove/re-register reload_scene() performs is not needed here.
Crashes were delayed and looked unrelated to the config change, because bed
raycasters are only tested when the camera looks down (SceneRaycaster::hit). The
reported dump landed on File > New Project, whose render ran a picking pass with
a registration that had gone stale earlier.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Add caching system for presets
* Removing user\bundle serialization and keeping it only for system presets
* Integrate caching into WebGuideDialog which speeds up time of SetupWizzard and PrinterSelection dialog
* Add CI\CD step to prepare cache file in ahead of time so user does not need to wait
* Add partial cache generation when only one of the vendros is changed to speed up recalculation time
* Handle corrupted files
* Add cache to GuideDialog as previos version didn't work as expected
* Add inspecting tool and fix CI cache generation
* Generate cache per vendor
* Simplify code by mergin it in PresetBundle
* Simplify code a bit more
* Add cereal serialize() to VendorProfile, PrinterModel, Preset, and Semver
* Remove CachedPrinterModel/VendorProfile/Preset mirror structs from VendorCache
* Fix use-after-free in CallAfter lambda; replace raw thread pointer with unique_ptr
* Use get_vendor_cache_key() to match cache keys written by the app
* Remove BOM added by VSC
* Skip invalid vendors
* Remove leftover cache file
* Fix build for windows arm64
* Revert json cache back
* Update check for stale cache
* Serealize all value fields for Preset class to minimize regression later
* Minimize field duplication by moving Cache thing into PresetBundle
* Add tests for Cache system
* Add a bit more tests
* Merge branch 'main' into feature/cache_profiles_and_optimize_loading_speed
* Rvert from per-verndor to single cache file
Replace N per-vendor .cache files with a single system_presets.cache
that holds all vendors and presets in one serialized blob.
Cache load is now all-or-nothing: on hit all vendors are applied from
the bundle (sub-second); on miss all vendors are parsed from JSON and
a fresh bundle is written to the user cache dir.
Invalidation is driven by bundle_key - a sorted concatenation of all
vendor JSON version strings. Any vendor update invalidates the whole
cache and triggers re-parse on next launch.
Guide wizard (WebGuideDialog) loads the bundled cache into a plain
PresetBundle instead of a separate VendorGuideData struct, removing
the duplicate data model.
generate_system_cache simplified from a per-vendor loop to a single
save_system_presets_cache() call producing one output file.
* Transfer all Preset fields from cache via move assignmet
apply_vendor_preset_group was copying fields manually and missed
bundle_id, user_id, base_id, sync_info, updated_time, key_values,
ini_str. Replace field-by-field copy with move assignment of the
fully-deserialized Preset, then restore the vendor pointer which
is excluded from serialization.
* Ignore cache for future
* Remove not used files
* Ship one preset cache per vendor in place of the profile JSONs
Each vendor's system presets serialize into a single <vendor>.opc built at
package time, and a shipped build carries that file alone — the profile JSON
and its sub-file tree are pruned. The vendor loader, the setup wizard's profile
list and the resource installer all read a vendor through its cache, falling
back to parsing whenever one is absent, stale or unreadable, so the cache stays
an optimization and never a source of truth. Caches hold presets in source form
and resolve inheritance at load, through the same code the JSON path uses.
* Make the preset cache self-describing and load each vendor from the system folder alone
The cached DynamicPrintConfig is keyed by name, through a per-file dictionary of the
distinct opt_keys, the type each was written as, and the distinct enum value names,
instead of by serialization_key_ordinal — a position assigned by declaration order at
static init, where inserting one option shifts every later ordinal and the lookup then
succeeds on the wrong option. Because a name-keyed payload drops the options this build
cannot place rather than being rejected wholesale, the schema fingerprint goes, and with
it the two fallbacks that existed only because an installed cache died on every app
upgrade: the second lookup tier into resources/profiles and the parse fallback to the
same place. A vendor is loaded from <data_dir>/system/ and nowhere else, as on main —
which is what makes the app write its .opc files there again.
* Simplify the preset cache internals after review
* Use the shared temp-dir helper in the preset bundle loading test
* Bound stamp string reads in the preset cache
* Speed up the setup wizard with a profile-data cache
The wizard's per-vendor fast path threw on vendors present only in
resources, falling back to a ~29 s raw JSON scan on every open. Each
vendor now loads from the directory it was found in, and the derived
model/machine/filament/process catalog is cached whole in
<data_dir>/cache/wizard_profile_data.json, stamped by each vendor's
name and version - a fresh cache makes an open one file read, with no
bundle built and no presets installed (~0.2 s vs ~2 s).
* Remove debug SVG dump from a geometry test
* Move the per-vendor cache file format into PresetCacheFormat
* Move the vendor install helpers from PresetBundle into Utils
* rename
* fix flatpak
* change cache version to 1
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
# Description
Printers discovered/bound under one printer agent (e.g. built-in BBL)
were leaking into another, independent agent's "My Device"/"Other
Device" lists and inheriting its saved access code, since neither the
device list nor bind state was ever scoped by which agent found them.
- Add printer_agent_id to MachineObject/BBLocalMachine, stamped at
discovery/bind time; filter get_my_machine_list(),
get_my_cloud_machine_list(), and update_other_devices() by it.
- clear_other_devices() now drops entries stamped by the outgoing
agent on swap, so the incoming agent's own discovery re-inserts and
re-stamps them fresh instead of leaving them stale-tagged forever.
- Scope access_code by (dev_id, printer_agent_id) on BBLocalMachine
(LAN only since cloud's userMachineList is always refreshed live from
the account API, so it isn't at risk the same way), with a
BBL-only legacy fallback to the old flat access_code/user_access_code
keys so existing bindings keep working.
# Screenshots/Recordings/Graphs
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