Commit Graph
245 Commits
Author SHA1 Message Date
HanifKoh 23546e71ce Remove Unused Usings and the Includes Kept Only for Them (#16220)
151 using-directives, using-declarations, type aliases and namespace
aliases in source and test files that nothing refers to: the name is
never used, it duplicates a using already in scope, or the code sits
inside the namespace it names. Each one was removed on its own and the
file still compiled, both as it is and with every header-level using
taken away, so none of them was only redundant because a header leaks
the same name.

With the using gone, 28 #include lines and one forward declaration had
no other reference left in their file (boost/optional.hpp without any
optional, property_tree headers without any ptree) and go with it.

No header is touched.
2026-10-07 14:22:32 +08:00
SoftFever 257c589331 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream 2026-10-05 18:29:35 +08:00
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
HanifKoh 63d5fa23b6 Remove the OBJ Color Dialog That Texture Import Replaced (#16122)
* Remove the OBJ Color Dialog That Texture Import Replaced

* Remove references to ObjColorDialog
2026-10-05 14:39:10 +08:00
SoftFever d999a0bac9 Merge branch 'main' into pr/tommasobbianchi/16019 2026-10-05 10:58:44 +08:00
TheLegendTubaGuy 67a976e002 Fix mirrored transforms when loading 3MF files (#15731) 2026-10-04 12:53:34 -03:00
Kris Austin 78a4f2867c build: update OCCT to 8.0.1 (faster STEP and Design tab, Windows STEP crash fix) (#16089) 2026-10-04 12:36:54 -03:00
HanifKoh 88346efceb Stop Format/STEP.hpp Defining a Global fs Alias (#16102)
Every file that included STEP.hpp, directly or not, got namespace fs = boost::filesystem at global scope, and 29 sources and three headers relied on it without saying so. Headers now spell out boost::filesystem, and each source that uses fs declares the alias itself.
2026-10-04 14:50:30 +08:00
HanifKoh 5a95ba4bd5 Add Missing Includes to Code Merged Since the Include Cleanup (#16106)
* Add Missing Includes to Code Merged Since the Include Cleanup

* Add Missing Includes to Code Merged Since the Previous Sweep
2026-10-04 14:50:15 +08:00
HanifKoh d1a3ef68c5 Fix CLI Crashes on Malformed Project, Assemble List and No-Input Runs (#15978)
* Fix CLI Crashes on Malformed Project, Assemble List and No-Input Runs

Four CLI paths indexed vectors without checking their size and crashed
with SIGSEGV on malformed input:

- A project inherits_group whose length is not the filament count plus
  the process and printer entries was split by position. It is now
  ignored with a warning, as if the project had none.
- An assemble list object with an empty filaments list passed validation
  and was then read at index 0. It is now rejected as a config error, as
  is a negative filament id.
- --slice N --arrange 1 on a project without plate metadata read the
  missing plate data. It now falls back to the plate's own filaments,
  like the other plate data reads.
- --assemble with no input model built an object with no volumes. It is
  now rejected as invalid parameters.

A tests/cli script covers each case through the binary, since all four
live inline in CLI::run().

* Move the Assemble List Parser into libslic3r

Behaviour-preserving move of the --load-assemble-list JSON parser and
its plate/object structs from the CLI into libslic3r/Format/AssembleList,
so the format can be unit tested. The parser returns its own
AssembleListResult and takes the plate limit as a parameter; CLI::run
maps the result to the same exit codes as before. Every validation rule
and log message is unchanged.

Adds Catch2 coverage of the valid layout and each validation rule.

* Keep the Process and Printer of an inherits_group of the Wrong Length

A project whose inherits_group did not have one entry per filament plus
the process and printer entries was loaded as if it had none. The CLI
then looked for system presets under the names of the user presets,
found none and refused to slice a project that slices on main.

The group is now read as before: the process first, the printer last
and the filaments in between, up to the filament count. A filament
without an entry counts as a system preset. A group with fewer than two
entries is still ignored. The warning stays.
2026-10-04 03:17:40 +08:00
Claude 815716a4b5 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream
Conflicts were only in include lists (CadDocument.cpp, SketchEngine.cpp);
both sides' includes are kept.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
2026-10-03 08:12:47 +00:00
HanifKoh 8a6377f087 Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.

* Make the libslic3r Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.

* Add the Includes Missing From the Hand-Fixed libslic3r Headers

clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.

* Keep Windows Setup Ahead of the Added libslic3r Includes

Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.

* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration

Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
2026-10-03 15:31:11 +08:00
Ian BassiandRodrigo Faselli 222c6a2df5 Improve performance by migrating to Clipper2 2.0.1 (#15969)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-10-02 17:33:41 -03:00
Claude c74ddf8bb5 Design tab: translatable offer, one vocabulary, reports in the status line
- Offer table: user-facing strings carry the L() marker so xgettext
  extracts them; DesignOffer.hpp, DesignSketchTool.cpp and
  SketchInlineEditor.cpp are listed in localization/i18n/list.txt.
- Offer: model-mode Constrain sits in the same row as the sketch one;
  Interference is wired; Rib shows its R key; a verb that accepts the
  selection but is blocked by the document stays greyed with its reason
  instead of vanishing from the submenu; one refusal wording per verb.
- Extrude infers Join when the profile touches a solid (new
  CadDocument::body_touching_sketch) and on face push/pull; New body in
  free space. Revolve/Sweep/Loft/Boolean use the same result words.
- Interference and volume/area reports go to the status line in mm3/mm2
  instead of modal dialogs; Delete Body no longer asks (it is undoable).
- New feature names match the card header ("Extrude 3"), translated;
  "Coordinate system", "Angle (°)", center/color spelling, translated
  face and length readouts, slot hints say width.
- CAD gizmos in Prepare are selectable only with the CAD feature on; the
  sketch auto-close setting is stored per design.
- Docs: confirm/cancel rules, enabling the feature and MCP in
  design_tab.md; drift-only right-click in interaction-model.md; the
  portability note rewritten to describe the integration as it is.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
2026-09-30 08:34:25 +00:00
HanifKoh 2769b12ce7 Give OBJ Quad and Flipped Faces the Texture Coordinates of Their Own Corners (#15977)
load_obj emits the second triangle of a quad from corners 0, 2 and 3,
but read its texture coordinates from corners 0, 1 and 2, so half of
every textured quad sampled the wrong part of the texture. The corner
indices are now passed down to where the coordinates are read.

A mesh with inward-facing triangles is flipped after loading, which
swaps corners 1 and 2 of every face. The texture coordinates were left
as they were. They are now swapped along with the corners.
2026-09-30 03:13:29 +08:00
HanifKoh 8ffd3e514e Harden OBJ and DRC Import Against Malformed Files (#15948)
* Validate OBJ Texture-Coordinate Indices

load_obj read the texture coordinates of a face without checking the
vt index, so a face referencing a vt past the end of the list read out
of bounds and crashed, and a face vertex with no vt read index -1.
Out-of-range or missing indices now fall back to a zero UV. The face
keeps its entry in the per-face UV list, so the following faces stay
aligned, and the geometry loads as before.

Negative (relative) vt indices were also rebased by dividing the float
count by 3, but each vt stores two floats.

* Reject DRC Meshes Without Positions or with Invalid Face Indices

load_drc dereferenced the POSITION attribute without checking that the
mesh has one, and trusted the decoded face indices, which the Draco
decoder does not check against the point count. Both now fail the load
cleanly. A failed vertex conversion is treated the same way.

The libslic3r tests link Draco so they can encode the malformed meshes
in-test.

* Keep OBJ Texture Coordinates That Carry a W Component

The vt parser stopped reading the optional third component when texture
coordinates were cut down to u and v, but the check that nothing is left
on the line stayed. A legal "vt u v w" line was therefore rejected and
silently dropped, shifting every later texture index. The w component is
parsed again and discarded.

The texture coordinate stride is now a named constant, OBJ_TEXCOORD_LENGTH,
used by the parser and the importer, so the relative-index rebase cannot
drift from the storage layout again.
2026-09-29 12:25:16 +08:00
HanifKoh d35ea27ea5 Validate Zip Entry Sizes Before Parsing 3MF XML (#15958)
The 3MF importers read XML entries into a single expat buffer whose size is
an int, while the archive extraction used the entry's 64-bit declared size.
The two could disagree for entries declaring more than INT_MAX bytes.

Reject such entries before allocating, and use one size for the buffer, the
extraction and the parse. This applies to the BBS importer, the PrusaSlicer
importer and the PrusaSlicer fingerprint probe. The load now fails with an
error instead.
2026-09-29 02:32:50 +08:00
HanifKoh 490d134507 Harden 3MF Loading Against Malformed Plate IDs and Paint Data (#15959)
* Reject 3MF Plate IDs Below 1 Instead of Indexing Before the Plate List

The plate importer copied each plater_id from model_settings.config into the
1-based plate list after checking only the upper bound, so plater_id="0"
wrote to plate_data_list[-1] and crashed on load. Both copy sites now reject
ids below 1 with the same "invalid plate index" error already used for ids
past the end.

* Drop Malformed 3MF Paint Data Instead of Reading Past the Bitstream

Painted facets are decoded from a bitstream a nibble at a time with no bound
check, so a truncated or corrupt paint string in a 3MF (for example split
codes with no children behind them) read past the end and crashed on load and
slice. A one- or two-side split naming side 3 also indexed past the triangle's
vertices.

Every nibble read now goes through a bounds-checked reader. Loading validates
each triangle's tree and drops a malformed one with a warning, so the stored
data, used extruder states and later decoding all agree. deserialize() also
unwinds and clears any triangle whose tree is incomplete or malformed, and
has_facets() stops at a truncated triangle. Valid streams decode unchanged.
2026-09-29 02:31:26 +08:00
1846407e93 Add Precise Seam placement feature (#12974)
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
2026-09-28 14:40:55 -03:00
Kenneth Rapleeandyw4z 00bde9265b Add missing OCCT (8.x) header includes (#15825)
* Add missing TopTools includes to GeometryEngine.cpp

* Add missing TDF_LabelSequence include in STEP.cpp

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-09-28 13:42:25 +03:00
SoftFever f1f68ffc3f Merge branch 'main' into cad-mainline 2026-09-18 14:01:23 +08:00
Kris Austin 7888452666 build: clear 7 warning categories across 26 sites (#15615)
* build: clear 2 warnings - cast the NSTextField the class check already proved

mainframe_text_field is NSTextField* and was assigned a bare NSView*, which
Clang reports as -Wincompatible-pointer-types. Both assignments sit inside
if ([viewObject class] == [NSTextField self]), so the runtime type is already
guaranteed, and the line above the second one casts the same variable the same
way to call setTextColor. macOS only, since nothing else compiles this file.

* build: clear 6 warning categories from the clang-cl inventory

-Wmissing-braces (9). Aggregates whose first member is itself an aggregate.
GUID's fourth member is BYTE[8], so the trailing eight bytes take their own
braces. The others were reaching for zero-initialization with {0} and say {}
now. bbs_3mf's backup Task ends in an anonymous union, which needs braces of
its own; those braces initialize the union's first member rather than the one
named at the call site, so the RemoveBackup site says so in a comment.

-Wmacro-redefined (11). SendMultiMachinePage.hpp defines five names that
Preferences.hpp, PresetBundleDialog.hpp, ExportPresetBundleDialog.hpp and
TroubleshootDialog.hpp also define with different values, so the value in
force depended on include order. All nine of this file's DESIGN_ macros take
the SEND_ prefix it already uses for its own macros, values unchanged, so a
DESIGN_ name added elsewhere later cannot collide with it again. They read as
one page-local palette, a 900 to 400 gray ramp plus sizes, so the four with
no current readers stay: dropping them would leave gaps in a named scale. test_marchingsquares.cpp defines NOMINMAX,
which libslic3r already passes as a PUBLIC compile definition, so it takes
the #ifndef guard the other suites use.

-Wbraced-scalar-init (3). Two PushStyleVar calls resolve to the float
overload, so the braces were initializing a scalar. ConfigOptionFloatsNullable
already takes an initializer_list, so the inner braces did the same thing.

-Wmicrosoft-goto (2). Both gotos in copy_file_gui jump forward over the
initialization of size, dwRead and dwWrite, which only MSVC accepts. Those
declarations move up to join the others at the top of the function.

-Wunused-private-field (3). Every use of ColourPicker's m_clrData and
m_picker_widget is behind !defined(__linux__), so on Linux they are written
and never read; the members now carry the same guard. ParamsPanel's
m_size_move is read nowhere. Tab has its own, which is the one Tab.cpp uses.

-Wnonportable-include-path (2). BaseException.h asked for "stackwalker.h"
and the file on disk is StackWalker.h.
2026-09-10 07:39:14 -03:00
Lam Wei Lun 0927a5d5e7 Merge main 2026-09-09 19:12:23 +08:00
HanifKoh 8a291f9d56 Confine config import to the preset directory (#15608)
import_presets reduced each zip entry to a basename by stripping only
'/', so on Windows an entry named with '\' separators kept its
directory components and was extracted wherever they pointed. Strip
both separators, and reject any entry whose name still escapes the
extraction folder.

The preset name from the JSON and the bundle id from
bundle_structure.json were joined onto the preset directory unchecked
as well, which let either of them write outside it on every platform.
Both are now validated before anything is written.

The check is the is_path_within_root helper the 3MF importer already
had, moved to Utils so both importers share it. It treats '/' and '\'
as separators on every platform, so a bundle that would escape on one
OS is rejected on all of them.
2026-09-09 15:35:21 +08:00
SoftFever 12d43433dc Merge branch 'main' into pr/tommasobbianchi/15238 2026-09-08 14:28:31 +08:00
Lam Wei Lun 904796cf24 Correctness fixes. Remove hard-coded appends for printer settings 2026-09-03 14:12:51 +08:00
Lam Wei Lun 8c7160079e Revert clang-format changes then reapplied chagnes for Plater/PresetBundle. Fixed extruder masking incorrectness. Fix warning notifications stacking 2026-09-03 13:17:13 +08:00
Mikhail f. Shiryaev 96e85b1db5 Fix build with disabled precompiled headers (#15484)
Fix broken build with disabled PCH
2026-09-01 14:21:38 -03:00
Lam Wei Lun 7133d6b225 Added wiki and youtube guide link as placeholders. Add to recently opened in home screen after publishing. Show PUB badge. Add .published as a file save name hint. 2026-09-01 16:59:25 +08:00
SoftFever 507b45431c Keep the CAD recipe in the one 3mf backend that actually runs
Format/3mf.cpp also saved and loaded it, but nothing calls its store_3mf and
its load_3mf only sees files fingerprinted as PrusaSlicer's, which never carry
a recipe. Its round-trip test only exercised that dead loop. The BBS backend,
which every save and load goes through, is untouched.
2026-08-31 18:31:37 +08:00
Lam Wei Lun 6ffb20a7f5 Update translations. Change import filament message to warning instead. Change messages to be simpler 2026-08-31 12:08:08 +08:00
SoftFever 8f014de84c Load the CAD recipe from projects saved before it was renamed
The recipe's 3MF entry moved from Metadata/SnapOrca_cad.bin to
Metadata/orca_cad.bin, so projects saved by earlier builds opened with an
empty Design tab. Both 3MF backends now read either name and write only the
new one; the recipe version advances to 6 to mark the move.
2026-08-29 01:56:48 +08:00
SoftFever 149ae6c7fe Merge branch 'main' into cad-mainline 2026-08-28 19:08:46 +08:00
Kris Austin db29f570bd build: clear 50 warnings - pessimizing moves and null checks that cannot fail (#15408)
* build: remove std::move that blocks copy elision

std::move wrapped around a temporary, or around a local being returned,
stops the compiler constructing it in place. Each edit is the fix clang
suggests, which is to delete the std::move call and keep its argument.

Three of the 39 sites save a move, the two return std::move(local) in
Print.cpp and TreeSupport.cpp:2749. The rest are equivalent either way
and match how the codebase already writes this elsewhere.

Clears 39 -Wpessimizing-move warnings.

* build: drop null checks on references and this

A reference cannot be bound to null and this cannot be null, so the
compiler folds these conditions to true and drops the guard. Seven are
if (&bitmap && bitmap.IsOk()), where IsOk() already does the work; two
test this directly. The guarded code runs either way, so removing the
dead operand changes nothing.

Clears 11 -Wundefined-bool-conversion warnings.
2026-08-28 08:05:59 -03:00
Lam Wei Lun 25b008ba3e Merge main 2026-08-28 10:38:36 +08:00
Kris Austin 6d1584844e fix: STEP part names with accented characters import as numbers (clears 6 warnings) (#15406) 2026-08-27 19:06:06 -03:00
SoftFever 5a170520d3 refactor: rename SnapOrca references to Orca in CAD components to avoid confusion and update recipe versioning 2026-08-27 18:49:50 +08:00
SoftFever 0aeb6df122 Merge branch 'main' into cad-mainline 2026-08-27 17:06:37 +08:00
Lam Wei Lun ce277ebbf5 Merge main + clean up code + fix missing include 2026-08-26 16:02:16 +08:00
Lam Wei Lun feb0e479fa Published flag hardening. Better error handling path for when publish fails (unlikely) 2026-08-26 13:06:24 +08:00
SoftFever 9e34dde632 Color mixing feature (#15347)
# Description

This PR ports the color mixing feature from BambuStudio.
The port is based on the previous work by @ianalexis in #15231.
This PR completes the port and fixes various bugs.

Several improvements were also made during the porting process.

WIP


# Screenshots/Recordings/Graphs

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## Tests

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2026-08-25 22:10:49 +08:00
Lam Wei Lun e1a79c4112 Code cleanup and renamed published_* flags to orca_published_* flags to be less generic 2026-08-25 17:37:04 +08:00
Lam Wei Lun c2357fdac6 Merge main 2026-08-25 12:34:48 +08:00
Valerii Bokhan 524fd5e9c0 Fix: resolve 23 MSVC compiler warnings (#15280)
* fix: resolve MSVC compiler warnings and build error

C4101 - unreferenced local variables:
  - STEP.cpp, FilamentGroup.cpp: remove unused catch variable 'e'
  - GLGizmoMeasure.cpp: remove unused 'direction_on_model'
  - PartPlate.cpp: remove unused 'origin1, origin2'
  - DevStatus.cpp: suppress unused 'e' via (void)e

C4005 - macro redefinition:
  - Wrap NOMINMAX defines in #ifndef guards (OrcaSlicer.cpp, Preset.cpp,
    SupportTreeBuilder.cpp, OpenVDBUtils.cpp, GUI.cpp)
  - Remove conflicting DESIGN_INPUT_SIZE redefine in DownloadProgressDialog.cpp

C4172 - return address of local/temporary:
  - Config.cpp: return static const double instead of temporary 0

C4996 - deprecated API usage:
  - ImGuiWrapper.cpp: use GetText().Length() instead of GetTextLength()
  - OrcaCloudServiceAgent.cpp: replace deprecated wxPATH_NORM_ALL with
    explicit flags matching old default behavior
  - ASCIIFolding.cpp: replace deprecated std::wstring_convert/codecvt_utf8
    with boost::locale::conv::utf_to_utf (already used in same function)

C2440 - build error from deprecated wxTipWindow constructor:
  - Button.hpp/cpp: replace raw wxTipWindow* with wxTipWindow::Ref (weak
    reference). Ref auto-nulls when the tip window closes, eliminating
    the manual Bind(wxEVT_DESTROY) handler. delete uses operator->() to
    access the raw pointer since Ref is non-owning

* fix: avoid duplicate GetText() call in ImGuiWrapper clipboard handler

Capture wxTextDataObject::GetText() result in a local variable instead
of calling it twice (for .Length() check and into_u8()). GetText()
returns wxString by value, so this avoids an extra allocation/copy.

* fix: resolve MSVC compiler warnings (code review fixes)

* fix: resolve MSVC compiler warnings (code review fixes)
2026-08-24 15:37:47 -03:00
SoftFever 2b1499a087 clean up comments 2026-08-23 22:43:41 +08:00
SoftFever b1e3cdc666 Port colored OBJ import pipeline from BambuStudio 2026-08-23 22:11:49 +08:00
SoftFever fcdfcae427 Port mixed filament engine fixes from BambuStudio 2026-08-23 22:11:49 +08:00
Ian Bassi 72a68e9a0f assimp 2026-08-23 22:11:48 +08:00
Ian Bassi 8fea099d99 BBL Port Color Mix Base 2026-08-23 22:11:48 +08:00
Lam Wei Lun 95e392e206 Code cleanup 2026-08-21 18:36:30 +08:00