Commit Graph

17070 Commits

Author SHA1 Message Date
harrierpigeon
9bbac19de4 Part 2.7: Add G-code back-transform and tree support belt floor clipping
- Add BeltBackTransform class that inverts the shear/scale matrix and
  applies it in GCodeWriter::to_machine_coords() so G-code outputs in
  the machine's physical coordinate space, gated by new
  belt_gcode_back_transform config option
- Extend belt floor clipping to all three tree support pipelines
  (Prusa-style, Orca organic, TreeModelVolumes) with per-layer polygon
  clipping, anti-overhang integration, and belt raft extension layers
- Fix tree drop_nodes() belt termination, organic support global Z
  offset, collision calculation index bug, and first-layer brim/empty
  layer checks for belt printers

two-shot - first build built but didn't plumb to UI.  Woah.

add pre-slice axis remap, because Y needs to be Z

going to change tactic and move based on bbox min

switch to per axis snapping

per axis swap snap now per object

build plate tilt wasn't invalidating slicer settings

support upper bound now correct, need to get lower bound corrected

axis swapped support termination corrected

Z Shear works with and without pre-slice remap now
2026-04-09 23:07:07 -05:00
harrierpigeon
ea5c6776b3 Part 2.6: Add belt floor support clipping for all support types
- Fix support clipping z-shift calculation by removing coordinate-space
  mismatch and sync belt_floor_z_shift with global_z_offset; fix
  invalidation so posSupportMaterial no longer resets slicing params
- Add belt floor polygon clipping to non-organic tree support
  (slim/strong/hybrid) with collision surface integration in
  TreeSupportData, belt extension layers, and first-layer brim
  suppression
- Add belt floor clipping to organic tree support pipeline with virtual
  belt raft layers, per-layer polygons in TreeModelVolumes, and
  post-generation layer trimming; fix pre-existing processing_last_mesh
  bug in calculateCollision()

Fix belt floor support clipping: z-shift, invalidation, and global offset

- Fix support clipping z-shift calculation by removing coordinate-space
  mismatch (raw_bounding_box min.z vs trafo_centered m_belt_min_z) and
  sync belt_floor_z_shift with global_z_offset in global shear mode
- Fix invalidation so posSupportMaterial no longer resets slicing params,
  preventing the exact posSlice z-shift from being overwritten by the
  bounding-box approximation on support-only setting changes
- Remove double-counting of global z_offset on support layers — support
  already inherits the offset from object layers during generation

This Work Was Co-Authored-By Claude Opus 4.6 (1M context) <noreply@anthropic.com>

UI: gray out inactive belt sub-options, rename to mesh transforms, move to Advanced

Fix mesh clipping through build plate after belt shear/scale transform

Generalize G-code viewer designed-view toggle for full belt transform

Clip support layers to transformed belt floor plane

Supports below the tilted build plate (Z = shear_factor * from_axis - min_z)
are now clipped via half-plane intersection after generation. Belt floor
parameters stored in SlicingParameters and populated in both update_slicing_parameters()
and the static slicing_parameters() overload.

Make belt G-code viewer toggle more prominent, add B keyboard shortcut

- Add separator + teal "Belt Printer" header in legend panel
- Append [B] hint to checkbox label
- Add B key shortcut in GLCanvas3D to toggle designed/machine view
- Read belt_printer_angle from loaded G-code headers to enable belt view

Add per-axis global transform option for belt printer shear

New belt_shear_{x,y,z}_global bool configs. When enabled, shear incorporates
instance shift so objects at different bed positions get position-aware
transform (Z += factor * instance_shift_on_from_axis).

Fix global shear: use layer Z offset instead of mesh transform, add config invalidation

- Global shear offset applied as post-slicing layer print_z adjustment
  instead of mesh transform (which was absorbed by min_z normalization
  or shifted mesh out of slice range)
- Register all belt transform options in Print::invalidate_state_by_config_options
  to trigger posSlice re-slicing (the fallback only invalidated Print steps,
  not PrintObject steps — belt changes had no effect without manual re-slice)
- Belt gcode remap options added to steps_gcode (gcode-export only)
- Skip empty-first-layer check for belt objects with global Z offset

WIP: split instances for global shear, relative Z offsets, debug logging

- PrintApply: when belt global mode active, prevent instance grouping by
  adding unique Z perturbation to trafo — each copy becomes its own
  PrintObject with independent layers
- PrintObjectSlice: compute global Z offset relative to minimum Y shift
  across all PrintObjects (lowest-Y object stays at Z=0)
- Debug logging (warning level) for belt global shift values and offsets

Known issues:
- Cached posSlice results cause stale offsets when mixing copies with
  individually-added objects — need to compute min baseline outside slice()
- Supports still generate to Z=0 instead of object's global Z offset

Fix global shear for copied objects: disable shared-object layer optimization

When belt global Z shear is active, each object needs unique layer Z
values based on its bed position. The shared-object optimization was
causing copies to reuse the source object's layers (and its Z offset)
instead of computing their own position-based offset.

started work on getting supports to work properly

one step forward, one step back

this version didn't quite work.  Getting somewhere though

about to add UI controllable tests

added configuration options for supports

tweak CLAUDE.md to be more aggressive for my machine.  This commit should probably be pulled out before contributing upstream

still chasing down some bugs

moving objects between slices no longer results in improper Z-height because of caching

added more data to the debug logs

Z offset is getting more global again

still not quite there, I think there's a fundamental logic flaw?

hunting for bugs

finally have a functional fix

Add belt floor clipping to tree supports (organic and non-organic)

- Add belt floor polygon clipping to non-organic tree support
  (slim/strong/hybrid) in draw_circles() and terminate nodes at the
  belt surface instead of the horizontal build plate
- Add belt floor clipping to organic tree support pipeline with virtual
  belt raft layers for sub-floor branch generation, per-layer belt
  floor polygons in TreeModelVolumes, and post-generation layer trimming
- Fix pre-existing processing_last_mesh bug in TreeModelVolumes that
  prevented m_anti_overhang (support blockers) from ever being applied;
  skip empty first layer check for belt printers

Commits:

current approach: make a face surface to build supports to

closer!

supports now terminate on shear plane, now need to get shear plane to correct Z height

nearly there

chasing down logic issues still

committing for checkpoint, this still does not work

still got logic problems...

cull support clipping

stashing changes for now.  Going to focus on getting the global shear OFF support generation dialed first.

beginning per object shear calcs

Local shear transform is on correct Z offset now

local shear finally works now and needs more testing

global shear works now, needs thorough testing

debugging non-45 degree angles

debugging part 2

supports at all angles work now

remove debug logging

Add belt floor collision to non-organic tree support pipeline

- Integrate belt floor as a collision surface in TreeSupportData so
  branches route around the belt naturally, replacing the explicit
  termination checks in drop_nodes()
- Add belt extension layers below the object after draw_circles() to
  allow support geometry to extend to the diagonal belt surface instead
  of terminating at a horizontal first layer
- Fix coordinate overflow in belt floor polygons (scale_(1e4) exceeds
  int32), skip first-layer brim expansion for belt printers, and
  extend empty first layer check bypass to all belt modes

add debug logging, Z translate for tree supports

still not seeing any cutoff surface yet

adding debug options

attempt #2 at trees

if hit Z buildplate stop but don't set to_buildplate true

getting closer

tree support almost there, just need to get rid of the circles at the beginning

getting closer

belt / shear plane clip works, need to figure out the buidlplate plane issues

more logic, added debugging logs

supports now extend somewhat below Z=0 in global shear mode

fix bad alloc, add 10mm below build plate

fully works now

shear transform + prusa tree support generation works now.

pull out debug logging
2026-04-09 23:07:07 -05:00
harrierpigeon
98f4d34dcb Part 2.5: Add global shear transform, support clipping, and belt UI improvements
- Implement per-object global shear transform in PrintObject with
  layer Z-offset calculation, config invalidation, and fix for
  shared-object layer optimization breaking copied objects
- Clip support layers to the transformed belt floor plane and begin
  work on tree support adaptation for sheared coordinate space
- Improve belt UI: gray out inactive sub-options, add B keyboard
  shortcut for G-code viewer design-view toggle, fix mesh clipping
  through build plate after shear/scale transform

y' = y + z·cot(α),
  while x' = x and z' = z

getting closer to customizable variant

getting closer

X/Y/Z shear initial

clean up UI

add 1/sin(a) transform, idea taken from blackbelt cura plugin

Things work now (turns out I've been using the wrong set of  transforms)
2026-04-09 23:07:07 -05:00
harrierpigeon
501aff7e53 Part 2: Replace belt rotation w/ per-axis shear transforms and G-code axis remap
- Replace monolithic belt rotation transform with independent per-axis
    shear controls (mode/angle/source-axis for X, Y, Z) and G-code axis
    remapping, giving full flexibility to match any belt printer's
    coordinate system
  - Remove all rotation mode logic and intermediate type+axes dropdowns,
    simplifying the pipeline to pure shear matrices while preserving the
    default behavior (Y += Z*cot(45deg) with identity remap)
  - Clean up GCodeWriter, GCodeProcessor, and GCodeViewer for the new
    shear-only model; expose 12 new settings in printer UI via
    Tab.cpp/Preset.cpp

Implement belt printer tilted slicing

Implement the core belt slicing pipeline that makes the slicer
tilt-aware:

Step 1: GCodeWriter::to_machine_coords() - R(+alpha, X) rotation
  from slicing frame to machine frame
Step 2: PrintObject - belt-rotated object height calculation
  (y*sin(a) + z*cos(a)) for correct layer count
Step 3: PrintObjectSlice - apply R(-alpha, X) rotation trafo so
  horizontal slice planes correspond to belt-parallel planes,
  with Z-shift computed from model volumes
Step 4: GCodeProcessor - machine-frame preview (no transform needed)
Step 5: 3DBed - rotate bed visualization about X by belt angle

Fix: belt surface IS the build plate, no mesh rotation

Currently still slicing perpendicular to the belt normal.  Need to figure out why.

Fix G-code Z sign: use R(-alpha, X) so Z+ is away from belt

The previous R(+alpha, X) transform produced negative Z values
(-y*sin(a) term dominated). Changed to R(-alpha, X) which gives
machine_z = y*sin(a) + z*cos(a), always positive for points
above the belt surface. Z increases with each layer as expected.

reverting and changing slice methodology

Add pink slicing direction arrow from origin

Shows the effective slicing direction (gantry normal) as a pink
arrow from the origin. Shorter and wider than the gravity arrow.
Direction: R(+alpha, X) * Z = (0, -sin(a), cos(a)), which is
the layer stacking direction in the original mesh frame.

Fix slicing arrow visibility and add raw G-code toggle

- Disable depth test for pink slicing arrow so it renders on top of
  the tilted bed geometry (was being occluded)
- Remove unnecessary 5mm Z-offset from arrow position
- Add m_belt_show_raw toggle to GCodeViewer
- Add "Show raw G-code (slicing frame)" checkbox in legend when
  belt mode is active

Implement to_machine_coords inverse rotation for belt printer G-code

The slicing pipeline rotates the mesh by R(-alpha, X) and shifts Z to
start at 0. The G-code output now undoes this transform via
to_machine_coords: R(+alpha, X) * T(0,0,+z_shift), recovering the
original machine-frame coordinates where Y is horizontal and Z is
vertical.

Changes:
- GCodeWriter: implement to_machine_coords with inverse rotation + Z-shift
- GCodeWriter: add belt_z_shift member and setter/getter
- GCode.cpp: compute Z-shift from print objects (same logic as
  PrintObjectSlice) and pass to writer; write z_shift to G-code header
- GCodeProcessor: parse belt_z_shift from G-code header
- GCodeViewer: store belt_z_shift from processor result

Wire raw G-code toggle to apply slicing-frame view transform

When "Show raw G-code (slicing frame)" is checked in the preview
legend, the view matrix is modified to apply R(-alpha, X) * T(0,0,-z_shift)
to the toolpath rendering. This shows the G-code as it was during
slicing: rotated part with horizontal layers.

Default (unchecked): machine-frame view — upright part with tilted layers.

Remove belt printer placeholder comment from GCodeProcessor

The preview now correctly displays machine-frame G-code with the
optional raw view toggle. No transform is needed in the processor.
2026-04-09 23:07:06 -05:00
harrierpigeon
c808653565 Add belt printer transform pipeline: slicing rotation, G-code coords, preview
- Implement core belt slicing pipeline: R(-alpha, X) mesh rotation in PrintObjectSlice with corrected object height calculation for proper layer count
Add to_machine_coords() in GCodeWriter to convert slicing-frame coordinates back to machine-frame, propagated through GCode,
GCodeProcessor, and GCodeViewer
Add belt-mode UI: tilted bed visualization, slicing-direction arrow, and raw G-code toggle to switch between machine-frame and slicing-frame views

This is a combination of 6 commits.

checkpoint 1: initial MVP.  Slicing functions, but rotates instead of skews are happening and a lot of other stuff too

getting somewhere, getting to the point where I need to figure out how to verify this stuff

this appears to be a dead end.

getting somewhere I think maybe

I'm pretty sure we've completely lost the plot at this point and need to restart this process...

remove slice logic in preparation for new, more invasive plan
2026-04-09 23:07:06 -05:00
harrierpigeon
a7441c7f48 stage in changes from off-plate-gravity and remove stuff I didn't need 2026-04-09 23:07:06 -05:00
Anson Liu
2033e60052 Auto hide/show the ironing angle settings if the selected ironing pattern does not use the user specified angles (#11451)
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
2026-04-09 19:23:09 -03:00
Eldenroot
984178ac29 Add fallback when color was not specified (crash fix) (#13002) 2026-04-08 17:21:22 -03:00
yw4z
a9741b5274 Improve readability of "Only one wall on.." parameters (#13121) 2026-04-08 17:18:46 -03:00
Miki
71a84def1a Fix single-instance IPC by preserving "OrcaSlicer" suffix in Win32 title (#13017) 2026-04-08 17:15:43 -03:00
Ian Bassi
d715dfc966 Wiki link fix and update (#13152) 2026-04-08 15:06:28 -03:00
goofoo
afc3756843 fix+feat: Snapmaker U1 — 5 bug fixes and 0.6mm / mixed-nozzle profiles (#12244 #12390 #12652 #12073 #12797 #11424) (#12824) 2026-04-08 12:08:35 +08:00
Danielle Wheeler
1b2ff12868 Add Flashforge Artemis Printer Profile (#11902)
* add Artemis configuration files

* updated config files

* undo testing on a different nozzle

* matched settings to FlashPrint5

* lowered nozzle temperature

* renamed filed to match Flashforge.json file

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-04-08 11:32:21 +08:00
Ian Bassi
f685891b6e Fix: Wiki + Wall loop direction desc (#13143)
* Combine brims wiki fix

* Typo fix
2026-04-07 16:06:20 -03:00
Rodrigo Faselli
4d1efad5e9 Inverse print direction for holes (#12669)
* Remove "auto" wall direction

* hole direction reverse

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-Authored-By: discip <53649486+discip@users.noreply.github.com>

* Update description

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>

* Improve description

* XNOR logic

* Classic wall generator XNOR

* thin wall holes arachne

* thin wall holes classic

* better handling of  thin wall holes arachne

Co-Authored-By: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>

* Invert print order for thin wall holes

* Reverse path order for thin wall holes under condition

* avoid reverse

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-Authored-By: Ian Bassi <ian.bassi@outlook.com>

---------

Co-authored-by: vovodroid <vovodroid@users.noreply.github.com>
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-authored-by: discip <53649486+discip@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-04-07 23:46:39 +08:00
Vovodroid
e1d6cb1764 Remove "auto" wall direction option (#6193)
Remove "auto" wall direction
2026-04-07 22:33:32 +08:00
Rodrigo Faselli
6975b5d84c 💥Fix crash - inconsistent draft shield layer height (#12937)
* Fix crash-inconsistent draft shield

* Skip empty skirt G-code and fix skirt_done handling

Track whether a skirt was actually generated for the current print Z and avoid appending empty skirt G-code. Only pop m_skirt_done when a skirt was emitted to prevent corrupting skirt state across multiple instances per layer. Also use a temporary string (moved into the main gcode) to detect emptiness before updating state. Preserves existing first-layer clearing behavior.
2026-04-07 22:25:28 +08:00
Rodrigo Faselli
208ebfc703 Combine brims option (Prusa style brims) (#12343)
* Union ex brims

Revert "Union ex brims"

This reverts commit bbc9a39faf318dc2df093eb2bdcebf19a4162fe9.

Update Brim.cpp

* dont repeat paths

* Update Brim.cpp

* multimaterial brim independiente

* Normal brim if is by object

* fix print order

* cleaning 1

* cleaning 2

* Normal brim if multimaterial on first layer

* fix artifact

* combine_brim optional

refactoring

* refactoring gcode.cpp

* refactoring brim.cpp

Update Brim.cpp

* Remove multimaterial first-layer check for brims

Stop detecting extruders used on the first layer and remove the is_multimaterial_first_layer guard. Simplify can_combine_brims to only consider combine_brims and whether printing is ByObject, allowing brims to be combined across extruders unless printing by object or combine_brims is disabled. Cleans up unused code and simplifies brim-generation conditions.

* Remove material specification from unified brim comment

* Update PrintConfig.cpp
2026-04-07 22:24:46 +08:00
Rodrigo Faselli
9478af93e4 💥Fix Crash with painted Line in some corrupted models (#12806)
Safeguard EdgeGrid.hpp
2026-04-07 22:22:43 +08:00
Vovodroid
9282d2de1d Fix arc fitting time progress with firmware retraction. (#12888) 2026-04-07 22:20:33 +08:00
Rodrigo Faselli
d27889eb0f Fix fuzzy skin regresion classic wall generator (#12920)
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
2026-04-06 15:29:23 -03:00
Eldenroot
7bec6c2d6b unix: Add model/step to the list of supported mime-types (#13000)
Cherry picked:

64d360523d (diff-cc4863f0a9f2b1f46d3b0e04611772075d67ba61b6bdcfdc3a746b265668f8f4)
2026-04-06 15:51:52 +03:00
Sabriel-Koh
b79d3e1701 Fix: generic filaments not showing on list (#13037) 2026-04-06 14:27:49 +08:00
Rodrigo Faselli
7d21cf78c7 💥Fix crash when return from assembly mode linux (#13091)
* Fix return from assembly linux

* Tie deferred callback to canvas lifetime and add shutdown guards

Use m_canvas->CallAfter instead of wxGetApp().CallAfter to ensure the callback is only executed if the canvas is still alive.
Add early returns if wxGetApp().is_closing() is true before accessing plater or the 3D canvas, reducing the risk of use-after-free during application shutdown.
Addresses feedback regarding potential UI teardown race conditions.

* copilot suggestion

* Use local reference to wxGetApp() in Return button callback

Replace multiple calls to wxGetApp() with a single local reference
to improve readability and avoid redundant function calls.
2026-04-06 14:06:48 +08:00
Kevin Lynagh
5ba71e1198 Allow printing even if nozzle info isn't reported by firmware. (#12814)
* Don't assume 0.4mm nozzle; format as "unknown" if not defined.

* Skip nozzle diameter and hardness checks if nozzle info unknown.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-04-06 12:40:36 +08:00
Derrick
5308fb5961 Add fallback for Qidi series ID matching (#13065)
# Description

The Qidi Max 4 and Q2 don't report what they are via /server/info like
the other Qidi printers apparently do. This means that filament matching
is a fool's erand because you'll never actually match anything. this
adds a fallback where we just use the configured machine type. I'm not
sure why we wouldn't just do that all the time, but I wanted to change
as little as possible.

Here's the entirety of the `/server/info` output from a Qidi Max 4:
```
{
  "result": {
    "klippy_connected": true,
    "klippy_state": "ready",
    "components": [
      "secrets",
      "template",
      "klippy_connection",
      "jsonrpc",
      "internal_transport",
      "application",
      "websockets",
      "database",
      "dbus_manager",
      "file_manager",
      "authorization",
      "klippy_apis",
      "shell_command",
      "machine",
      "data_store",
      "proc_stats",
      "job_state",
      "job_queue",
      "history",
      "http_client",
      "announcements",
      "webcam",
      "extensions",
      "octoprint_compat",
      "timelapse",
      "frp_manager",
      "mqtt"
    ],
    "failed_components": [],
    "registered_directories": [
      "config",
      "logs",
      "gcodes",
      "timelapse",
      "timelapse_frames",
      "config_examples",
      "docs"
    ],
    "warnings": [],
    "websocket_count": 3,
    "moonraker_version": "?",
    "missing_klippy_requirements": [],
    "api_version": [
      1,
      4,
      0
    ],
    "api_version_string": "1.4.0"
  }
}
```

There's no machine name or hostname. This is also what the response
looks like from a Q2, including the exact same API version numbers, so
we cannot match on that either.
2026-04-06 11:44:03 +08:00
Rodrigo Faselli
05e397f98d Fix save custom machine profiles with different extruder count (#13035)
* fix save profiles

* clean 1

* copilot suggestions
2026-04-06 10:01:58 +08:00
Rodrigo Faselli
cfc2e9b62a Fix "Access Violation" (#12704) (#12856)
Co-authored-by: Kiss Lorand <50251547+kisslorand@users.noreply.github.com>
2026-04-05 15:10:09 -03:00
Rodrigo Faselli
aa51d1965f Don't steal focus from text inputs on mouse (#12834)
In GLCanvas3D::on_mouse, avoid calling SetFocus when the currently focused window is a text input control (wxTextCtrl, wxComboBox or wxSpinCtrl). This prevents deselection bugs when the mouse leaves the window while a text control is focused. Also commented out explicit wx text-control includes near the top of the file.

Only TextCtrl needed

cleaning

Removed unused wxWidgets header includes.

Update GLCanvas3D.cpp

Co-authored-by: yw4z <yw4z@outlook.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-04-05 13:53:41 +03:00
Kiss Lorand
362ddec743 Fix overhang reverse threshold being ignored (#13061) 2026-04-04 16:56:42 -03:00
TheLegendTubaGuy
6682f9a94c Merge branch 'main' into fix_max_4_sync 2026-04-04 03:02:48 -05:00
Eldenroot
d7dbe6a0ed UX: Convert 'Change type' to submenu with checkmarks (#12205)
* UX: Convert 'Change type' to submenu with checkmarks

* Update GUI_ObjectList.cpp

* Update GUI_ObjectList.hpp

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-04-04 04:31:26 +03:00
TheLegendTubaGuy
e0e714d22a Add fallback for Max 4 series ID matching
The Qidi Max 4 doesn't report that it's a Qidi Max 4 via /server/info
like the other Qidi printers apparently do.  This means that filament
matching is a fool's erand because you'll never actually match anything.
this adds a fallback where we just use the configured machine type.  I'm
not sure why we wouldn't just do that all the time, but I wanted to
change as little as possible.
2026-04-01 03:07:24 -05:00
SoftFever
c948d87102 Fix flush_multiplier type mismatch: use ConfigOptionFloats instead of ConfigOptionFloat (#13062) 2026-04-01 14:43:12 +08:00
Eyal Levin
44faf142f9 Fix: generic locale fallback on all platforms when language is unavai… (#12948)
Fix: generic locale fallback on all platforms when language is unavailable

  Move the locale fallback chain out of the #ifdef __linux__ block so it
  applies on macOS and Windows too. Add a base-language fallback step that
  strips the region code (e.g. en_IL -> en) before trying the full
  fallback chain (current locale, system, best, en_US, en_UK).

  Previously, if wxLocale::IsAvailable() failed on non-Linux, the app
  would show an error and exit. Now it gracefully falls back to a working
  locale.

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-03-30 19:26:00 +08:00
Noisyfox
239253ecb1 Fix title bar resize grabber on Windows (#13020)
Make sure the title control passes all mouse events to its parent
2026-03-30 19:18:56 +08:00
SoftFever
a475e35730 Fix non-ASCII path corruption on Windows using from_path() helper (#13036) 2026-03-30 14:51:45 +08:00
SoftFever
b9952b39ad Fix slice/print panel background to use theme-transformed color 2026-03-30 12:29:14 +08:00
SoftFever
094dfc14bd Fix missing commas in vendor string arrays causing silent concatenation 2026-03-30 12:29:14 +08:00
SoftFever
d62aa42e61 Fix macOS WebView script-handler cleanup after wxWidgets 3.3 upgrade
Commit ed88cbe removed `new WebViewWebKit` on macOS because wx 3.3
dropped the no-arg wxWebViewWebKit constructor, falling through to
wxWebView::New(). That bypassed the WebViewWebKit destructor that calls
RemoveScriptMessageHandler("wx"), reintroducing the WebKit teardown bug
the subclass was added to fix.

Restore the macOS-specific subclass path by adding a constructor that
forwards to the wx 3.3 wxWebViewConfiguration-based ctor.
2026-03-30 11:53:48 +08:00
Mitchell Mashburn
c036ce059a Add re:3D printer profiles (#12935)
# Description

* Add re:3D printer profiles.

# Screenshots/Recordings/Graphs

<img width="404" height="275" alt="image" src="https://github.com/user-attachments/assets/b7a747a8-4d1a-440f-a214-4a98619e6723" />


## Tests

* Tested build on Linux Ubuntu.
* Ran profile validation script:

<img width="439" height="74" alt="image" src="https://github.com/user-attachments/assets/ad10e0a0-de9b-45c6-a40e-6cacb6e7b779" />
2026-03-30 10:36:28 +08:00
SoftFever
7d7f26ed69 fix a bug that switching from dark mode to light mode didn't work on Windows 2026-03-29 23:51:17 +08:00
SoftFever
eefdabcd98 Fix maximized window not filling desktop after wxWidgets 3.3.2 upgrade
wxWidgets 3.3.2 changed MSWGetStyle to add WS_CAPTION when
wxMINIMIZE_BOX/wxMAXIMIZE_BOX/wxCLOSE_BOX is set. This caused
DefWindowProc to subtract the caption height in WM_NCCALCSIZE for
maximized windows, shrinking the client area and creating a gap
above the taskbar.

Fix by handling WM_NCCALCSIZE for the maximized case explicitly
(strip only border overshoot, not caption) and removing the now
unnecessary wxEVT_MAXIMIZE workaround.
2026-03-29 01:08:06 +08:00
SoftFever
c06a0223a7 Fix 3D canvas blank area during window resize after wxWidgets 3.3.2 upgrade 2026-03-28 15:46:34 +08:00
SoftFever
779a36bf8b fix a regresion that the "search in preset" popup dialog will dismiss itself when move the cursor out of the dialog.
The regression is casued by 382cf57166 ("Fix hotkeys blocked in Prepare view when notification is shown")
2026-03-28 13:04:20 +08:00
SoftFever
bf397a0632 fix an issue that white boarder is visible for context/file menu on Windows when dark mode is enabled 2026-03-28 00:54:59 +08:00
SoftFever
c8a53a219a fix split button separator color in light mode on macOS 2026-03-27 17:23:44 +08:00
SoftFever
88eb2ab8df reapply wxALIGN_CENTER_VERTICAL 2026-03-27 14:53:56 +08:00
SoftFever
c443129f34 fix build errors on latest xcode 2026-03-27 14:32:40 +08:00
SoftFever
b6184a540e reduce the sidebar's width a bit 2026-03-27 00:27:39 +08:00