Commit Graph
18849 Commits
Author SHA1 Message Date
ExPikaPaka 944f01c68a Merge branch 'feature/texture_displacement' of https://github.com/OrcaSlicer/OrcaSlicer into feature/texture_displacement 2026-09-23 14:08:47 +02:00
ExPikaPaka b3216b7f6a Wrap the budget warning, count triangles in thousands
Unwrapped, it ran past the edge of the panel and pulled the layout with
it. Counts under a million now read in thousands, so a 119 k budget is
no longer shown as 0.1 M.
2026-09-23 13:22:57 +02:00
ExPikaPaka 9a2eadf9cc Rewrite the texture displacement tooltips
They described the implementation, and a few no longer matched the code.
Each now says what the control does and in what units; five controls that
had no tooltip have one. The catalogs need regenerating.
2026-09-23 13:16:56 +02:00
ExPikaPaka 1b029ff8fa Simplify flat faces even when a bake fits its budget
Nothing removed the even mesh over a texture's flat parts unless the
budget was lowered until simplification had to run. Collapses stay under
a thirty-second of the resolution: on the test map 387584 -> 369876
triangles, with the print unchanged (0.02% of the extrusion).

An earlier attempt was reverted for a 21% heavier result. That was the
colour despeckle switching itself off, not the collapsing: it keyed off
the face parent map, which any collapse empties.
2026-09-23 12:19:58 +02:00
ExPikaPaka 0a543644ef Give each bake its own budget, and warn when it is short
Relief preserved from an earlier bake is counted on top of the budget
instead of eating into it: baking a second area went from ~214 k
triangles to the ~1000 k it was given.

When the resolution needs more triangles than the budget allows, it is
said before the bake under Resolution and again afterwards.
2026-09-23 10:26:24 +02:00
ExPikaPaka 7fd12ed1ee Block undo and redo while a background job runs
A job is queued against the model as it stands, so undoing underneath it
left the bake landing on geometry it was never computed for.
2026-09-23 09:51:17 +02:00
ExPikaPaka 9327e7770b Rename the fast preview to the shaded preview
Its shader files, the name they are registered under, its members and
the panel text now match what it does: shading only, no geometry.
2026-09-23 09:51:08 +02:00
ExPikaPaka 6e88ad7f52 Visit seam candidates as the search finds them
Collecting every candidate within the radius into a vector cost more
than the search itself. Same order, so the seams are unchanged;
align_seam_points ~19.6 s at 0.1 mm / 2000k, was ~21.
2026-09-23 02:04:49 +02:00
ExPikaPaka 3023ca0d38 Run a layer's regions in parallel where they are independent
detect_surfaces_type, process_external_surfaces and the vertical shells
each waited on their own heaviest layer in turn. The LOTR map plate
slices in ~10.5 min at 0.1 mm / 2000k, was ~11.5; ~87 s at normal
settings, was ~97.
2026-09-22 22:14:39 +02:00
ExPikaPaka e46eecc716 Move polygons instead of copying them on move
MultiPoint had no rvalue constructor, so the derived move constructors
bound to the const reference and copied; append reserved exactly, so
collecting pieces one by one was quadratic. Colour segmentation ~3 s at
0.1 mm / 2000k, was ~40, and ordinary prints gain too.
2026-09-22 19:19:54 +02:00
ExPikaPaka d3485e8b63 Project painted faces onto the shell layers per tile
Only the slices within the deepest shell offset decide the result, so
the work is done per tile of the face. Top and bottom segmentation
~130 s at 0.1 mm / 2000k, was ~180.
2026-09-22 19:19:54 +02:00
ExPikaPaka 5baefd8a4e Tile the booleans on layers of many pieces
ClipperLib slows down with the number of edges on a scan line, and a
layer cut through a fine relief has tens of thousands of pieces.
detect_surfaces_type ~50 s at 0.1 mm / 2000k, was ~145.
2026-09-22 18:06:54 +02:00
ExPikaPaka b3963b2a49 Merge colour and top/bottom regions per island
The merge took anything from 3 to 38 minutes at 0.1 mm / 2000k, now
~2.5. Every region is grouped with the islands it overlaps, so the
result is the same.
2026-09-22 16:43:53 +02:00
ExPikaPaka cfde702d09 Slice fine texture relief without stalling
A colour texture baked at 0.1 mm / 2000k made the top layers thousands
of islands and slicing never finished. Colour segmentation runs per
island, the merge subtracts piece by piece, the support check tests only
nearby islands, and the travel ordering finds crossings through a grid.
2026-09-22 13:06:44 +02:00
SoftFever 211dd7daaa Merge branch 'main' into feature/texture_displacement 2026-09-22 14:46:36 +08:00
Lam Wei Lun 423e7b1dbd Remove duplicated speed dial menu on macOS 2026-09-22 14:16:48 +08:00
Lam Wei Lun 5caa3372bc Remove ellipses and update translations 2026-09-22 12:39:53 +08:00
Kris Austin 824b216f18 feat(gui): assignable keyboard shortcuts (#15706) 2026-09-21 17:36:04 -03:00
Ian Bassi bfe458507b Add X-Ray view mode to 3D viewport (#15770) 2026-09-21 14:23:32 -03:00
ExPikaPaka 303efacec0 Generate walls and split solid infill in parallel
Same output, ~2.2 min for the LOTR map plate, was ~2.6.
2026-09-21 16:40:22 +02:00
ExPikaPaka ae7bf43fde Run colour segmentation and vertical shells in parallel
Same output, ~2.6 min for the LOTR map plate, was ~2.9.
2026-09-21 15:22:36 +02:00
ExPikaPaka 8f853c0e22 Faster slicing of colour-painted layers, texture panel tools row
A layer split into ~1000 colour fragments (a colour texture baked over a
large top face) made several per-fragment loops redo whole-layer ClipperLib
work, so slicing took ~33 min; it now takes ~3 min with the same output.

- make_fills: clip the layer's no-overlap area to each expolygon's box
  before intersecting
- discover_vertical_shells: small-piece filter compares only against the
  nearby part of the layer
- bridge_over_infill: whole-layer union/diff/intersections restricted to the
  candidate's neighbourhood; fill boundary expanded once per spacing; anchor
  tree built only from lines crossing the scan range; bbox pre-check in the
  collision test; limiting outline taken directly instead of through
  expand(..., 0.3 * flow.spacing()), which offsets by 0.135 scaled units
  (flow.spacing() is in mm) and only cost a whole-layer pass per candidate
- Bake job: include GUI.hpp for show_error()
- Texture panel: select/erase whole model next to the paint tools, brush
  size slider back on the same row
2026-09-21 14:55:39 +02:00
HanifKoh 8b63628cf9 Restore Plugin HTML After a WebKit Reload (#15737)
Plugin dialog content is injected with SetPage, so on the WebKit backends a
reload (context menu, keyboard shortcut or location.reload()) re-fetches the
SetPage base URL instead of the injected document, and the plugin UI is gone
for good: load_plugin_content() returned early once m_content_loaded was set.

Re-inject the plugin HTML when a main-frame load after the initial swap is
neither that swap nor a page the plugin linked to. m_own_page_load marks the
load our own SetPage caused, and the URL test recognises the reload: the
injected document and the directory a reload re-fetches both report the base
URL, so a load of any other URL is left alone. The test ignores a fragment the
page navigated to, and undoes the escaping the web view applies to what the
resources path holds.

A load reaching the base URL is not enough on its own, because WebKitGTK reports
a navigation that never committed against the document that stayed and then
finishes that document again: a link to a missing file therefore arrives as a
load of the base URL and reads exactly like a reload. So the re-injection also
requires a navigation to the base URL to have committed, which a reload always
does and a failure never does.

A bootstrap page that cannot be loaded is still not recovered from: WebKitGTK
substitutes a stock error page for it, and that load supersedes the swap
whichever way the swap is ordered around it. The file ships, so this is a
broken-install path; nothing here makes it worse than it already was.

No separate MSW path is needed: wxWebViewEdge ignores the SetPage base URL, so
its documents report about:blank and the test never matches there, and WebView2
reloads NavigateToString content from its own history entry anyway.
2026-09-21 17:09:05 +08:00
ExPikaPaka 7aef3d1215 Merge remote-tracking branch 'origin/feature/texture_displacement' into feature/texture_displacement
# Conflicts:
#	src/libslic3r/TextureDisplacement.cpp
2026-09-21 09:00:18 +02:00
ExPikaPaka cef6527f9d Texture displacement: per-layer bake, UV pane redesign, unwrap and layer view fixes
- Bake: each layer is sampled only on its own painted area; analytic
  projections used to stack every layer over every painted region, so the
  top layer's texture showed on all of them (colour sampler too)
- Auto resolution follows the texture's texel size and sharpness again
- Unwrap: charts cut by each face's own normal (a cube gives 6 islands, not
  12 triangles); non-disk charts (tubes, closed shells) are split until they
  flatten; connected nets test real triangle overlap, grow from the largest
  chart and are packed side by side
- UV edits are stored per unwrapped copy, so dragging a seam vertex no
  longer moves its copies in neighbouring islands
- UV pane: tool strip with unwrap settings moved in from the panel, sharp
  HiDPI icons, clearer island/edge/selection drawing with hover, texture
  picker from the thumbnail, texture no longer lost on reopen (GL state
  from the 3D view, background upload retries)
- Panel: whole-model select/erase as icons in the tools row; inactive
  layers' paint shown muted; colour textures shown in colour in the picker
- Built-in displacement texture library
- Tests for unwrap segmentation, connected nets, UV edits and per-layer
  sampling
2026-09-21 08:59:26 +02:00
Grant Harkness a5d3aaefd3 Creality K1-family CFS support (K1 SE) — follow-up to #13752 (#14089) 2026-09-21 11:37:50 +08:00
Matias Alejandro Yocca abf76490e4 feature: Add granular print time placeholders for days, hours, minutes, and seconds (#13063) 2026-09-21 10:40:08 +08:00
Drew WingfieldandSoftFever 6e4be42a04 UltiMaker S5 Profile + Local API Support (#14062)
* Add Ultimaker S5 Profile - WIP

* Add Ultimaker physical printer base

* Ultimaker API WIP for base update.

* Fix undefined reference error.

* Add UMS5 profile, add placeholders for testAuth stuff.

* Fix non-const func definitions, make func names align with style guide.

* Localization stuff? IDK if this does anything or is required.

* Add cover image

* Auth code cleanup, add UI button for auth cred generation, implement various auth checks and tests.

* Fix auth stuff

* Clean up code

* Get upload code sort-of working, fix typo

* Update printer settings and start/end gcodes

* Add makeGriffinCompatible preprocessor script to prevent machine crash, update machine profile.

* Fix buildplate size, fix time missing bug, add S5 buildplate model

* Correct capitalization to UltiMaker

* Fix display bug, fix capitalization bug

* Implement credential generation button and logic

* Fix generate auth creds button, add todos, fix capitalization.

* Actually fix generate auth credentials.

* Fix generate auth creds message.

* Update UM S5 machine limits

* Revert accidental commit.

* Fix postprocessor, clean up code.

* Update presets for multi-extruder printing.

* Add Single Extruder and Fast profiles.

* Code cleanup

* Register and validate the UltiMaker S5 presets

* Show the Generate API Key button only for UltiMaker print hosts

The PR added it to the Physical Printer dialog for every host type, where pressing it runs an ordinary connection test and reports "API Key created". Gate it on the selected host type instead.

* Drop unused lambda captures in the UltiMaker host code

clang promotes -Wunused-lambda-capture to an error under the project's -Werror, so the file failed to build on macOS; the five callbacks do not touch this.

* Fix the Windows build of the UltiMaker print host

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-09-21 01:00:55 +08:00
Kris Austin b4b4438a47 fix: custom G-code keyword check uses the wrong list and skips the editor (#14908) 2026-09-20 10:24:55 -03:00
Rodrigo Faselli d650c395ff Preserve MMU paint in outline render (#15776) 2026-09-20 09:25:36 -03:00
Gabriel Monteiro f114ef7cc9 fix(gui): restore zero default top margin for static boxes (#15775) 2026-09-19 20:38:19 +03:00
Kiss Lorand caa15491c3 Fix duplicate timelapse G-code on i3 printers (#15734) 2026-09-19 13:19:54 -03:00
SoftFever c168d0c8db Stop estimating a prime tower for a single used filament (#15760)
# Description

A plate using one filament no longer reserves or draws a prime tower in
the plater just because multiple filament slots are configured. The
shared footprint estimate gated "no tower" on the purge volume being
zero, but on non-Bambu printers with the shipped defaults that volume
comes from the SEMM flush matrix, which reads every configured slot and
stays nonzero even when only one filament is used — so the preview
showed a tower the print could never contain. The estimate now decides
from the filament count alone, with wrapping detection and smooth
timelapse staying the only reasons a single-filament plate keeps a
tower, matching `Print::has_wipe_tower()`. The gate also moved above the
flush-volume scan so the lone-filament path no longer pays for it.

No change to slicing output — toolpath generation already omitted the
tower for a single used filament; this removes the phantom preview,
placement reservation, and validation footprint.

# Screenshots/Recordings/Graphs
Before the fix:


https://github.com/user-attachments/assets/c5b0ea61-127d-408e-bafe-f1f76c58b996

After the fix:


https://github.com/user-attachments/assets/ac6632b3-5d44-4013-aca3-73f6cfd1139c



## Tests

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> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->

Added a shipped-defaults single-filament case to
`tests/libslic3r/test_wipe_tower_estimate.cpp`: it estimates a 5.04
mm-deep tower before the fix and zero depth after. `[WipeTowerEstimate]`
and the fff_print `[WipeTower]` suites pass.

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2026-09-19 12:46:00 +08:00
Kris Austin 49c811ceb6 fix: H2D extruder sync does nothing on the Motion ability page (#14931) 2026-09-18 20:54:43 -03:00
Kris AustinandRodrigo Faselli 213c6569ab cut the GPU load of moving the mouse over the 3D viewport (#15674)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-09-18 20:19:37 -03:00
Kris Austin e0410db22e fix: hide the CAD gizmos unless the experimental CAD feature is enabled (#15762) 2026-09-18 18:38:55 -03:00
packerlschupfer f9e9cff53a calib: defensive guards in find_optimal_PA_speed (fix CLI pa-tower SIGSEGV) (#14414) 2026-09-18 14:26:14 -03:00
Ian Bassi 8a17df4a89 Fix some overhang detection (#15694) 2026-09-18 14:23:38 -03:00
SoftFever 60ebbf7daa Stop estimating a prime tower for a single used filament
The no-tower case was gated on there being no purge volume, but the SEMM flush matrix reads every configured slot and is nonzero even when only one filament is used, so the plater preview drew a tower the print would never contain.
2026-09-19 00:38:22 +08:00
Kiss Lorandandyw4z e573fc4680 Align Publish 3MF dialog styling and fix tab-switch flicker (#15695)
* Fix Publish 3MF dialog styling

Use Orca's shared checkbox widget in the Publish 3MF dialog. Keep checkbox labels clickable, preserve toggle event propagation and disabled-row state, and use Windows-only double buffering on the tab page hosts to reduce flicker during page switches.

Also align the dialog's guide-link color with existing Orca dialogs.

* Fix Publish 3MF dialog styling

Use Orca's shared checkbox widget in the Publish 3MF dialog. Keep checkbox labels clickable, preserve toggle event propagation and disabled-row state, and use Windows-only double buffering on the tab page hosts to reduce flicker during page switches.

Also align the dialog's guide-link color with existing Orca dialogs.

* match font size and left margins

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-09-18 19:25:53 +03:00
yw4zandNoisyfox c5f9257878 Compact bbl nozzle UI (#15083)
* init

* drop usage of StaticGroup for ExtruderGroup

* completely remove StaticGroup from project

* fix alignment of "Not installed" text

* fix crash on linux while clicking edit button

* Fix background color on macOS

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-09-18 23:43:42 +08:00
SoftFever 3f001489bf Speed Dial Enhancements (#15562) 2026-09-18 23:21:19 +08:00
Kris Austin 7472b87b67 build: fix the macro redefinition that fails clang Debug builds (#15759)
libslic3r_version.h defines ORCA_CHECK_GCODE_PLACEHOLDERS from the CMake
option, 0 by default, and GCode.hpp then forces it to 1 whenever NDEBUG
is undefined. Clang reports the second definition under
-Wmacro-redefined, which is on by default, so since -Werror (#15660)
every clang Debug build fails at the libslic3r files that include
GCode.hpp. Release and RelWithDebInfo define NDEBUG and never compile
the override, which is why no CI configuration sees it. The override
dates from #3861 and has warned in every Debug build since.

Undefine the macro before overriding it. Debug builds get the same
value the redefinition already produced, so nothing else changes.

Follow-up to #15749, refs #15748.
2026-09-18 11:56:44 -03:00
CliffordandClaude Opus 5 83e729d20e fix(build): drop two unused lambda captures that break non-Release clang builds (#15749)
fix(build): drop two unused lambda captures that break non-Release builds

Both handlers capture this and never use it. They sit inside
#if !BBL_RELEASE_TO_PUBLIC, which CMakeLists defines as $<CONFIG:Release>, so
the code compiles in Debug and RelWithDebInfo but not in Release. Clang warns
on an unused capture under -Wall, and since every warning became an error the
two captures fail any clang build that is not Release - an Xcode scheme on its
default Debug configuration, for instance. The CI matrix builds Release, where
the block does not exist, and GCC does not implement the warning at all, so
nothing in CI can see it.

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-18 11:42:31 -03:00
Ian Chua 080f27f602 fix: windows unsubscribed loaded plugin not allowed (#15751)
# Description

<!--
> Please provide a summary of the changes made in this PR. Include
details such as:
  > * What issue does this PR address or fix?
  > * What new features or enhancements does this PR introduce?
> * Are there any breaking changes or dependencies that need to be
considered?
-->
On windows, after installing and loading a plugin, if you try to
unsubscribe from a loaded plugin, and on refresh, it will be an orphaned
plugin.

# Screenshots/Recordings/Graphs

<!--
> Please attach relevant screenshots to showcase the UI changes.
> Please attach images that can help explain the changes.
-->
On unsubscribing from a loaded cloud plugin
<img width="1418" height="862" alt="image"
src="https://github.com/user-attachments/assets/9ba8353c-1645-4b21-86ff-2ed235f4d259"
/>

On plugin refresh
<img width="1418" height="862" alt="image"
src="https://github.com/user-attachments/assets/fd58c144-7970-4448-ba3b-e72e52980467"
/>

## Tests

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> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->

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2026-09-18 21:32:57 +08:00
SoftFever 533b68ed9f Fix colour textures loading upside down and crashes on damaged PNGs
Colour height maps now displace the same way up as grayscale ones. A
truncated or corrupt PNG in the texture folder or a project file now
loads as an empty texture instead of aborting the app, and a 16-bit
colour PNG is converted on load rather than displacing as noise.
2026-09-18 20:37:35 +08:00
Lam Wei Lun 4ea50a33e4 Testing macOS fixes 2026-09-18 19:07:03 +08:00
SoftFever b4aa57fe2c Merge branch 'main' into feature/texture_displacement 2026-09-18 18:58:44 +08:00
Ian Chua 23c77f15cf feat: add CI to generate OPC for OTA workflow (#15624)
# Description

Adds the CI half of the profile OTA pipeline: a push-triggered workflow
that
rebuilds a vendor's binary preset cache (`<vendor>.opc`) whenever its
profile
changes on `main` / `release/*`, and publishes it as a versioned release
asset
for OrcaCloud's OTA Manager to pick up.

### `.github/workflows/post_merge_profiles.yml` (new)

Push-triggered counterpart to `check_profiles.yml` (which only gates
PRs):

- Diffs the push to find which vendors under `resources/profiles/**`
changed.
- Reads the Orca version from `version.inc` and each vendor's 4-part
`version`
from `resources/profiles/<vendor>.json` (fails the run if it isn't
`A.B.C.D`).
- Downloads the prebuilt `generate_system_cache` from this repo's
`nightly-builds` release and builds one `<vendor>.opc` per changed
vendor.
- Packages each as
`<orca_ver>_<vendor>_<profile_version>_<UTCyyyymmddHHMM>.zip` (zip root
`<vendor>.opc`) — the asset-name contract OrcaCloud's release scanner
expects.
- Uploads them to a per-Orca-version release on the profiles repo via a
scoped
  GitHub App token.

It stops there: no changelog, no R2, no OTA webhook — a maintainer still
publishes from the OTA Manager. Job is guarded to
`OrcaSlicer/OrcaSlicer`;
workflow permissions are `contents: read` (the cross-repo write uses the
App
token only).

### `.github/workflows/build_orca.yml`

Two steps on the Linux leg: upload `generate_system_cache` as a CI
artifact,
and (on `main`) deploy it to the `nightly-builds` release as
`generate_system_cache_Linux_Ubuntu2404_nightly` so the workflow above
has a
tool to download. `.opc` is 64-bit little-endian and
platform-independent, so
only the Linux binary is shipped.

### `src/dev-utils/generate_system_cache.cpp`

New `-v` / `--vendor` option to generate the cache for a single vendor
(plus the
always-loaded Orca filament library) instead of all vendors, and an
error if the
named vendor produced no `.opc` (catches typos). Reuses
`PresetBundle::set_vendor_to_validate()` from #14217.

## Operational prerequisites

- Repo secrets `PROFILES_APP_ID` / `PROFILES_APP_PRIVATE_KEY` for a
GitHub App
  with `contents: write` on the target profiles repo.
- `env.PROFILES_OWNER` / `env.PROFILES_REPO` in
`post_merge_profiles.yml` must
  point at the production profiles repo OrcaCloud reads.
- `generate_system_cache_Linux_Ubuntu2404_nightly` only appears after
the first
post-merge nightly `build_orca` run; a profile-only push before then
fails at
  the download step.

## Screenshots/Recordings/Graphs

n/a — CI only.

## Tests

Exercised end-to-end in a staging environment: per-vendor `.opc` zips
published
in the expected `<orca_ver>_<vendor>_<profile_version>_<timestamp>.zip`
layout,
and `generate_system_cache -v <vendor>` confirmed to emit only that
vendor's
`.opc`.

[How to Download Pull Requests Artifacts for
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2026-09-18 18:53:26 +08:00
Ian Chua 00f78c18cf Merge branch 'main' into fix/windows-unsub-plugin 2026-09-18 18:51:50 +08:00