* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
* build: remove std::move that blocks copy elision
std::move wrapped around a temporary, or around a local being returned,
stops the compiler constructing it in place. Each edit is the fix clang
suggests, which is to delete the std::move call and keep its argument.
Three of the 39 sites save a move, the two return std::move(local) in
Print.cpp and TreeSupport.cpp:2749. The rest are equivalent either way
and match how the codebase already writes this elsewhere.
Clears 39 -Wpessimizing-move warnings.
* build: drop null checks on references and this
A reference cannot be bound to null and this cannot be null, so the
compiler folds these conditions to true and drops the guard. Seven are
if (&bitmap && bitmap.IsOk()), where IsOk() already does the work; two
test this directly. The guarded code runs either way, so removing the
dead operand changes nothing.
Clears 11 -Wundefined-bool-conversion warnings.