* Add orca-translations Claude skill and PO tool
Add a .claude skill that guides translation passes over the localization/i18n gettext catalogs. It covers the workflow: run gettext, settle new glossary terms, translate in batches, verify, and report.
Includes translation-rules.md, which condenses the placeholder, line-break and glossary rules plus the guidance on review notes.
Also adds scripts/po_tool.py (standard library only). It lists pending entries with glossary hints, validates and applies translations, adding '# AI Translated' and '# Needs human review' comments, and rewrites only the entries it changes. It can also check catalogs, look up existing translations, suggest glossary candidates and update the wiki glossary TSV.
* Let po_tool apply translations by entry id
pending now gives each entry a short id, so a translation file can name
entries by id instead of repeating the English msgid. apply accepts either.
A "review": "" item clears an earlier review note when overwriting an
entry, and check gives each msgfmt run its own temporary output file so
parallel checks do not collide.
* Fill all empty translations
Regenerate the template with run_gettext --full and translate every empty
entry in the 22 catalogs (7,089 entries) with the orca-translations skill,
following the localization glossary, including the new belt printer,
IDEX/IQEX and plugin terms. Every new entry is marked "# AI Translated";
122 also carry "# Needs human review" with what to check.
* Show entry ids in po_tool lookup and search translations
lookup now prints each entry's id, so an entry found there can be
rewritten with apply --overwrite without repeating the English, and
--msgstr searches the translations instead of the msgids, which finds
every entry that still uses a term being changed.
SKILL.md describes how to change an established term: check the
catalog's usage first, update the glossary cell, then rewrite only the
entries where the term has that meaning.
* Fix mistranslated terms and align catalogs with the glossary
Correct labels that the glossary had copied, and the entries that used
them:
- ca: Raft was rendered as the Brim term; it is now "Rai". Exhaust fan,
Monotonic line, Unretract, Slice, Lateral Honeycomb and PA Tower
labels fixed.
- cs: Lightning infill is "Blesk", not "Osvětlení" (illumination).
- sv: Retraction is "Retraktion", not "Reduktion"; Unretract,
Lagerhöjd, Delkylningsfläkt, Utsugsfläkt, Aligned Rectilinear and the
Preset label fixed.
- de: Brim is "Rand" and Skirt is "Umrandung", as most entries already
had them.
- lt: brim entries used the Skirt word "apvadas"; they now use "kraštas".
- es: Sparse infill is "relleno de baja densidad", the catalog majority.
- eu: nozzle wipe is "garbiketa", not purge.
- th: the project plate is "เพลต", distinct from the bed.
- uk: Quarter Cubic, Latin "PA" in PA Tower, and Belt purge tower.
- pl: Cross Hatch, Tri-hexagon, Volumetric speed and Raft labels.
- zh_TW: Brim stays "Brim", as the existing labels have it.
- tr: "Prime Tower" read "Prime Minister Tower".
- ko: the plugin "Capabilities" label read "performance".
- Build Volume labels fixed in tr, de, cs and eu.
All 242 rewritten entries are marked "# AI Translated".
* Make more UI text translatable and fix pluralization and context
Audit the sources for text that translators could not translate
correctly and fix it.
Mark text that reached users in English only: IDEX/IQEX role names,
plugin permission prompts and errors, 3MF/preset loading errors, G-code
placeholder parser errors, calibration and device messages, notification
texts, file dialog filters, and the config validation messages.
Replace sentences built from translated fragments, such as the prime
tower warnings, "left"/"right" nozzle names, and "Filament " + number,
with single msgids that have placeholders, so translators can reorder
and inflect them.
Use plural forms for texts with a count ("%1% mixed filaments",
"%d objects", "%1% triangles") instead of "(s)" and mismatched verbs.
Fix the swapped singular/plural pair in "The following presets inherit
this preset".
Add translation contexts where one English word has several meanings
(Subscribed/Local, Standard, Pause, View, Step, Model, Camera, Flow,
Filter, Others, Prepare, the Design tools). Show "Size" instead of
"Build Volume" in the Cut tool, which displays the object size.
Fix code that compared translated text with English (the Edit G-code
dialog group, the plugin registration failure check), and add the
bundled web pages' missing string-table entries. Use the single
character for degrees Celsius, say "G-code", and describe the head
filament map without internal jargon.
Install the libslic3r translate callback before the presets load, so
their load errors are translated, and list the 28 source files that had
marked strings but were never extracted into localization/i18n/list.txt.
* Suggest earlier translations and list fuzzy entries in po_tool pending
pending now attaches the closest earlier translation of a similar
English text (from obsolete or translated entries), so a reworded or
split string keeps its wording, and it lists fuzzy entries by default,
since users never see them. A fuzzy entry also carries its stale
translation as previous_translation.
* Fix wording of the non-boolean operands error
The logical operation error said "operators" where it means the
operands the operation was applied to.
* Translate the newly translatable strings in all languages
Regenerate the template after the translatability changes and fill every
new or changed entry in the 22 catalogs (about 12,800 entries): the
strings that became translatable, the plural forms, the entries split by
context, and the previously fuzzy singular entries that became plurals.
Every new entry is marked "# AI Translated", and about 360 also carry a
"# Needs human review" note saying what to check. Terms follow the
localization glossary. Earlier translations of reworded strings were
reused where the meaning was unchanged. Existing entries were not
changed, and obsolete entries are kept.
* Document the source translatability audit in the orca-translations skill
Add a reference describing how strings reach translators, what to look
for (untranslated text, spliced sentences, missing plurals, ambiguous
words), what not to translate, where a context cannot be carried, and
what to do after the edits, plus a scanner that lists untranslated
user-facing string literals.
* Document how to write translatable strings in AGENTS.md
Tell developers to keep each message complete in one msgid: use
placeholders instead of concatenating translated fragments, plural forms
for counts, and contexts for ambiguous words, and to list new source
files in localization/i18n/list.txt. Add a matching code review item.
* Translate the strings added since the rebase
Regenerate the template against the current main and translate the 26
new entries per language: the Fix Model commands and messages, and the
texture displacement image adjustment panel. Each new entry is marked
"# AI Translated"; existing entries are unchanged.
* tidy
* Stop Leaking json Through Headers and Drop Includes Kept Only for the Name
AppConfig.hpp, DeviceManager.hpp and UserManager.hpp carried a global
"using namespace nlohmann;", json_diff.hpp a global "using json =
nlohmann::json;" and PrinterFileSystem.h a global "using nlohmann::json;".
Every file that included one of them, directly or not, could write a
bare json, and 63 did without declaring it.
The last two also made the include checker treat json_diff.hpp and
PrinterFileSystem.h as the headers that provide json, so they were
included from files that use nothing else from them: 57 of the 59
includers of json_diff.hpp never name json_diff.
The five statements are removed. Headers that use the type now spell
nlohmann::json, source files declare their own "using json =
nlohmann::json;", and the includes that only supplied the name are
dropped or replaced by <nlohmann/json.hpp>.
Eight files reached json_diff.hpp only through an include that is now
gone and with it lost that header's "using namespace std;". The std
names they used unqualified are qualified.
* Declare json in OrcaSlicer.cpp on Every Platform
OrcaSlicer.cpp had its "using namespace nlohmann;" and the json include
inside the Linux-only include block, so on Windows and macOS it took
json from AppConfig.hpp's global directive, which is gone. The include
and a "using json = nlohmann::json;" now sit outside the block.
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
Every file that included STEP.hpp, directly or not, got namespace fs = boost::filesystem at global scope, and 29 sources and three headers relied on it without saying so. Headers now spell out boost::filesystem, and each source that uses fs declares the alias itself.
* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
* Percent-Encode Local File URLs for Embedded Web Pages
The Home tab, setup wizard, Project tab and other embedded pages were
loaded from file:// URLs built by pasting the resources path into a
string. A '#', '%' or '?' in the install path was then read as a URL
fragment, escape or query, so the pages failed to load, for example a
portable install under D:\#OneDrive showed a directory listing instead
of the setup wizard.
Add file_url_from_path(), built on wxFileSystem::FileNameToURL, and use
it wherever a local page or image URL is built from a path. Queries such
as ?lang= are appended after the path is encoded. The wizard's printer
cover images are passed to the page as file URLs too.
* Encode the Login Error Page URL and Cover More Windows Path Forms
The login dialog's error page was still loaded from a raw resources path;
it now uses file_url_from_path like the other local pages.
The Windows file URL tests now also cover a resources path joined with a
forward-slash relative path, as the callers build them, and a UNC path.
* Build the Flush Dialog Page URLs with the Shared Helper
WipingDialog and NozzleListTable still called
wxFileSystem::FileNameToURL directly. They now go through
file_url_from_path like every other local page, so the URLs are built
in one place.
Adds a test for a resources directory with a '#' in its name, which the
plugin page check did not recognise before.
Mixed-colour slots are virtual and never flushed. Guard auto_calc_flushing_volumes_internal against them as BambuStudio does, and make the flushing dialog's default matrix and the sidebar 'modified' comparison physical-only so the untouched mixed rows no longer count as a user edit and the Re-calculate result matches the physical-only table.
fix: OK/Cancel buttons clipped in Flushing Volume dialog (#13511)
The WipingDialog renders its UI inside a wxWebView. When the dialog
was clamped to screen size (many filaments, small displays, high DPI),
the HTML content exceeded the WebView bounds and the OK/Cancel buttons
fell below the visible area.
HTML fix:
- Convert .container to flexbox column with overflow-y: auto
- Pin .button-container with flex-shrink: 0 so it stays visible
- Allow .scroll-container to flex-grow for the table area
C++ fix:
- Replace heuristic extra_size with accurate fixed_overhead estimate
- Use correct cell height (25 DIP) matching HTML table row height
- Add screen margin for window decorations
- Enforce minimum dialog size when clamped
Co-authored-by: SoftFever <softfeverever@gmail.com>
Added entry to wipingdialog.html css to prevent it from being overscrollable and its position fixed.
Added escape button to close dialog event on both javascript and webview events
JIRA-136
change: Multiply the flush_volumes_matrix in the exported gcode by the coefficient and output the final value.
Also fixed the issue where the flush matrix page was limited to 900, but the Gcode output value could be greater than 900 (the product of the matrix and the multiplier was limited to 900 before storing the value)
jira: STUDIO-13332
Change-Id: I893f27bec206c3b9da3273241d1cd5f1883e55a9
(cherry picked from commit 8aa91cd86c8c75b3736c616bcfbed4872db9734c)
(cherry picked from commit 038fc1c18220cef8c269d272059afea503fb5d5b)
1. Use the minimum flush between nozzle volume and flush in datalist
2. Add a new param to decide the datalist to use
github:7445
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Id87c98ca5069e7b328974d641d7a81dfbf9c50a0
(cherry picked from commit 2be29b784727330732170b5c2ff0ba9d5e79d82f)
1. Caused by passing sentences to js. If failed, use raw english sentences
jira: NONE
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I48ea55101be26449ca2fd6e2bb5b08c596fe0087
(cherry picked from commit 47f714bf2fe5ab88c906a3fcbb28f1a715565315)
/run/build/BambuStudio/src/slic3r/GUI/WipeTowerDialog.cpp: In constructor ‘WipingDialog::WipingDialog(wxWindow*, const std::vector<std::vector<int>, std::allocator<std::vector<int> > >&, int)’:
/run/build/BambuStudio/src/slic3r/GUI/WipeTowerDialog.cpp:123: error: ‘wxDisplay’ was not declared in this scope; did you mean ‘wxGetDisplay’?
123 | double scale_factor = wxDisplay().GetScaleFactor();
(cherry picked from commit c6f2b0e950e607b24a74e797534e0aa7f6216d6f)
1.Alsoe set default flush from support to 700
jira: STUDIO-10595
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I0d0a85cdac5e63b787c16b35ed6c05afc885a715
(cherry picked from commit 5fea5e6696a28d7ec9edcde38c43700cb3b7f596)
1.Support auto flush when change printer and nozzle volume type
jira:NONE
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I9dfc2fff095bbf1901afe99556d1e57aa225f482
(cherry picked from commit f12305832227940eb0eae05817ad046dd4eff02d)
* Ported ramming configuration improvements from prusa slicer: Hold cmd to move all values, more granular time settings and higher maximum values.
* improve variable name, change space
* Move the label under the ramming chart
* Experimenting with values label for ramming chart
* Fix the label position and make the background 20% transparent
* update the way the multiline label is done
* reorder commands
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* init
* update dialog buttons
* Fix color on Linux & macOS
* Fix dark mode dialog title color on Windows
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
"Insanely high value that still plays nicely when converting between int and float (because it's internally stored in m_matrix as floats). 2147483520 (which is ~2 cubic meters) is the max value that can be saved properly in this case."
"Insanely high value that still plays nicely when converting between int and float (because it's internally stored in m_matrix as floats). 2147483520 (which is ~2 cubic meters) is the max value that can be saved properly in this case."
"Insanely high value that still plays nicely when converting between int and float (because it's internally stored in m_matrix as floats). 2147483520 (which is ~2 cubic meters) is the max value that can be saved properly in this case."