Commit Graph
4079 Commits
Author SHA1 Message Date
ExPikaPaka 4286cb30ba feat: a colour count instead of Two colours, and a pickable background
Two colours was the N=2 case of a more useful control, so it is replaced by
a Colors slider: 0 for off, then 2 to 12. The picture is reduced to that many
colours before the filaments are matched to it, so it prints in at most that
many.

Reduced by k-means in RGB rather than by posterizing the range, because the
useful question is which colours the picture is actually made of. A tartan
asks for its own handful of greens and reds; an even split of the range would
hand it eight shades of mud. The clustering runs over a coarse 16-per-channel
histogram, 4096 weighted points instead of a million pixels, which is what
makes it cheap enough to sit on a slider, and it is seeded the k-means++ way
so a picture with one dominant colour does not get every centre inside it.

This is not the displacement tool's "Mixed colors", which caps how many mixed
filament slots a bake may create. Nothing like it existed.

Background removal can now be told which colour to remove. The four corners
stay the default, because a background that does not reach all four of them
is not a background and that makes the common case one click, but the panel
shows the colour as a swatch that is also a picker, and a dropper beside it
takes the colour from the preview. The dropper reads the decoded image rather
than the screen: the preview is scaled, and it already has the corrections
applied, so a screen read would key the corrected colour against itself.
"Corners" puts it back.

Measured on Tartan, a cube face, four filaments:

  run                    out tris  coloured  filaments  filament shares
  image, no correction      22534     14544          4  1:91% 3:8% 4:1%
  image, 2 colors           18232     10268          2  1:66% 3:34%
  image, 3 colors           24458     16459          3  1:78% 3:18% 4:5%
  image, 5 colors           23972     15978          4  1:90% 3:9% 4:1%

Asking for 2 gives 2 and asking for 3 gives 3. Asking for 5 gives 4, which is
the contract working the right way round: only four filaments are loaded, and
"at most" is the guarantee. No run moves the surface.
2026-10-12 13:01:06 +02:00
ExPikaPaka 3ee9c02acf feat: sharpen, two colours, and remove background in the Image tool
Three more corrections, chosen because the output is a handful of flat
filament colours rather than a continuous image: what helps is whatever
decides which filament an area lands in and where the boundary between two
of them falls.

- Sharpen. An unsharp mask over the colour, reusing the sliding-window blur
  the Smoothing slider already uses, run per channel. Worth more here than
  in a photo editor: a soft edge between two colours quantizes into a ragged
  band of both, and sharpening first makes it land in one place.

- Two colours. Thresholds on luma so a logo or line art prints in exactly
  two filaments instead of speckling across several, with the split point on
  a slider.

- Remove background. The one that is not an RGB transform. DecodedHeightTexture
  gains an alpha plane, filled from the source PNG's fourth channel when it
  has one, and the key additionally clears whatever colour the picture's four
  corners share. A transparent texel is not black: sample_layer_color()'s
  covered() now reports it the same way it reports being outside an untiled
  placement, so the triangle keeps the object's own colour and the bake needs
  no new concept. The preview follows: upload_color_texture() box-filters
  coverage into the alpha channel it used to fill with 255, and the shader
  leaves the surface alone where it is below half.

The corners rather than an eyedropper: a background that does not reach all
four of them is not a background, and a picker would be a second interaction
for the case this exists to make one click. The median of the four is taken
so one stray corner cannot decide it.

Measured on Tartan, a cube face, four filaments:

  run                    out tris  coloured  max offset mm  filament shares
  image, no correction      22534     14544       0.000005  1:91% 3:8% 4:1%
  image, sharpen 1.0        24780     16783       0.000004  1:84% 3:12% 4:3%
  image, two colors         14798      6837       0.000005  2:22% 4:78%
  image, bg removed         14120      2620       0.000005  1:29% 3:16% 4:55%

Background removal cuts the painted area from 14544 triangles to 2620, which
is the whole point of it; the threshold collapses to two filaments; sharpen
shifts the shares and adds boundary triangles. None of them moves the
surface. The probe's default scene is now Tartan rather than Colour Bricks,
which has too little luma range for the threshold to show anything.
2026-10-12 12:37:57 +02:00
ExPikaPaka 533aaaed28 feat: add Hue to the Image tool's colour correction
Turns every colour of the picture around the colour wheel without changing
how light it is. This matters more here than in a photo editor: the filament
set is fixed and arbitrary, so hue is what lets the picture meet the palette
rather than the other way round. With orange loaded but no red, a small turn
puts the reds onto the orange instead of onto whatever happens to be nearest.

Implemented as Rodrigues' rotation of the colour about the grey axis, then
the Rec. 709 luma is restored exactly: the rotation preserves R+G+B, not the
weighted luma, and without the correction turning the wheel would also change
which areas read as light and dark.

Measured, same scene and harness as the other corrections:

  run                      out tris   coloured  max offset mm  filament shares
  image, no correction        12066       4052       0.000005  1:71% 2:25% 3:4%
  image, hue +60               8208        268       0.000005  2:100%
  image, hue -120              8208        268       0.000005  3:100%

The reddish brick moves onto a different filament in each direction and the
surface does not move.
2026-10-12 12:22:30 +02:00
ExPikaPaka e003b61e17 feat: make the Image gizmo a minimal load, click, correct, apply tool
The first cut was the displacement panel with depth hidden, which left the
brushes, the eight layer slots, the UV editor, seams, tiling and the
mesh-preparation sections in a tool that needs none of them, and offered no
way to correct the picture at all. This replaces that panel and adds the
corrections.

The flow is now: load a picture, click the model to put it there, adjust it,
press Apply.

- The Image tool gets its own window, render_image_input_window(), defined in
  GLGizmoImage.cpp. on_render_input_window() dispatches to it on the first
  line, so the displacement panel goes back to exactly what it was rather
  than being threaded with tests for which tool is drawing.

- A click places the picture: the tool pins SMART_FILL with a pointer cursor,
  so one click floods the surface it lands on out to the first fold sharper
  than the Spread angle. No brush, no erase toggle.

- Projection keeps Flat, Around, Ball and From view. Unwrap is left out and a
  layer arriving on it falls back to Flat: seams, islands and the UV pane are
  an editor's worth of interface for a tool that wants a click and a slider.

- The preview is pinned to the fast one. With no relief to build it is both
  instant and exactly the final colour, since the shader's colour path does
  not depend on depth_mm.

- The window shows only what this case needs: the picture, Spread, the four
  projections, Size, Rotation, the corrections, Apply and Close.

Colour correction is new in libslic3r. TextureDisplacementLayer gains
brightness, contrast, saturation, gamma and color_invert, all defaulting to
the identity, and apply_color_adjustments() applies them to an image's RGB
only, never to the height: a brightness slider has no business moving
geometry. It runs at the single point every bake and preview job reads a
layer's colour from, prepare_sampleable_layers(), and at the two caches that
would otherwise miss a change the image_data pointer does not show: the fast
preview's GPU texture and the mix ranking.

Measured with the texture-bake harness, one cube face painted with a colour
image, four filaments:

  run                      out tris   coloured  max offset mm  filament shares
  relief, depth 0.4 mm        41040      33902       0.216000  1:91% 2:6% 3:3%
  image, no correction        24226      17090       0.000007  1:71% 2:25% 3:4%
  image, brightness +0.5       8204       1068       0.000004  4:100%
  image, contrast +0.8        22688      15552       0.000007  1:75% 2:24% 3:1%
  image, saturation 0          8204       1068       0.000004  3:100%
  image, gamma 2.2            24754      17618       0.000007  1:66% 4:34%
  image, negative              8204       1068       0.000004  4:100%

Max offset is the distance from every output vertex to the original surface,
not a vertex-array diff: the bake refines, so a new vertex only counts as
unmoved if it lies in the old surface. Every correction moves which filaments
the picture prints in, and none of them moves the surface.
2026-10-12 10:20:44 +02:00
Kiss Lorand 52eeb0f228 Fix arc fitting with overhang fan control (#16297) 2026-10-11 13:09:16 -03:00
HanifKoh 7369674d8f Add #pragma once to Headers Without an Include Guard (#16362) 2026-10-11 17:26:05 +08:00
Klober81andRodrigo Faselli 295094a594 Pack bed texture and model into printer bundles (#15965)
* feat(preset): pack bed texture and model into printer bundles

Export copies bed_custom_texture and bed_custom_model into the .orca_printer zip under bed/. The manifest lists them in printer_asset. Import extracts each file into the bundle folder and rewrites the preset to that path. A missing file is skipped. A path that leaves the bundle directory is rejected. An old bundle with no printer_asset imports as before.

* Add includes flagged by clang-tidy misc-include-cleaner

* Gate bed asset packing on an export checkbox and key printer_asset per printer

The Export Configs checkbox can leave a custom bed out of a shared printer bundle. printer_asset is keyed by each printer_config zip entry, with files under bed/<n>/, so a later multi-printer bundle does not need a second manifest. The unshipped flat printer_asset object is not read.

---------

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-10-11 13:32:07 +08:00
SoftFever 00cfb5b259 Refresh translation catalogs and fix xgettext warnings (#16346) 2026-10-11 08:45:44 +08:00
Ian Bassi ea10c84d6b Fix scale and mirror of rotated mirrored objects (#16131)
* Fix decomposition of mirrored transformations

computeRotationScaling() may place the mirror on any axis, giving unstable rotation/scale for mirrored matrices. Decompose them by flipping each local axis and choosing the one needing the least rotation (lowest axis on ties). Merge the extract helpers into a single extract_rotation_scale() and simplify contains_skew() to check that the scale is diagonal.

set_scaling_factor() now preserves the mirror sign on the scaled axis. Selection::scale_and_translate() uses Transformation's rotation and scale instead of calling computeRotationScaling() directly, so scaling a mirrored instance adds no skew.

Add tests for mirrored decomposition, scaling, and skew detection.

* Use Eigen polar decomposition for instance scaling

Selection::scale_and_translate now splits the instance matrix with computeRotationScaling instead of get_rotation_matrix().

Adds a Model test checking that an instance created from another's offset, scale, rotation and mirror reproduces its matrix (as Add instance and Fill bed do).

* tidy
2026-10-10 16:03:34 -03:00
Clifford GarwoodandClaude Opus 5.5 2ede6d1631 Arrange every IDEX/IQEX plate inside its own primary zone
Arrange read the zones of the selected plate only and applied them to
every bed it packed. Arranging all plates with a plate in Primary
selected spread a parallel plate's parts across its whole bed, and with
a parallel plate selected, a Primary plate's parts were squeezed into
the zone. Arranging a single plate other than the first also ignored its
collision strips: they were tagged with the plate's index, while the
plate packs into the arranger's bed 0.

The IDEX/IQEX constraints now live in ImexArranger (IMEXArrange), and
ArrangeJob only snapshots each plate's zones on the main thread and
calls it:
- When every bed, plates the arrange may add included, has the same
  primary zone, the bed shape is that zone, so parts stay centered in it.
- Otherwise each plate in a parallel mode fences off the rest of its bed
  with fixed items on its own bed, and its parts are then arranged again
  inside the zone, so they sit centered rather than piled against the
  zone edge nearest the bed's center. Plates in Primary keep the whole
  bed, and plates the arrange adds take the process preset's mode.
- Zone edges inside the bed get the bed's own edge margin, and strips
  also keep room for the brim.
- A part too big for its zone, which libnest2d's first-fit retry places
  across the fixed items, is left unarranged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:44:42 -04:00
Clifford GarwoodandClaude Opus 5.5 8b5280098f Merge upstream main: center of mass markers, adaptive TPMS, texture bake color mixing, post-processing preview fix, GLEW/OpenCSG removal
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:44:42 -04:00
SoftFever e4142db820 Let texture bakes create a chosen number of mixed colours (#16320)
# Description

Follow-up to #16242, which turned texture colour mixes into mixed
filament slots but created a slot for every possible mix, even when only
previewing. A new Mixed colors setting (default 8) caps how many mixed
filaments a bake adds. They are picked from the texture's own colours,
and only the ones the bake actually paints with are created. Previews no
longer touch the project's filaments, both previews show a mix in the
colour its slot will have, and the bake paints each mix with the slot it
got, which went wrong whenever the project already held mixed slots.

It also improves the colour preview: the green paint highlight no longer
covers the colours, and the colours a bake writes stay visible in the
gizmo.

Only texture displacement changes. Models without a colour layer behave
as before, and there is no change to project or profile formats.

# Screenshots/Recordings/Graphs

**Before**



https://github.com/user-attachments/assets/554a0d0d-cd9f-4095-840e-ca764dde6d52

**After**



https://github.com/user-attachments/assets/7fe10431-8c3f-4759-bd3f-78b4f7a12fc7



## Tests

<!--
> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->

<!--
> A guide for users on how to download the artifacts from this PR.
-->

[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-10-10 12:00:39 +08:00
Kris Austin 4a20168742 Fix loading a multi-toolhead 3MF that has no filament_self_index (#16331) 2026-10-09 22:07:33 -03:00
Kris Austin 35bac4cb69 Remove unused OpenCSG, GLEW and GLU dependencies (#16318) 2026-10-09 16:50:19 -03:00
0f3e8fbf27 Add center of mass markers to Prepare and Preview (#16291)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Kris Austin <kris.austin@gmail.com>
2026-10-09 16:48:48 -03:00
SoftFever 901b14a723 Merge branch 'main' into feature/texture-color-number 2026-10-10 02:46:28 +08:00
Ian BassiandRodrigo Faselli b5f5b50157 Adaptive TPMS (#16005)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-10-09 12:36:09 -03:00
e0b35f9ec9 Fix garbled G-code preview when a post-processing script is used (#15005)
* Rebuild the G-code line offsets after post-processing scripts run in place

* Clamp the G-code window reads to the mapped file size

* Add tests for rebuilding the G-code line offsets

* Include <mutex>, <ios> and boost/filesystem/operations.hpp where they are used

* Keep the preview's G-code lines and highlight in step with post-processing scripts

---------

Co-authored-by: SoftFever <103989404+SoftFever@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-10-09 23:08:43 +08:00
SoftFever b8665b69b0 Merge branch 'main' into feature/texture-color-number 2026-10-09 22:58:10 +08:00
SoftFever 1fb5da4148 Keep the paint highlight off the texture colour preview between strokes
The green highlight and tint no longer cover a colour preview, and return while a stroke is
painted. The Fast view also keeps the other parts of a multi-part object.
2026-10-09 22:24:40 +08:00
SoftFever 0473da4ef8 Let texture bakes create a chosen number of mixed colours
The new Mixed colors setting caps how many mixed filaments a bake adds. They are picked from the
texture's colours, and only the ones the bake paints with are created. Previewing no longer creates
filament slots, both previews show a mix in its slot's colour, and the bake paints each mix with the
slot it actually got.
2026-10-09 22:23:07 +08:00
Ian Chua eb28daf0fe fix: persist user id so that setting_id doesn't get wiped (#16246) 2026-10-09 21:00:27 +08:00
Clifford GarwoodandClaude Opus 5.5 f970a607ae Merge upstream main: belt printing, texture displacement color mixing, 3MF component cycle checks, undo blocked during background jobs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 07:44:12 -04:00
ExPikaPaka d55e32fed4 Stop reading a missing AMF metadata type as a string (#16060)
A `<metadata>` element without a `type` attribute makes
`get_attribute()` return nullptr, which was then assigned to a
`std::string` and read as a C string.

Check it the way the sibling metadata handler already does, and stop the
parse.

Regression test in `tests/libslic3r/test_amf.cpp`, a new file: the suite
had no AMF test at all.
2026-10-09 19:25:53 +08:00
SoftFever a124b7d2df Reject cyclic 3MF components without running out of memory, however many there are 2026-10-09 19:15:24 +08:00
SoftFever 3d2b219d6a Merge branch 'main' into fix/3mf-component-cycle 2026-10-09 18:14:00 +08:00
ExPikaPaka 62b829d1cb Texture displacement: mix filament colours in the slicer (#16242) 2026-10-09 17:52:35 +08:00
SoftFever 489e337bad Merge Belt Printing Into Upstream (#14394)
# Belt printing for OrcaSlicer

This merges the `belt-printer` branch into `main`. It adds support for
conveyor-belt ("infinite Z") printers like the BabyBelt Pro, the
IdeaFormer IR3 V2 and the CR-30 family, along with the things that had
to grow around it: tilted-plane slicing, supports that terminate on the
belt, belt-aware brims, a purge tower that works without a flat bed,
multi-colour belt prints, a preview that shows the part the way it was
designed, and starter profiles.

It has been a long road (the first attempt was #12733 back in March, the
pipeline has been rebuilt twice since) and a lot of people have put work
into it. Credits are at the bottom; please tell me if I've missed
anyone.

Closes #2628, closes #11344, closes #6885, closes #9004, closes #14188.

---

## How belt printing works

Slicers assume the bed sits on the XY plane and layers stack along Z. A
belt printer breaks that in two ways at once: the belt is tilted
(usually 45°) and the axis that advances the belt is the printer's Z, so
the "bed" lives on the XZ plane and is, in principle, infinitely long.

<img width="6360" height="2702" alt="A flat bed vs a tilted belt"
src="https://github.com/user-attachments/assets/3f5542f2-6dab-42bf-9233-f96d863b40c8"
/>

Rather than teach every part of the slicer about tilted beds, the branch
leaves the slicing engine alone and transforms what goes in and what
comes out. The pipeline has five steps.

![printer
pipeline](https://github.com/user-attachments/assets/4d2f9965-f768-4b22-afbe-b3fda05354c4)

<details>
<summary><b>The five steps in detail</b></summary>

### 1. Pre-slice rotation
The mesh is rotated by the belt angle before slicing
(`BeltSliceStrategy`, `BeltTransform`), so that the ordinary horizontal
slicer produces layers that are actually tilted planes relative to the
part. Rotation is about X by default (belt along Y); Y rotation and a Z
lift are supported too. A "global" mode rotates every object about one
common origin, which is what keeps several parts on one belt consistent
with each other.

### 2. Slice
Nothing special. The mesh is rotated, the slicer does what it always
does. This is the reason most of Orca's features (walls, infill, seams,
ironing, painting, …) just work on a belt without belt-specific code.

### 3. Supports
Supports are generated after slicing against a virtual floor: the belt
surface, expressed in the rotated frame (`BeltFloorContext`). Normal,
tree and organic supports all terminate on that plane instead of on Z=0,
and nothing may be generated below it. Painted supports and seams are
transformed with the same `trafo_sliced()` as the layers.

![adding
supports](https://github.com/user-attachments/assets/39c1a858-23e2-48ee-8eb3-7b1abb9be172)

### 4. G-code back-transform
The G-code is rotated back into the model's Cartesian frame
(`BeltBackTransform`). A nice side effect: with step 5 switched off you
can slice at a non-standard angle and print the result on a normal
printer. The first belt-sliced Benchy was printed exactly that way, on a
Sovol SV08.

### 5. Machine frame
The printer doesn't know its bed is tilted. To make straight walls come
out straight, the axes are remapped (the default mapping is X → reversed
X, Y → Z, Z → Y) and the result is sheared and scaled:

```math
\begin{bmatrix} X \\ Y \\ Z \end{bmatrix}
\longrightarrow
\begin{bmatrix} X \\ \dfrac{Y}{\cos\alpha} \\ Z + Y\cdot\tan\alpha \end{bmatrix}
```

This lives in `GCodeWriter` behind a small `MachineKinematics` strategy
(`BeltKinematics` on belts, identity otherwise), so the writer itself
has one code path. The slicing angle and the machine angle can differ if
you want to, e.g. slice at 30° on a 45° machine — mind your nozzle
clearance if you do.

</details>

A short recording of the back-transform from the original PR:


https://github.com/user-attachments/assets/cdb9cc83-711d-48b7-9d86-a014a32c5e8e

---

## What had to change to make it work

Belt mode is gated on the `belt_printer` printer setting; with it off,
every code path below is the old one.

<details>
<summary><b>Slicing and geometry</b></summary>

- `PrintObjectSlice` / `PrintObject`: the rotation, Z lift and
per-object layer-grid shift, plus the invalidation that goes with them.
Modifiers and painted volumes are transformed with the same matrix as
the model.
- `FirstLayerPlane`: "the first layer" on a belt is a band along the
belt, not the first slicing layer. First-layer speed, line width and the
fan band are measured against it.
- `Print::validate`: clearance checks against the gantry instead of the
printable height; skirt, raft, draft shield, the classic prime tower,
arc fitting, spiral vase with brim, and scarf-joint seams are refused or
disabled on belts because each of them either doesn't exist on a belt or
moves the belt the wrong way (a scarf seam starts one layer low, which
on a belt is a 0.28 mm back-step into the previous layer at every seam).
- Z-hop defaults to 0 on belt profiles; a lift on a belt is a belt move.

</details>

<details>
<summary><b>Supports</b></summary>

- `SupportMaterial`, `TreeSupport`, `TreeSupport3D`, `TreeModelVolumes`:
a shared `BeltFloorContext` provides the belt plane; supports clip to
it, extension layers are numbered sequentially, and the first-layer
flange that used to be stamped under everything is gone.
- `build_plate_tilt_x/y` (from #12733) is now derived from the slicing
rotation in `Print::apply`, so GUI and CLI agree; it's capped below 90°.
- Organic supports that reach the belt no longer produce negative flow.

</details>

<details>
<summary><b>Brims (#15155)</b></summary>

A belt first layer is effectively a single line of contact, so a brim
matters more than usual. `BeltBrim` generates per-layer bands along the
belt plus an "apron" ahead of the part, in the object's brim filament.
Two belt-specific settings came with it: **Leading edge brim length**
(more lines on the side printed first) and **Extra brim width** (across
the belt), plus a **Leading edge only** brim type.

<img width="1849" height="1043" alt="belt brim"
src="https://github.com/user-attachments/assets/f963ed8e-53e7-48f8-a495-123cb9ae27f7"
/>

</details>

<details>
<summary><b>Multi-colour: the belt purge tower</b></summary>

The classic wipe tower can't exist on a belt (its G-code bypasses the
transform and it needs a flat bed to stand on). Instead the GUI
generates a long, thin "purge prism" beside the parts, flush with the
far edge of the belt, one per plate (`BeltPurgeTower.cpp`). It is a real
model object, so it is sliced like everything else, and
`Print::_plan_belt_purge` routes every filament change into it via
`flush_into_objects`. It's sized from the flush matrix, split into one
island per simultaneous tool change, snapped onto the parts' layer grid,
cut off after the last colour change and stripped of infill no change
claimed, so what prints is a good deal smaller than the model you see in
Prepare.

</details>

<details>
<summary><b>G-code generation and cooling</b></summary>

- `GCodeWriter` + `MachineKinematics`/`BeltKinematics`: the
back-transform, axis remap, shear and scale, lifts that are belt moves,
and the first-layer travel speed.
- `GCode.cpp` / `BeltGCode`: a belt header (slicing rotation, remaps,
machine tilt) that the preview reads back; it is written outside the
optional header block so printers with a BTT TFT thumbnail still get it.
Exclude-object outlines are emitted in the plate frame.
- `CoolingBuffer`: the "first layers" the fan stays off for are a band
above the belt, marked per extrusion segment by the generator
(`;_BELT_BAND_START/END`) and honoured on every layer.
- `GCodeProcessor`: belt header parsing, start-G-code Z handling, and
height checks that don't compare belt travel against the printable
height.
- `ToolOrdering` / `BeltPurge`: filament changes are detected by
scanning the ordering (an apron layer never carries the first-layer
flag).

</details>

<details>
<summary><b>GUI</b></summary>

- Printer settings tab: the belt group (slicing rotation, angle, global
mode, infinite Y, purge tower, floor settings). The axis remap and
pre-slice remap options are Develop-mode only.
- `ConfigManipulation`: everything that doesn't apply on a belt is
greyed out (skirt, raft, draft shield, the wipe tower group, scarf
seams, …).
- Preview: a "designed view" that back-transforms the toolpaths onto the
model so you see the part upright, with `B` toggling the raw
machine-frame G-code (`GCodeViewer`, `Shortcuts`). The tilt comes from
the belt header, so imported G-code behaves.
- Arrange: parts are packed from the end of the belt that prints first,
colours are grouped into runs so each filament change happens once, the
purge tower's strip and the brim width are reserved, and piles aimed at
an off-centre `best_object_pos` are clamped to the bed (`Arrange.cpp`,
`ArrangeJob.cpp`, one clamp in `libnest2d`).
- `PartPlate`: plate icons stay in the gap between plates on a long,
narrow bed; the plate is open along Y for containment tests on an
infinite-Y belt.
- Calibration: a belt temperature tower (overhang variant) that slices
correctly on a tilt.
- The old tilted-bed rendering in Prepare was dormant and has been
removed; the bed is shown as the slicing pipeline treats it.

</details>

<details>
<summary><b>Config options</b></summary>

Printer: `belt_printer`, `belt_printer_infinite_y`,
`belt_slice_rotation`, `belt_slice_rotation_angle`,
`belt_slice_rotation_global`, `belt_preslice_global`,
`belt_frame_tilt_decouple`, `belt_frame_tilt_angle`,
`belt_support_floor_mode`, `belt_support_floor_offset`,
`belt_support_z_offset_mode`, `enable_belt_purge_tower`,
`first_layer_plane`, `first_layer_plane_offset`,
`first_layer_plane_thickness`, `build_plate_tilt_x/y`,
`gcode_back_transform`, `gcode_remap_x/y/z`, `preslice_remap_x/y/z`,
`preslice_remap_global`.
Process: `belt_purge_tower_width`, `leading_brim_length`,
`extra_brim_width`, brim type `leading_edge_only`. Object:
`belt_purge_tower_object`.

All of them have defaults that leave non-belt printers untouched, and
old `belt_support_floor_mode` values map to `none`.

</details>

<details>
<summary><b>Tests</b></summary>

`tests/libslic3r/test_belt_brim.cpp` and `test_arrange.cpp`, and belt
cases in `fff_print` (`test_print.cpp`, `test_skirt_brim.cpp`,
`test_gcodewriter.cpp`, `test_gcode_processor.cpp`): scarf gate, fan
band, gantry clearance, organic supports on the belt, brim with and
without the purge tower, apron widths, machine mapping at non-45°
angles, first-travel lift, start-G-code Z, arrange clamp and colour
grouping. All three suites pass on Linux, and the tree-wide profile
check passes.

</details>

---

## Starter profiles

Three vendors ship belt profiles. Belt mode needs the printer settings
at **Advanced** or above to show its group.

<img alt="advanced mode"
src="https://github.com/user-attachments/assets/7a519ce5-b3b5-400c-a914-4f208bb577b0"
/>

| Printer | Vendor bundle | Nozzles | Processes | Filaments |
|---|---|---|---|---|
| **Generic Belt Printer** (`MyBeltPrinter`) | Custom | 0.2, 0.4, 0.6,
0.8 | 0.20mm Standard, 0.12mm Fine | library |
| **BabyBelt Pro** (Printcepts) | Printcepts | 0.4 | 0.20mm Standard |
Generic PLA, Generic PETG, eSUN PLA |
| **IdeaFormer IR3 V2** | IdeaFormer | 0.4 | 0.20mm Standard | Generic
PLA, Generic PETG, eSUN PLA |

To set up a printer that isn't listed: pick **Generic Belt Printer**,
set the belt width and length, save the profile, then copy in your
machine's start/end G-code and limits and tune from there.

<img alt="generic belt printer"
src="https://github.com/user-attachments/assets/90134d55-d6fe-4dba-8695-5ea44e78ec2b"
/>

<details>
<summary>BabyBelt Pro</summary>
<img width="2467" height="1392" alt="BabyBelt Pro"
src="https://github.com/user-attachments/assets/2b448cee-339e-43c9-964b-1ee9044044c7"
/>
</details>

---

## Contributions

### @HarrierPigeon
***Majority of design & implementation***

I did most of the work here by myself with AI tools (primarily Claude,
some Codex.)
PRs #12733, #12998, #14385, #15155, #15361, #15156, #15526, #16127

### The @Unlayered3D Team
***Rotation-Mode Pipeline***

The initial version of this sheared the model in the pre-slice pipeline.
Talking with them convinced me to switch to the current
rotate->slice->unrotate-> remap & shear method, which had significant
immediate improvements. Working with them has been a blast.


### @tommasobbianchi
***IdeaFormer IR3V2 Profile, eSUN PLA Tuning, G-Code Render / Preview***

TommyB came in at the perfect time to help keep me motivated and
contributed several things I hadn't had the werewithal to implemement
yet. Without their contributions and encouragement, we wouldn't be here
yet.


### The BabyBelt Community

**BabyBelt Pro** — @rexit1982 for the profile, and @RobMink of
Printcepts for the printer and a lot of patient testing.

**Field reports** — Many members of the BabyBelt community helped,
testing on their machines, providing G-Code and examples of issues, and
encouraging me to keep working on it. Among them:
- @RobMink - creator of the BabyBelt
- @rexit1982 - initial BabyBelt Pro profile, bug hunter
- @shubhracc - found a *lot* of technical bugs
- @NeoDLC - bug hunter
and BabyBelt Discord members who found bugs & gave feedback in no
particular order:
- @horatio42 - also provided a build machine while mine was down
- @HotCubCar - requested belt printer brim support
- Swap_File
- @Nyctelios
- Sup
- @matschi140
- @Rise-Run
- @shooby-dooby

### OrcaSlicer Maintainers
**Generic belt printer** — @SoftFever
**Keeping on top of upstream** @RF47 & @HanifKoh
**Review and fixes** — @HanifKoh (#15685 and the review on this PR).
Among them: plates after the first printed off the bed on belts; painted
supports and seams ignored the belt transform; support generation failed
at a 90° tilt; the object table crashed on the Support column on every
printer because tilt keys were in the per-object tables; apron brims
printed in the wrong filament; `build_plate_tilt` went stale outside the
GUI; the CLI reserved a wipe tower on belts; every G-code file was
treated as belt G-code because the config block carries the angle; tests
didn't compile on Clang/MSVC; plus a long list of smaller clean-ups and
the review questions that led to the clearance check, the header length
fix, the retired floor modes and the removal of the diagnostic logging.

### Additional Thanks

A special thanks to LDO Motors, who provided equipment for validating
multicolor, and my wife, who not only put up with with this obsession,
and the addition of three belt printers to our home, but has encouraged
me to keep going ever since I started this project six months ago.

---

## Known Issues

- The purge prism's first tool is chosen by the shared `ToolOrdering`
logic; on some layouts the print opens on the wrong filament and makes
one extra change at the thin tip of the prism (the "cannot absorb the
full purge volume" warning at a low height).
- Colour grouping in arrange is a soft cost: when the belt is too short
for clean runs, colours overlap rather than spill onto another plate.
- Three OrcaFilamentLibrary filaments still carry `filament_z_hop` 0.4;
belt profiles override it to 0.

Also: slicing at an angle other than the machine's (decoupled frame
tilt) is supported but not something the starter profiles exercise.
2026-10-09 15:24:47 +08:00
ExPikaPaka 39e6249e5b Include <tuple> in bbs_3mf 2026-10-09 09:12:44 +02:00
ExPikaPaka b3f4ea62a8 Merge remote-tracking branch 'origin/main' into fix/3mf-component-cycle
# Conflicts:
#	tests/libslic3r/test_3mf.cpp
2026-10-09 08:57:16 +02:00
ExPikaPaka 6d616c288a Texture displacement: speed up the connected-net layout 3x (#16149)
Make the connected-net layout affordable on a dense patch

Laying a patch out as a connected net cost ~175 ms on a 42k-triangle patch,
against ~21 ms for the unwrap it works from, and the gizmo asks for it on every
preview, overlay and bake. Measured on a real project the grid behind it ran
~19 million triangle-pair tests per net, nearly all of them misses: a cell
holds every triangle whose box touches it, and a candidate really meets a
couple of them.

Keep a bounding box with each stored triangle and answer those misses with four
comparisons instead of a full intersection. The net drops to ~53 ms with
identical output - the seam metrics on the test project did not move by one.

Two further attempts were measured and dropped, and are recorded in the comment
so they are not tried again: a free-space pre-check per chart came out slower,
because a folded chart lands against the net by construction and the cells
under it are occupied anyway, and splitting the boxes into their own array for
locality lost more to growing two vectors per bucket than it gained.

Also pick a pair's fold line from the longest boundary they share rather than
whichever edge came first, and grow the net strongest-adjacency-first rather
than breadth-first by area. Only the fold a chart is reached by comes out
matching, so a chart claimed across a short boundary leaves the long one it
shared with its true neighbour torn.

texture_unwrap_dump reports an unwrap from a saved project - charts, their
topology, folded triangles, where the texture is discontinuous and how long
those seams are. All of the above was found with it, and it is what keeps a
claim about this code honest; reading the 3D view and guessing had produced
three wrong diagnoses in a row.
2026-10-09 14:23:23 +08:00
SoftFever a5d21b9922 Merge branch 'main' into belt-printer 2026-10-09 13:28:39 +08:00
Clifford GarwoodandClaude Opus 5.5 d4edf59301 Merge upstream main: vase settings from plate settings, infill density with modifiers, STEP chamfers, plugin thread permission
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:31:15 -04:00
Clifford GarwoodandClaude Opus 5.5 45932dd956 Leave the AFC lane sync out of the IMEX work
MoonrakerPrinterAgent filled physical_extruder_map from AFC's per-lane
extruder_index whenever the printer's filaments were synced. IMEX does
not need it: printers carry their map in the printer profile, and IMEX
reads it from there. The sync also wrote device state into the edited
printer preset, so a sync could mark the preset modified or replace a
hand-tuned map. The two Moonraker agent files go back to upstream's
version. The sync can return separately, writing the map somewhere other
than the printer preset.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 19:11:18 -04:00
Ian Bassi 785a1946a6 Fix Adaptive and Support Cubic infill density with modifiers (#16295) 2026-10-08 18:28:56 -03:00
Joseph Robertson 64cff12b9d Merge branch 'main' into belt-printer 2026-10-08 16:15:51 -05:00
Rodrigo Faselli ee2c40ea85 Fix Mesh Boolean negative (cut) text object (#16275)
* Fix Mesh Boolean negative (cut) text object

* Update test_meshboolean.cpp

* missing headers

* Update test_meshboolean.cpp

* Refactor mcut difference test for source splits

* Apply suggestion from @raistlin7447
2026-10-08 16:00:28 -03:00
Error404JoyNotFound 9d32c1c545 docs: correct layer_num index tooltip to 0-based (fixes #10340) (#15984) 2026-10-08 15:44:03 -03:00
harrierpigeonandClaude Opus 5.5 679638fca3 Belt G-code: correct the first-layer point test comment
The comment said the lambda takes off "the instance part" of m_origin.
On a belt m_origin has been rotated by on_set_origin() by then, so
m_origin minus the plate offset is not the instance shift.  Say what the
code does: undo what point_to_gcode() added and what the writer took
off.  Comment only.

Reported by raistlin7447 in the review of #14394.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 13:40:52 -05:00
harrierpigeonandClaude Opus 5.5 d29e3be0a0 Belt G-code: drop the empty layers in one place
The by-layer collect_layers_to_print() dropped every merged layer group
in which nothing prints, and the per-object overload drops every belt
entry that prints nothing.  The merged groups are built only from the
per-object entries, so after the second drop every group holds at least
one entry that prints and the first never removed anything.  Remove it
and keep its explanation at the drop that does the work.  No output
changes.

Reported by raistlin7447 in the review of #14394.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 13:40:52 -05:00
harrierpigeonandClaude Opus 5.5 c59eb1bcf9 Belt brim: cut the leading-edge brim at the first layer on the belt
The leading-edge-only brim is the outer brim cut down to the part's first
contact with the belt.  The cut was taken at the first layer with
geometry, but with an overhang on the leading side that layer is the
overhang's tip, which is sliced before the part reaches the belt and
does not touch it.  The cut then lay ahead of the part: a 30 mm fin
left a sliver of brim well ahead of a 20 mm cube, and a 40 mm fin, or a
leading brim length of 0, left none at all.

The footprint loop already finds the layers that touch the belt (their
contact band is not empty); record the first of them and cut there.

The new test slices a cube with and without a 30 or 40 mm fin over its
leading end and checks that the leading-edge brim is the same.  It fails
without the fix.

Reported by raistlin7447 in the review of #14394.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 13:40:52 -05:00
SoftFever 5072f6b614 Merge branch 'main' into belt-printer 2026-10-08 23:03:56 +08:00
Rodrigo Faselli d09850c528 Merge branch 'main' into main 2026-10-08 10:45:49 -03:00
Ian Bassi 59fc97fb28 Extend Separated Infills (#16274) 2026-10-08 09:43:46 -03:00
LixNix 7d44b60ae4 H2D X2D Multi Nozzle Size Printing Support (#14125) 2026-10-08 20:28:32 +08:00
SoftFeverandxxxsam ee26e94170 Fix H2D prints rejected for a missing Filament Track Switch
Fixes #15927

Co-authored-by: xxxsam <31843242+xxxsam92123@users.noreply.github.com>
2026-10-08 17:49:04 +08:00
HanifKoh 30902561c0 Stop Exporting Names Through Usings in the Remaining Headers (#16250)
The last headers with a using or namespace alias at namespace scope:

- TCPConsole.hpp imported boost::asio::ip::tcp into Slic3r::Utils for
  two member declarations. The alias is now a private member of the
  class.
- WebSocketClient.hpp declared four namespace aliases and a tcp alias
  at global scope, each used only by the header. The names are spelled
  out.
- Repair.hpp aliased CGAL::Polygon_mesh_processing as PMP in
  Slic3r::tex2color. The three functions that use it declare the alias
  themselves.
- PreciseSeam.hpp, Thumbnails.hpp and MarchingSquares.hpp used a
  using-declaration or directive for one or two spots each; those spots
  are qualified. Thumbnails.hpp's "PNG"sv default argument becomes
  "PNG", which converts to the std::string_view parameter the same way.
- tests/sla_print/sla_test_utils.hpp had "using namespace Slic3r;" and
  tests/filament_group/fg_test_serialization.hpp "using json =
  nlohmann::json;" at global scope. The headers qualify their own names;
  the two SLA test sources get the directive themselves.

Also removed: twelve type aliases in headers that nothing references
(ConflictObjName, CircleSqf, CircleSqd, TRawBuffer, DistanceFunction,
SamePair, ExtruderNozzleInfos, Vec2dEvent, Vec2dsEvent, Vec3dEvent,
t_option, t_optgroups, Plater::fs_path) and a duplicate
fn_ft_job_msg_destroy alias in FileTransferUtils.hpp.
2026-10-08 13:59:12 +08:00
HanifKoh 6cd5feed79 Remove Duplicate Includes and the Dead GCodeSender Sources (#16249)
46 files include the same header twice at file scope, outside any #if,
66 times in all:
Model.cpp included Model.hpp twice, Utils.hpp <algorithm> and
<string_view> twice, seven GUI headers <wx/dataview.h> and
<wx/artprov.h> twice. The second include of each is removed.

GCodeSender.cpp and GCodeSender.hpp have been commented out of
libslic3r/CMakeLists.txt since 2022 and their only two includes are
commented out as well. Both files go, with the commented lines, and
the CMake entry for SLA/SupportTreeIGL.cpp, a file that no longer
exists.
2026-10-08 13:51:50 +08:00
HanifKoh 09530ef7c4 Size a Project's Mixed-Colour Metadata to the Filaments in the CLI (#16247)
The mixed-colour metadata options are parallel per-slot arrays in the project
config. A project saved before they were sized per slot stores a single value
for the gradient ones, and one saved before they existed stores none. The GUI
sizes all seven to the filament count when it opens a project; the CLI kept
the stored arrays and exported one-element defaults for absent ones, so a
project it exported carried one-element arrays where the GUI writes one entry
per filament. Slicing is unaffected, every reader treats a missing entry as
not mixed / no gradient, but the GUI-vs-CLI comparison reported the four
gradient keys on every mixed-filament project.

The resize helper moves from PresetBundle.cpp, where it was file-local, to
PrintConfig.cpp next to set_filament_dev_options(). It creates an option the
config lacks before sizing it, a no-op for the bundle's project config where
all seven always exist. The CLI calls it with its filament count once the
project and loaded filaments are merged, after the check that every mixed
slot has a filament of its own.
2026-10-08 13:40:36 +08:00
harrierpigeonandClaude Fable 5.1 ed8c1f92d7 Belt brim: cut the leading-edge brim at the first contact layer
The leading-edge-only brim is the outer brim cut down to the part's
first contact with the belt, and the cut was taken at layers().front().
Since the slicing frame starts at the belt below the footprint (#16236)
that is an empty lead-in layer whose contact lies ahead of the part, so
the cut removed the whole region and the brim type produced no brim at
all.  Take the cut at the first layer with geometry.

The all-brim-types test now includes leading_edge_only, and a new test
checks that the brim starts no later than the part and covers fewer
layers than the outer brim.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-07 19:08:59 -05:00