Commit Graph
5 Commits
Author SHA1 Message Date
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
Kris AustinandRaoul Rubien 081bb9a703 build: clear 41 -Woverloaded-virtual warnings, the last of the category (#15637)
Co-authored-by: Raoul Rubien <rubienr@sbox.tugraz.at>
2026-09-11 21:27:30 -03:00
Kris Austin 8bff9aaf32 fix(GUI): honor "Ignore" when layer height exceeds the configured maximum (#14369)
* fix(GUI): honor "Ignore" when layer height exceeds the configured maximum

Entering a layer height above the printer's max_layer_height on the Print
Settings tab fired two guards in sequence. Tab::on_value_change prompts
"...Adjust to the set range automatically?" with an Adjust/Ignore choice, and
ConfigManipulation::update_print_fff_config then showed an OK-only "Too large
layer height. Reset to X" dialog whose result was never checked, so it always
reset the value. The second guard overrode the user's "Ignore", resetting the
layer height regardless.

Changes:
- Extract the shared Adjust/Ignore dialog into
  ConfigManipulation::layer_height_out_of_range_dialog, reused by the tab
  (Tab::on_value_change) and the per-object/part settings panels. The dialog now
  names the value it will clamp to and reads correctly for too-low as well as
  too-high.
- The tab/plate path is already covered by Tab::on_value_change, so the
  duplicate reset is dropped from update_print_fff_config.
- The per-object/part panels have no on_value_change hook, so add
  ConfigManipulation::check_object_layer_height and call it from the object
  settings update paths, gated on the edited option (changed_opt_key ==
  "layer_height"). It prompts once per layer-height edit and does not re-prompt
  when unrelated object settings change after the user chose "Ignore".

Fixes #14214

* refactor(GUI): unify the layer-height range check across tab and object panels

Copilot review of #14369 noted that the per-object check only guarded the
max at extruder 0 and skipped the too-low case, diverging from the tab.

Move the whole range check into ConfigManipulation::check_layer_height,
used by both Tab::on_value_change and the per-object/part panels. It takes
the widest [min, max] window across the printer's extruders, offers
Adjust/Ignore in both directions, and resets a near-zero value. The tab's
inline block collapses to one call, dropping the duplicated limit logic.

* fix(GUI): only enforce layer-height limits that are actually set

max_layer_height defaults to 0 (unset), so the unconditional range check
offered to clamp any layer height to 0 on presets that don't define it.
Guard each branch (near-zero, too-high, too-low) so an unset limit disables
that direction; the slice-time nozzle-diameter check still applies.

Also run check_layer_height before update_print_fff_config in the object
panels so a near-zero per-object value prompts the same way the tab does,
with update_print_fff_config's fallback still covering the no-minimum case.
2026-08-07 13:31:04 -03:00
tao wang ad311a66d6 FIX:update objecttable layout
Change-Id: I759283fab3dff03671282b4fcff9d6caf6de51db
2022-09-02 12:52:18 +08:00
lane.wei 1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00