* Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
* Make the libslic3r Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.
* Add the Includes Missing From the Hand-Fixed libslic3r Headers
clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.
* Keep Windows Setup Ahead of the Added libslic3r Includes
Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.
* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration
Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
* build: enable /Zc:lambda for MSVC
MSVC keeps its legacy lambda processor under /std:c++17, which rejects
reading a constexpr constant inside a lambda that does not capture it
(C3493). No other compiler requires that capture, and clang reports it as
an unused one, so the two cannot both be satisfied without the flag.
/Zc:lambda selects the conforming lambda parser that clang and GCC
already use. It is implied by /std:c++20 and /permissive-, so it is only
needed while we are on C++17. clang-cl is conforming already and does not
take the flag.
It requires VS2019 16.8, so build_release_vs.bat now says 16.8+.
* build: clear 237 unused lambda capture warnings
236 captures across 81 files, 142 of them `this`. Removing an unused
capture changes no behavior; clang does not report a capture whose type
has a non-trivial destructor, so nothing held only to extend an object's
lifetime is in this set.
Nine of them are the second half of the warning, "is not required to be
captured for this use", where the capture is a const or constexpr value
the body does read. Those depend on the /Zc:lambda change in the previous
commit. One of them, in FillRectilinear.cpp, had been worked around with
an #ifndef __APPLE__ guard around the capture list, which is now gone.
GUI_ObjectTableSettings.cpp captured its reset button only to read it
inside #ifdef __WXOSX_MAC__. That branch now takes the button from the
event it is already handling.
* build: fail configure on MSVC older than 19.28 instead of dropping /Zc:lambda
cl.exe answers an unrecognized /Zc: sub-option with warning D9002 and keeps
going, so on VS2019 before 16.8 the flag is silently ignored and the build
instead dies with C3493 in FillRectilinear.cpp, nowhere near the cause.
* fix: delete three locals that are now unused
Their only remaining use was the lambda capture this branch removed. The
Clang builds set -Wno-unused-variable, so the build never flagged them.
---------
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* Fix support interface semantics and gap handling
Fix zero-gap interface detection and gap initialization for supports and raft.
Ensures correct top/bottom contact semantics and avoids relying on default zero gaps.
* Additional fixes and robustness improvements
Fix incorrect coupling between top and bottom support interface spacing and density, ensuring bottom interfaces use their own parameters for smoothing and toolpath generation.
Restore correct bottom interface generation for organic (tree) supports when a non-zero bottom Z gap is used, and preserve contacts even when base polygons are empty.
Improve robustness of organic support slicing by fixing layer index drift and guarding against degenerate polygon boolean operations.
* Typo and semantics fix
differnt_support_interface_filament -> different_support_interface_filament
soluble -> zero_top_z_gap
* Fix non organic tree bottom support interface generation
Slim tree bottom interface layer numbers were capped by the object's layer number beneath it.
Fixed by refactoring the generation algorithm.
* Fix non organic tree interlaced support generation
Deterministic local interlaced support layers generation for non-organic tree support
* Enable support interface multimaterial for non organic tree
Enables mixed-material support interface behavior for non organic tree support type.
* Fix tree support interface layer counts and contact handling
- Correct non‑organic tree top interface layer budgeting so gaps don’t consume a layer (N stays N).
- Remove the extra roof interface pass that was duplicating the 2nd layer.
- Organic tree: use only the lowest contact footprint and avoid extra bottom‑contact extrusion so interface count matches the user setting.
* Bugfixes (a lot)
Many, many bugs fixed, majority edge-case but still not playing by the rule.
Some of them:
- on multilevel base, on very small level variations the support was capped to the topmost level height
- non-organic tree had gaps for supports in a multilevel base situiation
- independent support layer height had issues with support interfaces (base support beneath bottom interface, top contact layer sometimes missing)
- organic tree had issues with small variation multi-level base
- organic tree support with zero top Z distance could overlap support-material and interface-material paths when separate materials were used
- many, many others (I lost track of them)
Fix support preview artifacts caused by incorrect gap subdivision
Support generation could sometimes split a gap into too many steps,
even when it should fit exactly into a single layer.
This was most noticeable when max_suport_layer_height was equal to
the print layer height (e.g. 0.2 mm).
This resulted in incorrect support layering and visible artifacts
in preview.
The issue was caused by floating-point precision, where values that
should be equal to the configured limit were treated as slightly larger.
Fix by biasing the subdivision calculation with EPSILON so near-equal
values are not split into extra steps.
Applied consistently to:
- SupportMaterial (normal supports)
- TreeSupportCommon (tree stepping)
- TreeSupport (layer creation)
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA)
to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and micro-adjusting
Z height to follow the actual surface geometry.
Key changes:
- Add ContourZ.cpp raycasting algorithm (~330 lines)
- Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3)
- Template arc fitting for 2D/3D compatibility
- Change ExtrusionPath::polyline from Polyline to Polyline3
- Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.)
- Add posContouring pipeline step in PrintObject
- Update GCode writer for 3D coordinate output
- Add ZAA settings UI in Print Settings > Quality
- Add docs/ZAA.md with usage and implementation details
ZAA is opt-in and disabled by default. When disabled, the slicing pipeline
is unchanged.
* Clipper: Verify range of int32 coordinates on input.
Cherry-picked from prusa3d/PrusaSlicer@fa7debf49d
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* ClipperLib: Optimized PointInPolygon() to calculate cross products
with int64s instead of doubles.
Cherry-picked from prusa3d/PrusaSlicer@9dca8403fe
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Reworked the ClipperLib / Polygon types to use
the tbb::scallable_allocator to better scale on multiple threads.
Cherry-picked from prusa3d/PrusaSlicer@9cde96993e
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* use tbb::scallable_allocator for Polygons and ExPolygon::holes
to better scale on multiple threads
Cherry-picked from prusa3d/PrusaSlicer@b67ad6434d
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Fixed compilation on GCC and CLang
Cherry-picked from prusa3d/PrusaSlicer@b3b44681a9
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Remove clipper2 which is not used
* Removed shiny profiler from clipperlib
Cherry-picked from prusa3d/PrusaSlicer@7e77048593
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* ClipperLib: Further optimization of memory allocation using scalable_allocator.
ClipperLib: SimplifyPolygon() - changed default winding number to positive,
added strictly_simple parameter.
ClipperUtlis simplify_polygons() - removed "remove_collinear" parameter
Cherry-picked from prusa3d/PrusaSlicer@a7e17df25f
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* ClipperLib: emplace_back() instead of push_back().
Cherry-picked from prusa3d/PrusaSlicer@2e150795b1
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Fixed issue in a 32bit clipper, where IntersectPoint() checked for
the Y coordinate of the calculated intersection point for validity,
but the Y coordinate was already rounded to 32bits, thus an overflow
may have in rare cases masked invalidity of the result.
Cherry-picked from prusa3d/PrusaSlicer@b39c33414f
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Fixed Vojtech's out of boundary assert in Clipper library.
Cherry-picked from prusa3d/PrusaSlicer@0a202dcff3
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Update clipper to 6.4.2.
Cherry-picked from prusa3d/PrusaSlicer@b8b3cccb40
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* Try fix cmake opencv
---------
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
1. add rectilinear interface pattern for organic support
jira: STUDIO-7181
2. add tree support optgroup
Change-Id: I94882bc34a61c6adc06b8ecbc9f2323f9b039aac
(cherry picked from commit a8142ab3f37e0bd140a31a7e635b8475f471d7e3)
(cherry picked from commit 69cf816b9431bc21ca0187c7db1148e2d2e898ab)
1. reduce the gap between blade-shape overhang and support
github: #3667
2. improve sharp tail detection of blade-shape overhangs by introducing
lslices_extrudable.
github: #2786, #3367
jira: STUDIO-5065, STUDIO-6038
Change-Id: I4e899eace1aa28b100a6f4ce2b8d740c317f5530
(cherry picked from commit 08328b848e39c345b6c7b64021d1e0f04df24d08)
(cherry picked from commit 22056d5f7e7bef5574b53fc0453781cd365bf0e1)
1. interlaced rectilinear interface pattern not working with tree supports
2. infill overlaps with walls when wall count>1
3. support blockers can't block sharp tail detection in normal support
jira: STUDIO-5663
4. bottom z distance=0 not working for normal support.
jira: STUDIO-5676
github: #3203
Change-Id: I025eff2aaad90ad565661aa656c59c82ff969bbf
(cherry picked from commit 5aaf7ead0fd697043f673161e0ede0145ec49f4d)
(cherry picked from commit f3bd5ff87021b5c26794751a1f1da4349b603102)
We must ensure when independent support layer height is enabled, the
support layers are strictly synced with object layers. Otherwise, the
wipe tower toolchange may be messed up.
Jira: STUDIO-4097
Change-Id: I6208653f9665b15d028940d5e130c9e895629fc2
(cherry picked from commit 41d35c8af152c91cb356a68d88a879a115b44778)
(cherry picked from commit 2b593ce378)
Fix issue that the contact layer is printed in wrong filament when interface layer number is set to 0
Cherry-picked from prusa3d/PrusaSlicer@ca5f6da08d
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Organic supports: Added check for variable layer height, with which
Organic supports are not compatible.
Fixes prusa3d/PrusaSlicer#9528 and similar.
Check the object max Z against build volume Z in Print::validate().
Cherry-picked from prusa3d/PrusaSlicer@5b94971
* Fix crash with default tree support
* Show "support_critical_regions_only" only when using auto normal tree supports (#2195)
* Fix organic tree check
---------
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
* Initial port of organic tree support from PrusaSlicer
* Port missing Organic support parameters from PrusaSlicer
* Update parameter naming
* Reorganize the `raft_first_layer_expansion` and `raft_first_layer_density` parameters as they are not only used by rafts
* Reset support style only in simple mode
* Sync latest update from PrusaSlicer & copyrights
* Fix organic tree support crash with invalid parameters
---------
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>