* CLI: --inspect-paint — dump per-facet paint state as JSON
Reads the per-facet enforcer/blocker/extruder/fuzzy-skin state stored
on every ModelVolume (supported_facets / seam_facets /
mmu_segmentation_facets / fuzzy_skin_facets) and emits a structured
JSON summary to stdout. Machine-readable alternative to opening the
paint gizmos.
Per (object, volume, layer, state): facet count, surface area in
mm², and mesh-local bounding box. Empty layers collapse to
{"empty": true}. Summary at the top level rolls up totals.
One correctness detail worth calling out: FacetsAnnotation::
get_facets_strict returns an indexed_triangle_set whose `vertices`
array is the whole source mesh — only `indices` are filtered to the
painted triangles. A naive bounding_box(its) would report the whole
mesh's bbox even when only a few facets are painted. The helper
its_referenced_bbox() walks only the vertices actually indexed by
the painted triangles, so `bbox` correctly localizes the painted
region.
Rationale: every paint-driven workflow — GUI-painted .3mf verified
in CI, AI agents planning support enforcers, MMU color layout checks
— needs to know what's already painted on a model. Today that's a
GUI-only read. --inspect-paint closes that loop for scripted callers.
New file src/slic3r/Utils/PaintCLI.{hpp,cpp} (~215 lines). Depends
only on Model, TriangleMesh, TriangleSelector, FacetsAnnotation, and
nlohmann::json — all already in tree. No new dependencies, no
signature changes, no behavior change when the flag is absent.
Registered as an action (parallel to --info) so it satisfies the
"needs an action" check and bypasses the GUI fallback; control falls
through the normal post-action path to a clean exit 0.
Verification:
unpainted STL: every layer {"empty": true}, summary zero
GUI-painted .3mf: enforcer count / area / bbox match painter
clean JSON: parseable via jq
* CLI --inspect-paint: exit after printing, reject conflicting actions
- Finish like the end of CLI::run once the JSON is written, as the
tooltip says. The callback manager is Linux-only, so its use is
guarded.
- Reject actions that would otherwise be skipped without notice
(--slice, --export-3mf, ...) before loading. Load-time options such as
--uptodate are still accepted.
- Replace invalid UTF-8 in object names and paths instead of throwing.
- Report every input file as sources; inputs are merged into one model
before actions run.
* CLI --inspect-paint: reject a run without input
Without an input file or --load-assemble-list there is nothing to
inspect, and the run printed nothing and exited 0. Reject it up front
with CLI_INVALID_PARAMS, next to the other invalid-parameter checks.
* CLI: --ground-face-* / --lay-flat / --center-on-bed orientation primitives
Adds the CLI counterparts to the GUI's lay-flat / face-pick gizmos.
Scripted / CI / AI pipelines can now set orientation without rendering
a wxWidgets frame; today the only way is a GUI round-trip.
New CLI actions (all operate in the mesh-local frame so they compose
with prior --rotate-* / --orient flags):
--ground-largest-face 1 Auto-detect the largest planar-face
or --lay-flat 1 cluster (area-weighted), rotate so its
normal points -Z. Covers "this part has
one obvious flat side" cases.
--ground-face-normal NX,NY,NZ Pick the face whose mesh-local
normal best matches the given
vector; ground it. e.g.
`--ground-face-normal 1,0,0`
stands a part on its +X side.
--ground-face-point X,Y,Z Find the triangle containing the
given mesh-local point; ground its
face. Disambiguates when several
faces share a normal (largest
containing triangle wins).
--center-on-bed 1 Translate so the XY bounding-box
centroid lands at the bed center
(derived from printable_area).
New file `src/slic3r/Utils/MeshOrient.{hpp,cpp}`:
- collect_triangles_object / compute_face_clusters — quantize
per-triangle normals (0.001, ~0.06°) and area-weighted-average
within clusters. Same clustering logic used by lay-flat.
- apply_ground_rotation — same math as Selection::flattening_rotate
in the GUI (Selection.cpp:1432): world-space quaternion from the
transformed normal to -Z, applied as offset * new_rot * old_no_offset
on every instance of every object, then a per-instance Z-lift so the
grounded face lands at exactly 0 (avoids "No layers were detected"
from FP-error z≈-1e-9).
- ground_face_point uses a top-N cluster search + point-in-triangle
test in local space; largest-area triangle wins on ambiguity.
Rationale: without these, any CLI pipeline that needs a specific
face on the bed must either encode custom rotation math per part or
break out of the pipeline into the GUI. Both are bad for
reproducibility. The --ground-face-* triple + the largest-face
auto-mode cover essentially every orientation intent expressible
in a slicing wizard.
Scope:
- `src/slic3r/Utils/MeshOrient.{hpp,cpp}` — new, ~420 lines
- `src/slic3r/CMakeLists.txt` — 2-line registration
- `src/libslic3r/PrintConfig.cpp` — 5 new CLIMiscConfigDef entries
- `src/OrcaSlicer.cpp` — 58-line handler block + 1 include
No behaviour change when the flags are absent.
(cherry picked from commit c45a9795e1)
* CLI grounding: choose among the Lay on Face planes, per object
Addresses review:
- Move the geometry of GLGizmoFlatten::update_planes() into
libslic3r/LayOnFace and use it from the gizmo and the CLI, so the
--ground-* options pick convex-hull faces per object and instance,
with part transformations (--rotate-x/y) applied.
- Drop --center-on-bed, the --lay-flat alias and MeshOrient; make
--ground-largest-face a coBool.
- Parse --ground-face-normal and --ground-face-point strictly. A point
that only some objects contain grounds those and leaves the others.
- Fold in --inspect-mesh from #14603, reporting the same planes.
- Tests in tests/libslic3r/test_lay_on_face.cpp: bounding boxes before
and after, rotate then ground, two objects, and a ribbed part whose
parallel inner faces outsum its base.
* CLI --inspect-mesh, --ground-face-*: reject missing input and empty values
- Without an input file or --load-assemble-list, --inspect-mesh printed
nothing and exited 0. Reject it up front with CLI_INVALID_PARAMS.
- An explicit empty --ground-face-normal or --ground-face-point was
silently ignored. Only options given on the command line reach the
transforms loop, so an empty value now fails the strict parse like any
other malformed value.
* build: clear 2 warnings - cast the NSTextField the class check already proved
mainframe_text_field is NSTextField* and was assigned a bare NSView*, which
Clang reports as -Wincompatible-pointer-types. Both assignments sit inside
if ([viewObject class] == [NSTextField self]), so the runtime type is already
guaranteed, and the line above the second one casts the same variable the same
way to call setTextColor. macOS only, since nothing else compiles this file.
* build: clear 6 warning categories from the clang-cl inventory
-Wmissing-braces (9). Aggregates whose first member is itself an aggregate.
GUID's fourth member is BYTE[8], so the trailing eight bytes take their own
braces. The others were reaching for zero-initialization with {0} and say {}
now. bbs_3mf's backup Task ends in an anonymous union, which needs braces of
its own; those braces initialize the union's first member rather than the one
named at the call site, so the RemoveBackup site says so in a comment.
-Wmacro-redefined (11). SendMultiMachinePage.hpp defines five names that
Preferences.hpp, PresetBundleDialog.hpp, ExportPresetBundleDialog.hpp and
TroubleshootDialog.hpp also define with different values, so the value in
force depended on include order. All nine of this file's DESIGN_ macros take
the SEND_ prefix it already uses for its own macros, values unchanged, so a
DESIGN_ name added elsewhere later cannot collide with it again. They read as
one page-local palette, a 900 to 400 gray ramp plus sizes, so the four with
no current readers stay: dropping them would leave gaps in a named scale. test_marchingsquares.cpp defines NOMINMAX,
which libslic3r already passes as a PUBLIC compile definition, so it takes
the #ifndef guard the other suites use.
-Wbraced-scalar-init (3). Two PushStyleVar calls resolve to the float
overload, so the braces were initializing a scalar. ConfigOptionFloatsNullable
already takes an initializer_list, so the inner braces did the same thing.
-Wmicrosoft-goto (2). Both gotos in copy_file_gui jump forward over the
initialization of size, dwRead and dwWrite, which only MSVC accepts. Those
declarations move up to join the others at the top of the function.
-Wunused-private-field (3). Every use of ColourPicker's m_clrData and
m_picker_widget is behind !defined(__linux__), so on Linux they are written
and never read; the members now carry the same guard. ParamsPanel's
m_size_move is read nowhere. Tab has its own, which is the one Tab.cpp uses.
-Wnonportable-include-path (2). BaseException.h asked for "stackwalker.h"
and the file on disk is StackWalker.h.
build: clear eleven single-site clang-cl warning categories
Each of these is the last site left in its category, and every one is the
compiler saying it cannot tell what the code meant. Nothing here changes
defined behavior.
- OrcaSlicer_app_msvc.cpp printed a DWORD with %d
- StackWalker.cpp ran delete[] through an LPVOID
- ToolOrdering.cpp used a bare ; as a deliberate skip loop's body
- WipeTower.cpp had finish_block_tcr = finish_block_tcr, so the branch that
reached it did nothing. Folding the condition into the enclosing if leaves
the other branch untouched
- GCodeProcessor.cpp had an else binding to the inner if while the outer if
carried no braces
- AmsMappingPopupUpdate.cpp wrote >= 1 || <= 3 where its own comment says &&
- CalibrationWizardPresetPage.cpp left max_decimal_length unset through a
pair of conditions that cover every value but not visibly so
- DevManager.cpp bound map elements to pair<K, V> rather than
pair<const K, V>, copying every one
- SyncAmsInfoDialog.cpp had extraneous parentheses around a comparison
- Http.cpp had if (speed > 0.01) speed = speed;. speed now starts at 0 as
well, because curl_easy_getinfo leaves the target untouched when it fails
and the value reaches Progress either way
- SnapmakerPrinterAgent.cpp truncated npos into an unsigned int, so the
!= npos guard was always true. A colour with no # still yields 0, because
the wrap produced 0 as well
Nine categories go to zero. -Wtautological-overlap-compare and
-Wsometimes-uninitialized reach zero when #15583 merges their second site.
Orca content-addresses every system filament, Bambu's included, but a printer,
its AMS and its vendor's cloud know only that vendor's own catalog ids. The
printer agent now translates between the two: outbound MQTT and FTP traffic, the
AMS mapping sent with a print job, and the ids written into a 3mf bound for the
printer all leave in the printer's own ids, while status messages, loaded
projects and SD-card prints arrive in Orca's. An id with no mapping passes
through unchanged, and an agent whose printers already speak Orca's ids
translates nothing at all.
Bambu's map is generated from BambuStudio's own shipped bundle; a missing or
unreadable file leaves every lookup an identity rather than taking the app down.
The profile check validates the map's shape, and profile CI now runs on the paths
that can change it. docs/HLSD/filament_id.md records the places the map
deliberately does not reach.
* build: enable /Zc:lambda for MSVC
MSVC keeps its legacy lambda processor under /std:c++17, which rejects
reading a constexpr constant inside a lambda that does not capture it
(C3493). No other compiler requires that capture, and clang reports it as
an unused one, so the two cannot both be satisfied without the flag.
/Zc:lambda selects the conforming lambda parser that clang and GCC
already use. It is implied by /std:c++20 and /permissive-, so it is only
needed while we are on C++17. clang-cl is conforming already and does not
take the flag.
It requires VS2019 16.8, so build_release_vs.bat now says 16.8+.
* build: clear 237 unused lambda capture warnings
236 captures across 81 files, 142 of them `this`. Removing an unused
capture changes no behavior; clang does not report a capture whose type
has a non-trivial destructor, so nothing held only to extend an object's
lifetime is in this set.
Nine of them are the second half of the warning, "is not required to be
captured for this use", where the capture is a const or constexpr value
the body does read. Those depend on the /Zc:lambda change in the previous
commit. One of them, in FillRectilinear.cpp, had been worked around with
an #ifndef __APPLE__ guard around the capture list, which is now gone.
GUI_ObjectTableSettings.cpp captured its reset button only to read it
inside #ifdef __WXOSX_MAC__. That branch now takes the button from the
event it is already handling.
* build: fail configure on MSVC older than 19.28 instead of dropping /Zc:lambda
cl.exe answers an unrecognized /Zc: sub-option with warning D9002 and keeps
going, so on VS2019 before 16.8 the flag is silently ignored and the build
instead dies with C3493 in FillRectilinear.cpp, nowhere near the cause.
* fix: delete three locals that are now unused
Their only remaining use was the lambda capture this branch removed. The
Clang builds set -Wno-unused-variable, so the build never flagged them.
---------
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* fix: prevent heap corruption in model repair with auto-backup
The CGAL model repair (fix_model_with_cgal_gui) runs on a worker thread
that mutates the live ModelObject (split / delete_volume / set_mesh).
Those mutators transitively call save_object_mesh(), which hands the
object to the auto-backup manager. The manager clones and serializes the
object on its own thread via an internal Model documented as "visit only
in main thread". Running that path from the repair worker races the
backup thread on the shared model, causing use-after-free / heap
corruption -- EXC_BAD_ACCESS and libmalloc "corruption of free block"
aborts, always with the "cgal_fix_model" worker on the stack inside
add_object_mesh -> Model::add_object / delete_object.
Wrap the repair in a SaveObjectGaurd so the backup manager ignores the
object for the duration of the repair; a single backup is taken when the
guard is released on the main thread after the worker joins. This mirrors
existing batch-edit usage of SaveObjectGaurd (Model.hpp, GUI_ObjectList).
Repro: repair a multi-part / splittable object with auto-backup enabled
(Preferences > Backup); crashed within a few repairs on macOS arm64.
* Update FixModelByCgal.cpp
---------
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* build: remove std::move that blocks copy elision
std::move wrapped around a temporary, or around a local being returned,
stops the compiler constructing it in place. Each edit is the fix clang
suggests, which is to delete the std::move call and keep its argument.
Three of the 39 sites save a move, the two return std::move(local) in
Print.cpp and TreeSupport.cpp:2749. The rest are equivalent either way
and match how the codebase already writes this elsewhere.
Clears 39 -Wpessimizing-move warnings.
* build: drop null checks on references and this
A reference cannot be bound to null and this cannot be null, so the
compiler folds these conditions to true and drops the guard. Seven are
if (&bitmap && bitmap.IsOk()), where IsOk() already does the work; two
test this directly. The guarded code runs either way, so removing the
dead operand changes nothing.
Clears 11 -Wundefined-bool-conversion warnings.
* chore: mark every declaration that overrides a base virtual
clang-cl reports 42 member functions across 28 files that override a
base virtual without being marked `override`, inside classes that
already mark their other overrides. That is every occurrence of
-Winconsistent-missing-override in the tree, so the category drops to
zero and -Werror=inconsistent-missing-override becomes available as a
guard against it coming back.
Behaviour is unchanged. Each keyword goes only where clang had already
resolved the declaration to a base virtual, so it records what the
compiler already worked out and cannot affect overload resolution or
dispatch. If any of these signatures had not really overridden a base
method, the build would have failed rather than warned.
Where a declaration already carried `virtual` it is left alone and the
keyword appended, matching the surrounding declarations. Plain
`override` is used rather than the wxWidgets `wxOVERRIDE` macro, which
wx/defs.h defines as `override` beneath a comment marking it obsolete,
and which the rest of src/slic3r already avoids by 1742 occurrences to
113.
A full clang-cl build takes -Winconsistent-missing-override from 1,146
warning lines to 0. Those 42 declarations produce that many lines
because a header is re-diagnosed in every translation unit that
includes it. CalibrationWizardStartPage.hpp alone accounts for 336 of
them from 4 declarations.
* chore: drop unused lambda captures in GUI/Widgets
clang-cl reports 10 lambda captures in src/slic3r/GUI/Widgets that are
never read. Removing them changes nothing at runtime.
Every capture removed is `this` or a raw pointer. clang does not report
a capture whose type has a non-trivial destructor, since such a capture
can be held purely for its effect on an object's lifetime, so nothing
that owns or extends a lifetime is touched. The std::weak_ptr captured
beside the removed `this` in MultiNozzleSync.cpp stays.
This clears the category in GUI/Widgets only. A full clang-cl build
takes -Wunused-lambda-capture from 312 warning lines to 302, leaving
235 sites in other directories for a follow-up.
QidiPrinterAgent composes QD_<series>_<vendor>_<typeidx> setting ids from
device enums and previously degraded any slot whose id matched no visible
preset to generic-by-type. Plan v4.2 retires every QD_* preset id to the
succession ledger, so insert the ledger walk between the direct match and
the generic fallback: a composed QD_* id now forwards to its family's
minted OF* successor exactly like every other retired id.
Behavior-neutral until the ids are actually retired (the ledger holds no
QD_* keys yet, and live QD_* presets still match directly).
Also documents the code<->ledger lockstep on the hardcoded non-numeric-
series fallback table (QD_1_0_1/_11/_41/_50) and adds a C++ test pinning
that the succession walk is key-format agnostic.
Gates: libslic3r_tests [filament_id] 14 assertions green; libslic3r_gui
compiles.
* Add caching system for presets
* Removing user\bundle serialization and keeping it only for system presets
* Integrate caching into WebGuideDialog which speeds up time of SetupWizzard and PrinterSelection dialog
* Add CI\CD step to prepare cache file in ahead of time so user does not need to wait
* Add partial cache generation when only one of the vendros is changed to speed up recalculation time
* Handle corrupted files
* Add cache to GuideDialog as previos version didn't work as expected
* Add inspecting tool and fix CI cache generation
* Generate cache per vendor
* Simplify code by mergin it in PresetBundle
* Simplify code a bit more
* Add cereal serialize() to VendorProfile, PrinterModel, Preset, and Semver
* Remove CachedPrinterModel/VendorProfile/Preset mirror structs from VendorCache
* Fix use-after-free in CallAfter lambda; replace raw thread pointer with unique_ptr
* Use get_vendor_cache_key() to match cache keys written by the app
* Remove BOM added by VSC
* Skip invalid vendors
* Remove leftover cache file
* Fix build for windows arm64
* Revert json cache back
* Update check for stale cache
* Serealize all value fields for Preset class to minimize regression later
* Minimize field duplication by moving Cache thing into PresetBundle
* Add tests for Cache system
* Add a bit more tests
* Merge branch 'main' into feature/cache_profiles_and_optimize_loading_speed
* Rvert from per-verndor to single cache file
Replace N per-vendor .cache files with a single system_presets.cache
that holds all vendors and presets in one serialized blob.
Cache load is now all-or-nothing: on hit all vendors are applied from
the bundle (sub-second); on miss all vendors are parsed from JSON and
a fresh bundle is written to the user cache dir.
Invalidation is driven by bundle_key - a sorted concatenation of all
vendor JSON version strings. Any vendor update invalidates the whole
cache and triggers re-parse on next launch.
Guide wizard (WebGuideDialog) loads the bundled cache into a plain
PresetBundle instead of a separate VendorGuideData struct, removing
the duplicate data model.
generate_system_cache simplified from a per-vendor loop to a single
save_system_presets_cache() call producing one output file.
* Transfer all Preset fields from cache via move assignmet
apply_vendor_preset_group was copying fields manually and missed
bundle_id, user_id, base_id, sync_info, updated_time, key_values,
ini_str. Replace field-by-field copy with move assignment of the
fully-deserialized Preset, then restore the vendor pointer which
is excluded from serialization.
* Ignore cache for future
* Remove not used files
* Ship one preset cache per vendor in place of the profile JSONs
Each vendor's system presets serialize into a single <vendor>.opc built at
package time, and a shipped build carries that file alone — the profile JSON
and its sub-file tree are pruned. The vendor loader, the setup wizard's profile
list and the resource installer all read a vendor through its cache, falling
back to parsing whenever one is absent, stale or unreadable, so the cache stays
an optimization and never a source of truth. Caches hold presets in source form
and resolve inheritance at load, through the same code the JSON path uses.
* Make the preset cache self-describing and load each vendor from the system folder alone
The cached DynamicPrintConfig is keyed by name, through a per-file dictionary of the
distinct opt_keys, the type each was written as, and the distinct enum value names,
instead of by serialization_key_ordinal — a position assigned by declaration order at
static init, where inserting one option shifts every later ordinal and the lookup then
succeeds on the wrong option. Because a name-keyed payload drops the options this build
cannot place rather than being rejected wholesale, the schema fingerprint goes, and with
it the two fallbacks that existed only because an installed cache died on every app
upgrade: the second lookup tier into resources/profiles and the parse fallback to the
same place. A vendor is loaded from <data_dir>/system/ and nowhere else, as on main —
which is what makes the app write its .opc files there again.
* Simplify the preset cache internals after review
* Use the shared temp-dir helper in the preset bundle loading test
* Bound stamp string reads in the preset cache
* Speed up the setup wizard with a profile-data cache
The wizard's per-vendor fast path threw on vendors present only in
resources, falling back to a ~29 s raw JSON scan on every open. Each
vendor now loads from the directory it was found in, and the derived
model/machine/filament/process catalog is cached whole in
<data_dir>/cache/wizard_profile_data.json, stamped by each vendor's
name and version - a fresh cache makes an open one file read, with no
bundle built and no presets installed (~0.2 s vs ~2 s).
* Remove debug SVG dump from a geometry test
* Move the per-vendor cache file format into PresetCacheFormat
* Move the vendor install helpers from PresetBundle into Utils
* rename
* fix flatpak
* change cache version to 1
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
Brings in 560 commits (merge base 2026-07-04 .. origin/main af9fd10d7a).
19 conflicts resolved; the other 138 touched files auto-merged.
Conflict resolutions
- Snapmaker/Polymaker (7): main normalised JSON key order in #15039 while this
branch inserted filament_id/filament_vendor. Took main's key order and kept
this branch's values, inserting a single filament_id key rather than letting
git's line merge leave duplicate "from"/"instantiation" keys.
- re3D rPETG @0.8/@1.75 nozzle (2): main renamed these from "re3D Greengate
rPETG @*" and re-vendored GreenGate3D -> re3D (#15169). Git's rename-aware
merge produced a file with two filament_vendor keys; took main's version
wholesale instead. The id is reconciled by the tooling, not by hand.
- re3D rPP (1): kept main's inherits change (fdm_filament_pet -> fdm_filament_pp,
local filament_type override dropped) and its widened compatible_printers.
The flattened type is still PP, so the product triple and id OFfHGM1D are
unchanged.
- re3D Greengate rPETG.json, Afinia {ABS+,ABS,PLA,TPU,Value ABS,Value PLA}.json
(7 modify/delete): accepted main's deletions. The Afinia ids are not orphaned
- the surviving @HS presets resolve the same triple and already carry the
same ids, so nothing is retired.
- .github/workflows/check_profiles.yml: kept both main's new "validate slice"
step and this branch's tree-wide filament-subtype check.
- tests/libslic3r/CMakeLists.txt: kept both test_filament_id_succession.cpp and
main's test_preset_diff.cpp.
Verified
- No conflict markers; all 12795 profile JSONs parse with no duplicate keys.
- All branch artifacts (tooling, snapshot, ledger, doc, tests) intact and
unmodified by the merge.
- The succession-ledger C++ call sites survived main's refactors; audited
Preset.{cpp,hpp}, PresetBundle.cpp, DeviceManager.cpp, PresetComboBoxes.cpp,
CaliHistoryDialog.cpp, MoonrakerPrinterAgent.cpp against base/ours/theirs.
- scripts/tests: 115/116 pass.
Known follow-up: assign_filament_ids.py --check reports 243 errors, all from
filament data main added in the last month (BBL/addnorth, Qidi X5/Plus 5,
Snapmaker U1, re3D). The single failing unit test is the live-tree conformance
test asserting that count is zero. Reconciliation lands separately.
* fixes: may be used uninitialized [-Wmaybe-uninitialized]
* fixes: may be used uninitialized [-Wmaybe-uninitialized]
* fixes: may be used uninitialized [-Wmaybe-uninitialized]
* fixes: may be used uninitialized [-Wmaybe-uninitialized]
* reverts {} initializer to = to keep code style consistent
Replace per-printer auto-activation
(is_current_printer_agent_plugin)
with a global experimental AppConfig
toggle, default off: legacy
print-host behavior is unchanged
until the user opts in. The toggle
drives device-tab routing, print
button defaults, connect-button
visibility and sidebar layout, and
dedups machine-select dialog opens.
* Add wxInspector dep
* Initial intergration of wxInspector
* docs: add wxInspector plugins design spec
Design spec for two wxInspector plugins (DPIAware + CustomWidgets) that expose
OrcaSlicer's custom control properties in the inspector property grid.
Covers: DPIAware scale-factor properties, Button, CheckBox, TextInput,
SwitchButton, ProgressBar, Label, and LabeledStaticBox.
* docs: add wxInspector plugins implementation plan
6-task plan covering: source changes to existing widget headers,
DPIAwarePlugin, CustomWidgetsPlugin, registration helper,
MainFrame/CMake wiring, and build verification.
* feat: add getters/setters for wxInspector plugin access
Add minimal public accessors to DPIAware (set_scale_factor,
set_prev_scale_factor, set_em_unit, force_rescale), Button
(GetStyle, GetType, IsSelected), CheckBox (IsHalfChecked),
TextInput (GetCornerRadius), and LabeledStaticBox
(GetCornerRadius, GetBorderWidth, GetBorderColor, GetScale).
* feat: add wxInspector plugin registration helper
Add RegisterOrcaInspectorPlugins() inline function that creates
and registers the DPIAwarePlugin and CustomWidgetsPlugin as
static instances (matching wxInspector's built-in pattern).
* feat: add DPIAware wxInspector plugin
Exposes DPI scaling properties (scale_factor, prev_scale_factor,
em_unit, normal_font, force_rescale) on DPIFrame and DPIDialog
widgets. Uses dynamic_cast for detection and a template helper
to capture the correct static type for lambda accessors.
* feat: add OrcaCustomWidgets wxInspector plugin
Exposes Orca-specific properties on 7 widget types:
- Button: Style, Type, Selected
- CheckBox: Half Checked
- TextInput: Label, Text Value, Corner Radius
- SwitchButton: Value
- ProgressBar: Proportion, Show Number
- Label: Is Hyperlink, Font Point Size
- LabeledStaticBox: Corner Radius, Border Width, Border Color, Scale
Each widget type uses dynamic_cast for safe detection.
* feat: wire wxInspector plugins into MainFrame and build
Call RegisterOrcaInspectorPlugins() in MainFrame constructor after
SetupInspectorAccelerator(). Add all 5 plugin source files to
SLIC3R_GUI_SOURCES in CMakeLists.txt.
* fix: move plugin registration to GUI_App::on_init_inner
Register plugins once in app init rather than in MainFrame
constructor, which may be recreated during the application
lifetime.
* fix: include plugin headers in Registration.hpp for complete types
Static locals require complete type. Include DPIAwarePlugin.hpp and
CustomWidgetsPlugin.hpp instead of forward-declaring. Also remove
unused include from MainFrame.cpp (registration moved to GUI_App).
* fix: qualify DPIFrame/DPIDialog with Slic3r::GUI namespace
* Make DPIDialog inspectable. For other dialogs, we will add them if necessary later.
* docs: add spec for moving wxInspectable into DPIAware template
Move wxInspector::wxInspectable base class from DPIDialog and MainFrame
into the common DPIAware<P> template, making all DPIAware widgets
automatically visible in the inspector tree.
Co-Authored-By: Claude <noreply@anthropic.com>
* docs: add implementation plan for moving wxInspectable into DPIAware
Co-Authored-By: Claude <noreply@anthropic.com>
* docs: update spec/plan — move SetupInspectorAccelerator into DPIAware too
Co-Authored-By: Claude <noreply@anthropic.com>
* refactor: move wxInspectable and SetupInspectorAccelerator into DPIAware
DPIAware<P> now inherits wxInspector::wxInspectable and calls
SetupInspectorAccelerator in its constructor, making all DPIAware
widgets automatically appear in the inspector tree with the
Ctrl+Shift+I shortcut. DPIDialog now uses 'using' to inherit the
constructor. Remove redundant wxInspectable inheritance and
SetupInspectorAccelerator calls from DPIDialog and MainFrame.
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: use LB_HYPERLINK constant instead of magic number 0x0020
Co-Authored-By: Claude <noreply@anthropic.com>
* Clean up
* Fix Linux build
* Don't build wxInspector sample
* Use shallow clone
* Try fix flatpak build
* Attempt to fix build again
* Fix build failure caused by https://github.com/wxWidgets/wxWidgets/commit/436c16135ec7ddf580f44624bf74c592aae43b66
* wxWidgets build only download required submodules
* This should fix build on Windows on ARM
* Enable PIC
* Disable layout inspector by default for public release
* Use wxInspector 1.0.0 release
---------
Co-authored-by: Claude <noreply@anthropic.com>
Owned ("Mine") cloud plugins now offer the same local-only Delete as local
plugins: it removes the installed package and leaves the plugin in the cloud,
still reinstallable. Deleting a plugin from the cloud belongs on the plugin hub
and is no longer reachable from OrcaSlicer, so the whole cloud-delete chain is
removed down to the REST binding.
The deleted row is restored locally instead of via a blocking cloud refetch, so
it survives being offline, and it comes back without the deleted package's error
state.