* Fix TabCtrl clipping titles and indicator dots
Button measures a label plus icon without the icon gap that render draws,
so icon tabs were ellipsized and the indicator dot was cut off. Widen the
horizontal padding so the measured width covers the gap.
* Re-layout publish dialog when extruder switch labels change
Setting the indicator bullet on a switch option changed its width without
laying out the page, leaving the switch distorted until the next layout.
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy
Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.
* Ignore minilzo's Config Headers in clang-tidy
lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.
* Add Missing Includes Across the Remaining Sources and Tests
Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.
* Make the GUI and Test Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.
* Keep Windows and nanosvg Setup Ahead of the Added Includes
OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.
* Add the GUI Includes the First Pass Missed
Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.
* Keep the Added Test Includes Below the NOMINMAX Guard
test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
- Publish mixed-filament slots as whole units: serialize the filament_mixed_* definition into project_config on import, grow the receiver's parallel arrays in lockstep, and report unappliable definitions as skipped instead of dropping them silently
- Per-extruder printer selection: one inner tab per extruder, rows keyed by full "#N" ids; single-extruder receivers collapse variants onto their slot (first applied, rest skipped), multi-extruder receivers override element-wise
- New per-slot "Enable" toggle gating what gets published; enabling a mix auto-enables + Full Publishes its components
- Mixed page previews: fixed-size ratio bar, ternary triangle (3 components) and Material Ratio vs Model Height graph (gradients), always visible regardless of Enable
- Tab strip shows full swatch compositions with adjustable spacing; barycentric helpers shared via FilamentBitmapUtils
* Make sure the speed tab is properly hidden when toggle off advance mode
* Clear each page before clearing the parent, otherwise the child pages will be destroyed twice
* Fix crash if current selected tab is positioned after the removed tab
* Fix issue that sometimes the printer config first page is not displayed
* Fix issue that the wrong tab item get bold if the number of tabs changed
* Flushing volumes button background color for active state
* Sliced plates bar > Use different colors on plate numbers for light / dark theme
* Remove 3D navigator background
* Device & Project Tab > Sidebar > Selected tab background color
* Merge branch 'SoftFever:main' into color-fixes-3
* Correct sidebar button color for light mode for bbl monitor / calibration and project page
* Homepage fixes
* Fix parameters group title color too bright on dark theme
* Search popup hovered item background color
* Sidebar > Search box > match border color with other input/combo boxes
* fix indents
* Add descriptions to statecolors
* Paint gizmos > remove background of non active Tool / Brush buttons on dark mode
* Merge branch 'SoftFever:main' into color-fixes-3
* Top bar / Main tab bar button hover background
* Fix broken color change from last merges
* Gizmos selected text background
* Keyboard shortcuts window selected tab bg color
* About page link color
* Project page fixes
* match disabled text color on combo boxes with input boxes
* Use better background color for disabled elements on dark mode
* match all colors for disabled elements
* BBL > Monitor tab > Add printer text and icon not visible on dark theme
* even darker bg color for homepage thumbnails
* Sidebar arrow not visible
* Better bg color for row highlighting
* match style of gizmo combo box
* Merge branch 'SoftFever:main' into color-fixes-3
* Revert changes for main tab bar background color of button while hover
* Update selected tab underline color
* Disable using bold font for Selected tab
* Revert changes
* Calculate tab width from bold font to fix tab position changes
* A *lot* of import fixes for flatpak
Aside, thank you @hadess for the majority of these fixes. You are the
base point for a lot of issues fixed during the creation of this
flatpak.
* Use slic3r::load_string_file
Boost 1.84 removed `boost::fs::load_string_file` so use the func located
in Utils.hpp
* Upgrade wxWidgets to 3.2.1
Based on prusa3d/PrusaSlicer@9a7e024
Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
* Implement BitmapCache
* update wxExtensions while keeping legacy items
* update dc.DrawBitmap calls to use get_bitmap
* Fix GetSize/Width/Height calls
* update BitmapComboBox
* fix ifndef in wxExtensions.hpp
* update my todos to OcraftyoneTODO
* Get to a compilable state
Everything seems to be working (including the plater). I am not seeing any graphical issues
* fix extruder color icons
* fix crash on opening support tab
* remove GetBmpSize method from DropDown.cpp
* Update TextInput to use bitmap bundles
* update a TODO after testing
* fix the rendering of the icons on combobox
* fix a few todos
* fix WipeTowerDialog.cpp
* Overhaul WipeTowerDialog
Removed simple version of the dialog since BBS removed the functionality but left the code.
Center the table (only seen when the table is smaller than the minimum size of the dialog)
Fix issue where editing a value causes the m_min_flush_label to change colors slightly
Fix an issue where changing a value or running an auto calc changes the disabled value from "-" to "0"
* update a few todos
* Update some todos
* Show dropdown when editing is started
* Update NanoSVG.cmake
Update NanoSVG to work with PR #2780
* Dim the icon on ComboBox when disabled
* solve ObjectDataViewModel todos
leaving colPrint and colEditing cases alone as it does not seem to impact anything
* Update names in wxExtensions
-Rename msw_rescale to sys_color_changed
-Replace GetBmpSize, GetBmpWidth, GetBmpHeight with renamed version (same name without "Bmp")
Both of these changes were also made by PrusaSlicer.
Original Commit: Prusa3D/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>
* update BitmapCache::from_svg
disable finding bundle in the cache to match load_svg
update to match values used in load_svg
* Update ScalableButton
change the signature and remove functions/vars pertaining to a default bmp
fix TODOs in ScalableButton
Original Commit: Prusa3D/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>
* fix up some more todos in wxExtensions
* update ScalableBitmap to use bmp bundles
use wxBitmapBundle by default
add flag to use old scaled bitmap function (specifically to solve issue with advanced toggle)
* attempt to fix macos deps build
* fix ubuntu build
* Revert "attempt to fix macos deps build"
Mistakenly made change to wrong file
This reverts commit d9c20b5121.
* update wxWidgets patch
an attempt to fix macOS build
* Remove duplicate variable from OrcaSlicer.cpp
* Fix macOS build issue
* Fix blank DataViewItem being added to objects list
* Filament ComboBox editor updates
-Add show drop down feature to ObjectTable
-Call finish editing when ComboBox is closed in ObjectList
* remove Apple specific declarations missed during refactor
* delete old wxWidgets patch
* fix ubuntu seg fault
* include patch from #2926
* update patch to include wxWidgets/wxWidgets@991a74c
* fix deps not compiling on Windows
* update WipeTowerDialog
relocates the recalculate button back to its previous position
changes the wording of the tip message label
add spacing below the matrix
* finish patching wxWidgets
from prusa3d/PrusaSlicer@f8477d1 and prusa3d/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>
* fix combobox crash
* revert outside plate changes
---------
Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
Co-authored-by: YuSanka <yusanka@gmail.com>