- Fix support clipping z-shift calculation by removing coordinate-space
mismatch and sync belt_floor_z_shift with global_z_offset; fix
invalidation so posSupportMaterial no longer resets slicing params
- Add belt floor polygon clipping to non-organic tree support
(slim/strong/hybrid) with collision surface integration in
TreeSupportData, belt extension layers, and first-layer brim
suppression
- Add belt floor clipping to organic tree support pipeline with virtual
belt raft layers, per-layer polygons in TreeModelVolumes, and
post-generation layer trimming; fix pre-existing processing_last_mesh
bug in calculateCollision()
Fix belt floor support clipping: z-shift, invalidation, and global offset
- Fix support clipping z-shift calculation by removing coordinate-space
mismatch (raw_bounding_box min.z vs trafo_centered m_belt_min_z) and
sync belt_floor_z_shift with global_z_offset in global shear mode
- Fix invalidation so posSupportMaterial no longer resets slicing params,
preventing the exact posSlice z-shift from being overwritten by the
bounding-box approximation on support-only setting changes
- Remove double-counting of global z_offset on support layers — support
already inherits the offset from object layers during generation
This Work Was Co-Authored-By Claude Opus 4.6 (1M context) <noreply@anthropic.com>
UI: gray out inactive belt sub-options, rename to mesh transforms, move to Advanced
Fix mesh clipping through build plate after belt shear/scale transform
Generalize G-code viewer designed-view toggle for full belt transform
Clip support layers to transformed belt floor plane
Supports below the tilted build plate (Z = shear_factor * from_axis - min_z)
are now clipped via half-plane intersection after generation. Belt floor
parameters stored in SlicingParameters and populated in both update_slicing_parameters()
and the static slicing_parameters() overload.
Make belt G-code viewer toggle more prominent, add B keyboard shortcut
- Add separator + teal "Belt Printer" header in legend panel
- Append [B] hint to checkbox label
- Add B key shortcut in GLCanvas3D to toggle designed/machine view
- Read belt_printer_angle from loaded G-code headers to enable belt view
Add per-axis global transform option for belt printer shear
New belt_shear_{x,y,z}_global bool configs. When enabled, shear incorporates
instance shift so objects at different bed positions get position-aware
transform (Z += factor * instance_shift_on_from_axis).
Fix global shear: use layer Z offset instead of mesh transform, add config invalidation
- Global shear offset applied as post-slicing layer print_z adjustment
instead of mesh transform (which was absorbed by min_z normalization
or shifted mesh out of slice range)
- Register all belt transform options in Print::invalidate_state_by_config_options
to trigger posSlice re-slicing (the fallback only invalidated Print steps,
not PrintObject steps — belt changes had no effect without manual re-slice)
- Belt gcode remap options added to steps_gcode (gcode-export only)
- Skip empty-first-layer check for belt objects with global Z offset
WIP: split instances for global shear, relative Z offsets, debug logging
- PrintApply: when belt global mode active, prevent instance grouping by
adding unique Z perturbation to trafo — each copy becomes its own
PrintObject with independent layers
- PrintObjectSlice: compute global Z offset relative to minimum Y shift
across all PrintObjects (lowest-Y object stays at Z=0)
- Debug logging (warning level) for belt global shift values and offsets
Known issues:
- Cached posSlice results cause stale offsets when mixing copies with
individually-added objects — need to compute min baseline outside slice()
- Supports still generate to Z=0 instead of object's global Z offset
Fix global shear for copied objects: disable shared-object layer optimization
When belt global Z shear is active, each object needs unique layer Z
values based on its bed position. The shared-object optimization was
causing copies to reuse the source object's layers (and its Z offset)
instead of computing their own position-based offset.
started work on getting supports to work properly
one step forward, one step back
this version didn't quite work. Getting somewhere though
about to add UI controllable tests
added configuration options for supports
tweak CLAUDE.md to be more aggressive for my machine. This commit should probably be pulled out before contributing upstream
still chasing down some bugs
moving objects between slices no longer results in improper Z-height because of caching
added more data to the debug logs
Z offset is getting more global again
still not quite there, I think there's a fundamental logic flaw?
hunting for bugs
finally have a functional fix
Add belt floor clipping to tree supports (organic and non-organic)
- Add belt floor polygon clipping to non-organic tree support
(slim/strong/hybrid) in draw_circles() and terminate nodes at the
belt surface instead of the horizontal build plate
- Add belt floor clipping to organic tree support pipeline with virtual
belt raft layers for sub-floor branch generation, per-layer belt
floor polygons in TreeModelVolumes, and post-generation layer trimming
- Fix pre-existing processing_last_mesh bug in TreeModelVolumes that
prevented m_anti_overhang (support blockers) from ever being applied;
skip empty first layer check for belt printers
Commits:
current approach: make a face surface to build supports to
closer!
supports now terminate on shear plane, now need to get shear plane to correct Z height
nearly there
chasing down logic issues still
committing for checkpoint, this still does not work
still got logic problems...
cull support clipping
stashing changes for now. Going to focus on getting the global shear OFF support generation dialed first.
beginning per object shear calcs
Local shear transform is on correct Z offset now
local shear finally works now and needs more testing
global shear works now, needs thorough testing
debugging non-45 degree angles
debugging part 2
supports at all angles work now
remove debug logging
Add belt floor collision to non-organic tree support pipeline
- Integrate belt floor as a collision surface in TreeSupportData so
branches route around the belt naturally, replacing the explicit
termination checks in drop_nodes()
- Add belt extension layers below the object after draw_circles() to
allow support geometry to extend to the diagonal belt surface instead
of terminating at a horizontal first layer
- Fix coordinate overflow in belt floor polygons (scale_(1e4) exceeds
int32), skip first-layer brim expansion for belt printers, and
extend empty first layer check bypass to all belt modes
add debug logging, Z translate for tree supports
still not seeing any cutoff surface yet
adding debug options
attempt #2 at trees
if hit Z buildplate stop but don't set to_buildplate true
getting closer
tree support almost there, just need to get rid of the circles at the beginning
getting closer
belt / shear plane clip works, need to figure out the buidlplate plane issues
more logic, added debugging logs
supports now extend somewhat below Z=0 in global shear mode
fix bad alloc, add 10mm below build plate
fully works now
shear transform + prusa tree support generation works now.
pull out debug logging
Fixes#11082
Slicing is going to the endless loop when the `Base pattern spacing` value is 0 for `Tree Slim` support.
Co-authored-by: SoftFever <softfeverever@gmail.com>
According to https://eigen.tuxfamily.org/dox/TopicPitfalls.html one
should just avoid using `auto` as the type of an Eigen expression.
This PR fixes most of them I could found in the project. There might be
cases that I missed, and I might update those later if I noticed.
This should prevent issues like #7741 and hopefully fix some mysterious
crashes happened inside Eigen calls.
1. fix the issue that setting top z distance=0 not working
2. remove too small extrusions of tree support
jira: STUDIO-8578
Change-Id: I8c3face9d6a756698a6fab876fdb1acc0686647c
(cherry picked from commit 4d219266a1f520445bec6ac5a0274dcfec4050e8)
1. speedup organic tree support by using parallel for intersection of bed area
jira: STUDIO-8451
2. add extra wall for hybrid tree support's tall branches
3. disable circle fitting for tree support. This feature produces inconsistent
circles for tree supports.
4. expose the option tree_support_branch_diameter_angle. Tree supports'
strength can be improved by increasing this value.
Change-Id: If3688ca895df98a77f6ca538077daf8fe94e53f1
(cherry picked from commit 7697eb3dc8f87204d28e6be9adaf55dfcdadbc74)
The expansion was too large and may miss sharp tails near the object.
jira: STUDIO-8400
Change-Id: Iee5bd15cc7c23f16d30365d5f1c9fbcc0a632c19
(cherry picked from commit 05174d07063d8296241de1d35f5b4196bc33a353)
1. fix hybrid tree support may go outside plate
github: #4769
2. fix false alarm of empty layer warning
jira: STUDIO-8178
Change-Id: I7bcc3959b06184901cbec946e8840c7a94bc1cab
(cherry picked from commit 647bd4213c363eff6258992f5f607c1f03cbc482)
Change the behavior of "tree support wall count" option, let it control precisely.
0 means auto.
jira: STUDIO-8068
github: 4780
Change-Id: I6d1a64cff9b121f5c0a3e910c5ddbfe6db198687
(cherry picked from commit a557bbe758cd352fa9bb48323995ed2c90737577)
1. keep all polygon nodes in drop_nodes
2. prevent generating too small polygon nodes
jira: STUDIO-8107
Change-Id: I1311158ab15097eb10727a8d6884b0bcd8136ef1
(cherry picked from commit 038b92a536a56568b1c6f385ce19ff36331cd46a)
this function crashes if there are empty elements in entities.
jira: STUDIO-7975
Change-Id: I0dbeb6b1151dd089be7617ebc3271691f64ac61e
(cherry picked from commit df30728617a89891c68e36cce771fb6380355b82)
(cherry picked from commit e42aabebb16253b0172fb80a58f58953aec8dda7)
Previously painting support enforces on vertical faces doesn't work, as projecting the facets downwards will give empty polygons.
Now we use a different mechanism to enable vertical paint-on enforces, by directly adding contact nodes.
Note: this feature only works with tree support as only tree support has contact nodes.
jira: none
Change-Id: Id171b1665566d142a6427285baccb40c0aa00949
(cherry picked from commit 9c882f61eb37350a4486df58de48f0ae489f2d15)
(cherry picked from commit 68625a6e601e2feef8e56693da1f58372b27b560)
1. do not add interface for small overhangs so supports are easier to
remove
2. calculate avoidance more accurately using real layer height
jira: STUDIO-6285
3. hybrid nodes won't collide with lower layers
4. calculate max move more accurately
5. do not increase radius if next layer has collision
jira: STUDIO-2296, STUDIO-7883
6. rewrite plan_layer_heights to prevent support layers overlap.
Now the tree support layers are completely independent to object layers.
6. increase collision areas for interface. The top layers may be too
close to interface with adaptive layer heights and very small overhang angle
Change-Id: I052c3f66e68afb7663e2d70c846dd09ed7086071
(cherry picked from commit aca511caebfdeec270d4fc0ec6bbbadde77cddc9)
(cherry picked from commit f2fc996652b3b204b4e554f57afed8519feb0397)
1. add rectilinear interface pattern for organic support
jira: STUDIO-7181
2. add tree support optgroup
Change-Id: I94882bc34a61c6adc06b8ecbc9f2323f9b039aac
(cherry picked from commit a8142ab3f37e0bd140a31a7e635b8475f471d7e3)
(cherry picked from commit 69cf816b9431bc21ca0187c7db1148e2d2e898ab)
To fix this we have to expand the enforcer areas just like organic support.
jira: STUDIO-7538
Change-Id: I8e4e3fd18b0e77db9beb57347d8da895fc83f4b0
(cherry picked from commit 319b3e2247e01e545bb9e4cebea7950d875cd89a)
The top z gap should be split if it's too large.
Also we use same logic for both synced and independent support layer.
jira: STUDIO-7232
github: #4191
Change-Id: Idca792e8fa51a83c2a09441ecac64d40b91d6390
(cherry picked from commit c262a7ea137db09e453c157115b3d5417a32886d)
The raft gap layer should only exist if there are raft layers.
jira: STUDIO-7184
Change-Id: Ia4d2a5b7ddf873fb4ef16c7087648214e6bde806
(cherry picked from commit f13144d6a9c20cfbad11c6907c30b10447d8f8a3)
This bug causes supports difficult to remove.
Rule to remmeber:
never decrease the top z distance, you can only increase it SLIGHTLY.
jira: STUDIO-7103, STUDIO-7001
Change-Id: I24f71cd67d182d4e2c0902f244a8ca8f4c3ee982
(cherry picked from commit 461af9e8f6f98a8e0b363436276f225183365998)
also change default style to tree organic
jira: STUDIO-6801
Change-Id: Iab1d8c6117139c9a7a4c1fa71de0a13bcb356dd5
(cherry picked from commit d2c4efad58f16b23bef49bd47d3b70bf322d6f55)
(cherry picked from commit cd9305e3e061b67903ed8f5cd05d0136d608ee01)
Previous parallelization has a bug where two adjacent nodes may be deleted at the same time.
jira: none
Change-Id: I99a29dae9f72aa74ed2721eea4421b15eec10732
(cherry picked from commit 91efe67d723652d3f7e4484dd3cdf31638f769a4)
(cherry picked from commit 734a70b493b0347870dc955021b0f7055c76f84b)
1. sharp tails are supported by a sparse set of contact points which are
easier to remove than previously dense surrounding support.
Organic tree support also has this feature, including all other smart
overhang detection techniques (small overhang and cantilever detection),
with the cost of slightly longer time to detect overhangs.
2. improve supporting overhang contours by adding contact points along
contours.
jira: STUDIO-3876
2. remove some redundant data structure.
Change-Id: If7f595348506a14aba2d0132d23f97d3539c1e1f
(cherry picked from commit e3cce09b9db12ced2841045ffd337b1f35494e6c)
(cherry picked from commit 507345deb193d895d0813fc913f00b0def7e62f9)
1. speedup detect_overhangs by skipping sharp tail and cantilever detection if there are too many overhangs.
jira: STUDIO-3584, STUDIO-2592
2. drop_nodes with precalculation of avoidance and tbb parallel_for_each for all nodes in each layer.
jira: STUDIO-1814, STUDIO-2381, STUDIO-2639, STUDIO-5020,
3. don't show too many progress messages
Change-Id: Ia4897089c69c235fb7cd8e5fdcf4690086048b31
(cherry picked from commit 9c08e28b5b5342dfdde2c939fc953f143a42a59b)
(cherry picked from commit 9de69035a029374be477b74e67c96dd8235daafa)
1. reduce unnecessary small parts of tree supports
jira: STUDIO-6506
2. fix the bug that zero height tree support may be generated with synced support layer height.
3. fix the bug that tree nodes' radii may change abruptly
jira: STUDIO-6326
Change-Id: I38153d136e46bf9d797881cc6ca8803767f46736
(cherry picked from commit 59af0a6c2643169463cf18010ffd75f3aa19b704)
(cherry picked from commit 47440f040cae70f79e430b02d44f6093208ac066)
1. reduce the gap between blade-shape overhang and support
github: #3667
2. improve sharp tail detection of blade-shape overhangs by introducing
lslices_extrudable.
github: #2786, #3367
jira: STUDIO-5065, STUDIO-6038
Change-Id: I4e899eace1aa28b100a6f4ce2b8d740c317f5530
(cherry picked from commit 08328b848e39c345b6c7b64021d1e0f04df24d08)
(cherry picked from commit 22056d5f7e7bef5574b53fc0453781cd365bf0e1)
1. Raft was not generated when tree support is selected but enable_support is false.
2. Raft angle and density of tree support was incorrect
github: #3675
Change-Id: Ifd78bf619a28eb03a908e75ad56af4934b6b08b7
(cherry picked from commit 2a448095a2fb4a2abebb0a5c8082a2ddbb635f16)
(cherry picked from commit e7ffe31cb3c6b526268adb4c2349a2623b181c53)
Only early stop detect_overhangs if support is disabled AND not checking support necessity.
jira: STUDIO-6158
Change-Id: I2d9662231d941827d6392d57344f7d911f641e09
(cherry picked from commit b811a6031d1afe0e7b1cb73050fe6391a65411ef)
(cherry picked from commit fa61ee6abdb4b04a2141b3f8ea9e2e8a789b7881)