* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy
Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.
* Ignore minilzo's Config Headers in clang-tidy
lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.
* Add Missing Includes Across the Remaining Sources and Tests
Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.
* Make the GUI and Test Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.
* Keep Windows and nanosvg Setup Ahead of the Added Includes
OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.
* Add the GUI Includes the First Pass Missed
Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.
* Keep the Added Test Includes Below the NOMINMAX Guard
test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
The stored plug-in identity is now the AA.BB.CC series (matching BambuStudio)
rather than the full build version, so the meaningless 4th build digit stops
driving config, the whitelist, filenames, and the version selector. This fixes
the macOS "can't switch to an older build" bug: the cloud endpoint is
series-keyed and only ever serves a series' newest build, so downgrade-by-
download was impossible and the download silently adopted the latest.
A startup migration normalizes an existing full-version config and file name to
the series form with no re-download, the loader resolves a bare series to the
newest same-series build on disk, and user-provided custom-named plug-ins
(libbambu_networking_02.08.01_custom.*) are still enumerated and loaded.
Discovered builds were inserted positionally behind the whitelist entry they
anchored to, so an OTA-installed 02.08.01.53 listed below 02.08.01.52. The list
is now built by appending and sorting once, which also drops the per-entry
insertion scans.
"(installed)" tested whether the library was present on disk, so it marked every
version ever selected - switching leaves the previous library in place. The flag
is now is_loaded, resolved against the plug-in actually loaded, and the two
combo populators share one label helper.
A network-plugin hot reload unloaded the DLL without destroying the agent
handle it created, so the plugin's m_agent was left dangling into freed
memory. On reload create_agent() short-circuited on has_agent() and kept the
stale handle, and the next call into the new DLL (install_device_cert from the
device-refresh timer) dereferenced it and crashed with an access violation.
unload() now destroys the agent first, so a reload always gets a fresh handle.
Add the 11 functions the newer plugin exports (HMS snapshot, GoLive camera
URL, consent report, cloud filament-spool CRUD, AMS-filament sync, login-state
and studio-info hooks) plus their four parameter structs. Everything resolves
to null on older plugins and no caller invokes them yet, so this is inert ABI
surface for later features.
* Add OrcaCloud sync platform and preset bundle sharing system
Introduce OrcaCloud, a cloud sync platform for user presets, alongside
a preset bundle system that enables sharing printer/filament/process
profiles as local exportable bundles or subscribed cloud bundles.
OrcaCloud platform:
- Auth to Orca Cloud
- Encrypted token storage (file-based or system keychain)
- User preset sync with
- Profile migration from default/bambu folders on first login
- Homepage integration with entrance to cloud.orcaslicer.com
Preset bundles:
- Local bundle import/export with bundle_structure.json metadata
- Subscribed cloud bundles with version-based update checking
- Thread-safe concurrent bundle access with read-write mutex
- Canonical bundle preset naming (_local/<id>/... and _subscribed/<id>/...)
- Bundle presets are read-only; grouped under subheaders in combo boxes
- PresetBundleDialog with auto-sync toggle, refresh, update notifications
- Hyperlinked bundle names to cloud bundle pages
Co-authored-by: Sabriel Koh <sabrielkcr@gmail.com>
Co-authored-by: Derrick <derrick992110@gmail.com>
Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
Co-authored-by: Ian Chua <iancrb00@gmail.com>
Co-authored-by: Draginraptor <draginraptor@gmail.com>
Co-authored-by: ExPikaPaka <112851715+ExPikaPaka@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ocraftyone <Ocraftyone@users.noreply.github.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Co-authored-by: peterm-m <101202951+peterm-m@users.noreply.github.com>
* Fixed an issue on Windows it failed to login Orca Cloud with Google account