Commit Graph
2 Commits
Author SHA1 Message Date
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
packerlschupfer 93c8b3f2b0 CLI: --ground-* orientation from the Lay on Face planes, and --inspect-mesh (#15073)
* CLI: --ground-face-* / --lay-flat / --center-on-bed orientation primitives

Adds the CLI counterparts to the GUI's lay-flat / face-pick gizmos.
Scripted / CI / AI pipelines can now set orientation without rendering
a wxWidgets frame; today the only way is a GUI round-trip.

New CLI actions (all operate in the mesh-local frame so they compose
with prior --rotate-* / --orient flags):

  --ground-largest-face 1     Auto-detect the largest planar-face
   or  --lay-flat 1           cluster (area-weighted), rotate so its
                              normal points -Z. Covers "this part has
                              one obvious flat side" cases.

  --ground-face-normal NX,NY,NZ    Pick the face whose mesh-local
                                   normal best matches the given
                                   vector; ground it. e.g.
                                   `--ground-face-normal 1,0,0`
                                   stands a part on its +X side.

  --ground-face-point X,Y,Z        Find the triangle containing the
                                   given mesh-local point; ground its
                                   face. Disambiguates when several
                                   faces share a normal (largest
                                   containing triangle wins).

  --center-on-bed 1                Translate so the XY bounding-box
                                   centroid lands at the bed center
                                   (derived from printable_area).

New file `src/slic3r/Utils/MeshOrient.{hpp,cpp}`:
- collect_triangles_object / compute_face_clusters — quantize
  per-triangle normals (0.001, ~0.06°) and area-weighted-average
  within clusters. Same clustering logic used by lay-flat.
- apply_ground_rotation — same math as Selection::flattening_rotate
  in the GUI (Selection.cpp:1432): world-space quaternion from the
  transformed normal to -Z, applied as offset * new_rot * old_no_offset
  on every instance of every object, then a per-instance Z-lift so the
  grounded face lands at exactly 0 (avoids "No layers were detected"
  from FP-error z≈-1e-9).
- ground_face_point uses a top-N cluster search + point-in-triangle
  test in local space; largest-area triangle wins on ambiguity.

Rationale: without these, any CLI pipeline that needs a specific
face on the bed must either encode custom rotation math per part or
break out of the pipeline into the GUI. Both are bad for
reproducibility. The --ground-face-* triple + the largest-face
auto-mode cover essentially every orientation intent expressible
in a slicing wizard.

Scope:
- `src/slic3r/Utils/MeshOrient.{hpp,cpp}` — new, ~420 lines
- `src/slic3r/CMakeLists.txt` — 2-line registration
- `src/libslic3r/PrintConfig.cpp` — 5 new CLIMiscConfigDef entries
- `src/OrcaSlicer.cpp` — 58-line handler block + 1 include

No behaviour change when the flags are absent.

(cherry picked from commit c45a9795e1)

* CLI grounding: choose among the Lay on Face planes, per object

Addresses review:
- Move the geometry of GLGizmoFlatten::update_planes() into
  libslic3r/LayOnFace and use it from the gizmo and the CLI, so the
  --ground-* options pick convex-hull faces per object and instance,
  with part transformations (--rotate-x/y) applied.
- Drop --center-on-bed, the --lay-flat alias and MeshOrient; make
  --ground-largest-face a coBool.
- Parse --ground-face-normal and --ground-face-point strictly. A point
  that only some objects contain grounds those and leaves the others.
- Fold in --inspect-mesh from #14603, reporting the same planes.
- Tests in tests/libslic3r/test_lay_on_face.cpp: bounding boxes before
  and after, rotate then ground, two objects, and a ribbed part whose
  parallel inner faces outsum its base.

* CLI --inspect-mesh, --ground-face-*: reject missing input and empty values

- Without an input file or --load-assemble-list, --inspect-mesh printed
  nothing and exited 0. Reject it up front with CLI_INVALID_PARAMS.
- An explicit empty --ground-face-normal or --ground-face-point was
  silently ignored. Only options given on the command line reach the
  transforms loop, so an empty value now fails the strict parse like any
  other malformed value.
2026-09-16 12:56:46 +08:00