Includes (but is not limited to) the following commits:
SPE-2218 - libvgcode - Fixed color of wipe moves for speed range view
SPE-2218 - libvgcode - Fixed detection of fan speed range
SPE-2218 - libvgcode - Fixed detection of temperature range
SPE-2218 - libvgcode - Fixed colors for Actual volumetric flow rate view
SPE-2214 - Fixed detection of toolpaths bounding box in GCodeViewer
SPE-2206 - Modified LibBGCode.cmake to get latest version of libbgcode which fixed parsing of gcode lines G4
libvgcode - Fixed potential out of bound access in ViewerImpl::update_view_full_range()
Tech ENABLE_GL_CORE_PROFILE set as default
Tech ENABLE_OPENGL_ES replaced by build option SLIC3R_OPENGL_ES
libvgcode - Precompiler definition of ENABLE_OPENGL_ES moved into CMakeLists.txt
Added missing include
libvgcode - Textures setup modified to work when building using emscripten
libvgcode - small optimization
libvgcode - fixed OpenGLWrapper::unload_opengl()
libvgcode - CMakeLists.txt modified to work with emscripten
libvgcode - Replace 'glVertexAttribIPointer()' with 'glVertexAttribPointer()' in SegmentTemplate::init() for OpenGL ES
libvgcode - Replace 'xor' with '^' Bitset.hpp
libvgcode - Newer glad library for OpenGL 4.6 and OpenGL ES 3.0
libvgcode - Alternate fix in method ViewerImpl::update_heights_widths() for OpenGL ES
libvgcode - Fixes in glAssertRecentCallImpl()
libvgcode - Fixes in method ViewerImpl::update_heights_widths() for OpenGL ES
Fixed ES shaders so they work with OpenGL ES 3.0
libvgcode - Use multiple plain textures in place of texture buffers for OpenGL ES
libvgcode - Use plain textures in place of texture buffers for OpenGL ES (partial implementation using one texture per buffer)
libvgcode - refactoring of class OpenGLWrapper
libvgcode - small refactoring in shaders
libvgcode - replacement of glMapBuffer() call for OpenGL ES
Fixed warning
libvgcode - Changes into CMakeLists.txt
Fixed debug export of gcode data to be configuration indipendent
Disabled tech ENABLE_NEW_GCODE_VIEWER_DEBUG
Removed obsolete tech ENABLE_GCODE_VIEWER_DATA_CHECKING
Code cleanup and techs removal - completed
Code cleanup and techs removal - step 1
SPE-1872: Implemented G2/G3 lines discretization for gcfMarlinFirmware firmware flavour
SPE-1872: Corrections into GCodeProcessor::process_G2_G3() to match firmware code
SPE-1872: Actual speed profile - Further enhancements of imgui debug window
SPE-1872: Actual speed profile - Rework in its calculation + enhanced imgui debug window
SPE-1872: New imgui widget to show actual speed profile
SPE-1872: Fixed actual speed for seam moves and at extrusion/travel/wipe start
SPE-1872: Fixed rendering of wipe moves when actual speed view is selected
SPE-1872: Actual speed profile extended to travel and wipe moves
SPE-1872: Fixes in function recalculate_trapezoids() and method GCodeProcessor::TimeMachine::calculate_time() to smooth actual speed profile
SPE-1872: Added debug graphic to show move actual speed profile
SPE-1872: libvgcode library: replace volumetric flow rate data with mm3_per_mm to reduce memory usage
SPE-1872: Added visualization of actual volumetric flow rate
SPE-1872: Fixes in calculating actual speed
SPE-1872: Added visualization of actual speed in gcode preview
SPE-2124: Added command line option 'opengl-aa' to allow the user to turn on the automatic selection of max number of supported samples for OpenGL antialising
#12117: Reduced moire patterns by using the highest number of samples available for multisampling
New gcode visualization integration - Partially enabled imgui debug window
New gcode visualization integration - Fixed center of gravity calculation and rendering
New gcode visualization library - Interface for estimated times
New gcode visualization library - Tool marker rendering
New gcode visualization library - Axes aligned bounding boxes calculation
Removed obsolete debug code
New gcode visualization library - Added statistic of used memory
New gcode visualization library - Separation of tool colors and color changes colors to simplify client code
Added missing include
New gcode visualization library - Added print color changes detection
New gcode visualization library - Modified OpenGL ES context detection
New gcode visualization library - Another makefile cleanup
New gcode visualization library - Makefiles cleanup
New gcode visualization library - Added suppression of error 'This function or variable may be unsafe' in VS2022
New gcode visualization library - Compatibility with OpenGL ES
New gcode visualization library - Interface cleanup and documentation
New gcode visualization library - Extended interface to give access to estimated times
New gcode visualization integration - Toggling of top layer only view state
New gcode visualization integration - Removed imperial units from tool position data
Small refactoring
New gcode visualization library - Custom values for travel and wipe moves radius
New gcode visualization library - Allow customization of range colors
New gcode visualization library - Partial update of interface comments/documentation
New gcode visualization integration - Follow-up of 35ee55e29bb231fd01a2eb71ae293832a37ca65d - Better fix for toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed toolpaths reset
New gcode visualization library - Fixed method set_option_color()
New gcode visualization library - Fixed method ViewerImpl::set_extrusion_role_color()
New gcode visualization library - Added methods to release gpu resources on demand.
New gcode visualization library - Travel and wipe moves as options
New gcode visualization integration - Fixed toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed management of gcode preview view type
New gcode visualization - Fixed wrong include
New gcode visualization - Added missing headers
New gcode visualization - Refactoring + added missing headers
New gcode visualization - New code set as standalone library + embed glad library to load OpenGL functions
New gcode visualization - Fixed errors and warnings when building the new code as a standalone library
New gcode visualization integration - Fixed layers ordering in pre-gcode preview
New gcode visualization integration - Fixed objects' tool colors in pre-gcode preview
Code cleanup
New gcode visualization integration - Tool position properties data window
New gcode visualization integration - Fixed in export toolpaths to obj
New gcode visualization - Inlining in source code
Refactoring
New gcode visualization integration - Export toolpaths to obj
Some refactoring and warning fix
New gcode visualization integration - Customizable travel moves colors
New gcode visualization integration - Customizable options colors
New gcode visualization integration - Customizable extrusion roles colors
New gcode visualization integration - Fixed pre-gcode preview layers times
New gcode visualization integration - Modify pre-gcode preview to use the new toolpaths renderer, objects WIP
New gcode visualization - Modify pre-gcode preview to use the new toolpaths renderer, WIP (brim/skirt/wipe tower)
New gcode visualization integration - Do not reset visible range when toggling options/roles visibility
New gcode visualization - Fixed color of first vertex of top layer (when top layer only option is enabled)
New gcode visualization - Customizable travels and wipes segment radius
New gcode visualization integration - Removed tech ENABLE_GCODE_VIEWER_STATISTICS
New gcode visualization integration - Added check of OpenGL version
New gcode visualization integration - Removed GCodeProcessorResult::spiral_vase_layers
Another bunch of warnings fixes
Fixed warnings
New gcode visualization integration - Removal of old visualization
Fixed includes
New gcode visualization integration - File structure of new code separated in api + src
New gcode visualization integration - View ranges management moved to new visualizer
New gcode visualization integration - Fixed top layer only visualization for MMU printers
New gcode visualization integration - Removed dependency on imgui from new visualizer
Some refactoring
New gcode visualization integration - Removed dependency on Slic3r::GCodeProcessorResult from new visualizer
New gcode visualization integration - Moves' data conversion moved to client side
New gcode visualization: layers times refactoring
A bunch of fixes for the new gcode visualization
New gcode visualization: render in gray color layers containing pause print or custom gcode options when in Color Print view
New gcode visualization integration - Tool colors
New gcode visualization integration - Layers times
New gcode visualization integration - Travels and Extrusion roles times
Fixed detection of start/end of contiguous extrusion paths
New gcode visualization integration - Extrusion roles
New gcode visualization integration - Colors
New gcode visualization integration - Tool position
Center of gravity and tool marker may both be rendered with fixed screen size and a scaling factor
Fixed rendering of options in new gcode visualization
Tool marker NOT rendered by the new visualization code
Center of gravity marker NOT rendered by the new visualization code
Fixed toolpaths_cog shaders
Tool position window for new gcode visualization
Top layer only coloring for neww gcode visualization
Refactoring in preview's new visualization
Hidden imgui debug dialog for new visualization in preview
Synchronization of moves between old and new visualization
Fixed missing gcode window in new visualization
Rendering of debug imgui dialog moved from class libvgcode::Viewer to class libvgcode::Toolpaths + warnings fixing
Some functionality moved from class libvgcode::Viewer to class libvgcode::Toolpaths
Some refactoring and cleanup
Refatoring of PathVertex and Toolpaths::load()
SPE-1982: Tech ENABLE_NEW_GCODE_VIEWER - 1st installment of new toolpaths rendering code (WIP)
* Enhance GCode handling for Z-axis movements
- Updated `travel_to_z` method to include a `force` parameter, allowing forced Z movements.
- Modified GCode generation logic to ensure Z position is restored after unknown last positions.
- Enforce z restoreation after tool changer
* Improve filament_multitool_ramming logic
* fix indent
* Add new Bambu RIB wall feature, including only the rib wall generation algorithm.
* Fix Linux compilation errors.
* Attempt to fix flatpak build
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* Ignore very tiny extrusions in flow rate scale (SoftFever/OrcaSlicer#9190)
* Don't show flow rate if it's not extrusion
* Merge branch 'main' into bugfox/gcode-viewer-flow-scale
* Revert "Fixed an bug that filament_minimal_purge_on_wipe_tower option doesn't work for soluable filament (#8397)"
This reverts commit fcc5489911.
* Fixed an bug that filament_minimal_purge_on_wipe_tower option doesn't work for soluable filament (#8397)
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
Fix#6839 with final tool preheating on multitool machines causing in appropriate temp settings
Seems like Orca is trying to preheat the next tool in a multitool print, and ends up calling a heater off command in the last 30 seconds of any print.
This happens because there's no handling to check if the next active tool is an actual valid tool index, or its a T-1 command to end the print since we're using the last tool.
Simply moved the preheat commands into the conditional IF that automatically fixes this issue since the tool index is now properly evaluated.
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Junction Deviation Machine Limit
jd 3
JD menu 2
JD operativo
limpieza
final
* default JD print menu without warnings
* to fix multiple instances
* Only at first layer
* Calibs upgrade
* Shown on Marlin2
Shown on Marlin2
CodeCleaning
* Update Calibration.md
* set on writer
---------
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
According to https://eigen.tuxfamily.org/dox/TopicPitfalls.html one
should just avoid using `auto` as the type of an Eigen expression.
This PR fixes most of them I could found in the project. There might be
cases that I missed, and I might update those later if I noticed.
This should prevent issues like #7741 and hopefully fix some mysterious
crashes happened inside Eigen calls.
and modify the overlap of wall and infill for wipe tower jira:none
cherry picked from commit
bambulab/BambuStudio@4db196b11f
Thanks BambuLab!
- Optimize the starting position of the printing wiper tower after
material change, the initial print on the wipe tower sometimes had
under-extrusion issues, and all layers of wipe tower have the same
starting position, increasing the risk of collision. This optimization
distributes the initial extrusion over four corners, reducing the
accumulation of defects.
- Reducing the rivet length between the wipe tower's outer wall and
infill to 0mm minimizes the risk of collision when switching between
printing infill and outer walls.

and modify the overlap of wall and infill for wipe tower
jira:none
Change-Id: I0d1355c718e2bd1efea6d898f793f5869476ab12
(cherry picked from commit 4db196b11f052d6a7a7c7a8aafe0d2b34a7d2d80)
Add minimum flow ratios for spiral vase transitsions
Currently when starting the spiral vase the extrusion rate is ramped
from 0 to 100% on the first layer and from 100% to 0% on the last layer.
In some cases it can lead to underextrusion at the beginning and end of
the spiral.
This change adds minimum flow ratio options for the beginning and the end
of the vase. This means that instead of ramping from 0% to 100% it
instead ramps from for example 20% to 100%.
This issue has been reported in SuperSlicer
https://github.com/supermerill/SuperSlicer/issues/4195
Compare the custom gcode z to `0.5*(layer_z[n] + layer_z[n+1])` instead of `EPSILON`
to compensate float rounding error during gcode processing (SoftFever/OrcaSlicer#7834)
Some portions of GCode (like BTT_TFT thumbnails) has to be CRLF in
order to work correctly. However, gcode post processor was ignoring
input line endings style emitting '\n' (LF) into post-processed output.
* Option to limit ERS to external perimeters and overhangs only
* Label name
* Label update
* Merge branch 'main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'SoftFever:main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'SoftFever:main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'SoftFever:main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'SoftFever:main' into Limit-ERS-to-external-perimeters-and-overhangs
* Merge branch 'main' into Limit-ERS-to-external-perimeters-and-overhangs