Commit Graph

527 Commits

Author SHA1 Message Date
ExPikaPaka
fd72249a35 Save device url in all cases and load printer url after hot-reload finishes 2026-07-03 08:17:25 +02:00
Gabriel Monteiro
dbe99d0d6f feat(log): enable console logging in RelWithDebInfo builds (#14439)
* feat(log): enable console logging in RelWithDebInfo builds

* perf(log): make console logging async to avoid blocking startup

* fix(log): gate console sink to RelWithDebInfo builds

---------

Co-authored-by: Gabriel <bielpaess912@gmail.com>
2026-07-02 21:49:51 +08:00
ExPikaPaka
5bccc25705 Fix "plug-in file may be in use" install failure when migrating from older versions (#14373) (#14528)
Fix network plug-in install failing when the plug-in DLL is in use (#14373)

Switching or reinstalling the Bambu network plug-in from a running
OrcaSlicer failed with "The plug-in file may be in use". install_plugin()
deleted each existing file before extracting the new one, and on Windows a
currently-loaded DLL (BambuSource.dll, or the legacy networking library)
cannot be removed or overwritten in place, so the whole install aborted.

Rename an in-use file aside to "<name>.old" before writing the new one: the
running module keeps mapping the renamed file while the new version is
extracted, so the install succeeds without having to unload the plug-in
first. Stale ".old" files are cleaned up at the start of on_init_network(),
before the plug-in is (re)loaded, so they do not accumulate.
2026-07-02 18:58:23 +08:00
Noisyfox
6b886b04f2 Don't keep a separate use_legacy_network which is error-prone. Always infer from installed plugin version. (OrcaSlicer/OrcaSlicer#14441) 2026-07-01 21:17:11 +08:00
KrishManan
8d84204aeb Add startup progress bar to loading screen (#14155)
* Add startup progress bar to splash screen

* Move progress bar down and remove percentages

* Cleaned up changes

* Update GUI_App.cpp

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-07-01 11:45:25 +03:00
SoftFever
943a75af0a Preventing removal of old networking plugins on app version update as Orca allow user to pin the plugin version 2026-06-28 13:26:07 +08:00
SoftFever
b7ab7f4225 update locale 2026-06-26 11:56:29 +08:00
SoftFever
dbd9c22d80 feat: native Windows ARM64 build support (Snapdragon X Elite) (supersedes #14059) (#14381)
* feat: native Windows ARM64 build support

Builds on the merged DEPS_ARCH=arm64 plumbing (#13424) by adding the
dependency and source fixes needed for a green native ARM64 build on the
windows-11-arm runner. Validated end-to-end on Snapdragon X Elite hardware
(via a downstream fork using the same fixes); see OrcaSlicer/OrcaSlicer#8271
for the full writeup.

Dependencies:
- OpenEXR 2.5.5: ImfSimd.h hard-codes IMF_HAVE_SSE2 for any MSVC, pulling in
  <emmintrin.h> (x86-only) -> C1189. Patch the header to require an x86 target
  and force SSE cache vars off on ARM64.
- Boost.Context: use the winfib implementation on ARM64 (Windows Fiber API)
  to avoid the armasm64 / CMake ASM_ARMASM linker-module bug, while keeping
  the Boost::context target Boost.Asio needs.
- OpenCV: disable WITH_IPP on ARM64 (Intel IPP/IPP-ICV is x86/x64 only;
  otherwise ~200 unresolved ippicv* externals at link).
- OpenSSL: use VC-WIN64-ARM on ARM64.
- FindGLEW: add an ARM64 arch branch.

Sources:
- clipper Int128.hpp: _mul128 is an x64-only intrinsic guarded by _WIN64
  (true on ARM64); guard on _M_X64 and use the portable path.
- imgui imgui_widgets.cpp: fix va_start(vaList, &text) -> va_start(vaList, text)
  (the &-form compiled on x64 but is invalid on ARM64).
- crash reporter: StackWalker.cpp gains an _M_ARM64 branch; BaseException.cpp
  uses Cpsr instead of the x86-only EFlags on ARM64.

CI:
- New build_windows_arm64.yml on windows-11-arm: pins CMake 3.31.x, stages
  ARM64 GMP/MPFR from MSYS2 clangarm64 (with llvm-dlltool import libs),
  caches deps with a fixed-depth hashFiles key, builds and uploads the binary.

OCCT/STEP, SVG-to-3D and text emboss all build and work on ARM64 (no stubs
needed). Full feature parity with x64.

* fix(ci): use forward-slash DESTDIR to avoid CMake '\a' escape error

deps configure failed at GMP/GMP.cmake: "Invalid character escape '\a'"
because DESTDIR carried Windows backslashes (C:\a\...) and is re-parsed
when re-set with the /usr/local suffix. Pass DESTDIR (and the slicer's
DEPS prefix) with forward slashes via %CD:\=/%.

* fix(ci): don't export DESTDIR env var (CMake staged-install doubles paths)

Setting a DESTDIR *environment* variable made CMake treat it as the staged
install prefix and prepend it to every dependency's install path, so e.g.
FreeType installed to <DESTDIR>/a/.../OrcaSlicer_dep/usr/local and OCCT
then couldn't find its headers. Compute the forward-slash path into a
differently-named var (ORCA_DESTDIR) and pass it only via -DDESTDIR.

* ci(windows-arm64): fold ARM64 build into the standard Windows matrix

Replace the standalone build_windows_arm64.yml with a matrix entry on the
existing build_windows job, so x64 and ARM64 share one reusable workflow
chain (build_all -> build_check_cache -> build_deps -> build_orca), per
review feedback on #14059.

- build_all.yml: build_windows now matrices over {x64: windows-latest,
  arm64: windows-11-arm} and threads `arch` through. Self-hosted runner
  stays x64-only.
- build_check_cache.yml: cache key and dep-prefix path are now
  architecture-specific on Windows (deps/build-arm64/OrcaSlicer_dep).
- build_release_vs.bat: accept an `arm64` argument (mirrors
  build_release_vs2022.bat) -> uses `-A ARM64` and the build-arm64 tree.
  The top-level CMake auto-derives CMAKE_PREFIX_PATH from the build dir,
  so no explicit prefix is needed.
- build_deps.yml / build_orca.yml: gate the ARM64-only prep behind
  `inputs.arch == 'arm64'` -- pin CMake 3.31.x, and stage MSYS2
  clangarm64 GMP/MPFR import libs. NSIS installer/PDB/profile_validator
  remain x64-only; ARM64 ships the portable zip. Artifact names get an
  arch suffix to avoid collisions between the two Windows jobs.

https://claude.ai/code/session_0164c7ZhCLsYBmCiVN9pWDjK

* ci(temp): generate GMP/MPFR win-arm64 blobs to commit to repo

* feat(deps): add prebuilt GMP/MPFR win-arm64 blobs

The repo ships prebuilt GMP/MPFR import libs + DLLs for win-x64 and
win-x86; the Windows ARM64 build path copies from win-${DEPS_ARCH}
(CMakeLists.txt) but the win-arm64 blobs were missing, so the slicer
configure failed at "file COPY cannot find .../win-arm64/libgmp-10.dll".

Add win-arm64 libgmp-10.{dll,lib} and libmpfr-4.{dll,lib}, generated from
the MSYS2 clangarm64 gmp/mpfr packages with MSVC-compatible import libs via
llvm-dlltool. Headers are shared across arches and unchanged.

* simplify OpenEXR.cmake

* set default arch

* support msix

* ship installer

* try to fix webview2runtime issue

---------

Co-authored-by: Adam Behrman <adam.behrman@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Adam Behrman <abehrman@users.noreply.github.com>
2026-06-25 22:10:49 +08:00
SoftFever
4c3e30144d Show a warning dialog about profile sync changes. (#14377) 2026-06-24 14:58:33 +08:00
Mykola Nahirnyi
3e56d25f64 Allow presets without parent 2026-06-20 13:14:46 +08:00
Ian Bassi
514ab02525 Localizations refactor (#14254) 2026-06-18 09:13:51 -03:00
SoftFever
3ffb9585d2 flatpak: OrcaSlicer was trying to migrate old configs from an io.github.orcaslicer.OrcaSlicer folder — a bundle ID used only in nightly builds between the 2.3.1 and 2.3.2 releases.
The correct old config folder, widely used in pre-2.3.2 releases, is io.github.softfever.OrcaSlicer.
2026-06-18 00:40:22 +08:00
Alexandre Folle de Menezes
4535f19501 Misc fixes to GUI strings (#14047)
* Degrees symbol don't need localization

* The Z when referring to the axis should be uppercase

* Fix the spelling of "GitHub" to camelcase

* Unify the casing of mouse button shortcuts

* Always use G-code with an hyphen

* Fix the spelling of "restricted"

* More grammar fixes

* add missing modifications

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-06-17 17:55:32 +08:00
Noisyfox
dcee299909 Allow use offline when logged in to Orca Cloud (#14235)
* Store user session information along with refresh token, to allow offline use once user is logged in

* Don't bother with avatar because we won't see it when offline anyway

* Fix offline Sync Presets freezing the UI on repeat clicks

Ignore restart_sync_user_preset() while a manual sync's progress dialog is on screen, so a second app-modal dialog can't stack on the first. Offline the dialog blocks on a long, uncancellable HTTP timeout; on macOS the global menu stays live while the window is disabled, so a second click otherwise wedges the app (force-quit only).

* Skip redundant user-secret re-write on startup

set_user_session() always re-encrypts and writes the secret to disk; on the startup restore path that just rewrites the bytes it was loaded from. Add a persist flag so the restore path skips it. Also drop an unused catch binding and a stray blank line.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-06-17 17:15:09 +08:00
Ian Chua
2abfa512ef feat: notification where there is an update available for subscribed presets (#14121)
* feat: notification where there is an update available for subscribed presets

* add tracking set for updates available
2026-06-14 18:30:42 +08:00
SoftFever
15f330641c Add Microsoft Store MSIX package build (#14142)
* docs: add MSIX Store build design spec

* docs: update MSIX spec (PFN deep link, .drc, Associate tab) and add implementation plan

* ci: add MSIX logo asset generator and generated assets

* ci: fix MSIX asset rendering edge bleed (PixelOffsetMode) and make output order deterministic

* ci: add MSIX AppxManifest template

* ci: add MSIX packaging script

* ci: make build_msix.ps1 stage-only exit dot-source safe

* ci: build MSIX Store package in Windows job

* ci: run MSIX pack after existing Windows uploads and keep it out of release downloads

* feat: add MSIX packaged-context detection helpers

* fix: resolve MSIX package APIs dynamically to keep Win7 loadable

* feat: suppress self-update in MSIX Store build

* feat: suppress runtime file associations in MSIX Store build

* feat: keep version check in MSIX build, point update dialog at the Store

The update check is notification-only (OrcaSlicer never auto-downloads),
so the Store build keeps checking for new versions instead of skipping
the check. What changes when packaged is the new-version dialog: the
Download button is hidden, the info text asks the user to update from
the Microsoft Store, and the hyperlink / wxID_YES action opens the Store
product page instead of the GitHub release page.

* docs: align spec verification plan with Store-redirect updater behavior

* feat: default MSIX identity to the reserved Partner Center values

* feat: render MSIX logos full-bleed from the gradient-circle SVG

* feat: point update dialog Download button at the Store in MSIX builds

* feat: link Associate tab to Windows Default Apps settings in MSIX builds

* docs: align spec with review-driven logo, dialog and Associate-tab changes

* clearn up
2026-06-11 23:56:16 +08:00
Ian Chua
847807adac fix: tombstone resolution for 409 status code with error code -3 (#14116)
* fix: tombstone resolution for 409 status code with error code -3

* fix: add resolution for undefined conflicts

* fix: generate setting id if it is empty for 409 tombstone

* fix: force push empty setting_id preset on 409 tombstone

* clearner solution
2026-06-10 22:23:12 +08:00
SoftFever
02abe78074 Complete Zh_CN translations and a minor locale fix 2026-06-08 00:06:45 +08:00
yw4z
97dcae6c6e Troubleshoot Center Dialog (#12416)
* init

* update translations

* clarify warning for rebuild

* auto fill issue field on github with gathered system information

* add detection for linux package type

* fix build errors

* update

* update

* improve reading windows version

* add multi file support for zip and use timestamp on exported zip name

* fix errors

* fix errorz

* fix URL encoding

* fix CPU info

* use home or desktop as default location

* fix distro name on flatpak

* improve detecting local build on linux

* check package type on all platforms

* optimize margins

* improve monitor detection

* add support for adding text file to zip and add system info on export

* exclude user related info from config

* improve exporting profile info

* fix linux monitor info

* update

* update detecting monitor info

* Update TroubleshootDialog.cpp

* Update TroubleshootDialog.cpp

* Update TroubleshootDialog.cpp

* revert scaling and resolution detection for linux

* include project file to zip and notify after saving zip successfully saved

* improve monitor info on mac

* update

* improve packing selection menu

* update

* Update TroubleshootDialog.cpp

* Update TroubleshootDialog.cpp

* Update TroubleshootDialog.cpp

* Update TroubleshootDialog.cpp

* update

* update

* make hash clickable

* fix compatible process counting

* export profiles overview instead copying to clipboard

* auto restart app after cleaning system folder

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-06-06 23:44:39 +08:00
ExPikaPaka
412eb13239 Retry preset migration when login warmup 401 blocks cloud check (#14049) 2026-06-05 21:25:45 +08:00
SoftFever
4088a36095 Fixed an random crash on start on Linux (#14052) 2026-06-05 17:00:35 +08:00
Terasit Juntarasombut
91ce821959 i18n: Complete Thai (th) localization and enable Thai in GUI (#13916)
* i18n: complete Thai (th) localization

* feat: fix thi translation

* feat: fix Thai language localization file

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-06-01 18:11:14 +08:00
SoftFever
372f7823ac Feature/tweak stealth mode (#13963)
* Update the stealth mode description to reflect the current code changes in 2.4.

* disable HMS if bambu network plugin is not installed or in stealth mode

* fix build err

* add hide_login_side_panel to control whether to show login panel in home page
2026-05-31 18:04:06 +08:00
Ian Chua
535911fcfe fix: 409 conflicts resolution in notifications (#13900)
* fix: 409 conflicts resolution in notifications

* fix: silently log other http errors

* fix: pass force push flag to start_sync_user_preset

* remove formatting churn

* fix: propagate force push down put_setting

* refactor render_hyperlink_action to PopNotification for reuse

* fix an issue that hold status should be cleared before force pushing.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-31 16:23:10 +08:00
Ian Chua
6b55e324c9 fix: temporary wxstring going out of scope causing crash on linux (#13925) 2026-05-29 15:49:36 +08:00
SoftFever
460e248aed privacy: disable Bambu cloud telemetry before DLL start() (#13898)
* privacy: disable Bambu cloud telemetry before DLL start()
2026-05-28 17:57:11 +08:00
Ian Chua
2d09b7aefb fix: load 3mf project after sync (#13834)
# Description

Resolves https://github.com/OrcaSlicer/OrcaSlicer/issues/13830

The issue was that when OrcaSlicer was open with a 3mf file, the project
is first loaded, then when the sync finishes, it overrides the project
settings. This occurs when are working on a 3mf file and you click the
sync presets button as well.

The fix was to snapshot the current state of the settings, and then
restore whatever was marked as dirty to it's original state, preserving
the 3mf project settings.

[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-05-28 10:34:09 +08:00
Noisyfox
e0c4d11bae Fix display of non-ascii orca cloud user name (#13856) 2026-05-26 09:30:39 -03:00
Ian Chua
004bf6ff72 save and restore 3mf settings after sync 2026-05-26 10:55:11 +08:00
SoftFever
3d250dc52c Fix crash for preset sync during startup (#13797) 2026-05-22 19:02:49 +08:00
SoftFever
7aeb26280d Guard cloud logout on tagged HTTP errors 2026-05-22 01:15:54 +08:00
Ian Chua
ffa294b29b fix: set a grace period for 401 api calls (#13781)
* fix: set a grace period for 401 api calls

* fix
2026-05-22 00:26:34 +08:00
SoftFever
b81f865784 fix: reflect synced preset values in UI without switching tabs (#13778)
After pulling the latest presets from the cloud, changed values such as Layer height kept showing the old value until the user switched tabs. Refresh the active settings tab on sync so updates appear immediately.
2026-05-21 17:16:24 +08:00
Ian Chua
30d342160b fix: update cloud error message 2026-05-21 16:03:38 +08:00
ExPikaPaka
19eb9e634f Adds force sync UI button. Added missing code for previous PR (#13757) 2026-05-20 19:25:51 +08:00
ExPikaPaka
1aedf8f22c Added UI force-sync button and fixed bug that didn't sync in one case… (#13745)
* Added UI force-sync button and fixed bug that didn't sync in one case and caused orange highlight

* Fix sync preset race: join old thread before starting new one

---------

Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-20 12:18:08 +08:00
SoftFever
d2c24fdabb Fix Linux/Wayland crash on Preview tab at startup (#13747) 2026-05-20 01:54:17 +08:00
Ian Chua
ebf9d9fd42 feat: add UI feedback on http error and some logs (#13738)
* feat: add UI feedback on http error and some logs

* spelling fix

* show error dialog only once per session

* show errors with plater notification when on developer mode

* remove return

* remove irrelevant logs
2026-05-19 23:15:44 +08:00
Brandon Wees
1f2ed70288 fix: macOS deep links after wxWidgets 3.3.2 upgrade (#13737)
Fix macOS orcaslicer:// deep links after wxWidgets 3.3.2 upgrade

Install an OrcaSlicer-owned kAEGetURL Apple Event handler from
on_init_inner(). The wxWidgets 3.3.2 handler registered in
applicationWillFinishLaunching: stopped delivering URL events to
GUI_App::MacOpenURL on macOS (#13119), so links from Printables /
Thingiverse opened a blank project instead of importing the model.

Registering our own handler late in startup is last-writer-wins on
NSAppleEventManager and routes back to the existing MacOpenURL ->
start_download path, restoring the pre-upgrade behavior without
touching wxWidgets.

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-19 17:13:07 +08:00
Ian Chua
232fc30db1 log: add logs surrounding logout to potentially catch any unwanted logouts or errors 2026-05-18 15:18:31 +08:00
Ian Bassi
873d0ed26e Graphics Preferences: Anti-aliasing + FPS (#13538)
* Expose Antialiasing velues

Expose Antialiasing multipliers.
Default to 4 as current implementation but enables the user to disable it to improve performante or increase sampling to improve quality.

* FXAA

* Improve descriptions

* Require restart when MSAA setting changes

Detect changes to the OpenGL MSAA (multisample anti-aliasing) preference when opening Preferences and prompt the user to restart the application to apply the change. Adds a constant key for the MSAA setting, stores the previous value, checks for changes (similar to the existing FXAA handling), and shows a warning dialog explaining the restart will close the current project without saving. If the user accepts, recreate_GUI is invoked to apply the MSAA change immediately.

* Revert "Require restart when MSAA setting changes"

This reverts commit dde134d346c3849598c91d025d2faed1b51c8a22.

* Menu and FPS options

* Fix FPS limiter and remove VSYNC

* Grouped FPS settings and mode up rigth fps counter

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-05-17 13:31:51 +08:00
gedanke
5a136a25d1 perf: speed up startup and show progress in splash screen (#13667)
* perf: speed up startup and show progress in splash screen

Cold-start was ~15 s. Profiled in GUI_App::on_init_inner: 5 s in
preset_bundle->load_presets (sequential vendor loading of ~3000 JSON
profile files), 3.7 s in new MainFrame(), and a 1.5 s splash screen
that closed long before init finished — so the user stared at a
frozen blank screen for several seconds with no feedback.

Changes:

- PresetBundle::load_system_presets_from_json: parallelize vendor
  loading with TBB. ORCA_FILAMENT_LIBRARY is loaded first
  synchronously (it is the inheritance base for filaments); the
  remaining vendors are loaded in parallel into separate PresetBundle
  instances, then sequentially merged. On a typical setup this drops
  load_presets from ~5 s to ~3.5 s; the saving scales with vendor
  count and CPU cores.

- SplashScreen: remove the wxSPLASH_TIMEOUT flag so the splash stays
  visible until the main window is shown explicitly, and add status
  updates at each slow init phase ("Loading printer and filament
  profiles", "Creating main window", "Loading current preset",
  "Showing main window"). The splash is destroyed right after
  mainframe->Show(true).

- MainFrame: FileHistory::LoadThumbnails moved to a detached
  background thread. The previous synchronous call opened every recent
  3MF file at startup — on macOS that triggered the TCC permission
  dialog for ~/Downloads mid-launch, freezing the whole app until the
  user clicked. Letting it run in the background means the UI is
  responsive from the start and thumbnails populate when ready.

* revert: keep LoadThumbnails on the main thread (review feedback)

SoftFever pointed out the detached thread introduces race conditions
(e.g. MainFrame::open_recent_project() reading while the thread writes
m_thumbnails) and that thumbnails may not appear if the homepage shows
before it finishes. LoadThumbnails already uses tbb::parallel_for
internally, so the call-site offload gave no real speedup. Reverted to
the original synchronous call. The macOS TCC-dialog concern that
motivated this will be handled properly in the lazy-init refactor.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-16 14:42:25 +08:00
SoftFever
2167378bbe Enhancement: eliminate UI freeze during cloud preset sync on startup (#13673)
fix: eliminate UI freeze during cloud preset sync on startup
  Move synchronous HTTP calls off the main thread in
  GUI_App::start_sync_user_preset():

  - Call scan_orphaned_info_files() and process_delete_presets() in
    the background sync thread instead of the UI thread, so their
    HTTP DELETE calls don't block startup.
  - Call reload_settings() directly from the background thread
    instead of via CallAfter, so get_user_presets() (HTTP GET) and
    load/save_user_presets (file I/O) run off the main thread.
  - Guard update_side_preset_ui() and app_config->save() with
    is_main_thread_active() / CallAfter so they're safe when called
    from a worker thread.
  - Simplifiy finishFn lambdas: the progress-dialog case only
    destroys the dialog; the no-dialog case is a no-op.
2026-05-15 19:45:24 +08:00
Alexandre Folle de Menezes
e90e22ae82 Improve the language on some strings (#13553)
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
2026-05-12 12:55:57 -03:00
Donovan Baarda
dc5897d7b5 Update eigen to v5.0.1 and libigl to v2.6.0. (#11311)
* Update eigen from v3.3.7 to v5.0.1.

This updates eigen from v3.3.7 released on  December 11, 2018-12-11 to v5.0.1
released on 2025-11-11. There have be a large number of bug-fixes,
optimizations, and improvements between these releases. See the details at;

https://gitlab.com/libeigen/eigen/-/releases

It retains the previous custom minimal `CMakeLists.txt`, and adds a
README-OrcaSlicer.md that explains what version and parts of the upstream
eigen release have been included, and where the full release can be found.

* Update libigl from v2.0.0 (or older) to v2.6.0.

This updates libigl from what was probably v2.0.0 released on 2018-10-16 to
v2.6.0 released on 2025-05-15. It's possible the old version was even older
than that but there is no version indicators in the code and I ran out of
patience identifying missing changes and only went back as far as v2.0.0.

There have been a large number of bug-fixes, optimizations, and improvements
between these versions. See the following for details;

https://github.com/libigl/libigl/releases

I retained the minimal custom `CMakeLists.txt`, added `README.md` from the
libigl distribution which identifies the version, and added a
README-OrcaSlicer.md that details the version and parts that have been
included.

* Update libslic3r for libigl v2.6.0 changes.

This updates libslic3r for all changes moving to eigen v5.0.1 and libigl
v2.6.0. Despite the large number of updates to both dependencies, no changes
were required for the eigen update, and only one change was required for the
libigl update.

For libigl, `igl::Hit` was changed to a template taking the Scalar type to
use. Previously it was hard-coded to `float`, so to minimize possible impact
I've updated all places it is used from `igl::Hit` to `igl::Hit<float>`.

* Add compiler option `-DNOMINMAX` for libigl with MSVC.

MSVC by default defines `min(()` and `max()` macros that break
`std::numeric_limits<>::max()`. The upstream cmake that we don't include
adds `-DNOMINMAX` for the libigl module when compiling with MSVC, so we need
to add the same thing here.

* Fix src/libslic3r/TriangleMeshDeal.cpp for the unmodified upstream libigl.

This fixes `TriangleMeshDeal.cpp` to work with the unmodified upstream
libigl v2.6.0. loop.{h,cpp} implementation.

This file and feature was added in PR "BBS Port: Mesh Subdivision" (#12150)
which included changes to `loop.{h,cpp}` in the old version of libigl. This PR
avoids modifying the included dependencies, and uses the updated upstream
versions of those files without any modifications, which requires fixing
TriangleMeshDeal.cpp to work with them.

In particular, the modifications made to `loop.{h,cpp}` included changing the
return type from void to bool, adding additional validation checking of the
input meshes, and returning false if they failed validation. These added
checks looked unnecessary and would only have caught problems if the input
mesh was very corrupt.

To make `TriangleMeshDeal.cpp` work without this built-in checking
functionality, I removed checking/handling of any `false` return value.

There was also a hell of a lot of redundant copying and casting back and forth
between float and double, so I cleaned that up. The input and output meshs use
floats for the vertexes, and there would be no accuracy benefits from casting
to and from doubles for the simple weighted average operations done by
igl::loop(). So this just uses `Eigen:Map` to use the original input mesh
vertex data directly without requiring any copy or casting.

* Move eigen from included `deps_src` to externaly fetched `deps`.

This copys what PrusaSlicer did and moved it from an included dependency under
`deps_src` to an externaly fetched dependency under `deps`. This requires
updating some `CMakeList.txt` configs and removing the old and obsolete
`cmake/modules/FindEigen3.cmake`. The details of when this was done in
PrusaSlicer and the followup fixes are at;

* 21116995d7
* https://github.com/prusa3d/PrusaSlicer/issues/13608
* https://github.com/prusa3d/PrusaSlicer/pull/13609
* e3c277b9ee

For some reason I don't fully understand this also required fixing
`src/slic3r/GUI/GUI_App.cpp` by adding `#include <boost/nowide/cstdio.hpp>` to
fix an `error: ‘remove’ is not a member of ‘boost::nowide'`. The main thing I
don't understand is how it worked before. Note that this include is in the
PrusaSlicer version of this file, but it also significantly deviates from what
is currently in OrcaSlicer in many other ways.

* Whups... I missed adding the deps/Eigen/Eigen.cmake file...

* Tidy some whitespace indenting in CMakeLists.txt.

* Ugh... tabs indenting needing fixes.

* Change the include order of deps/Eigen.

It turns out that although Boost includes some references to Eigen, Eigen also
includes some references to Boost for supporting some of it's additional
numeric types.

I don't think it matters much since we are not using these features, but I
think technically its more correct to say Eigen depends on Boost than the
other way around, so I've re-ordered them.

* Add source for Eigen 5.0.1 download to flatpak yml config.

* Add explicit `DEPENDS dep_Boost to deps/Eigen.

I missed this before. This ensures we don't rely on include orders to make
sure Boost is installed before we configure Eigen.

* Add `DEPENDS dep_Boost dep_GMP dep_MPFR` to deps/Eigen.

It turns out Eigen can also use GMP and MPFR for multi-precision and
multi-precision-rounded numeric types if they are available.

Again, I don't think we are using these so it doesn't really matter, but it is
technically correct and ensures they are there if we ever do need them.

* Fix deps DEPENDENCY ordering for GMP, MPFR, Eigen, and CGAL.

I think this is finally correct. Apparently CGAL also optionally depends on
Eigen, so the correct dependency order from lowest to highest is GMP, MPFR, Eigen, and CGAL.

---------

Co-authored-by: Donovan Baarda <dbaarda@google.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-05-12 15:09:13 +08:00
SoftFever
cb033455fa improve log 2026-05-09 02:35:50 +08:00
SoftFever
e42ff0b57d when the stealth mode is enabled, log out cloud service and hide sideboard (#13531)
* when the stealth mode is enabled, log out cloud service and hide sideboard

* update tooltip
2026-05-09 00:46:41 +08:00
yw4z
b3482265e0 Simplify drawing splash screen using wxPaintDC and Fix scaling & blank rendering issues (#12586)
* Update GUI_App.cpp

* Update GUI_App.cpp

* make splash screen parentless
2026-05-05 20:34:10 +08:00
SoftFever
c04be9ab37 Introducing Orca Cloud: https://cloud.orcaslicer.com (#13414)
* Add OrcaCloud sync platform and preset bundle sharing system

  Introduce OrcaCloud, a cloud sync platform for user presets, alongside
  a preset bundle system that enables sharing printer/filament/process
  profiles as local exportable bundles or subscribed cloud bundles.

  OrcaCloud platform:
  - Auth to Orca Cloud
  - Encrypted token storage (file-based or system keychain)
  - User preset sync with
  - Profile migration from default/bambu folders on first login
  - Homepage integration with entrance to cloud.orcaslicer.com

  Preset bundles:
  - Local bundle import/export with bundle_structure.json metadata
  - Subscribed cloud bundles with version-based update checking
  - Thread-safe concurrent bundle access with read-write mutex
  - Canonical bundle preset naming (_local/<id>/... and _subscribed/<id>/...)
  - Bundle presets are read-only; grouped under subheaders in combo boxes
  - PresetBundleDialog with auto-sync toggle, refresh, update notifications
  - Hyperlinked bundle names to cloud bundle pages

  Co-authored-by: Sabriel Koh <sabrielkcr@gmail.com>
  Co-authored-by: Derrick <derrick992110@gmail.com>
  Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
  Co-authored-by: Ian Chua <iancrb00@gmail.com>
  Co-authored-by: Draginraptor <draginraptor@gmail.com>
  Co-authored-by: ExPikaPaka <112851715+ExPikaPaka@users.noreply.github.com>
  Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
  Co-authored-by: Ocraftyone <Ocraftyone@users.noreply.github.com>
  Co-authored-by: yw4z <ywsyildiz@gmail.com>
  Co-authored-by: peterm-m <101202951+peterm-m@users.noreply.github.com>

* Fixed an issue on Windows it failed to login Orca Cloud with Google account
2026-05-01 18:01:29 +08:00
SoftFever
d78ad8c44e Fix a regression issue orca couldn't login into BBL cloud (#13407)
* Add ticket-based OAuth flow for third-party login in HttpServer

* Fix legacy plugin login
2026-04-30 16:12:08 +08:00