* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
* build: enable /Zc:lambda for MSVC
MSVC keeps its legacy lambda processor under /std:c++17, which rejects
reading a constexpr constant inside a lambda that does not capture it
(C3493). No other compiler requires that capture, and clang reports it as
an unused one, so the two cannot both be satisfied without the flag.
/Zc:lambda selects the conforming lambda parser that clang and GCC
already use. It is implied by /std:c++20 and /permissive-, so it is only
needed while we are on C++17. clang-cl is conforming already and does not
take the flag.
It requires VS2019 16.8, so build_release_vs.bat now says 16.8+.
* build: clear 237 unused lambda capture warnings
236 captures across 81 files, 142 of them `this`. Removing an unused
capture changes no behavior; clang does not report a capture whose type
has a non-trivial destructor, so nothing held only to extend an object's
lifetime is in this set.
Nine of them are the second half of the warning, "is not required to be
captured for this use", where the capture is a const or constexpr value
the body does read. Those depend on the /Zc:lambda change in the previous
commit. One of them, in FillRectilinear.cpp, had been worked around with
an #ifndef __APPLE__ guard around the capture list, which is now gone.
GUI_ObjectTableSettings.cpp captured its reset button only to read it
inside #ifdef __WXOSX_MAC__. That branch now takes the button from the
event it is already handling.
* build: fail configure on MSVC older than 19.28 instead of dropping /Zc:lambda
cl.exe answers an unrecognized /Zc: sub-option with warning D9002 and keeps
going, so on VS2019 before 16.8 the flag is silently ignored and the build
instead dies with C3493 in FillRectilinear.cpp, nowhere near the cause.
* fix: delete three locals that are now unused
Their only remaining use was the lambda capture this branch removed. The
Clang builds set -Wno-unused-variable, so the build never flagged them.
---------
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* Fix calls to depreciated wxPen constructor
* Fix use of wxTimerEvent
* Fix unrecognized character escape sequence
* Fix signed/unsigned mismatch
At least as much as possible without significantly altering parts of the application
* Clean unreferenced variables
* fix mistyped namespace selector
* Update deprecated calls
* Fix preprocessor statement
* Remove empty switch statements
* Change int vector used as bool to bool vector
* Remove empty control statements and related unused code
* Change multi character constant to string constant
* Fix discarded return value
json::parse was being called on the object, rather than statically like it should be. Also, the value was not being captured.
* Rename ICON_SIZE def used by MultiMachine
By having the definition in the header, it causes issues when other files define ICON_SIZE. By renaming it to MM_ICON_SIZE, this lessens the issue. It would probably be ideal to have the definitions in the respective .cpp that use them, but it would make it less convenient to update the values if needed in the future.
* Remove unused includes
* Fix linux/macOS compilation
* Hide unused-function errors on non-Windows systems
* Disable signed/unsigned comparison mismatch error
* Remove/Disable more unused variables
Still TODO: check double for loop in Print.cpp
* Remove unused variable that was missed
* Remove unused variables in libraries in the src folder
* Apply temporary fix for subobject linkage error
* Remove/Disable last set of unused variables reported by GCC
* remove redundant for loop
* fix misspelled ifdef check
* Update message on dialog
* Fix hard-coded platform specific modifier keys
* Remove duplicate for loop
* Disable -Wmisleading-indentation warning
* disable -Wswitch warning
* Remove unused local typedefs
* Fix -Wunused-value
* Fix pragma error on Windows from subobject linkage fix
* Fix -Waddress
* Fix null conversions (-Wconversion-null)
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Rework UI jobs to make them more understandable and flexible.
* Update Orca specific jobs
* Fix progress issue
* Fix dark mode and window radius
* Update cereal version from 1.2.2 to 1.3.0
(cherry picked from commit prusa3d/PrusaSlicer@057232a275)
* Initial port of Emboss gizmo
* Bump up CGAL version to 5.4
(cherry picked from commit prusa3d/PrusaSlicer@1bf9dee3e7)
* Fix text rotation
* Fix test dragging
* Add text gizmo to right click menu
* Initial port of SVG gizmo
* Fix text rotation
* Fix Linux build
* Fix "from surface"
* Fix -90 rotation
* Fix icon path
* Fix loading font with non-ascii name
* Fix storing non-utf8 font descriptor in 3mf file
* Fix filtering with non-utf8 characters
* Emboss: Use Orca style input dialog
* Fix build on macOS
* Fix tooltip color in light mode
* InputText: fixed incorrect padding when FrameBorder > 0. (ocornut/imgui#4794, ocornut/imgui#3781)
InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (ocornut/imgui#3781, ocornut/imgui#4794)
(cherry picked from commit ocornut/imgui@072caa4a90)
(cherry picked from commit ocornut/imgui@bdd2a94315)
* SVG: Use Orca style input dialog
* Fix job progress update
* Fix crash when select editing text in preview screen
* Use Orca checkbox style
* Fix issue that toolbar icons are kept regenerated
* Emboss: Fix text & icon alignment
* SVG: Fix text & icon alignment
* Emboss: fix toolbar icon mouse hover state
* Add a simple subtle outline effect by drawing back faces using wireframe mode
* Disable selection outlines
* Show outline in white if the model color is too dark
* Make the outline algorithm more reliable
* Enable cull face, which fix render on Linux
* Fix `disable_cullface`
* Post merge fix
* Optimize selection rendering
* Fix scale gizmo
* Emboss: Fix text rotation if base object is scaled
* Fix volume synchronize
* Fix emboss rotation
* Emboss: Fix advance toggle
* Fix text position after reopened the project
* Make font style preview darker
* Make font style preview selector height shorter
---------
Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
Co-authored-by: ocornut <omarcornut@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>