Instead of giving user presets their parent's 2.4.2 printers in memory,
detect the user presets that inherit their parent's compatible_printers
and are missing printers from the legacy map, and offer to migrate them
at startup or from Help > Migrate Filament Presets.
Migrating first backs up the user folder to
filament_preset_migration_<datetime>_backup.zip in the configuration
folder, and migrates nothing if that fails. It then writes the printers
into each preset's compatible_printers, patching only that key so the
preset keeps the parent name it was saved with and older releases can
still resolve it. Cloud-synced presets are marked for upload.
No asks again at the next launch; "Don't remind me again" stops the
startup prompt.
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
Tiles previously rendered a colored monogram (title/source initials plus an ordinal) with a per-id hue. Show the matching native SVG icon instead:
- AppAction/NativeCommand gain an `icon` field; commands get a curated key->icon table and settings inherit their group header's icon.
- Notebook tracks each page's resource icon name and reports it in tab_options(), so the tab picker can show it too.
- Searcher records the group icon so settings keep it through search.
- Web tile rendering swaps monogramFor/hue for an <img>; drop the now-unused hue/text CSS vars. Add a test asserting every non-empty icon resolves to a shipped SVG.