- ClipperUtils.hpp imported jtMiter, jtRound and jtSquare into the
global namespace for every includer. No code names them there.
- BBLStatusBar.hpp, BBLStatusBarBind.hpp, BBLStatusBarPrint.hpp,
BBLStatusBarSend.hpp and ProgressStatusBar.hpp re-exported their class
into Slic3r::GUI. Nothing refers to the class through that namespace.
- Jobs/SendJob.hpp, Jobs/BindJob.hpp, Jobs/UpgradeNetworkJob.hpp and
AuxiliaryDataViewModel.hpp declared "namespace fs = boost::filesystem;"
at global scope without using it.
* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.