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Commits
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e821665e4b |
Add orca-translations Claude skill and PO tool (#16436)
* Add orca-translations Claude skill and PO tool
Add a .claude skill that guides translation passes over the localization/i18n gettext catalogs. It covers the workflow: run gettext, settle new glossary terms, translate in batches, verify, and report.
Includes translation-rules.md, which condenses the placeholder, line-break and glossary rules plus the guidance on review notes.
Also adds scripts/po_tool.py (standard library only). It lists pending entries with glossary hints, validates and applies translations, adding '# AI Translated' and '# Needs human review' comments, and rewrites only the entries it changes. It can also check catalogs, look up existing translations, suggest glossary candidates and update the wiki glossary TSV.
* Let po_tool apply translations by entry id
pending now gives each entry a short id, so a translation file can name
entries by id instead of repeating the English msgid. apply accepts either.
A "review": "" item clears an earlier review note when overwriting an
entry, and check gives each msgfmt run its own temporary output file so
parallel checks do not collide.
* Fill all empty translations
Regenerate the template with run_gettext --full and translate every empty
entry in the 22 catalogs (7,089 entries) with the orca-translations skill,
following the localization glossary, including the new belt printer,
IDEX/IQEX and plugin terms. Every new entry is marked "# AI Translated";
122 also carry "# Needs human review" with what to check.
* Show entry ids in po_tool lookup and search translations
lookup now prints each entry's id, so an entry found there can be
rewritten with apply --overwrite without repeating the English, and
--msgstr searches the translations instead of the msgids, which finds
every entry that still uses a term being changed.
SKILL.md describes how to change an established term: check the
catalog's usage first, update the glossary cell, then rewrite only the
entries where the term has that meaning.
* Fix mistranslated terms and align catalogs with the glossary
Correct labels that the glossary had copied, and the entries that used
them:
- ca: Raft was rendered as the Brim term; it is now "Rai". Exhaust fan,
Monotonic line, Unretract, Slice, Lateral Honeycomb and PA Tower
labels fixed.
- cs: Lightning infill is "Blesk", not "Osvětlení" (illumination).
- sv: Retraction is "Retraktion", not "Reduktion"; Unretract,
Lagerhöjd, Delkylningsfläkt, Utsugsfläkt, Aligned Rectilinear and the
Preset label fixed.
- de: Brim is "Rand" and Skirt is "Umrandung", as most entries already
had them.
- lt: brim entries used the Skirt word "apvadas"; they now use "kraštas".
- es: Sparse infill is "relleno de baja densidad", the catalog majority.
- eu: nozzle wipe is "garbiketa", not purge.
- th: the project plate is "เพลต", distinct from the bed.
- uk: Quarter Cubic, Latin "PA" in PA Tower, and Belt purge tower.
- pl: Cross Hatch, Tri-hexagon, Volumetric speed and Raft labels.
- zh_TW: Brim stays "Brim", as the existing labels have it.
- tr: "Prime Tower" read "Prime Minister Tower".
- ko: the plugin "Capabilities" label read "performance".
- Build Volume labels fixed in tr, de, cs and eu.
All 242 rewritten entries are marked "# AI Translated".
* Make more UI text translatable and fix pluralization and context
Audit the sources for text that translators could not translate
correctly and fix it.
Mark text that reached users in English only: IDEX/IQEX role names,
plugin permission prompts and errors, 3MF/preset loading errors, G-code
placeholder parser errors, calibration and device messages, notification
texts, file dialog filters, and the config validation messages.
Replace sentences built from translated fragments, such as the prime
tower warnings, "left"/"right" nozzle names, and "Filament " + number,
with single msgids that have placeholders, so translators can reorder
and inflect them.
Use plural forms for texts with a count ("%1% mixed filaments",
"%d objects", "%1% triangles") instead of "(s)" and mismatched verbs.
Fix the swapped singular/plural pair in "The following presets inherit
this preset".
Add translation contexts where one English word has several meanings
(Subscribed/Local, Standard, Pause, View, Step, Model, Camera, Flow,
Filter, Others, Prepare, the Design tools). Show "Size" instead of
"Build Volume" in the Cut tool, which displays the object size.
Fix code that compared translated text with English (the Edit G-code
dialog group, the plugin registration failure check), and add the
bundled web pages' missing string-table entries. Use the single
character for degrees Celsius, say "G-code", and describe the head
filament map without internal jargon.
Install the libslic3r translate callback before the presets load, so
their load errors are translated, and list the 28 source files that had
marked strings but were never extracted into localization/i18n/list.txt.
* Suggest earlier translations and list fuzzy entries in po_tool pending
pending now attaches the closest earlier translation of a similar
English text (from obsolete or translated entries), so a reworded or
split string keeps its wording, and it lists fuzzy entries by default,
since users never see them. A fuzzy entry also carries its stale
translation as previous_translation.
* Fix wording of the non-boolean operands error
The logical operation error said "operators" where it means the
operands the operation was applied to.
* Translate the newly translatable strings in all languages
Regenerate the template after the translatability changes and fill every
new or changed entry in the 22 catalogs (about 12,800 entries): the
strings that became translatable, the plural forms, the entries split by
context, and the previously fuzzy singular entries that became plurals.
Every new entry is marked "# AI Translated", and about 360 also carry a
"# Needs human review" note saying what to check. Terms follow the
localization glossary. Earlier translations of reworded strings were
reused where the meaning was unchanged. Existing entries were not
changed, and obsolete entries are kept.
* Document the source translatability audit in the orca-translations skill
Add a reference describing how strings reach translators, what to look
for (untranslated text, spliced sentences, missing plurals, ambiguous
words), what not to translate, where a context cannot be carried, and
what to do after the edits, plus a scanner that lists untranslated
user-facing string literals.
* Document how to write translatable strings in AGENTS.md
Tell developers to keep each message complete in one msgid: use
placeholders instead of concatenating translated fragments, plural forms
for counts, and contexts for ambiguous words, and to list new source
files in localization/i18n/list.txt. Add a matching code review item.
* Translate the strings added since the rebase
Regenerate the template against the current main and translate the 26
new entries per language: the Fix Model commands and messages, and the
texture displacement image adjustment panel. Each new entry is marked
"# AI Translated"; existing entries are unchanged.
* tidy
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7c2566488a |
Keep the IDEX/IQEX settings out of Simple mode
The Multimaterial page showed an IDEX/IQEX section in Simple mode on every FFF printer. The pre-slice warnings row's hand-built option definition left its mode at comSimple; it now uses comAdvanced, like the IMEX options around it. The parallel modes grid had a group of its own holding only a full-width widget line, which records no mode, so that group showed in every mode. The grid now sits in the configuration group, which follows its Advanced rows. That group shows or hides everything in it, so the grid keeps itself hidden on non-IMEX printers (IMEXModesCtrl::set_applicable). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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53dad9f4fb |
Include what the IMEX code uses
Upstream's clang-tidy gate now checks that the lines a pull request changes include the header for every symbol they use. The IMEX sources, their tests, and the lines this PR adds to shared files relied on the precompiled header and transitive includes. This adds the includes clang-tidy names; no code changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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9c5f4ebe47 |
Stop duplicate mode names from trapping a plate's mode cycle
The editor only replaced an empty name, so a row could be given a name another row already had. A plate stores its mode by name and find_imex_mode() takes the first row with it, so the second row was unreachable, and the plate's mode list repeated the name: left-click stuck on it, or looped without getting back to Primary. An edited name that another row already carries, or the reserved Primary name in any case, is now replaced when the edit is committed: "copy" becomes "copy 2". The edited row yields, so plates keep resolving to the row they meant, and tabbing through a field without changing it checks nothing. Resetting a row to a saved name that another row has since taken does the same. The plate's mode list comes from imex_plate_mode_choices(), which lists each name once, so a profile that already has duplicates still cycles. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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6c46942c57 |
Fix the mode name being cleared when a suggestion is picked
ComboBox::SetLabel is overridden and writes the text control when the text control is shown, which it is on an editable combo. Clearing the label after a pick therefore erased the name. Removed; the label is never written on this control. Suggestions are also rebuilt when the list opens. Built in add_row they filtered against only the rows that already existed, so a row was offered names the rows below it had taken. Drops the 1px inset on the Primary label, which matched a frame the name field no longer has. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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3c7b62bbca |
Offer the mode names this printer can carry in the name field
The name field becomes an editable ComboBox, the same pattern the sidebar uses for parameters like sparse infill anchor length: predefined entries in a drop-down, with the text still typeable. The mode table is authored for whatever hardware the user has, so a closed list would be wrong -- nothing in the slicer reads a mode's name except as the key a plate stores -- but the conventional names are worth offering rather than leaving everyone to retype them. What is offered follows the tool grid rather than a fixed list. Four carriages get iq-copy and iq-mirror; multicolor needs a Span partner beside the primary and a second gantry to copy the pair onto, so mc-copy and mc-mirror appear only on a grid that can hold one. imex_resolve_routing() already refuses a multicolor mode with no Span on the primary's gantry, and suggesting a name it would then reject is worse than not suggesting it. Names a row already uses are dropped, so the list only ever offers what is still free. Two things about ComboBox matter when it is editable, which nothing else in the tree does -- the other 78 call sites all pass wxCB_READONLY: GetValue() returns the drop-down selection whenever there is one, so a name typed after picking a suggestion would be silently discarded. Every read goes through GetTextCtrl() instead. Field.cpp reconciles the same way for its own open enums. The constructor hands its value to TextInput as the LABEL -- the small right-aligned slot a unit like "mm" occupies -- because a read-only combo hides the text control and shows the label in its place. Left there, the name rendered as a greyed echo beside the hint while the field itself sat empty. The combo is built empty and the value written to the text control, and the selection handler clears the label again afterwards, since SetSelection() writes there too. The mode column widens to 176 to leave room for the drop-down arrow, with the header spacer deriving from the same constant. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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dafc4ce39c |
Rework the parallel modes editor from the UI review
Addresses the interface notes on the IDEX/IQEX modes editor. Add Mode moves from below the rows to the top of the panel, beside a "?" button that now carries the overview text as its tooltip. At the bottom the button shifted down the page every time a mode was added, so where it sat depended on how many modes already existed. It is an Orca Button in the Confirm style, width matched to the mode column it creates a row in, and the panel opens on the legend rather than on a paragraph. Remove moves out of the right-hand column, where it sat one icon away from Edit -- a destructive control beside the one pressed most -- to under the name field it deletes, and its icon becomes a boxed minus rather than an X, which read as "close". Reset joins Edit in the right-hand column, which is now top-aligned so the icons hold position regardless of row height. Tool tiles are square at 24px, and the header spacer tracks that width so the column titles stay over their columns when the grid changes shape. The two text fields were landing on GTK's near-black default border, invisible against the panel: measured 45,45,49 against a 43,43,43 background, where the settings fields above use 74,74,81. wxTextCtrl cannot color its own border, so each sits in a one pixel frame taking the color TextInput derives for the theme, and carries wxBORDER_NONE so Windows and macOS do not draw a native edge inside it. The G-code boxes also take the monospace face EditGCodeDialog uses. Bed zone fills drop to roughly half opacity in the Standard theme. They cover whole quadrants for a whole session, so at swatch saturation they dominate the scene. The collision strip is dimmed less, since it marks where a head hits something. The deuteranopia, tritanopia and high contrast themes keep their alphas: those are chosen for discriminability, which is the opposite trade. Also fixes the icon size never applying. All four ScalableButton call sites passed eight arguments, so the size bound to use_default_disabled_bitmap and bmp_px_cnt kept its default of 16. Both are passed now. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f75bdd6013 |
Move the IMEX modes editor into its own file and fix four defects in it
Closes review comments 21, 4 and 12, and the widget half of 19.
- 21: IMEXModesCtrl was 572 lines inside Tab.cpp. It now lives in
IMEXModesCtrl.{hpp,cpp} next to IMEXFilamentPickerPopover, which was the
precedent named in the comment. The move itself is exact -- member order,
comments and every string literal unchanged -- and the class had no file-local
dependencies in Tab.cpp, only its include list, so the new source states those
explicitly.
- 4: a mode row with an empty Name was silently dropped on save, tools and G-code
with it, and matches_config() compared against that same filtered output so the
preset never went dirty and the row stayed on screen. Rows are now given a
generated unique name instead of being discarded, and add_row() pre-fills one so
the common path never produces a blank. Names are deliberately not translated:
objects store a mode name in imex_parallel_mode and GCode.cpp matches it by
string, so a localized name would break a project reopened in another language.
- 12: the editor had a third parser that read a bare token and an unknown role
suffix as Primary, while parse_imex_active_tools reads both as Copy -- so the
editor and the slicer could read one imex_mode_active_tools string two different
ways. Deleted; the editor now uses the same two helpers the slicer does.
- 19: tile state was an int shadowing ImexRole, with the role letters duplicated in
a second switch that wrote the on-disk format. The tile now holds
optional<ImexRole>, with Inactive spelled as the absence of a role rather than a
fifth integer, and the letters come from kImexRoleTable.
Four further changes, from testing rather than the review:
- Deleting a mode reported only the row's current name, so renaming a mode and then
deleting it left every plate using it stranded on a name that no longer exists.
Both the build-time and current names are now reported, minus any a surviving row
still carries.
- The instruction text and colour legend were built once in the constructor and
never rebuilt, so raising gantry count to 2 gave the tiles a Span role the legend
never explained until the preset was saved and the page reopened. Both are
rebuilt with the grid, and the per-role detail moved into legend tooltips so the
panel no longer opens with a paragraph.
- The tile holding Primary is now read-only. Primary is tool 0 and moves only via
Tool 0 Position; a click could previously demote the only Primary, leaving a mode
that parses to no primary at all, which degrades the plate to an ordinary
single-tool print with nothing in the editor showing what is wrong. A mode
arriving without a Primary keeps every tile live so it can still be repaired.
- Names and G-code were read with ToStdString() (the ANSI codepage on Windows) and
written with from_u8() (UTF-8). On a non-UTF-8 codepage a name like "Modus A"
with a diaeresis was stored as invalid UTF-8, came back blank, and was then
silently renamed by the auto-naming above. Every read is now into_u8() and every
write from_u8(); EditGCodeDialog was affected in both directions.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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