Commit Graph
13296 Commits
Author SHA1 Message Date
Tommaso BianchiandClaude Opus 5 5ab3072b9f WIP: the value field stops being a window — renders in-canvas, does not yet take keys
The decision (Tommaso's, put to him with the trade-offs): the field stops being a separate
top-level window, because whether such a window may receive typing is the window manager's
call and not ours. openbox grants it, mutter on his desktop refuses, and seven previous
workarounds fought that — one of them causing a macOS regression, and the test harness ending
up clicking the field before typing, which is a workaround no user can be asked to perform and
is exactly the "label value not editable" report.

DONE and proved on the rig: SketchInlineEditor is no longer a wxFrame + wxTextCtrl. It is state
plus an ImGui overlay drawn by DesignSketchTool::render(), at the same screen anchor, in the same
vocabulary as the dimension labels next to it (draw_dim_label is already an ImGui window). The
field opens where it should — [UX] open title=Length prefill=158.74 from the running app.

NOT DONE: typing does not reach it. ImGui is fed from GLCanvas3D's own key handler, so the keys
have to arrive at the canvas; giving the canvas wx focus when the field opens was not enough.
The remaining question is where a keystroke goes between DesignPanel's wxEVT_CHAR_HOOK and
GLCanvas3D::on_char in the Design tab, and whether the canvas repaints often enough for ImGui to
advance its input state. That is attempt three on this specific point, so it goes to a second
opinion rather than a third guess.

Also here: scripts/CAD/check-gui-click-edit.py, the ladder Tommaso asked for. It types into the
field WITHOUT clicking it first — the click is what check-gui-sketching.py's focus_field() does
and why that suite can never see this defect — and fails when the prefill is what gets committed.
It currently fails, correctly, on the above.

Not on cad-mainline: the deployed binary must stay the last good build until typing works.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-06 10:58:05 +02:00
Tommaso BianchiandClaude Opus 5 0fee4494e2 Never ask for activation with timestamp 0
present_toplevel() already asked for focus with a server timestamp, but only when
the widget happened to be realized. An unrealized widget has no GdkWindow, so
there was nothing to read a timestamp from and control fell through to
wxFrame::Raise() — which asks for activation with GDK_CURRENT_TIME, i.e. 0.

Zero is exactly what focus-stealing prevention discards. metacity says it out loud
when a sketch value field opens:

    Buggy client sent a _NET_ACTIVE_WINDOW message with a timestamp of 0

and mutter, same lineage, refuses it silently on the user's desktop. That refusal
is the reported defect: the field is visible, never receives the keyboard, and
Enter commits the as-drawn prefill.

So realize the widget and retry, and do NOT fall back to Raise() on X11 — a
timestamp-0 activation is refused anyway, and on some window managers it only
marks the window as demanding attention.

Not yet confirmed end to end: both window managers with focus-stealing prevention
available here abort on this frame — metacity at frames.c:1239, xfwm4 with
BadWindow on SetInputFocus as the frame is destroyed under it — so the ladder
cannot yet return a trustworthy verdict under one. Two WMs crashing on the same
borderless, repeatedly re-mapped STAY_ON_TOP frame is its own signal about this
design. Tracked in projects-1p5 and projects-40m.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-06 10:39:50 +02:00
Tommaso BianchiandClaude Opus 5 9134299233 Sketch value fields: content-based key arbiter + the gate that can judge it
The reported defect: sketch dimension labels are "not editable" — you draw a
rectangle, its Width field opens, you type, and the as-drawn number is committed
instead. It affects every sketch tool, not just the rounded rectangle.

WHAT THIS ADDS

1. The arbiter (DesignPanel CHAR_HOOK -> DesignCanvas::inline_type_char ->
   SketchInlineEditor::type_char). Routes a key by what it IS, not by who the
   window manager focused: digits, sign, decimal separator and Backspace/Delete
   go to the open value field, Enter/Tab commit, letters stay tool shortcuts.
   This is FreeCAD Sketcher's rule (DrawSketchKeyboardManager::
   detectKeyboardEventHandlingMode), and the reason its sketcher behaves the same
   on every desktop: it never asks who has focus.

2. The [UX] trace (SNAPORCA_UXTRACE) in SketchInlineEditor: open/commit/refused/
   cancel, with the prefill and what the control actually held at Enter. It did
   not exist — the ladder below was written against a surface no build emitted,
   so it could only ever report "nothing opened". typed == prefill on a commit is
   the defect's signature and nothing else makes it visible.

3. A draw-then-edit trace in DesignSketchTool: four early returns can swallow the
   value-field chain and from outside they are indistinguishable.

4. scripts/CAD/check-gui-click-edit.py — types WITHOUT clicking the field, as a
   person does, across Line/Rectangle/Circle/Slot/Polygon/Ellipse/Arc plus label
   click-to-edit, and asserts committed == typed != prefill.

5. scripts/CAD/focus-loop.sh — sync/build/assert on behemoth. NOT the orcacad-gui
   rig: its image pins deps 216 non-CAD files behind cad-mainline, so today's CAD
   sources cannot build there without a deps rebuild.

WHAT IS PROVEN, AND WHAT IS NOT

Green under openbox: 28 checks, every tool, committed == typed != prefill.

But openbox CANNOT adjudicate this bug and the ladder says so in place. There the
field always wins the keyboard, so the same ladder also passes against a binary
with the arbiter compiled out — measured twice. Two ways of removing the keyboard
were tried and both are recorded as dead ends: XSetInputFocus loses to the field's
own re-focus CallAfter, and XSendEvent (xdotool --window) is dropped by GTK, which
made every run red regardless of the code.

Under metacity — same focus-stealing-prevention lineage as the user's mutter — the
mechanism appears in the WM's own log:

    Buggy client sent a _NET_ACTIVE_WINDOW message with a timestamp of 0

That is the activation being refused, which is exactly the reported symptom.
present_toplevel() already asks for a server timestamp, so a path is still falling
through to frame->Raise(), which sends time 0. That is the next thing to fix, and
it is tracked; the arbiter alone does not close it. metacity also aborts on this
window (frames.c:1239), so the gate needs a WM that survives before it can return
a verdict.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-06 10:35:22 +02:00
Tommaso BianchiandClaude Opus 5 af4bbe0217 A shape you selected whole had nothing left to click
"Still cannot edit labels in rounded rectangles." Reproduced on the rig in a few minutes, and it
is NOT the window-manager defect the rest of this week has been about — it happens on openbox,
where typing into a value field works perfectly. The value was never the problem. The LABEL was
not there.

render_live_quotes picks the entity to speak for like this:

    else if (m_selection.size() == 1)  ei = m_selection[0];
    if (ei < 0 || ...) return;

A rounded rectangle is EIGHT entities — four lines and four arcs — so selecting the shape makes
m_selection.size() == 8 and the pass returns before drawing anything. Its Width, Height and fillet
Radius are live labels and nothing else, so with them gone there is no affordance at all: no
number to click, no field to open, no value to refuse. The rule hid the characteristic quotes for
precisely the shapes that have nothing but characteristic quotes.

A plain rectangle looked fine only by accident. Typing into its auto-edit chain creates a DRIVEN
dimension, which render_dimensions draws from the annotation list, so its labels survive. The
rounded rect's W/H/R go through set_rounded_rect, which rebuilds the geometry and leaves no
annotation behind. Same for slot, arc-slot and polygon: every grouped feature was in this hole.

A selection that is entirely ONE feature now speaks through any member. The switch below already
keys off feature_of(ei) rather than the entity, so nothing else had to change.

Measured on behemoth :10, before and after, same binary path:
  before  8 selected -> no labels at all
  after   8 selected -> R26.6 / 117.4 / 150.7 drawn; clicking R26.6 opens Radius prefilled 26.60;
          typing 8 gives R8.0 mm and visibly sharper corners.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-06 08:14:44 +02:00
Tommaso BianchiandClaude Opus 5 00d6c191dc The chip in the corner was holding the keyboard, and the planes were holding the bed
Two reports, three defects, all three measured on the running app rather than reasoned about.

"Keyboard focus in drawing tool is broken so that now they are slow and cumbersome." After a
dimensioned entity the bottom-right readout chip — 119x31, borderless, a wxFrame — held the X
input focus. Pressing r produced NO [KEYTRACE] line at all: the key never reached the panel's
CHAR_HOOK. One bare canvas click moved focus back to the main window and the identical key armed
the tool. So every shortcut was dead after every dimension, and the way to get the keyboard back
was to click somewhere harmless. That is the whole of "slow and cumbersome".

Its sibling, the status chip, is a wxPopupWindow for exactly this reason and carries a comment
warning against turning it back into a frame. The readout was left a frame on the premise that
"it appears mid-gesture and the next input is the mouse" — which the measurement falsifies: the
chip keeps the last value on screen after the gesture ends, and a frame that has the focus does
not give it back. It is now a popup too, with the placement and the iconise/deactivate lifecycle
its sibling already needed, because an override-redirect window would otherwise sit on the bare
desktop when the app is minimised.

"Planes hide the bed." Literally true, twice over. The reference planes were half-extent 0.6 *
the bed's larger side — a square 1.2x the plate — and all three are drawn with depth testing
off, so they painted over the plate grid from edge to edge. 0.3 puts them inside the bed, which
is also the Onshape look the size was reaching for: a modest square at the origin, not a
tablecloth.

And the other half was mine. 3f52166e32 muted the bed for the duration of a sketch, on the
argument that a plate grid and a sketch grid are the same visual language. The argument is right
and the call was wrong, because there IS no sketch grid to take over. Pick XY, arm Line, and the
viewport was an empty grey field: no bed, no grid, no origin, nothing to judge a length or a
direction against. The plate grid was carrying the ground reference for the whole tab. The banner
already says where you are; taking the floor away as well only made the sketch harder to draw.
The Bed checkbox is the one thing that governs the bed, in every mode.

Verified on behemoth :10 with the rebuilt binary: focus after a dimension chain is the main
window, r arms Rectangle with no click in between, and the plate grid is under the sketch.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-05 13:58:40 +02:00
Tommaso BianchiandClaude Opus 5 cf444a6ab6 A field that is logically closed can still be eating every key
Measured on the running app, not deduced. After a queued dimension chain the value field's frame
is left MAPPED on purpose (mutter refuses keyboard focus to a re-mapped window), so there is a
window in which m_open is already false and the frame is still on screen holding the X input
focus. GTK meanwhile reports that window inactive and routes nothing into the text control. Every
key then lands somewhere that cannot use it and will not give it back:

  [KEYTRACE] key=27 ui_mode=1 inline_busy=0     <- the last key the panel ever sees
  === MARK press Delete ===                     <- no trace line at all
  xdotool getwindowfocus -> 0xe00404 86x60      <- the value field, still mapped

Delete, Esc and typing all read as dead, which is exactly the report. And nothing could recover
it: close(), cancel() and do_cancel() all return early on !m_open, so the one window still
receiving keystrokes was also the one window no code could dismiss.

is_mapped() asks the question the flag cannot answer, and dismiss() tears the frame down with no
m_open guard, since m_open is precisely what lies in this state. Esc inside the field falls back
to it — while the frame holds focus that handler is the only code the keyboard can still reach,
so if it refuses, nothing else gets a turn. Every close now hands focus back to the canvas
explicitly, because hiding a window does not move the X input focus off it. And inline_busy()
reports the union of "a value is pending" and "a frame is mapped", so Esc routes to the field
whenever one is on screen at all.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-05 13:00:23 +02:00
Tommaso BianchiandClaude Opus 5 3f52166e32 A sketch should not look like plate preparation
Three cues, because one is missed. A teal banner across the top of the viewport names the session
("Editing: Sketch N") and where its exits are; the printer bed is muted for the duration, since a
plate grid and a sketch grid are the same visual language and reading one as the other is how a
sketch gets drawn against the wrong reference; and N looks straight down the plane normal at the
current zoom, with the plane's own y axis as up, because no hand-orbit lands exactly square and a
sketch read at an angle is one whose right angles do not look like right angles.

The banner is an INDICATOR. Finish and Cancel stay on the single ribbon action bar — the tab had
three competing confirm surfaces once and that is not being reopened for a strip of colour. It
sits above the canvas rather than floating inside it: a child window over a wxGLCanvas is a native
window on GTK with no reliable stacking over GL, and being unmissable beats being clever.

The bed checkbox stays the stored preference and is restored on leaving the sketch; ticking it
mid-sketch still shows the bed, because that is a deliberate act and this is only a default.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-05 11:45:29 +02:00
Tommaso BianchiandClaude Opus 5 324b558747 Esc is the safe key again: one press, one level, nothing destroyed
Two presses used to discard a live sketch. The key was answered in four places that could not
see each other — the inline value field, a sketch branch, a feature-card branch, and the canvas
— so a press aimed at one fell through to the next, and request_exit() carried a fourth layer
that deliberately let the SECOND consecutive press through to cancel_sketch(). The warning it
showed first did not help: the two presses are never one decision, the first is aimed at a field
or a tool and the second at whatever was underneath it.

The stack is now explicit. CadLevel (DesignInteraction.hpp) is four levels deep, the enum value
IS the LIFO depth, and cad_escape_level() is a constexpr function over a POD of four booleans —
so the ordering that is the entire contract is checked by static_assert at compile time, with no
window, GL context or event loop. DesignPanel::escape() acts on the one level escape_level()
names and on no other, and every Esc in the tab routes through it.

The destructive layer is gone from request_exit() itself rather than guarded at its callers, so
the guarantee cannot be re-opened by adding a route: a session holding geometry is left only
through Finish (keep) or Cancel (discard). Cancel now asks before discarding — it used to refuse
and tell the user to press the button they had just pressed, which meant a drawn sketch could be
kept but never thrown away.

Right-click also stops rewarding navigation with a menu: the offer needs BOTH budgets, released
within 200 ms and moved no more than 3 px, and the raycast uses the press position, so the menu
describes what was pointed at rather than where the camera stopped. Two budgets because drift
alone still popped a menu at the end of a slow, careful orbit.

docs/ux/interaction-model.md carries the state machine, the routing and the transition table.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-05 11:35:12 +02:00
Tommaso BianchiandClaude Opus 5 8b568b7b9d The viewport and the kernel now answer "is this joint closed?" with one number
Tommaso asked the question that names the real defect: if the sketch was open, why was
the same sketch shaded closed and offered for extrude? Because the two halves used
different tolerances. region_loops shades a region closed at 1e-3 mm; connected_loop
chained at 1e-3; the kernel welded at 1e-4 and OCCT matched vertices at 1e-7. The
2.28e-5 mm gap in the reported sketch did not cause that disagreement, it only made it
visible — and fixing the gap alone would have left the contradiction in place, ready to
reappear anywhere in (1e-4, 1e-3].

kSketchJoinTol now lives in SketchEngine.hpp and is the only place the number exists.
region_loops, loop_report, connected_loop and entities_to_wires all read it through
sketch_join_tol(). The viewport cannot promise a region the kernel refuses to build.

The welding is optional, because a kernel that silently closes loops should let you say
no: "Auto-close sketch loops" in Preferences, default ON, no restart. OFF means only
exactly coincident endpoints join — and since both halves read the same value, the
viewport simply stops shading the region closed, so an open loop is visible rather than
welded behind your back. No separate UI needed for that; it falls out of sharing one
number.

Details that matter. The kernel defaults to auto-close ON independently of the GUI, so
headless and MCP callers behave like the viewport instead of inheriting an unset
preference. With the tolerance at 0 the comparisons become <=, because OFF must mean
exact, not broken. OCCT never receives a zero vertex tolerance — it is clamped to
Precision::Confusion.

The preference is pushed from EVERY entry that starts a sketch session, not just
begin(): a Constrain session enters through begin_constrain / begin_constrain_entities
and uses region_loops and connected_loop, so a single push site would have left those
sessions running on whatever the previous one set. begin_imported_transform is excluded
deliberately — it works on imported regions, not chained entities.

Tests: a loop with one joint open by 9e-4 mm, given out of traversal order, builds a
closed four-edge wire; with auto-close off the same loop yields no wire; and an exactly
closed loop still builds with auto-close off, proving OFF means exact. Kernel 66104
assertions / 606 cases green.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-02 14:34:17 +02:00
Tommaso BianchiandClaude Opus 5 9858080aa0 The constraint list follows you into a live sketch
The rows, their ✗ buttons and the click-to-highlight were all built against
m_doc.features[m_constrain_feat].entity_constraints — a COMMITTED feature. A live sketch
has no committed feature, so the card was hidden for the whole session and the list it
would have shown was empty by construction. Every constraint applied while drawing was
nameless: the badge said one existed, nothing said which.

rebuild_constraint_list now picks its source by scope. live_constraint_scope() is the same
discriminator apply_constraint already used to route to apply_live_constraint — both
Constrain modes set m_active, so is_sketching() alone would claim the live scope while the
committed manager is open. delete_constraint and highlight_constraint_entities branch on
it too, and the card shows in Sketch mode as well as Constrain.

Keeping the rows in step needed a signal that did not exist: on_solve_state fires on every
frame of a drag, so rebuilding from it would rebuild the list continuously. The tool now
fires on_constraints_changed only when the constraint SET changes — one added by
try_add_constraints, one removed by remove_constraint (the indexed form the badge click and
the ✗ row now share).

The rebuild is deferred through CallAfter. One of its callers is the ✗ button's own click
handler, and rebuild_constraint_list destroys those buttons: deleting the window whose
handler is still on the stack is a use-after-free.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-01 06:45:18 +02:00
Tommaso BianchiandClaude Opus 5 b250a2b858 Tell the user the badge is a button, and refresh the DoF when one is deleted
A glyph reads as decoration until something says otherwise, so the badges shipped
last commit were discoverable only by accident. Two places now say it, chosen because
they are where the eye already is:

- the moment of applying, which is the one the user is watching ("Applied constraint ·
  its badge is on the sketch — click the badge to remove it"). The hint line could not
  carry this alone: it only refreshes when the (mode, step, picks) tuple changes, and
  applying a constraint changes none of them.
- the Select-mode hint line, appended only while the live sketch actually holds a
  constraint, so it never advertises a badge that is not on screen.

Also fixes what the previous commit got wrong: remove_constraint_near solved through
solve_sketch_entities directly, which relaxes the geometry but leaves m_dof and the
per-entity conflict flags untouched and never fires on_solve_state. Deleting a
constraint therefore left the DoF readout describing the system as it was BEFORE the
deletion, and any red over-constrained tint stranded on screen. It goes through
resolve_live() now, the same path every other live edit uses.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-01 06:41:31 +02:00
Tommaso BianchiandClaude Opus 5 3da0af38c3 Constraints you apply while sketching are finally visible, and clicking one removes it
The constraint badges existed and had never once been drawn where they were needed.
build_constraint_glyphs read m_constrain_cons, a vector only the COMMITTED-feature
Constrain mode fills, and the draw call sat inside `if (m_mode == Mode::Constrain)`.
Every constraint applied during a live sketch — which is the path the Constrain buttons
take while drawing, the one added in "Constrain while you sketch" — went into
m_constraints and was rendered by nothing. You could not see that Parallel had applied,
so "nothing happens" was indistinguishable from "applied and invisible".

The glyph builder now takes its constraint list as a parameter: Constrain mode passes
m_constrain_cons as before, the live session passes its own m_constraints. Same glyphs,
same teal.

Seeing them is half of it. A constraint's entire state is exists / does not exist, so the
toggle is a delete, and there was no way to reach one during a session — the ✗ rows in
the panel list are bound to the committed feature. Each badge now records where it landed
(m_glyph_hits) and a plain left click in Select mode within its cell drops that constraint
and re-solves. Shift/Ctrl clicks are left alone so multi-select still works.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-01 06:23:53 +02:00
Tommaso BianchiandClaude Opus 5 ea32f8dc2f A selected sketch line stops being white, and a refused constraint says why
Two reports, one root: the sketch tab could not show what was selected.

The bed grid landed last commit, and selection was painted pure white — a freshly
drawn line is auto-selected by the creation tool, so the first thing a new line did
was disappear into the grid. Selection now wears design_selection_color(), the same
cyan a picked solid already wears. White is kept for the hover handle alone.

That invisibility is also why "I apply Parallel and NOTHING HAPPENS": drawing two
lines leaves exactly ONE selected (the last), Parallel needs two, so the planner
correctly refused — but the status text named only the requirement, never the current
pick, which reads as a dead button. It now reports how many are selected and how to
pick the second.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
2026-09-01 05:39:28 +02:00
Tommaso Bianchi 741682f874 The Design tab gets a grid a modeller can read, centred on the origin
In CAD the centre IS the sketch origin -- GLCanvas3D already moves the axis
triad there for exactly that reason. The grid under it did not agree: it comes
from PartPlate::calc_gridlines, generated from m_origin, the plate's front-left
corner, with an adaptive step meant for a print bed.

Measured on a screenshot from the user's machine: the nearest grid line was 10 px
from the origin in a 23 px pitch. The origin floated mid-cell, in both axes.

Corner-origin is CORRECT for Prepare -- a print bed starts at a corner -- and the
plate list is SHARED with the plater, so re-centring it there would change the
bed for every user of the app to fix one tab. The seam used instead already
existed: _render_platelist takes show_grid, and m_axes_at_bed_center is already
the "this is the Design canvas" flag. The Design canvas suppresses the plate's
grid and draws its own.

Minor every 10 mm, major every 50 mm, both generated from bed_center() so a line
passes exactly THROUGH the origin in each axis. Two GLModels, rebuilt only when
the bed shape changes, not per frame.

White majors, grey minors, the SAME in both themes. There is no white bed to
vanish against: the plate is dark grey either way (DEFAULT_MODEL_COLOR
{0.326,0.337,0.337} light, DEFAULT_MODEL_COLOR_DARK {0.255,0.255,0.283} dark),
a difference of 0.07. An earlier draft inverted the palette on the light theme;
that was a branch buying nothing. For contrast with what this replaces: the
plate's grid draws BOTH its thin and bold families in one 0.43 grey, which is
most of why the stock grid reads as a flat mesh with no scale to it.

z = -0.26, the same value as PartPlate::GROUND_Z_GRIDLINE -- below the bed fill
at -0.03, above the bed model at -0.41, so no z-fighting. Matched by
construction, since that constant is file-static in another TU.

Known limit, commented: the grid is clipped to the bed's BOUNDING BOX, not its
polygon. Identical on a rectangular bed; on a circular one it would spill past
the round edge. The target printers are rectangular.

Verified on the rig, not just compiled: white majors over a fine grey mesh, and
a white line through the origin in both axes.

snaporca-kha0
2026-09-01 04:49:09 +02:00
Tommaso Bianchi 8f3f835636 Constrain while you sketch, and stop losing work to Esc and to invisible points
Five defects from ten minutes of real use, and the mode split behind the worst
of them. One commit because the changes overlap in the same functions; the
pieces are separable in the diff, not in the file.

CONSTRAINING NO LONGER NEEDS A COMMITTED SKETCH. A constraint could only be
applied by committing the sketch, selecting it in the feature tree, pressing the
padlock, and only then picking. While drawing, the CONSTRAIN toolbar was not even
on screen (set_ui_mode showed it in UiMode::Constrain alone) and apply_constraint
answered "Press Constrain on a sketch first" -- in a status line nobody looks at.
Draw two lines, press Parallel, get nothing: that is what a user reported as "the
UX is a mess", and they were right.

apply_constraint now takes the live session first, reading the picks from the
selection model the sketch tool already had (click, ctrl-click to extend,
double-click for the loop) and applying through try_add_constraints, which
already did append -> solve -> keep-or-rollback. The committed Constrain path
stays for editing an old sketch; it is no longer the only way in. The twenty
constraint buttons now show in Sketch mode as well.

The discriminator is is_sketching() && !is_constraining() &&
!is_constraining_entities(). Both begin_constrain and begin_constrain_entities
set m_active, so is_sketching() alone is true DURING a constrain session and the
new path would hijack the old one -- compiling perfectly and failing in
behaviour.

ONE PLANNER, NOT TWO. A second caller meant duplicating the logic that decides
whether a constraint is legal, which roles it binds and whether it needs a typed
value. That duplication is how today's Coincident bug survived: fixed in one
branch, alive in the next one down. plan_entity_constraint() now lives in the
kernel -- pure, no wx, no translation -- and both UI paths call it. DesignPanel
loses 304 lines and gains 155.

Being in the kernel makes it TESTABLE. The Parallel defect existed because a
constraint type met an entity type nobody had tried, and the only instrument was
a 13-minute GUI ladder. 19 new kernel cases cover the matrix: 264 -> 283 cases,
7648 -> 7867 assertions.

Parallel, Perpendicular and EqualLength gain the two-line guard they never had.
On non-lines they used to emit a def the solver silently dropped -- the sketch
reported itself constrained when it was not, the same class as Horizontal on a
Point. EqualLength on two rounds still promotes to EqualRadius first.

Symmetric is planned completely, including its axis pick: the plan carries a
VECTOR of defs because Symmetric on two lines is two constraints (P0/P0 and
P1/P1). A single def would have half-applied it -- one end pinned, one free,
looking correct until something moves.

A PLACED POINT SURVIVES THE COMMIT. Type::Point was created correctly and never
drawn once committed: both renderers skip it, correctly, since entity_polyline
gives a point nothing. What was missing is the vertex-marker path the live
session already used. rung_point passed throughout because it asserts the
document, and the point was always in the document -- the pixels lied.

ESC STOPS EATING AN UNSAVED SKETCH. The third press reached cancel_sketch(),
clearing m_entities with no warning and nothing to undo. live_sketch_has_work()
existed and was never consulted. The exit layer refuses once when there is work
and lets a second consecutive Esc through; the refusal re-arms on a button press,
never on mouse motion, or Esc could never exit while the hand moves.

TWO NEW RUNGS. D10 drives Parallel through the committed path -- it passes on
the PRE-fix binary, which is how we know the user's failure was the mode and not
the constraint. D11 is the acceptance for the collapse: draw, pick both, press
Parallel, no commit and no padlock. Ladder 126 -> 135 properties, all holding.

CON_BTN_SKETCH is measured, not derived: in Sketch mode the group renders after
the sketch toolbar, so the first button is at 677, not 449. Pitch 42, twenty
buttons, read off a screenshot. Deriving it by offset is how that table drifted
the last time.

Known limit, commented at the call site: a constraint added to a LIVE sketch is
not on the document undo stack, so Ctrl+Z will not take it back until the sketch
is committed.

snaporca-itp4, snaporca-oyhx, snaporca-l2vm
2026-08-31 22:12:26 +02:00
Tommaso BianchiandClaude Opus 5 cd30fb891e the same phantom-endpoint bug in Coincident, and the two unguarded branches next to it
Port of snaporca da8d011b87; parity holds (DesignPanel.cpp still exactly 32 divergent
lines). Verified independently on this fork's own rig: full ladder 126/126 against
BuildID 96c697a3, built from this tree.

Reviewing the DistanceX/Y fix for OTHER members of its class found three more live defects
on the constrain toolbar. All four share one root: a branch assumes every picked entity has
two endpoints, and the solver's refusal to resolve a role it cannot find is silent.

COINCIDENT had the identical closest-pair walk over {P0,p0},{P1,p1}. For two Points the
phantom (0,0) pair sits at distance 0, which is the smallest distance there is, so it
ALWAYS won: ptOf(Point,P1) -> 0, ref_ok fails (SketchSolver.cpp:185), constraint dropped.
Not sometimes -- every press.

HORIZONTAL/VERTICAL hardcoded ra=P0, rb=P1 with no type check. With a Point picked the
constraint is dropped by the same mechanism but still STORED: constraints goes 0 -> 1 after
the commit and nothing moves, so the Constraints list shows a dimension that can never do
anything. Worse than refusing -- the panel claims the sketch is constrained when it is not.

ANGLE computed p1-p0 on whatever was picked. On a circle that is (0,0)-centre, so two
circles pre-filled the field with the angle between their centre POSITION VECTORS (178.83
deg for two on the x axis), and accepting it emits SLVS_C_ANGLE on two circle prims.

Both branches now refuse with a message. entity_ends()/closest_ends() are file-scope and
shared by Coincident and DistanceX/Y, so there is one implementation instead of two that
drift.

Two smaller findings from the same review: infer_auto_constraints' roles_of omitted
EllipseArc while heal_coincidences' identical copy has it; and set_point(Circle, Center)
wrote e.center and not e.p0, breaking the "p0 mirrors centre" invariant for the duration of
a live drag.

New rungs D8 and D9, both RED against the shipped binary and green here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MrMzTpAf78U4NG2M8jfvHY
2026-08-31 13:52:12 +02:00
SoftFever 493befecc5 Tear down the Design canvas at shutdown
The Design tab's viewport is the fourth GLCanvas3D on the shared GL context and
the only one the plater does not own, so unbind_canvas_event_handlers() and
reset_canvas_volumes() never reached it — the macOS Command+Q and Debian cases
those calls exist for. Its frame-level handlers become members so they can be
unbound.
2026-08-31 18:04:12 +08:00
SoftFever 5a4f7f4c3c Re-anchor the Design status chip on canvas resize
The bind sat above GLCanvas3D::bind_event_handlers(), and on_size never Skips,
so wx's reverse-order dispatch stopped before it and the handler never ran.
2026-08-31 18:04:12 +08:00
Tommaso BianchiandClaude Opus 5 648b930e75 gesture rungs for the six new constraint buttons, and the DistanceX/Y bug they found
Port of snaporca 2951e3c60b; parity holds (17 identical, DesignPanel.cpp still exactly 32
divergent lines, so the hunk landed on the right side of the DropDown divergence).

The sketch-constraint epic added six toolbar buttons and covered all six with kernel
tests. Not one of them was ever clicked. The gesture ladder only pressed 'perpendicular'
and 'equal' -- and CON_BTN, which locates buttons by index, was silently wrong for every
entry past index 5 for the whole epic. The untested half of the toolbar was exactly the
broken half (snaporca-rqsy).

Four rungs now drive them: D4 Equal on two circles (must mean equal RADIUS, not the
equal-length no-op the epic fixed), D5 Collinear on two oblique lines, D6 a horizontal
distance, D7 symmetric about the implicit vertical axis. Full ladder 118/118 on snaporca;
this fork's rig has not been rebuilt against the change yet, so here it is reviewed,
parity-checked and NOT exercised.

D6 found a shipped defect. apply_entity_constraint enumerated {P0,p0},{P1,p1} for BOTH
entities regardless of type, but a Point's p1 is unused and reads (0,0), as does a
Circle's. The closest-pair search then picked those two phantom origins, distance 0: the
field opened pre-filled 0.00 and the solver dropped the constraint, because ptOf(Point,P1)
resolves to no handle. Nothing errored -- the dimension simply did nothing. ends_of() now
enumerates only the roles an entity actually exposes, and the pair with no point at all is
refused with a message instead of a silent no-op.

Five kernel tests, a 7/7 ladder, a review and a fork port all passed over this, because
every one of them exercises the kernel, where the geometry was always right.

Two rig faults fixed in the same pass, both of which produce a green-looking session that
tests nothing: start-headless-gui.sh never exported SNAPORCA_MCP or SNAPORCA_KEYTRACE, so
a freshly launched rig comes up healthy and every ladder dies on "Connection refused"; and
it never dismissed the "Restore" dialog a killed session leaves behind, which grabs every
synthetic click afterwards.

The value field also takes no keyboard focus from the WM -- typed digits go to the canvas
and Return commits the pre-filled number (typed 40, got 54.94). focus_field() finds it as
its own top-level window and clicks it first. The no-op tolerance is now 5e-3, the field's
own two-decimal display resolution, not 1e-6.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MrMzTpAf78U4NG2M8jfvHY
2026-08-31 10:40:38 +02:00
Tommaso Bianchi fac3cf44df Infer parallel, perpendicular, equal radius and tangent while drawing
Port of snaporca 2d36d28770. Parity OK: 17 files identical, 8 diverging at their
expected counts.

infer_axis_constraint returned only Horizontal or Vertical. On the
CAD-1000-hours corpus the top two transitions are sketch_dim -> sketch_draw
(5896) and back (5756): the signature of geometry that does not self-constrain
as it is drawn.

Every rule requires the relation to be ALREADY TRUE within tolerance, so nothing
the user drew is moved; parallel/perpendicular and tangent additionally require a
shared endpoint.

TWO LIMITS THE CORPUS RUNG FORCED, neither visible to the unit tests:

1. At most ONE constraint per rule per new entity, not one per PAIR, and no
   one-at-a-time fallback for the relations batch. EqualRadius has no locality
   restriction, so 200 equal holes produced ~20000 candidates; the rejected batch
   then cost a solve per constraint and pinned the app at 95% of a core with the
   MCP socket unresponsive.

2. Relations only for gesture-sized batches. "A scripted add is not a drawn
   gesture" is already this file's rule at its bulk call site (snaporca-8xg1), and
   EqualRadius also couples geometrically distant entities, merging independent
   connected components and defeating the partitioning that makes large sketches
   solvable (snaporca-yww4). With the cap alone geometry stayed correct (32/32
   sheets clean) but seven of the largest timed out, including MPD681 -- the sheet
   that call site's own comment names.

Also fixes the tolerance leak behind 2: the bulk path asks for exact inference
with ang_tol_rad = 0 but len_tol_frac kept its 0.01 default.

ALSO independent of this feature: run-kernel-tests.sh defaulted to
TAGS=[CadDocument] while four CAD test files carry their own tags and nothing
selected them (2624 assertions / 206 cases reported, 7648 / 264 actual). All 58
dark cases were passing; the coverage was never exercised.

VERIFICATION LIMIT, as with the previous three commits: this fork's kernel suite
still cannot run (find_package(assimp) at configure time, snaporca-w80c). Shared
sources are byte-identical to snaporca's, where kernel is 7651 assertions / 265
cases and ALL LADDERS HELD 7/7.
2026-08-31 03:43:08 +02:00
Tommaso Bianchi 45494c6035 The origin and the two axes become things you can constrain to
Port of snaporca 5b1294de59. Parity OK: 17 files identical, 8 diverging at their
expected counts.

Every industrial sketcher gives you the origin and the axes as references. Here
the origin was only a SNAP target and the axes did not exist, so Symmetric needed
a third picked ENTITY as its mirror axis: symmetry about the sketch's vertical
axis first required drawing a construction line.

Every constraint reference resolves through four lambdas in the solver
(valid/ptOf/primOf/coordOf), so teaching those about three negative sentinel
indices makes the origin and both axes available to EVERY constraint type at
once. No new SketchEntity type, no serialization change; -1 still means "unset".
The references live in G_FIXED and add no degrees of freedom, which a test
asserts via the reported DoF.

SymmetricAboutY / SymmetricAboutX are two buttons that need no third pick and no
construction line. Making the axes clickable in the viewport is deliberately left
out: that is canvas hit-testing work with its own risks.

Recorded in the tests because it will catch the next person: sys.dragged[] is
populated only during a drag, so a plain sketch_solve of an UNDER-constrained
system may move any free parameter -- solvespace runs Newton, it does not
minimise movement. PointOnLine onto an axis is one equation in two unknowns and
the point legitimately slides along it. Those tests pin the free direction
instead of asserting the other coordinate is untouched.

VERIFICATION LIMIT, as with the previous two commits: this fork's kernel suite
still cannot run (find_package(assimp) fails at configure, snaporca-w80c). The
shared sources are byte-identical to snaporca's, where kernel is 2624 assertions
/ 206 cases and ALL LADDERS HELD across all seven rungs.
2026-08-31 02:29:24 +02:00
Tommaso Bianchi a63bba2d55 Horizontal and vertical distance dimensions
Port of snaporca 9fa304c77a. Parity OK: 17 files identical, 8 diverging at their
expected counts.

The everyday dimension in SolidWorks and Onshape, and this kernel had no form of
it. Distance constrains the straight-line gap; LockX/LockY pin one point's
ABSOLUTE coordinate. Neither relates two points along an axis.

DistanceX/DistanceY emit SLVS_C_PROJ_PT_DISTANCE against two unit direction
lines built in the solver's G_FIXED group, so they add no degrees of freedom.

THE DIRECTION IS SIGNED, and getting it backwards is silent. libslvs defines a
LINE_SEGMENT's direction as point[0] - point[1] (entity.cpp) and
PROJ_PT_DISTANCE constrains (pB - pA).dot(dir) (constrainteq.cpp:234), so the
reference lines are built head-first to mean +X and +Y.

The same signedness was a real defect in the GUI: the inline editor was
pre-filled with |delta|, so when the closest endpoint pair ran right-to-left,
opening the dimension and accepting the number shown would flip the point to the
other side of its anchor. Opening a dimension and accepting its own value must
be a no-op. The refs are now ordered so the shown value is positive.

On the CAD-1000-hours corpus, dimensioning and constraining is 31.9% of all
observed CAD time -- the largest single class, 7.6x feature operations. This is
the item in the constraint epic that lands most directly on it.

VERIFICATION LIMIT, as with the previous commit: this fork's kernel suite still
cannot run (find_package(assimp) fails at configure time, snaporca-w80c). The
shared sources are byte-identical to snaporca's, where kernel is 2603 assertions
/ 200 cases and ALL LADDERS HELD across all seven rungs.
2026-08-31 01:46:09 +02:00
Tommaso Bianchi a1f2a2687a Equal radius and Collinear, and one Equal button that knows what it picked
Port of snaporca 9ec6405e2d. Parity OK: 17 files identical, 8 diverging at their
expected counts (DesignPanel.cpp 32, test_slvs_constraints.cpp 3).

Measured on the CAD-1000-hours corpus: 51.5% of observed CAD time is 2D sketch
work, and dimensioning/constraining alone is 31.9% -- the largest single class.
Two constraints every industrial sketcher has were missing here.

EqualRadius fixes a dead end rather than adding a feature. Picking two circles
and pressing Equal emitted EqualLength, which maps to SLVS_C_EQUAL_LENGTH_LINES
and constrains nothing on a curve: a silent no-op with no error. Equal is now
one button with two meanings, as in Onshape and SolidWorks.

Collinear emits PARALLEL plus PT_LINE_DISTANCE=0 rather than PT_ON_LINE, whose
internal valP param this libslvs port leaves at 0, drifting an already-collinear
pair.

Both types are appended at the END of SketchConstraintType: cereal serializes it
positionally, so inserting elsewhere reinterprets every saved recipe.

VERIFICATION LIMIT, stated rather than implied: this fork's kernel suite could
NOT be run. scripts/CAD/run-kernel-tests.sh fails at CMake configure time on
find_package(assimp), before any source compiles -- a pre-existing deps gap
(snaporca-w80c), not this change. The shared sources are byte-identical to
snaporca's, where the full gate passed: kernel 2588/195 and ALL LADDERS HELD
across all seven rungs.

Also fixes two defects in this fork's scripts/CAD/run-all-checks.sh:
  - `cd $(dirname $0)/..` landed in scripts/ instead of the repo root, so every
    rung looked for itself under scripts/scripts/. Broken since the script moved
    into scripts/CAD/; the three sibling scripts were fixed then and this was
    missed, so the gate has not run since.
  - C defaulted to snaporca-gui, the OTHER fork's rig container, so this fork's
    gate would drive snaporca's app and report green about the wrong binary.
    run-kernel-tests.sh:31 documents the identical defect being fixed once
    already for the build volume; this is the third instance.
2026-08-31 01:09:43 +02:00
SoftFever 937437907d Use Plater's existing background_process() accessor
It was already public and used elsewhere, so the new get_background_process()
and its duplicate forward declaration were redundant; Plater.hpp is now untouched.
2026-08-29 18:52:15 +08:00
Tommaso Bianchi 884a382a48 Esc leaves the sketch from the state you are actually left in
exussum12 on PR #15238: "Esc hardly ever works". He was right, and the word
that matters is "hardly" — it works while you are mid-entity and stops working
the moment you finish one.

The branch asked whether a DRAW TOOL was armed, not whether a SKETCH SESSION
was open:

    if (key == WXK_ESCAPE && m_viewport && m_viewport->is_sketching())

is_sketching() is DesignSketchTool::is_active(), true only between arming a
tool and finishing with it. Commit an entity and you are left at
ui_mode=Sketch with no tool armed, and from there Esc did nothing at all, no
matter how many times you pressed it — the Cancel button was the only way out.
Reproduced on the headless rig with SNAPORCA_KEYTRACE, which is what settled
it rather than reading: the key ARRIVES and focus is fine,

    [KEYTRACE] key=27 ui_mode=1 is_sketching=0 in_text=0 inline_busy=0 focus=w

so this was never the focus problem it looks like from the outside.

Gate on the session instead. request_exit() is already layered — abort the
in-progress entity, else drop the tool to Select, else exit to Feature — so
widening the gate adds no new behaviour, it just lets the ladder be reached
from its own last rung. is_sketching() stays in the condition as an OR, so
nothing about the armed-tool path changes.

This is the same mistake snaporca-0ud fixed thirty lines above in the same
handler, where gating the sketch key MAP on is_sketching() made all 17 keys
read as dead. The comment there now has a sibling.

VERIFIED ON THE RIG, before and after, same sequence (Design > XY > Shift+S >
click canvas): before, two Escapes left the toolbar on SKETCH with zero pixels
changed; after, the toolbar reads FEATURES — one Esc drops the armed tool to
Select, the second exits the session.

Kernel suite green, 2568 assertions in 191 test cases. libslic3r_gui builds
clean on both forks. Parity 17 identical / 8 diverging as expected.
2026-08-29 08:52:21 +02:00
SoftFever 0fc62d03b9 Hide the Design tab behind an experimental CAD preference
The tab is now gated on a new enable_cad_feature app-config key, off by
default, exposed in Preferences under General > Features. When off, the
page is never created, so the Design-only camera option is hidden too.
Takes effect on restart, like the other feature toggles.
2026-08-29 01:56:48 +08:00
Tommaso Bianchi cdd41e230d The Design tab's MCP socket must not wait for someone to click the tab
Building the Design tab on first use (1750c52211) leaves m_design_panel null
until a human selects the tab. McpControl::handle_on_main refused every verb
while it was null, so start_mcp_control_if_enabled() opened the socket and
then answered "Design panel not ready" to everything — for the whole session
if nobody clicked. That is precisely the headless case the socket exists for:
the click-test rig drives this app over it with no window manager and no user.

MainFrame::ensure_design_panel() now builds the panel on demand and returns
it; the tab activation and the MCP dispatcher both go through it, so there is
one construction site rather than two. Safe to build wx controls there: that
handler is dispatched on the main thread by CallAfter, as its own comment
says.

The startup saving is untouched — a launch that never opens the tab and never
speaks MCP still builds nothing.

Verified: libslic3r_gui builds clean 745/745; fork parity green with snaporca,
which carries the same fix (McpControl.cpp is a byte-identical shared source).
2026-08-28 14:11:23 +02:00
SoftFever 149ae6c7fe Merge branch 'main' into cad-mainline 2026-08-28 19:08:46 +08:00
SoftFever 41365736ff Fix the Windows build 2026-08-28 19:06:55 +08:00
Kris Austin db29f570bd build: clear 50 warnings - pessimizing moves and null checks that cannot fail (#15408)
* build: remove std::move that blocks copy elision

std::move wrapped around a temporary, or around a local being returned,
stops the compiler constructing it in place. Each edit is the fix clang
suggests, which is to delete the std::move call and keep its argument.

Three of the 39 sites save a move, the two return std::move(local) in
Print.cpp and TreeSupport.cpp:2749. The rest are equivalent either way
and match how the codebase already writes this elsewhere.

Clears 39 -Wpessimizing-move warnings.

* build: drop null checks on references and this

A reference cannot be bound to null and this cannot be null, so the
compiler folds these conditions to true and drops the guard. Seven are
if (&bitmap && bitmap.IsOk()), where IsOk() already does the work; two
test this directly. The guarded code runs either way, so removing the
dead operand changes nothing.

Clears 11 -Wundefined-bool-conversion warnings.
2026-08-28 08:05:59 -03:00
SoftFever 7fc97a81bd Build only the OCCT and solver pieces the Design tab needs
SLIC3R_CAD=OFF now builds without SolveSpace or OCCT's ModelingAlgorithms
module, leaving the dependency set identical to upstream's, and the Design
tab's mate connector preference no longer appears in builds without the tab.
When the deps prefix and the project disagree about the option, the configure
fails naming the cause, rather than failing at link time or at first launch
on Windows. The Windows packaging step stages exactly the toolkits libslic3r
links.
2026-08-28 12:59:39 +08:00
SoftFever 62f49bd105 Restore the upstream idle-loop dirty handling 2026-08-28 02:19:41 +08:00
SoftFever 0eae703030 Pass plate chrome suppression as a render argument 2026-08-28 02:07:25 +08:00
SoftFever 72639ee12a wrong place 2026-08-28 01:26:15 +08:00
SoftFever 806db473de Give the Design tab its own camera view
The Camera is Plater-owned and shared by every canvas, and Design sits
outside the panel switch that saves and restores it for Prepare,
Preview and Assemble — so orbiting in Design moved what the editor
tabs showed, and Design lost its own view on every switch. Trade the
live camera for a parked one on the way in and back on the way out, so
Design keeps its view the way Assemble already does.
2026-08-28 01:05:01 +08:00
SoftFever ba1df32e88 Reset the CAD document with the project, and track its changes
New Project and Open Project went through Plater::priv::reset, which
drops ModelObjects but not the Model-level recipe, and never touched
the Design panel's document at all — so the previous design stayed
loaded and its next edit wrote itself into the new project.

A design that has not been committed to the plate has no ModelObjects,
so the project also read as clean: no autosave, and no unsaved-changes
prompt before the reset threw the design away.
2026-08-27 23:35:18 +08:00
SoftFever a1110b0050 Revert unrelated Stealth mode and cloud login changes 2026-08-27 23:13:41 +08:00
SoftFever 1750c52211 Build the Design tab on first use instead of at startup
DesignPanel's constructor creates several hundred controls and its own GL
canvas, which every launch paid for whether or not the user ever opened the
tab. The notebook page is now an empty placeholder and the panel is built
into it the first time the tab is selected, so m_design_panel stays null
until then.

This also lifts the ordering constraint that had pushed the plater's
background colour and Hide() below the panel construction; they go back
where they were.
2026-08-27 22:50:30 +08:00
Kris AustinandRodrigo Faselli cbd1bf2c37 build: clear 295 more -Woverloaded-virtual warnings in GUI widgets (#15394)
build: clear 295 -Woverloaded-virtual warnings in GUI widgets

Turns three hidden base virtuals into real overrides, clearing 295 of
the 553 -Woverloaded-virtual warnings and taking a full clang-cl build
from 1,264 to 969. Part of #15374.

Search.hpp: SearchDialog::Popup and SearchObjectDialog::Popup took a
wxPoint that neither body ever read, hiding the virtual
wxPopupTransientWindow::Popup(wxWindow*). Both bodies clear the input,
call the base, set focus and refill the list, and SearchObjectDialog
also guards re-entry, so hiding meant none of that ran when the window
was popped through a base pointer. They now override and forward focus.

LabeledStaticBox::SetFont and ScrolledWindow::SetBackgroundColour hid
their base virtuals the same way, so the label metrics recompute and
the child colour propagation only ran for callers holding the concrete
type. Both now override.

Marking a member override makes clang flag every other unmarked
override in the same class, so seven sibling declarations needed the
keyword too. Left unmarked they were worth 481 warnings, which would
have made this a net loss.

MSWDismissUnfocusedPopup is declared only inside #ifdef __WXMSW__ in
wx/popupwin.h, so off Windows there is no base virtual to override and
the keyword would not compile. Both the declarations and the definitions
are guarded, which is how wxWidgets itself declares MSWWindowProc in
wx/nativewin.h and how this repo already handles it in BBLTopbar,
MainFrame, Button, ComboBox and TabCtrl.

ScrolledWindow's constructor left m_userPanel and m_scroll_win
uninitialised unless the style requested a vertical scrollbar, while
SetBackgroundColour dereferences both. No caller hits that today since
every instantiation passes wxVSCROLL, but the override widens who can
reach them, so they are now initialised alongside their siblings.

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-08-27 08:06:50 -03:00
SoftFever 5a170520d3 refactor: rename SnapOrca references to Orca in CAD components to avoid confusion and update recipe versioning 2026-08-27 18:49:50 +08:00
SoftFever 0aeb6df122 Merge branch 'main' into cad-mainline 2026-08-27 17:06:37 +08:00
Kris Austin 142c63ab0e build: clear 143 -Woverloaded-virtual warnings in GUI widgets (#15377) 2026-08-26 19:14:30 -03:00
SoftFever 5552ed6cf1 Keep mixed-color filaments intact when the extruder count changes (#15385)
* Keep mixed-color filaments intact when the extruder count changes

The extruder-count spinner resized the filament arrays in bulk at the tail,
which is where mixed-color slots live, so a new filament landed behind the
mix and the sidebar skipped a slot number. It now adds and removes one slot
at a time through the same calls the sidebar's +/- buttons use, so a new
slot opens ahead of the mixed tail and a removal renumbers object filament
ids, painted facets, custom g-code and mixed components rather than
clamping them away.

Drops the vector overload of set_num_filaments(), which this leaves without
callers.
2026-08-26 19:06:33 +08:00
Kris Austin 1e4b48c548 build: clear 227 warnings - dead private fields, malformed comments (#15376)
build: drop dead private fields, close malformed comments (227 warnings)

Clears 227 of the clang-cl warnings tracked in #15374, taking a full
Windows build from 1,491 to 1,264. Five of the six changes are in
headers, which are re-diagnosed in every translation unit that includes
them, so the count is large for a 14-line diff.

Tabbook.hpp: delete two private fields, unread since the 2022 import.
m_parent also shadowed wxWindowBase::m_parent.

GUI_Utils.hpp: the wxEVT_SYS_COLOUR_CHANGED lambda body is empty on
Windows, so its `this` capture is unused there. (void) this; leaves the
handler bound, which is what stops the event propagating.

DevFirmware.h: mark m_owner [[maybe_unused]]. The class is never
instantiated, and the file tracks BambuStudio, so this is the smallest
divergence.

Eight DeviceTab/ files, AMSItem.cpp and SelectMachine.cpp: block
comments malformed so that they read as a nested /*.

No behavior change. -Wcomment goes to zero, and only the three intended
categories move.
2026-08-26 07:38:52 -03:00
Ian Bassi ea4a4a60f1 Refresh dynamic filament list on mixed slot changes (#15375)
Call update_dynamic_filament_list() alongside update_mixed_filament_list() in two places: after editing a mixed filament slot and when the filament count doesn't change (e.g., adding a mixed/virtual slot). This ensures per-feature filament lists reflect the updated blended colour and type without requiring a full filament count change.
2026-08-25 16:18:45 -03:00
SoftFever 9e34dde632 Color mixing feature (#15347)
# Description

This PR ports the color mixing feature from BambuStudio.
The port is based on the previous work by @ianalexis in #15231.
This PR completes the port and fixes various bugs.

Several improvements were also made during the porting process.

WIP


# Screenshots/Recordings/Graphs

<!--
> Please attach relevant screenshots to showcase the UI changes.
> Please attach images that can help explain the changes.
-->

## Tests

<!--
> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->

<!--
> A guide for users on how to download the artifacts from this PR.
-->

[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-08-25 22:10:49 +08:00
Kris Austin 56f9edc572 build: mark missing overrides and drop unused lambda captures (1,156 clang warnings) (#15334)
* chore: mark every declaration that overrides a base virtual

clang-cl reports 42 member functions across 28 files that override a
base virtual without being marked `override`, inside classes that
already mark their other overrides. That is every occurrence of
-Winconsistent-missing-override in the tree, so the category drops to
zero and -Werror=inconsistent-missing-override becomes available as a
guard against it coming back.

Behaviour is unchanged. Each keyword goes only where clang had already
resolved the declaration to a base virtual, so it records what the
compiler already worked out and cannot affect overload resolution or
dispatch. If any of these signatures had not really overridden a base
method, the build would have failed rather than warned.

Where a declaration already carried `virtual` it is left alone and the
keyword appended, matching the surrounding declarations. Plain
`override` is used rather than the wxWidgets `wxOVERRIDE` macro, which
wx/defs.h defines as `override` beneath a comment marking it obsolete,
and which the rest of src/slic3r already avoids by 1742 occurrences to
113.

A full clang-cl build takes -Winconsistent-missing-override from 1,146
warning lines to 0. Those 42 declarations produce that many lines
because a header is re-diagnosed in every translation unit that
includes it. CalibrationWizardStartPage.hpp alone accounts for 336 of
them from 4 declarations.

* chore: drop unused lambda captures in GUI/Widgets

clang-cl reports 10 lambda captures in src/slic3r/GUI/Widgets that are
never read. Removing them changes nothing at runtime.

Every capture removed is `this` or a raw pointer. clang does not report
a capture whose type has a non-trivial destructor, since such a capture
can be held purely for its effect on an object's lifetime, so nothing
that owns or extends a lifetime is touched. The std::weak_ptr captured
beside the removed `this` in MultiNozzleSync.cpp stays.

This clears the category in GUI/Widgets only. A full clang-cl build
takes -Wunused-lambda-capture from 312 warning lines to 302, leaving
235 sites in other directories for a follow-up.
2026-08-25 08:18:48 -03:00
yw4z 2f9ef86e97 match style of dialog buttons 2026-08-25 00:04:14 +03:00
yw4z fbe4cdff23 fix mixed filaments area cannot be hidden 2026-08-24 23:07:11 +03:00
yw4z a3231aa723 rebuild menus from scratch to remove duplicate item check and match "delete" item order 2026-08-24 22:02:47 +03:00