Commit Graph
12 Commits
Author SHA1 Message Date
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
HanifKoh 8a6377f087 Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.

* Make the libslic3r Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.

* Add the Includes Missing From the Hand-Fixed libslic3r Headers

clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.

* Keep Windows Setup Ahead of the Added libslic3r Includes

Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.

* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration

Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
2026-10-03 15:31:11 +08:00
SoftFever 237ef41b06 feat(libslic3r): multi-nozzle slicing engine for H2C/A2L
Port BambuStudio's dual-nozzle slicing core: H2C-era config keys, filament-to-nozzle grouping with per-layer dynamic regrouping, filament/nozzle/hotend gcode placeholder vocabulary, multi-nozzle wipe tower pre-heat/pre-cool, the two-pass pre-cooling injector, and corexy farthest-point timelapse.
2026-07-09 01:16:25 +08:00
songwei.li eafe57d8c6 ENH: TimelapsePosPicker, make timelapsePos far away from the camera
By using Manhattan distance, a penalty function is constructed by weighting the distance from the safe position to the camera and the distance from the current position, incentivizing safe positions to move away from the camera. The isometric line of the integrated Manhattan distance changes from a circle to a trapezoidal shape, with the Euclidean distance toward the camera being half that away from the camera. This ensures that when selecting a safe position, points with the same Euclidean distance from the current position receive a smaller penalty if they are farther away from the camera.

jira: none
Change-Id: I3c256cfc0c33cecade86c254613063adeac59f91
(cherry picked from commit f86ca36b471dd99d4c1bd21c4e6db3ee10eb5a6d)
2025-10-28 15:29:51 +08:00
Noisyfox 9e889afb53 Fix issues with non-bbl multi-head printers 2025-10-19 22:54:48 +08:00
songwei.li 1a34765856 ENH: Improved safe position calculation for delayed photography
In the safe position calculation for time-lapse photography in traditional mode of piece-by-piece printing, for parts not currently being printed, the maximum expansion radius is used for parts higher than the current layer, and half of the expansion radius is used for parts lower than the current layer height; half of the expansion radius is used for the parts themselves. This reduces unnecessary avoidance.

jira: STUDIO-13194
Change-Id: Id6ce03af29c9ebba974ea57ec41cca757067027a
(cherry picked from commit 68c7f41900049e64d37d792503653ce5302759d8)
2025-10-03 22:19:23 +08:00
xun.zhang e42556f835 FIX: collision caused by pick safe pos in object mode
jira:NONE

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ic9a45e314ffa1115854736516cc06dfd976c28f9
(cherry picked from commit 04d90ac16d3abc481860a46b2d8bc8cd2f599aed)
2025-09-24 13:12:55 +08:00
xun.zhang 44e62213e9 FIX: potential collsion in by object seq
1. update the expand length
2. enhance rod collision detect

jira:STUDIO-12199

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I1350ef5612b833405928e22c542a7a6f0c671105
(cherry picked from commit 7a197af3e0aa6d6c1493768d757ecdc938e49c1d)
2025-09-23 17:22:10 +08:00
xun.zhang ce81f03b6d FIX: avoid collsion in by object mode
jira:STUDIO-11625

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: If5957a919af606934a34aa942f54dc4e7650a7f9
(cherry picked from commit 476c17819fe2e4fb7891b4b46865dde1a0057f33)
2025-09-23 08:55:31 +08:00
noisyfox eb75a325ca Fix build error when PCH is not used 2025-09-21 13:48:07 +08:00
xun.zhang 425cb8b52b ENH: speed up timelapse pos pick
1. Cache the bbox of object

jira: STUDIO-11625

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I4682cd5fe2aef1dc5cd5fd6be33425c7095263eb
(cherry picked from commit 07516d1fecfff7719a60f2c5730bfcbe1958299e)
2025-09-21 13:48:04 +08:00
xun.zhang b5756d1702 ENH: add timelapse pos picker
1. refine code structure
2. prevent moving tool head between camera and object
3. consider raft layer

jira: NONE

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ic0004791bfd4036d4323045a041709d861e5c8d0
(cherry picked from commit 7dc269f99473421162ad89c555bfac7ace0e9a6b)
2025-09-21 13:48:03 +08:00