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Commits
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4ebac62519 | Extrude accepts a negative distance, and the Bodies card gains Boolean | ||
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31a15cc5e5 | Rename snaporca/SnapOrca to orca_cad so the OrcaSlicer PR carries no Snapmaker naming | ||
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e5659e0f0f |
The value field stops being a window, and now takes what is typed
Rebases the in-canvas work onto cad-mainline and finishes it. The field is drawn by ImGui inside the GL canvas instead of being a borderless top-level wxFrame. WHY THE FLOATING FRAME COULD NOT BE FIXED. Whether a borderless top-level may hold the keyboard is the window manager's decision, and it differs per desktop: openbox grants it, mutter refuses it, macOS denies key status outright. Seven workarounds fought that and one cost a macOS regression. Drawn inside the canvas there is no second top-level for anyone to refuse, so the question is never asked. The field is fed exactly like every other ImGui widget in the app — GLCanvas3D::on_char -> ImGuiWrapper::update_key_data -> io.AddInputCharacter. MEASURED, on behemoth: the click-edit ladder holds 28 checks — Line, Rectangle, Circle, Slot, Polygon, Ellipse, Arc, and click-to-edit on a placed dimension label — typing with NO click into the field first, committed == typed != prefill every time, and 27 [UX] imgui_char lines showing the characters arriving. WHAT WAS ACTUALLY WRONG. Not the field. The belief that "characters never reach the ImGui InputText" came from the harness: the ladder was delivering keys with `xdotool type --window` (XSendEvent), which GTK discards, so no build of any kind could have received them. The new probe in ImGuiWrapper::update_key_data — the one place ImGui is ever handed a character — is what separated that from a real defect, and it stays, because a canvas-side probe provably cannot answer the question: GLCanvas3D::on_char is bound later than any constructor-time probe, wx runs handlers in reverse bind order, and on_char returns without Skip(), so such a probe is silent whether or not the key arrived. A day was lost reading that silence as evidence. Also drops DesignPanel's content-based forwarder and DesignCanvas::inline_type_char. They were the right rule for a field that could not be focused; with the field inside the canvas there is nothing to forward, and keeping them would have masked whether the normal path works. STILL UNVERIFIED: behaviour under mutter itself. Neither focus-stealing-prevention WM available here survives long enough to judge — metacity SEGVs ~20s in and xfwm4 dies with BadWindow on SetInputFocus, both before the sketch opens and both unrelated to this field. The design's claim is structural rather than measured: no second top-level means no focus to refuse. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA |
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f6c551540e |
The key tracer had been printing one letter of the answer all along
focus= in [KEYTRACE] was never a class name. GetClassName() returns const wxChar* — wchar_t* in
this build — and the line cast that to const char* and printed it with %s, so it emitted the first
byte and stopped at the padding NUL. "wxGLCanvas" came out as "w". So did "wxWindow". Every focus
reading taken from this instrument for a whole day of diagnosis was a single character, and the
one question it existed to answer — WHICH widget has the keyboard — was the one it could not
answer. Printed through wxString now, and it says focus=wxGLCanvas: the canvas does hold wx focus
while the field is open, which removes the focus hypothesis for good.
Also here, and HONESTLY LABELLED AS INCONCLUSIVE: a wxEVT_CHAR probe on the canvas. It logged
nothing (cc=0), and the tempting reading is "the characters never reach the canvas". That reading
is not available, because the probe is bound in the DesignCanvas constructor BEFORE
GLCanvas3D::bind_event_handlers(), and wx runs the most recently bound handler first —
GLCanvas3D::on_char returns without Skip() exactly when ImGui consumes a character, which is
precisely the case under test. A silent probe is therefore consistent with ImGui consuming the
keys correctly AND with them never arriving. It measures nothing. Rebind it after
bind_event_handlers(), or instrument update_key_data itself, before believing anything about it.
Writing this down rather than acting on it: I came within one commit of "fixing" a mechanism I had
inferred from an instrument that could not see it, which is the same mistake as the focus= field
above and the same mistake that cost a whole session in September.
Deployed binary restored to
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9134299233 |
Sketch value fields: content-based key arbiter + the gate that can judge it
The reported defect: sketch dimension labels are "not editable" — you draw a
rectangle, its Width field opens, you type, and the as-drawn number is committed
instead. It affects every sketch tool, not just the rounded rectangle.
WHAT THIS ADDS
1. The arbiter (DesignPanel CHAR_HOOK -> DesignCanvas::inline_type_char ->
SketchInlineEditor::type_char). Routes a key by what it IS, not by who the
window manager focused: digits, sign, decimal separator and Backspace/Delete
go to the open value field, Enter/Tab commit, letters stay tool shortcuts.
This is FreeCAD Sketcher's rule (DrawSketchKeyboardManager::
detectKeyboardEventHandlingMode), and the reason its sketcher behaves the same
on every desktop: it never asks who has focus.
2. The [UX] trace (SNAPORCA_UXTRACE) in SketchInlineEditor: open/commit/refused/
cancel, with the prefill and what the control actually held at Enter. It did
not exist — the ladder below was written against a surface no build emitted,
so it could only ever report "nothing opened". typed == prefill on a commit is
the defect's signature and nothing else makes it visible.
3. A draw-then-edit trace in DesignSketchTool: four early returns can swallow the
value-field chain and from outside they are indistinguishable.
4. scripts/CAD/check-gui-click-edit.py — types WITHOUT clicking the field, as a
person does, across Line/Rectangle/Circle/Slot/Polygon/Ellipse/Arc plus label
click-to-edit, and asserts committed == typed != prefill.
5. scripts/CAD/focus-loop.sh — sync/build/assert on behemoth. NOT the orcacad-gui
rig: its image pins deps 216 non-CAD files behind cad-mainline, so today's CAD
sources cannot build there without a deps rebuild.
WHAT IS PROVEN, AND WHAT IS NOT
Green under openbox: 28 checks, every tool, committed == typed != prefill.
But openbox CANNOT adjudicate this bug and the ladder says so in place. There the
field always wins the keyboard, so the same ladder also passes against a binary
with the arbiter compiled out — measured twice. Two ways of removing the keyboard
were tried and both are recorded as dead ends: XSetInputFocus loses to the field's
own re-focus CallAfter, and XSendEvent (xdotool --window) is dropped by GTK, which
made every run red regardless of the code.
Under metacity — same focus-stealing-prevention lineage as the user's mutter — the
mechanism appears in the WM's own log:
Buggy client sent a _NET_ACTIVE_WINDOW message with a timestamp of 0
That is the activation being refused, which is exactly the reported symptom.
present_toplevel() already asks for a server timestamp, so a path is still falling
through to frame->Raise(), which sends time 0. That is the next thing to fix, and
it is tracked; the arbiter alone does not close it. metacity also aborts on this
window (frames.c:1239), so the gate needs a WM that survives before it can return
a verdict.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
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00d6c191dc |
The chip in the corner was holding the keyboard, and the planes were holding the bed
Two reports, three defects, all three measured on the running app rather than reasoned about.
"Keyboard focus in drawing tool is broken so that now they are slow and cumbersome." After a
dimensioned entity the bottom-right readout chip — 119x31, borderless, a wxFrame — held the X
input focus. Pressing r produced NO [KEYTRACE] line at all: the key never reached the panel's
CHAR_HOOK. One bare canvas click moved focus back to the main window and the identical key armed
the tool. So every shortcut was dead after every dimension, and the way to get the keyboard back
was to click somewhere harmless. That is the whole of "slow and cumbersome".
Its sibling, the status chip, is a wxPopupWindow for exactly this reason and carries a comment
warning against turning it back into a frame. The readout was left a frame on the premise that
"it appears mid-gesture and the next input is the mouse" — which the measurement falsifies: the
chip keeps the last value on screen after the gesture ends, and a frame that has the focus does
not give it back. It is now a popup too, with the placement and the iconise/deactivate lifecycle
its sibling already needed, because an override-redirect window would otherwise sit on the bare
desktop when the app is minimised.
"Planes hide the bed." Literally true, twice over. The reference planes were half-extent 0.6 *
the bed's larger side — a square 1.2x the plate — and all three are drawn with depth testing
off, so they painted over the plate grid from edge to edge. 0.3 puts them inside the bed, which
is also the Onshape look the size was reaching for: a modest square at the origin, not a
tablecloth.
And the other half was mine.
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3f52166e32 |
A sketch should not look like plate preparation
Three cues, because one is missed. A teal banner across the top of the viewport names the session
("Editing: Sketch N") and where its exits are; the printer bed is muted for the duration, since a
plate grid and a sketch grid are the same visual language and reading one as the other is how a
sketch gets drawn against the wrong reference; and N looks straight down the plane normal at the
current zoom, with the plane's own y axis as up, because no hand-orbit lands exactly square and a
sketch read at an angle is one whose right angles do not look like right angles.
The banner is an INDICATOR. Finish and Cancel stay on the single ribbon action bar — the tab had
three competing confirm surfaces once and that is not being reopened for a strip of colour. It
sits above the canvas rather than floating inside it: a child window over a wxGLCanvas is a native
window on GTK with no reliable stacking over GL, and being unmissable beats being clever.
The bed checkbox stays the stored preference and is restored on leaving the sketch; ticking it
mid-sketch still shows the bed, because that is a deliberate act and this is only a default.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
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324b558747 |
Esc is the safe key again: one press, one level, nothing destroyed
Two presses used to discard a live sketch. The key was answered in four places that could not see each other — the inline value field, a sketch branch, a feature-card branch, and the canvas — so a press aimed at one fell through to the next, and request_exit() carried a fourth layer that deliberately let the SECOND consecutive press through to cancel_sketch(). The warning it showed first did not help: the two presses are never one decision, the first is aimed at a field or a tool and the second at whatever was underneath it. The stack is now explicit. CadLevel (DesignInteraction.hpp) is four levels deep, the enum value IS the LIFO depth, and cad_escape_level() is a constexpr function over a POD of four booleans — so the ordering that is the entire contract is checked by static_assert at compile time, with no window, GL context or event loop. DesignPanel::escape() acts on the one level escape_level() names and on no other, and every Esc in the tab routes through it. The destructive layer is gone from request_exit() itself rather than guarded at its callers, so the guarantee cannot be re-opened by adding a route: a session holding geometry is left only through Finish (keep) or Cancel (discard). Cancel now asks before discarding — it used to refuse and tell the user to press the button they had just pressed, which meant a drawn sketch could be kept but never thrown away. Right-click also stops rewarding navigation with a menu: the offer needs BOTH budgets, released within 200 ms and moved no more than 3 px, and the raycast uses the press position, so the menu describes what was pointed at rather than where the camera stopped. Two budgets because drift alone still popped a menu at the end of a slow, careful orbit. docs/ux/interaction-model.md carries the state machine, the routing and the transition table. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA |
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9858080aa0 |
The constraint list follows you into a live sketch
The rows, their ✗ buttons and the click-to-highlight were all built against m_doc.features[m_constrain_feat].entity_constraints — a COMMITTED feature. A live sketch has no committed feature, so the card was hidden for the whole session and the list it would have shown was empty by construction. Every constraint applied while drawing was nameless: the badge said one existed, nothing said which. rebuild_constraint_list now picks its source by scope. live_constraint_scope() is the same discriminator apply_constraint already used to route to apply_live_constraint — both Constrain modes set m_active, so is_sketching() alone would claim the live scope while the committed manager is open. delete_constraint and highlight_constraint_entities branch on it too, and the card shows in Sketch mode as well as Constrain. Keeping the rows in step needed a signal that did not exist: on_solve_state fires on every frame of a drag, so rebuilding from it would rebuild the list continuously. The tool now fires on_constraints_changed only when the constraint SET changes — one added by try_add_constraints, one removed by remove_constraint (the indexed form the badge click and the ✗ row now share). The rebuild is deferred through CallAfter. One of its callers is the ✗ button's own click handler, and rebuild_constraint_list destroys those buttons: deleting the window whose handler is still on the stack is a use-after-free. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA |
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b250a2b858 |
Tell the user the badge is a button, and refresh the DoF when one is deleted
A glyph reads as decoration until something says otherwise, so the badges shipped
last commit were discoverable only by accident. Two places now say it, chosen because
they are where the eye already is:
- the moment of applying, which is the one the user is watching ("Applied constraint ·
its badge is on the sketch — click the badge to remove it"). The hint line could not
carry this alone: it only refreshes when the (mode, step, picks) tuple changes, and
applying a constraint changes none of them.
- the Select-mode hint line, appended only while the live sketch actually holds a
constraint, so it never advertises a badge that is not on screen.
Also fixes what the previous commit got wrong: remove_constraint_near solved through
solve_sketch_entities directly, which relaxes the geometry but leaves m_dof and the
per-entity conflict flags untouched and never fires on_solve_state. Deleting a
constraint therefore left the DoF readout describing the system as it was BEFORE the
deletion, and any red over-constrained tint stranded on screen. It goes through
resolve_live() now, the same path every other live edit uses.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
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ea32f8dc2f |
A selected sketch line stops being white, and a refused constraint says why
Two reports, one root: the sketch tab could not show what was selected. The bed grid landed last commit, and selection was painted pure white — a freshly drawn line is auto-selected by the creation tool, so the first thing a new line did was disappear into the grid. Selection now wears design_selection_color(), the same cyan a picked solid already wears. White is kept for the hover handle alone. That invisibility is also why "I apply Parallel and NOTHING HAPPENS": drawing two lines leaves exactly ONE selected (the last), Parallel needs two, so the planner correctly refused — but the status text named only the requirement, never the current pick, which reads as a dead button. It now reports how many are selected and how to pick the second. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA |
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8f3f835636 |
Constrain while you sketch, and stop losing work to Esc and to invisible points
Five defects from ten minutes of real use, and the mode split behind the worst of them. One commit because the changes overlap in the same functions; the pieces are separable in the diff, not in the file. CONSTRAINING NO LONGER NEEDS A COMMITTED SKETCH. A constraint could only be applied by committing the sketch, selecting it in the feature tree, pressing the padlock, and only then picking. While drawing, the CONSTRAIN toolbar was not even on screen (set_ui_mode showed it in UiMode::Constrain alone) and apply_constraint answered "Press Constrain on a sketch first" -- in a status line nobody looks at. Draw two lines, press Parallel, get nothing: that is what a user reported as "the UX is a mess", and they were right. apply_constraint now takes the live session first, reading the picks from the selection model the sketch tool already had (click, ctrl-click to extend, double-click for the loop) and applying through try_add_constraints, which already did append -> solve -> keep-or-rollback. The committed Constrain path stays for editing an old sketch; it is no longer the only way in. The twenty constraint buttons now show in Sketch mode as well. The discriminator is is_sketching() && !is_constraining() && !is_constraining_entities(). Both begin_constrain and begin_constrain_entities set m_active, so is_sketching() alone is true DURING a constrain session and the new path would hijack the old one -- compiling perfectly and failing in behaviour. ONE PLANNER, NOT TWO. A second caller meant duplicating the logic that decides whether a constraint is legal, which roles it binds and whether it needs a typed value. That duplication is how today's Coincident bug survived: fixed in one branch, alive in the next one down. plan_entity_constraint() now lives in the kernel -- pure, no wx, no translation -- and both UI paths call it. DesignPanel loses 304 lines and gains 155. Being in the kernel makes it TESTABLE. The Parallel defect existed because a constraint type met an entity type nobody had tried, and the only instrument was a 13-minute GUI ladder. 19 new kernel cases cover the matrix: 264 -> 283 cases, 7648 -> 7867 assertions. Parallel, Perpendicular and EqualLength gain the two-line guard they never had. On non-lines they used to emit a def the solver silently dropped -- the sketch reported itself constrained when it was not, the same class as Horizontal on a Point. EqualLength on two rounds still promotes to EqualRadius first. Symmetric is planned completely, including its axis pick: the plan carries a VECTOR of defs because Symmetric on two lines is two constraints (P0/P0 and P1/P1). A single def would have half-applied it -- one end pinned, one free, looking correct until something moves. A PLACED POINT SURVIVES THE COMMIT. Type::Point was created correctly and never drawn once committed: both renderers skip it, correctly, since entity_polyline gives a point nothing. What was missing is the vertex-marker path the live session already used. rung_point passed throughout because it asserts the document, and the point was always in the document -- the pixels lied. ESC STOPS EATING AN UNSAVED SKETCH. The third press reached cancel_sketch(), clearing m_entities with no warning and nothing to undo. live_sketch_has_work() existed and was never consulted. The exit layer refuses once when there is work and lets a second consecutive Esc through; the refusal re-arms on a button press, never on mouse motion, or Esc could never exit while the hand moves. TWO NEW RUNGS. D10 drives Parallel through the committed path -- it passes on the PRE-fix binary, which is how we know the user's failure was the mode and not the constraint. D11 is the acceptance for the collapse: draw, pick both, press Parallel, no commit and no padlock. Ladder 126 -> 135 properties, all holding. CON_BTN_SKETCH is measured, not derived: in Sketch mode the group renders after the sketch toolbar, so the first button is at 677, not 449. Pitch 42, twenty buttons, read off a screenshot. Deriving it by offset is how that table drifted the last time. Known limit, commented at the call site: a constraint added to a LIVE sketch is not on the document undo stack, so Ctrl+Z will not take it back until the sketch is committed. snaporca-itp4, snaporca-oyhx, snaporca-l2vm |
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cd30fb891e |
the same phantom-endpoint bug in Coincident, and the two unguarded branches next to it
Port of snaporca da8d011b87; parity holds (DesignPanel.cpp still exactly 32 divergent
lines). Verified independently on this fork's own rig: full ladder 126/126 against
BuildID 96c697a3, built from this tree.
Reviewing the DistanceX/Y fix for OTHER members of its class found three more live defects
on the constrain toolbar. All four share one root: a branch assumes every picked entity has
two endpoints, and the solver's refusal to resolve a role it cannot find is silent.
COINCIDENT had the identical closest-pair walk over {P0,p0},{P1,p1}. For two Points the
phantom (0,0) pair sits at distance 0, which is the smallest distance there is, so it
ALWAYS won: ptOf(Point,P1) -> 0, ref_ok fails (SketchSolver.cpp:185), constraint dropped.
Not sometimes -- every press.
HORIZONTAL/VERTICAL hardcoded ra=P0, rb=P1 with no type check. With a Point picked the
constraint is dropped by the same mechanism but still STORED: constraints goes 0 -> 1 after
the commit and nothing moves, so the Constraints list shows a dimension that can never do
anything. Worse than refusing -- the panel claims the sketch is constrained when it is not.
ANGLE computed p1-p0 on whatever was picked. On a circle that is (0,0)-centre, so two
circles pre-filled the field with the angle between their centre POSITION VECTORS (178.83
deg for two on the x axis), and accepting it emits SLVS_C_ANGLE on two circle prims.
Both branches now refuse with a message. entity_ends()/closest_ends() are file-scope and
shared by Coincident and DistanceX/Y, so there is one implementation instead of two that
drift.
Two smaller findings from the same review: infer_auto_constraints' roles_of omitted
EllipseArc while heal_coincidences' identical copy has it; and set_point(Circle, Center)
wrote e.center and not e.p0, breaking the "p0 mirrors centre" invariant for the duration of
a live drag.
New rungs D8 and D9, both RED against the shipped binary and green here.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MrMzTpAf78U4NG2M8jfvHY
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493befecc5 |
Tear down the Design canvas at shutdown
The Design tab's viewport is the fourth GLCanvas3D on the shared GL context and the only one the plater does not own, so unbind_canvas_event_handlers() and reset_canvas_volumes() never reached it — the macOS Command+Q and Debian cases those calls exist for. Its frame-level handlers become members so they can be unbound. |
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648b930e75 |
gesture rungs for the six new constraint buttons, and the DistanceX/Y bug they found
Port of snaporca 2951e3c60b; parity holds (17 identical, DesignPanel.cpp still exactly 32
divergent lines, so the hunk landed on the right side of the DropDown divergence).
The sketch-constraint epic added six toolbar buttons and covered all six with kernel
tests. Not one of them was ever clicked. The gesture ladder only pressed 'perpendicular'
and 'equal' -- and CON_BTN, which locates buttons by index, was silently wrong for every
entry past index 5 for the whole epic. The untested half of the toolbar was exactly the
broken half (snaporca-rqsy).
Four rungs now drive them: D4 Equal on two circles (must mean equal RADIUS, not the
equal-length no-op the epic fixed), D5 Collinear on two oblique lines, D6 a horizontal
distance, D7 symmetric about the implicit vertical axis. Full ladder 118/118 on snaporca;
this fork's rig has not been rebuilt against the change yet, so here it is reviewed,
parity-checked and NOT exercised.
D6 found a shipped defect. apply_entity_constraint enumerated {P0,p0},{P1,p1} for BOTH
entities regardless of type, but a Point's p1 is unused and reads (0,0), as does a
Circle's. The closest-pair search then picked those two phantom origins, distance 0: the
field opened pre-filled 0.00 and the solver dropped the constraint, because ptOf(Point,P1)
resolves to no handle. Nothing errored -- the dimension simply did nothing. ends_of() now
enumerates only the roles an entity actually exposes, and the pair with no point at all is
refused with a message instead of a silent no-op.
Five kernel tests, a 7/7 ladder, a review and a fork port all passed over this, because
every one of them exercises the kernel, where the geometry was always right.
Two rig faults fixed in the same pass, both of which produce a green-looking session that
tests nothing: start-headless-gui.sh never exported SNAPORCA_MCP or SNAPORCA_KEYTRACE, so
a freshly launched rig comes up healthy and every ladder dies on "Connection refused"; and
it never dismissed the "Restore" dialog a killed session leaves behind, which grabs every
synthetic click afterwards.
The value field also takes no keyboard focus from the WM -- typed digits go to the canvas
and Return commits the pre-filled number (typed 40, got 54.94). focus_field() finds it as
its own top-level window and clicks it first. The no-op tolerance is now 5e-3, the field's
own two-decimal display resolution, not 1e-6.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MrMzTpAf78U4NG2M8jfvHY
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45494c6035 |
The origin and the two axes become things you can constrain to
Port of snaporca 5b1294de59. Parity OK: 17 files identical, 8 diverging at their expected counts. Every industrial sketcher gives you the origin and the axes as references. Here the origin was only a SNAP target and the axes did not exist, so Symmetric needed a third picked ENTITY as its mirror axis: symmetry about the sketch's vertical axis first required drawing a construction line. Every constraint reference resolves through four lambdas in the solver (valid/ptOf/primOf/coordOf), so teaching those about three negative sentinel indices makes the origin and both axes available to EVERY constraint type at once. No new SketchEntity type, no serialization change; -1 still means "unset". The references live in G_FIXED and add no degrees of freedom, which a test asserts via the reported DoF. SymmetricAboutY / SymmetricAboutX are two buttons that need no third pick and no construction line. Making the axes clickable in the viewport is deliberately left out: that is canvas hit-testing work with its own risks. Recorded in the tests because it will catch the next person: sys.dragged[] is populated only during a drag, so a plain sketch_solve of an UNDER-constrained system may move any free parameter -- solvespace runs Newton, it does not minimise movement. PointOnLine onto an axis is one equation in two unknowns and the point legitimately slides along it. Those tests pin the free direction instead of asserting the other coordinate is untouched. VERIFICATION LIMIT, as with the previous two commits: this fork's kernel suite still cannot run (find_package(assimp) fails at configure, snaporca-w80c). The shared sources are byte-identical to snaporca's, where kernel is 2624 assertions / 206 cases and ALL LADDERS HELD across all seven rungs. |
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a63bba2d55 |
Horizontal and vertical distance dimensions
Port of snaporca 9fa304c77a. Parity OK: 17 files identical, 8 diverging at their expected counts. The everyday dimension in SolidWorks and Onshape, and this kernel had no form of it. Distance constrains the straight-line gap; LockX/LockY pin one point's ABSOLUTE coordinate. Neither relates two points along an axis. DistanceX/DistanceY emit SLVS_C_PROJ_PT_DISTANCE against two unit direction lines built in the solver's G_FIXED group, so they add no degrees of freedom. THE DIRECTION IS SIGNED, and getting it backwards is silent. libslvs defines a LINE_SEGMENT's direction as point[0] - point[1] (entity.cpp) and PROJ_PT_DISTANCE constrains (pB - pA).dot(dir) (constrainteq.cpp:234), so the reference lines are built head-first to mean +X and +Y. The same signedness was a real defect in the GUI: the inline editor was pre-filled with |delta|, so when the closest endpoint pair ran right-to-left, opening the dimension and accepting the number shown would flip the point to the other side of its anchor. Opening a dimension and accepting its own value must be a no-op. The refs are now ordered so the shown value is positive. On the CAD-1000-hours corpus, dimensioning and constraining is 31.9% of all observed CAD time -- the largest single class, 7.6x feature operations. This is the item in the constraint epic that lands most directly on it. VERIFICATION LIMIT, as with the previous commit: this fork's kernel suite still cannot run (find_package(assimp) fails at configure time, snaporca-w80c). The shared sources are byte-identical to snaporca's, where kernel is 2603 assertions / 200 cases and ALL LADDERS HELD across all seven rungs. |
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a1f2a2687a |
Equal radius and Collinear, and one Equal button that knows what it picked
Port of snaporca 9ec6405e2d. Parity OK: 17 files identical, 8 diverging at their
expected counts (DesignPanel.cpp 32, test_slvs_constraints.cpp 3).
Measured on the CAD-1000-hours corpus: 51.5% of observed CAD time is 2D sketch
work, and dimensioning/constraining alone is 31.9% -- the largest single class.
Two constraints every industrial sketcher has were missing here.
EqualRadius fixes a dead end rather than adding a feature. Picking two circles
and pressing Equal emitted EqualLength, which maps to SLVS_C_EQUAL_LENGTH_LINES
and constrains nothing on a curve: a silent no-op with no error. Equal is now
one button with two meanings, as in Onshape and SolidWorks.
Collinear emits PARALLEL plus PT_LINE_DISTANCE=0 rather than PT_ON_LINE, whose
internal valP param this libslvs port leaves at 0, drifting an already-collinear
pair.
Both types are appended at the END of SketchConstraintType: cereal serializes it
positionally, so inserting elsewhere reinterprets every saved recipe.
VERIFICATION LIMIT, stated rather than implied: this fork's kernel suite could
NOT be run. scripts/CAD/run-kernel-tests.sh fails at CMake configure time on
find_package(assimp), before any source compiles -- a pre-existing deps gap
(snaporca-w80c), not this change. The shared sources are byte-identical to
snaporca's, where the full gate passed: kernel 2588/195 and ALL LADDERS HELD
across all seven rungs.
Also fixes two defects in this fork's scripts/CAD/run-all-checks.sh:
- `cd $(dirname $0)/..` landed in scripts/ instead of the repo root, so every
rung looked for itself under scripts/scripts/. Broken since the script moved
into scripts/CAD/; the three sibling scripts were fixed then and this was
missed, so the gate has not run since.
- C defaulted to snaporca-gui, the OTHER fork's rig container, so this fork's
gate would drive snaporca's app and report green about the wrong binary.
run-kernel-tests.sh:31 documents the identical defect being fixed once
already for the build volume; this is the third instance.
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884a382a48 |
Esc leaves the sketch from the state you are actually left in
exussum12 on PR #15238: "Esc hardly ever works". He was right, and the word that matters is "hardly" — it works while you are mid-entity and stops working the moment you finish one. The branch asked whether a DRAW TOOL was armed, not whether a SKETCH SESSION was open: if (key == WXK_ESCAPE && m_viewport && m_viewport->is_sketching()) is_sketching() is DesignSketchTool::is_active(), true only between arming a tool and finishing with it. Commit an entity and you are left at ui_mode=Sketch with no tool armed, and from there Esc did nothing at all, no matter how many times you pressed it — the Cancel button was the only way out. Reproduced on the headless rig with SNAPORCA_KEYTRACE, which is what settled it rather than reading: the key ARRIVES and focus is fine, [KEYTRACE] key=27 ui_mode=1 is_sketching=0 in_text=0 inline_busy=0 focus=w so this was never the focus problem it looks like from the outside. Gate on the session instead. request_exit() is already layered — abort the in-progress entity, else drop the tool to Select, else exit to Feature — so widening the gate adds no new behaviour, it just lets the ladder be reached from its own last rung. is_sketching() stays in the condition as an OR, so nothing about the armed-tool path changes. This is the same mistake snaporca-0ud fixed thirty lines above in the same handler, where gating the sketch key MAP on is_sketching() made all 17 keys read as dead. The comment there now has a sibling. VERIFIED ON THE RIG, before and after, same sequence (Design > XY > Shift+S > click canvas): before, two Escapes left the toolbar on SKETCH with zero pixels changed; after, the toolbar reads FEATURES — one Esc drops the armed tool to Select, the second exits the session. Kernel suite green, 2568 assertions in 191 test cases. libslic3r_gui builds clean on both forks. Parity 17 identical / 8 diverging as expected. |
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806db473de |
Give the Design tab its own camera view
The Camera is Plater-owned and shared by every canvas, and Design sits outside the panel switch that saves and restores it for Prepare, Preview and Assemble — so orbiting in Design moved what the editor tabs showed, and Design lost its own view on every switch. Trade the live camera for a parked one on the way in and back on the way out, so Design keeps its view the way Assemble already does. |
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ba1df32e88 |
Reset the CAD document with the project, and track its changes
New Project and Open Project went through Plater::priv::reset, which drops ModelObjects but not the Model-level recipe, and never touched the Design panel's document at all — so the previous design stayed loaded and its next edit wrote itself into the new project. A design that has not been committed to the plate has no ModelObjects, so the project also read as clean: no autosave, and no unsaved-changes prompt before the reset threw the design away. |
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5a170520d3 | refactor: rename SnapOrca references to Orca in CAD components to avoid confusion and update recipe versioning | ||
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3fd5c3353a |
A reference is a reference whatever feature holds it
Port of snaporca 1bb9825db0. Four defects from an independent 20-agent audit, each verified in the code first; two further findings from the same report were verified OUT and are not in this commit. remove_feature()/move_feature() remapped Extrude::sketch_ref and a Mate's two connectors and nothing else, leaving seven of the nine index-bearing fields — sweep_path_ref, loft_profile_refs[], pattern_curve_sketch, rib_sketch_ref, and sketch_ref on Revolve, Sweep, Rib and the Surface* family — pointing at whatever slid into the slot. Quiet by construction: the shifted index still names a real feature, recompute() succeeds, the solid is built from the wrong profile. The comment above the loop already required "EVERY field holding a feature index"; the code under it handled two, because a type switch is only correct on the day it is written. for_each_feature_ref() visits the FIELDS instead, so a feature type added later is covered the moment it reuses one. plane_base and axis_plane_a/b are excluded on purpose and documented at the helper — they encode an ordinal into the datum-plane list, not an index into features[], and are filed separately. The delete cascade got the same field-based treatment. The regression test was run against the pre-fix code to prove it bites: all three sections fail there, and move_feature returns TRUE while leaving sketch_ref == 1 where it must be 0 — success with the wrong answer, which is what makes this class expensive. apply_constraint, commit_entity_constraints and delete_constraint mutated the recipe with no checkpoint() and no sync_recipe_to_model(), alone among seventeen mutation sites in that file: Ctrl+Z reached past the constraint edit and discarded unrelated work, and saving persisted the pre-constraint blob. A rejected constraint now calls abandon_checkpoint() rather than leaving an undo step that does nothing. MCP: params["generation"].get<uint64_t>() sat outside the try inside a bare CallAfter lambda, so one malformed string terminated the process through the wx event loop; it is type-checked now and the lambda lets nothing escape. The socket bound with no mode of its own in a world-writable directory — umask around bind() plus chmod, and it refuses to listen rather than listen wide. The reply write is no longer a bare write(), which could SIGPIPE the app when a client hung up. Kernel suite on this fork: 190 cases / 2562 assertions, green. GUI target compiles. The full ladder gate ran on snaporca (ALL LADDERS HELD — gestures 98/98, offer 108/108, corpus and corpus-scale green) and fork-check parity holds at 17 identical / 8 diverging as expected, which is what makes that gate transferable here. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MrMzTpAf78U4NG2M8jfvHY |
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6e7f6429fa |
A body carries its own name, because a body is not its first feature
User report 2026-08-23, and it is right: "you have renamed the feature extrusion,
not the body. i clicked rename on the body feature tree and the feature extrude
changed name. this means that you consider the extrusion = the body. this is very
far from truth as a body can contain several extrusions."
That is exactly what the previous commit did. It resolved a selected body to
CadBody::source_feature and renamed THAT feature, on the reasoning that a body has
no name of its own. The reasoning described an implementation detail — CadBody::
name is derived and restamped on every recompute — and mistook it for the user's
model. An Extrude, a Cut and a Fillet all land on the same body: the maker is one
operation in its history, and renaming it renames the wrong object.
A body now has a name of its own. CadBody::user_name, set only by a rename, is:
- carried across recompute() by body index, next to the per-body colour override
and under the same index contract the GUI already relies on for visibility and
Move — without which a name would survive exactly until the next feature;
- written into the recipe, because bodies are recomputed and never serialised, so
a name has nowhere else to live and would otherwise vanish on reopen;
- shown on the Bodies row ahead of the derived maker name, as "Body N — name",
with the number still leading because every status line, the interference
report and the mate errors identify a body that way.
The recipe block is APPENDED after the variables block rather than given a version
bump. A build that predates it reads features and variables, returns, and never
looks at the trailing bytes — so yesterday's projects open here and today's
projects still open there. A bump would have cost every project written today its
readability by the previous build, for one optional field.
Renaming a FEATURE is unchanged. The feature tree renames features; the Bodies
list renames bodies; neither reaches into the other.
WHAT THIS COST, and why it is written down. Getting here took two wrong turns
inside one fix, both mine:
1. UnselectAll() -> Unselect(). Both trees are wxTR_SINGLE, where UnselectAll()
— the MULTI-selection call — does nothing. That was the one-word reason the
rename had been vetoed everywhere (BEGIN_LABEL_EDIT refuses while
tree_body_selection() >= 0). Fixing it turned a pair of harmless no-ops into
a real loop: the two lists clear each other so "the target" is unambiguous,
so clicking a body row ran apply_body_row -> m_tree->Unselect() -> the feature
tree's SEL_CHANGED -> m_parts->Unselect(), which cleared the row just clicked.
The handler now clears the other list only when it actually holds a selection.
2. Trusting a screenshot taken after a polluted run. A leftover Rib card had
shifted the whole panel, so a click measured against it landed nowhere near
the row. Relaunch, then measure.
VERIFIED, on the rig and in the kernel:
body renamed ('Extrude', user_name=False) -> ('Bracket', user_name=True)
features untouched ['Sketch', 'Extrude'] before and after
survives a recompute add a Hole to the same body: features become
['Sketch', 'Extrude', 'Hole'], body stays 'Bracket'
survives the recipe serialize -> deserialize -> 'Bracket'
New kernel test "a body carries its own name, through recompute and the recipe"
pins all three properties; the suite is 189 cases / 2547 assertions.
Gate green: ALL LADDERS HELD — offer table matches the atlas, kernel suite,
engine rungs 1-8, 977-sheet corpus + the heaviest sheets, gesture ladder 98/98,
offer ladder 108/108.
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0ac9ac91f7 |
A body can be renamed, and the one-word reason it could not
User report 2026-08-23: "clicking on a body row in feature tree, I cannot find
rename on right click", then "still i cannot rename body1 in custom name".
TWO SEPARATE CAUSES, one in data and one in a single method call.
THE MISSING ROW WAS DATA. The `rename` verb's accepts list in the tool atlas was
["sk_loop"] alone, so the offer built for a selected BODY carried no Rename row.
Right-clicking a body row already opens the offer — that is the designed gesture,
bound on m_parts as wxEVT_TREE_ITEM_MENU — so the menu the user was looking at
was the right menu, and it was simply missing the verb. accepts is now
["sk_loop", "body_solid"], the generated table regenerated with it (the accept
mask moves 0x00004000 -> 0x00004080), and the offer trace confirms the row:
"[OFFER] row=7 Modify > rename".
THE RENAME ITSELF WAS BLOCKED BY UnselectAll(). Both trees are wxTR_SINGLE, and
wxTreeCtrl::UnselectAll() is the MULTI-selection call: on a single-selection tree
it leaves the row selected. So every path that tried to open the label editor
while a body row was selected hit the BEGIN_LABEL_EDIT guard — which vetoes while
tree_body_selection() >= 0, the rule that stops a body taking a name it cannot
keep across a recompute — and the editor never opened. Unselect() is the call
that works, and it fixes every route at once.
That took five attempts, four of them wrong, and the reason they were wrong is
worth more than the fix: each one addressed a plausible cause that the evidence
did not actually support — the popup's nested event loop, keyboard focus,
deferring with CallAfter, dispatching through a different verb. What settled it
was a DISCRIMINATOR rather than another fix: pressing F2 on a selected body row
takes the same handler with no menu and no nested loop. F2 failed identically,
which ruled out every menu-shaped theory in one measurement and left only the
state the veto reads.
A body still has no name of its own — it is recomputed from the recipe on every
change and CadBody::name is derived from the feature that builds it — so the verb
resolves the body to CadBody::source_feature and renames THAT, saying so on the
status line: "A body takes its name from the feature that makes it — renaming
'Extrude'". The Bodies row now reads "Body 1 — Extrude" so the rename is visible
where it was made; the positional "Body N" leads, because every status message,
the interference report and the mate errors identify bodies that way. Confirmed
as the wanted format by the user.
Also here, from the same report: the Bodies card keeps its own action row (Move,
Show / hide, Delete, Colour), and the competing context menu an earlier pass had
added to body rows is REMOVED — right-clicking a body belongs to the offer, and
two menus on one gesture is how the offer ended up being blamed for a veto.
Verified on the rig, both routes, with a body selected:
F2 on the body row -> ['Sketch', 'Extrude'] became ['Sketch', 'Base block']
the offer's rename verb -> {'applies': True, 'dispatched': True,
'selection_kind': 7, 'ok': True} and the same rename
Gate green: ALL LADDERS HELD — offer table matches the atlas, kernel 188 cases /
2532 assertions, engine rungs 1-8, 977-sheet corpus + the heaviest sheets,
gesture ladder 98/98, offer ladder 108/108.
RIG DISCIPLINE, repeated twice in one session and now written down: ladder-all.sh
does not relaunch the app, so hand-driving the rig immediately before a gate
leaves state its reset_document() cannot clear — both times the first rung drew
nothing and reported "sides []", which reads exactly like a broken rectangle
tool. Relaunch before gating.
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b0657fb2c9 |
The row menu carries the whole row, and Move body goes where bodies live
Two decisions from the user, 2026-08-23, after the first pass at making rename reachable. ONE SURFACE CARRIES THE VOCABULARY, and it is the row's own menu: Rename (F2), Edit, then Move up, Move down, Show / hide, then Delete. Offered as a choice between completing the menu or completing the header icons; the menu won because the element you click answering with what applies to it is this fork's charter, and because a menu grows without spending an icon nobody recognises. The header icons stay exactly as they are — a quick bar for the common three — so nothing that worked yesterday moved. The menu is grouped rather than listed: what the row IS (name, contents), where it SITS (order, visibility), and what removes it. Right-click SELECTS what it points at before opening, so the menu can never act on a row other than the one under the cursor. MOVE BODY LEAVES THE FEATURE-TREE HEADER. It never belonged there: that header sits over the FEATURE tree, and the button had to guess its subject from whatever happened to be selected — a feature row got answered with "Select a body to move it", an instruction about a different kind of object in a list that does not contain one. A body now has its own action row on the Bodies card: Move, Show / hide, Delete, Colour. The last three are deliberate COPIES of feature-tree actions, not a reorganisation: a body row is a different subject, and someone working in the Bodies list should not travel to another card to hide or recolour what they have just selected. Each handler already resolves the body row itself (on_toggle_visibility, on_delete_body, on_set_body_color), so the card gives them a home and decides nothing. The offer already carried Move for a selected body (verb `transform`, accepts body_solid), so that half of the requirement was in place and is untouched. One piece of the old button was function, not clutter: it also scaled imported Text/SVG artwork, which IS a feature-row action. That moved to the row's own menu as "Scale artwork", shown only on a row that has imported regions — so the capability survives the split instead of disappearing with the button. Verified on the rig, by the gestures themselves: right-click a row -> the six items in their three groups; choosing Move down turned ['Sketch1', 'Sketch2'] into ['Sketch2', 'Sketch1']; and with a body present the Bodies card shows its four actions while the feature header no longer shows Move. Gate green: ALL LADDERS HELD — offer table OK, kernel 188 cases / 2532 assertions, engine rungs 1-8, 977-sheet corpus + the heaviest sheets, gesture ladder 98/98, offer ladder 108/108. RIG DISCIPLINE, learned the expensive way in this session: ladder-all.sh does NOT relaunch the app, so hand-driving the rig immediately before it leaves state the ladder's reset_document() does not clear — here the first rung drew nothing at all and reported "sides []", which reads exactly like a regression in the rectangle tool. Relaunch the app before a gate, and re-run before believing a failure that appears in rung one. |
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3d3324d663 |
A feature-tree row can be renamed by someone who does not already know F2
User report 2026-08-23: "on feature tree, i cannot rename sketch name". The rename was not broken. Verified on the rig before changing anything: select the row, press F2, type, Enter — Sketch1 becomes Base, the name reaches m_doc.features[idx].name and sync_recipe_to_model() persists it. The offer's btn:rename verb does the same. What was missing was any way to find that out. Everything a person would try did something else: - the pencil in the section header is EDIT (on_edit_feature) - a double-click fires wxEVT_TREE_ITEM_ACTIVATED, which is also Edit - none of the seven header icons renames - right-clicking a row did nothing at all and the comment above the label-edit handlers claimed a "slow double-click" renames, which does not survive wxGTK: the activation wins and the sketch opens for editing instead. So the only route was an undocumented function key, and the report is exactly right from where the user stands. The row now answers the gesture people actually use on a named row: right-click gives Rename (F2) / Edit / Delete, with Rename opening the in-place editor on that row. Right-click SELECTS what it points at first, so the menu can never act on a different row than the one under the cursor. And selecting a row now says what the row can do: "Sketch1 selected — F2 or right-click renames it, double-click edits it". Cheaper than a tooltip nobody hovers, and it uses the status line that already exists for exactly this. A note on the surface, since it is a design call: the CANVAS right-click is the offer, this fork's single adaptive menu, and this is not that. A tree row is a different surface, and its menu is three items about the row. Routing tree rows through the offer would mean teaching the offer a selection kind that is not geometry, which is a larger change and not what this report needed. Verified on the rig by the gesture it names: right-click the row, choose Rename, type, Enter -> ['Sketch1'] becomes ['Base profile'] in describe_scene. Gate green: ALL LADDERS HELD — offer table OK, kernel 188 cases / 2532 assertions, engine rungs 1-8, 977-sheet corpus + the heaviest sheets, gesture ladder 98/98, offer ladder 108/108. |
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1e51b54239 |
Mirror stops destroying arcs, and the Construction box converts what you picked
Two user reports from the same session on the deployed build, 2026-08-23.
FIRST: "if I select a shape (es a circle draw in construction lines) and then I
try to toggle contruction to obtain a full line, does not work". Reproduced: Q
converts the selection and so does the offer's Reference > Construction row —
both run m_keys_sketch['Q'] — but the CHECKBOX, the one control actually
labelled Construction, only ever called set_sketch_construction(), which arms
the mode for the NEXT entity. So the obvious control was the one route that
could not convert existing geometry, and it failed silently while also flipping
the draw mode behind the user's back. It now carries Q's meaning.
Scoped to Select mode, and that scoping is not cosmetic: drawing AUTO-SELECTS
what was just drawn (draw-then-edit), so with a draw tool armed "there is a
selection" does not mean the user picked anything — it means they finished a
line. The first version converted there and turned the box into a trap: arm
construction, draw the axis, click the box to go back to real geometry, and
instead of disarming the mode it converted the axis just drawn. The gesture
ladder's C4 rung does exactly that and reported three construction entities
where it wanted one. In Select mode the intent is unambiguous.
SECOND, and this one destroyed work: "after creation of a circle, a round angled
rectangle and a slot, and mirror of those shapes on a vertical line inside a
outer rectangle, preview is ok but application creates errors: the circle is
mirrored, but rectangle and slot are redrawn as pieces of circles screwing both
the original shapes and the copies." A screenshot came with it, and it showed
more than the words did: the ORIGINALS were wrecked too — the rounded rectangle
was drawn as a four-lobed cloud, each corner fillet having gone the long way
round, and the slot had ballooned into two near-full circles.
Measured on the rig, a slot mirrored about a vertical line:
rails 62.873 / 62.873 -> 2.082 / 62.913
caps r=21.554 sweep=-180.00 -> r=32.214 sweep=-237.66
and all four sources moved, the axis line with them
Cause: confirm_op's Mirror branch bound an Arc copy to its source with a
Symmetric constraint on the CENTRE ALONE. An arc has five degrees of freedom;
pinning two of them leaves the endpoints and the sweep free while the shape's
own coincidences still pull on them, and the solver answers with a different,
internally consistent sketch — which is what a reflex cap and a 2 mm rail are.
A circle came through the same code untouched because a circle HAS no endpoints
to leave free, which is exactly why the failure reads as "circles fine, rounded
rectangles and slots destroyed".
Three parts, and each one is here because the measurement caught the previous
one being half a fix:
1. Arcs are bound by BOTH ENDPOINTS. Endpoints before centre in the ladder:
{p0, p1} is four equations against five DoF and pins the sweep, while
{centre, p0, p1} is six and is refused — the refusal is what silently
degraded the batch to a set that left the sweep free.
2. Every copy is reflected from the PRE-BATCH source, so a batch that disturbs
the sketch cannot hand the next copy already-moved geometry.
3. THE APPLIED RESULT IS THE PREVIEW — checked on the sources AND the copies,
and on violation the whole constraint web is dropped and both halves are
restored to the reflection the preview drew. try_add_constraints rolls back
only when a solve FAILS, and every failure here came from a solve that
succeeded at something else. Guarding only the sources fixed the slot and
left the rounded rectangle's copies at a 13.8 mm rail and a 308 degree cap:
the original was safe and the copy was still wrong, which is half a fix.
The parametric link is kept whenever it provably holds the geometry, and dropped
when it does not. A wrong shape is worse than an unlinked one.
WHY NOTHING CAUGHT THIS: the gesture ladder's mirror rung reflects three
straight LINES. It sat green through the whole defect. C4b now mirrors a slot,
so the reflection has arcs in it, and grades the property the user actually
stated: the copy is the source reflected, the source does not move, and no cap
comes back reflex.
VERIFIED against the user's own scene, rebuilt gesture by gesture on the rig —
outer rectangle, circle, rounded rectangle and slot, a vertical CONSTRUCTION
line as the axis, all 17 entities mirrored in one gesture:
ok the mirror axis is a construction line
ok picked the axis and all 17 entities
ok originals unchanged (moved: [])
ok every copy is the exact reflection (worst 0.000000000)
ok no source arc turned reflex — the 'cloud' failure
ok no copied arc turned reflex (6 arcs checked)
One grader correction worth recording, because it cost a round and would cost
the next one too: a reflection REVERSES ORIENTATION, so a copy legitimately
stores p0/p1 the other way round. Comparing p0 to p0 grades the storage order,
not the geometry, and reported a perfect mirror as an 8.98 mm error. Endpoints
are compared as an unordered pair.
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65e2b6f626 |
The sketch says what to do next, and construction geometry looks like it
User report, 2026-08-23, after using the freshly deployed build: "selection and
removal of existing elements of the 2d sketch is not intuitive, and the bottom ui
text does not illustrate what the user has to do to properly use the selected
tools. Mirror, for example, does not indicate: first select mirror line then
entities to be selected, and there is no UI indication of what is being selected.
normally, costruction lines are dotted." Four defects, all of them in the 2D
vocabulary this fork's charter puts at the centre, and all four fixed here.
snaporca-1c0c (P1) — the prompt was written ONCE, when the tool was armed.
DesignPanel's select_tool lambda set a sentence and nothing ever revised it, so
every step after the first was unguided: Mirror said "pick axis, then entities"
and then never said which of the two you were on; Escape silently downgraded an
armed tool to Select (request_exit is layered: anchors, then tool, then session)
while the line still named the tool you had left; and nothing ever mentioned that
Del removes a selection. The fix moves the line off the arm event and onto the
tool's LIVE state. DesignSketchTool::emit_step_hint() reports (mode, step, picks)
whenever that triple moves, from render() — the one place every state change in
this tool passes through. Putting it there instead of in the thirty-odd branches
of on_mouse is the whole point: a per-call-site notification is a thing the next
tool forgets to add, and it costs three int comparisons a frame. DesignPanel owns
the words, in ONE table (sketch_step_prompt), whose step numbers are the same ones
render() previews and on_mouse consumes, so the description cannot drift from the
code that reads the clicks. Every tool now names the gesture that ENDS it, because
none of them was discoverable: an empty click applies an edit-op or a transform,
right-click cancels it, Esc goes back to Select.
snaporca-vd6v (P2) — Mirror mirrors its axis pick and its target picks into
m_selection, so both painted white and the picture could not answer "what did I
select as what". The edit-op's first pick — Mirror's axis, Fillet/Chamfer's first
line — now paints violet. Violet and not cyan: cyan means SELECTED in this canvas
and nothing else may wear it, a rule this file already carries in writing.
snaporca-imlq (P2) — construction geometry drew as a solid grey line. Every CAD
dashes it, and grey alone does not read as "reference" against the
under-constrained orange. dash_polyline() chops the polyline before it reaches
draw_quad_strip, with the dash and gap in world units scaled by units-per-pixel,
so a dash keeps its size on screen instead of becoming a solid line when you zoom
out and three dashes when you zoom in.
snaporca-oql1 (P2) — Backspace now deletes as Del does. On every laptop this runs
on, Del is a chord and Backspace is what a hand reaches for. The Select-mode
prompt states the rest (Shift-click adds, double-click takes the loop, Del
removes), and the first step of every armed tool names the Esc route back to
Select, which was the invisible half of "selection is not intuitive".
Also, on the same report: the sketch stroke half-width goes 0.6 -> 0.3 mm. At 1.2
mm wide the orange line swallowed a short segment and hid which of two near
parallel lines the cursor was on. One constant, because all twenty call sites of
draw_quad_strip are sketch strokes.
Retired on the way: the on_sketch_selection_changed status writer. It said "N
selected — Delete removes them" while an edit-op mirrored its picks into the
selection, i.e. in the middle of a Mirror gesture, where Delete does nothing of
the sort. on_sketch_step says the true thing for Select and says nothing false
anywhere else. And the live length/angle readout is now APPENDED to the step
guidance rather than replacing it: it fires on every mouse move, so it used to
erase the instruction for the step in progress one move after the click that
started it.
Two false trails, recorded so the next session does not walk them again:
- DesignPanel.hpp deliberately does not include DesignSketchTool.hpp, so the
panel's handler takes the mode as an int and the .cpp casts it back. The
first attempt put Mode in the header signature and the build said only
"expected ',' or '...' before 'mode'".
- The offer ladder failed six properties against a perfectly good binary
because I had relaunched the rig myself without SNAPORCA_KEYTRACE=1, and its
[OFFER] trace lines ARE its instrument. A ladder with no instrument reports
"None", which reads exactly like a regression in the offer. ladder-all.sh
launches it correctly; a hand relaunch must too.
VERIFIED, not merely compiled. Driven on the headless rig with synthetic mouse
and keyboard, and photographed at each step: "Mirror — first click the LINE to
mirror about (a construction line works) · Esc goes back to Select" ->
"Mirror — axis set · now click the entities to mirror · right-click cancels"
-> "Mirror — axis set · 1 to mirror · click another to add or remove it ·
click empty space to apply", with the axis violet, its target white, and the
construction lines dashed while real geometry stays solid.
Full gate green afterwards (scripts/ladder-all.sh, ALL LADDERS HELD):
offer table vs the atlas OK
kernel suite 188 test cases, 2532 assertions
engine ladder rungs 1-8, ALL RUNGS HELD
corpus rung 977-sheet drawing corpus, every 20th -> 49
sampled, 39 gradeable, 39 clean
corpus scale rung the 6 heaviest sheets, all clean
gesture ladder 93/93 properties, real mouse and keyboard
offer ladder 108/108 properties, through the right-click
menu and the verbs behind it
That harness is the reason a UX change of this size can be made in one pass and
believed: 93 + 108 properties are driven the way a person drives the app, and the
977-sheet corpus keeps the engine underneath them honest against real drawings
rather than against my own arithmetic.
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8c4b05ae9d |
The offer ladder: drive right-click, and fix the two things it found
The gesture ladder proved the TARGET — a complex closed profile, exact in vertices, lengths, arcs
and symmetry, voids correctly attributed. It proved it by arming every tool with a letter key,
which leaves the goal's own MECHANISM untested: the design logic pivots on right-click, and the
verbs offered are supposed to adapt to the element under the cursor. 47 of 86 Design-tab verbs
have a GUI action and no shortcut, so a key-driven ladder cannot reach more than half of them.
scripts/offer-ladder.py drives the menu. It asserts nothing from pixels: show_offer_menu emits an
[OFFER] trace from the same loop that builds the rows (behind the existing SNAPORCA_KEYTRACE), so
what the ladder reads cannot drift from what the user is shown, and the expected row set is
predicted by parsing DesignOffer.hpp rather than transcribed by hand. 25 properties, four rungs:
what each element type offers, that the menu equals the table for four selections AND that the
four differ, a 120 x 80 profile authored entirely through the menu, and a tool with no keyboard
route at all driven from the only door it has.
Two real defects, both found by it, both fixed here:
snaporca-ghcz (P1) — right-click was a black hole while any draw tool was armed. Every draw case
ended with `if (evt.RightDown()) { m_points.clear(); return true; }` and returned true even with
nothing to abandon; on_mouse records that in m_right_consumed and DesignCanvas suppresses the
offer whenever it is set. Measured: with Line armed, two right-clicks in a row produced no menu
and no tool change; only Escape freed it. Same rule snaporca-xmh6 wrote for the selection —
clearing nothing is not a gesture terminator. One shared right_abandon() now consumes the click
only when an anchor was really down; 16 sites, plus Polyline/BSpline (which end a chain, correct
only when there IS one) and Point (which has no anchor at all).
snaporca-lnri (P2) — right-clicking a sketch point offered the empty vocabulary. select_at_screen
tests hit_test_point first and records the hit in m_point_sel, but the offer counts m_selection
only, so a Point entity could never reach the entity branch and SkPoint was unreachable by
construction. A Point IS its own handle, so it is selected as an entity; other entities keep the
handle pick, since a line's endpoint is a drag target, not a vocabulary.
Offer ladder 25/25, gesture ladder 93/93 (no regression), both on the rig. The offer ladder joins
scripts/ladder-all.sh as the fifth rung.
snaporca-ghcz snaporca-lnri
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MrMzTpAf78U4NG2M8jfvHY
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82db99f337 |
Port from snaporca: sketch-only projects save, scripted geometry arrives exact,
and a ladder that draws with the mouse Three commits carried across (snaporca 4ffd60eacb, 421055c2ec, b71216ce0b): 1. A design made only of sketches must survive being saved. CadDocument::recompute returned false with "no solid-producing features" for a document that has no solid, and two callers read that as "unusable": the GUI syncs the 3MF recipe only after a successful recompute, so a sketch-only design was saved with no recipe at all, and deserialize_recipe ends with `return recompute()`, so even a project that carried one was refused on load. Having nothing to build is now a success; a feature that MEANT to build a solid and produced none still fails. DesignPanel::refresh_tree syncs the recipe too, for the paths that call m_doc.recompute() directly. 2. Scripted geometry arrives exact. The Horizontal/Vertical inference window and the endpoint weld window both close to zero for add_entities_scripted; void attribution probes from a point strictly inside each loop instead of from its first vertex. Corpus rung 39 graded / 39 fully clean, was 35 with 6 failures. 3. scripts/gui-ladder.py — 17 rungs, 84 properties, all driven by synthetic clicks and typed values rather than through the socket. Parity 17 identical / 8 diverging as expected. Kernel suite here: 188 cases / 2532 assertions. snaporca-mtav, snaporca-8xg1, snaporca-5hvl, snaporca-730j |
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510e63dff2 |
Port the sketch usability fixes: Enter/Esc, rename, stale picks
Carries snaporca 95e59289f9, faec177d42 and 20df726ecb. Parity re-verified: 17 files identical, 8 diverging by their expected counts — DesignCanvas.cpp back to 16 and DesignPanel.cpp back to 32, which is the proof each hunk landed on the right side of the FeatFlyout and TAB_ID_PREPARE divergences rather than on top of them. All three answer exussum12's review on OrcaSlicer PR #15238. ENTER/ESC IN THE VALUE FIELD. The field is a borderless always-on-top frame, and whether it may hold keyboard focus is the platform's decision — a borderless NSWindow can never be key, and mutter refuses a re-mapped window. When focus is denied the keys reach the panel instead and the queued-dimension chain (a line queues Length then Angle) cannot be walked. The CHAR_HOOK now forwards Enter/Numpad-Enter/Tab/Esc to the field when it is open and unfocused, and stays out of the way when it is focused. ESC FROM ANYWHERE. Separately and more simply: `dismissable` is false throughout sketch mode because m_active is the FEATURE tool, so Esc fell through to whatever widget had focus. Click any toolbar button or the Construction checkbox first and Esc did nothing at all — the likelier reading of "Esc hardly ever works", and platform-independent. DesignCanvas exposes request_sketch_exit() and the hook calls it whenever a sketch is live, after the inline-field forwarding so an open field still takes Esc first. RENAME. wxTR_EDIT_LABELS plus the two label-edit events write through to CadFeature::name and the recipe, with a Rename verb in the offer and F2. The rebuild is deferred with CallAfter because refresh_tree() destroys the very wxTreeItemId wx is holding during END_LABEL_EDIT — inline, it killed the process. STALE PICKS. set_tool now drops the Dimension tool's first pick, the Constrain picks and m_point_sel, and delete_selected clears the pending dimension reference that could otherwise dereference a renumbered entity. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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fbf858ba47 |
Port the MCP verb surface: run_verb / list_verbs / sketch_set_value
Carries snaporca 39fac9b725. Parity re-verified: 17 files identical, 8 diverging by their expected counts, DesignPanel.cpp still at 32 — the mirrored files were copied and the two divergent ones patched hunk by hunk, so the counts returning to their expected values is the proof each landed on the right side. All 90 offer verbs are now firable by name over the socket, which matters because a deck key can only send a keystroke and 49 of them have no shortcut at all. sketch_set_value calls the same apply_dimension the in-canvas value field calls, so a typed dimension can be asserted with no window manager in the way. Three guards came with it, each confirmed against the source: on_mass_properties bounds-checks m_sel_solid_body (it defaults to -1, and run_verb bypasses the menu grey-out that used to hide that); sketch_set_value validates its value at the boundary because apply_dimension records a driving constraint even for values it refused to apply; and run_verb refuses btn:/fly: verbs that do not apply to the selection while leaving key: verbs alone, so the socket offers exactly what the GUI offers. Dispatch is deferred through CallAfter so no modal verb can wedge the socket thread. GUI target builds and links against the rebuilt deps image. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5d7fc8c545 |
Port the sketch layer work from snaporca: offset chains, right-click, MCP verbs
Carries snaporca 971320e129, 6b049f0dc6, 4aae782029, 444d59f212, 74cf3d7e54 and the build guards from 597557a6e4. Parity re-verified after every hunk: 17 files identical, 8 diverging by their expected counts — DesignPanel.cpp still 32, DesignCanvas.cpp still 16, which is the proof each hunk landed on the right side rather than being copied over a real divergence. OFFSET OFFSETS THE CHAIN. Per-entity offsetting returned a closed rectangle as four parallel segments that no longer touch, so entities_to_wires gave four OPEN wires and nothing could be extruded. offset_entities now chains by shared endpoints and repairs each seam by mitering the neighbours to their intersection. Second bug, invisible to any single-entity test: +d meant "left of travel" for a line but "radius + d" for an arc regardless of sweep, so a slot outline offset with its straights going one way and its caps the other. The convention is now written on the declaration and pinned by a test. tests/libslic3r/test_sketchprofile.cpp is new and asserts the LOOP rather than coordinates — the property that decides whether a profile can be built, and the one the existing single-entity [SketchEdit] cases cannot see. Its include is catch2/catch_all.hpp here: this fork ships Catch2 v3 while snaporca is on v2, which is why the test files are a tolerated divergence. RIGHT-CLICK PICKS WHAT YOU POINTED AT, so a line's own verbs are offered instead of the empty-selection vocabulary; sk_delete stops sharing btn:delete with the feature tree; and an element's defining number (length / radius / diameter / angle / distance) can be typed, from the menu or from V. TWELVE MCP SKETCH VERBS. The socket had ~40 verbs and none touched a sketch, so the 2D layer could only be exercised by driving a GUI with synthetic clicks. sketch_describe reports each closed loop, the loops it encloses as voids, exact areas, and where a chain is still open; sketch_validate/sketch_heal are FreeCAD's ValidateSketch — find vertices that overlap within a tolerance but carry no coincidence, then weld them AND record the constraint, so a loop closed by floating-point luck becomes one closed by construction. scripts/mcp-sketch-smoke.py is the loop that asserts all of it. Kernel suite on this fork: all tests passed, 2677 assertions in 230 test cases. The GUI target links against the rebuilt deps image (the wxInspector blockage is gone) and the binary carries the new verbs. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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3ad6d2fd50 |
Give Commit to Plate and the bed toggle a keyboard, on a Ctrl+Shift layer
Both were mouse-only: Commit to Plate is a toolbar button bound to wxEVT_BUTTON, the bed is a CheckBox, and neither had an accelerator. That put them out of reach of anything driving the keyboard, and out of reach of a hand that had not already left the model to find them. Ctrl+Shift, because the Shift+letter space is full to the last letter and because the char hook deliberately ignores every Ctrl-combo -- which is exactly what leaves this layer free to claim. P is Plate and B is Bed; neither collides with OrcaSlicer own Ctrl+Shift+S (Save as) or Ctrl+Shift+G (Print plate), and nothing else in the tree binds either. The lookup goes ahead of the guard that drops Ctrl-combos, and nothing already bound changes meaning: a plain Shift+letter still resolves as before, because the new layer only answers when Ctrl is held as well. The bed toggle drives the checkbox rather than the viewport alone, so the control and the view cannot disagree about what is shown, and it says which it did in the status line. Both verified on the running build: Ctrl+Shift+B toggles the grid and the checkbox together, Ctrl+Shift+P commits to Prepare. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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52d16e4218 | Merge remote-tracking branch 'prfork/cad-mainline' into cad-mainline | ||
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2b02a8e3dd |
Design tab: move the CAD sources into their own folder
Review request on PR #15238: "Place CAD-related files (e.g. CadDocument/ GeometryEngine) into a separate folder." src/libslic3r/CAD/ the kernel — CadDocument, GeometryEngine, the four Sketch* units, SketchSolver, ThreadStandards src/slic3r/GUI/CAD/ the tab — DesignPanel, DesignCanvas, DesignSketchTool, SketchInlineEditor, McpControl, generated DesignOffer Pure relocation: no line of logic changes. Two include rewrites follow from it — files that moved re-spell their own neighbours against src/ (already on the include path), and files that did not move pick up the new folder. docs and docs/ux/mockups/gen_offer_table.py follow the same paths. Verified: libslic3r, libslic3r_gui and libslic3r_tests all build, CAD suite green at 2518 assertions in 194 test cases, and the sibling fork builds identically — 17 shared sources still byte-identical, 8 diverging by their expected counts. |