Review request on PR #15238: "Place CAD-related files (e.g. CadDocument/
GeometryEngine) into a separate folder."
src/libslic3r/CAD/ the kernel — CadDocument, GeometryEngine, the four
Sketch* units, SketchSolver, ThreadStandards
src/slic3r/GUI/CAD/ the tab — DesignPanel, DesignCanvas, DesignSketchTool,
SketchInlineEditor, McpControl, generated DesignOffer
Pure relocation: no line of logic changes. Two include rewrites follow from it —
files that moved re-spell their own neighbours against src/ (already on the
include path), and files that did not move pick up the new folder. docs and
docs/ux/mockups/gen_offer_table.py follow the same paths.
Verified: libslic3r, libslic3r_gui and libslic3r_tests all build, CAD suite green
at 2518 assertions in 194 test cases, and the sibling fork builds identically —
17 shared sources still byte-identical, 8 diverging by their expected counts.
Review request on PR #15238: "Move the SLVS to deps if the source code remains
unmodified. If any changes were made to the source code, move it to deps_src."
It is unmodified — all 20 files under src/libslic3r/slvs were byte-identical to
JacobStoren/SolveSpaceLib@4d87045, the extraction of solvespace.com's libslvs.
So deps/ it is, fetched by hash like every other dependency.
Only the CMakeLists is ours: upstream's builds a demo executable and installs
nothing, so deps/SLVS/CMakeLists.txt.in replaces it via PATCH_COMMAND — the same
shape deps/OpenCSG already uses. The public header keeps its spelling, so
SketchSolver.cpp still says `#include <slvs.h>` and needs no edit.
The CI deps cache is keyed on hashFiles('deps/**'), so it rebuilds itself.
Verified: dep_SLVS builds and installs, libslic3r links against SLVS::slvs, and
the CAD suite is unchanged at 2518 assertions in 194 test cases.
* Plan corners with junction deviation where the firmware uses it
The time estimator only ever had the classic per-axis jerk model, which limits a
corner by the largest single-axis component of the velocity change. That is
anisotropic: the same corner is allowed sqrt(2) more speed on a diagonal than on
an axis, which paints a four-lobed ripple around every circular wall in the
actual speed and actual flow views, worst on small parts whose walls are made of
short segments.
Klipper has no classic jerk at all and Marlin 2 has none while M205 J is in use;
both plan corners with junction deviation, which sees only the corner angle. Add
that model and use it for those machines:
- Klipper: derived from the square corner velocity, as the firmware does
(jd = scv^2 * (sqrt(2) - 1) / max_accel), reading the scv from
machine_max_jerk_x, where process_SET_VELOCITY_LIMIT() already stores
SQUARE_CORNER_VELOCITY.
- Marlin 2: machine_max_junction_deviation, which was already loaded into the
machine limits but never reached the planner.
- Every other flavor keeps the classic jerk path unchanged.
The model has no per-axis jerk floor, so this also drops the hard slow spot the
estimator drew at the start of every loop from machine_max_jerk_e.
Toolpaths are unaffected: on a full export the only lines that change are M73.
The junction deviation maths, including Marlin's JD_HANDLE_SMALL_SEGMENTS arc
approximation, is ported from PrusaSlicer's src/libslic3r/GCode/GCodeProcessor.cpp.
The Klipper mapping is not in PrusaSlicer, which ignores SET_VELOCITY_LIMIT.
* Add tests for junction deviation corner planning
Cover the three properties the change rests on:
- a right angle on Klipper is planned at exactly the square corner velocity,
the identity that makes the scv to junction deviation mapping correct, and a
shallow corner is planned far faster than per-axis jerk allows;
- junction deviation gives the same speed whatever the corner's orientation,
while classic jerk keeps its sqrt(2) spread, which is the four-lobed ripple;
- machines that do not plan with junction deviation are provably untouched,
including a Marlin 2 printer that has it disabled.
# Description
Printers discovered/bound under one printer agent (e.g. built-in BBL)
were leaking into another, independent agent's "My Device"/"Other
Device" lists and inheriting its saved access code, since neither the
device list nor bind state was ever scoped by which agent found them.
- Add printer_agent_id to MachineObject/BBLocalMachine, stamped at
discovery/bind time; filter get_my_machine_list(),
get_my_cloud_machine_list(), and update_other_devices() by it.
- clear_other_devices() now drops entries stamped by the outgoing
agent on swap, so the incoming agent's own discovery re-inserts and
re-stamps them fresh instead of leaving them stale-tagged forever.
- Scope access_code by (dev_id, printer_agent_id) on BBLocalMachine
(LAN only since cloud's userMachineList is always refreshed live from
the account API, so it isn't at risk the same way), with a
BBL-only legacy fallback to the old flat access_code/user_access_code
keys so existing bindings keep working.
# Screenshots/Recordings/Graphs
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## Tests
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Selecting the web Device tab loaded the printer's web UI from the selected discovered machine
when the preset carried no host. That arm was lost merging main into this branch — two of the
three Plater.cpp hunks from #15134 survived, this one did not — leaving the tab blank, since
PrinterWebView starts on an empty URL and nothing else navigates it.
In printer-agents mode the legacy web page was appended under Notebook::PAGE_MONITOR, which
resolves to the same "monitor" id as the native Device tab. FindPageByName returns the first
match, so PluginPages::relayout() — which saves the selection by name and restores it after
rebuilding the tab strip — moved the user off the web tab onto the native one. The tab also
disagreed with its own label, being created as "Device (legacy)" and renamed to "Device (Web)"
on the next show_device() call.
The last unbuilt element of snaporca-wgsc. Two connectors a mate binds are one
object with a gap still in it; drawn as two separate frames they read as
unrelated, and "which two of these five frames are the mate?" had no answer on
screen at all.
Dashed, grey, drawn IN WORLD along the segment joining the origins -- so it
foreshortens with the model and its length is the gap the mate has left to
close. A Fastened mate therefore draws nothing, which is correct: the gap is
zero. Screen-constant dash pitch (6 px dash, 4 px gap) like every other gizmo
here, with the pitch opening up beyond 400 dashes so a mate across a large
assembly cannot emit thousands of segments. Depth test off: the line's job is
to say "these two belong together", and it has to say it even when a part sits
between the camera and one end.
Fed from BOTH sources of polarity truth, the same two the role colours already
use: every committed Mate feature (connectors named by feature index), and the
live pick of an open Mate card (named by combo ordinal). Only resolved frames
are eligible, so an unresolved end draws no line rather than a line to the
origin of the world.
RIG-VERIFIED on :10 with the fresh binary (/OrcaSlicer/build/src/Release,
2026-08-17 12:43): two imported bodies, a face-and-direction connector on each,
Planar mate offset 40. Sampling the segment between the two origins gives a
regular dash/gap alternation of 13:10 sample units -- the 6:4 px pitch -- in the
stroke grey (107,117,133), over both solids. The grey end keeps its open collar
head and the blue end its filled one, so polarity and pair now read together.
Refs snaporca-wgsc
Tommaso's decision (snaporca-x0kd): face orientation is hardwired perception -- a toddler reads
a face's roll and verse with no instruction -- so the connector is a face by default and the
conventional disc + roll quadrant stays, selectable, for users who expect it.
Preferences > Control > Camera > "Draw mate connectors as a face", default ON, key
design_connector_face_glyph. Read every frame rather than latched, so toggling takes effect on
the next repaint -- a look you cannot A/B without restarting will not get compared. Verified on
the rig: unchecking it switches the viewport to the disc live, no restart.
WHY A RELIEF AND NOT A DRAWING. A flat face in the connector's plane foreshortens by
sin(elevation) and collapses at a grazing view exactly like the quadrant it replaces -- measured,
the quadrant falls 89 -> 20 -> 3 -> 0 lit pixels from 47 degrees to edge-on. The relief does not:
its silhouette carries the information. So the glyph is a small shaded solid, painter-sorted,
lambert-shaded against a light fixed in CAMERA space so orbiting does not swing the shading.
THE MUZZLE, AND THE MISTAKE THAT NEARLY LOST IT. It is the only feature standing along +Z, so it
says which way the connector points and it is all that survives edge-on. Two errors on the way:
1. I built its footprint from height*tan(draft) and got a needle. The real base OVERHANGS the
crest at both ends (0.062 nose, 0.034 tail) and that overhang is what makes it a wedge. Base
now lifted straight off the mesh.
2. Worse, I chased fidelity. Scaled honestly the ridge is 11.3 mm on an 83.3 mm face -- 13.6 %
of the width -- and at 22-48 px that is a scratch. Tommaso looked at it and could not find
the muzzle at all, which is the only test that counts. A glyph is a symbol, not a scale
model, so it now gets two deliberate exaggerations, and COLOUR does most of the work:
muzzle share of lit pixels at 90/16/6 deg -- body tone 14.8/11.3/17.5 %, accent gold
18.3/19.2/23.9 %, accent gold at 1.8x width 23.5/25.2/31.2 %.
The accent is the same gold the disc spends on its roll quadrant, so it stays this tab's "here
is the direction that matters" colour. Polarity is still on the Z arrow's head; nothing collides.
A connector whose ROLL COULD NOT BE DERIVED keeps the disc treatment whatever the preference says.
A face asserts a definite orientation, and asserting one for a roll that was never derived is the
same confident lie that got billboarding rejected.
Geometry is emitted from the part by docs/design/mate-connectors/emit_glyph_table.py, not
hand-drawn, so glyph and printed connector cannot drift: 12-vertex outline, two eyes, chin bar,
cheek dot, and the snout wedge. Crest 29.0 mm / 6.58 mm drop / 13.1 deg against the review's
28.3 / 6.61 / 13.1 on the B-rep.
Also fixes extract_outline.py, which walked w.Edges: OCC returns them in storage order, not ring
order, ignoring per-edge orientation, so the outline was scrambled -- 45 points and perimeter
6.380 where a clean ring gives 31 and 3.335. Every measurement in the design notes was re-run.
The correction reversed one earlier finding: handedness does NOT read on its own (5.4/8.0/9.1 %
different from its mirror, not the 32-35 % the scrambled ring produced), so the cheek dot is
required rather than merely nice.
RIG-VERIFIED on Xvfb :12 against a 60x40x10 box with a face+edge connector: the face renders with
both eyes, ears, chin bar, cheek dot and a gold muzzle standing proud; the Z arrow degenerates to
its ring when viewed down the axis; and the preference switches to the disc live.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
snaporca-wm4s. Thickening the 4-walled open box (60x60 in plan, 40 tall, no caps)
by 5 produced volume 29648.15 where the geometry requires (60^2-50^2)*40 = 44000
— about 67% of it. The corner material at the four vertical edges was simply
absent.
CAUSE. MakeThickSolidBySimple offsets each face along its own normal and sews;
it never extends neighbours to meet, so wherever two faces join at an angle the
corner is empty. A flat sheet has no such join and was always exact (18000.000),
which is why the defect looked like a measurement artefact.
WHY THE TWO EARLIER ATTEMPTS COULD NOT HAVE WORKED. Both switched to ByJoin —
plain, then with Intersection/GeomAbs_Intersection — and both returned a shell,
not a solid, so the body lost its volume entirely and both were reverted. That is
not a parameter problem: in OCCT, BRepOffset_MakeOffset::MakeThickSolid builds a
solid only inside `if (!myFaces.IsEmpty())` (BRepOffset_MakeOffset.cxx:1115).
Handed an open sheet with no closing faces, it stops after the offset shell and
returns it, reporting IsDone() with a non-null shape containing no TopAbs_SOLID.
ByJoin hollows a CLOSED solid by removing faces; an open sheet is outside its
contract.
FIX. Close the sheet, then use the call that mitres: cap the free rims
(ShapeAnalysis_FreeBounds -> MakeFace), sew shell+caps into a closed shell, make
a solid, and hollow it inward passing the caps as the faces to remove — the caps
come back off and leave the wall. Two details, each found by measurement rather
than reasoning:
* A shell sewn from an extruded sheet carries no guarantee of outward
orientation, and MakeSolid does not fix it. Inside-out, the inward offset goes
OUTWARD: measured bbox 70x70x40 and volume 339141.59, larger than its own
bounding box because the result overlaps itself. A negative GProp mass is
exactly that inversion, so it is the test; Reverse() on it.
* A SINGLE face has no neighbour to mitre and must keep the BySimple path. It
does have a free boundary, so "has free wires" is the wrong question — capping
a lone face with its own rim sews a zero-thickness shell and measures 6000
against 18000.
Also: IsDone() is not a success test here, since both failed attempts had it
true. The code now explores for TopAbs_SOLID and refuses a shell.
Tests: new case asserts 44000 with the wall's bbox at 60x60x40 (catching the
inverted-orientation shape, which has the right volume nowhere near the right
place), plus the flat-sheet control at 18000 that must not regress. Full kernel
suite green: 2502 assertions in 187 test cases.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Follow-up to the previous commit, found by driving the app: clicking Login /
Register on a fresh install pops "You are currently in Stealth Mode. To log
into the Cloud, you need to disable Stealth Mode first." — to a user who has
never touched the toggle, whose config says stealth_mode: false.
It is the same pre-wizard latch one step earlier. handle_web_request() gates the
login commands on get_stealth_mode(), which reports stealth while
firstguide/finish is unset, so the app blocks sign-in because the wizard is
unfinished — backwards, since signing in is how a user leaves that state.
Worse, the escape it offers does not work. "Quit Stealth Mode" writes
stealth_mode = false, which was ALREADY false, and never touches the latch: the
config is byte-identical afterwards and get_stealth_mode() still returns true.
The user clicks the button, believes stealth is off, signs in, and finds every
cloud feature still dead. That is the state the reporter of #15239 described.
So the login guard now reads the user's OWN setting via the new
get_stealth_mode_setting(), not the pre-wizard default. A user who deliberately
enabled Stealth mode still gets the dialog and the working Quit button; a user
who merely closed the wizard goes straight to the login page.
Measured on Xvfb with a fresh datadir (firstguide absent, stealth_mode false):
before, clicking Login produced a "Stealth Mode" window; after, it opens the
"Login" window directly. And with the previous commit's latch release, a real
Orca Cloud sign-in on that same unfinished-wizard profile now runs the whole
post-login flow — the sync prompt fires (sync_user_preset lands in the config),
the per-user preset folder is created, and Sync Presets syncs with no refusal.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Reported on #15239: after signing in to Orca Cloud on a fresh install, no sync
prompt appears and File > Sync Presets is greyed out with nothing to explain why.
CAUSE. AppConfig::get_stealth_mode() returns true whenever `firstguide/finish` is
unset, and that flag is written in exactly one place — GuideFrame::SaveProfile(),
i.e. only when the setup wizard is COMPLETED. Closing the wizard is what people do
today to reach the login (the wizard never offers it, which is #15239 itself), so a
new user ends up permanently in a stealth mode they never chose. Every cloud gate
keyed on get_stealth_mode() then switches off silently, including:
* GUI_App::on_user_login_handle(), which returns EARLY on stealth — so the whole
post-login flow is skipped: preset migration, plugin fetch, user-preset load and
show_sync_dialog(). That is the missing sync prompt.
* the Sync Presets item in both the top menu and the File menu, whose enable
lambda was `is_user_login() && !get_stealth_mode()`. That is the greyed item.
The result is indistinguishable from real Stealth mode, and nothing in the UI says
so, because the one place that DOES explain it — the "Quit Stealth Mode" dialog in
handle_web_request() — only covers the homepage login commands.
FIX, two parts.
1. The pre-wizard value is a DEFAULT for "the user has not been asked yet", not a
setting, so it must not survive the user answering. Signing in to a cloud account
is that answer. AppConfig now carries a session-only `m_cloud_logged_in` mirrored
from the network agent (on login, on logout, and at agent start so a restored
session counts), and get_stealth_mode() consults it before falling back to the
pre-wizard default. An explicit Stealth mode setting is untouched and still wins:
a user who turned it on deliberately stays offline whether or not they sign in.
2. Sync Presets no longer greys itself out. Both refusal paths already had a message
to show — "You must be logged in…" and now one for Stealth mode naming the
Preferences toggle — and the enable lambda was making both unreachable. A disabled
item that cannot say why is the reason this took a bug report to find.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
snaporca-x1k7 filed three Transform defects. Two were real and are fixed here;
the third does not reproduce and is withdrawn with its measurement.
(1) The feature tree had no ITEM_ACTIVATED binding at all, so double-clicking any
row only highlighted it. Double-click is the documented edit gesture elsewhere
(a committed sketch opens that way on the canvas), which made every feature look
dead until the user found the Edit button in the section header. Bound to
on_edit_feature(), so the gesture now works for every feature type, not just
Transform.
(3) The Transform card's typed fields called refresh_preview(), but preview_fields
returns {} for Transform and the solid-preview path has no ghost to build for a
feature that moves an existing body — so typing a distance changed nothing on
screen until Confirm. The fields now drive the same channel the gizmo drag already
uses: the body's display transform. In EDIT mode the committed transform is
already baked into the kernel geometry, so the preview undoes it first; without
that term, re-opening a committed Z=20 and typing 40 would show the body at 60.
(2) NOT REPRODUCED. Dragging a rotation ring does fill the field: a tangential
drag on the red ring gave Rotate axis = X, Angle = 27.44 deg, plus the translation
that rotating about the card's pivot implies (Y 17.60, Z -62.11). The original
reading came from a drag that never grabbed the 7 px ring; this run took its
candidate points from the rendered ring pixels themselves and 6 of 6 answered.
Rig-measured (docker snaporca-gui, Xvfb :10, llvmpipe), vertical screen shift of
the body by image correlation:
commit Translate Z 0 -> 20 : +140 px
double-click the Transform row : +0 px, and the card re-opens showing 20.00
step the re-opened card 20 -> 40 : +142 px (not +280 -> the undo term is right)
Cancel : +0 px vs the committed frame, residual 0.46
Add mode: stepping Z moves the body immediately (viewport diff bbox
200,143-1181,999); Cancel puts it back with only the status strip differing.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
On a Wayland session the in-canvas value field never took the keyboard focus, so
after drawing a rectangle the first keystrokes went nowhere and the field had to
be clicked before a number could be typed. open() already did Show, Raise,
SetFocus on both frame and control, SelectAll, and re-asserted all of it in a
CallAfter — none of it works here, and no amount of re-asserting would: under
Wayland a client cannot focus itself, and mutter ignores gtk_window_present()
without an activation token as focus-stealing prevention. The earlier fix
recorded in this file (dropping wxFRAME_FLOAT_ON_PARENT, whose GTK _UTILITY_
hint made an xrdp session refuse focus) addressed a different compositor.
Stop needing WM focus. The canvas keeps the focus and feeds the field:
SketchInlineEditor::feed_key() types into the control directly — Enter commits,
Esc cancels, Backspace/Delete edit, digits and '-' '.' ',' are accepted, and
anything else is handed back so a stray letter cannot vanish into a numeric
field. A m_fresh flag reproduces the SelectAll semantics the field already had,
so the first digit replaces the prefill. It returns false when the control
genuinely holds the focus, so X11 keeps wx's normal routing and no character is
typed twice.
The CHAR_HOOK gates on the editor's own is_open(), NOT on inline_busy().
inline_busy is a freeze flag for the sketch tool: cleared on commit, re-set only
when the next queued field opens, with a CallAfter between them. Gating on it
left a window where the field was on screen and the flag was false — typing
worked for a rectangle's Width and not its Height.
VERIFIED at the machine on behemoth: typing the first dimension directly, with
no click, works. NOT yet confirmed: the Width -> Height handover; the is_open()
gate is diagnosed from the handover code, not observed. The hook's
SNAPORCA_KEYTRACE=1 switch logs each key with the focused widget if it needs
chasing further.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Select a line in a sketch, right-click, and every sketch verb was greyed: Trim,
Extend, Fillet, Chamfer, Offset, Mirror, the arrays, Constrain. The menu was
right and the selection was gone — two independent faults, each of which hid
the other.
FIRST, the Select-mode RightDown branch called clear_selection() before handing
the click back. Handing it back is correct: the m_right_consumed flag means "the
tool USED this right-click", and a plain right-click is not a gesture
terminator, so the offer should open. Clearing first is not: the offer describes
WHAT IS SELECTED, so wiping the selection guaranteed it could only ever describe
nothing. Deselection keeps its own gesture — left-click on empty space, a few
lines above in the same handler.
SECOND, offer_selection_kind() returned SkNone for every sketch state. The offer
table has always carried verbs for a selected line, arc, point or pair, but
nothing ever RETURNED those kinds, so fourteen rows were gated on selection bits
no code path could set. Classify the selection instead: SkLine / SkArc / SkPoint
/ Sk2Ent, via a first_selected_type() accessor on the tool and two forwarders on
the canvas.
Either fix alone measures as a failure — the classification is handed an empty
selection, or the preserved selection has no kind to match — which is why both
land together.
This is the second half of the report behind 3eb6e5d608: a user comparing the
Design tab with Onshape said "adding constraints seems to be missing"
(OrcaSlicer PR #15238). Constrain was one of the fourteen dead rows, and the
gesture that would have shown it threw the selection away first.
Verified at the machine on behemoth by Tommaso: select a line of a rectangle,
right-click, and the sketch verbs are live.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
On a non-English desktop the offer menu came out mixed: "Create / Add material /
Rimuovi / Fillet / chamfer / draft / Repeat / Transform / Reference / Modify",
and under Modify, "Elimina" beside "Constrain sketch".
Nothing was mistranslated. The row names went through a bare wxGetTranslation(),
which searches EVERY loaded catalogue — including wxWidgets' own wxstd. That
catalogue is loaded in the desktop's language whether or not the application has
one, and it happens to contain exactly two of our eight row names:
wxstd it: 'Remove' -> 'Rimuovi', 'Delete' -> 'Elimina'
Create, Add material, Repeat, Transform, Reference and Modify are not wx
vocabulary, so they stayed English. Two words in one language, six in another,
in the same menu — and the same trap is set for every other locale wx ships:
Supprimer, Löschen, Eliminar.
Name the domain: wxGetTranslation(s, SLIC3R_APP_KEY). These strings are now
translated by our own catalogue or not at all, which is consistent either way.
Left deliberately alone: the accelerator still renders as "Canc" rather than
"Del" on an Italian system. That is wx naming the physical key, and on an
Italian keyboard the key really is marked Canc — telling that user to press
"Del" would name a key they do not have.
Verified on the rig with LANG=it_IT: the menu now reads Remove and Delete, and
the submenu shows "Delete Canc" beside "Constrain sketch".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A user evaluating the Design tab against Onshape reported that "adding
constraints seems to be missing" — with nineteen constraint types and a solver
shipped behind it (OrcaSlicer PR #15238, exussum12).
They were not wrong about what they could see. The only ways in were an
icon-only toolbar button whose tooltip you have to hover to read, and an offer
row gated on sketch_mode with a sketch ENTITY selected, filed under "Reference".
Right after finishing a sketch — the moment you want to constrain it — neither
was in front of the user, so a shipped headline feature read as absent.
Add a model-mode row: "Constrain sketch", offered under Modify when a sketch
region is selected, routed through the new btn:constrain verb action.
on_begin_constrain() also gains a fallback to m_sel_sketch_feat. The offer
reaches it from a SkLoop selection, which carries no TREE selection, and the
function read only tree_selection() — so the new row would have answered
"Select a sketch in the tree first" about a sketch the user had visibly
selected. It now adopts the region's owning sketch and syncs the tree to match.
Verified on the rig: draw a rectangle, finish the sketch, click the region,
right-click -> Modify -> "Constrain sketch" enters Constrain mode with
"Pick 1-2 lines, then a constraint" and the Constraints (8) card listing the
sketch's inferred constraints. That path did not exist before.
Does NOT address the other half of the report: there is still no Pierce
constraint, so a sweep profile cannot be tied to its path. Tracked separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
mass_properties on an open shell returned volume 96000 with an inertia diagonal
of [-4.2e7, -4.2e7, -6.9e7] for a 60x60x40 four-walled box — negative principal
moments, which no real body can have. BRepGProp::VolumeProperties integrates the
divergence theorem over whatever faces exist; on an open shell that is not a
volume at all, and the old code hid the only obvious tell by taking std::abs()
of the mass. "valid: true" then asserted the number was trustworthy.
This matters because mass_properties is what an agent or a user reaches for to
confirm a cut removed the right material. Silent nonsense there means the check
passes on garbage.
MassProps gains is_solid. For a sheet we compute surface area only — that stays
exact — and report volume 0 with the inertia left zeroed. The MCP verb returns
is_solid plus a note saying volume and inertia are not defined for an open
shell; the GUI's Mass command says "sheet body — N cm² of surface, no volume"
rather than quoting material that is not there.
Verified on the rig: the sheet now returns volume 0.0, surface_area 9600.0
(exactly 4 x 60 x 40), is_solid false. The solid controls are unchanged and
exact — a 60 mm cube reports 216000.0 and 21600.0.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Clicking a face that already happened to be selected, while a Plane or Axis pick
was armed, read as a repeat pick: the click escalated to "whole body", the
capture was lost, and the card's label stayed "(none)" with nothing on screen to
explain it. On a cube it is easy to hit — the face under the cursor is often the
one already selected from the previous step.
The capture path in on_solid_picked already restores the flag for all three
tools, and reset_plane_refs()/reset_axis_refs() restore it when a pick is
abandoned — both were written as if the arm side disabled escalation. Only
CoordSys actually did (that was snaporca-u0wd). Plane and Axis never had it.
Verified on the rig: Midplane on a 60 mm cube now captures Face A (#5, top) and
Face B (#3, side) on the FIRST click each, and the resulting plane renders as
the 45-degree bisector between them, which is what a midplane of two
perpendicular faces should be. Before this, the first pick escalated to the body
and Face A stayed "(none)".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Every method in CadDocument's plane dispatch falls back to offset_angle_plane()
when its references are missing. Picking Tangent and confirming with nothing
selected therefore produced an OFFSET plane, announced as "Plane added — pick it
as a sketch plane". The user asked for one construction and silently received a
different one, with nothing on screen to reveal the substitution.
Validate at the GUI boundary instead: Angle needs an edge, Midplane two faces
(and not the same face twice — that yields a plane coincident with the face,
which is well-defined and useless), Tangent a face, Two-edges two edges. Offset
and Coincident are unchanged: both are meaningful with no reference, since they
fall back to the base plane by design.
on_add_plane() now returns false when it refuses, and confirm_tool() skips
close_tool() in that case — a refusal that also threw away the picks the user
had already made would be worse than the bug.
The kernel keeps fallback_offset(): it must return something. It should just
never be reachable from a user gesture without a warning.
Verified on the Xvfb rig: Tangent with no pick refuses and creates no feature
(it created one before), the card stays open with the type preserved, Midplane
with no faces refuses with its own message, and Offset with no picks still
creates a plane as it always did.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
wxSpinCtrlDouble takes the mouse wheel whenever the pointer is over it. A card
taller than the panel therefore could not be scrolled past without silently
incrementing whatever field the cursor happened to be over — measured on the
rig: eight notches over the Coord Sys card turned an X hint from 1,00 into 6,00
while the panel did not move at all. The same gesture over an Extrude distance,
a Hole diameter or a mate Offset is a silent model change made by someone who
believed they were navigating, and nothing on screen reports it.
Every spin in this panel comes from one factory, so the guard goes there: an
unfocused spin hands the wheel to its parent, and the scrolled cards panel gets
it. A spin the user has deliberately focused still takes the wheel, which is the
one case where editing is what was meant.
Verified on the rig with an Extrude card: eight notches over an unfocused
Distance leave it at 10,00; clicking into it first and scrolling takes it to
13,00.
A mate between two connectors committed cleanly, recomputed without error, and
moved nothing. apply_mate was reached and computed a translation of exactly
(0, 0, 0).
The connectors were the cause, not the mate. Picking a face stores
coordsys_face and coordsys_body but left the Type combo on its default,
Point (world) — and datum_frame ignores the pick entirely for that type,
resolving the connector to coordsys_point, which is (0,0,0) unless the user
typed otherwise. Two connectors built that way share one frame, so the mate
between them is an identity transform: everything reports success and the
assembly never moves.
Capturing a face or an edge now switches the type to FaceAndDirection. Picking
a face IS the choice of a face-based frame; asking for it twice, with no hint
that the second half is required, is what made every mate a silent no-op.
Verified on the rig, two bodies with a face-based connector each:
before Extrude4 [-71.6, 402.6, 156.5] .. [-8.8, 412.6, 237.3]
after Extrude4 [-31.4, -40.4, -10.0] .. [ 31.4, 40.4, -0.0]
with the mate transform now (40.19, -196.88, 402.56) instead of (0, 0, 0).
That is the first mate in this tree that assembles anything.
Not the kernel: recompute applies mates exactly as preview does, proven by an
A/B harness over all five kinds — the two paths give identical bounding boxes.