* fixes: %g directive writing between 1 and 13 bytes into a region of size between 6 and 18 [-Wformat-overflow=]
* fixes: %5s directive writing between 5 and 63 bytes into a region of size 58 [-Wformat-overflow=]
* fixes: catching polymorphic type by value [-Wcatch-value=]
* fixes: [-Wcomment]; removes whitespaces
* increases buffer size from 71B to 90B to avoid potential ovfl.
Catches the fork up from 449a4cf9fc (2026-06-28) to d6cb667b89 (2026-07-24).
Upstream touched 2326 files; 17 of them overlap the 164 this branch touches.
16 of the 17 auto-merged, including all three CMakeLists.txt, the build_all.yml
CI workflow, and every GUI file. The CAD core never conflicts: CadDocument,
SketchEngine, SketchSolver, McpControl and test_caddocument are files this fork
adds, so upstream does not touch them.
The one conflict, tests/libslic3r/test_3mf.cpp, was purely additive in all three
hunks and is resolved as a union: our test pinning that store_bbs_3mf embeds the
CAD recipe as Metadata/SnapOrca_cad.bin, upstream's multi-nozzle plate-metadata
round-trip tests, and both sets of includes. All three were verified present
after resolution rather than assumed.
NOT BUILD-VERIFIED, for a reason that predates this merge and is not caused by
it: this fork cannot be configured on nativedev at all. Its CMakeLists has
required Eigen3 5.0.1 since before the merge (line 592 pre-merge), while the
only deps image on the machine is snaporca-deps, built for snaporca's
find_package(Eigen3 3.3). CMake fails at configure, so nothing compiles.
That means this fork's Catch2 suite has never run. Every "suite green" figure
recorded for M1-M8 was snaporca's suite; the ports were verified by patch-apply
plus the CAD sources being byte-identical to snaporca's. Building an orca_cad
deps image with Eigen 5.0.1 is what would finally close that gap.
Pre-merge state is preserved at branch cad-mainline-pre-upstream-2026-07-25
(30d54f0074).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
- Print::update_filament_maps_to_config takes filament/volume/nozzle
maps, backfills an empty volume map from extruder types, rebuilds
filament_map_2, re-expands the per-filament variant arrays, and
recomputes retract overrides keyed by resolved slots
- grouping writes its result back in every non-sequential mode;
manual multi-nozzle grouping validates the user mapping and raises a
translatable error on deviation; the engine's concrete volume
assignment is deliberately not merged yet (per-filament arrays are
already consumed by filament id, so materializing High Flow now
would change motion before the layer-aware resolvers land)
- Print::apply treats the three map keys as engine outputs in auto
modes (erased from the diff and adopted), compares them against used
filaments in manual mode, and keeps the pre-expansion snapshot in
sync with the late normalization pass so rebuilt headers reflect the
sliced state instead of resurrecting stale values
- volume/nozzle maps and extruder_nozzle_stats join the invalidation
group of filament_map (wipe tower + skirt/brim)
- PresetBundle composes full configs with an optional per-filament
volume map (plate map, else defaults derived from each extruder's
flow type); project config keeps the map sized across filament
count changes
- PartPlate stores per-plate volume/nozzle maps; Plater injects them
at every slice-composition site (incl. g-code reload and wipe-tower
estimation); BackgroundSlicingProcess reads engine results back to
the plate in auto modes
- per-filament map trust guards relaxed to size-match everywhere now
that every producer sizes the map; single-filament explicit flow
assignments are honored
- tests: grouping volume maps stay concrete, merge semantics of
update_used_filament_values, single-filament override honoring
Motion g-code is byte-identical fleet-wide including Hybrid projects
(19-fixture gate + repro determinism double-slice). Header deltas:
the map keys now dump real values, and stale pre-normalization values
(e.g. enable_prime_tower on single-used-filament prints) no longer
leak into the config block.
* fix: isolate calibration temp paths per user
The calibration temp files under <temp>/calib were file-scope statics
initialized before set_temporary_dir() runs at startup, so they kept
using the shared system temp root and missed the per-user isolation
added in #14607. On Linux every account shares /tmp, so the first user
to calibrate owns /tmp/calib and later users fail to write there, the
same cross-user collision #14607 fixed for model backups, STEP import,
and part skip.
Build the paths lazily from temporary_dir() instead, through a
calib_temp_dir() accessor and a calib_temp_file() join helper. The base
becomes <temp>/orcaslicer_<uid>/calib on Linux and is unchanged on
Windows, where the temp dir is already per user.
Also make StoreParams::path a std::string rather than a non-owning
const char*. The calibration code had to keep a std::string alive
solely to feed that pointer, and the field was uninitialized by
default; owning the string removes the lifetime hazard for all three
callers and makes the entry guard a reliable empty() check. Confined to
the 3mf project exporter (three callers, two internal reads); no
on-disk, format, or ABI impact.
Follows up on #14607 per @Noisyfox's review suggestion.
Mirror of snaporca-cad ad822bf. The earlier mirror (2c0140afb9) implemented
persistence in the PrusaSlicer 3mf.cpp, but the GUI saves/loads projects via the
BBS-native backend (store_bbs_3mf / load_bbs_3mf), so the recipe was never
written to nor read from GUI-saved projects.
- bbs_3mf.cpp: BBS_CAD_RECIPE_FILE = "Metadata/SnapOrca_cad.bin"; writer
_add_cad_recipe_file_to_archive (called after layer-height in store_bbs_3mf);
reader branch in _load_model_from_file's metadata dispatch loop (iterate +
iequals on m_filename — mz_zip_reader_locate_file does not work on these
archives).
- Plater.cpp: load_files carries the Model-level cad_recipe onto q->model().
- test_3mf.cpp: [3mf] test asserting store_bbs_3mf embeds the recipe entry
byte-for-byte (read back via miniz, Catch2 v3).
Verified on behemoth: libslic3r_tests + the new [3mf] BBS test pass; orca-slicer
GUI links clean. Round-trip verified live on snaporca-cad (identical code path).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Dual-fork mandate: port the parametric-recipe 3MF persistence from
snaporca-cad commits ed19eac+147e1c4 so a saved project reopens with the
editable CAD feature tree, not just the baked mesh.
Shared kernel/format/GUI (identical to snaporca-cad):
- CadDocument serialize_recipe/deserialize_recipe (cereal BinaryArchive,
versioned) + CadFeature split save/load + imported_solid<->BRep string.
- Model::cad_recipe carried through 3MF zip entry Metadata/SnapOrca_cad.bin
(writer + binary-verbatim reader branch).
- DesignPanel on_commit() stamps the recipe; on_tab_shown() rehydrates a
loaded project via load_recipe() (deserialize -> feed_bodies + refresh_tree).
Mainline-only adapters (no snaporca-cad counterpart — Catch2 v3 vs v2):
- tests/libslic3r/test_caddocument.cpp: <catch2/catch_all.hpp> +
`using Catch::Approx;` (v3 scopes Approx under Catch::).
- tests/libslic3r/CMakeLists.txt: register test_caddocument.cpp (the
original CAD port had left it out of the test build).
Verified on behemoth (snaporca-deps toolchain): libslic3r_tests clean;
[CadDocument] 17/18 (only the pre-existing tangent-to-circle SIGABRT fails,
identical to snaporca-tkz); K1 serialize round-trip + version-reject pass
(13 assertions); new [3mf] "CAD recipe blob survives a 3mf save/load cycle"
passes byte-for-byte; orca-slicer GUI links clean (186/186, DesignPanel.cpp
compiled). Interactive :10 click-through pending (no Design-tab automation).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
* feat: add support for 3MF file format in printer configurations and export options
* fix file extension
* enable 3mf for X Max 4
* disable use_3mf for X Plus 4
* Fixed an issue where `label_object_enabled` was not properly propagated to 3mf
* enable exclude object for Max 4
* remove hardcoded use 3mf for flashforge, move them to the new printer profiles config
* Using bbs versioning for bbs atributes
* Orca tags
* Bump SLIC3R version to match current BBS
* New import logic
* to_string_sf
* 2.3.2 No tagged
* Update comment
* identified code for snapping to buidlplate
* rename internal name to ensure_on_bed to be consistent, saves option in 2mf, finish Move UI, use in both ensure_on_bed() functions
* makes auto_drop a per-object setting, removes global setting
* remove adUndef, add auto_drop to constructor/serialize
* fixes drop() button
* add "auto_drop" checkmark to "load as single object" dialog,
nothing changes if auto_drop == yes || "load as single object",
if auto_drop == false and "load as single object" == false the objects now retain their relative position to each other
* retains auto_drop (and printable) state when assembling or splitting objects,
adds ObjectList::printable_state_changed() overload to be able to only provide ModelObject* vector
* adds dialog when splitting to ask if auto_drop should be disabled,
only shows when auto_drop enabled and atleast one volume floating
* adds arrow indicator on bounding box if auto_drop == false
* removes unneeded code, keeps "auto_drop" naming consistent
* makes for loop simpler in set_printable, set_auto_drop and get_auto_drop,
makes get_auto_drop const,
fixes wording in Snapshot text
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Add read support for Google's Draco (.drc) format.
* Fix build on Linux
* Use boost instead of fstat.
* Switch to boost memory-mapped file to save RAM and potentially improve performance.
* Trim trailing whitespace.
* Initial Draco write support.
Currently always exports with 16-bit precision and speed 0 (best compression).
The back-end function does have arguments to specify them, it's just not hooked into the GUI.
* Add Draco to the About dialogue.
* Fix Linux compile (hopefully)
* Add an option to associate DRC files on Windows.
* Implement a Preferences option to set Draco position quantization bits
* Update src/slic3r/GUI/Preferences.cpp
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Some slight changes to ianalexis's suggestion.
* Implement a create_item_spinctrl() function for numeric inputs, and use that instead of create_item_input().
* Move "bits" to inside the spinctrl box.
* Refactor following yw4z's feedback
* Update src/slic3r/GUI/Preferences.cpp
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Change to 0 bits as the default setting for Draco export precision.
* Change to a lossy checkbox and a bits field with a range of 8-30.
* Proper SpinInput code from yw4z
* Revert "Proper SpinInput code from yw4z"
This reverts commit 7e9c85f31a.
* Revert "Change to a lossy checkbox and a bits field with a range of 8-30."
This reverts commit d642c9bcc0.
* Redo preferences based on SoftFever's feedback
* Refactor to minimize code duplication
* Fix padding
* Improve Draco export quality level tooltip clarity
Clarify that 0 means lossless compression (not uncompressed),
document the valid lossy range (8-30), and better explain the
tradeoff between file size and geometric detail.
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Optimize and simplify MarchingSquares.hpp, and fix it's test.
This changes the implementation to get the possible next directions for a cell
when building the tags and clearing them as the cells are visited during the
march, instead of adding the visited previous direction to the tags during the
march. The Dir enum has been turned into bit flags that for the possible next
directions with boolean operators for testing/setting/clearing them. This
simplifies and optimizes many operations during the march and building the
polygons.
The complicated/broken and unused partial support for cell overlap has been
removed, simplifying the overly confusing grid iteration logic.
The broken test has been fixed by removing the now gone `RasterBase` namespace
from `sla::RasterBase::Pixeldim` and `sla:RasterBase:Resolution`, and the
CMakeLists.txt entry uncommented.
make Dir into flags
* Further optimize MarchingSquares.hpp and improve comments.
* Switch from a single byte-vector containing tags and dirs for each cell to a
m_tags vector of bit-packed tags for each grid corner and an m_dirs vector
of packed 4bit dirs for each cell. Since each grid corner tag is shared by
the 4 adjacent cells this significantly reduces storage space and avoids
redundantly calculating each tag 4x. It also significantly improves memory
locality with each phase of calculating tags, calculating dirs, calculating
rings operating only on the tags or dirs data required without them being
interleaved with the data they don't need.
* Change NEXT_CCW to be initialized with a static constexpr lambda instead of
a manually entered table. This avoids typo errors manually building the
table.
* Optimize search_start_cell() so it can efficiently skip over cleared blocks
of 8 dirs in the packed m_dirs vector.
* Change the tags logical labeling to better suit the packed tags vector data.
This makes it a tiny bit more efficient to extract from the m_tags bitmap.
* Remove the now unused SquareTag enum class.
* Add comments explaining the algorithm, including corner-cases in cell
iteration.
* Remove unused Dir operators and get_dirs() argument, and clang-format.
* Fix some bugs and add stream output operators for debugging.
* Fix a bug building tags where `step(gcrd, Dir::right)` was not assigned to
update the gcrd grid point. Perhaps this should be a mutating method, or
even a += operator? Also when wrapping at the end of a row it was updating
the gcrd grid point by mutating the p raster point instead of itself.
Perhaps Grid and Raster points should be different types? Maybe even
templated?
* Fix a bug in get_tags() when the second row tags are packed into any of the
2 LSB's of the uint32_t blocks. In hind-sight obviously `>>(o - 2)` will not
shift left when `o < 2`.
* Move interpolation of the edge-crossings into a `interpolate()` method, and
make it shift bottom and right side points "out" by one to account for
raster pixel width. This makes the results track the raster shapes much more
accurately for very small windows.
* Make `interpolate_rings()` check for and remove duplicated points. It turns
out it's pretty common that two edge-crossing-points at a corner interpolate
to the same point. This can also happen for the first and last points.
* For Coord add `==` and `!=` operators, and use them wherever Coord's are
compared.
* Add `<<` stream output operators for Coord, Ring, and Dir classes. Add
`streamtags(<stream>)` and `streamdirs(<stream>)` methods for dumping the
tags and dirs data in an easy to understand text format. These make
print-debugging much easier.
* Add `assert(idx < m_gridlen)` in a bunch of places where grid-indexes are
used.
* For test_clipper_utils.cpp fix three "ambiguous overloading" compiler errors.
This just adds three `Polygons` qualifications to fix compiler errors about
ambiguous overloaded methods.
Note this file was formated with a mixture of tabs and spaces and had lots of
trailing whitespace. My editor cleaned these up resulting in a large looking
diff, but if you use `git diff -w` to ignore the whitespace changes you will
see it is actually tiny.
errros
* Update SLA/RasterToPolygons.* for MarchingSquares.hpp improvements.
Change the minimum and default window size from 2x2 to 1x1. Also remove the
strange pixel size re-scaling by (resolution/resolution-1).
The old MarchingSquares implementation had complications around a default
minimum 1 pixel "overlap" between cells which messed with the scaling a tiny
bit and meant when you requested a 2x2 window size it actually used a 1x1
window. Both of these meant you had to specify a window 1 pixel larger than
you really wanted, and you needed to undo the strange scaling artifact for
accurate dimensions of your results.
This has been fixed/removed in the new implementation, so the window is the
window, there is no overlap, and no strange miss-scaling.
* Fix test_marchingsquares.cpp and add StreamUtils.hpp.
This fixes the MarchingSquares unittests to both pass and be more strict than
they were before.
It also adds libslic3r/StreamUtils.hpp which includes some handy streaming
operators for standard libslic3r classes used to show extracted polys in the
unittests.
* Change Format/SL1.cpp to support the min 1x1 window for MarchingSquares.
* Fix the ring-walk termination condition.
Terminate the ring-walk when we return to the starting cell instead of when we
reach a cell with no remaining directions. This ensures we don't merge two
polygons if we started on an ambiguous cell.
* Revert the removal of duplicate points in interpolate_rings().
It turns out that duplicate points are only relatively common when using a 1x1
window. These happen when the line passes through the corner pixel on a
top-left corner in the raster, and the probability of this rapidly declines as
the window increases, so in many cases this filtering is just overhead. It can
also be potentially useful to see the points for every edge crossing even if
they are duplicates. This kind of filtering is already done and done better in
the polygon post-processing.
* rename `interpolate()` to `interpolate_edge()`, make it update the point
in-place, and add asserts to ensure the input point is a valid edge
interpolation point.
* Remove the duplicate point filtering from `interpolate_rings()` and simplify
it.
* Optimize directions building.
This optimizes `get_dirs_block8()` to rapidly skip over blocks where the tags
produce no directions (all tags are 1's or 0's), and also to build the
directions faster when it has to by fetching the whole blocks worth of tags at
once instead of cell-by-cell.
* Rename `get_tags()` to `get_tags9()` and make it fetch a row of nine tags
instead of the tags for a single cell.
* Optimize `get_dirs_block8()` to use `get_tags9()` to get the next nine tags
for the current and next rows and then shift through them to generate the
tags and directions for each cell in the block. Also abort early and just
return an empty block if the tags are all 0's or all 1's.
* Tiny optimization for `get_tags_block32()`.
This avoids using the `step()` method for a simple step-right that can be done
with a simple increment of the column. It also avoids re-calculating the
raster-coodinates for every corner, instead incrementing the column by
`m_window.c` until the end of a row.
* Fix svg output in test_marchingsquares.cpp for recreate_object_from_rasters.
These SVG's were not properly centered...
* Fix 2 static_casts for compiling on Windows.
Thanks to RF47 for pointing this out on the #10747 pull request.
* Make edge iteration use O(ln(N)) binary search instead of linear.
This should be much faster when the window size is large.
* Make `CellIt` into a `std::random_access_iterator_tag` so that
`std::lower_bound()` can use a binary search to find the point on the edge
instead of a linear search.
* Change `step()` to support an optional distance argument and make it modify
the `Coord` in-place instead of return a new one.
* Update tests for the `step()` change.
* Add Catch2 BENCHMARK tests for MarchingSquares.
This required enabling the benchmarks in the tests/CMakeLists.txt config.
* Add a _Loop<> specialization for parallel execution using ExecutionTBB.
This is something that could be added wherever you are going to use this, but
I intend on using this in multiple places so we might as add this once in one
place where it can be reused.
* Fix whitespace in messed up by tab-replacements.
My editor renders, and replaces, tabs as 8 spaces. This messed up the
indenting in tests/libslic3r/CMakeLists.txt and
tests/libslic3r/test_clipper_utils.cpp when I made tiny changes in them.
This fixes the indenting using 4 chars. Note it will still show as a diff
because it is replacing tabs with 4 spaces, and removing trailing whitespace.
But at least it's now indented correctly...
---------
Co-authored-by: Donovan Baarda <dbaarda@google.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
1.Add more filament map modes
2.Filament map and mode are set as project config
3.Plate filament map is only valid when plate filament mode is
manual
jira:NONE
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I33b2f853e0b77b9d605be1f2f1172b44df43da15
(cherry picked from commit e45f8c6dc2146e1e31a1c21e8aaada540af112d0)
and fix bug when switching printer preset between single-nozzle and double-nozzle, prompt the modification of extruder_count
jira:none
Change-Id: I1d5f0b2f002493378d2f482d08cfd5a72b35b99f
(cherry picked from commit ed9816397374116db37c2a76d11e0216df5aca1d)
* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.
(cherry picked from commit 2c06c81159f7aadd6ac20c7a7583c8f4959a5601)
* SPE-2585: Fix empty layers when multi-material painting and modifiers are used.
(cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e)
* Update project structure to match Prusa
* SPE-2486: Add a new gizmo for fuzzy skin painting.
(cherry picked from commit 886faac74ebe6978b828f51be62d26176e2900e5)
* Fix render
* Remove duplicated painting gizmo `render_triangles` code
* SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.
(cherry picked from commit 519f5eea8e3be0d7c2cd5d030323ff264727e3d0)
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* SPE-2486: Implement segmentation of layers based on fuzzy skin painting.
(cherry picked from commit 800b742b950438c5ed8323693074b6171300131c)
* SPE-2486: Separate fuzzy skin implementation into the separate file.
(cherry picked from commit efd95c1c66dc09fca7695fb82405056c687c2291)
* Move more fuzzy code to separate file
* Don't hide fuzzy skin option, so it can be applied to paint on fuzzy
* Fix build
* Add option group for fuzzy skin
* Update icon color
* Fix reset painting
* Update UI style
* Store fuzzy painting in bbs_3mf
* Add missing fuzzy paint code
* SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.
This reduces the possibility of artifacts that could happen during regions merging.
(cherry picked from commit fa2663f02647f80b239da4f45d92ef66f5ce048a)
* Update icons
---------
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Make the region compatible check a separate function
* Only warn about multi-material if it's truly multi-perimeters
* Improve gizmo UI & tooltips
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>