Commit Graph
4 Commits
Author SHA1 Message Date
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
HanifKoh e40030cf81 Stop Malformed Network Responses from Crashing the App (#15947)
* Stop Malformed Network Responses from Crashing the App

Duet, MKS and UltiMaker parsed print host replies with boost read_json
inside the HTTP completion callback with no try, so an HTML or truncated
reply threw out of the Physical Printer Test button and terminated the app,
or killed the upload queue thread. The five identical copies of the parser
(ESP3D's and Flashforge's were unused) are replaced by one shared
PrintHost::get_err_code_from_body that reports a non-JSON reply as an error.
The upload queue now catches a failing job per job, so one bad upload no
longer leaves later jobs queued forever.

Flashforge read material station slots with nlohmann value(), which throws
on off-type fields or non-object entries. The parsing moves into
Flashforge::parse_material_slots, which reads fields leniently with the
existing try_parse_json_int and skips bad entries.

UserManager::parse_json parsed the payload before its try block; the parse
now happens inside it.

* Keep UploadFinished Paired with UploadStarted When an Upload Throws

The exception from a throwing upload was caught around perform_job, so
the UploadFinished lifecycle event was skipped and plugins saw an
upload start that never finished.

The catch now sits around the upload call. The error is reported
through the job's error callback and UploadFinished is fired with an
error code, as for any other failed upload. The worker keeps running
for the next job. The started, upload and finished sequence moved to
PrintHostJobQueue::upload_job so it can be tested without the dialog.
2026-09-30 00:39:01 +08:00
Drew WingfieldandSoftFever 6e4be42a04 UltiMaker S5 Profile + Local API Support (#14062)
* Add Ultimaker S5 Profile - WIP

* Add Ultimaker physical printer base

* Ultimaker API WIP for base update.

* Fix undefined reference error.

* Add UMS5 profile, add placeholders for testAuth stuff.

* Fix non-const func definitions, make func names align with style guide.

* Localization stuff? IDK if this does anything or is required.

* Add cover image

* Auth code cleanup, add UI button for auth cred generation, implement various auth checks and tests.

* Fix auth stuff

* Clean up code

* Get upload code sort-of working, fix typo

* Update printer settings and start/end gcodes

* Add makeGriffinCompatible preprocessor script to prevent machine crash, update machine profile.

* Fix buildplate size, fix time missing bug, add S5 buildplate model

* Correct capitalization to UltiMaker

* Fix display bug, fix capitalization bug

* Implement credential generation button and logic

* Fix generate auth creds button, add todos, fix capitalization.

* Actually fix generate auth credentials.

* Fix generate auth creds message.

* Update UM S5 machine limits

* Revert accidental commit.

* Fix postprocessor, clean up code.

* Update presets for multi-extruder printing.

* Add Single Extruder and Fast profiles.

* Code cleanup

* Register and validate the UltiMaker S5 presets

* Show the Generate API Key button only for UltiMaker print hosts

The PR added it to the Physical Printer dialog for every host type, where pressing it runs an ordinary connection test and reports "API Key created". Gate it on the selected host type instead.

* Drop unused lambda captures in the UltiMaker host code

clang promotes -Wunused-lambda-capture to an error under the project's -Werror, so the file failed to build on macOS; the five callbacks do not touch this.

* Fix the Windows build of the UltiMaker print host

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-09-21 01:00:55 +08:00