Commit Graph
721 Commits
Author SHA1 Message Date
Lam Wei Lun 84768da6a1 fix(gui): scroll the main preset list while its submenu is open
The filament list groups presets by vendor: hovering a vendor in the main
popup opens a side popup with that vendor's materials. On GTK the side popup
holds the popup grab, and gtk_main_do_event hands every GDK_SCROLL of the popup
chain to the grab widget. GDK names the event for the window under the cursor,
so the side popup received the wheel events raised over the main list and
consumed them: the main list could not be scrolled while a vendor was hovered.
The problem shows on both X11 and Wayland, because the rerouting happens in
GTK, not in the compositor.

The side popup now inspects the event's GDK window and, when the event belongs
to the main popup, replays it there. The replay goes through
gtk_propagate_event(GetConnectWidget()): wxGTK connects its mouse handlers to
the inner client widget of a popup (a wxPizza child of the outer GtkWindow), so
a signal emitted on the outer GtkWindow reaches no handler at all.

The widget reference in .claude/skills/orca-wxwidgets records the mechanism and
the connect-widget fact.
2026-10-14 12:00:40 +08:00
Javad Shafique bb0d8ee1c4 fix: use default webkitgtk User-Agent instead of MacOS User-Agent for linux builds (#15104)
Use default Linux webview user agent
2026-10-14 11:36:21 +08:00
Ian Bassi e821665e4b Add orca-translations Claude skill and PO tool (#16436)
* Add orca-translations Claude skill and PO tool

Add a .claude skill that guides translation passes over the localization/i18n gettext catalogs. It covers the workflow: run gettext, settle new glossary terms, translate in batches, verify, and report.

Includes translation-rules.md, which condenses the placeholder, line-break and glossary rules plus the guidance on review notes.

Also adds scripts/po_tool.py (standard library only). It lists pending entries with glossary hints, validates and applies translations, adding '# AI Translated' and '# Needs human review' comments, and rewrites only the entries it changes. It can also check catalogs, look up existing translations, suggest glossary candidates and update the wiki glossary TSV.

* Let po_tool apply translations by entry id

pending now gives each entry a short id, so a translation file can name
entries by id instead of repeating the English msgid. apply accepts either.

A "review": "" item clears an earlier review note when overwriting an
entry, and check gives each msgfmt run its own temporary output file so
parallel checks do not collide.

* Fill all empty translations

Regenerate the template with run_gettext --full and translate every empty
entry in the 22 catalogs (7,089 entries) with the orca-translations skill,
following the localization glossary, including the new belt printer,
IDEX/IQEX and plugin terms. Every new entry is marked "# AI Translated";
122 also carry "# Needs human review" with what to check.

* Show entry ids in po_tool lookup and search translations

lookup now prints each entry's id, so an entry found there can be
rewritten with apply --overwrite without repeating the English, and
--msgstr searches the translations instead of the msgids, which finds
every entry that still uses a term being changed.

SKILL.md describes how to change an established term: check the
catalog's usage first, update the glossary cell, then rewrite only the
entries where the term has that meaning.

* Fix mistranslated terms and align catalogs with the glossary

Correct labels that the glossary had copied, and the entries that used
them:
- ca: Raft was rendered as the Brim term; it is now "Rai". Exhaust fan,
  Monotonic line, Unretract, Slice, Lateral Honeycomb and PA Tower
  labels fixed.
- cs: Lightning infill is "Blesk", not "Osvětlení" (illumination).
- sv: Retraction is "Retraktion", not "Reduktion"; Unretract,
  Lagerhöjd, Delkylningsfläkt, Utsugsfläkt, Aligned Rectilinear and the
  Preset label fixed.
- de: Brim is "Rand" and Skirt is "Umrandung", as most entries already
  had them.
- lt: brim entries used the Skirt word "apvadas"; they now use "kraštas".
- es: Sparse infill is "relleno de baja densidad", the catalog majority.
- eu: nozzle wipe is "garbiketa", not purge.
- th: the project plate is "เพลต", distinct from the bed.
- uk: Quarter Cubic, Latin "PA" in PA Tower, and Belt purge tower.
- pl: Cross Hatch, Tri-hexagon, Volumetric speed and Raft labels.
- zh_TW: Brim stays "Brim", as the existing labels have it.
- tr: "Prime Tower" read "Prime Minister Tower".
- ko: the plugin "Capabilities" label read "performance".
- Build Volume labels fixed in tr, de, cs and eu.

All 242 rewritten entries are marked "# AI Translated".

* Make more UI text translatable and fix pluralization and context

Audit the sources for text that translators could not translate
correctly and fix it.

Mark text that reached users in English only: IDEX/IQEX role names,
plugin permission prompts and errors, 3MF/preset loading errors, G-code
placeholder parser errors, calibration and device messages, notification
texts, file dialog filters, and the config validation messages.

Replace sentences built from translated fragments, such as the prime
tower warnings, "left"/"right" nozzle names, and "Filament " + number,
with single msgids that have placeholders, so translators can reorder
and inflect them.

Use plural forms for texts with a count ("%1% mixed filaments",
"%d objects", "%1% triangles") instead of "(s)" and mismatched verbs.
Fix the swapped singular/plural pair in "The following presets inherit
this preset".

Add translation contexts where one English word has several meanings
(Subscribed/Local, Standard, Pause, View, Step, Model, Camera, Flow,
Filter, Others, Prepare, the Design tools). Show "Size" instead of
"Build Volume" in the Cut tool, which displays the object size.

Fix code that compared translated text with English (the Edit G-code
dialog group, the plugin registration failure check), and add the
bundled web pages' missing string-table entries. Use the single
character for degrees Celsius, say "G-code", and describe the head
filament map without internal jargon.

Install the libslic3r translate callback before the presets load, so
their load errors are translated, and list the 28 source files that had
marked strings but were never extracted into localization/i18n/list.txt.

* Suggest earlier translations and list fuzzy entries in po_tool pending

pending now attaches the closest earlier translation of a similar
English text (from obsolete or translated entries), so a reworded or
split string keeps its wording, and it lists fuzzy entries by default,
since users never see them. A fuzzy entry also carries its stale
translation as previous_translation.

* Fix wording of the non-boolean operands error

The logical operation error said "operators" where it means the
operands the operation was applied to.

* Translate the newly translatable strings in all languages

Regenerate the template after the translatability changes and fill every
new or changed entry in the 22 catalogs (about 12,800 entries): the
strings that became translatable, the plural forms, the entries split by
context, and the previously fuzzy singular entries that became plurals.

Every new entry is marked "# AI Translated", and about 360 also carry a
"# Needs human review" note saying what to check. Terms follow the
localization glossary. Earlier translations of reworded strings were
reused where the meaning was unchanged. Existing entries were not
changed, and obsolete entries are kept.

* Document the source translatability audit in the orca-translations skill

Add a reference describing how strings reach translators, what to look
for (untranslated text, spliced sentences, missing plurals, ambiguous
words), what not to translate, where a context cannot be carried, and
what to do after the edits, plus a scanner that lists untranslated
user-facing string literals.

* Document how to write translatable strings in AGENTS.md

Tell developers to keep each message complete in one msgid: use
placeholders instead of concatenating translated fragments, plural forms
for counts, and contexts for ambiguous words, and to list new source
files in localization/i18n/list.txt. Add a matching code review item.

* Translate the strings added since the rebase

Regenerate the template against the current main and translate the 26
new entries per language: the Fix Model commands and messages, and the
texture displacement image adjustment panel. Each new entry is marked
"# AI Translated"; existing entries are unchanged.

* tidy
2026-10-13 10:53:57 -03:00
SoftFever 01b340dee1 Fix regressions in the AMS filament favorites dropdown 2026-10-12 14:54:17 +08:00
SoftFever 00d11a7ba0 Merge branch 'main' into UI-changes 2026-10-12 12:17:21 +08:00
SoftFever cab7a7d75f Translate the web dialogs and pages through the .po catalogs (#16363) 2026-10-11 21:52:41 +08:00
HanifKoh 7369674d8f Add #pragma once to Headers Without an Include Guard (#16362) 2026-10-11 17:26:05 +08:00
HanifKoh 70da7e89bb Release the Slice Button's Mouse Capture When a Press Loses Its Release (#16358) 2026-10-11 15:49:04 +08:00
SoftFever bef49a330b Keep extruder switch button padding after a DPI change 2026-10-10 02:45:18 +08:00
SoftFever ebaff19754 Merge branch 'main' into extruder-variants-ui-2 2026-10-10 00:42:48 +08:00
yw4z 25ec403156 Unify wiki & video guide buttons (#16159)
* init

* fix build

* Update PrintOptionsDialog.cpp

* Update TroubleshootDialog.cpp
2026-10-09 12:13:00 +08:00
SoftFever 27418cea0f Merge branch 'main' into extruder-variants-ui-2
# Conflicts:
#	src/slic3r/GUI/Tab.cpp
2026-10-07 19:40:01 +08:00
HanifKoh 6639a32b0c Remove using namespace std from json_diff.hpp (#16222)
The directive sat at global scope in a header that DeviceManager.hpp
includes, so most of the GUI compiled with all of std in the global
namespace. 42 files had come to rely on it, mostly for string, vector
and unordered_map, four of them for the ""sv and ""ms literals.

Those sites are qualified. GCodeViewer.cpp spelled the type as
std::vector<::string>, which only resolved through the directive. The
files that use the ""sv and ""ms literals get a file-scope
"using namespace std::string_view_literals;" or
"using namespace std::chrono_literals;", as other sources already do.
2026-10-07 14:58:49 +08:00
HanifKoh 73d32d4791 Stop Leaking json Through Headers and Drop Includes Kept Only for the Name (#16221)
* Stop Leaking json Through Headers and Drop Includes Kept Only for the Name

AppConfig.hpp, DeviceManager.hpp and UserManager.hpp carried a global
"using namespace nlohmann;", json_diff.hpp a global "using json =
nlohmann::json;" and PrinterFileSystem.h a global "using nlohmann::json;".
Every file that included one of them, directly or not, could write a
bare json, and 63 did without declaring it.

The last two also made the include checker treat json_diff.hpp and
PrinterFileSystem.h as the headers that provide json, so they were
included from files that use nothing else from them: 57 of the 59
includers of json_diff.hpp never name json_diff.

The five statements are removed. Headers that use the type now spell
nlohmann::json, source files declare their own "using json =
nlohmann::json;", and the includes that only supplied the name are
dropped or replaced by <nlohmann/json.hpp>.

Eight files reached json_diff.hpp only through an include that is now
gone and with it lost that header's "using namespace std;". The std
names they used unqualified are qualified.

* Declare json in OrcaSlicer.cpp on Every Platform

OrcaSlicer.cpp had its "using namespace nlohmann;" and the json include
inside the Linux-only include block, so on Windows and macOS it took
json from AppConfig.hpp's global directive, which is gone. The include
and a "using json = nlohmann::json;" now sit outside the block.
2026-10-07 14:22:16 +08:00
Kris Austin 1d577ea4e2 build: add the missing includes only a Windows build reports (#16110) 2026-10-05 21:49:32 -03:00
Ian BassiandAlexandre Folle de Menezes eb5b9a77b9 Update Translations + String improvements (#16142)
Co-authored-by: Alexandre Folle de Menezes <afmenez@gmail.com>
2026-10-05 14:43:19 -03:00
yw4zandNoisyfox 1496906939 UI Fixes / Improvements (#15074)
* plates-toolbar-scrollbar-size

* update

* filament grouping dialog

* mixed filament list

* Update StepMeshDialog.cpp

* moves plot scrollbar

* fix position of popups

* printer agent combo box width

* match multiline text control background

* add dots to configure button

* also correct label color for multiline input

* side tools connecting text color

* recenter dialog text color

* preferences experimental features

* upgrade panel hyperlink color + right margin

* fix position of + sign on printer selector

* speed control popup

* bbl fan control window

* AMS materials setting

* monitor > ams section

* match background color of multiline text editor on project page

* Fix SwitchButton colors

* bbl camera popup

* BBL > Send print dialog

* Revert "BBL > Send print dialog"

This reverts commit 128e145897.

* Revert "bbl fan control window"

This reverts commit 4a0db62790.

* Revert "bbl camera popup"

This reverts commit e2301e3237.

* Revert "monitor > ams section"

This reverts commit 66e6894eb1.

* Revert "fix position of + sign on printer selector"

This reverts commit 1523ba24c0.

* Revert "upgrade panel hyperlink color + right margin"

This reverts commit 541f2514c5.

* Revert "side tools connecting text color"

This reverts commit a9ab074247.

* Revert "recenter dialog text color"

This reverts commit f4670d32b2.

* Revert "AMS materials setting"

This reverts commit b12827f9b5.

* Revert "Fix SwitchButton colors"

This reverts commit 2d4f1d1fe9.

* match object list background color

* match compare dialog wxDataViewCtrl background color

* fix centering of iconized buttons on linux

* fix compare dialog background color not applied on linux

* edit gcode dialog components background color

* Update Plater.cpp

* fix dev button font size

* Fix scaling issue on SwitchButton while using 150%

* transfer or discard changes dialog wiki label

* "Transfer or Discard changes" / "Unsaved Changes" dialog header color

* object table colors & header spacing

* progress dialog

* fix progressbar look on linux

* fix build

* fix build

* fix centering of iconized icon again

* fix header background color

* revert bbl fan control

* add includes

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-10-05 19:06:24 +03:00
yw4z 19cc65f43a Merge branch 'main' into extruder-variants-ui-2 2026-10-05 18:05:41 +03:00
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
HanifKoh 88346efceb Stop Format/STEP.hpp Defining a Global fs Alias (#16102)
Every file that included STEP.hpp, directly or not, got namespace fs = boost::filesystem at global scope, and 29 sources and three headers relied on it without saying so. Headers now spell out boost::filesystem, and each source that uses fs declares the alias itself.
2026-10-04 14:50:30 +08:00
a6dbf2502d Device tab blank for webui printers after switching language (#14547)
* Save device url in all cases and load printer url after hot-reload finishes

* Recreate web view from scratch as only URL fix seems not robust enough

* Add the same robust browser recreation for WebViewDialog

It should eliminate possible issue with blank Home and other pages
in the same way as Printer page

* Remove redundant fallback leftover

* Fix webview reset state and replay Project info on page reload

The first-show webview reset now runs only on Windows, reloads the last
printer URL and resets the Project page's ready state. The Project tab
replays its 3MF info whenever the page reloads, so it no longer goes
blank after a theme switch or a slow first load. The Device tab no longer
loads an extra time on first open, and the Home tab no longer navigates
twice. NeedsRecreateOnShow() logs is_recreating_gui so one language
switch shows whether the reset ever fires.

* Build plugin pages on first show

A language switch rebuilt every plugin page's browser while the main
window was being recreated, which left plugin tabs blank on Windows.
Plugin pages are now lazy pages, never prebuilt, and are removed left
to right so removing pages never builds one only to destroy it.

A plugin page's script now starts when its tab is first opened;
messages posted before that are dropped.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Co-authored-by: SoftFever <103989404+SoftFever@users.noreply.github.com>
2026-10-03 20:06:50 +08:00
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
yw4z 489b24bc0c Merge branch 'main' into extruder-variants-ui-2 2026-10-02 22:39:48 +03:00
yw4z e7f5d7be30 init 2026-10-02 14:39:05 +03:00
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00
HanifKoh e68694dbaf Percent-Encode Local File URLs for Embedded Web Pages (#15961)
* Percent-Encode Local File URLs for Embedded Web Pages

The Home tab, setup wizard, Project tab and other embedded pages were
loaded from file:// URLs built by pasting the resources path into a
string. A '#', '%' or '?' in the install path was then read as a URL
fragment, escape or query, so the pages failed to load, for example a
portable install under D:\#OneDrive showed a directory listing instead
of the setup wizard.

Add file_url_from_path(), built on wxFileSystem::FileNameToURL, and use
it wherever a local page or image URL is built from a path. Queries such
as ?lang= are appended after the path is encoded. The wizard's printer
cover images are passed to the page as file URLs too.

* Encode the Login Error Page URL and Cover More Windows Path Forms

The login dialog's error page was still loaded from a raw resources path;
it now uses file_url_from_path like the other local pages.

The Windows file URL tests now also cover a resources path joined with a
forward-slash relative path, as the callers build them, and a UNC path.

* Build the Flush Dialog Page URLs with the Shared Helper

WipingDialog and NozzleListTable still called
wxFileSystem::FileNameToURL directly. They now go through
file_url_from_path like every other local page, so the URLs are built
in one place.

Adds a test for a resources directory with a '#' in its name, which the
plugin page check did not recognise before.
2026-09-29 22:30:56 +08:00
SoftFever 71bb400e46 Add multi-variant support to the app 2026-09-28 19:08:35 +08:00
Kiss Lorand bd65cce3f4 Unify GUI scroll rates (#15902)
Use DPI-aware 20 DIP vertical scrolling for general-purpose GUI
scroll areas.

Keep list-based views aligned to their item height so one wheel increment follows the visible row rhythm.

This makes Preferences and other dialogs scroll consistently across
Windows DPI settings.
2026-09-27 16:58:10 +03:00
Kris Austin 237cd10eb5 fix: Home start shows Prepare or a blank window, and Prepare opens slowly (#15878) 2026-09-26 14:23:52 -03:00
HanifKoh 2876374b45 Add a Dockable HTML Panel API for Plugins (#15736)
orca.host.ui.create_dock_panel(html, title, width, height, on_message,
on_close, dock) hosts plugin HTML in a pane of the Plater's dock manager,
next to the sidebar, and returns a UiDockPanel handle
(post/show/hide/close/is_open). The arguments follow create_window(). The
panel uses the window.orca bridge of plugin windows, restores its position
and size from the saved window layout, hides with the Plater off the Prepare
and Preview tabs when floating, and is closed with its plugin; plugin panes
are removed in MainFrame::shutdown().

The web view hosting moves out of PluginPage into a shared WebPanel base:
bootstrap page and swap to the plugin HTML, theme, element-default and
bridge scripts, window.orca message parsing, delivery to the page, and live
re-theming, also re-applied on every load after the swap. Pages tabs and
docked panels both derive from it. Pages tabs now re-theme in place on a
theme change instead of being reloaded, and a window.orca call a host does
not support is logged.

What the hosts share no longer lives in one of them: the bootstrap page, the
base URL and the plugin-window bridge move to Widgets/WebHosting, used by
WebDialog and WebPanel alike. The Plater restores plugin panes with a new
saved-layout parser, GUI/AuiPaneLayout, kept in its own small header so
slic3rutils can test it without pulling in the Plater.

The web hosting classes carry no plugin name, so other hosts can reuse them:
PluginWebDialog becomes WebDialog (its bootstrap page moves to
resources/web/dialog/WebDialog), and destroy_for_plugin(),
load_plugin_content() and plugin_defaults_user_script() become
destroy_silently(), load_page_html() and element_defaults_user_script().

Includes a sample plugin (sandboxes/orca_dock_panel_plugin_any.py) and
binding and layout-helper tests in slic3rutils.
2026-09-22 14:52:25 +08:00
Gabriel Monteiro f114ef7cc9 fix(gui): restore zero default top margin for static boxes (#15775) 2026-09-19 20:38:19 +03:00
yw4zandNoisyfox c5f9257878 Compact bbl nozzle UI (#15083)
* init

* drop usage of StaticGroup for ExtruderGroup

* completely remove StaticGroup from project

* fix alignment of "Not installed" text

* fix crash on linux while clicking edit button

* Fix background color on macOS

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-09-18 23:43:42 +08:00
Lam Wei Lun 8f4e3dde55 Merge main 2026-09-18 15:59:00 +08:00
Ian Bassi c833ccdf6f Update localizations and improve strings (#15739) 2026-09-17 14:27:53 -03:00
Lam Wei Lun 729638cd95 Merge from main 2026-09-14 17:02:07 +08:00
Lam Wei Lun ffb4f192c1 Fix macOS UI issue in publish dialog. Remove item_size helper in TabCtrl and its relevant setter 2026-09-14 14:19:25 +08:00
Lam Wei Lun 1d4b920b30 Merge branch 'main' into weilun/speed_dial
# Conflicts:
#	src/slic3r/GUI/Tab.cpp
2026-09-14 10:37:16 +08:00
Kris Austin e7ca4fb87e build: trim GUI_App.hpp includes so edits stop rebuilding the whole GUI (#15644) 2026-09-12 12:09:39 -03:00
Lam Wei Lun 40693a4c94 merge main and fix conflicts 2026-09-11 15:46:20 +08:00
Ian Chua 7a6026d3e8 Merge branch 'main' into plugin-ui-1 2026-09-11 11:19:23 +08:00
Lam Wei Lun 792ab183e4 Merge branch 'main' into weilun/speed_dial 2026-09-11 11:14:19 +08:00
Kiss Lorand 0a630738f1 Fix untranslated language dialog captions (#15600) 2026-09-10 18:15:06 -03:00
yw4z d09c3568c5 match style of progress dialog 2026-09-10 17:02:29 +03:00
Lam Wei Lun f520af9901 Merge branch 'main' into weilun/speed_dial 2026-09-10 16:39:47 +08:00
Lam Wei Lun a4c399d250 Merge main and resolved conflicts 2026-09-09 11:05:52 +08:00
Lam Wei Lun a1ee7f099f Merge branch 'main' into weilun/speed_dial 2026-09-09 10:06:18 +08:00
Kris Austin 0f5891f25d build: clear 107 warnings - dead private fields (#15574) 2026-09-08 18:36:48 -03:00
Lam Wei Lun b32f28e712 Initial Commit of speed dial improvement 2026-09-07 14:00:28 +08:00
Kris Austin 0b6bbd85bd build: clear 75 warnings - hidden base overloads (#15542) 2026-09-06 11:08:57 -03:00
Lam Wei Lun 4654d24f6f Add a OrcaSlicer badge in the thumbnail preview for published 3MF projects. Add a visual indicator in the publish dialog to show that something in the section is toggled 2026-09-02 12:38:27 +08:00