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Commits
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e821665e4b |
Add orca-translations Claude skill and PO tool (#16436)
* Add orca-translations Claude skill and PO tool
Add a .claude skill that guides translation passes over the localization/i18n gettext catalogs. It covers the workflow: run gettext, settle new glossary terms, translate in batches, verify, and report.
Includes translation-rules.md, which condenses the placeholder, line-break and glossary rules plus the guidance on review notes.
Also adds scripts/po_tool.py (standard library only). It lists pending entries with glossary hints, validates and applies translations, adding '# AI Translated' and '# Needs human review' comments, and rewrites only the entries it changes. It can also check catalogs, look up existing translations, suggest glossary candidates and update the wiki glossary TSV.
* Let po_tool apply translations by entry id
pending now gives each entry a short id, so a translation file can name
entries by id instead of repeating the English msgid. apply accepts either.
A "review": "" item clears an earlier review note when overwriting an
entry, and check gives each msgfmt run its own temporary output file so
parallel checks do not collide.
* Fill all empty translations
Regenerate the template with run_gettext --full and translate every empty
entry in the 22 catalogs (7,089 entries) with the orca-translations skill,
following the localization glossary, including the new belt printer,
IDEX/IQEX and plugin terms. Every new entry is marked "# AI Translated";
122 also carry "# Needs human review" with what to check.
* Show entry ids in po_tool lookup and search translations
lookup now prints each entry's id, so an entry found there can be
rewritten with apply --overwrite without repeating the English, and
--msgstr searches the translations instead of the msgids, which finds
every entry that still uses a term being changed.
SKILL.md describes how to change an established term: check the
catalog's usage first, update the glossary cell, then rewrite only the
entries where the term has that meaning.
* Fix mistranslated terms and align catalogs with the glossary
Correct labels that the glossary had copied, and the entries that used
them:
- ca: Raft was rendered as the Brim term; it is now "Rai". Exhaust fan,
Monotonic line, Unretract, Slice, Lateral Honeycomb and PA Tower
labels fixed.
- cs: Lightning infill is "Blesk", not "Osvětlení" (illumination).
- sv: Retraction is "Retraktion", not "Reduktion"; Unretract,
Lagerhöjd, Delkylningsfläkt, Utsugsfläkt, Aligned Rectilinear and the
Preset label fixed.
- de: Brim is "Rand" and Skirt is "Umrandung", as most entries already
had them.
- lt: brim entries used the Skirt word "apvadas"; they now use "kraštas".
- es: Sparse infill is "relleno de baja densidad", the catalog majority.
- eu: nozzle wipe is "garbiketa", not purge.
- th: the project plate is "เพลต", distinct from the bed.
- uk: Quarter Cubic, Latin "PA" in PA Tower, and Belt purge tower.
- pl: Cross Hatch, Tri-hexagon, Volumetric speed and Raft labels.
- zh_TW: Brim stays "Brim", as the existing labels have it.
- tr: "Prime Tower" read "Prime Minister Tower".
- ko: the plugin "Capabilities" label read "performance".
- Build Volume labels fixed in tr, de, cs and eu.
All 242 rewritten entries are marked "# AI Translated".
* Make more UI text translatable and fix pluralization and context
Audit the sources for text that translators could not translate
correctly and fix it.
Mark text that reached users in English only: IDEX/IQEX role names,
plugin permission prompts and errors, 3MF/preset loading errors, G-code
placeholder parser errors, calibration and device messages, notification
texts, file dialog filters, and the config validation messages.
Replace sentences built from translated fragments, such as the prime
tower warnings, "left"/"right" nozzle names, and "Filament " + number,
with single msgids that have placeholders, so translators can reorder
and inflect them.
Use plural forms for texts with a count ("%1% mixed filaments",
"%d objects", "%1% triangles") instead of "(s)" and mismatched verbs.
Fix the swapped singular/plural pair in "The following presets inherit
this preset".
Add translation contexts where one English word has several meanings
(Subscribed/Local, Standard, Pause, View, Step, Model, Camera, Flow,
Filter, Others, Prepare, the Design tools). Show "Size" instead of
"Build Volume" in the Cut tool, which displays the object size.
Fix code that compared translated text with English (the Edit G-code
dialog group, the plugin registration failure check), and add the
bundled web pages' missing string-table entries. Use the single
character for degrees Celsius, say "G-code", and describe the head
filament map without internal jargon.
Install the libslic3r translate callback before the presets load, so
their load errors are translated, and list the 28 source files that had
marked strings but were never extracted into localization/i18n/list.txt.
* Suggest earlier translations and list fuzzy entries in po_tool pending
pending now attaches the closest earlier translation of a similar
English text (from obsolete or translated entries), so a reworded or
split string keeps its wording, and it lists fuzzy entries by default,
since users never see them. A fuzzy entry also carries its stale
translation as previous_translation.
* Fix wording of the non-boolean operands error
The logical operation error said "operators" where it means the
operands the operation was applied to.
* Translate the newly translatable strings in all languages
Regenerate the template after the translatability changes and fill every
new or changed entry in the 22 catalogs (about 12,800 entries): the
strings that became translatable, the plural forms, the entries split by
context, and the previously fuzzy singular entries that became plurals.
Every new entry is marked "# AI Translated", and about 360 also carry a
"# Needs human review" note saying what to check. Terms follow the
localization glossary. Earlier translations of reworded strings were
reused where the meaning was unchanged. Existing entries were not
changed, and obsolete entries are kept.
* Document the source translatability audit in the orca-translations skill
Add a reference describing how strings reach translators, what to look
for (untranslated text, spliced sentences, missing plurals, ambiguous
words), what not to translate, where a context cannot be carried, and
what to do after the edits, plus a scanner that lists untranslated
user-facing string literals.
* Document how to write translatable strings in AGENTS.md
Tell developers to keep each message complete in one msgid: use
placeholders instead of concatenating translated fragments, plural forms
for counts, and contexts for ambiguous words, and to list new source
files in localization/i18n/list.txt. Add a matching code review item.
* Translate the strings added since the rebase
Regenerate the template against the current main and translate the 26
new entries per language: the Fix Model commands and messages, and the
texture displacement image adjustment panel. Each new entry is marked
"# AI Translated"; existing entries are unchanged.
* tidy
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4895bc03b4 |
Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes. clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer. * Remove Unused Project Includes From Files With Platform-Specific Code A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block. * Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass The platform-file pass treated pchheader.hpp as an ordinary header and emptied it, and left GUI_Preview.hpp and 14 other files relying on headers they no longer reached directly. * Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call * Include Headers That Files Reached Through Ones the Cleanup Removed * Drop Includes Duplicated by the Cleanup or by Main's Own Additions * Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework |
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5a95ba4bd5 |
Add Missing Includes to Code Merged Since the Include Cleanup (#16106)
* Add Missing Includes to Code Merged Since the Include Cleanup * Add Missing Includes to Code Merged Since the Previous Sweep |
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6e0f04815b |
perf: speed up G-code export by up to 7% via post-processing fixes (#16031)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com> |
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8a6377f087 |
Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand. * Make the libslic3r Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all. * Add the Includes Missing From the Hand-Fixed libslic3r Headers clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest. * Keep Windows Setup Ahead of the Added libslic3r Includes Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory. * Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp. |
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ef0c656932 |
Tune pressure advance separately for each extruder variant
Pressure advance, adaptive pressure advance and its model can now take a different value for each extruder variant of a filament, such as Standard and High Flow nozzles, like the other per-variant filament settings. Projects saved with one value per filament apply it to every variant of that filament, and the addnorth BBL filaments in the Orca Filament Library are updated to the per-variant layout. |
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f4268a0eec |
Adaptive Pressure Advance Validation (#14198)
Co-authored-by: Wegerich <23041237+Wegerich@users.noreply.github.com> |
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d37f1b6a81 |
Fix english strings consistency (#8881)
* "non zero" -> "non-zero" * "Z hop" -> "Z-hop" * "works" -> "is working" * "version at least x" -> "version x or higher" * "printing job" -> "print job" "to print on" -> "printing on" * "is not find" -> "was not found" * "boundary of plate" -> "plate boundaries" * "toolchange" -> "tool change" * "colour" -> "color" * "cancelled" -> "canceled" * "can not" -> "cannot" * "gcode" -> "G-code" |
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529c44d8e3 |
Enhancement: Adaptive Pressure advance (#5609)
* Adaptive Pressure advance options setup * Dynamic PA - PCHIP interpolator code and tests * Integrate dynamic PA with slicing code - emit new PA values per speed change * Link adaptive PA to role change instead of speed change * Adaptive PA - Alpha 2 Reduce the frequency of requested PA changes by introducing a "state" variable. Implement user toggle for adapting PA for external walls for overhangs * Hide adaptive PA for overhangs * Convert Adaptive PA to use volumetric flow model and start preparing for converting to Gcode post processor * Converted Dynamic PA to a post processing filter. Reverted changes in GCode cpp and created tagging mechanism to allow filter to apply PA changes. * Removed adaptive PA for overhangs * Foundations for two dimensional adaptive PA based on acceleration and volumetric flow speed * Minor code cleanup and updating of tooltips * Renaming files for better clarity and generate classes documentation * Update src/libslic3r/PrintConfig.cpp Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com> * Update src/libslic3r/PrintConfig.cpp Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com> * Update src/libslic3r/PrintConfig.cpp Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com> * Introduce average mm3_mm over the length of a multipath for adaptive PA * Updates for multipath handling part 2 * Introduce average mm3_mm over the length of a multipath for adaptive PA * Trigger PA evaluation more frequently to catch edge cases where speed changes across islands of the same feature type. * Updates for multipath handling part 2 * Adaptive PA: Implement average flow estimation on loops * Code formatting * Fix adaptive PA not adapting for small disconnected external wall line segments. * Updated to take max print speed of upcoming feature to calculate new PA value. This is to resolve issue of incorrect PA value used when starting a new feature at an overhang. * Code clean up * Performance tuning * Further performance tuning by reducing use of regex commands in the nested loops and fix bug preventing gcode line output * Further performance tuning and tweaks to stop searching for max speed after the first travel move. * Reduce debug information * Updated debug info * Fix an issue on seams on specific models when wipe before external perimeter was enabled. Also cleanup documentation and add new to-do's * Prepare for adaptive PA for overhangs, fix wipe bug & clean up code and comments * Initial commit for adapting PA when extruding fully overhanging perimeters * Ignore wipe command when identifying current print speed * Option to evaluate adaptive PA on overhang regions in preparation for Klipper experimental option testing * Update to issue PA changes for varying flow conditions within the same feature * Fix bug where adaptive PA was enabled erroneously for role changes and ignoring user's preference. * Refactored some code * More refactoring * Some bug fixes and enabled comments only when verbose g-code is enabled * Introduced dedicated PA option for bridges * Code refactoring to optimise initialisation of PA processor (making it faster). Fix a bug where PA was not always set after a toolchange. Improve general error handling and robustness. * Updates to adaptive PA tooltips * Bridging PA check with Epsilon instead of 0. * Adaptive PA: addressing comments --------- Co-authored-by: ElectricalBoy <15651807+ElectricalBoy@users.noreply.github.com> |