estimate the wipe tower depth using more logic
JIRA: MAK-XXXX
Change-Id: Ieb66ebb7e75b20e61b7c0cb8e60496287434d31b
(cherry picked from commit 6b4d9d054fa52f7ff8ffd16461f686f54cab97fb)
JIRA: STUDIO-4408
1. if min_obj_distance is 0, use auto mode
2. normal support, 5mm gap, tree support, 22mm gap, no support, 0.1mm
gap
Change-Id: I906ccf267bef1f33a946572614d658fd50cfcda3
(cherry picked from commit 771efc935da625d8faa4cc5b77fedc5055f93c6c)
1. If there is already a wipe tower on current plate, leave it there regardless need_wipe_tower flag.
This is useful when we have toolchange custom gcodes.
2. Correct wipe tower pos to prevent it outside bed.
Jira: STUDIO-4426
Change-Id: Iedecc7c5fe7ced01533d0a302253841046a7fb42
(cherry picked from commit e8d728e46b12baaf9fb0e87e3d14197ae3616826)
1. Add align_to_y_axis option for auto-arrange.
This is useful for auto-arranging of i3 type printers.
2. Change default value of align_to_origin to true when switching
from non-i3 printers to i3 printers.
JIRA: STUDIO-2583
Change-Id: I7dabab846022a0da030a9fec060a60a4207537a0
(cherry picked from commit 9c549c18ecc1f513644e1bc4a60d6936721a13ac)
Right click modification cannot immediately update plate_name the left list
Change-Id: Ieb2a38d687f79195a9748e093c0d96a36236d1b5
(cherry picked from commit 2331c2e4fe4de3350a3c3765b7e00f30025addff)
the by_object setting is in plate
previous judge logic doesn't handle it
Change-Id: I7e32c9a6decc0797f7098e9e4c53ab53d17c072e
(cherry picked from commit 3c712001239002eb1b5c79e291069ed424f8141a)
Using the same camera as the assembly drawing for support, coloring, and z-stitching
Change-Id: I2f9a5724e43cd10a30658e742ed7986e49958668
(cherry picked from commit 8fd0d3e342b329fae93150677677565ec7c04a05)
Right click to modify the disk name, which is also displayed in the left UI bar
# Conflicts:
# src/slic3r/GUI/GUI_Factories.cpp
# src/slic3r/GUI/GUI_Factories.hpp
Change-Id: Ib688bef58d75fba1e5df4f201bfdcef7a3872308
(cherry picked from commit 019681ce69e115e8e4602a93dcb3dc61f20ecba5)
after a .gcode.3mf file loaded, the thumbnail in preview will not show
until click the canvas3D region.
Change-Id: Ia58e5a44ea3dc87ac7609d434aebbf0e89cf3023
Use a more accurate way to estimate wipe tower:
1. read wipe configure from front-end (the positions may be different at
different plates).
2. when depth is unavailable, use all materials to estimate depth (the
estimated wipe tower may be larger than the actual generated one).
Change-Id: I42ffd03d9817b57f5023a6820cda0032509c6fe5
(cherry picked from commit 77ba9757023afb9160c996eeea6ead8a27b50ce4)
1. add specific shader for thumbnail
2. do not render the negative-z part
3. fix the sinking related issue under cli
Change-Id: Ia59083437544c1c0bd924c811274ccbb137e9eb7
1. enlarge objects in thumbnail
2. restore the background color to the light color
Signed-off-by: yifan.wu <yifan.wu@bambulab.com>
Change-Id: I0829f93f619c48467c91d55267cdaf5bf43c5beb
1. adjust the background color
2. add a bit more emission factor
3. adjust the thumbnail rendering size in preview
4. change the font to white of thumbnail preview
Change-Id: Ifbcac94383608054759a7a31ec357233c7fb57a9
(cherry picked from commit ac577934f11edd56069584d1450734df59e17989)
Also fix a crash bug due to setStarted and setDone.
Change-Id: Ib9b069fe4b7e5d1fc359f48e44b4032dd8249428
(cherry picked from commit 9ef190ed3ecd66d12617ad96e927ff34251395a2)