* build: enable /Zc:lambda for MSVC
MSVC keeps its legacy lambda processor under /std:c++17, which rejects
reading a constexpr constant inside a lambda that does not capture it
(C3493). No other compiler requires that capture, and clang reports it as
an unused one, so the two cannot both be satisfied without the flag.
/Zc:lambda selects the conforming lambda parser that clang and GCC
already use. It is implied by /std:c++20 and /permissive-, so it is only
needed while we are on C++17. clang-cl is conforming already and does not
take the flag.
It requires VS2019 16.8, so build_release_vs.bat now says 16.8+.
* build: clear 237 unused lambda capture warnings
236 captures across 81 files, 142 of them `this`. Removing an unused
capture changes no behavior; clang does not report a capture whose type
has a non-trivial destructor, so nothing held only to extend an object's
lifetime is in this set.
Nine of them are the second half of the warning, "is not required to be
captured for this use", where the capture is a const or constexpr value
the body does read. Those depend on the /Zc:lambda change in the previous
commit. One of them, in FillRectilinear.cpp, had been worked around with
an #ifndef __APPLE__ guard around the capture list, which is now gone.
GUI_ObjectTableSettings.cpp captured its reset button only to read it
inside #ifdef __WXOSX_MAC__. That branch now takes the button from the
event it is already handling.
* build: fail configure on MSVC older than 19.28 instead of dropping /Zc:lambda
cl.exe answers an unrecognized /Zc: sub-option with warning D9002 and keeps
going, so on VS2019 before 16.8 the flag is silently ignored and the build
instead dies with C3493 in FillRectilinear.cpp, nowhere near the cause.
* fix: delete three locals that are now unused
Their only remaining use was the lambda capture this branch removed. The
Clang builds set -Wno-unused-variable, so the build never flagged them.
---------
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
In printer-agents mode the legacy web page was appended under Notebook::PAGE_MONITOR, which
resolves to the same "monitor" id as the native Device tab. FindPageByName returns the first
match, so PluginPages::relayout() — which saves the selection by name and restores it after
rebuilding the tab strip — moved the user off the web tab onto the native one. The tab also
disagreed with its own label, being created as "Device (legacy)" and renamed to "Device (Web)"
on the next show_device() call.
Replace per-printer auto-activation
(is_current_printer_agent_plugin)
with a global experimental AppConfig
toggle, default off: legacy
print-host behavior is unchanged
until the user opts in. The toggle
drives device-tab routing, print
button defaults, connect-button
visibility and sidebar layout, and
dedups machine-select dialog opens.
* Add wxInspector dep
* Initial intergration of wxInspector
* docs: add wxInspector plugins design spec
Design spec for two wxInspector plugins (DPIAware + CustomWidgets) that expose
OrcaSlicer's custom control properties in the inspector property grid.
Covers: DPIAware scale-factor properties, Button, CheckBox, TextInput,
SwitchButton, ProgressBar, Label, and LabeledStaticBox.
* docs: add wxInspector plugins implementation plan
6-task plan covering: source changes to existing widget headers,
DPIAwarePlugin, CustomWidgetsPlugin, registration helper,
MainFrame/CMake wiring, and build verification.
* feat: add getters/setters for wxInspector plugin access
Add minimal public accessors to DPIAware (set_scale_factor,
set_prev_scale_factor, set_em_unit, force_rescale), Button
(GetStyle, GetType, IsSelected), CheckBox (IsHalfChecked),
TextInput (GetCornerRadius), and LabeledStaticBox
(GetCornerRadius, GetBorderWidth, GetBorderColor, GetScale).
* feat: add wxInspector plugin registration helper
Add RegisterOrcaInspectorPlugins() inline function that creates
and registers the DPIAwarePlugin and CustomWidgetsPlugin as
static instances (matching wxInspector's built-in pattern).
* feat: add DPIAware wxInspector plugin
Exposes DPI scaling properties (scale_factor, prev_scale_factor,
em_unit, normal_font, force_rescale) on DPIFrame and DPIDialog
widgets. Uses dynamic_cast for detection and a template helper
to capture the correct static type for lambda accessors.
* feat: add OrcaCustomWidgets wxInspector plugin
Exposes Orca-specific properties on 7 widget types:
- Button: Style, Type, Selected
- CheckBox: Half Checked
- TextInput: Label, Text Value, Corner Radius
- SwitchButton: Value
- ProgressBar: Proportion, Show Number
- Label: Is Hyperlink, Font Point Size
- LabeledStaticBox: Corner Radius, Border Width, Border Color, Scale
Each widget type uses dynamic_cast for safe detection.
* feat: wire wxInspector plugins into MainFrame and build
Call RegisterOrcaInspectorPlugins() in MainFrame constructor after
SetupInspectorAccelerator(). Add all 5 plugin source files to
SLIC3R_GUI_SOURCES in CMakeLists.txt.
* fix: move plugin registration to GUI_App::on_init_inner
Register plugins once in app init rather than in MainFrame
constructor, which may be recreated during the application
lifetime.
* fix: include plugin headers in Registration.hpp for complete types
Static locals require complete type. Include DPIAwarePlugin.hpp and
CustomWidgetsPlugin.hpp instead of forward-declaring. Also remove
unused include from MainFrame.cpp (registration moved to GUI_App).
* fix: qualify DPIFrame/DPIDialog with Slic3r::GUI namespace
* Make DPIDialog inspectable. For other dialogs, we will add them if necessary later.
* docs: add spec for moving wxInspectable into DPIAware template
Move wxInspector::wxInspectable base class from DPIDialog and MainFrame
into the common DPIAware<P> template, making all DPIAware widgets
automatically visible in the inspector tree.
Co-Authored-By: Claude <noreply@anthropic.com>
* docs: add implementation plan for moving wxInspectable into DPIAware
Co-Authored-By: Claude <noreply@anthropic.com>
* docs: update spec/plan — move SetupInspectorAccelerator into DPIAware too
Co-Authored-By: Claude <noreply@anthropic.com>
* refactor: move wxInspectable and SetupInspectorAccelerator into DPIAware
DPIAware<P> now inherits wxInspector::wxInspectable and calls
SetupInspectorAccelerator in its constructor, making all DPIAware
widgets automatically appear in the inspector tree with the
Ctrl+Shift+I shortcut. DPIDialog now uses 'using' to inherit the
constructor. Remove redundant wxInspectable inheritance and
SetupInspectorAccelerator calls from DPIDialog and MainFrame.
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: use LB_HYPERLINK constant instead of magic number 0x0020
Co-Authored-By: Claude <noreply@anthropic.com>
* Clean up
* Fix Linux build
* Don't build wxInspector sample
* Use shallow clone
* Try fix flatpak build
* Attempt to fix build again
* Fix build failure caused by https://github.com/wxWidgets/wxWidgets/commit/436c16135ec7ddf580f44624bf74c592aae43b66
* wxWidgets build only download required submodules
* This should fix build on Windows on ARM
* Enable PIC
* Disable layout inspector by default for public release
* Use wxInspector 1.0.0 release
---------
Co-authored-by: Claude <noreply@anthropic.com>
reslice() now enforces only the missing-plugin block via
refresh_missing_plugin_block (no second Print::validate); plate
ready-status returns to upstream's plain model_fits, matching
GLCanvas3D::reload_scene. Also restores main's use_bbl_device_tab and
the check_track_enable comment, and drops two unused MainFrame includes.
Resolve five conflicts, all of which needed both sides rather than a pick:
- BackgroundSlicingProcess: ours was a pure tabs->spaces reformat of base, so
keep main's per-filament volume/nozzle map read-back (its only change here).
- GUI_App: main's #12506 else-if attached to an `if` this branch deleted;
re-expressed onto the same-agent early-return path (the agent factory caches
per id, so pointer equality is the same predicate).
- MainFrame: both sides relocated Sync Presets independently; keep main's
push_notification plus the branch's Plugins menu items.
- Tab: the "TODO: Orca: Support hybrid" blocks were unchanged base, not a branch
decision; take main's enabled Hybrid to match the already auto-merged siblings.
- test_config: union of both sides' cases (6 plugin + 9 multi-nozzle).
* feat: add support for 3MF file format in printer configurations and export options
* fix file extension
* enable 3mf for X Max 4
* disable use_3mf for X Plus 4
* Fixed an issue where `label_object_enabled` was not properly propagated to 3mf
* enable exclude object for Max 4
* remove hardcoded use 3mf for flashforge, move them to the new printer profiles config
* init
* update translations
* clarify warning for rebuild
* auto fill issue field on github with gathered system information
* add detection for linux package type
* fix build errors
* update
* update
* improve reading windows version
* add multi file support for zip and use timestamp on exported zip name
* fix errors
* fix errorz
* fix URL encoding
* fix CPU info
* use home or desktop as default location
* fix distro name on flatpak
* improve detecting local build on linux
* check package type on all platforms
* optimize margins
* improve monitor detection
* add support for adding text file to zip and add system info on export
* exclude user related info from config
* improve exporting profile info
* fix linux monitor info
* update
* update detecting monitor info
* Update TroubleshootDialog.cpp
* Update TroubleshootDialog.cpp
* Update TroubleshootDialog.cpp
* revert scaling and resolution detection for linux
* include project file to zip and notify after saving zip successfully saved
* improve monitor info on mac
* update
* improve packing selection menu
* update
* Update TroubleshootDialog.cpp
* Update TroubleshootDialog.cpp
* Update TroubleshootDialog.cpp
* Update TroubleshootDialog.cpp
* update
* update
* make hash clickable
* fix compatible process counting
* export profiles overview instead copying to clipboard
* auto restart app after cleaning system folder
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
After pulling the latest presets from the cloud, changed values such as Layer height kept showing the old value until the user switched tabs. Refresh the active settings tab on sync so updates appear immediately.
* Added UI force-sync button and fixed bug that didn't sync in one case and caused orange highlight
* Fix sync preset race: join old thread before starting new one
---------
Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Support file uploads and the device details page for CC2 printers.
* Resolved build issues for Linux and macOS.
* 1. Added `ElegooPrinterWebViewHandler` to handle WebUI messages for Elegoo printers. Other printers will keep the current behavior.
2. Added a static `get_print_host_webui` method in `PrintHost` to retrieve the printer WebUI URL.
* Improved timeout handling for CC2 file upload and SN info APIs.
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Add OrcaCloud sync platform and preset bundle sharing system
Introduce OrcaCloud, a cloud sync platform for user presets, alongside
a preset bundle system that enables sharing printer/filament/process
profiles as local exportable bundles or subscribed cloud bundles.
OrcaCloud platform:
- Auth to Orca Cloud
- Encrypted token storage (file-based or system keychain)
- User preset sync with
- Profile migration from default/bambu folders on first login
- Homepage integration with entrance to cloud.orcaslicer.com
Preset bundles:
- Local bundle import/export with bundle_structure.json metadata
- Subscribed cloud bundles with version-based update checking
- Thread-safe concurrent bundle access with read-write mutex
- Canonical bundle preset naming (_local/<id>/... and _subscribed/<id>/...)
- Bundle presets are read-only; grouped under subheaders in combo boxes
- PresetBundleDialog with auto-sync toggle, refresh, update notifications
- Hyperlinked bundle names to cloud bundle pages
Co-authored-by: Sabriel Koh <sabrielkcr@gmail.com>
Co-authored-by: Derrick <derrick992110@gmail.com>
Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
Co-authored-by: Ian Chua <iancrb00@gmail.com>
Co-authored-by: Draginraptor <draginraptor@gmail.com>
Co-authored-by: ExPikaPaka <112851715+ExPikaPaka@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ocraftyone <Ocraftyone@users.noreply.github.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Co-authored-by: peterm-m <101202951+peterm-m@users.noreply.github.com>
* Fixed an issue on Windows it failed to login Orca Cloud with Google account
* feat: Add flow rate calibration pattern selector dialog
* feat: Integrate PR #11881 and improve Flow Rate Calibration Wizard
- Integrated PR #11881: Display layer duration in G-code viewer position window.
- Enhanced Flow Rate Calibration:
- Implemented a Wizard dialog (FlowRateCalibrationDialog) using DPIDialog for Dark Mode support.
- Restricted pattern selection to 'Archimedean Chords' and 'Monotonic'.
- Integrated logic to pass the selected pattern to the calibration generation.
* fix(UI): Refactor FlowRateCalibrationDialog to calib_dlg for macOS build fix and UI consistency
Moved FlowRateCalibrationDialog from MainFrame.cpp to calib_dlg.hpp/.cpp to resolve build errors on macOS. Updated UI to match Pressure Advance calibration dialog style (Dark Mode support, RadioGroups). Logic moved to dialog class.
* Update Wiki link for flow rate calibration
* ui: replace RadioGroup with BitmapComboBox for Flow Rate pattern selection
* fix(ui): use custom ComboBox widget for Flow Rate Calibration
Replaces wxBitmapComboBox with OrcaSlicer's custom ComboBox widget to fix rendering issues on Windows (empty selection) and compilation errors on Linux.
* Refactor: Cleanup unused includes and members in FlowRate calibration dialog
* Fix: Complete rename of Flow Rate to Flow ratio in calibration menus after merge
* Fix: Update Flow Rate to Flow Ratio in Calibration Dialog and Wiki Link
---------
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Add runtime display backend detection for Wayland support
Add LinuxDisplayBackend utility to detect X11 vs Wayland at runtime
using GDK_IS_X11_DISPLAY / GDK_IS_WAYLAND_DISPLAY macros. This is
the foundation for removing the forced GDK_BACKEND=x11 and enabling
native Wayland support.
- New files: LinuxDisplayBackend.hpp/.cpp with get_linux_display_backend(),
is_running_on_wayland(), and is_running_on_x11()
- Propagate wxHAVE_GDK_X11 / wxHAVE_GDK_WAYLAND from FindGTK3.cmake
as compile definitions to libslic3r_gui
- No-op on non-Linux platforms (returns Unknown / false)
* Fix Phase 1 code quality: pragma once, source ordering, static cache
* Make X11 initialization conditional for Wayland support
Remove the unconditional GDK_BACKEND=x11 force that blocked native
Wayland. Replace with conditional logic:
- EGL safety fallback: re-force X11 only when wxUSE_GLCANVAS_EGL is
off and WAYLAND_DISPLAY is set, with a warning log
- XInitThreads() only called when DISPLAY is set (X11 in use)
- __GLX_VENDOR_LIBRARY_NAME only set when DISPLAY is present (GLX-specific)
- WEBKIT_DISABLE_COMPOSITING_MODE only set under XWayland (both
DISPLAY and WAYLAND_DISPLAY present)
- Guard X11/Xlib.h include with __has_include for robustness
- Restore display validation to accept either DISPLAY or WAYLAND_DISPLAY
This is Phase 2 of the Wayland support plan.
* Fix Phase 2: safer EGL macro check, add clarifying comments
* Add GLAD2 library and replace GLEW linkage in build system
Set up GLAD2 as a static library to replace GLEW for OpenGL loading.
GLAD2 supports both GLX and EGL, which is required for Wayland support.
- Create src/glad/ with pre-generated GLAD2 sources (GL 4.6 compat)
- Add src/glad/CMakeLists.txt building glad as a static library
- Wire glad into src/CMakeLists.txt before libvgcode
- Modify libvgcode to use shared glad for GL path (keeps local copy
only for GLES2/Emscripten) to avoid duplicate symbol conflicts
- Replace GLEW::GLEW with glad in libslic3r_gui link libraries
Note: GLEW is kept in deps for OpenCSG. Code migration from GL/glew.h
to glad/gl.h headers will follow in Phase 3B+3C.
* Fix Phase 3A+3D: libvgcode GLAD include, dead files, dlopen dep, OpenGL link var
* Migrate from GLEW to GLAD: replace headers and API calls across codebase
Replace all #include <GL/glew.h> with <glad/gl.h> across 49 source files.
Migrate GLEW API calls to GLAD equivalents:
- glewInit/glewExperimental -> gladLoaderLoadGL()
- GLEW_EXT_* / GLEW_ARB_* extension checks -> GLAD_GL_EXT_* / GLAD_GL_ARB_*
- Remove GLEW-specific EGL/GLX mismatch #error guards (not needed with GLAD)
- Replace unavailable EXT symbols with core GL equivalents in
GLCanvas3D.cpp (GL_MAX_SAMPLES, glRenderbufferStorageMultisample,
glBlitFramebuffer, GL_READ/DRAW_FRAMEBUFFER)
- Update log messages from glewInit to gladLoadGL
* Fix Phase 3B+3C: remove GLEW find, clean EXT symbols, update attribution
- Remove find_package(GLEW) block from root CMakeLists.txt since GLEW
is no longer linked by any main application code
- Remove "glew" from SLIC3R_STATIC option description
- Replace all remaining EXT framebuffer symbols with core equivalents
in render_thumbnail_framebuffer_ext and _rectangular_selection_picking_pass
- Update AboutDialog credits from GLEW to GLAD
* Enable EGL in wxWidgets and add runtime GLX/EGL selection for Wayland
- Set wxUSE_GLCANVAS_EGL=ON in wxWidgets build and Flatpak manifest
- Add PreferGLX() call on X11 sessions for driver compatibility
- Remove Phase 2 safety fallback (EGL is now always compiled in)
- Guard SwapBuffers against hidden canvases to prevent Wayland stalls
* Fix Phase 4: move PreferGLX to app startup, fix FPS counter guard
Move wxGLCanvas::PreferGLX() from OpenGLManager::create_wxglcanvas()
(static initializer) to GUI_App::on_init_inner() before any wxGLCanvas
is constructed. This prevents a race where SkipPartCanvas could trigger
wxGLBackend::Init() before the GLX preference is set. The new location
also adds explicit is_running_on_wayland() detection with a warning for
unknown backends.
Move increment_fps_counter() inside the IsShownOnScreen() guard so FPS
is only counted when a frame is actually swapped.
* Update GLFW from 3.3.7 to 3.4 for runtime Wayland/X11 backend selection
Replace the compile-time GLFW_USE_WAYLAND flag (which locked to a single
backend) with GLFW 3.4's GLFW_BUILD_WAYLAND + GLFW_BUILD_X11 flags that
build both backends and auto-select at runtime based on the available
display server. This enables the CLI thumbnail renderer to work on both
Wayland and X11 sessions without separate builds.
* wayland: Fix UI call sites that rely on global screen coordinates
On Wayland, wxGetMousePosition() returns (0,0) and SetPosition() is a
no-op for top-level windows. Fix the highest-impact call sites:
- GLCanvas3D: Use cached m_mouse.position from event handlers instead
of wxGetMousePosition() + ScreenToClient() in get_local_mouse_position()
- Plater: Use event-relative coords via ClientToScreen(e.GetPosition())
instead of wxGetMousePosition() in 3 leave-window handlers
- BBLTopbar: Use event.GetPosition() and FindToolByPosition() directly
in mouse handlers instead of wxGetMousePosition()/FindToolByCurrentPosition()
- Search: Use focus-based dismiss logic on Wayland instead of
wxGetMousePosition()-based rect checks in SearchDialog and
SearchObjectDialog
- GUI_App: Skip SetPosition() in window_pos_restore() on Wayland where
it is a no-op; still restore size and maximize state
- Button: Position tooltip relative to button widget via ClientToScreen
instead of wxGetMousePosition()
* Fix SearchDialog Wayland dismiss: guard against search_line focus
* flatpak: Add Wayland socket permission for native Wayland support
* spec
* Fix crash on Wayland when wxWidgets lacks EGL support
Restore the safety fallback that forces GDK_BACKEND=x11 when wxWidgets
was not built with wxUSE_GLCANVAS_EGL=ON. Without this, the GLX backend
tries to access a non-existent X11 display on native Wayland, crashing
in wxGLCanvas::IsDisplaySupported() with SIGSEGV at offset 0xe4.
Also add a defense-in-depth guard in detect_multisample() that skips
the IsDisplaySupported call entirely on Wayland without EGL.
Root cause: deps/wxWidgets must be rebuilt after enabling EGL. The
compile-time check in OrcaSlicer.cpp detects the mismatch and falls
back safely.
* Fix EGL detection: use wxHAS_EGL instead of wxUSE_GLCANVAS_EGL
wxUSE_GLCANVAS_EGL is a CMake build option, NOT a C++ preprocessor
macro. The actual macro defined in wxWidgets setup.h is wxHAS_EGL.
All compile-time EGL checks were using the wrong macro, causing
the safety fallback to always trigger even with a properly built
EGL-enabled wxWidgets.
* Fix GL function pointers invalidated on Wayland/EGL
gladLoaderLoadGL() dlopen's libGL.so.1 to resolve GL function pointers
via dlsym, then immediately dlclose's the handle. On X11/GLX this is
fine because the GLX context keeps libGL.so mapped. On Wayland/EGL,
nothing else holds libGL.so open, so dlclose unmaps it and all function
pointers become dangling — causing SIGSEGV on the first GL call.
Fix: on Wayland, use gladLoadGL(eglGetProcAddress) which resolves
function pointers through the EGL loader without opening/closing
libGL.so.
* fix crash on start and various rendering issues
* fix crash on close
* small refactor
* move GPU selection to desktop file
* clean up a bit
* clean up more
* fix appimage error
wxWidgets 3.3.2 changed MSWGetStyle to add WS_CAPTION when
wxMINIMIZE_BOX/wxMAXIMIZE_BOX/wxCLOSE_BOX is set. This caused
DefWindowProc to subtract the caption height in WM_NCCALCSIZE for
maximized windows, shrinking the client area and creating a gap
above the taskbar.
Fix by handling WM_NCCALCSIZE for the maximized case explicitly
(strip only border overshoot, not caption) and removing the now
unnecessary wxEVT_MAXIMIZE workaround.
wxTRANSPARENT_WINDOW is removed in wxWidgets 3.3. Remove all 3
occurrences in MainFrame.cpp:
- ResizeEdgePanel constructor: already uses wxBG_STYLE_TRANSPARENT
via SetBackgroundStyle(), so the flag was redundant
- slice_panel and print_panel: drop the style parameter entirely
(defaults to 0)