Commit Graph

18 Commits

Author SHA1 Message Date
SoftFever
c04be9ab37 Introducing Orca Cloud: https://cloud.orcaslicer.com (#13414)
* Add OrcaCloud sync platform and preset bundle sharing system

  Introduce OrcaCloud, a cloud sync platform for user presets, alongside
  a preset bundle system that enables sharing printer/filament/process
  profiles as local exportable bundles or subscribed cloud bundles.

  OrcaCloud platform:
  - Auth to Orca Cloud
  - Encrypted token storage (file-based or system keychain)
  - User preset sync with
  - Profile migration from default/bambu folders on first login
  - Homepage integration with entrance to cloud.orcaslicer.com

  Preset bundles:
  - Local bundle import/export with bundle_structure.json metadata
  - Subscribed cloud bundles with version-based update checking
  - Thread-safe concurrent bundle access with read-write mutex
  - Canonical bundle preset naming (_local/<id>/... and _subscribed/<id>/...)
  - Bundle presets are read-only; grouped under subheaders in combo boxes
  - PresetBundleDialog with auto-sync toggle, refresh, update notifications
  - Hyperlinked bundle names to cloud bundle pages

  Co-authored-by: Sabriel Koh <sabrielkcr@gmail.com>
  Co-authored-by: Derrick <derrick992110@gmail.com>
  Co-authored-by: Mykola Nahirnyi <mnahirnyi@amcbridge.com>
  Co-authored-by: Ian Chua <iancrb00@gmail.com>
  Co-authored-by: Draginraptor <draginraptor@gmail.com>
  Co-authored-by: ExPikaPaka <112851715+ExPikaPaka@users.noreply.github.com>
  Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
  Co-authored-by: Ocraftyone <Ocraftyone@users.noreply.github.com>
  Co-authored-by: yw4z <ywsyildiz@gmail.com>
  Co-authored-by: peterm-m <101202951+peterm-m@users.noreply.github.com>

* Fixed an issue on Windows it failed to login Orca Cloud with Google account
2026-05-01 18:01:29 +08:00
Angus Gratton
b88a314763 deps builld: Try to honour CMAKE_BUILD_PARALLEL_LEVEL (#13158)
* deps: Use CMAKE_BUILD_PARALLEL_LEVEL for dependency builds.

If set when initial CMake is run, don't hard-code the number of CPUs for all the
recursive child builds.

* build_linux: Pass -j1 for dependency build.

This is recommended by the comment at the top of deps/CMakeLists.txt, and makes
sense as the recursive build steps will pick up
CMAKE_BUILD_PARALLEL_LEVEL (otherwise the number of parallel jobs is squared).
2026-04-17 12:34:35 +08:00
SoftFever
3e4af2c723 WIP: Add native Wayland support for Linux (#13197)
* Add runtime display backend detection for Wayland support

Add LinuxDisplayBackend utility to detect X11 vs Wayland at runtime
using GDK_IS_X11_DISPLAY / GDK_IS_WAYLAND_DISPLAY macros. This is
the foundation for removing the forced GDK_BACKEND=x11 and enabling
native Wayland support.

- New files: LinuxDisplayBackend.hpp/.cpp with get_linux_display_backend(),
  is_running_on_wayland(), and is_running_on_x11()
- Propagate wxHAVE_GDK_X11 / wxHAVE_GDK_WAYLAND from FindGTK3.cmake
  as compile definitions to libslic3r_gui
- No-op on non-Linux platforms (returns Unknown / false)

* Fix Phase 1 code quality: pragma once, source ordering, static cache

* Make X11 initialization conditional for Wayland support

Remove the unconditional GDK_BACKEND=x11 force that blocked native
Wayland. Replace with conditional logic:

- EGL safety fallback: re-force X11 only when wxUSE_GLCANVAS_EGL is
  off and WAYLAND_DISPLAY is set, with a warning log
- XInitThreads() only called when DISPLAY is set (X11 in use)
- __GLX_VENDOR_LIBRARY_NAME only set when DISPLAY is present (GLX-specific)
- WEBKIT_DISABLE_COMPOSITING_MODE only set under XWayland (both
  DISPLAY and WAYLAND_DISPLAY present)
- Guard X11/Xlib.h include with __has_include for robustness
- Restore display validation to accept either DISPLAY or WAYLAND_DISPLAY

This is Phase 2 of the Wayland support plan.

* Fix Phase 2: safer EGL macro check, add clarifying comments

* Add GLAD2 library and replace GLEW linkage in build system

Set up GLAD2 as a static library to replace GLEW for OpenGL loading.
GLAD2 supports both GLX and EGL, which is required for Wayland support.

- Create src/glad/ with pre-generated GLAD2 sources (GL 4.6 compat)
- Add src/glad/CMakeLists.txt building glad as a static library
- Wire glad into src/CMakeLists.txt before libvgcode
- Modify libvgcode to use shared glad for GL path (keeps local copy
  only for GLES2/Emscripten) to avoid duplicate symbol conflicts
- Replace GLEW::GLEW with glad in libslic3r_gui link libraries

Note: GLEW is kept in deps for OpenCSG. Code migration from GL/glew.h
to glad/gl.h headers will follow in Phase 3B+3C.

* Fix Phase 3A+3D: libvgcode GLAD include, dead files, dlopen dep, OpenGL link var

* Migrate from GLEW to GLAD: replace headers and API calls across codebase

Replace all #include <GL/glew.h> with <glad/gl.h> across 49 source files.
Migrate GLEW API calls to GLAD equivalents:
- glewInit/glewExperimental -> gladLoaderLoadGL()
- GLEW_EXT_* / GLEW_ARB_* extension checks -> GLAD_GL_EXT_* / GLAD_GL_ARB_*
- Remove GLEW-specific EGL/GLX mismatch #error guards (not needed with GLAD)
- Replace unavailable EXT symbols with core GL equivalents in
  GLCanvas3D.cpp (GL_MAX_SAMPLES, glRenderbufferStorageMultisample,
  glBlitFramebuffer, GL_READ/DRAW_FRAMEBUFFER)
- Update log messages from glewInit to gladLoadGL

* Fix Phase 3B+3C: remove GLEW find, clean EXT symbols, update attribution

- Remove find_package(GLEW) block from root CMakeLists.txt since GLEW
  is no longer linked by any main application code
- Remove "glew" from SLIC3R_STATIC option description
- Replace all remaining EXT framebuffer symbols with core equivalents
  in render_thumbnail_framebuffer_ext and _rectangular_selection_picking_pass
- Update AboutDialog credits from GLEW to GLAD

* Enable EGL in wxWidgets and add runtime GLX/EGL selection for Wayland

- Set wxUSE_GLCANVAS_EGL=ON in wxWidgets build and Flatpak manifest
- Add PreferGLX() call on X11 sessions for driver compatibility
- Remove Phase 2 safety fallback (EGL is now always compiled in)
- Guard SwapBuffers against hidden canvases to prevent Wayland stalls

* Fix Phase 4: move PreferGLX to app startup, fix FPS counter guard

Move wxGLCanvas::PreferGLX() from OpenGLManager::create_wxglcanvas()
(static initializer) to GUI_App::on_init_inner() before any wxGLCanvas
is constructed. This prevents a race where SkipPartCanvas could trigger
wxGLBackend::Init() before the GLX preference is set. The new location
also adds explicit is_running_on_wayland() detection with a warning for
unknown backends.

Move increment_fps_counter() inside the IsShownOnScreen() guard so FPS
is only counted when a frame is actually swapped.

* Update GLFW from 3.3.7 to 3.4 for runtime Wayland/X11 backend selection

Replace the compile-time GLFW_USE_WAYLAND flag (which locked to a single
backend) with GLFW 3.4's GLFW_BUILD_WAYLAND + GLFW_BUILD_X11 flags that
build both backends and auto-select at runtime based on the available
display server. This enables the CLI thumbnail renderer to work on both
Wayland and X11 sessions without separate builds.

* wayland: Fix UI call sites that rely on global screen coordinates

On Wayland, wxGetMousePosition() returns (0,0) and SetPosition() is a
no-op for top-level windows. Fix the highest-impact call sites:

- GLCanvas3D: Use cached m_mouse.position from event handlers instead
  of wxGetMousePosition() + ScreenToClient() in get_local_mouse_position()
- Plater: Use event-relative coords via ClientToScreen(e.GetPosition())
  instead of wxGetMousePosition() in 3 leave-window handlers
- BBLTopbar: Use event.GetPosition() and FindToolByPosition() directly
  in mouse handlers instead of wxGetMousePosition()/FindToolByCurrentPosition()
- Search: Use focus-based dismiss logic on Wayland instead of
  wxGetMousePosition()-based rect checks in SearchDialog and
  SearchObjectDialog
- GUI_App: Skip SetPosition() in window_pos_restore() on Wayland where
  it is a no-op; still restore size and maximize state
- Button: Position tooltip relative to button widget via ClientToScreen
  instead of wxGetMousePosition()

* Fix SearchDialog Wayland dismiss: guard against search_line focus

* flatpak: Add Wayland socket permission for native Wayland support

* spec

* Fix crash on Wayland when wxWidgets lacks EGL support

Restore the safety fallback that forces GDK_BACKEND=x11 when wxWidgets
was not built with wxUSE_GLCANVAS_EGL=ON. Without this, the GLX backend
tries to access a non-existent X11 display on native Wayland, crashing
in wxGLCanvas::IsDisplaySupported() with SIGSEGV at offset 0xe4.

Also add a defense-in-depth guard in detect_multisample() that skips
the IsDisplaySupported call entirely on Wayland without EGL.

Root cause: deps/wxWidgets must be rebuilt after enabling EGL. The
compile-time check in OrcaSlicer.cpp detects the mismatch and falls
back safely.

* Fix EGL detection: use wxHAS_EGL instead of wxUSE_GLCANVAS_EGL

wxUSE_GLCANVAS_EGL is a CMake build option, NOT a C++ preprocessor
macro. The actual macro defined in wxWidgets setup.h is wxHAS_EGL.
All compile-time EGL checks were using the wrong macro, causing
the safety fallback to always trigger even with a properly built
EGL-enabled wxWidgets.

* Fix GL function pointers invalidated on Wayland/EGL

gladLoaderLoadGL() dlopen's libGL.so.1 to resolve GL function pointers
via dlsym, then immediately dlclose's the handle. On X11/GLX this is
fine because the GLX context keeps libGL.so mapped. On Wayland/EGL,
nothing else holds libGL.so open, so dlclose unmaps it and all function
pointers become dangling — causing SIGSEGV on the first GL call.

Fix: on Wayland, use gladLoadGL(eglGetProcAddress) which resolves
function pointers through the EGL loader without opening/closing
libGL.so.

* fix crash on start and various rendering issues

* fix crash on close

* small refactor

* move GPU selection to desktop file

* clean up a bit

* clean up more

* fix appimage error
2026-04-13 19:45:39 +08:00
SoftFever
2553d37236 cherry pick Linux specific changes from 2.3 (#13205)
- add a new mode to build in docker
- Improve AppImage
 1. fix  libbz2 soname differeence issue on appimage
 2. Downgrade to 22.04 for better compatibility
 3. improve appimage overall
2026-04-13 17:21:05 +08:00
mosfet80
5d432f48b9 Add Opensuse distro (#12976)
Add Opensuse distro
2026-03-30 08:06:31 +08:00
SoftFever
a9c5748d30 print build time 2026-03-19 23:17:03 +08:00
SoftFever
1893712063 Revert "Fix missing force-build, use non-docker publish action, be nice to cache (#11688)"
This reverts commit 8989e2102d.
2026-01-05 17:49:52 +08:00
coryrc
8989e2102d Fix missing force-build, use non-docker publish action, be nice to cache (#11688)
* Fix missing force-build and use non-docker publish action

Fixes #11687
Fixes #10404

* Initial deletion of build_check_cache

Start to fold functionality into build_deps, but definitely broken.

* Tests can be built separately

Missed this before

* Create artifact for all platforms, fix cache usage

Cache is only created on `main` branch.
Artifact is used to move files between jobs.
The Linux artifact was broken, now it's not.
The Mac artifact didn't exist, now it does.
The Windows artifact gets a new name and now isn't a
zip-within-a-zip. Perhaps this will cause a permissions problem; we
will see shortly.

* Apparently cannot update env used for `if` mid-stream

* Force-build causes a clean deps build

* Either build or pull from cache

Cache only has final output, not intermediate files. So we either
build or use the cache.

* Keep dep uploads for 10 days instead

It's just the final object outputs, not intermediates, so it's not as
large and we can keep it slightly longer.
2025-12-27 21:14:55 +08:00
coryrc
52c2a85d28 Fix tests (#10906)
* Get libslic3r tests closer to passing

I can't get geometry tests to do anything useful. I've added extra
output, but it hasn't helped me figure out why they don't work
yet. That's also probably the last broken 3mf test doesn't work.

The config tests were mostly broken because of config name changes.

The placeholder_parser tests have some things that may-or-may-not
still apply to Orca.

* Vendor a 3.x version of Catch2

Everything is surely broken at this point.

* Allow building tests separately from Orca with build_linux.sh

* Remove unnecessary log message screwing up ctest

Same solution as Prusaslicer

* Make 2 TriangleMesh methods const

Since they can be.

* Move method comment to the header where it belongsc

* Add indirectly-included header directly

Transform3d IIRC

* libslic3r tests converted to Catch2 v3

Still has 3 failing tests, but builds and runs.

* Disable 2D convex hull test and comment what I've learned

Not sure the best way to solve this yet.

* Add diff compare method for DynamicConfig

Help the unit test report errors better.

* Perl no longer used, remove comment line

* Clang-format Config.?pp

So difficult to work with ATM

* Remove cpp17 unit tests

Who gives a shit

* Don't need explicit "example" test

We have lots of tests to serve as examples.

* Leave breadcrumb to enable sla_print tests

* Fix serialization of DynamicConfig

Add comments to test, because these code paths might not be even used
anymore.

* Update run_unit_tests to run all the tests

By the time I'm done with the PR all tests will either excluded by
default or passing, so just do all.

* Update how-to-test now that build_linux.sh builds tests separately

* Update cmake regenerate instructions

Read this online; hopefully works.

* Enable slic3rutils test with Catch2 v3

* Port libnest2d and fff_print to Catch2 v3

They build. Many failing.

* Add slightly more info to Objects not fit on bed exception

* Disable failing fff_print tests from running

They're mostly failing for "objects don't fit on bed" for an
infinite-sized bed. Given infinite bed is probably only used in tests,
it probably was incidentally broken long ago.

* Must checkout tests directory in GH Actions

So we get the test data

* Missed a failing fff_print test

* Disable (most/all) broken libnest2d tests

Trying all, not checking yet though

* Fix Polygon convex/concave detection tests

Document the implementation too. Reorganize the tests to be cleaner.

* Update the test script to run tests in parallel

* Get sla_print tests to build

Probably not passing

* Don't cause full project rebuild when updating test CMakeLists.txts

* Revert "Clang-format Config.?pp"

This reverts commit 771e4c0ad2.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-12-08 22:42:11 +08:00
coryrc
275f3a7f1e Build and run a test in CI (#10835)
* Actually build tests on Linux and allow RelWithDebInfo

They weren't being built.

Also cleaned up --config flags which enables RelWithDebInfo on Linux,
now that Ninja Multi-Config is used, it's quite trivial.

* Remove obsolete Slic3r Perl tests

The directory doesn't exist, they're already gone.

* Add GH job for running unit tests

* Move unit test execution to script and upload test results

* Don't run scheduled builds on forks

* Only deploy from SoftFever/OrcaSlicer

Will stop failures on forks

* Use artifact instead of cache

* Tweak archive and checkout paths

Keep getting error:

```
/home/runner/work/_temp/902d0a0a-6d23-4fe0-a643-8b5cc4efd25b.sh: line 1: scripts/run_unit_tests.sh: Permission denied
```

That seems to be because I didn't use actions/checkout, the working
directory is never setup correctly? So using checkout to get scripts
directory. Unsure if archive will preserve the `build/tests/` prefix;
will find out soon.

* Use tar to package directory and write results to correct directory

Tar preserves filenames and directory structure

* Use tar -xvf not -xzf

Muscle memory failed me

* Add testing wiki page

* Save test logs on failure and choose correct directory for junit

* Consolidate apt install steps, use for unit tests too, disable non-Linux builds

Temporarily disable non-Linux builds to save time while developing
this.

Cache the apt packages to save some time searching apt and downloading
them again (though I realize this is also downloading, but hopefully
by something closer and faster).

Remove all the redundant packages listed in the workflow and debian
distribution lists.

* Remove apt install steps from workflow

`./build-linux.sh -u` is supposed to install all needed packages, so
it should build without needing anything besides that. If I'm wrong
this commit will be dropped.

* Need composite action checked out locally

* Re-enable non-Linux builds now that it's working

* Skip a deploy and a notarize in forks

They only succeed in the main repo.

* Fix multi-build for non-Release builds: share CONFIG

* Correct build errors in unit tests

Indeterminate method signatures resolved. Updated script to build all
the tests.

* Fix -g vs -e for RelWithDebInfo

* Change CONFIG->BUILD_CONFIG

Missed one in prior commits

* Reduce wasteful redundant build artifact copies

1. Don't copy the artifacts and leave them; make a hard link first;
only make a copy only while creating AppImage.

2. Don't tar up the `package` directory; nothing uses this tar AFAICT

* Fix directory name

* Change jigsaw auth test URLs to httpbin.org

No idea why the basic auth doesn't work, but it doesn't work for
`curl` CLI either. This does.

* Remove force-build

It got reverted at
e3f049829b
for unknown reasons.

* Add timeout for unit tests in GitHub Actions workflow (#11146)

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-10-29 20:56:06 +08:00
Ocraftyone
026499c5b7 Better CMake Defaults (#10294)
* Auto generate CMAKE_PREFIX_PATH/DESTDIR

* Auto set CMAKE_INSTALL_PREFIX

* Always default SLIC3R_STATIC to on

* Only allow one value for CMAKE_OSX_ARCHITECTURES

* Set arch for OpenSSL from CMAKE_OSX_ARCHITECTURES

* Set CMAKE_INSTALL_RPATH from CMAKE_PREFIX_PATH

* Default CMAKE_MACOSX_RPATH and CMAKE_MACOSX_BUNDLE to on

* Auto set BBL_RELEASE_TO_PUBLIC based on build config

* Default to GTK 3

* Fix linux debug build

Update find modules to also look for the debug variant of the libraries

* Set DEP_DEBUG and ORCA_INCLUDE_DEBUG_INFO based on CMAKE_BUILD_TYPE

* Add a fallback value for Windows SDK if the env variables are not set

* Reflect CMake changes in the build scripts

* Add missing line

* Fix auto setting DEP_DEBUG and ORCA_INCLUDE_DEBUG_INFO

* Update dep folder name for linux in GH actions

* Invert dep-folder-name conditions

`''` is considered a falsy value, which was causing the value to always be set to 'OrcaSlicer_dep'

* Properly handle finding the debug version of libnoise

* Convert FindNLopt.cmake to a config mode wrapper

* Use separate build directory for debug builds on Linux

* Move find_package for libnoise

* Cleanup and improve linux build script

- Add dry run
- Add build in RelWithDebInfo
- Add function to print and run commands

* Remove linux destdir deprecation and cleanup

* Fix flatpak build

* Disable fail fast for flatpak builds

* Flatpak improvements

- Build wxWidgets using deps cmake
- Improve handling of space freeing commands while building deps
- Allow cmake to directly download deps
- Set needed flags within cmake instead of the build manifest

* Print clean build commands

* Implement shellcheck recommendations

* Cleanup

* Fix CMakeLists.txt syntax by replacing empty elseif with else statement

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-10-25 22:05:09 +08:00
SoftFever
f020480900 Revamp OrcaSlicer updater (#10884)
* Revamp OrcaSlicer updater
2025-09-28 10:33:33 +08:00
coryrc
7aa3ce8a4d Shellcheck everything (#10730)
* Shellcheck all shell scripts

* Implement Shellcheck's recommendations

* Shellcheck the distribution-specific files

* Include the distro scripts to trigger action

* Fix array usage (hopefully)

* Use single-quote string

TIL: single quote string in yaml treats everything as literal, but
double quote allows backslash escaping.

* Make all cmake commands use set+-x dance and fix macos getopts line

Make Claude happy

getopts has colon after a command which takes an argument

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-09-20 09:12:31 +08:00
SoftFever
b16a6052cb Feature/re enable tests (#10503)
* re-enable tests

* Add comprehensive testing guide for OrcaSlicer in CLAUDE.md

* fix build errors on Win

* fix appimage errors
2025-08-24 20:58:18 +08:00
coryrc
09034d87b7 Run shellcheck on build_linux.sh and add it to workflows (#10317)
* Shellcheck on build_linux.sh and tiny refactor

`shellcheck -e SC1090 build_linux.sh` and fixed the issues.

Also fixed the usage command to return an error, simplify directory
creation to use `mkdir -p`, and made printing of the cmake commands
consistent instead of having three different ways of doing it.

* Reorder functions in more pleasing way

* Add shellcheck to workflows

This is the beginning of adding some safety nets for making
changes. Currently it just runs shellcheck against `build_linux.sh`.

You can see it working at
https://github.com/coryrc/OrcaSlicer/actions/workflows/shellcheck.yml
I forked and tested it running in PRs and against pushes to HEAD.

* Rerun shellcheck

Missed quotes on the merge
2025-08-24 19:26:14 +08:00
SoftFever
883607e1d4 Refactor folder (#10475)
Move many third-party components' source codes from the src folder to a new folder called deps_src. The goal is to make the code structure clearer and easier to navigate.
2025-08-22 20:02:26 +08:00
SoftFever
a332167e5a add clang support on Linux 2025-07-04 23:02:24 +08:00
Dipl.-Ing. Raoul Rubien, BSc
6da7fe62a2 Fixes, refactors and enhances Linux build-scripts (#8269)
* fixes and refactors linux build scripts
 - build_linux.sh: fixes wrong AppImage build folder; refactors script; enhances help text
 - harmonizes names: BuildLinux.sh and BuildLinuxImage.sh
 - fixes file permissions: cmake inherits .in-file permission; removes chmod 755 in scripts
 - linux.d/debian: removes false positive error message
 - updates documentation

* enables ANSI-colored output for GNU or Clang

* build_linux.sh: adds -p flag to disable PCH for boosting ccache hit rate

* Allow compilation on distributions based on Ubuntu/Debian (#8625)

* build_linux.sh: takes over changes from BuildLinux.sh

* CMakeLists.txt: removes leftovers, enables ANSI-colored output

* CMakeLists.txt: fixes issue where FORCE_COLORED_OUTPUT was not respected form environment (introduces -C cli arg)

* merges 5df4275: Make it easy to pass extra build args to deps and orca in BuildLinux.sh (#9648)
2025-06-15 00:41:20 +08:00