Commit Graph
26 Commits
Author SHA1 Message Date
Ian Bassi e821665e4b Add orca-translations Claude skill and PO tool (#16436)
* Add orca-translations Claude skill and PO tool

Add a .claude skill that guides translation passes over the localization/i18n gettext catalogs. It covers the workflow: run gettext, settle new glossary terms, translate in batches, verify, and report.

Includes translation-rules.md, which condenses the placeholder, line-break and glossary rules plus the guidance on review notes.

Also adds scripts/po_tool.py (standard library only). It lists pending entries with glossary hints, validates and applies translations, adding '# AI Translated' and '# Needs human review' comments, and rewrites only the entries it changes. It can also check catalogs, look up existing translations, suggest glossary candidates and update the wiki glossary TSV.

* Let po_tool apply translations by entry id

pending now gives each entry a short id, so a translation file can name
entries by id instead of repeating the English msgid. apply accepts either.

A "review": "" item clears an earlier review note when overwriting an
entry, and check gives each msgfmt run its own temporary output file so
parallel checks do not collide.

* Fill all empty translations

Regenerate the template with run_gettext --full and translate every empty
entry in the 22 catalogs (7,089 entries) with the orca-translations skill,
following the localization glossary, including the new belt printer,
IDEX/IQEX and plugin terms. Every new entry is marked "# AI Translated";
122 also carry "# Needs human review" with what to check.

* Show entry ids in po_tool lookup and search translations

lookup now prints each entry's id, so an entry found there can be
rewritten with apply --overwrite without repeating the English, and
--msgstr searches the translations instead of the msgids, which finds
every entry that still uses a term being changed.

SKILL.md describes how to change an established term: check the
catalog's usage first, update the glossary cell, then rewrite only the
entries where the term has that meaning.

* Fix mistranslated terms and align catalogs with the glossary

Correct labels that the glossary had copied, and the entries that used
them:
- ca: Raft was rendered as the Brim term; it is now "Rai". Exhaust fan,
  Monotonic line, Unretract, Slice, Lateral Honeycomb and PA Tower
  labels fixed.
- cs: Lightning infill is "Blesk", not "Osvětlení" (illumination).
- sv: Retraction is "Retraktion", not "Reduktion"; Unretract,
  Lagerhöjd, Delkylningsfläkt, Utsugsfläkt, Aligned Rectilinear and the
  Preset label fixed.
- de: Brim is "Rand" and Skirt is "Umrandung", as most entries already
  had them.
- lt: brim entries used the Skirt word "apvadas"; they now use "kraštas".
- es: Sparse infill is "relleno de baja densidad", the catalog majority.
- eu: nozzle wipe is "garbiketa", not purge.
- th: the project plate is "เพลต", distinct from the bed.
- uk: Quarter Cubic, Latin "PA" in PA Tower, and Belt purge tower.
- pl: Cross Hatch, Tri-hexagon, Volumetric speed and Raft labels.
- zh_TW: Brim stays "Brim", as the existing labels have it.
- tr: "Prime Tower" read "Prime Minister Tower".
- ko: the plugin "Capabilities" label read "performance".
- Build Volume labels fixed in tr, de, cs and eu.

All 242 rewritten entries are marked "# AI Translated".

* Make more UI text translatable and fix pluralization and context

Audit the sources for text that translators could not translate
correctly and fix it.

Mark text that reached users in English only: IDEX/IQEX role names,
plugin permission prompts and errors, 3MF/preset loading errors, G-code
placeholder parser errors, calibration and device messages, notification
texts, file dialog filters, and the config validation messages.

Replace sentences built from translated fragments, such as the prime
tower warnings, "left"/"right" nozzle names, and "Filament " + number,
with single msgids that have placeholders, so translators can reorder
and inflect them.

Use plural forms for texts with a count ("%1% mixed filaments",
"%d objects", "%1% triangles") instead of "(s)" and mismatched verbs.
Fix the swapped singular/plural pair in "The following presets inherit
this preset".

Add translation contexts where one English word has several meanings
(Subscribed/Local, Standard, Pause, View, Step, Model, Camera, Flow,
Filter, Others, Prepare, the Design tools). Show "Size" instead of
"Build Volume" in the Cut tool, which displays the object size.

Fix code that compared translated text with English (the Edit G-code
dialog group, the plugin registration failure check), and add the
bundled web pages' missing string-table entries. Use the single
character for degrees Celsius, say "G-code", and describe the head
filament map without internal jargon.

Install the libslic3r translate callback before the presets load, so
their load errors are translated, and list the 28 source files that had
marked strings but were never extracted into localization/i18n/list.txt.

* Suggest earlier translations and list fuzzy entries in po_tool pending

pending now attaches the closest earlier translation of a similar
English text (from obsolete or translated entries), so a reworded or
split string keeps its wording, and it lists fuzzy entries by default,
since users never see them. A fuzzy entry also carries its stale
translation as previous_translation.

* Fix wording of the non-boolean operands error

The logical operation error said "operators" where it means the
operands the operation was applied to.

* Translate the newly translatable strings in all languages

Regenerate the template after the translatability changes and fill every
new or changed entry in the 22 catalogs (about 12,800 entries): the
strings that became translatable, the plural forms, the entries split by
context, and the previously fuzzy singular entries that became plurals.

Every new entry is marked "# AI Translated", and about 360 also carry a
"# Needs human review" note saying what to check. Terms follow the
localization glossary. Earlier translations of reworded strings were
reused where the meaning was unchanged. Existing entries were not
changed, and obsolete entries are kept.

* Document the source translatability audit in the orca-translations skill

Add a reference describing how strings reach translators, what to look
for (untranslated text, spliced sentences, missing plurals, ambiguous
words), what not to translate, where a context cannot be carried, and
what to do after the edits, plus a scanner that lists untranslated
user-facing string literals.

* Document how to write translatable strings in AGENTS.md

Tell developers to keep each message complete in one msgid: use
placeholders instead of concatenating translated fragments, plural forms
for counts, and contexts for ambiguous words, and to list new source
files in localization/i18n/list.txt. Add a matching code review item.

* Translate the strings added since the rebase

Regenerate the template against the current main and translate the 26
new entries per language: the Fix Model commands and messages, and the
texture displacement image adjustment panel. Each new entry is marked
"# AI Translated"; existing entries are unchanged.

* tidy
2026-10-13 10:53:57 -03:00
HanifKoh 23546e71ce Remove Unused Usings and the Includes Kept Only for Them (#16220)
151 using-directives, using-declarations, type aliases and namespace
aliases in source and test files that nothing refers to: the name is
never used, it duplicates a using already in scope, or the code sits
inside the namespace it names. Each one was removed on its own and the
file still compiled, both as it is and with every header-level using
taken away, so none of them was only redundant because a header leaks
the same name.

With the using gone, 28 #include lines and one forward declaration had
no other reference left in their file (boost/optional.hpp without any
optional, property_tree headers without any ptree) and go with it.

No header is touched.
2026-10-07 14:22:32 +08:00
HanifKoh 8a6377f087 Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.

* Make the libslic3r Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.

* Add the Includes Missing From the Hand-Fixed libslic3r Headers

clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.

* Keep Windows Setup Ahead of the Added libslic3r Includes

Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.

* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration

Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
2026-10-03 15:31:11 +08:00
SoftFever 185cfe4323 Slice-validate every custom G-code and filename_format in system profiles 2026-09-29 01:53:30 +08:00
Kris AustinandNoisyfox 82759d3899 fix: make the error dialog caret point at the character it's blaming (#14886)
* fix: make the error dialog caret point at the character it's blaming

Custom G-code parse errors print the offending line with a '^' under the
character that broke, positioned with spaces so it only lines up in a
fixed-width font. Since v2.3.2 these dialogs rendered entirely in the
proportional UI font, so the caret drifted left of its column and landed
on unrelated text.

Render only the code excerpts (the offending source line and its caret) in
the fixed-width face, leaving the surrounding prose in the UI font, and
reserve the horizontal scrollbar's height so a long line does not clip.
Rename the flag to has_code_excerpts to match what it now means.

Fixes #14869

* refactor(GUI): use <code> instead of <tt> for error excerpts

wxHTML maps <tt>, <code>, <kbd> and <samp> to the same fixed-width
handler, so this renders identically. <code> is the non-deprecated
tag and matches what the original code used.

* fix(GUI): align the error caret with real spaces, not &nbsp;

The caret line was padded with &nbsp; so its spaces would survive inline
HTML. wxHTML measures every glyph by its font extent, so where the fixed
font lacks a U+00A0 glyph the fallback renders it about twice as wide, and
the all-&nbsp; caret line outran the source, drifting the ^ to the right.

Wrap the excerpts in a small <excerpt> tag, registered on the dialog's own
parser, that switches on wxHTML literal-whitespace mode so the caret uses
real spaces that match the source column in any font. It sits inside <code>
for the fixed face; <pre> would do both but forces a blank line above it.

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-08-04 22:01:45 +08:00
Kris Austin 4188ed2e00 feat: add regex_replace() string transform to placeholder templates (#14650)
feat: add regex_replace() string transform to filename templates

The filename template language could test strings (=~, !~, one_of) but
never rewrite one, so there was no supported way to reshape a placeholder
value, such as dropping a file extension from {first_object_name}.

Add regex_replace(subject, /pattern/, replacement), reusing the existing
regex-literal syntax and boost::regex engine. Every placeholder keeps
returning its exact value and the template does the transform explicitly:

  {regex_replace(first_object_name, /\.[^.]*$/, "")}   strip any extension

The replacement may reference capture groups ($1, $2, ...). It is one
grammar function mirroring digits(), with the name registered as a keyword
so it is not parsed as a variable.
2026-07-08 08:58:51 +08:00
Noisyfox 464a81d585 Support accessing coFloatsOrPercents values in gcode template (#14526)
* Support accessing `coFloatsOrPercents` values in gcode template (OrcaSlicer/OrcaSlicer#14522)

* Vector option values are separated by comma

* Fix wrong cast used for checking nullability
2026-07-02 23:51:20 +08:00
NoisyfoxandSoftFever 0aac0478e7 GCode Macro: Fix placeholder parser bugs and enable tests (#11485)
* Support creating vector variable

* Add tests for placeholder parser variables

* Fix placeholder line width substitution & tests

* Enable PlaceholderParser tests

* fix build errors

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-12-23 23:44:43 +08:00
Noisyfox ef0748e96b Ignore the index when accessing a scalar variable 2025-09-29 23:34:26 +08:00
Noisyfox 82079ea16c Allow negative vector index 2025-09-28 11:07:28 +08:00
Noisyfox 81978dc558 Allow referencing a vector without explicitly specify the extruder id 2025-09-28 10:51:40 +08:00
xun.zhang 56d40ca24f ENH: refine time estimation in filament change
1.Add sync command. Now gcode and dirrectly add time sync command
2.Add support for ceil and floor in placeholder
3.Update change filament gcode for H2D

jira: NONE

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I6dd97cbd96bae1c2751c08357ff64947876d7471
(cherry picked from commit c99fcd454c2499b0c0e3ed9402a2182c00a9bffa)
2025-09-09 14:41:17 +08:00
zhimin.zeng 2ff3b46a7e FIX: fix build error
jira: none
Change-Id: I97df69b728fc3871b7c33e1fd3ba068e741d51c7
(cherry picked from commit 326d7d28b47017bdbd98873a6437ef84116291ba)
2025-08-24 23:18:05 +08:00
zhimin.zeng e2c3926c76 ENH: support recommended filament map when print by object
1. support recommended filament map when print by object
2. placeholder_parser support function filament_change
3. extruder_id of filament_map is start from 1

Change-Id: Ide8019cd4a165a25972f22706ff685c3005aa031
(cherry picked from commit b42d94e1d05236b8b7b2e65b4a24810eecf040cb)
2025-08-24 23:18:03 +08:00
zhimin.zeng 8db3e3cd54 FIX: backend get the extruder id based on filament_map
Change-Id: Ib7679c0fc67336e462467dab9f5b4d4684d6eb19
(cherry picked from commit dcd9fd501354da33baea2adc0f645fabe8880cf1)
2025-08-24 23:18:02 +08:00
krmz-krmz 11e2c054d0 add user name placeholder (#10109)
* Add user name placeholder

* non-ASCII character support

* fix: Explicitly include <boost/nowide/cstdlib.hpp>
2025-07-18 15:43:46 +08:00
SoftFever c36d4ad7c9 Fix misc bugs 2024-07-23 00:12:54 +08:00
SoftFever 93d025bfd4 update placeholderparser 2024-07-15 21:46:57 +08:00
Noisyfox e641903b16 Fix crash when referencing an invalid variable name (#2486)
Fix crash when referencing an invalid variable name using the old placeholder parser syntax
2023-10-22 19:35:53 +08:00
Noisyfox f9abebac22 Fix "unknown vector variable type" error when using bambu filament ch… (#1982)
* Fix "unknown vector variable type" error when using bambu filament change ( #1979)

* Update comment
2023-09-03 14:49:54 +08:00
SoftFever a63ddc33e2 Fix Linux build errors 2023-08-31 20:35:43 +08:00
Vojtech Bubnik 05194ab1f4 PlaceholderParser: new interpolate_table() "function"
interpolate_table(x, (x0, y0), (x1, y1), (x2, y2), ...)
interpolates a table at position x.
2023-08-30 23:37:30 +08:00
Scott Mudge e23b600239 Fix build warnings, update deprecated boost headers (#1035)
Fix build warnings, update deprecated boost headers.
2023-05-11 23:46:15 +08:00
SoftFever 5b0ba1207e Change Application name to OrcaSlicer 2023-03-12 10:05:22 +08:00
salt.wei cd82f70002 ENH: add preset of voron
As title. Thanks SoftFever.

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I752413251b7699f8d1d26c44d71d912e1ef09c7b
(cherry picked from commit 606a69173e10d0a45e1f1987c36e45c3c89a7f09)
2022-10-20 19:34:37 +08:00
lane.wei 1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00