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Slicing object and rasterization generates output zip. Needs testing.
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@@ -57,7 +57,7 @@ void SpatIndex::insert(const SpatElement &el)
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bool SpatIndex::remove(const SpatElement& el)
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{
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return m_impl->m_store.remove(el);
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return m_impl->m_store.remove(el) == 1;
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}
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std::vector<SpatElement>
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